Item Filtering

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物品过滤器可以让玩家们去筛选出不想看到的物品,并可改变那些未被过滤物品的显示情况。游戏内设置有一些物品过滤的简单设置,玩家也可根据自己的喜好自定义过滤细则。PD2's Filtering 是基于 BH 1.9.9做的开源项目.

其他自定义选择,请参考 Customization.

过滤器

物品过滤器(Item filters,也称lootfilters)是对游戏中物品显示的规则和描述的文档。默认的过滤器只有一些简单的规则,可对一些物品添加描述(比如map orbs和可堆叠的珠宝/符文),其他的都跟原版游戏中一样。

默认情况下,我们的过滤器不想再使用ProjectD2 directory 目录下的default.filter文件了,它只有几条简单的过滤规则,除非被特别改动过。如果loot.filter也在同样的目录下,它会生效去替代默认的文件。如果在游戏登录器界面中选择了一个过滤器,它就存于 ProjectD2\filters 目录,并通过ProjectD2 directory 目录下loot.filter系统关联到游戏中。 这些文件只有用UTF-8 编码方可生效(默认情况下)。但也需要ANSI编码来支持以显示一些特殊字符:special characters


在游戏登录器界面 launcher 可以选择过滤器,在游戏中设置菜单中可以启用。

如需手动安装,请下载过滤器并保存到Diablo II\ProjectD2\filters\local 目录下,然后在游戏登录器上选它。游戏中的与之相关的设置必须启用。


游戏内设置 In-Game Settings

找到 战利品过滤器 Loot Filter 选项

战利品过滤器选项可在游戏内选项的 "PD2 选项 PD2 Options" 菜单中访问. 快捷键可以在 配置控制 Configure Controls 菜单中设置.

这些选项不受战利品过滤器的影响:

  • 显示物品等级 Show Item Level: 在可能使用这些属性的物品提示中显示物品等级和词缀等级
  • 显示属性范围 Show Stat Ranges: 在变量属性的物品提示中显示范围
  • 永久显示物品 Always Show Items: 显示地面上的物品无需按住 Alt


这些是影响自定义过滤的主要选项:

  • 启用战利品过滤器 Enable Loot Filter: 启用这个过滤器
  • 过滤器等级 Filter Level: 更改将在过滤器中启用哪些 规则/通知

重新加载过滤器文件的默认热键是 "Numpad 0" 并且可以在游戏的配置控制菜单中更改

公用过滤器表 List of Public Filters

过滤器列有每个过滤器的 github 页面的链接你可以在其中阅读更多关于它们的信息. 如果你想联系他们许多作者还会列出他们的 discord. 当前 赛季 season 更新的过滤器以绿色突出显示. 较旧的过滤器以红色突出显示.

日期 不会 自动更新, 所以请查看每个日期的链接看看它们实际上是什么时候更新的.

过滤器 更新 作者 简要描述
Kryszard's PD2 Loot Filter 2024-11-17
ver 10.4.4
Kryszard
Kryszard#5460
过滤器应该适合大多数玩家的需求 - 它对升级和游戏体验都有好处. 你可以在我的网站上找到更多信息 GitHub
Reddit 讨论区: Kryszard's PD2 Loot-Filter - 讨论主题
eqN's PD2 Filters 2024-10-23
(Season 10)
eqNj A refined filter with several tiers (Relaxed, Medium, Strict, and ShowRecipes) designed for beginners and veterans alike. Every level is tailored to ensure anything of use always shows based on your class and progress. Useful info about items is in descriptions: Defense range, weapon speed/range, max sockets, runewords, and if an item is of high value. All Runes and Uniques notify on drop. Valuable items are made easy to see and pick up. Sockets, superior ED %, and staffmods show in item names. Crafting bases are marked/notified. Detailed recipes, runewords, and crafting info is available by switching to the 'Show Recipes' filter level.
Feather 2024-04-08 BetweenWalls This filter is less strict than most and has all the usual improvements, so it's ideal for new players. It's also great for experienced players who like the simple aesthetic of the original game. Multiple strictness levels are available to help the filter better match your preferences.
Kassahi's Filter 2024-11-18
(Season 10)
Kassahi 我的 GitHub (README) 终于更新了我的过滤器信息, 也怪洋葱的一切 !!!
HiimFilter 2024-10-20
(Season 10)
Maaaaaaarrk
Hiimdave
Has an ring & amulet pts system to show value. Levels that cover season reset to End Game loot filter. Shows many important stats when the item is on the ground. Utilizes the filter levels functionality. Has helpful hints to new to PD2 players on what to do. Has LLD tags to know what is valuable to the LLD community. Has LLD specific Rung Amulet and Jewel pts grading system. See the readme for many more features!
TalRasha's PD2 Item Filter 2023-10-01
(Season 8)
talrasha#4179 Updated for Season 8. Highlights good items in bright colors and adds design elements to names. Shows crafting recipes on magic/rare items and maps. Reveals names of most uniques and sets unidentified.
Erazure's PD2 Loot Filter 2024-04-08
(Season 9)
Erazure_OwO
Discord: erazure
- Highly stylized, visually polished loot filter with customizable strictness; Valuable items and high runes display and notify with a splash of color on the screen; Distinct intuitive symbols for maps, charms, runes, gems, jewels, potions, and more!
- Features four different tiers of filter levels (excellent for ladder resets, midgame leveling/farming, as well as endgame mapping); Players have the ability to select what kind of potions to show or hide on demand (e.g. choose a filter level subtier to hide H5, M5, or Rejuvenation potions)
- For more information, check out my GitHub or message on Discord: Erazure#5126
PiLLLa PD2 Filter 2024-10-25
(Season 10)
PiLLLa When you visit my github, you can see updated Information. If you have any other idea for filter, let me know that by discord and reddit. Thanks
.
Wolfie's Filters 9999-12-31 WolfieeifloW#6431 Always updated for the newest season! Multiple versions to fit any style - Detailed/Revealed/Compact for less strict, Wolfie for stricter, BT for strictest. Shows/pings all Sets, Uniques, Runes, etc.
Join my Discord for questions or more info!
RetroCro's Loot Filter 2024-05-09 (Season 9) RetroCro#7154 Ladder Reset to End Game mapping loot filter. Shows the identified names of set and unique items. Set your desired strictness in game!
Dauracul's Loot Filter 2024-10-21
(Season 10)
Dauracul Clean and informative lootfilter, focused on attribute and item management notes (socket counts, weapon speed, cube recipes, automod/staffmod rolls, runeword recipes, etc.). Runeword recipes are divided into Filter Levels and displayed on all normal bases with sockets. Most high value items will trigger notifications.
ADevDH 2023-09-28 ADevelopment,
DarkHumility
PD2 All-Purpose Early-Late Game Filter Focuses on Updated Item Tiering + Map Tiering/Immunities + Highlights Jewels and Other Items for GG Stats. Includes all Crafting/Socket Bases you'll ever need! Low Overall Strictness! Filters out the garbage though!
比较旧的过滤器
过滤器 更新 作者 描述
TheIrateSeagoer's Loot Filter 2023-03-04 TheIrateSeagoer
CaptainJack#6308
This filter has all of the values from Arreat Summit listed on the equipment, ensuring you always know the max sockets/max defense of any piece of equipment (with ilvl specific information). Every magic item has the rune needed for the crafting recipes in preparation for their use in season 2. Runes are colored by the difficulty they start to drop in. Every set and unique is alerted by default at low levels. Armors are marked with a perfect and good suffix for their base armor roll. Perfect rolls are denoted with purple information, red denote good rolls.
Equa1ity's PD2 Filter 2022-07-11 equa1ity#7704 ADD RACE LEAGUE FILTER, rewriting for S5 Many improvements!
ElPocoBurrito's Filter 2021-12-23 ElPocoBurrito#0001 S4 Ready A heavily modified version of Wolfie's "Wolfie" filter tailored to be filled with features including some which are absent from many others (like telling you the set name next to the set drop). My philosophy is to be slightly strict and to keep somewhat vanilla looking item names with few exceptions (I make sure to have rare and valuable items stand out). Please give me feedback and comments on discord through DMs or the #lootfilter channel.
1l4u's Loot Filter 2021-08-12 1l4u Update for season 3. Super strict end game filter.
Baneazy's Loot Filter 2021-08-06 Baneazy A good filter from beginning to end game. It's mostly tailored toward end game but should taper items off from Normal to Hell.
scrollsjay's Loot Filter 2021-04-01 scrollsjay This Loot Filter uses Kryszard's PD2 Loot-Filter for most of it's filter rules. Most changes allow for a briefer appearance of basic items to present a unified look. Full details with screenshots at the github repository. Contact me via reddit.com here
Gothablo's Loot Filter 2021-03-16 Gothablo It is a filter based on the code "Kryszard's PD2 Loot Filter". The main changes are aesthetic elements, but there are a few changes added from me. From the beginning of the game to END GAME, items that we do not need or are of little value are removed. All MAGIC and RARE items should be and identified to check if they are worth to the trader. In addition, the filter code can be easily changed by yourself.
Pj's Loot Filter 2020-12-07 Pj#5884 Pretty strict end-game loot filter. Based loosely on Kryszard's filter with a lot of changes. Hides all normal and exceptional stuff, only shows top-end elite items. Shows all set/unique items but only alerts on exceptional/elite versions. Hides tons of garbage. Only shows full rejuvs/super potions. Heavily commented for clarity. Work in progress, check back frequently for updates.
Luke's late game filter 2020-11-24 Luke My late game filter i updated on fly. No leveling rules. Good as reference if you want to write your own filter. Filter has been updated to be less hostile. Make sure you check for sets, bases, magic and rares. It's not recommended to use it without checking :) (fix all res on paladin shields, show light elite chests (0,3,4 os) 10+ed, show all eth chests (0,3,4 os) 5+ed) Thanks to WolfieeifloW.
Lhaetes
PD2 Loot Filter
2020-11-19 Lhaete A filter that preserves the games original aesthetic, and shows Runeword recipes & Magic Crafting recipes on items!
In-Game Screenshots
Rinku's Loot Filter 2020-11-11 Rinku#1352 A basic filter that hides clutter and shows item info at a glance, not much customization, just some QOL :) Definitely not for everyone but I thought I'd share.

一些工具是可以用的在 手册和链接 页面在编辑过滤器时可能有用.

常见问题 FAQ

本节列出了有关过滤器的常见问题和解决方法.

  1. 哪种过滤器最适合我?
    • 不存在 "最好的" 过滤器. 不同的过滤器有不同的原因它们对显示或通知的物品筛选程度, 它们提供的额外信息的数量和类型, 以及它们如何改变物品的外观都有所不同. 如果不知道你想在过滤器中寻找什么很难给出建议而且人们可能不熟悉太多的过滤器, 所以自己比较过滤器可能是找到适合你的过滤器的最好方法.
  2. 比较不同过滤器的最好方法是什么?
    • 过滤器通常包括对其筛选程度, 具有哪些特性以及物品如何显示描述. 有些甚至包括示例图像. 如果这还不够, 过滤模板 可以用来一次比较过滤器之间的大多数物品, 单人游戏可以与物品包和本地过滤器一起使用以便过滤器可以在游戏中更改和重新加载以比较任何数量的物品.
  3. 如果我想使用自定义过滤器, 如何保存更改?
    • 将自定义过滤器放入 ProjectD2\filters\local 中并在登录器的 "Local" 中选择它. 本地过滤器不会自动更新, 所以如果你的过滤器基于公共过滤器, 你可能希望只用该过滤器以防对其进行任何重要更改.
  4. 我如何关闭过滤器或回到原来的状态?
    • 过滤器可以通过在游戏设置中禁用 启用战利品过滤器 来关闭. 要将所有内容重置为默认值, 请关闭游戏和登录器, 删除这个 filter 文件夹中的 default.filterloot.filter 在 ProjectD2 目录下, 然后重新启动游戏.
  5. 如何在 PlugY 中使用过滤器?
    • 多人游戏的过滤器配置同样适用于单人游戏. 当游戏从登录器打开时过滤器配置会更新 - 从登录器中选择一个过滤器并按 Play 以更新它. 如果使用非-本地版本这也会更新过滤器本身. 之后, 关闭游戏/登录器并使用 PlugY 打开游戏.
  6. 旧赛季的战利品过滤器会在当前赛季起作用吗?
    • 除非旧的过滤器非常简单, 否则它可能会以意想不到的和不受欢迎的方式运行. 不建议使用过时的过滤器.
  7. 我的设置按钮不见了
    • 关闭游戏 & 登录器, 删除 UI.ini, 然后重新启动游戏将设置按钮恢复到默认位置.
  8. 我的登录器在列表中没有显示过滤器
    • 关闭登录器并重新打开它. 重新打开后如果他们仍然没有显示或如果服务器/GitHub已关闭. 另外, 试着在你的防病毒软件/或防火墙中把登录器和游戏列入白名单.
  9. 我的登录器物品过滤器中显示 "Coming Soon!"
  10. 我的过滤器不能工作
    • 确保 游戏内设置 设置正确.
    • 使用登录器选择你的过滤器. 如果你不使用登录器, 这些可能是常见的问题:
      • 安装了两个 PD2 并将过滤器粘贴到错误的文件夹中
      • 用错误的名称保存过滤器文件 (例如. default.filter.filter, default.txt, 或 default.filter.txt)
      • 在一个 Diablo II 文件夹中安装了一个 PD2 而这个文件夹又在另一个 Diablo II 文件夹中 (文件夹重复!)
      • 在将规则粘贴到过滤器文件后未保存并关闭该文件
  11. 我的过滤器在某些物品中显示奇怪的字符
    • 某些 特殊字符 只有当你的过滤器文件以 ANSI 而不是默认的 UTF-8 编码时才会正确显示. 大多数文本编辑器都允许修改编码 - 例如, Notepad++ 将 "编码" 作为主要菜单选项之一.


筛选语法规则

过滤器包含物品如何在游戏内显示的规则。. 每条规则都有输入(Input)输出(Output) 并遵循以下基本语法格式:

ItemDisplay[ 输入(Input) ]: 输出(Output)

“输入”指定项目必须满足的一组“条件”,规则才能应用于该项目,“输出”指定找到匹配项目时使用的操作(“文本”或“关键字”)。

如果某一行语句不遵循这种格式,它将不会被视为规则,这意味着它不会影响对应物品在游戏中的显示方式。如果想故意忽略这一行,它应该以“”//“”(双斜线)开头,这样计算机就可以立即忽略它,而不是花时间检查行的其余部分以确定它是否是一条规则。

过滤规则按从上到下的顺序进行处理。根据它们满足的条件的第一规则的输出来显示项目。如果对应的规则不包括“”“%CONTINUE%”“”“”,则该过程将暂停,并且不再检查其他规则。通过这种方式,比其他规则更高的规则具有更高的优先级。唯一的例外是notification keywords,无论它们在筛选器中的位置如何,都适用。

最简单的规则是没有任何条件或输出的规则。在没有条件的情况下,该规则将适用于所有物品。如果没有输出,则不会显示这些物品的任何内容。 ItemDisplay[]: 隐藏所有物品

下一个最简单的规则是使用默认名称外观显示所有物品。输出关键字“”“%NAME%”“”“”指的是物品的默认名称外观,并且根据显示的项目而有所不同。默认情况下,所有物品都会显示出来——在开始处理过滤器的规则之前,游戏基本上将此规则添加到过滤器的底部。 ItemDisplay[]: %NAME% 显示具有默认名称外观的所有物品

条件Conditions

条件描述规则应应用于哪些物品。

大部分条件指的是单个物品或物品组的判定。判定遵循布尔逻辑(即是与否),具体判定(判定为是或者不是某个物品)取决于要查看的物品是否符合规则。 ItemDisplay[key]: 隐藏钥匙(仍然可以从商家那里购买) 注释:输入条件为“KEY”(即是否是钥匙),如果是钥匙,则隐藏不显示(因为输出部分为空,即不显示)。

“值”条件通常指被查看项的特定属性的值。它们每个都有三部分:代码、比较运算符(<,>,=), 和要比较的值 ItemDisplay[GOLD<100]: 如果金币<100,则隐藏它们

具有多个条件的规则可以使用逻辑运算符(“AND”、“OR”、“!”)来指定条件之间的关系。如果在条件之间不使用运算符(即只有1个空格),则规则会假定逻辑运算符为为“AND”。 ItemDisplay[NMAG AND SOCK=1 AND CLVL>10]: 如果角色在10级以上,则隐藏仅1孔的普通物品 注释:输入条件为“非魔法物品 AND 孔数=1 AND 角色等级>10”,如果符合这个条件则隐藏名称。

ItemDisplay[NMAG SOCK=1 CLVL>10]: 如果角色在10级以上,则隐藏仅1孔的普通物品 注释:这条语法规则与上一条相比,少了逻辑运算符“AND”,即没有任何逻辑运算符,则规则仍默认多个条件间的逻辑运算符为“AND”

若要将规则应用于一组条件中的任何一个物品,请使用“OR”和圆括号()。 ItemDisplay[NMAG (BOOTS OR GLOVES OR BELT) CLVL>10]: 如果角色在10级以上,则隐藏普通的靴子/手套/腰带

()括号也可以在其他方面帮助完成条件组合。 ItemDisplay[(GOLD<100 OR (GOLD<1000 CLVL>50))]: 如果金币小于100,则隐藏金币;如果角色在50级以上,则小于1000的金币都被隐藏

否定(有时称为“NOT”运算符)使条件的含义与其他条件的含义相反。若要否定条件,请在其前面使用“”。 ItemDisplay[MAG ETH ARMOR !ID]: 隐藏未鉴定的无形的魔法防具 注释:判定条件——魔法物品+无形+防具+未鉴定(!鉴定)

条件组合可以用同样的方式进行否定 ItemDisplay[MAG !ID HELM !(BAR OR DRU OR ELT)]: 隐藏非野蛮人头盔、德鲁伊头盔或精英的未鉴定魔法头盔 注释:判定条件——魔法物品+未鉴定(!鉴定)+非野蛮人头盔、德鲁伊头盔或精英的头盔{!(野蛮人或德鲁伊或精英物品),!否定了圆括号的所有条件}

Output

A rule's output (text and keywords in the second part of the rule) describe how the matching item(s) should be displayed.

