Item Filtering
物品过滤器可以让玩家们去筛选出不想看到的物品,并可改变那些未被过滤物品的显示情况。游戏内设置有一些物品过滤的简单设置,玩家也可根据自己的喜好自定义过滤细则。PD2's Filtering 是基于 BH 1.9.9做的开源项目.
其他自定义选择,请参考 Customization.
过滤器
物品过滤器(Item filters,也称lootfilters)是对游戏中物品显示的规则和描述的文档。默认的过滤器只有一些简单的规则,可对一些物品添加描述(比如map orbs和可堆叠的珠宝/符文),其他的都跟原版游戏中一样。
默认情况下,我们的过滤器不想再使用ProjectD2 directory 目录下的default.filter文件了,它只有几条简单的过滤规则,除非被特别改动过。如果loot.filter也在同样的目录下,它会生效去替代默认的文件。如果在游戏登录器界面中选择了一个过滤器,它就存于 ProjectD2\filters 目录,并通过ProjectD2 directory 目录下loot.filter系统关联到游戏中。 这些文件只有用UTF-8 编码方可生效(默认情况下)。但也需要ANSI编码来支持以显示一些特殊字符:special characters
在游戏登录器界面 launcher 可以选择过滤器,在游戏中设置菜单中可以启用。
如需手动安装,请下载过滤器并保存到Diablo II\ProjectD2\filters\local 目录下,然后在游戏登录器上选它。游戏中的与之相关的设置必须启用。
游戏内设置 In-Game Settings
战利品过滤器选项可在游戏内选项的 "PD2 选项 PD2 Options" 菜单中访问. 快捷键可以在 配置控制 Configure Controls 菜单中设置.
这些选项不受战利品过滤器的影响:
- 显示物品等级 Show Item Level: 在可能使用这些属性的物品提示中显示物品等级和词缀等级
- 显示属性范围 Show Stat Ranges: 在变量属性的物品提示中显示范围
- 永久显示物品 Always Show Items: 显示地面上的物品无需按住 Alt
这些是影响自定义过滤的主要选项:
- 启用战利品过滤器 Enable Loot Filter: 启用这个过滤器
- 过滤器等级 Filter Level: 更改将在过滤器中启用哪些 规则/通知
重新加载过滤器文件的默认热键是 "Numpad 0" 并且可以在游戏的配置控制菜单中更改
公用过滤器表 List of Public Filters
过滤器列有每个过滤器的 github 页面的链接你可以在其中阅读更多关于它们的信息. 如果你想联系他们许多作者还会列出他们的 discord. 当前 赛季 season 更新的过滤器以绿色突出显示. 较旧的过滤器以红色突出显示.
日期 不会 自动更新, 所以请查看每个日期的链接看看它们实际上是什么时候更新的.
过滤器 | 更新 | 作者 | 简要描述 |
---|---|---|---|
Kryszard's PD2 Loot Filter | 2024-11-17 ver 10.4.4 |
Kryszard Kryszard#5460 |
过滤器应该适合大多数玩家的需求 - 它对升级和游戏体验都有好处. 你可以在我的网站上找到更多信息 GitHub Reddit 讨论区: Kryszard's PD2 Loot-Filter - 讨论主题 |
eqN's PD2 Filters | 2024-10-23 (Season 10) |
eqNj | A refined filter with several tiers (Relaxed, Medium, Strict, and ShowRecipes) designed for beginners and veterans alike. Every level is tailored to ensure anything of use always shows based on your class and progress. Useful info about items is in descriptions: Defense range, weapon speed/range, max sockets, runewords, and if an item is of high value. All Runes and Uniques notify on drop. Valuable items are made easy to see and pick up. Sockets, superior ED %, and staffmods show in item names. Crafting bases are marked/notified. Detailed recipes, runewords, and crafting info is available by switching to the 'Show Recipes' filter level. |
Feather | 2024-04-08 | BetweenWalls | This filter is less strict than most and has all the usual improvements, so it's ideal for new players. It's also great for experienced players who like the simple aesthetic of the original game. Multiple strictness levels are available to help the filter better match your preferences. |
Kassahi's Filter | 2024-11-18 (Season 10) |
Kassahi | 我的 GitHub (README) 终于更新了我的过滤器信息, 也怪洋葱的一切 !!! |
HiimFilter | 2024-10-20 (Season 10) |
Maaaaaaarrk Hiimdave |
Has an ring & amulet pts system to show value. Levels that cover season reset to End Game loot filter. Shows many important stats when the item is on the ground. Utilizes the filter levels functionality. Has helpful hints to new to PD2 players on what to do. Has LLD tags to know what is valuable to the LLD community. Has LLD specific Rung Amulet and Jewel pts grading system. See the readme for many more features! |
TalRasha's PD2 Item Filter | 2023-10-01 (Season 8) |
