Patch:Season 10:修订间差异

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添加521字节 、​ 2025年1月14日 (星期二)
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* New in-game command: <code>.noexp</code>, which can be used to toggle experience gain on and off
* New in-game command: <code>.noexp</code>, which can be used to toggle experience gain on and off
* New in-game command: <code>.set-home X</code>, which can be used to set a home act to start in. This is a per-character setting
* New in-game command: <code>.set-home X</code>, which can be used to set a home act to start in. This is a per-character setting
** NOTE: Applies to all difficulties where character is eligible for the selected act
** <code>.set-home 3</code> will set your home act to Act 3
** <code>.set-home 3</code> will set your home act to Act 3
** <code>.set-home 0</code> will revert back to LoD behavior
** <code>.set-home 0</code> will revert back to LoD behavior
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* Consolidated and reduced the amount of corrupted zones to the following list
* Consolidated and reduced the amount of corrupted zones to the following list
{| class="wikitable"
{| class="wikitable"
! 新 !!
! 新  
|-
|-
| The Blood Moor and Den of Evil
| The Blood Moor and Den of Evil
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* The Escape key will now go back one screen, rather than close the entire settings menu
* The Escape key will now go back one screen, rather than close the entire settings menu


=== 战利品过滤 Loot Filter ===
=== 战利品过滤器 Loot Filter ===


* <code>EQUIPPED</code> will now match on any piece of equipped gear, regardless of owner
* <code>EQUIPPED</code> will now match on any piece of equipped gear, regardless of owner
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* Added the option to alias input and output conditions
* Added the option to alias input and output conditions


=== Bug修复 Bug Fixes ===
=== Bug 修复 ===


* Fixed a bug which could stop map monsters from properly spawning
* Fixed a bug which could stop map monsters from properly spawning
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* Added a new Tier 2 map '''Demon Road''' (Made by Borq)
* Added a new Tier 2 map '''Demon Road''' (Made by Borq)
* Developer Notes Regarding New Maps
** We're going to be trying something new with the two new maps that is being called "New Map Rotation". <br>What this means is that when a new map is added to the mod it will be added with no immunities <br>so that all players can partake in it followed by it being shuffled into the immunity pool on its second season. If this works out well, it may be something we try again with other newly added maps.


* Map bosses now have melee splash
* Map bosses now have melee splash
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* Nova
* Nova
** Level 1-8 scaling increased from 5-7 to 6-8
** Level 1-8 scaling increased from 5-7 to 6-8
** Level 16-22 scaling reduced from 8-11 to 7-10
** Level 9-15 scaling reduced from 8-11 to 7-10
** Level 22-28 scaling reduced from 9-12 to 8-11
** Level 22-28 scaling reduced from 9-12 to 8-11
** Level 28+ scaling reduced from 9-12 to 6-9
** Level 28+ scaling reduced from 9-12 to 6-9
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