An item's default name can be referenced with the %NAME% keyword and modified by adding text. To shorten a name or change it entirely, write-out the new name instead. Valid text characters include all those in the Basic Latin and Latin-1 Supplement Unicode blocks (except · and ¸).

Valid Text Characters
Category Characters
capital letters (eng) ABCDEFGHIJKLMNOPQRSTUVWXYZ
small letters (eng) abcdefghijklmnopqrstuvwxyz
numerals 0123456789
common symbols ~!?@#$%^&*=-+_"'`,.:;<>|\()[]{}
space  
other symbols µ¶¢£¥®©§¿¡¯¨¬­­¦«»÷×±ªº´¤°¹²³¼½¾
other capital letters ÐÞÆØÁÀÂÄÃÅÇÉÈÊËÍÌÎÏÑÓÒÔÖÕÚÙÛÜÝ
other small letters ðþæøáàâäãåçéèêëíìîïñóòôöõúùûüýÿß
  • The last three categories require the filter file to be encoded in ANSI rather than the default UTF-8
  • The soft hyphen character doesn't display correctly here


ItemDisplay[hdm]: %NAME% Horadric Malus

ItemDisplay[hdm]: Charsi's %NAME% Charsi's Horadric Malus

ItemDisplay[hdm]: Charsi's Favorite Hammer Charsi's Favorite Hammer


Text and keywords can be used together to add extra information, change parts of the name to be different colors, and more. See all keywords below.

ItemDisplay[SOCK>0]: %NAME% %GRAY%[%SOCKETS%] displays socketed items with [X] appended in gray, where X is the number of sockets


As with elsewhere, the double slash (//) functions as an in-file way to write comments that will be ignored by the computer.

ItemDisplay[NMAG (aqv OR cqv)]: // hides regular arrows/bolts

ItemDisplay[tsc]: //%NAME% // Scroll of Town Portal this rule hides TP scrolls, but can be changed to display them instead by deleting the first //

//ItemDisplay[MAG cm2]: // hides magic large charms this "rule" is ignored, but can be quickly re-enabled by deleting the first //


Items can be highlighted by adding spaces to either side of their name, so long as there is a keyword or non-space character between them and the edge of the name. Whitespace surrounding the Output of each rule gets removed prior to evaluation (spaces first, followed by tabs), so tabs are often the best non-space character to use.

ItemDisplay[RUNE>9]: %ORANGE% %NAME% %ORANGE% adds 1 space of highlighting for runes above #9 (tabs don't display properly on the wiki, so %ORANGE% is used instead)


The %CONTINUE% keyword replaces the contents of %NAME% with the current rule's Output (overwriting the default name or previously stored output) and makes the program continue checking rules. This allows multiple rules to modify an item's appearance based on different conditions.

ItemDisplay[SOCK>0]: %NAME% [%SOCKETS%]%CONTINUE% appends [X] to socketed items, where X is the number of sockets (continues)

ItemDisplay[ETH]: eth %NAME%%CONTINUE% prepends eth to ethereal items (continues)

ItemDisplay[]: %NAME% displays all items (with modifications from previous rules)

Without %CONTINUE%, this would require a separate rule for every possible combination of different conditions, the number of rules growing exponentially with each additional condition:

ItemDisplay[ETH SOCK>0]: eth %NAME% [%SOCKETS%]

ItemDisplay[!ETH SOCK>0]: %NAME% [%SOCKETS%]

ItemDisplay[ETH SOCK=0]: eth %NAME%

ItemDisplay[!ETH SOCK=0]: %NAME%


Item descriptions can be modified by using text and keywords within {} (braces). Anything outside the braces applies to the item name while anything inside the braces applies to the item description.

Item Description Example

ItemDisplay[]: %NAME%{$DARK_GREEN%$%PRICE%} item price is shown in the description like $35000 in dark green

Item descriptions aren't taken into account when hiding items, so descriptions can still be shown for hidden items if they have one.

ItemDisplay[]: %NAME%{%NAME%} items displayed with their descriptions

ItemDisplay[]: {%NAME%} items hidden but their descriptions still shown

ItemDisplay[]: items hidden and their descriptions hidden too


The %CONTINUE% keyword only functions when used outside the braces and applies to both the item name and the item description.

ItemDisplay[]: %NAME%{Item Level: %ILVL%}%CONTINUE% Shows item level in description (continues)

ItemDisplay[]: %NAME%{%NAME%, Affix Level: %ALVL%} Appends affix level in description with comma separator


The %NL% keyword adds a new line above the previous line and can only be used within item descriptions.

ItemDisplay[]: %NAME%{Affix Level: %ALVL%%NL%Item Level: %ILVL%} Shows item/affix levels on separate lines in description (same effect as Show iLvl setting)


Filter Strictness

文件:Filter strictness default.png
Default Filter Strictness Levels

Filter levels can be selected from the in-game settings menu and will change which rules/notifications are enabled based on the FILTLVL/TIER codes used in the filter. By default, there are two levels: "Standard" and "Show All Items". The "Standard" level is the normal filter behavior that would be seen without any filter level changes, whereas "Show All Items" will just prevent any items from being filtered out (hidden).

To enable custom filter levels, use the following format at the top of the filter:

ItemDisplayFilterName[]: Custom Level 1 Adds a new filter strictness level named "Custom Level 1"

ItemDisplayFilterName[]: Custom Level 2 Adds a new filter strictness level named "Custom Level 2"


In addition to level 0 ("Show All Items") which is always available, up to 9 other levels can be enabled and the order in which they're listed at the top of the filter determines which number will reference them when used with the FILTLVL/TIER codes (e.g. FILTLVL=1 and %TIER-1% for the first custom level).

These codes can be used to create separate versions of the same filter with varying levels of strictness, make separate versions which includes extra info so that players can more easily reference niche item info without it cluttering item tooltips during normal gameplay (the levels could be swapped to when needed), or even combine drastically different filters into one just so they can be more easily swapped between.

ItemDisplay[yps FILTLVL>1]: Hides Antidote Potions if filter level 2+ is selected

ItemDisplay[MAG !ID cm1]: %NAME%%TIER-2%%DOT-97% Shows notifications for unidentified magic small charms if filter level 2 or lower is selected (still shows map icons at all levels)


If a rule doesn't include FILTLVL as a condition, it won't be restricted by whatever filter level is selected.

If a rule includes a notification keyword and doesn't include a TIER keyword, it'll act as if %TIER-9% is included - it'll notify at all filter levels instead of being restricted by whatever filter level is selected.


Filter Codes

Output Keywords

Colors

Text Colors:
Normal vs Glide

These keywords change the color for subsequent text. If absent, the item's default color will be used instead.

Code Color Default Use
%WHITE% White regular items
%GRAY% Gray regular items (ethereal or socketed)
%BLUE% Blue magic items, item descriptions
%YELLOW% Yellow rare items
%GOLD% Gold unique items, runeword names
%GREEN% Green set items
%DARK_GREEN% Dark Green
%TAN% Tan
%BLACK% Black
%PURPLE% Purple
%RED% Red broken/unusable items
%ORANGE% Orange crafted items, endgame quest items, runes
%CORAL% Coral only works with Glide
%SAGE% Sage only works with Glide
%TEAL% Teal only works with Glide
%LIGHT_GRAY% Light Gray only works with Glide

Some items have their default color built into %NAME%, so their color won't change unless their name is rewritten completely. This is likely unintended behavior, and applies to runes, Standard of Heroes, and the PD2-specific non-equipment items other than map/arena scrolls and jewel fragments.

ItemDisplay[wss]: %RED%%NAME% Worldstone Shard

ItemDisplay[wss]: %RED%Worldstone Shard Worldstone Shard

Value References

Code Output Details
%NAME% item name item's default appearance - can be modified/replaced with %CONTINUE%
%ILVL% item level 1 - 99
%ALVL% affix level 1 - 99
used to determine which affixes can roll for magic/rare/crafted items
%CRAFTALVL% prospective crafted ALVL 1 - 99
what the resulting crafted item's ALVL will be if the item is used by the character as a crafting ingredient
%LVLREQ% level requirement 0 - 99
%PRICE% item vendor price 1 - 35000
%QTY% quantity 0 - 350
%SOCKETS% number of sockets 0 - 6
%RANGE% melee range adder 0 - 5
%WPNSPD% weapon speed modifier -60 - 20
%RUNENUM% rune number 0 - 33
%RUNENAME% rune name excludes "Rune" (e.g. "Vex" instead of "Vex Rune")
%GEMLEVEL% gem quality Chipped, Flawed, Normal, Flawless, Perfect
%GEMTYPE% gem type Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull
%CODE% item code

In addition to these, keywords for each numbered attribute code also exist. They should have a hyphen between STAT and the number, such as %STAT-18%.

Notification Keywords

Minimap Icon Colors

These keywords add the item to the notification list and create a minimap icon for it.

The color of the minimap icon corresponds to the keyword's hexadecimal 2-digit color code. The icon may be black (00), green (84), red (62), or any of the other colors shown in the chart image. Note that %MAP% may be used without a 2-digit color code, in which case the icon will use the current text color (or white if no color has been set).

Multiple keywords can be used together to create multi-colored minimap icons.

Code Details
%BORDER-00% notification & minimap icon (large)
%MAP-00% notification & minimap icon (medium)
%DOT-00% notification & minimap icon (small)
%PX-00% notification & minimap icon (tiny)

The 2-digit hexadecimal codes which correspond to the text colors are listed below. Text colors have a solid inner color and their edges are blended to improve readability, so their average colors appear slightly different in some cases.

Text Color Hex (Inner) Hex (Average)
White 1F 20
Gray C6 1D
Blue 94 97
Yellow 6A 6D
Gold D3 53
Green 7D 84
Dark Green 76 77
Tan 0E 5A
Black 00 00
Purple 9B 9B
Red 55 62
Orange 0B 60
Coral ? ?
Sage ? ?
Teal ? ?
Light Gray ? ?


The following keyword only applies if Detailed Notifications is disabled, which is not recommended. To disable text notifications for items while keeping their minimap icons, use %TIER-0% instead.

Code Details
%NOTIFY-0% changes the item's text notification color
%NOTIFY-DEAD% disables text notifications for the item

The NOTIFY keyword may use a 1-digit color code (0-F) which corresponds to these colors in order: WHITE, RED, GREEN, BLUE, GOLD, GRAY, BLACK, TAN, ORANGE, YELLOW, DARK_GREEN, PURPLE, GREEN, WHITE, BLACK, WHITE. If DEAD is used instead of a color code, the item's notifications will be disabled instead.

Most filters are made to be used with Detailed Notifications, so NOTIFY is incompatible with them. Note that without Detailed Notifications enabled, Drop Notifications will only apply to items when they initially drop (prior to being picked up for the first time).


All notification keywords seem to bypass the normal rule-handling procedure. Normally, the rules are processed top-to-bottom and this process halts when a matching rule (without %CONTINUE%) is found. Notification keywords, however, can apply even after the process has halted. This may be unintended behavior.

Special Keywords

Code Details
%CONTINUE% the item is compared against additional rules instead of being displayed by the current rule
the current rule's output is stored in %NAME%
%NL% specifies a new line, only works within braces
{} anything within the braces applies to the item's description rather than the item's name/title
%TIER-0% disables text notifications (but not map icons) for the item if the filter strictness level is above 0 (value can be 0-9)


Boolean Conditions

Mutable Codes

Contrary to most "immutable" codes which refer to static item properties, these conditions depend on where and how the item is being viewed. Some value conditions are also "mutable" in this way: CLVL, CRAFTALVL, DIFF, FILTLVL, MAPID, and CHARSTAT codes.

Code Description
AMAZON character is an Amazon
ASSASSIN character is an Assassin
BARBARIAN character is a Barbarian
DRUID character is a Druid
NECROMANCER character is a Necromancer
PALADIN character is a Paladin
SORCERESS character is a Sorceress
SHOP item is in a merchant's shop window
EQUIPPED item is equipped by the character

ItemDisplay[key ASSASSIN]: hides keys when playing as an Assassin

Both SHOP and EQUIPPED behave as expected in most scenarios, but they each have a bug associated with them. Most notably, EQUIPPED incorrectly applies to items that begin the game within the multiplayer shared stash.

Item Group Codes

General Groups
  • Item Rarities
    Code Group
    NMAG Regular
    most non-equipment items
    MAG Magic
    RARE Rare
    UNI Unique
    SET Set
    CRAFT Crafted
  • Item Tiers
    Code Group
    NORM Normal
    EXC Exceptional
    ELT Elite
  • Item Properties
    Code Group
    ID Identified
    INF Inferior
    SUP Superior
    ETH Ethereal
    RW Runeword
    GEMMED Socketed with a gem/rune/jewel
Armor Groups
Code Code Group Details
EQ1 HELM Helmets includes class helms
EQ2 CHEST Chests
EQ3 SHIELD Shields includes class shields
EQ4 GLOVES Gloves
EQ5 BOOTS Boots
EQ6 BELT Belts
EQ7 CIRC Circlets
ARMOR All armors includes class-restricted armors
Weapon Groups
Code Code Group Details
WP1 AXE Axes includes throwing axes
WP2 MACE Maces
WP3 SWORD Swords
WP4 DAGGER Daggers includes throwing knives
WP5 THROWING Throwing Weapons includes all javelins, throwing potions
WP6 JAV Javelins includes all throwing weapons, all spears, Amazon javelins
WP7 SPEAR Spears includes Amazon spears & all javelins
WP8 POLEARM Polearms
WP9 BOW Bows includes Amazon bows
WP10 XBOW Crossbows
WP11 STAFF Staves
WP12 WAND Wands
WP13 SCEPTER Scepters
WEAPON All weapons includes class-restricted weapons
1H 1-Handed Weapons
2H 2-Handed Weapons

Since WP6 overlaps entirely with both WP5 and WP7 (two very different kinds of weapons), it's rarely useful.

The 1H code is currently bugged and doesn't include Hand Axe.

Class-Restricted Item Groups
Code Code Group
CL1 DRU Druid pelts
CL2 BAR Barbarian helmets
CL3 DIN Paladin shields
CL4 NEC Necromancer shields
CL5 SIN Assassin weapons
CL6 SOR Sorceress weapons
CL7 ZON Amazon weapons