talrasha#4179 | Updated for Season 8. Highlights good items in bright colors and adds design elements to names. Shows crafting recipes on magic/rare items and maps. Reveals names of most uniques and sets unidentified. |
Erazure's PD2 Loot Filter | 2024-04-08 (Season 9) |
Erazure_OwO Discord: erazure |
- Highly stylized, visually polished loot filter with customizable strictness; Valuable items and high runes display and notify with a splash of color on the screen; Distinct intuitive symbols for maps, charms, runes, gems, jewels, potions, and more! - Features four different tiers of filter levels (excellent for ladder resets, midgame leveling/farming, as well as endgame mapping); Players have the ability to select what kind of potions to show or hide on demand (e.g. choose a filter level subtier to hide H5, M5, or Rejuvenation potions) - For more information, check out my GitHub or message on Discord: Erazure#5126 |
PiLLLa PD2 Filter | 2024-10-25 (Season 10) |
PiLLLa | When you visit my github, you can see updated Information. If you have any other idea for filter, let me know that by discord and reddit. Thanks . |
Wolfie's Filters | 9999-12-31 | WolfieeifloW#6431 | Always updated for the newest season! Multiple versions to fit any style - Detailed/Revealed/Compact for less strict, Wolfie for stricter, BT for strictest. Shows/pings all Sets, Uniques, Runes, etc. Join my Discord for questions or more info! |
RetroCro's Loot Filter | 2024-05-09 (Season 9) | RetroCro#7154 | Ladder Reset to End Game mapping loot filter. Shows the identified names of set and unique items. Set your desired strictness in game! |
Dauracul's Loot Filter | 2024-10-21 (Season 10) |
Dauracul | Clean and informative lootfilter, focused on attribute and item management notes (socket counts, weapon speed, cube recipes, automod/staffmod rolls, runeword recipes, etc.). Runeword recipes are divided into Filter Levels and displayed on all normal bases with sockets. Most high value items will trigger notifications. |
ADevDH | 2023-09-28 | ADevelopment, DarkHumility |
PD2 All-Purpose Early-Late Game Filter Focuses on Updated Item Tiering + Map Tiering/Immunities + Highlights Jewels and Other Items for GG Stats. Includes all Crafting/Socket Bases you'll ever need! Low Overall Strictness! Filters out the garbage though! |
过滤器 | 更新 | 作者 | 描述 |
---|---|---|---|
TheIrateSeagoer's Loot Filter | 2023-03-04 | TheIrateSeagoer CaptainJack#6308 |
This filter has all of the values from Arreat Summit listed on the equipment, ensuring you always know the max sockets/max defense of any piece of equipment (with ilvl specific information). Every magic item has the rune needed for the crafting recipes in preparation for their use in season 2. Runes are colored by the difficulty they start to drop in. Every set and unique is alerted by default at low levels. Armors are marked with a perfect and good suffix for their base armor roll. Perfect rolls are denoted with purple information, red denote good rolls. |
Equa1ity's PD2 Filter | 2022-07-11 | equa1ity#7704 | ADD RACE LEAGUE FILTER, rewriting for S5 Many improvements! |
