Patch:Season 5:修订间差异

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添加35字节 、​ 2025年1月27日 (星期一)
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* 怪物现在会在衰老 decrepify 上正确的应用 -物理抗性值 (在赛季 5 衰老 decrepify 会减少物理抗性 -10%)
* 怪物现在会在衰老 decrepify 上正确的应用 -物理抗性值 (在赛季 5 衰老 decrepify 会减少物理抗性 -10%)


* Loot dropped over the edge by flying monsters will now spawn on the nearest ground location
* 由飞行怪物掉落的战利品现在会在最近的地面上生成


* Healing NPCs now remove chill
* 治疗 NPCs 现在移除冰冻


* Targeting monsters has been improved. If you name lock a monster and it dies you will continue to attack instead of your character stopping all actions
* 瞄准怪物的能力得到了提升. 如果你锁定了一个怪物它死了你将继续攻击而不是你的角色停止所有行动


* The settings tab should now allow you to set a keybind to the experience tracker
* 设置选项卡现在应该允许你设置一个键绑定到经验跟踪器


* Disabled cubing quest items with runes or jewels
* 不能用符文或珠宝来合成任务物品


* Act 1 mercenaries can now use arrows and bolts
* 章节 1 佣兵现在可以使用箭矢和十字弓弹


* Fixed crushing blow applying to bosses below 65%
* 修复压碎性打击 crushing blow 应用到 bosses 低于 65%


* We've added “uber ancients” a new farming boss that can be unlocked by getting a sigil from each tier of map and combining them in a Relic of the Ancients. This fight will be more casual friendly and upon death the ancients will drop a random pile of loot giving you a break from the regular aoe farming grind! <span class="nmod">''(fixed - added names of sigils)''</span>
* 我们添加了 “超级古代人” 一个新的养老 boss 可以通过从每个层级的地图获得一个法印并将它们组合成一个古代人的遗物 Relic of the Ancients 来解锁. 这场战斗将更加随意友好在死亡时古代人会随机掉落一堆战利品让你从常规的 aoe养老工作中解脱出来! <span class="nmod">''(已修复 - 添加的法印名称)''</span>
** Sigil of Madawc (from T1 maps)
** 马道克的法印 Sigil of Madawc (来自 T1 地图)
** Sigil of Talic (from T2 maps)
** 塔力克的法印 Sigil of Talic (来自 T2 地图)
** Sigil of Korlic (from T3 maps)
** 科力克的法印 Sigil of Korlic (来自 T3 地图)


* Mercenaries can no longer proc summon skills (this prevents crashes)
* 佣兵不再可以触发召唤技能 (这可以防止崩溃)


* Area level now shows at the top right of the screen beside the area name
* 区域等级现在显示在屏幕右上方的区域名称旁边


* A DPS meter has been added to the game  (type .dps in game to enable / disable, upon re enabling will start a fresh dps parse)
* DPS 计量已经添加到游戏中 (在游戏中输入 .dps 以启用/禁用, 重新启用后将开始新的 DPS 分析)


* Fixed a bug that was causing summons to benefit from monster map modifiers
* 修正了一个导致召唤物从怪物地图修正中受益的 bug


* Monsters that die from chaos sanctuary seals will no longer drop loot
* Monsters that die from chaos sanctuary seals will no longer drop loot
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