物品代码 Item Codes

防具 Armor
类型 Code 物品 (普通) 暗金/套装 版本 Code 物品 (扩展) 暗金/套装 版本 Code 物品 (精英) 暗金/套装 版本
头盔 cap 帽子 Cap 毕格因的软帽 Biggin's Bonnet
地狱头骨 Infernal Cranium
山德的模范 Sander's Paragon
xap 战帽 War Hat 粗野之冠 Peasant Crown
牛魔王之角 Cow King's Horns
uap 军帽 Shako 谐角之冠 Harlequin Crest
skp 骷髅帽 Skull Cap 塔因头盔 Tarnhelm
阿卡娜的头 Arcanna's Head
xkp 轻便头盔 Sallet 岩石制动器 Rockstopper ukp 九头蛇头盖骨圆帽 Hydraskull
hlm 头盔 Helm 光荣布帽 Coif of Glory
狂战士的头戴 Berserker's Headgear
xlm 无颊头盔 Casque 偷取骷髅 Stealskull ulm 活动头盔 Armet 钢影 Steel Shade
fhl 高级头盔 Full Helm 黄昏深处 Duskdeep
依森哈德的号角 Isenhart's Horns
xhl 轻钢盔 Basinet 暗视之盔 Darksight Helm
沙撒璧的精神之鞘 Sazabi's Mental Sheath
uhl 巨贝头盔 Giant Conch 大君面甲 Overlord's Helm* (新)
msk 面具 Mask 恐惧之脸 The Face of Horror
卡珊的容貌 Cathan's Visage
xsk 死亡面具 Death Mask 黑角面具 Blackhorn's Face
塔-拉夏的赫拉迪克纹章 Tal Rasha's Horadric Crest
usk 恶魔头盖骨面具 Demonhead 安达利尔的面貌 Andariel's Visage
bhm 白骨头盔 Bone Helm 温暖骷髅 Wormskull
坦克雷之骷髅 Tancred's Skull
xh9 残酷头盔 Grim Helm 吸血鬼的凝视 Vampire Gaze
娜塔亚的图腾 Natalya's Totem
uh9 骸骨面罩 Bone Visage 巨骷髅 Giant Skull
塔格奥之外装 Trang-Oul's Guise
ghm 卓越头盔Great Helm 怒号长牙 Howltusk
西刚之面甲 Sigon's Visor
xhm 翼盔Winged Helm 女神之翼 Valkyrie Wing
吉永之脸 Guillaume's Face
uhm 螺旋头盔Spired Helm 钢铁面纱 Veil of Steel
夜翼面纱 Nightwing's Veil
安戴尔的全灵 Ondal's Almighty
crn 皇冠 Crown 不死皇冠 Undead Crown
依雷撒的线圈 Iratha's Coil
米拉伯佳的王冠 Milabrega's Diadem
xrn 巨皇冠 Grand Crown 盗贼皇冠 Crown of Thieves
华宁的光辉 Hwanin's Splendor
urn 头冠 Corona 年纪之冠 Crown of Ages
格瑞斯华尔德的勇气 Griswold's Valor
头环 ci0 头饰 Circlet 娜吉的小环 Naj's Circlet ci2 三重冠 Tiara 奇拉的守护 Kira's Guardian ci3 权冠 Diadem 格利风之眼 Griffon's Eye
马维娜的真实之眼 M'avina's True Sight
ci1 宝冠 Coronet
护甲 qui 布甲 Quilted Armor 薄暮外观 Greyform
北极毛皮 Arctic Furs
xui 鬼魂战甲 Ghost Armor 灵魂帷幕 The Spirit Shroud uui 灰暮寿衣 Dusk Shroud 奥玛斯的长袍 Ormus' Robes
黑暗信徒 Dark Adherent
lea 皮甲 Leather Armor 眨眼蝙蝠的外观 Blinkbat's Form
维达拉的突袭 Vidala's Ambush
xea 海蛇皮甲 Serpentskin Armor 蛇魔法师之皮 Skin of the Vipermagi uea 古龙皮 Wyrmhide
hla 硬皮甲 Hard Leather Armor 百夫长 The Centurion xla 魔皮战甲 Demonhide Armor 剥皮者之皮 Skin of the Flayed One ula 圣甲虫壳皮甲 Scarab Husk
stu 镶嵌甲 Studded Leather 抽动的挣扎 Twitchthroe
牛魔王之皮 Cow King's Hide
xtu 盘绕战甲 Trellised Armor 掷铁 Iron Pelt utu 线羊毛皮甲 Wire Fleece 斗士的祸根 The Gladiator's Bane
rng 锁环甲 Ring Mail 扩散黑暗 Darkglow
天使的披风 Angelic Mantle
xng 连扣战甲 Linked Mail 灵魂熔炉 Spirit Forge ung 钻石锁子甲 Diamond Mail
scl 鳞甲 Scale Mail 鹰甲 Hawkmail xcl 提格莱特战甲 Tigulated Mail 鸦鸣 Crow Caw
华宁的保护 Hwanin's Refuge
ucl 甲壳铠鳞甲 Loricated Mail 娜塔亚的影子 Natalya's Shadow
chn 锁子甲 Chain Mail 火花之甲 Sparking Mail
卡珊之网 Cathan's Mesh
xhn 织网战甲 Mesh Armor 谢夫特斯坦布 Shaftstop uhn 骸骨链甲 Boneweave 无垢者牢笼 Cage of the Unsullied* (新)
• rar 而不是 uhn
brs 胸甲 Breast Plate 毒液牢房 Venom Ward
依森哈德的外壳 Isenhart's Case
xrs 护胸甲 Cuirass 都瑞尔的壳 Duriel's Shell
黑摩苏的坚决 Haemosu's Adamant
urs 巨型鳞铠胸甲 Great Hauberk
spl 板甲 Splint Mail 冰雪眨眼 Iceblink
狂战士的锁子甲 Berserker's Hauberk
xpl 罗瑟战甲 Russet Armor 诗寇蒂的愤怒 Skullder's Ire upl 炎魔皮板甲 Balrog Skin 阿凯尼的荣耀 Arkaine's Valor
沙撒璧的鬼魂释放者 Sazabi's Ghost Liberator
plt 铠甲 Plate Mail 骨肉 Boneflesh xlt 圣堂武士外袍 Templar Coat 守护天使 Guardian Angel ult 地狱锻甲 Hellforge Plate 娜吉的轻铠甲 Naj's Light Plate
fld 实战铠甲 Field Plate 石之毛 Rockfleece xld 鲨齿战甲 Sharktooth Armor 排齿 Toothrow uld 海妖壳甲 Kraken Shell 海王利维亚桑 Leviathan
马维娜的拥抱 M'avina's Embrace
gth 哥德战甲 Gothic Plate 作响之笼 Rattlecage
西刚的遮蔽 Sigon's Shelter
xth 凸纹战甲 Embossed Plate 亚特玛的哭喊 Atma's Wail uth 漆甲 Lacquered Plate 黑暗深渊 Dark Abyss* (新)
塔-拉夏的守护 Tal Rasha's Guardianship
ltp 轻型装甲 Light Plate 天堂装束 Heavenly Garb
阿卡娜的血肉 Arcanna's Flesh
xtp 法师铠甲 Mage Plate 魁黑刚的智慧 Que-Hegan's Wisdom utp 执政官铠甲 Archon Plate 炼狱 Purgatory (新)
ful 高级战甲 Full Plate Mail 黄金之皮 Goldskin
坦克雷的脊柱 Tancred's Spine
xul 混沌战甲 Chaos Armor 黑色黑帝斯 Black Hades
塔格奥之鳞 Trang-Oul's Scales
uul 阴影铠甲 Shadow Plate 钢铁铠甲 Steel Carapace
艾尔多的欺瞒 Aldur's Deception
aar 古代装甲 Ancient Armor 胜利者之丝绸 Silks of the Victor
米拉伯佳之袍 Milabrega's Robe
xar 华丽战甲 Ornate Plate 尸体的哀伤 Corpsemourn
格瑞斯华尔德之心 Griswold's Heart
uar 神圣盔甲 Sacred Armor 圣堂武士的力量 Templar's Might
泰瑞尔的力量 Tyrael's Might
不朽之王的灵魂牢笼 Immortal King's Soul Cage
盾牌 buc 圆盾 Buckler 新月小盾 Pelta Lunata
哈斯拉柏的铁拳 Hsarus' Iron Fist
xuc 防御盾 Defender 维斯尔坦特 Visceratuant uuc 防寒圆盾 Heater
sml 小盾牌 Small Shield 阴影圆盘 Umbral Disk
克雷得劳之爪 Cleglaw's Claw
xml 圆型盾 Round Shield 摩西祝福之环 Moser's Blessed Circle
惠斯坦的武装 Whitstan's Guard
uml 月精灵护盾 Luna 黑橡树盾 Blackoak Shield
lrg 大盾牌 Large Shield 暴风公会 Stormguild
希弗伯的防护 Civerb's Ward
xrg 鳞盾 Scutum 风暴追逐者 Stormchaser urg 亥伯龙盾 Hyperion
spk 尖刺盾牌 Spiked Shield 剑背之架 Swordback Hold xpk 倒刺护盾 Barbed Shield 长枪守卫 Lance Guard upk 刀刃刺盾 Blade Barrier 尖刺根源 Spike Thorn
kit 轻盾 Kite Shield 作响的金属 Steelclash
米拉伯佳之球 Milabrega's Orb
xit 龙盾 Dragon Shield 魔龙的非难 Tiamat's Rebuke uit 统治者大盾 Monarch 暴风之盾 Stormshield
bsh 白骨盾牌 Bone Shield 无眼之墙 Wall of the Eyeless xsh 冷酷之盾 Grim Shield 警戒之墙 Lidless Wall ush 洞穴巨魔巢穴骨盾 Troll Nest 猎头人的荣耀 Head Hunter's Glory
tow 塔盾 Tower Shield 贝弗提的纪念 Bverrit Keep
西刚的守护 Sigon's Guard
xow 大盾 Pavise 基尔克的圣堂 Gerke's Sanctuary uow 圣盾 Aegis 梅杜莎的凝视 Medusa's Gaze
gts 哥德盾牌 Gothic Shield 囚房 The Ward
依森哈德的闪避 Isenhart's Parry
xts 古代之盾 Ancient Shield 罗达门特之球体 Radament's Sphere uts 保护盾牌 Ward 魂系结界 Spirit Ward
泰比克的光荣 Taebaek's Glory
手套 lgl 皮手套 Leather Gloves 柏克之手 The Hand of Broc
死亡之手 Death's Hand
xlg 魔皮手套 Demonhide Gloves 剧毒之抓 Venom Grip ulg 荆棘连指手套 Bramble Mitts 手掌的安置 Laying of Hands
vgl 重手套 Heavy Gloves 血拳 Bloodfist
山德的禁忌 Sander's Taboo
xvg 鲨皮手套 Sharkskin Gloves 墓穴的抚弄 Gravepalm
马格纳斯之皮 Magnus' Skin
uvg 吸血鬼骸骨手套 Vampirebone Gloves 卓古拉之握 Dracul's Grasp
mgl 锁链手套 Chain Gloves 运气守护 Chance Guards
克雷得劳之钳 Cleglaw's Pincers
xmg 重型手镯 Heavy Bracers 食尸鬼外皮 Ghoulhide
塔格奥之手 Trang-Oul's Claws
umg 吸血鬼手套 Vambraces 吸魂者 Soul Drainer
tgl 轻型铁手套 Light Gauntlets 法师之拳 Magefist
北极手套 Arctic Mitts
依雷撒的袖口 Iratha's Cuff
xtg 战场手套 Battle Gauntlets 熔岩角羊 Lava Gout
马维娜的冰握 M'avina's Icy Clutch
utg 十字军铁手套 Crusader Gauntlets 秘术师 Occultist (新)
hgl 铁手套 Gauntlets 霜燃 Frostburn
西刚的挑战 Sigon's Gage
xhg 巨战手套 War Gauntlets 地狱之嘴 Hellmouth
不朽之王的熔炉 Immortal King's Forge
uhg 食人魔铁手套 Ogre Gauntlets 碎钢 Steelrend
鞋子 lbt 皮靴 Boots 热靴刺 Hotspur
坦克雷的平头钉 Tancred's Hobnails
xlb 魔皮靴 Demonhide Boots 地狱阔步 Infernostride
仪式的走道 Rite of Passage
ulb 飞龙皮靴 Wyrmhide Boots 人鱼的齿轮 Merman's Sprocket (新)
vbt 重靴 Heavy Boots 血脚 Gorefoot
牛魔王之蹄 Cow King's Hooves
山德的碎石 Sander's Riprap
xvb 鲨皮之靴 Sharkskin Boots 水上飘 Waterwalk uvb 圣甲虫壳靴 Scarabshell Boots 沙暴之旅 Sandstorm Trek
mbt 锁链靴 Chain Boots 凯松的征服 Treads of Cthon
哈斯拉柏的铁后跟 Hsarus' Iron Heel
xmb 织网之靴 Mesh Boots 纱织 Silkweave
娜塔亚的灵魂 Natalya's Soul
umb 骸骨靴 Boneweave Boots 骨髓行走 Marrowwalk
tbt 轻型金属靴 Light Plated Boots 小妖精脚趾 Goblin Toe
维达拉的距毛 Vidala's Fetlock
xtb 战场之靴 Battle Boots 战争旅者 War Traveler
艾尔多的成长 Aldur's Advance
utb 镜化靴 Mirrored Boots 伊瑟瑞尔的途径 Ithereal's Path* (新)
hbt 护胫 Greaves 泪之臀 Tearhaunch
西刚的木鞋 Sigon's Sabot
xhb 巨战之靴 War Boots 蚀肉骑士 Gore Rider
不朽之王之柱 Immortal King's Pillar
uhb 极速靴 Myrmidon Greaves 影舞者 Shadow Dancer
腰带 lbl 饰带 Sash 雷尼摩 Lenymo
死亡的守护 Death's Guard
zlb 魔皮勋带 Demonhide Sash 长串之耳 String of Ears ulc 蛛网腰带 Spiderweb Sash 蜘蛛之网 Arachnid Mesh
vbl 轻扣带 Light Belt 蛇索 Snakecord
北极捆缚 Arctic Binding
zvb 鲨皮腰带 Sharkskin Belt 剃刀之尾 Razortail
马维娜的教义 M'avina's Tenet
uvc 吸血鬼燎牙腰带 Vampirefang Belt 吸血圣王之圈 Nosferatu's Coil
mbl 扣带 Belt 夜烟 Nightsmoke
哈斯拉柏的铁胸衣 Hsarus' Iron Stay
华宁的祝福 Hwanin's Blessing
zmb 织网腰带 Mesh Belt 阴影陷阱 Gloom's Trap
塔-拉夏的纤细衣服 Tal Rasha's Fine-Spun Cloth
umc 秘银腰带 Mithril Coil 维尔登戈的心结 Verdungo's Hearty Cord
信条 Credendum
tbl 重扣带 Heavy Belt 金色包袱 Goldwrap
地狱符号 Infernal Sign
依雷撒之绳 Iratha's Cord
ztb 战场腰带 Battle Belt 雪之冲突 Snowclash
威廉的自尊 Wilhelm's Pride
utc 洞穴巨魔腰带 Troll Belt 骷髅授带 Band of Skulls* (新)
• rbe 而不是 utc
塔格奥之束带 Trang-Oul's Girth
hbl 金属扣带 Plated Belt 锋利扣带 Bladebuckle
西刚的披肩 Sigon's Wrap
zhb 巨战腰带 War Belt 雷神之力 Thundergod's Vigor
不朽之王的琐事 Immortal King's Detail
uhc 巨神腰带 Colossus Girdle
德鲁伊
头盔
dr1 狼头 Wolf Head dr6 阿尔发头盔 Alpha Helm drb 血腥之灵 Blood Spirit 地狱之吻 Cerebus' Bite
dr2 飞鹰头盔 Hawk Helm 羽蛇神面 Quetzalcoatl (新) dr7 狮鹫兽头带 Griffon Headress drc 太阳之灵 Sun Spirit
dr3 鹿角 Antlers dr8 猎人的伪装 Hunter's Guise 艾尔多的冷酷凝视 Aldur's Stony Gaze drd 大地之灵 Earth Spirit 灵魂看守者 Spirit Keeper
dr4 猎鹰面具 Falcon Mask dr9 神圣羽毛头带 Sacred Feathers dre 天空之灵 Sky Spirit 乌鸦之王 Ravenlore
dr5 灵魂狼头面具 Spirit Mask dra 图腾面具狼盔 Totemic Mask 加尔的长发 Jalal's Mane drf 幽梦之灵 Dream Spirit 乌尔萨的恶梦 Ursa's Nightmare (新)
野蛮人
头盔
ba1 颚骨帽 Jawbone Cap ba6 颚骨面甲 Jawbone Visor 独眼巨人的咆哮 Cyclopean Roar (新) bab 屠杀头盔 Carnage Helm
ba2 尖牙盔 Fanged Helm ba7 狮头尖盔 Lion Helm bac 暴怒面甲 Fury Visor 狼嚎 Wolfhowl
ba3 角盔 Horned Helm ba8 狂怒面具刺盔 Rage Mask bad 毁灭者头盔 Destroyer Helm 恶魔号角的边缘 Demonhorn's Edge
ba4 突击盔 Assault Helmet ba9 蛮族头盔 Savage Helmet bae 征服者皇冠面甲 Conqueror Crown 海拉柏得的国度 Halaberd's Reign
ba5 复仇者之盔 Avenger Guard 不朽之王的意志 Immortal King's Will baa 杀手防护面甲 Slayer Guard 亚瑞特的面容 Arreat's Face baf 守护者皇冠面甲 Guardian Crown 雷克的美德 Raekor's Virtue (新)
圣骑士
盾牌
pa1 小盾 Targe pa6 亚克南圆盾 Akaran Targe pab 神圣小盾 Sacred Targe
pa2 轻圆盾 Rondache pa7 亚克南轻圆盾 Akaran Rondache pac 神圣轻圆盾 Sacred Rondache 阿尔玛-尼格拉 Alma Negra
pa3 纹章盾 Heraldic Shield 萨恩凯克的陨落 Sankekur's Fall (新) pa8 防护者盾牌 Protector Shield pad 库拉斯特之盾 Kurast Shield
pa4 艾文之盾 Aerin Shield pa9 饰金盾牌 Gilded Shield 撒卡兰姆使者 Herald of Zakarum pae 撒卡兰姆盾牌 Zakarum Shield 龙鳞 Dragonscale
pa5 皇冠之盾 Crown Shield paa 皇家盾牌 Royal Shield paf 旋风盾 Vortex Shield 格瑞斯华尔德的荣耀 Griswold's Honor
死灵法师盾 ne1 防腐之首 Preserved Head ne6 木乃伊印记 Mummified Trophy 卡兰的遗产 Kalan's Legacy (新) neb 随侍之骨 Minion Skull
ne2 僵尸之首 Zombie Head ne7 物神印记 Fetish Trophy neg 地狱爪牙之骨 Hellspawn Skull
ne3 揭露者之首 Unraveller Head ne8 司事印记 Sexton Trophy ned 监视者之骨 Overseer Skull 殉道者 Martyrdom (新)
ne4 石像鬼之首 Gargoyle Head ne9 领唱者印记 Cantor Trophy 塔格奥之翼 Trang-Oul's Wing nee 女妖之骨 Succubus Skull 骨焰 Boneflame
ne5 恶魔之首 Demon Head nea 祭司印记 Hierophant Trophy 侏儒 Homunculus nef 血王之骨 Bloodlord Skull 魔力肇生 Darkforce Spawn