ElPocoBurrito's Filter | 2021-12-23 | ElPocoBurrito#0001 | S4 Ready A heavily modified version of Wolfie's "Wolfie" filter tailored to be filled with features including some which are absent from many others (like telling you the set name next to the set drop). My philosophy is to be slightly strict and to keep somewhat vanilla looking item names with few exceptions (I make sure to have rare and valuable items stand out). Please give me feedback and comments on discord through DMs or the #lootfilter channel. |
1l4u's Loot Filter | 2021-08-12 | 1l4u | Update for season 3. Super strict end game filter. |
Baneazy's Loot Filter | 2021-08-06 | Baneazy | A good filter from beginning to end game. It's mostly tailored toward end game but should taper items off from Normal to Hell. |
scrollsjay's Loot Filter | 2021-04-01 | scrollsjay | This Loot Filter uses Kryszard's PD2 Loot-Filter for most of it's filter rules. Most changes allow for a briefer appearance of basic items to present a unified look. Full details with screenshots at the github repository. Contact me via reddit.com here |
Gothablo's Loot Filter | 2021-03-16 | Gothablo | It is a filter based on the code "Kryszard's PD2 Loot Filter". The main changes are aesthetic elements, but there are a few changes added from me. From the beginning of the game to END GAME, items that we do not need or are of little value are removed. All MAGIC and RARE items should be and identified to check if they are worth to the trader. In addition, the filter code can be easily changed by yourself. |
Pj's Loot Filter | 2020-12-07 | Pj#5884 | Pretty strict end-game loot filter. Based loosely on Kryszard's filter with a lot of changes. Hides all normal and exceptional stuff, only shows top-end elite items. Shows all set/unique items but only alerts on exceptional/elite versions. Hides tons of garbage. Only shows full rejuvs/super potions. Heavily commented for clarity. Work in progress, check back frequently for updates. |
Luke's late game filter | 2020-11-24 | Luke | My late game filter i updated on fly. No leveling rules. Good as reference if you want to write your own filter. Filter has been updated to be less hostile. Make sure you check for sets, bases, magic and rares. It's not recommended to use it without checking :) (fix all res on paladin shields, show light elite chests (0,3,4 os) 10+ed, show all eth chests (0,3,4 os) 5+ed) Thanks to WolfieeifloW. |
Lhaetes PD2 Loot Filter |
2020-11-19 | Lhaete | A filter that preserves the games original aesthetic, and shows Runeword recipes & Magic Crafting recipes on items! In-Game Screenshots |
Rinku's Loot Filter | 2020-11-11 | Rinku#1352 | A basic filter that hides clutter and shows item info at a glance, not much customization, just some QOL :) Definitely not for everyone but I thought I'd share. |
一些工具是可以用的在 手册和链接 页面在编辑过滤器时可能有用.
- FilterBird (过滤器模拟)
- Item Filter Highlighting (Notepad++ 语法高亮)
- Loot Filter Hints (Visual Studio Code 语法高亮)
常见问题 FAQ
本节列出了有关过滤器的常见问题和解决方法.
- 哪种过滤器最适合我?
- 不存在 "最好的" 过滤器. 不同的过滤器有不同的原因它们对显示或通知的物品筛选程度, 它们提供的额外信息的数量和类型, 以及它们如何改变物品的外观都有所不同. 如果不知道你想在过滤器中寻找什么很难给出建议而且人们可能不熟悉太多的过滤器, 所以自己比较过滤器可能是找到适合你的过滤器的最好方法.
- 比较不同过滤器的最好方法是什么?
- 过滤器通常包括对其筛选程度, 具有哪些特性以及物品如何显示描述. 有些甚至包括示例图像. 如果这还不够, 过滤模板 可以用来一次比较过滤器之间的大多数物品, 单人游戏可以与物品包和本地过滤器一起使用以便过滤器可以在游戏中更改和重新加载以比较任何数量的物品.
- 如果我想使用自定义过滤器, 如何保存更改?