* 这些物品具有独特的生成条件并且只出现在特定的场景中

武器 Weapons
类型 Code 物品(普通) 暗金/套装 版本 Code 物品(扩展) 暗金/套装 版本 Code 物品(精英) 暗金/套装 版本
hax 手斧 Hand Axe 牙齿 The Gnasher 9ha 小斧 Hatchet 冷杀 Coldkill 7ha 战钺 Tomahawk 刀锋边缘 Razor's Edge
axe 斧 Axe 死亡之铲 Deathspade 9ax 切肉斧 Cleaver 屠夫之瞳 Butcher's Pupil 7ax 弯月斧 Small Crescent
2ax 双刃斧 Double Axe 肩胛骨 Bladebone
狂战士的手斧 Berserker's Hatchet
92a 强化双斧 Twin Axe 岛击 Islestrike 72a 双头斧 Ettin Axe 符文大师 Rune Master
mpi 军用锹 Military Pick 切开骷髅 Skull Splitter
坦克雷的鸦嘴钳 Tancred's Crowbill
9mp 喙钳 Crowbill 庞贝之怒 Pompeii's Wrath 7mp 战刺 War Spike 鹤嘴 Cranebeak
wax 巨战斧 War Axe 火钩之伤 Rakescar 9wa 纳卡 Naga 蛇神守护者 Guardian Naga 7wa 狂战士斧 Berserker Axe 死亡之刀 Death Cleaver
lax 巨斧 Large Axe 费屈玛之斧 Axe of Fechmar 9la 军斧 Military Axe 战爵之证 Warlord's Trust 7la 猛禽斧 Feral Axe
bax 阔斧 Broad Axe 血块之铲 Goreshovel 9ba 钩斧 Bearded Axe 钢铁魔咒 Spellsteel 7ba 银刃斧 Silver-edged Axe 永恒边界 Ethereal Edge
btx 战斗斧 Battle Axe 族长 The Chieftain 9bt 战斗斧 Tabar 暴风骑士 Stormrider 7bt 斩首斧 Decapitator 地狱毁灭者 Hellslayer
gax 卓越之斧 Great Axe 脑袋 Brainhew 9ga 哥德之斧 Gothic Axe 碎骨者之刃 Boneslayer Blade 7ga 豪杰斧 Champion Axe 希梅斯特的掠夺 Messerschmidt's Reaver
gix 大斧 Giant Axe 巨大无比 Humongous 9gi 古代之斧 Ancient Axe 牛头怪 The Minotaur 7gi 荣光之斧 Glorious Axe 刽子手的裁决 Executioner's Justice
钉锤 clb 木棒 Club 凶猛橡树 Felloak 9cl 棍棒 Cudgel 暗族碎灭者 Dark Clan Crusher 7cl 战仪杖 Truncheon 诺德的蚀肉药 Nord's Tenderizer
spc 狼牙棒 Spiked Club 坚硬的指甲 Stoutnail 9sp 倒钩锤 Barbed Club 血肉裁决者 Fleshrender 7sp 暴君之棒 Tyrant Club 恶魔爪牙 Demon Limb
mac 钉头锤 Mace 压碎的凸边 Crushflange 9ma 凸缘钉头锤 Flanged Mace 尖啸冰霜 Sureshrill Frost 7ma 强化钉头锤 Reinforced Mace 丹弓的教导 Dangoon's Teaching
mst 流星锤 Morning Star 血升 Bloodrise 9mt 锯齿流星锤 Jagged Star 落月 Moonfall
艾尔多的律动 Aldur's Rhythm
7mt 恶魔流星锤 Devil Star 巴拉那之星 Baranar's Star
fla 链枷 Flail 坦-杜-里-嘎将军 The General's Tan Do Li Ga 9fl 铁皮鞭 Knout 贝西尔的漩涡 Baezil's Vortex 7fl 天罚之锤 Scourge 地平线的台风 Horizon's Tornado
暴风之结 Stormlash
whm 巨战铁锤 War Hammer 铁石 Ironstone 9wh 战斗铁锤 Battle Hammer 撼地者 Earthshaker 7wh 传说之锤 Legendary Mallet 碎石者 Stone Crusher
史恰佛之锤 Schaefer's Hammer
mau 大木棍 Maul 碎骨 Bonesnap 9m9 巨战木棍 War Club 血树残株 Bloodtree Stump 7m7 食人魔之锤 Ogre Maul 风之锤 Windhammer
不朽之王的碎魂者 Immortal King's Stone Crusher
gma 卓越巨棍 Great Maul 铁制大锤 Steeldriver 9gm 战锤 Martel de Fer 痛苦木锤 The Gavel of Pain 7gm 雷锤 Thunder Maul 大地变形者 Earth Shifter
碎脑锤 The Cranium Basher
ssd 短剑 Short Sword 瑞克撒特的挽歌 Rixot's Keen 9ss 罗马短剑 Gladius 血书 Bloodletter 7ss 短剑 Falcata
scm 弯刀 Scimitar 血红新月 Blood Crescent 9sm 微弯剑 Cutlass 冰钢之眼 Coldsteel Eye 7sm 土耳其剑 Ataghan 魔灵杀手 Djinn Slayer
sbr 军刀 Sabre 格林提斯的肉叉 Skewer of Krintiz
天使的鎌刀 Angelic Sickle
9sb 虚伪之刃 Shamshir 六角之火 Hexfire 7sb 优雅之剑 Elegant Blade 血月 Bloodmoon
flc 弯形大刀 Falchion 闪耀的镰刀 Gleamscythe 9fc 圆月弯刀 Tulwar 阿里巴巴之刃 Blade of Ali Baba 7fc 九头蛇刃 Hydra Edge
crs 水晶剑 Crystal Sword 9cr 空间之刃 Dimensional Blade 金瑟的裂缝 Ginther's Rift 7cr 幻化之刃 Phase Blade 光之军刀 Lightsabre
碧蓝怒火 Azurewrath
bsd 阔剑 Broad Sword 格瑞斯华尔德的锐利 Griswold's Edge
依森哈德的光之烙铁 Isenhart's Lightbrand
9bs 战斗剑 Battle Sword 击头者 Headstriker 7bs 征服之剑 Conquest Sword 哈德尔之手 Hadriel's Hand* (新)
lsd 长剑 Long Sword 地狱瘟疫 Hellplague
克雷得劳之牙 Cleglaw's Tooth
9ls 符文剑 Rune Sword 疫病带原者 Plague Bearer 7ls 神秘之剑 Cryptic Sword 冰霜之风 Frostwind
沙撒璧的忏悔之钴 Sazabi's Cobalt Redeemer
wsd 巨战之剑 War Sword 库尔温的尖端 Culwen's Point
死亡之触 Death's Touch
9wd 古代之剑 Ancient Sword 亚特拉斯 The Atlantean 7wd 秘仪之剑 Mythical Sword
2hs 双手剑 Two-handed Sword 影之牙 Shadowfang 92h 斩铁剑 Espandon 克林铁-弗姆 Crainte Vomir 72h 传说之剑 Legend Sword
clm 双刃大刀 Claymore 剥皮灵魂 Soulflay 9cm 双刃镰 Dacian Falx 兵之王 Bing Sz Wang 7cm 高地之剑 Highland Blade 李奥瑞克王的秘银之刃 Leoric's Mithril Bane (新)
gis 大剑 Giant Sword 金麦尔的锥子 Kinemil's Awl 9gs 长牙剑 Tusk Sword 卑劣躯壳 The Vile Husk 7gs 炎魔之刃 Balrog Blade 火焰号叫 Flamebellow
bsw 巨剑 Bastard Sword 黑色之舌 Blacktongue 9b9 哥德剑 Gothic Sword 云裂 Cloudcrack 7b7 冠军之剑 Champion Sword 末日毁灭者 Doombringer
flb 双手饰剑 Flamberge 粗齿大锯 Ripsaw 9fb 韩瑞德之剑 Zweihander 特迪斯法雷-芙法米 Todesfaelle Flamme 7fb 巨神之剑 Colossus Sword 厌恶 Odium (新)
布尔凯索的部族守护 Bul-Kathos' Tribal Guardian
gsd 卓越之剑 Great Sword 族长 The Patriarch 9gd 死刑之剑 Executioner Sword 剑卫 Swordguard 7gd 巨神之刃 Colossus Blade 祖父 The Grandfather
布尔凯索的神圣代价 Bul-Kathos' Sacred Charge
匕首 dgr 匕首 Dagger 海鸥 Gull
地狱塔尖 Infernal Spire
9dg 锐匕 Poignard 裂脊者 Spineripper 7dg 骸骨小刀 Bone Knife 巫师之刺 Wizardspike
dir 长匕首 Dirk 迪格勒 The Diggler 9di 诗歌匕首 Rondel 刻心者 Heart Carver 7di 秘银小刀 Mithril Point
kri 波形刀 Kris 坦杜之玉 The Jade Tan Do 9kr 强波刀 Cinquedeas 黑沼之锋 Blackbog's Sharp 7kr 齿缘小刀 Fanged Knife 裂肉者 Fleshripper
bld 短刀 Blade 妖怪碎片 Spectral Shard 9bl 小剑 Stiletto 暴风尖刺 Stormspike 7bl 传说尖刺 Legend Spike 鬼火焰 Ghostflame
投掷
飞斧
&
投掷
飞刀
tkf 飞刀 Throwing Knife 9tk 战斗飞镖 Battle Dart 死亡碎片 Deathbit 7tk 飞刀 Flying Knife
tax 飞斧 Throwing Axe 9ta 法兰飞斧 Francisca 圆凿 The Scalper 7ta 飞斧 Flying Axe 碎片贪婪者 Gimmershred
bkf 平衡小刀 Balanced Knife 9bk 巨战飞镖 War Dart 7bk 翼刀 Winged Knife 战争之鸟 Warshrike
bal 平衡斧 Balanced Axe 9b8 短战戟 Hurlbat 7b8 翼斧 Winged Axe 撕裂者 Lacerator
标枪 jav 标枪 Javelin 9ja 巨战标枪 War Javelin 7ja 亥伯龙之枪 Hyperion Javelin
pil 短标枪 Pilum 9pi 卓越标枪 Great Pilum 7pi 冥河标枪 Stygian Pilum
ssp 短矛 Short Spear 9s9 锐矛 Simbilan 7s7 炎魔长矛 Balrog Spear 恶魔之王 Demon's Arch
glv 大长刀 Glaive 9gl 阔针长矛 Spiculum 7gl 鬼魂尖枪 Ghost Glaive 死灵夜翔 Wraith Flight
tsp 飞矛 Throwing Spear 9ts 鱼叉 Harpoon 7ts 翼鱼叉 Winged Harpoon 石像鬼之噬 Gargoyle's Bite
长矛 spr 长矛 Spear 张龙 The Dragon Chang 9sr 巨战长矛 War Spear 穿刺者 The Impaler 7sr 亥伯龙之矛 Hyperion Spear 爱理欧克之针 Arioc's Needle
tri 三叉戟 Trident 剃刀之叉 Razortine 9tr 魔鬼之叉 Fuscina 水魔陷阱 Kelpie Snare 7tr 冥河之枪 Stygian Pike
brn 叉 Brandistock 血之偷 Bloodthief 9br 巨战之叉 War Fork 噬魂叉 Soulfeast Tine 7br 刺人枪 Mancatcher 蝮蛇叉 Viperfork
spt 大战戟 Spetum 雅该长矛 Lance of Yaggai 9st 三叉长枪 Yari 宏-森丹 Hone Sundan 7st 鬼魂之矛 Ghost Spear 乌尔迪修的觉醒 Uldyssian's Awakening (新)
pik 矛 Pike 坦之血杖 The Tannr Gorerod 9p9 长枪 Lance 荣耀的尖塔 Spire of Honor 7p7 战枪 War Pike 铁柱 Steel Pillar
长柄 bar 大砍刀 Bardiche 迪马克之劈砍 Dimoak's Hew 9b7 罗佳伯斧 Lochaber Axe 刮肉者 The Meat Scraper 7o7 食人魔之斧 Ogre Axe 破骨 Bonehew
vou 钩镰枪 Voulge 铁刺棒 Steelgoad 9vo 比尔长刀 Bill 黑水之刃 Blackleach Blade
华宁的正义 Hwanin's Justice
7vo 巨神之斧 Colossus Voulge
scy 镰刀 Scythe 灵魂采集者 Soul Harvest 9s8 战斗镰刀 Battle Scythe 雅典娜的忿怒 Athena's Wrath 7s8 锐利之斧 Thresher 死神的丧钟 The Reaper's Toll
pax 长柄战斧 Poleaxe 战斗支系 The Battlebranch 9pa 战戟 Partizan 皮尔-通把-考恩特 Pierre Tombale Couant 7pa 神秘之斧 Cryptic Axe 盗墓者 Tomb Reaver
hal 长戟 Halberd 烦恼诗集 Woestave 9h9 双锋战戟 Bec-de-Corbin 胡索丹-依弗 Husoldal Evo 7h7 巨长斧 Great Poleaxe
wsc 巨战镰刀 War Scythe 冷酷开膛手 The Grim Reaper 9wc 残酷镰刀 Grim Scythe 惊怖焰亡灵 Grim's Burning Dead 7wc 鲛尾巨斧 Giant Thresher 暴风尖塔 Stormspire
sbw 短弓 Short Bow 勇气之眼 Pluckeye 8sb 锋锐之弓 Edge Bow 天击 Skystrike 6sb 蜘蛛弓 Spider Bow
hbw 猎弓 Hunter’s Bow 凋谢之戒 Witherstring 8hb 剃刀之弓 Razor Bow 撕裂之钩 Riphook 6hb 刀锋弓 Blade Bow
lbw 长弓 Long Bow 渡鸟之爪 Raven Claw 8lb 杉木弓 Cedar Bow 社角久子 Kuko Shakaku 6lb 阴影弓 Shadow Bow
cbw 组合弓 Composite Bow 萝格之弓 Rogue's Bow 8cb 双弓 Double Bow 无休止的冰雹 Endlesshail 6cb 巨弓 Great Bow
sbb 短战斗弓 Short Battle Bow 暴风之击 Stormstrike 8s8 短攻城弓 Short Siege Bow 狂野之弦 Witchwild String 6s7 钻石弓 Diamond Bow
lbb 长战斗弓 Long Battle Bow 凋谢之画 Wizendraw
维达拉之倒刺 Vidala's Barb
8l8 长攻城弓 Large Siege Bow 岩壁杀手 Cliffkiller 6l7 十字军之弓 Crusader Bow 鹰号角 Eaglehorn
swb 短巨战弓 Short War Bow 作响的地狱 Hellclap
北极号角 Arctic Horn
8sw 符文之弓 Rune Bow 巫师之怒 Magewrath 6sw 庇护之弓 Ward Bow 戮夫刃 Widowmaker
lwb 长巨战弓 Long War Bow 爆裂的吠叫 Blastbark 8lw 哥德弓 Gothic Bow 金击圆弧 Goldstrike Arch 6lw 九头蛇弓 Hydra Bow 风之力 Windforce
十字弓 lxb 轻十字弓 Light Crossbow 引导乌鸦 Leadcrow 8lx 石弓 Arbalest 兰格-布里瑟 Langer Briser 6lx 弹丸弓 Pellet Bow
mxb 十字弓 Crossbow 灵液之刺 Ichorsting 8mx 攻城十字弓 Siege Crossbow 毒液怪 Pus Spitter 6mx 蛇魔女十字弓 Gorgon Crossbow
hxb 重十字弓 Heavy Crossbow 投掷地狱 Hellcast 8hx 弩弓 Ballista 布里撒-多-凯南 Buriza-Do Kyanon 6hx 巨神十字弓 Colossus Crossbow 地狱拷问 Hellrack
rxb 连射十字弓 Repeating Crossbow 毁灭投石者 Doomslinger 8rx 巧工弩 Chu-Ko-Nu 恶魔机器 Demon Machine 6rx 恶魔十字弓 Demon Crossbow 内脏吸管 Gut Siphon
法杖 sst 短棍 Short Staff 祸根之灰 Bane Ash 8ss 乔木棒 Jo Staff 摆动剃刀 Razorswitch 6ss 手杖 Walking Stick
lst 长棍 Long Staff 海蛇之王 Serpent Lord 8ls 六尺棍 Quarterstaff 肋骨粉碎者 Ribcracker 6ls 钟乳石之杖 Stalagmite
cst 多节棍 Gnarled Staff 拉撒罗斯之螺旋 Spire of Lazarus 8cs 杉木之棍 Cedar Staff 五彩的怒气 Chromatic Ire 6cs 长老之杖 Elder Staff 安戴尔的智慧 Ondal's Wisdom
娜吉解迷杖 Naj's Puzzler
bst 战斗法杖 Battle Staff 火精灵 The Salamander
卡珊之尺 Cathan's Rule
8bs 哥德之棍 Gothic Staff 扭曲之矛 Warpspear 6bs 树皮之杖 Shillelagh 硫磺之雨 Brimstone Rain (新)
wst 巨战法杖 War Staff 铁检棒 The Iron Jang Bong
阿卡娜的死亡之杖 Arcanna's Deathwand
8ws 符文之棍 Rune Staff 骷髅收集者 Skull Collector 6ws 执政官之杖 Archon Staff 梅格之歌的教训 Mang Song's Lesson
魔杖 wnd 法杖 Wand 衣洛的火炬 Torch of Iro 9wn 烧焦之杖 Burnt Wand 自杀支系 Suicide Branch 7wn 洗练法杖 Polished Wand
ywn 紫杉之杖 Yew Wand 漩涡 Maelstrom 9yw 净化之杖 Petrified Wand 凯恩碎片 Carin Shard 7yw 鬼魂法杖 Ghost Wand
bwn 骨杖 Bone Wand 墓穴之脊 Gravenspine
山德的迷信 Sander's Superstition
9bw 古墓之杖 Tomb Wand 李奥瑞克王的武器 Arm of King Leoric 7bw 巫妖法杖 Lich Wand 白骨阴影 Boneshade
gwn 残酷之杖 Grim Wand 乌米的恸哭 Ume's Lament 9gw 墓地之杖 Grave Wand 黑手之钥 Blackhand Key 7gw 破隐法杖 Unearthed Wand 死亡之网 Death's Web
权杖 scp 权杖 Scepter 敲击丧钟者 Knell Striker 9sc 符文权杖 Rune Scepter 撒卡兰姆之手 Zakarum's Hand 7sc 强威权杖 Mighty Scepter 天堂之光 Heaven's Light
忏悔者 The Redeemer
gsc 雄伟权杖 Grand Scepter 腐蚀的把手 Rusthandle
希弗伯的短棍 Civerb's Cudgel
9qs 圣水喷杖 Holy Water Sprinkler 恶臭散布者 The Fetid Sprinkler 7qs 炽天使法杖 Seraph Rod 阿卡拉特的奉献 Akarat's Devotion (新)
wsp 巨战权杖 War Scepter 暴风眼 Stormeye
米拉伯佳之杖 Milabrega's Rod
9ws 神属权杖 Divine Scepter 祝福之光之手 Hand of Blessed Light 7ws 神使之杖 Caduceus 爱斯特龙之铁的保护区 Astreon's Iron Ward
格瑞斯华尔德的救赎 Griswold's Redemption
刺客爪 ktr 拳剑 Katar 9ar 格斗刃 Quhab 法师杀手 Mage Slayer (新) 7ar 近身刃 Suwayyah
wrb 腕刃 Wrist Blade 9wb 腕刺 Wrist Spike 7wb 腕剑 Wrist Sword 碧玉爪 Jade Talon
axf 斧手 Hatchet Hands 9xf 格斗爪 Fascia 7xf 战拳 War Fist
ces 腰刀 Cestus 9cs 手镰 Hand Scythe 7cs 斗腰刀 Battle Cestus 影杀者 Shadow Killer
clw 爪 Claws 9lw 巨爪 Greater Claws 7lw 猛禽爪 Feral Claws 火蜥蜴之爪 Firelizard's Talons
btl 刃爪 Blade Talons 9tw 巨鹰爪 Greater Talons 巴特克的猛击 Bartuc's Cut-Throat 7tw 符纹爪 Runic Talons 追猎者的刺杀 Stalker's Cull (新)
skr 剪咬刃 Scissors Katar 9qr 格斗剪 Scissors Quhab 7qr 近身剪 Scissors Suwayyah 艾丹的伤痕 Aidan's Scar* (新)
娜塔亚的记号 Natalya's Mark
法师法珠 ob1 鹰之法珠 Eagle Orb ob6 灵光法珠 Glowing Orb 风暴 Tempest (新) obb 天堂之石 Heavenly Stone
ob2 神圣天球 Sacred Globe ob7 水晶天球 Crystalline Globe obc 怪异之球 Eldritch Orb 艾斯屈塔的脾气 Eschuta's Temper
ob3 拢烟之球 Smoked Sphere ob8 云雾之球 Cloudy Sphere obd 恶魔之心 Demon Heart
ob4 握扣法珠 Clasped Orb ob9 闪耀之球 Sparkling Ball obe 漩涡球 Vortex Orb
ob5 杰瑞德之石 Jared's Stone oba 涡流水晶 Swirling Crystal 眼球 The Oculus
塔-拉夏的警戒之眼 Tal Rasha's Lidless Eye
obf 次元碎片 Dimensional Shard 死亡深度 Death's Fathom
亚马逊武器 am1 男性之弓 Stag Bow am6 灰木之弓 Ashwood Bow amb 女族长之弓 Matriarchal Bow 血鸟的袭击 Blood Raven's Charge
am2 反射之弓 Reflex Bow am7 祭典之弓 Ceremonial Bow 雷山德的指标 Lycander's Aim amc 大院长之弓 Grand Matron Bow 马维娜的施展 M'avina's Caster
am3 女士之矛 Maiden Spear am8 祭典之矛 Ceremonial Spear amd 女族长之矛 Matriarchal Spear 石乌鸦 Stoneraven
am4 女士长矛 Maiden Pike am9 祭典之长矛 Ceremonial Pike 雷山德的侧腹 Lycander's Flank ame 女族长之长矛 Matriarchal Pike 泽瑞尔的决心 Zerae's Resolve (新)
am5 女士标枪 Maiden Javelin 真银 True Silver (新) ama 祭典之标枪 Ceremonial Javelin 泰坦的复仇 Titan's Revenge amf 女族长之标枪 Matriarchal Javelin 雷击 Thunderstroke

* 这些物品具有独特的生成条件并且只出现在特定的场景中

其他物品 Other Items
杂项部件 Misc Gear
  • Code 物品
    tsc 城镇传送卷轴 Scroll of Town Portal
    isc 辨视卷轴 Scroll of Identify
    tbk 城镇传送之书 Tome of Town Portal
    ibk 辨视之书 Tome of Identify
    key 钥匙 Key
    leg 维特之脚 Wirt's Leg
    ear 玩家耳朵 Player Ear
    std 英雄旗帜 Standard of Heroes
  • Code 物品 暗金版本
    cm1 小护身符 Small Charm 毁灭 Annihilus*
    cm2 大型护身符 Large Charm 地狱火炬 Hellfire Torch*
    cm3 超大型护身符 Grand Charm 基得的运气 Gheed's Fortune
    cm1p 小护身符 Small Charm (PvP)
    cm2p 大型护身符 Large Charm (PvP)
    cm3p 超大型护身符 Grand Charm (PvP)
    jew 珠宝 Jewel 彩虹刻面 Rainbow Facet
    rin 戒指 Ring 见下文
    amu 项链 Amulet 见下文
    aqv 箭矢 Arrows
    cqv 十字弓弹 Bolts

  • 城镇之书传送门和辨识之书只能修改名字, 不能修改描述
  • 暗金/套装 项链
    Code 暗金版本 套装版本
    amu 诺科蓝遗物 Nokozan Relic 希弗伯的图案 Civerb's Icon
    艾利屈之眼 Eye of Etlich 卡珊的魔咒 Cathan's Sigil
    玛哈姆橡木古董 The Mahim Oak Curio 天使之翼 Angelic Wings
    萨拉森的机会 Saracen's Chance 维达拉的陷阱 Vidala's Snare
    新月 Crescent Moon 阿卡娜的符号 Arcanna's Sign
    猫眼 The Cat's Eye 依雷撒的项圈 Iratha's Collar
    亚特玛的圣甲虫 Atma's Scarab 塔-拉夏的判决 Tal Rasha's Adjudication
    大君之怒 Highlord's Wrath 坦克雷的怪诞 Tancred's Weird
    旭日东升 The Rising Sun 述说之珠 Telling of Beads
    炽天使之韵 Seraph's Hymn
    马拉的万花筒 Mara's Kaleidoscope
    金属网格 Metalgrid
    ram 第三只眼 The Third Eye* (新)
  • 暗金/套装 戒指
    Code 暗金版本 套装版本
    rin 拿各的戒指 Nagelring 卡珊的封印 Cathan's Seal
    玛那得的治疗 Manald Heal 天使之光 Angelic Halo
    乔丹之石 Stone of Jordan 布尔凯索的死亡护带 Bul-Kathos' Death Band (新)
    矮人之星 Dwarf Star
    乌鸦之霜 Raven Frost
    布尔凯索之戒 Bul-Kathos' Wedding Band
    腐肉之风 Carrion Wind
    大自然的和平 Nature's Peace
    鬼火投射者 Wisp Projector
    卡达拉的传家宝 Kadala's Heirloom* (新)

* 这些物品具有独特的生成条件并且只出现在特定的场景中

宝石 Gems

参见 GEMLEVEL 和 GEMTYPE

Code 物品 Code 物品 Code 物品 Code Code 物品 Code Code 物品
gcv 碎裂的紫宝石 Chipped Amethyst gfv 裂开的紫宝石 Flawed Amethyst gsv 紫宝石 Amethyst gzv gzvs 无暇疵的紫宝石 Flawless Amethyst gpv gpvs 完美的紫宝石 Perfect Amethyst
gcy 碎裂的黄宝石 Chipped Topaz gfy 裂开的黄宝石 Flawed Topaz gsy 黄宝石 Topaz gly glys 无暇疵的黄宝石 Flawless Topaz gpy gpys 完美的黄宝石 Perfect Topaz
gcb 碎裂的蓝宝石 Chipped Sapphire gfb 裂开的蓝宝石 Flawed Sapphire gsb 蓝宝石 Sapphire glb glbs 无暇疵的蓝宝石 Flawless Sapphire gpb gpbs 完美的蓝宝石 Perfect Sapphire
gcg 碎裂的绿宝石 Chipped Emerald gfg 裂开的绿宝石 Flawed Emerald gsg 绿宝石 Emerald glg glgs 无暇疵的绿宝石 Flawless Emerald gpg gpgs 完美的绿宝石 Perfect Emerald
gcr 碎裂的红宝石 Chipped Ruby gfr 裂开的红宝石 Flawed Ruby gsr 红宝石 Ruby glr glrs 无暇疵的红宝石 Flawless Ruby gpr gprs 完美的红宝石 Perfect Ruby
gcw 碎裂的钻石 Chipped Diamond gfw 裂开的钻石 Flawed Diamond gsw 钻石 Diamond glw glws 无暇疵的钻石 Flawless Diamond gpw gpws 完美的钻石 Perfect Diamond
skc 碎裂的骷髅 Chipped Skull skf 裂开的骷髅 Flawed Skull sku 骷髅 Skull skl skls 无暇疵的骷髅 Flawless Skull skz skzs 完美的骷髅 Perfect Skull
  • 对于有两个代码的宝石, 第二个代码指的是宝石的 堆叠 版本
符文 Runes

参见 符文

Code Code 物品 Code Code 物品 Code Code 物品
r01 r01s 艾尔 El 符文 r12 r12s 索尔 Sol 符文 r23 r23s 马尔 Mal 符文
r02 r02s 艾德 Eld 符文 r13 r13s 夏 Shael 符文 r24 r24s 伊司特 Ist 符文
r03 r03s 特尔 Tir 符文 r14 r14s 多尔 Dol 符文 r25 r25s 古尔 Gul 符文
r04 r04s 那夫 Nef 符文 r15 r15s 海尔 Hel 符文 r26 r26s 伐克斯 Vex 符文
r05 r05s 爱斯 Eth 符文 r16 r16s 埃欧 Io 符文 r27 r27s 欧姆 Ohm 符文
r06 r06s 伊司 Ith 符文 r17 r17s 卢姆 Lum 符文 r28 r28s 罗 Lo 符文
r07 r07s 塔尔 Tal 符文 r18 r18s 科 Ko 符文 r29 r29s 瑟 Sur 符文
r08 r08s 拉尔 Ral 符文 r19 r19s 法尔 Fal 符文 r30 r30s 贝 Ber 符文
r09 r09s 欧特 Ort 符文 r20 r20s 蓝姆 Lem 符文 r31 r31s 乔 Jah 符文
r10 r10s 书尔 Thul 符文 r21 r21s 普尔 Pul 符文 r32 r32s 查姆 Cham 符文
r11 r11s 安姆 Amn 符文 r22 r22s 乌姆 Um 符文 r33 r33s 萨德 Zod 符文
  • 第二个代码指的是符文的 堆叠 版本
  • 获取符文之语列表和每个所需的符文, 查看 所有符文之语
药水 Potions
Code 物品 Code 物品 Code 物品
rvl 全面恢复活力药剂 Full Rejuvenation Potion hp1 轻微治疗药剂 Minor Healing Potion mp1 轻微法力药剂 Minor Mana Potion
rvs 恢复活力药剂 Rejuvenation Potion hp2 轻型治疗药剂 Lesser Healing Potion mp2 轻型法力药剂 Lesser Mana Potion
yps 解毒药剂 Antidote Potion hp3 治疗药剂 Healing Potion mp3 法力药剂 Mana Potion
wms 融解药剂 Thawing Potion hp4 强力药剂 Greater Healing Potion mp4 强力法力药剂 Greater Mana Potion
vps 体力药剂 Stamina Potion hp5 超级治疗药剂 Super Healing Potion mp5 超级法力药剂 Super Mana Potion
Code 物品 Code 物品 Code 物品 Code 物品
tpfs 猛爆性药剂 Fulminating Potion tpgs 勒颈瓦斯药剂 Strangling Potion tpcs 寒冷药水 Chilling Potion tpls 充能药水 Charged Potion
tpfm 爆炸药剂 Exploding Potion tpgm 窒息瓦斯药剂 Choking Potion tpcm 霜冻药水 Frost Potion tplm 静态药水 Static Potion
tpfl 油 Oil Potion tpgl 恶臭瓦斯药剂 Rancid Potion tpcl 冰冻药水 Freezing Potion tpll 冲击药水 Shock Potion
  • 这些投掷药水是 PD2 新增的并且旧的老版本不会再出现
Code 物品 (过时) Code 物品 (过时)
opl 猛爆性药剂 Fulminating Potion gpl 勒颈瓦斯药剂 Strangling Potion
opm 爆炸药剂 Exploding Potion gpm 窒息瓦斯药剂 Choking Potion
ops 油 Oil Potion gps 恶臭瓦斯药剂 Rancid Potion
任务物品 Quest Items
  • Code 物品
    bks 艾尼弗斯卷轴 Scroll of Inifuss
    bkd 石冢之钥 Key to the Cairn Stones
    tr1 赫拉迪克卷轴 Horadric Scroll
    ass 技能之书 Book of Skill
    box 赫拉迪克方块 Horadric Cube
    j34 玉制小人 Jade Figurine
    g34 黄金鸟 Golden Bird
    xyz 生命药剂 Potion of Life
    bbb 蓝-依森之书 Lam Esen's Tome
    qbr 克林姆的大脑 Khalim's Brain
    qey 克林姆的眼球 Khalim's Eye
    qhr 克林姆的心脏 Khalim's Heart
    mss 墨菲斯托的灵魂之石 Mephisto's Soulstone
    ice 马拉之药 Malah's Potion
    tr2 抵抗卷轴 Scroll of Resistance
  • Code 装备物品
    hdm 赫拉迪克-马勒斯 Horadric Malus
    msf 国王之杖 Staff of Kings
    vip 蝮蛇护符 Viper Amulet
    hst 赫拉迪克法杖 Horadric Staff
    g33 吉得宾 Gidbinn
    qf1 克林姆的链枷 Khalim's Flail
    qf2 克林姆的意志 Khalim's Will
    hfh 地狱熔炉铁锤 Hell Forge Hammer
  • Code 物品 细节
    tes 扭曲的苦痛精华 Twisted Essence of Suffering 徽章材料 (来自安达利尔 & 都瑞尔)
    ceh 充盈的憎恨精华 Charged Essence of Hatred 徽章材料 (来自墨菲斯托)
    bet 燃烧的恐惧精华 Burning Essence of Terror 徽章材料 (来自暗黑破坏神)
    fed 溃烂的毁灭精华 Festering Essence of Destruction 徽章材料 (来自巴尔)
    toa 赦免徽章 Token of Absolution 重置属性/技能
    pk1 恐惧之钥 Key of Terror 小红门材料 (来自女伯爵 & 血鸟)
    pk2 憎恨之钥 Key of Hate 小红门材料 (来自召唤者 & 疯狂血腥女巫)
    pk3 毁灭之钥 Key of Destruction 小红门材料 (来自尼拉塞克 & 衣卒尔)
    dhn 暗黑破坏神之角 Diablo's Horn 崔斯特姆材料 (来自莉莉丝)
    bey 巴尔之眼 Baal's Eye 崔斯特姆材料 (来自超级都瑞尔)
    mbr 墨菲斯托之脑 Mephisto's Brain 崔斯特姆材料 (来自超级衣卒尔)
PD2物品 PD2 Items
  • 地图 & 竞技场
    Code 物品 层级
    t11 维兹郡废墟地图 Ruins of Viz-Jun Map 2
    t12 赫拉森的梦境地图 Horazon's Memory Map 1
    t13 城堡要塞地图 Bastion Keep Map 1
    t14 萨纳托里姆疯人院地图 Sanatorium Map 3
    t15 皇家地牢地图 Royal Crypts Map 1
    t16 废弃水道地图 Ruined Cistern Map 3
    t21 火焰之河地图 Phlegethon Map 3
    t22 托拉杰丛林地图 Torajan Jungle Map 1
    t23 亚瑞特战场地图 Arreat Battlefield Map 1
    t24 佐敦·库勒墓穴地图 Tomb of Zoltun Kulle Map 2
    t25 哈洛加斯下水道地图 Sewers of Harrogath Map 1
    t26 威斯特玛之影地图 Shadows of Westmarch Map 1
    t27 恶魔之路 Demon Road 2
    t28 斯科沃斯要塞 Skovos Stronghold 2
    t31 血河地图 River of Blood Map 2
    t32 疯狂王座地图 Throne of Insanity Map 3
    t33 失落神庙地图 Lost Temple Map 2
    t34 先祖试炼地图 Ancestral Trial Map 2
    t35 血月地图 Blood Moon Map 3
    t36 卡尔蒂姆的沦陷地图 Fall of Caldeum Map 1
    t37 混沌要塞地图 Pandemonium Citadel Map 3
    t38 赛斯切隆峡谷地图 Canyon of Sescheron Map 3
    t39 凯吉斯坦集市地图 Kehjistan Marketplace Map 3
    t3a 灰烬平原地图 Ashen Plains Map 3
    t41 光明大教堂地图 Cathedral of Light Map 4 (地下城)
    t42 苦痛平原地图 Plains of Torment Map 4 (地下城)
    t43 罪恶庇佑所地图 Sanctuary of Sin Map 4 (地下城)
    t44 达肯沙尔荒原 Steppes of Daken-Shar 4 (地下城)
    t51 扎尔的圣所地图 Zhar's Sanctum Map 3 (暗金)
    t52 冥河洞穴地图 Stygian Caverns Map 3 (暗金)
    t53 堕落花园地图 Fallen Gardens Map 2 (暗金)
    t61 荒漠竞技场 Desert Duel Arena PvP 竞技场
    t62 荒野竞技场 Moor Duel Arena PvP 竞技场
  • 地图修改
    Code 物品 细节
    imma
    irma
    奥术法珠 Arcane Orb
    注入的奥术法珠 Infused Arcane Orb
    升级地图 (普通 -> 魔法)
    imra
    irra
    萨卡兰姆法珠 Zakarum Orb
    注入的萨卡兰姆法珠 Infused Zakarum Orb
    升级地图 (普通 -> 亮金)
    upma
    urma
    天使法珠 Angelic Orb
    注入的天使法珠 Infused Angelic Orb
    升级地图 (魔法 -> 亮金)
    rera
    rrra
    赫拉迪姆法珠 Horadrim Orb
    注入的赫拉迪姆法珠 Infused Horadrim Orb
    随机亮金地图
    scou 毁灭法珠 Orb of Destruction 降级地图 (到普通)
    fort 强化法珠 Orb of Fortification 部分怪物 & 双倍 掉落/经验/生命
    upmp 制图师法珠 Cartographer's Orb 合并地图变为更高层级
    scrb 赫拉迪姆圣甲虫 Horadrim Scarab 转换一张 t3 地图变为地下城 (来自地图 bosses)
    iwss 催化剂碎片 Catalyst Shard 添加一个地图事件 (来自祭坛地图事件)
  • 通用的
    Code Item Details
    wss 世界之石碎片 Worldstone Shard 腐化物品
    lbox 拉苏克谜盒 Larzuk's Puzzlebox 镶孔物品
    lpp 拉苏克谜盒碎片 Larzuk's Puzzlepiece 镶孔物品 (非 暗金/套装)
    lmal 拉苏克的铁锤 Larzuk's Malus 镶孔物品 (1 孔)
    jewf 珠宝碎片 Jewel Fragments 可堆叠珠宝材料
    cwss 暗之世界石碎片 Tainted Worldstone Shard 腐化毁灭 (来自 拉斯玛)
    rtp 赫拉迪姆信标 Horadrim Navigator 无限的传送书 (来自 拉斯玛, 罕见的)
    rid 赫拉迪姆年鉴 Horadrim Almanac 无限的鉴定书 (来自 拉斯玛, 罕见的)
    rkey 骷髅钥匙 Skeleton Key 无限使用的钥匙 (任意掉落, 500万分之一几率)
    lsvl 轻歌之瓶 Vial of Lightsong 使物品变成无形的 (任意掉落, 750万分之一几率)
    llmr 莉莉丝的镜子 Lilith's Mirror 镜像物品 (任意掉落, 2500万分之一几率)
    pvpp PVP魔法药水 Dueling Mana Potion 只能使用在 PvP 竞技场
    crfb 生命手工注入物 Blood Craft Infusion 直接制作生命手工物品
    crfc 施法者手工注入物 Caster Craft Infusion 直接制作施法者手工物品
    crfs 安全手工注入物 Safety Craft Infusion 直接制作安全手工物品
    crfh 打击手工注入物 Hitpower Craft Infusion 直接制作打击者手工物品
    crfv 吸血鬼手工注入物 Vampiric Craft Infusion 直接制作吸血鬼手工物品
    crfu 丰饶手工注入物 Bountiful Craft Infusion 直接制作丰饶手工物品
    crfp 闪耀手工注入物 Brilliant Craft Infusion 直接制作闪耀手工物品
  • 超级BOSS相关的
    Code 物品 细节
    uba 古代人的遗物 Relic of the Ancients 访问超级古代人
    ubaa 马道克的印记 Sigil of Madawc 超级古代人材料 (来自 T1 地图)
    ubab 塔力克的印记 Sigil of Talic 超级古代人材料 (来自 T2 地图)
    ubac 科力克的印记 Sigil of Korlic 超级古代人材料 (来自 T3 地图)
    ubtm 群魔殿护符 Pandemonium Talisman 访问超级崔斯特瑞姆
    dcma 恐怖异象 Vision of Terror 访问暗黑破坏神克隆体(大黑毛)
    dcso 原罪之魂 Prime Evil Soul 暗黑破坏神克隆体材料 (来自地狱 墨菲斯托/暗黑破坏神/巴尔)
    dcbl 纯粹的恶魔精髓 Pure Demonic Essence 暗黑破坏神克隆体材料 (来自地图 bosses)
    dcho 黑色灵魂石 Black Soulstone 暗黑破坏神克隆体材料 (来自超级崔斯特瑞姆)
    rtma 虚空石 Voidstone 访问拉斯玛
    rtmv 虚空碎片 Splinter of the Void 拉斯玛材料 (来自门德利地图事件)
    rtmo 塔格奥的下颌骨 Trang-Oul's Jawbone 拉斯玛材料 (来自不死生物)
    cm2f 火炬灰烬 Hellfire Ashes 拉斯玛材料 (可堆叠的火炬灰烬)
    rtmf 上古遗骸碎片 Ancient Bone Fragments 塔格奥的下颌骨材料 (过时)
    luca 憎恨之影 Shadow of Hatred 访问路西安
    lucb 恶魔徽章 Demonic Insignia 路西安材料
    lucc 越界护符 Talisman of Transgression 路西安材料
    lucd 恶意之肉 Flesh of Malic 路西安材料
  • 特殊装备
    Code 物品 提示
    rar 无垢者牢笼 Cage of the Unsullied 骸骨链甲 Boneweave (uhn 不适用, 但 ARMOR/CHEST 可以)
    rbe 骷髅授带 Band of Skulls 洞穴巨魔腰带 Troll Belt (utc 不适用, 但 ARMOR/BELT 可以)
    ram 第三只眼 The Third Eye 项链 (amu 不适用)