- 将自定义过滤器放入 ProjectD2\filters\local 中并在登录器的 "Local" 中选择它. 本地过滤器不会自动更新, 所以如果你的过滤器基于公共过滤器, 你可能希望只用该过滤器以防对其进行任何重要更改.
- 我如何关闭过滤器或回到原来的状态?
- 过滤器可以通过在游戏设置中禁用 启用战利品过滤器 来关闭. 要将所有内容重置为默认值, 请关闭游戏和登录器, 删除这个 filter 文件夹中的 default.filter 和 loot.filter 在 ProjectD2 目录下, 然后重新启动游戏.
- 如何在 PlugY 中使用过滤器?
- 多人游戏的过滤器配置同样适用于单人游戏. 当游戏从登录器打开时过滤器配置会更新 - 从登录器中选择一个过滤器并按 Play 以更新它. 如果使用非-本地版本这也会更新过滤器本身. 之后, 关闭游戏/登录器并使用 PlugY 打开游戏.
- 旧赛季的战利品过滤器会在当前赛季起作用吗?
- 除非旧的过滤器非常简单, 否则它可能会以意想不到的和不受欢迎的方式运行. 不建议使用过时的过滤器.
- 我的设置按钮不见了
- 关闭游戏 & 登录器, 删除 UI.ini, 然后重新启动游戏将设置按钮恢复到默认位置.
- 我的登录器在列表中没有显示过滤器
- 关闭登录器并重新打开它. 重新打开后如果他们仍然没有显示或如果服务器/GitHub已关闭. 另外, 试着在你的防病毒软件/或防火墙中把登录器和游戏列入白名单.
- 我的登录器物品过滤器中显示 "Coming Soon!"
- 你有一个旧版本的登录器. 从 projectdiablo2.com 下载新版本后备份你的 ddraw.ini 和 ProjectDiablo.cfg 文件. (它们将被默认设置覆盖)
- 我的过滤器不能工作
- 确保 游戏内设置 设置正确.
- 使用登录器选择你的过滤器. 如果你不使用登录器, 这些可能是常见的问题:
- 安装了两个 PD2 并将过滤器粘贴到错误的文件夹中
- 用错误的名称保存过滤器文件 (例如. default.filter.filter, default.txt, 或 default.filter.txt)
- 在一个 Diablo II 文件夹中安装了一个 PD2 而这个文件夹又在另一个 Diablo II 文件夹中 (文件夹重复!)
- 在将规则粘贴到过滤器文件后未保存并关闭该文件
- 我的过滤器在某些物品中显示奇怪的字符
- 某些 特殊字符 只有当你的过滤器文件以 ANSI 而不是默认的 UTF-8 编码时才会正确显示. 大多数文本编辑器都允许修改编码 - 例如, Notepad++ 将 "编码" 作为主要菜单选项之一.