Value Conditions

Info Codes

Code Description Details
GOLD Gold can be hidden, but not modified (always displays as "N Gold")
GEMLEVEL
GEM
gem quality level 1 - 5 (Chipped-Perfect)
doesn't apply to unstacked Flawless/Perfect gems
GEMTYPE gem type 1 - 7 (Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull)
RUNE rune number 1 - 33 (El-Zod)
QTY quantity
DEF total defense
LVLREQ level requirement
PRICE vendor sell value
ALVL affix level used to determine which affixes can roll for magic/rare/crafted items
CRAFTALVL prospective crafted ALVL what the resulting crafted item's ALVL will be if the item is used as a crafting ingredient by the character
QLVL quality level
ILVL item level
CLVL character level
DIFF difficulty 0 - 2 (Normal, Nightmare, Hell)
MAPID item's initial location 1 - 175 (see details)
MAPTIER map tier 0 - 4 (PvP, T1, T2, T3, Dungeon)
SUFFIX item suffix 1 - 849 (see details)
PREFIX item prefix 850 - 1644 (see details)
AUTOMOD item automod 1645 - 1688 (see details)
FILTLVL filter strictness level 0 - 9 (Show All Items, up to 9 custom levels)

Since GEM doesn't apply to unstacked Flawless/Perfect gems, individual item codes are needed when referring to them:

ItemDisplay[(GEM=4 OR gzv OR glw OR glg OR glr OR glb OR gly OR skl)]: %NAME%{%NAME%} displays all flawless gems

ItemDisplay[(GEM=5 OR gpv OR gpw OR gpg OR gpr OR gpb OR gpy OR skz)]: %NAME%{%NAME%} displays all perfect gems

There is currently a bug with hiding stacked gems/runes - if the lootfilter attempts to hide them, they'll usually be loaded regardless and appear with an empty name.

Named Attribute Codes

Code Description Item Appearance Details
SOCK total sockets Socketed (N)
ED enhanced defense/damage +N% Enhanced Defense
+N% Enhanced Damage
refers to defense for armor,
damage for weapons
MAXDUR max durability Increase Maximum Durability N%
AR attack rating +N to Attack Rating
RES all res All Resistances +N
FRES fire res Fire Resist +N%
CRES cold res Cold Resist +N%
LRES lightning res Lightning Resist +N%
PRES poison res Poison Resist +N%
FRW faster run/walk +N% Faster Run/Walk
IAS attack rate +N% Increased Attack Speed
FCR Faster Cast Rate +N% Faster Cast Rate
FHR Faster Hit Recovery +N% Faster Hit Recovery
FBR Faster Block Rate +N% Faster Block Rate
MINDMG minimum damage +N to Minimum Damage
MAXDMG maximum damage +N to Maximum Damage
STR strength +N to Strength
DEX dexterity +N to Dexterity
LIFE max hp +N to Life
MANA max mana +N to Mana
MFIND magic find N% Better Chance of Getting Magic Items
GFIND gold find N% Extra Gold from Monsters
MAEK mana per kill +N to Mana after each Kill
DTM damage to mana N% Damage Taken Gained as Mana when Hit
REPLIFE life replenish Replenish Life +N
REPAIR auto-repair Repairs X Durability in Y Seconds N = 100 / Y
ARPER AR bonus N% Bonus to Attack Rating
FOOLS fool's mod +X to Attack Rating (Based on Character Level)
+Y to Maximum Damage (Based on Character Level)
boolean condition

Some attributes (STR, DEX, LIFE, MANA, FRES, CRES, LRES, PRES) can have addition applied between them prior to the condition being evaluated.

ItemDisplay[RARE FRES+CRES+LRES+PRES>79]: %NAME% %RED%! appends a red ! to rares with 80+ total resistance


It seems values get converted to unsigned integers before comparison. For negative values, this means that instead of counting backwards from 0, they count backwards from the maximum storeable value (a few billion). The following examples illustrate this point, but they're outdated since medium/heavy armors no longer have movement speed penalties.

ItemDisplay[NMAG !ELT (FRW=-5 OR FRW=-10)]: hides regular non-elite medium/heavy armors

ItemDisplay[NMAG !ELT FRW>1000]: hides regular non-elite medium/heavy armors

ItemDisplay[NMAG !ELT FRW>-20]: hides regular non-elite medium/heavy armors

Numbered Attribute Codes

The relevant number for each code is shown as N. If N is absent, it is often either 0 or 1. For codes that refer to attributes which are based on character level, N is often a multiple of Y (as in "+Y per Character Level") such as 8Y for STAT214 or 2Y for STAT224.

Some numbered attribute codes (shown in gray) refer to the same attributes as named attribute codes or other named codes, which can be used instead for better readability.

To refer to stats that have multiple parts such as chance-to-cast effects or skill charges, the MULTI condition must be used instead of STAT: see Multi-Layered Stats

All these numbered attribute STAT codes refer to individual items in the same way that most codes do - they are "immutable" and don't change depending on the character viewing the item. There are also corresponding CHARSTAT codes for each attribute which are "mutable" and can change based on other factors - rather than checking whether an item has the attribute, these codes check whether the character has the attribute. In most cases, that means checking whether the character is wearing an item with the attribute. But there are also some "non-item" codes such as CHARSTAT14 and CHARSTAT15 which refer to how much gold the character is carrying and how much gold they have in their stash, respectively.

  • General
    Code Item Appearance
    STAT0 +N to Strength
    STAT1 +N to Energy
    STAT2 +N to Dexterity
    STAT3 +N to Vitality
    STAT7 +X to Life (N = 256X)
    STAT9 +X to Mana (N = 256X)
    STAT11 +N Maximum Stamina
    STAT16 +N% Enhanced Defense
    STAT19 +N to Attack Rating
    STAT20 Chance to Block: N%
    STAT27 Regenerate Mana N%
    STAT28 Heal Stamina +N%
    STAT31 +N Defense
    STAT32 +N Defense vs. Missile
    STAT33 +N Defense vs. Melee
    STAT34 Physical Damage Taken Reduced by N
    STAT35 Magic & Elemental Damage Taken Reduced by N
    STAT36 Physical Damage Taken Reduced by N%
    STAT60 N% Life Stolen per Hit
    STAT62 N% Mana Stolen per Hit
    STAT68 +N% Increased Attack Speed
    STAT70 Quantity: N
    STAT72 Durability: N of Y
    STAT73 Durability: X of N
    STAT74 Replenish Life +N
    STAT75 Increase Maximum Durability N%
    STAT76 Increase Maximum Life N%
    STAT77 Increase Maximum Mana N%
    STAT78 Attacker Takes Damage of N
    STAT79 N% Extra Gold from Monsters
    STAT80 N% Better Chance of Getting Magic Items
    STAT81 Knockback
    STAT85 +N% to Experience Gained
    STAT86 +N Life after each Kill
    STAT87 Reduces All Vendor Prices N%
    STAT89 +N to Light Radius
    STAT91 Requirements -N%
    STAT93 +N% Increased Attack Speed
    STAT96 +N% Faster Run/Walk
    STAT99 +N% Faster Hit Recovery
    STAT102 +N% Faster Block Rate
    STAT105 +N% Faster Cast Rate
    STAT108 Slain Monsters Rest in Peace
    STAT109 N% Reduced Curse Duration
    STAT110 Poison Length Reduced by N%
    STAT112 Hit Causes Monster to Flee N%
    STAT113 Hit Blinds Target +N
    STAT114 N% Damage Taken Gained as Mana when Hit
    STAT115 Ignore Target's Defense
    STAT116 -N% Target Defense
    STAT117 Prevent Monster Heal
    STAT118 Half Freeze Duration
    STAT119 N% Bonus to Attack Rating
    STAT120 -N to Monster Defense per Hit
    STAT123 +N to Attack Rating against Demons
    STAT124 +N to Attack Rating against Undead
    STAT127 +N to All Skills
    STAT128 Attacker Takes Lightning Damage of N
    STAT134 Freezes Target +N
    STAT135 N% Chance of Open Wounds
    STAT136 N% Chance of Crushing Blow
    STAT138 +N to Mana after each Kill
    STAT139 +N Life after each Demon Kill
    STAT140 N% Extra Bloody (Hidden Cosmetic)
    STAT141 N% Deadly Strike
    STAT150 Slows Target by N%
    STAT152 Indestructible
    STAT153 Cannot Be Frozen
    STAT154 N% Slower Stamina Drain
    STAT156 +N% Chance to Pierce
    STAT157 Fires Magic Arrows
    STAT158 Fires Explosive Arrows or Bolts
    STAT194 Socketed (N)
    STAT252 Repairs X Durability in Y Seconds (N = 100/Y)
    STAT360 Corruption (values for N)
    STAT422 Replenishes 1 Charge in 3 Seconds
    STAT424 +N Life after each Hit
    STAT425 -N% to Enemy Physical Resistance
    STAT486 Mirrored
    STAT477 transform_dye (N: black=4, white=21)
  • Elements
    Code Item Appearance
    STAT37 Magic Resist +N%
    STAT38 +N% to Maximum Magic Resist
    STAT39 Fire Resist +N%
    STAT40 +N% to Maximum Fire Resist
    STAT41 Lightning Resist +N%
    STAT42 +N% to Maximum Lightning Resist
    STAT43 Cold Resist +N%
    STAT44 +N% to Maximum Cold Resist
    STAT45 Poison Resist +N%
    STAT46 +N% to Maximum Poison Resist
    STAT142 Fire Absorb N%
    STAT143 +N Fire Absorb
    STAT144 Lightning Absorb N%
    STAT145 +N Lightning Absorb
    STAT146 Magic Absorb N%
    STAT147 +N Magic Absorb
    STAT148 Cold Absorb N%
    STAT149 +N Cold Absorb
    STAT333 -N% to Enemy Fire Resistance
    STAT334 -N% to Enemy Lightning Resistance
    STAT335 -N% to Enemy Cold Resistance
    STAT336 -N% to Enemy Poison Resistance
    STAT362 +N to Cold Skills
    STAT363 +N to Fire Skills
    STAT364 +N to Lightning Skills
    STAT365 +N to Poison Skills
    STAT366 +N to Magic Skills
  • Damage
    Code Item Appearance
    STAT17 +N% Enhanced Damage
    (off-weapon minimum)
    STAT18 +N% Enhanced Damage
    (off-weapon maximum)
    STAT21 Damage: N to Y
    +N to Minimum Damage
    (one-handed weapons)
    STAT22 Damage: X to N
    +N to Maximum Damage
    (one-handed weapons)
    STAT23 +N to Minimum Damage
    (two-handed weapons)
    STAT24 +N to Maximum Damage
    (two-handed weapons)
    STAT25 +N% Damage
    STAT48 Adds N-Y Fire Damage
    STAT49 Adds X-N Fire Damage
    STAT50 Adds N-Y Lightning Damage
    STAT51 Adds 1-N Lightning Damage
    STAT52 Adds N-Y Magic Damage
    STAT53 Adds X-N Magic Damage
    STAT54 Adds N-Y Cold Damage
    STAT55 Adds X-N Cold Damage
    STAT56 Adds X-Y Cold Damage
    N = duration
    STAT57 +X Poison Damage over Y Seconds
    bitrate N = (256X) / (25Y)
    STAT58 +X Poison Damage over Y Seconds
    bitrate N = (256X) / (25Y)
    STAT59 +X Poison Damage over N Seconds
    STAT111 Damage +N
    STAT121 +N% Damage to Demons
    STAT122 +N% Damage to Undead
    STAT159 Damage: N to Y
    +N to Minimum Damage
    (throwing weapons)
    STAT160 Damage: X to N
    +N to Maximum Damage
    (throwing weapons)
    STAT326 +X Poison Damage over Y Seconds
    STAT329 +N% to Fire Skill Damage
    STAT330 +N% to Lightning Skill Damage
    STAT331 +N% to Cold Skill Damage
    STAT332 +N% to Poison Skill Damage
    STAT357 +N% to Magic Skill Damage
  • Based on Character Level
    Code Item Appearance
    STAT214 +X Defense (...)
    STAT216 +X to Life (...)
    STAT217 +X to Mana (...)
    STAT218 +X to Maximum Damage (...)
    STAT219 +X% Enhanced Maximum Damage (...)
    STAT220 +X to Strength (...)
    STAT221 +X to Dexterity (...)
    STAT222 +X to Energy (...)
    STAT223 +X to Vitality (...)
    STAT224 +X to Attack Rating (...)
    STAT225 X% Bonus to Attack Rating (...)
    STAT226 +X to Maximum Cold Damage (...)
    STAT227 +X to Maximum Fire Damage (...)
    STAT228 +X to Maximum Lightning Damage (...)
    STAT229 +X to Maximum Poison Damage (...)
    STAT230 Cold Resist +X% (...)
    STAT231 Fire Resist +X% (...)
    STAT232 Lightning Resist +X% (...)
    STAT233 Poison Resist +X% (...)
    STAT234 +X Absorbs Cold Damage (...)
    STAT235 +X Absorbs Fire Damage (...)
    STAT236 +X Absorbs Lightning Damage (...)
    STAT237 +X Absorbs Poison Damage (...)
    STAT238 Attacker Takes Damage of X (...)
    STAT239 X% Extra Gold from Monsters (...)
    STAT240 X% Better Chance of Getting Magic Items (...)
    STAT241 Heal Stamina Plus X% (...)
    STAT242 +X Maximum Stamina (...)
    STAT243 +X% Damage to Demons (...)
    STAT244 +X% Damage to Undead (...)
    STAT245 +X to Attack Rating against Demons (...)
    STAT246 +X to Attack Rating against Undead (...)
    STAT249 +X Kick Damage (...)
    STAT250 X% Deadly Strike (...)
Maps
Code Item Appearance
STAT369 map_defense
STAT370 Map Magic Find: +N%
STAT371 Map Gold Find: +N%
STAT372 Map Monster Density: +N%
STAT373 Map Experience: +N%
STAT374 Map Area Level: +N
STAT375 map_glob_monsterrarity
STAT376 map_mon_firemindam
STAT377 map_mon_firemaxdam
STAT378 map_mon_lightmindam
STAT379 map_mon_lightmaxdam
STAT380 map_mon_magicmindam
STAT381 map_mon_magicmaxdam
STAT382 map_mon_coldmindam
STAT383 map_mon_coldmaxdam
STAT384 map_mon_coldlength
STAT385 map_mon_poisonmindam
STAT386 map_mon_poisonmaxdam
STAT387 map_mon_poisonlength
STAT388 Monsters have +N% to Fire Skill Damage
STAT389 Monsters have +N% to Lightning Skill Damage
STAT390 Monsters have +N% to Cold Skill Damage
STAT391 Monsters have +N% to Poison Skill Damage
STAT392 Monsters have +N% Increased Cast Speed
STAT393 Monsters have +N% Increased Attack Speed
STAT394 Monsters have +N% Attack Rating
STAT395 Monsters have +N% Enhanced Defense
STAT396 Monsters have N% Cold Absorb
STAT397 Monsters have N% Magic Absorb
STAT398 Monsters have N% Lightning Absorb
STAT399 Monsters have N% Fire Absorb
STAT400 Monsters take N Reduced Physical Damage
STAT401 Monsters have N% Increased Velocity
STAT402 Monsters have +N Replenish Life
STAT403 Monsters have N% Life Stolen per Hit
STAT404 Monsters have +N% Faster Hit Recovery
STAT405 Monsters have N% Increased Maximum Life
STAT406 Monsters have +N% Chance to Pierce
STAT407 Monsters have N% Chance of Open Wounds
STAT408 Monsters have N% Chance of Crushing Blow
STAT409 Monsters have N% Curse Duration Reduction
STAT410 Players have -N% Enhanced Defense
STAT411 Players have -N% Faster Hit Recovery
STAT412 Players have -N% Chance to Block
STAT413 Players have -N Drain Life
STAT414 map_mon_passive_fire_pierce
STAT415 map_mon_passive_ltng_pierce
STAT416 map_mon_passive_cold_pierce
STAT417 map_mon_passive_pois_pierce
STAT418 map_play_maxfireresist
STAT419 map_play_maxlightresist
STAT420 map_play_maxcoldresist
STAT421 map_play_maxpoisonresist
STAT426 Monsters have +N% Enhanced Physical Damage
STAT428 Players have -N% to All Resistances
STAT429 Players have -N% to All Resistances
STAT430 Players have -N% to All Resistances
STAT431 Players have -N% to All Resistances
STAT432 Monsters have +N% of Physical Damage as Extra Lightning Damage
STAT433 Monsters have +N% of Physical Damage as Extra Cold Damage
STAT434 Monsters have +N% of Physical Damage as Extra Fire Damage
STAT435 Monsters have +N% of Physical Damage as Extra Poison Damage over 5 seconds
STAT436 Monsters have +N% of Physical Damage as Extra Magic Damage
STAT437 Map contains Stygian Dolls
STAT438 Map contains Succubus Witches
STAT439 Map contains Vampire Lords
STAT440 Map contains Hell Bovines
STAT441 Map contains Reanimated Horde
STAT442 Map contains Ghosts
STAT449 Monsters have N% Deadly Strike
STAT450 Monsters have Cannot Be Frozen
STAT451 Players have N% Attack and Cast Speed
STAT452 Players have N% Attack and Cast Speed
STAT454 map_play_maxhp_percent
STAT455 map_play_maxmana_percent
STAT456 map_play_damageresist
STAT457 Players have N% to Velocity
STAT458 Heoric
STAT467 map_play_lightradius
STAT470 Map contains Burning Souls
STAT471 Map contains Fetishes
STAT493 map_glob_skirmish_mode
STAT494 map_mon_dropjewelry
STAT495 map_mon_dropweapons
STAT496 map_mon_droparmor
STAT497 map_mon_dropcharms
STAT498 map_glob_extra_boss
STAT499 map_glob_add_mon_shriek
Other
Code Item Appearance
STAT4 statpts
STAT5 newskills
STAT6 hitpoints
STAT8 mana
STAT10 stamina
STAT12 level
STAT13 experience
STAT14 gold
STAT15 goldbank
STAT26 manarecovery
STAT29 lastexp
STAT30 nextexp
STAT47 damageaura
STAT61 lifedrainmaxdam
STAT63 manadrainmaxdam
STAT64 stamdrainmindam
STAT65 stamdrainmaxdam
STAT66 stunlength
STAT67 velocitypercent
STAT69 other_animrate
STAT71 value
STAT82 item_timeduration
STAT90 item_lightcolor
STAT92 item_levelreq
STAT94 item_levelreqpct
STAT95 lastblockframe
STAT98 state
STAT100 monster_playercount
STAT101 skill_poison_override_length
STAT103 skill_bypass_undead
STAT104 skill_bypass_demons
STAT106 skill_bypass_beasts
STAT125 item_throwable
STAT129 ironmaiden_level
STAT130 lifetap_level
STAT131 thorns_percent
STAT132 bonearmor
STAT133 bonearmormax
STAT137 item_kickdamage
STAT156 item_pierce
STAT161 skill_handofathena
STAT162 skill_staminapercent
STAT163 skill_passive_staminapercent
STAT164 skill_concentration
STAT165 skill_enchant
STAT166 skill_pierce
STAT167 skill_conviction
STAT168 skill_chillingarmor
STAT169 skill_frenzy
STAT170 skill_decrepify
STAT171 skill_armor_percent
STAT172 alignment
STAT173 target0
STAT174 target1
STAT175 goldlost
STAT176 conversion_level
STAT177 conversion_maxhp
STAT178 unit_dooverlay
STAT179 attack_vs_montype
STAT180 damage_vs_montype
STAT181 fade
STAT182 armor_override_percent
STAT183 equipped_eth
STAT184 missing_hp
STAT215 item_armorpercent_perlevel
STAT247 item_crushingblow_perlevel
STAT248 item_openwounds_perlevel
STAT251 item_find_gems_perlevel
STAT253 item_replenish_quantity
STAT254 item_extra_stack
STAT255 item_find_item
STAT256 item_slash_damage
STAT257 item_slash_damage_percent
STAT258 item_crush_damage
STAT259 item_crush_damage_percent
STAT260 item_thrust_damage
STAT261 item_thrust_damage_percent
STAT262 item_absorb_slash
STAT263 item_absorb_crush
STAT264 item_absorb_thrust
STAT265 item_absorb_slash_percent
STAT266 item_absorb_crush_percent
STAT267 item_absorb_thrust_percent
STAT305 item_pierce_cold
STAT306 item_pierce_fire
STAT307 item_pierce_ltng
STAT308 item_pierce_pois
STAT309 item_damage_vs_monster
STAT310 item_damage_percent_vs_monster
STAT311 item_tohit_vs_monster
STAT312 item_tohit_percent_vs_monster
STAT313 item_ac_vs_monster
STAT314 item_ac_percent_vs_monster
STAT315 firelength
STAT316 burningmin
STAT317 burningmax
STAT318 progressive_damage
STAT319 progressive_steal
STAT320 progressive_other
STAT321 progressive_fire
STAT322 progressive_cold
STAT323 progressive_lightning
STAT324 item_extra_charges
STAT325 progressive_tohit
STAT327 damage_framerate
STAT328 pierce_idx
STAT337 passive_critical_strike
STAT338 passive_dodge
STAT339 passive_avoid
STAT340 passive_evade
STAT341 passive_warmth
STAT342 passive_mastery_melee_th
STAT343 passive_mastery_melee_dmg
STAT344 passive_mastery_melee_crit
STAT345 passive_mastery_throw_th
STAT346 passive_mastery_throw_dmg
STAT347 passive_mastery_throw_crit
STAT348 passive_weaponblock
STAT349 passive_summon_resist
STAT350 modifierlist_skill
STAT351 modifierlist_level
STAT352 last_sent_hp_pct
STAT353 source_unit_type
STAT354 source_unit_id
STAT355 shortparam1
STAT356 questitemdifficulty
STAT358 passive_mag_pierce
STAT361 corruptor
STAT367 skill_cold_enchant
STAT368 You May Apply an Additional Curse
STAT423 +N% to Leap and Leap Attack Movement Speed
STAT443 extra_bonespears
STAT444 You May Now Summon N Additional Revives
STAT445 immune_stat
STAT446 mon_cooldown1
STAT447 mon_cooldown2
STAT448 mon_cooldown3
STAT459 You May Now Summon 1 Additional Spirit
STAT460 Gust's Cooldown is Reduced by N Seconds
STAT461 You May Summon N Additional Skeleton Mages
STAT462 You May Summon N Additional Skeleton Warriors
STAT463 You May Summon 1 Additional Hydra
STAT464 You May Summon 1 Additional Valkyrie
STAT465 Joust's Cooldown is Reduced by N Seconds
STAT466 You May Summon N Additional Skeleton Mages
STAT468 Blood Warp Costs N% Less Health
STAT469 pierce_count
STAT472 dclone_clout
STAT473 maxlevel_clout
STAT474 dev_clout
STAT475 extra_skele_archer
STAT476 extra_golem
STAT478 inc_splash_radius
STAT479 item_numsockets_textonly
STAT480 rathma_clout
STAT481 extra_holybolts
STAT482 pvp_cd
STAT483 Dragon Flight's Cooldown is Reduced by N Seconds
STAT484 item_dmgpercent_pereth
STAT485 Corpse Explosion Radius Increased by N Yards
STAT487 item_dmgpercent_permissinghppercent
STAT488 lifedrain_percentcap
STAT489 inc_splash_radius_permissinghp
STAT490 eaglehorn_raven
STAT491 pvp_disable
STAT492 pvp_lld_cd
Unused
Code Item Appearance
STAT84 unsentparam1
STAT88 item_doubleherbduration
STAT185 unused185
STAT186 unused186
STAT187 unused187
STAT189 unused189
STAT190 unused190
STAT191 unused191
STAT192 unused192
STAT193 unused193
STAT202 unused202
STAT203 unused203
STAT205 unused204
STAT206 unused205
STAT207 unused206
STAT208 unused207
STAT209 unused208
STAT210 unused209
STAT211 unused210
STAT212 unused211
STAT213 unused212
STAT268 item_armor_bytime
STAT269 item_armorpercent_bytime
STAT270 item_hp_bytime
STAT271 item_mana_bytime
STAT272 item_maxdamage_bytime
STAT273 item_maxdamage_percent_bytime
STAT274 item_strength_bytime
STAT275 item_dexterity_bytime
STAT276 item_energy_bytime
STAT277 item_vitality_bytime
STAT278 item_tohit_bytime
STAT279 item_tohitpercent_bytime
STAT280 item_cold_damagemax_bytime
STAT281 item_fire_damagemax_bytime
STAT282 item_ltng_damagemax_bytime
STAT283 item_pois_damagemax_bytime
STAT284 item_resist_cold_bytime
STAT285 item_resist_fire_bytime
STAT286 item_resist_ltng_bytime
STAT287 item_resist_pois_bytime
STAT288 item_absorb_cold_bytime
STAT289 item_absorb_fire_bytime
STAT290 item_absorb_ltng_bytime
STAT291 item_absorb_pois_bytime
STAT292 item_find_gold_bytime
STAT293 item_find_magic_bytime
STAT294 item_regenstamina_bytime
STAT295 item_stamina_bytime
STAT296 item_damage_demon_bytime
STAT297 item_damage_undead_bytime
STAT298 item_tohit_demon_bytime
STAT299 item_tohit_undead_bytime
STAT300 item_crushingblow_bytime
STAT301 item_openwounds_bytime
STAT302 item_kick_damage_bytime
STAT303 item_deadlystrike_bytime
STAT304 item_find_gems_bytime
Multi-layered Stats

Some stats have an additional layer that needs to be specified in order for the stat to filter properly. To access these layers, the MULTI condition can be used. The format for this condition is MULTI{Stat ID},{Layer ID}>{Value}

Below is a list of stats with extra layers:

Name Stat ID Layer ID Value Example
Class Skill 83 class_id skill_bonus MULTI83,2=2 (Hellfire Torch)
O Skill 97 skill_id skill_bonus MULTI97,74=20 (Corpsemourn)
Single Skill 107 skill_id skill_bonus MULTI107,20=3 (Thunderstroke)
Elemental Skill 126 elemental_id (1, 2, 3, 4, 5) skill_bonus MULTI126,4=2 (Snowclash)
Aura when Equipped 151 skill_id aura_level MULTI151,98=8 (Templar's Might)
Reanimate as: 155 monster_id % chance MULTI155,492=6 (Demon Machine)
Class Skill Tab 188 skilltab_id skill_bonus MULTI188,25=6 (Cloudcrack)
Cast on Attack 195 (skill_id * 64) + skill_level % chance MULTI195,3028=15 (Todesfaelle Flamme)
Cast when you Kill an Enemy 196 (skill_id * 64) + skill_level % chance MULTI196,28569=50 (Executioner's Justice)
Cast when you Die 197 (skill_id * 64) + skill_level % chance MULTI197,3615=100 (Rainbow Facet)
Cast on Striking 198 (skill_id * 64) + skill_level % chance MULTI198,792=8 (Demon Machine)
Cast on Level-up 199 (skill_id * 64) + skill_level % chance MULTI199,2973=100 (Rainbow Facet)
Cast on Casting 200 (skill_id * 64) + skill_level % chance MULTI200,7196=20 (Akarat's Devotion)
Cast when Struck 201 (skill_id * 64) + skill_level % chance MULTI201,2821=10 (Coldkill)
Charge Skill 204 (skill_id * 64) + skill_level current_charges + (max_charges * 256) MULTI204,5455=7453 (Bloodmoon)
Melee Splash 359 (skill_id * 64) + skill_level % chance MULTI359,22913=100
Melee Splash (map mod) 427 (skill_id * 64) + skill_level % chance MULTI427,22913=100
Skill on Death (map mod) 453 (skill_id * 64) + skill_level % chance

Skill Codes

Group Skills

Also see STAT362-STAT366 (Cold, Fire, Lightning, Poison, Magic)

  • Code Skill Group
    ALLSK All Skills
    CLSK0 Amazon Skills
    CLSK1 Sorceress Skills
    CLSK2 Necromancer Skills
    CLSK3 Paladin Skills
    CLSK4 Barbarian Skills
    CLSK5 Druid Skills
    CLSK6 Assassin Skills
  • Code Class Skill Group
    TABSK0 Amazon Bow and Crossbow Skills
    TABSK1 Amazon Passive and Magic Skills
    TABSK2 Amazon Javelin and Spear Skills
    TABSK8 Sorceress Fire Spells
    TABSK9 Sorceress Lightning Spells
    TABSK10 Sorceress Cold Spells
    TABSK16 Necromancer Curses
    TABSK17 Necromancer Poison & Bone Spells
    TABSK18 Necromancer Summoning Spells
    TABSK24 Paladin Combat Skills
    TABSK25 Paladin Offensive Auras
    TABSK26 Paladin Defensive Auras
    TABSK32 Barbarian Combat Skills
    TABSK33 Barbarian Combat Masteries
    TABSK34 Barbarian Warcries
    TABSK40 Druid Summoning
    TABSK41 Druid Shape Shifting
    TABSK42 Druid Elemental
    TABSK48 Assassin Traps
    TABSK49 Assassin Shadow Disciplines
    TABSK50 Assassin Martial Arts
    Individual Skills

    In addition to these "SK" codes, there are equivalent "CHSK" codes for skill charges and "OS" codes for oskills. For example, CHSK54 refers to skill charges for Teleport. "CHSK" codes for curse charges use separate 'proc' versions of those skills: CHSK445 for Life Tap and CHSK447 for Lower Resist.