筛选语法规则
过滤器包含物品如何在游戏内显示的规则。. 每条规则都有输入(Input) 和 输出(Output) 并遵循以下基本语法格式:
ItemDisplay[ 输入(Input) ]: 输出(Output)
“输入”指定项目必须满足的一组“条件”,规则才能应用于该项目,“输出”指定找到匹配项目时使用的操作(“文本”或“关键字”)。
如果某一行语句不遵循这种格式,它将不会被视为规则,这意味着它不会影响对应物品在游戏中的显示方式。如果想故意忽略这一行,它应该以“”//“”(双斜线)开头,这样计算机就可以立即忽略它,而不是花时间检查行的其余部分以确定它是否是一条规则。
过滤规则按从上到下的顺序进行处理。根据它们满足的条件的第一规则的输出来显示项目。如果对应的规则不包括“”“%CONTINUE%”“”“”,则该过程将暂停,并且不再检查其他规则。通过这种方式,比其他规则更高的规则具有更高的优先级。唯一的例外是notification keywords,无论它们在筛选器中的位置如何,都适用。
最简单的规则是没有任何条件或输出的规则。在没有条件的情况下,该规则将适用于所有物品。如果没有输出,则不会显示这些物品的任何内容。
ItemDisplay[]:
隐藏所有物品
下一个最简单的规则是使用默认名称外观显示所有物品。输出关键字“”“%NAME%”“”“”指的是物品的默认名称外观,并且根据显示的项目而有所不同。默认情况下,所有物品都会显示出来——在开始处理过滤器的规则之前,游戏基本上将此规则添加到过滤器的底部。
ItemDisplay[]: %NAME%
显示具有默认名称外观的所有物品
条件Conditions
条件描述规则应应用于哪些物品。
大部分条件指的是单个物品或物品组的判定。判定遵循布尔逻辑(即是与否),具体判定(判定为是或者不是某个物品)取决于要查看的物品是否符合规则。
ItemDisplay[key]:
隐藏钥匙(仍然可以从商家那里购买)
注释:输入条件为“KEY”(即是否是钥匙),如果是钥匙,则隐藏不显示(因为输出部分为空,即不显示)。
“值”条件通常指被查看项的特定属性的值。它们每个都有三部分:代码、比较运算符(<,>,=), 和要比较的值
ItemDisplay[GOLD<100]:
如果金币<100,则隐藏它们
具有多个条件的规则可以使用逻辑运算符(“AND”、“OR”、“!”)来指定条件之间的关系。如果在条件之间不使用运算符(即只有1个空格),则规则会假定逻辑运算符为为“AND”。
ItemDisplay[NMAG AND SOCK=1 AND CLVL>10]:
如果角色在10级以上,则隐藏仅1孔的普通物品
注释:输入条件为“非魔法物品 AND 孔数=1 AND 角色等级>10”,如果符合这个条件则隐藏名称。
ItemDisplay[NMAG SOCK=1 CLVL>10]:
如果角色在10级以上,则隐藏仅1孔的普通物品
注释:这条语法规则与上一条相比,少了逻辑运算符“AND”,即没有任何逻辑运算符,则规则仍默认多个条件间的逻辑运算符为“AND”
若要将规则应用于一组条件中的任何一个物品,请使用“OR”和圆括号()。
ItemDisplay[NMAG (BOOTS OR GLOVES OR BELT) CLVL>10]:
如果角色在10级以上,则隐藏普通的靴子/手套/腰带
()括号也可以在其他方面帮助完成条件组合。
ItemDisplay[(GOLD<100 OR (GOLD<1000 CLVL>50))]:
如果金币小于100,则隐藏金币;如果角色在50级以上,则小于1000的金币都被隐藏
否定(有时称为“NOT”运算符)使条件的含义与其他条件的含义相反。若要否定条件,请在其前面使用“!”。
ItemDisplay[MAG ETH ARMOR !ID]:
隐藏未鉴定的无形的魔法防具
注释:判定条件——魔法物品+无形+防具+未鉴定(!鉴定)
条件组合可以用同样的方式进行否定
ItemDisplay[MAG !ID HELM !(BAR OR DRU OR ELT)]:
隐藏非野蛮人头盔、德鲁伊头盔或精英的未鉴定魔法头盔
注释:判定条件——魔法物品+未鉴定(!鉴定)+非野蛮人头盔、德鲁伊头盔或精英的头盔{!(野蛮人或德鲁伊或精英物品),!否定了圆括号的所有条件}
Output
A rule's output (text and keywords in the second part of the rule) describe how the matching item(s) should be displayed.
An item's default name can be referenced with the %NAME% keyword and modified by adding text. To shorten a name or change it entirely, write-out the new name instead. Valid text characters include all those in the Basic Latin and Latin-1 Supplement Unicode blocks (except · and ¸).