    • Skills with gray names are not in the skill tree.
    • Skills with gray codes do not appear on items as pointmods/staffmods under normal circumstances.
    • Amazon
      Code Skill
      SK6 Magic Arrow
      SK7 Fire Arrow
      SK8 Inner Sight
      SK9 Critical Strike
      SK10 Jab
      SK11 Cold Arrow
      SK12 Multiple Shot
      SK13 Dodge
      SK14 Power Strike
      SK15 Poison Javelin
      SK16 Exploding Arrow
      SK17 Slow Movement
      SK18 Avoid
      SK19 Javelin and Spear Mastery
      SK20 Lightning Bolt
      SK21 Ice Arrow
      SK22 Guided Arrow
      SK23 Penetrate
      SK24 Charged Strike
      SK25 Plague Javelin
      SK26 Strafe
      SK27 Immolation Arrow
      SK28 Decoy
      SK29 Evade
      SK30 Fend
      SK31 Freezing Arrow
      SK32 Valkyrie
      SK33 Pierce
      SK34 Lightning Strike
      SK35 Lightning Fury
    • Sorceress
      Code Skill
      SK36 Fire Bolt
      SK37 Warmth
      SK38 Charged Bolt
      SK39 Ice Bolt
      SK40 Cold Enchant
      SK41 Inferno
      SK42 Static Field
      SK43 Telekinesis
      SK44 Frost Nova
      SK45 Ice Blast
      SK46 Blaze
      SK47 Fire Ball
      SK48 Nova
      SK49 Lightning
      SK50 Shiver Armor
      SK51 Fire Wall
      SK52 Enchant Fire
      SK53 Chain Lightning
      SK54 Teleport
      SK55 Glacial Spike
      SK56 Meteor
      SK57 Thunder Storm
      SK58 Energy Shield
      SK59 Blizzard
      SK60 Chilling Armor
      SK61 Fire Mastery
      SK62 Hydra
      SK63 Lightning Mastery
      SK64 Frozen Orb
      SK65 Cold Mastery
      SK369 Ice Barrage
      SK376 Combustion
      SK383 Lesser Hydra
    • Necromancer
      Code Skill
      SK66 Amplify Damage
      SK67 Teeth
      SK68 Bone Armor
      SK69 Skeleton Mastery
      SK70 Raise Skeleton Warrior
      SK71 Dim Vision
      SK72 Weaken
      SK73 Poison Strike
      SK74 Corpse Explosion
      SK75 Clay Golem
      SK76 Iron Maiden
      SK77 Terror
      SK78 Bone Wall
      SK79 Golem Mastery
      SK80 Raise Skeletal Mage
      SK81 Confuse
      SK82 Life Tap
      SK83 Desecrate
      SK84 Bone Spear
      SK85 Blood Golem
      SK86 Attract
      SK87 Decrepify
      SK88 Bone Prison
      SK89 Raise Skeleton Archer
      SK90 Iron Golem
      SK91 Lower Resist
      SK92 Poison Nova
      SK93 Bone Spirit
      SK94 Fire Golem
      SK95 Revive
      SK367 Blood Warp
      SK374 Curse Mastery
      SK381 Dark Pact
    • Paladin
      Code Skill
      SK96 Sacrifice
      SK97 Smite
      SK98 Might
      SK99 Prayer
      SK100 Resist Fire
      SK101 Holy Bolt
      SK102 Holy Fire
      SK103 Thorns
      SK104 Defiance
      SK105 Resist Cold
      SK106 Zeal
      SK107 Charge
      SK108 Blessed Aim
      SK109 Cleansing
      SK110 Resist Lightning
      SK111 Vengeance
      SK112 Blessed Hammer
      SK113 Concentration
      SK114 Holy Freeze
      SK115 Vigor
      SK116 Conversion
      SK117 Holy Shield
      SK118 Holy Shock
      SK119 Sanctuary
      SK120 Meditation
      SK121 Fist of the Heavens
      SK122 Fanaticism
      SK123 Conviction
      SK124 Redemption
      SK125 Salvation
      SK364 Holy Nova
      SK371 Holy Light
      SK378 Joust
    • Barbarian
      Code Skill
      SK126 Bash
      SK127 Sword Mastery
      SK128 General Mastery
      SK129 Mace Mastery
      SK130 Howl
      SK131 Find Potion
      SK132 Leap
      SK133 Double Swing
      SK134 Polearm and Spear Mastery
      SK135 Throwing Mastery
      SK136 Spear Mastery
      SK137 Taunt
      SK138 Shout
      SK139 Stun
      SK140 Double Throw
      SK141 Combat Reflexes
      SK142 Find Item
      SK143 Leap Attack
      SK144 Concentrate
      SK145 Iron Skin
      SK146 Battle Cry
      SK147 Frenzy
      SK148 Increased Speed
      SK149 Battle Orders
      SK150 Grim Ward
      SK151 Whirlwind
      SK152 Berserk
      SK153 Natural Resistance
      SK154 War Cry
      SK155 Battle Command
    • Druid
      Code Skill
      SK221 Raven
      SK222 Poison Creeper
      SK223 Werewolf
      SK224 Lycanthropy
      SK225 Firestorm
      SK226 Oak Sage
      SK227 Summon Spirit Wolf
      SK228 Werebear
      SK229 Molten Boulder
      SK230 Arctic Blast
      SK231 Carrion Vine
      SK232 Feral Rage
      SK233 Maul
      SK234 Fissure
      SK235 Cyclone Armor
      SK236 Heart of Wolverine
      SK237 Summon Dire Wolf
      SK238 Rabies
      SK239 Fire Claws
      SK240 Twister
      SK241 Solar Creeper
      SK242 Hunger
      SK243 Shock Wave
      SK244 Volcano
      SK245 Tornado
      SK246 Spirit of Barbs
      SK247 Summon Grizzly
      SK248 Fury
      SK249 Armageddon
      SK250 Hurricane
      SK370 Gust
    • Assassin
      Code Skill
      SK251 Fire Blast
      SK252 Claw and Dagger Mastery
      SK253 Psychic Hammer
      SK254 Tiger Strike
      SK255 Dragon Talon
      SK256 Shock Web
      SK257 Blade Sentinel
      SK258 Burst of Speed
      SK259 Fists of Fire
      SK260 Dragon Claw
      SK261 Charged Bolt Sentry
      SK262 Wake of Fire
      SK263 Weapon Block
      SK264 Cloak of Shadows
      SK265 Cobra Strike
      SK266 Blade Fury
      SK267 Fade
      SK268 Shadow Warrior
      SK269 Claws of Thunder
      SK270 Dragon Tail
      SK271 Chain Lightning Sentry
      SK272 Wake of Inferno
      SK273 Mind Blast
      SK274 Blades of Ice
      SK275 Dragon Flight
      SK276 Death Sentry
      SK277 Blade Shield
      SK278 Venom
      SK279 Shadow Master
      SK280 Phoenix Strike
      SK366 Lightning Sentry
    • Other
      Code Skill
      SK357 Blink
      SK380 Blade Dance
      SK391 Lesser Fade
      SK400 Bone Nova

      Value Condition IDs

      Certain value conditions (MAPID, PREFIX, SUFFIX, AUTOMOD, STAT360) are slightly different than most others, referring to distinct zone/affix/corruption IDs instead of the value for attributes or other item stats with value ranges. Some other value conditions such as GEMLEVEL, GEMTYPE, RUNE, or DIFF behave in a similar fashion, but their IDs aren't listed in this section due to having relatively few possible values.

      MAPID IDs

      MAPID refers to the zone (or map) the character is currently in. When using a portal, nearby items are updated before the zone ID so any items within a screen length of the portal will be displayed as if the character was still in the previous zone. If the character walks a couple screen lengths away and returns, the ID will be updated and those items will be displayed as expected.

      ItemDisplay[(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%} shows all items in town

      ItemDisplay[yps CLVL>89 !(MAPID>160 MAPID<164)]: hides antidotes at level 90+ unless they're found in Rathma zones

      ItemDisplay[key !MAPID=39]: hides keys outside of the cow level

      ItemDisplay[ear (MAPID=157 OR MAPID=159)]: hides player ears within the PvP duel arenas

      • ID Zone
        1 Rogue Encampment
        2 Blood Moor
        3 Cold Plains
        4 Stony Field
        5 Dark Wood
        6 Black Marsh
        7 Tamoe Highland
        8 Den of Evil
        9 Cave Level 1
        10 Underground Passage Level 1
        11 Hole Level 1
        12 Pit Level 1
        13 Cave Level 2
        14 Underground Passage Level 2
        15 Hole Level 2
        16 Pit Level 2
        17 Burial Grounds
        18 Crypt
        19 Mausoleum
        20 Forgotten Tower
        21 Tower Cellar Level 1
        22 Tower Cellar Level 2
        23 Tower Cellar Level 3
        24 Tower Cellar Level 4
        25 Tower Cellar Level 5
        26 Monastery Gate
        27 Outer Cloister
        28 Barracks
        29 Jail Level 1
        30 Jail Level 2
        31 Jail Level 3
        32 Inner Cloister
        33 Cathedral
        34 Catacombs Level 1
        35 Catacombs Level 2
        36 Catacombs Level 3
        37 Catacombs Level 4
        38 Tristram
        39 Moo Moo Farm (Cows)
      • ID Zone
        40 Lut Gholein
        41 Rocky Waste
        42 Dry Hills
        43 Far Oasis
        44 Lost City
        45 Valley of Snakes
        46 Canyon of the Magi
        47 Sewers Level 1 (Act 2)
        48 Sewers Level 2 (Act 2)
        49 Sewers Level 3
        50 Harem Level 1
        51 Harem Level 2
        52 Palace Cellar Level 1
        53 Palace Cellar Level 2
        54 Palace Cellar Level 3
        55 Stony Tomb Level 1
        56 Halls of the Dead Level 1
        57 Halls of the Dead Level 2
        58 Claw Viper Temple Level 1
        59 Stony Tomb Level 2
        60 Halls of the Dead Level 3
        61 Claw Viper Temple Level 2
        62 Maggot Lair Level 1
        63 Maggot Lair Level 2
        64 Maggot Lair Level 3
        65 Ancient Tunnels
        66 Tal Rasha's Tomb 1
        67 Tal Rasha's Tomb 2
        68 Tal Rasha's Tomb 3
        69 Tal Rasha's Tomb 4
        70 Tal Rasha's Tomb 5
        71 Tal Rasha's Tomb 6
        72 Tal Rasha's Tomb 7
        73 Tal Rasha's Chamber
        74 Arcane Sanctuary
      • ID Zone
        75 Kurast Docks
        76 Spider Forest
        77 Great Marsh
        78 Flayer Jungle
        79 Lower Kurast
        80 Kurast Bazaar
        81 Upper Kurast
        82 Kurast Causeway
        83 Travincal
        84 Arachnid Lair
        85 Spider Cavern
        86 Swampy Pit Level 1
        87 Swampy Pit Level 2
        88 Flayer Dungeon Level 1
        89 Flayer Dungeon Level 2
        90 Swampy Pit Level 3
        91 Flayer Dungeon Level 3
        92 Sewers Level 1 (Act 3)
        93 Sewers Level 2 (Act 3)
        94 Ruined Temple
        95 Disused Fane
        96 Forgotten Reliquary
        97 Forgotten Temple
        98 Ruined Fane
        99 Disused Reliquary
        100 Durance of Hate Level 1
        101 Durance of Hate Level 2
        102 Durance of Hate Level 3
      • ID Zone
        103 The Pandemonium Fortress
        104 Outer Steppes
        105 Plains of Despair
        106 City of the Damned
        107 River of Flame
        108 Chaos Sanctuary
        109 Harrogath
        110 Bloody Foothills
        111 Frigid Highlands
        112 Arreat Plateau
        113 Crystalline Passage
        114 Frozen River
        115 Glacial Trail
        116 Drifter Cavern
        117 Frozen Tundra
        118 The Ancients' Way
        119 Icy Cellar
        120 Arreat Summit
        121 Nihlathak's Temple
        122 Halls of Anguish
        123 Halls of Pain
        124 Halls of Vaught
        125 Abaddon
        126 Pit of Acheron
        127 Infernal Pit
        128 Worldstone Keep Level 1
        129 Worldstone Keep Level 2
        130 Worldstone Keep Level 3
        131 Throne of Destruction
        132 Worldstone Chamber
      • ID Zone
        133 Matron's Den
        134 Forgotten Sands
        135 Furnace of Pain
        136 Uber Tristram
        137 Diablo-Clone's Fortress
        138 Unused
        139 Arreat Battlefield
        140 Unused
        141 Sewers of Harrogath
        142 Horazon's Memory
        143 Ruins of Viz-Jun
        144 River Of Blood
        145 Phlegethon
        146 Ancestral Trial
        147 Kehjistan Marketplace
        148 Torajan Jungle
        149 Bastion Keep
        150 Throne of Insanity
        151 Tomb of Zoltun Kulle
        152 Cathedral of Light
        153 Cathedral of Light Basement
        154 Blood Moon
        155 Fall of Caldeum
        156 Pandemonium Citadel
        157 Desert PvP Duel Arena
        158 Lost Temple
        159 Moor PvP Duel Arena
        160 Canyon of Sescheron
        161 Ruins of Necropolis
        162 Decaying Swamplands
        163 The Void
        164 Plains of Torment
        165 Pit of Despair
        166 Battle Royale Arena
        167 Sanatorium
        168 Uber Ancients
        169 Shadows of Westmarch
        170 Royal Crypts
        171 Sanctuary of Sin
        172 Black Abyss
        173 Unused
        174 Ruined Cistern
        175 Ashen Plains

        SUFFIX, PREFIX, and AUTOMOD IDs

        SUFFIX refers to the suffixes items have whereas PREFIX refers to the prefixes they have. They're similar to the numbered attribute codes, but refer to affixes rather than affix attributes.

        Unlike other value conditions, IDs for SUFFIX and PREFIX are not all mutually exclusive with eachother. Rules can have multiple SUFFIX or PREFIX conditions and still match with valid items.

        ItemDisplay[RARE SUFFIX=662 SUFFIX=158]: %NAME% %RED%! appends a red ! to rare items that have a chance to cast Amplify Damage on hit and also have Ignore Target's Defense

        AUTOMOD functions much the same as SUFFIX and PREFIX.

        Two of the three basic comparison operators (< and >) cannot be used with SUFFIX or PREFIX. However, a special comparison operator (~) can be used with them to refer to ID ranges, sometimes referred to as the "BETWEEN" operator. Since multiple PREFIX or SUFFIX conditions are not mutually exclusive with themselves, ID ranges would not be able to be referred to accurately with only < and >. This special operator condenses the ranges to a single condition so that it can be evaluated as either true or fase, and is much more convenient than creating large groups of conditions using only = as comparison operators.

        ItemDisplay[cm3 PREFIX>1278 PREFIX<1354]: %NAME% +1 no effect

        ItemDisplay[cm3 (PREFIX=1279 OR PREFIX=1280 OR PREFIX=1281 OR PREFIX=1291 OR PREFIX=1292 OR PREFIX=1293 OR PREFIX=1303 OR PREFIX=1304 OR PREFIX=1305 OR PREFIX=1315 OR PREFIX=1316 OR PREFIX=1317 OR PREFIX=1327 OR PREFIX=1328 OR PREFIX=1329 OR PREFIX=1339 OR PREFIX=1340 OR PREFIX=1341 OR PREFIX=1351 OR PREFIX=1352 OR PREFIX=1353)]: %NAME% +1 appends +1 to any grand charm with a skill

        ItemDisplay[cm3 PREFIX~1279-1353]: %NAME% +1 appends +1 to any grand charm with a skill

        External Chart of IDs: Affix IDs


        STAT360 IDs

        STAT360 refers to which corruption items have.

        ItemDisplay[STAT360>0]: %NAME% %RED%* appends a red * to corrupted items

        • ID Corruption
          0 Not Corrupted
          1 ?
          2 Enhanced Damage
          3 Attack Rating (Weapons[T1] & non-weapons)
          4 Life after Hit
          5 Attack Rating vs Demons, Damage to Demons
          6 Reduced Requirements
          7 Magic Find
          8 Life After Each Kill
          9 Mana After Each Kill
          10 Max Mana
          11 Faster Hit Recovery (unused)
          12 Ps Enemy Fire Res Reduc
          13 Ps Enemy Lightn Res Reduc
          14 Ps Enemy Cold Res Reduc
          15 Ps Enemy Psn Res Reduc
          16 Faster Cast (Weapons)
          17 Life Leech, Enhanced Damage
          18 Attack Rating (Weapons[T2])
          19 Deadly Strike
          20 Increased Attack Speed
          21 Crushing Blow
          22 Increased Attack Speed, Enhanced Damage
          23 Increased Attack Speed, Crushing Blow
          24 Ignore Targets Defense, Enhanced Damage
          25 Deadly Strike, Enhanced Damage
        • ID Corruption
          26 Attack Rating, Enhanced Damage
          27 All Skills
          28 Fire Mastery, Faster Cast
          29 Cold Mastery, Faster Cast
          30 Lightning Mastery, Faster Cast
          31 Poison Mastery, Faster Cast
          32 Sockets
          33 Enhanced Defense
          34 Replenish Life
          35 Faster Hit Recovery
          36 Fire Resist
          37 Cold Resist
          38 Lightning Resist
          39 Poison Resist
          40 Mana Recovery Bonus
          41 Thorns per Level
          42 Faster Cast (Non-weapons)
          43 Enhanced Life
          44 Faster Run Walk
          45 Cannot Be Frozen
          46 Dmg Reduction
          47 Magic Dmg Reduction
          48 Indestructible, Enhanced Defense
          49 Curse Resistance (Chest, Helm, Quiver, Shield)
          50 All Skills
        • ID Corruption
          51 All Res
          52 Dmg Reduction Pct
          53 Max Fire Resist, Fire Resist
          54 Max Cold Resist, Cold Resist
          55 Max Lightning Resist, Lightning Resist
          56 Max Poison Resist, Poison Resist
          57 Life Leech
          58 Mana Leech
          59 Attack Rating, Light Radius
          60 Gold Find
          61 Max Hp
          62 Curse Resistance (Boots, Belt, Ring)
          63 Piercing Attack
          64 Faster Block
          65 All Attributes
          66 Reduce Targets Defense
          67 To Block
          68 Strength
          69 Dexterity
          70 Vitality
          71 Energy
          72 All Res Max
          73 To Block, Faster Block
          74 Minimum Damage
          75 Maximum Damage
        • ID Corruption
          76 Ignore Targets Defense
          77 Attack Rating vs Undead, Damage to Undead
          78 Deadly Strike (mon), Density, Experience
          79 Cannot be Frozen (mon), Increased Maximum Life (mon), Experience, Density
          80 Faster Attack Rate, Faster Cast Rate, Density, Rarity
          81 Physical Resist, Density, Rarity
          82 Faster Attack Rate, Faster Cast Rate, Velocity, Density, Rarity
          83 Magic Find, Gold Find, Rarity
          84 Density
          85 Area Level, Density
          86 Rarity
          87 All Maximum Resistances, Density, Rarity
          88 Extra Jewelry
          89 Experience Gained
          90 Vitality, Energy


          Source of Information on this Page

          Corruption IDs can be determined from PD2's BH files.

          See PD2's text files for updated info when game changes are made. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.

          Prefix/suffix IDs can be determined from PD2's MagicPrefix.txt and MagicSuffix.txt files. All lines have their own ID except the line between the classic affixes and the expansion affixes, which is skipped. The suffix IDs begin counting from 1 and the prefix IDs continue from where the suffixes end.

          Zone IDs can be determined from PD2's Levels.txt file.

          If the files in these locations are not updated by others, you can extract them yourself from pd2data.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.