Valid Text Characters
Category
Characters
capital letters (eng)
ABCDEFGHIJKLMNOPQRSTUVWXYZ
small letters (eng)
abcdefghijklmnopqrstuvwxyz
numerals
0123456789
common symbols
~!?@#$%^&*=-+_"'`,.:;<>|\()[]{}
space
other symbols
µ¶¢£¥®©§¿¡¯¨¬¦«»÷×±ªº´¤°¹²³¼½¾
other capital letters
ÐÞÆØÁÀÂÄÃÅÇÉÈÊËÍÌÎÏÑÓÒÔÖÕÚÙÛÜÝ
other small letters
ðþæøáàâäãåçéèêëíìîïñóòôöõúùûüýÿß
- The last three categories require the filter file to be encoded in ANSI rather than the default UTF-8
- The soft hyphen character doesn't display correctly here
ItemDisplay[hdm]: %NAME%
Horadric Malus
ItemDisplay[hdm]: Charsi's %NAME%
Charsi's Horadric Malus
ItemDisplay[hdm]: Charsi's Favorite Hammer
Charsi's Favorite Hammer
Text and keywords can be used together to add extra information, change parts of the name to be different colors, and more. See all keywords below.
ItemDisplay[SOCK>0]: %NAME% %GRAY%[%SOCKETS%]
displays socketed items with [X] appended in gray, where X is the number of sockets
As with elsewhere, the double slash (//) functions as an in-file way to write comments that will be ignored by the computer.
ItemDisplay[NMAG (aqv OR cqv)]: // hides regular arrows/bolts
ItemDisplay[tsc]: //%NAME% // Scroll of Town Portal
this rule hides TP scrolls, but can be changed to display them instead by deleting the first //
//ItemDisplay[MAG cm2]: // hides magic large charms
this "rule" is ignored, but can be quickly re-enabled by deleting the first //
Items can be highlighted by adding spaces to either side of their name, so long as there is a keyword or non-space character between them and the edge of the name. Whitespace surrounding the Output of each rule gets removed prior to evaluation (spaces first, followed by tabs), so tabs are often the best non-space character to use.
ItemDisplay[RUNE>9]: %ORANGE% %NAME% %ORANGE%
adds 1 space of highlighting for runes above #9 (tabs don't display properly on the wiki, so %ORANGE% is used instead)
The %CONTINUE% keyword replaces the contents of %NAME% with the current rule's Output (overwriting the default name or previously stored output) and makes the program continue checking rules. This allows multiple rules to modify an item's appearance based on different conditions.
ItemDisplay[SOCK>0]: %NAME% [%SOCKETS%]%CONTINUE%
appends [X] to socketed items, where X is the number of sockets (continues)
ItemDisplay[ETH]: eth %NAME%%CONTINUE%
prepends eth to ethereal items (continues)
ItemDisplay[]: %NAME%
displays all items (with modifications from previous rules)
Without %CONTINUE%, this would require a separate rule for every possible combination of different conditions, the number of rules growing exponentially with each additional condition:
ItemDisplay[ETH SOCK>0]: eth %NAME% [%SOCKETS%]
ItemDisplay[!ETH SOCK>0]: %NAME% [%SOCKETS%]
ItemDisplay[ETH SOCK=0]: eth %NAME%
ItemDisplay[!ETH SOCK=0]: %NAME%
Item descriptions can be modified by using text and keywords within {} (braces). Anything outside the braces applies to the item name while anything inside the braces applies to the item description.
ItemDisplay[]: %NAME%{$DARK_GREEN%$%PRICE%}
item price is shown in the description like $35000 in dark green
Item descriptions aren't taken into account when hiding items, so descriptions can still be shown for hidden items if they have one.
ItemDisplay[]: %NAME%{%NAME%}
items displayed with their descriptions
ItemDisplay[]: {%NAME%}
items hidden but their descriptions still shown
ItemDisplay[]:
items hidden and their descriptions hidden too
The %CONTINUE% keyword only functions when used outside the braces and applies to both the item name and the item description.
ItemDisplay[]: %NAME%{Item Level: %ILVL%}%CONTINUE%
Shows item level in description (continues)
ItemDisplay[]: %NAME%{%NAME%, Affix Level: %ALVL%}
Appends affix level in description with comma separator
The %NL% keyword adds a new line above the previous line and can only be used within item descriptions.
ItemDisplay[]: %NAME%{Affix Level: %ALVL%%NL%Item Level: %ILVL%}
Shows item/affix levels on separate lines in description (same effect as Show iLvl setting)
Filter Strictness
Filter levels can be selected from the in-game settings menu and will change which rules/notifications are enabled based on the FILTLVL/TIER codes used in the filter. By default, there are two levels: "Standard" and "Show All Items". The "Standard" level is the normal filter behavior that would be seen without any filter level changes, whereas "Show All Items" will just prevent any items from being filtered out (hidden).
To enable custom filter levels, use the following format at the top of the filter:
ItemDisplayFilterName[]: Custom Level 1
Adds a new filter strictness level named "Custom Level 1"
ItemDisplayFilterName[]: Custom Level 2
Adds a new filter strictness level named "Custom Level 2"
In addition to level 0 ("Show All Items") which is always available, up to 9 other levels can be enabled and the order in which they're listed at the top of the filter determines which number will reference them when used with the FILTLVL/TIER codes (e.g. FILTLVL=1 and %TIER-1% for the first custom level).
These codes can be used to create separate versions of the same filter with varying levels of strictness, make separate versions which includes extra info so that players can more easily reference niche item info without it cluttering item tooltips during normal gameplay (the levels could be swapped to when needed), or even combine drastically different filters into one just so they can be more easily swapped between.
ItemDisplay[yps FILTLVL>1]:
Hides Antidote Potions if filter level 2+ is selected
ItemDisplay[MAG !ID cm1]: %NAME%%TIER-2%%DOT-97%
Shows notifications for unidentified magic small charms if filter level 2 or lower is selected (still shows map icons at all levels)
If a rule doesn't include FILTLVL as a condition, it won't be restricted by whatever filter level is selected.
If a rule includes a notification keyword and doesn't include a TIER keyword, it'll act as if %TIER-9% is included - it'll notify at all filter levels instead of being restricted by whatever filter level is selected.
Filter Codes
Output Keywords
Colors
These keywords change the color for subsequent text. If absent, the item's default color will be used instead.
Code
Color
Default Use
%WHITE%
White
regular items
%GRAY%
Gray
regular items (ethereal or socketed)
%BLUE%
Blue
magic items, item descriptions
%YELLOW%
Yellow
rare items
%GOLD%
Gold
unique items, runeword names
%GREEN%
Green
set items
%DARK_GREEN%
Dark Green
%TAN%
Tan
%BLACK%
Black
%PURPLE%
Purple
%RED%
Red
broken/unusable items
%ORANGE%
Orange
crafted items, endgame quest items, runes
%CORAL%
Coral
only works with Glide
%SAGE%
Sage
only works with Glide
%TEAL%
Teal
only works with Glide
%LIGHT_GRAY%
Light Gray
only works with Glide
Some items have their default color built into %NAME%, so their color won't change unless their name is rewritten completely. This is likely unintended behavior, and applies to runes, Standard of Heroes, and the PD2-specific non-equipment items other than map/arena scrolls and jewel fragments.
ItemDisplay[wss]: %RED%%NAME%
Worldstone Shard
ItemDisplay[wss]: %RED%Worldstone Shard
Worldstone Shard
Value References
Code
Output
Details
%NAME%
item name
item's default appearance - can be modified/replaced with %CONTINUE%
%ILVL%
item level
1 - 99
%ALVL%
affix level
1 - 99
used to determine which affixes can roll for magic/rare/crafted items
%CRAFTALVL%
prospective crafted ALVL
1 - 99
what the resulting crafted item's ALVL will be if the item is used by the character as a crafting ingredient
%LVLREQ%
level requirement
0 - 99
%PRICE%
item vendor price
1 - 35000
%QTY%
quantity
0 - 350
%SOCKETS%
number of sockets
0 - 6
%RANGE%
melee range adder
0 - 5
%WPNSPD%
weapon speed modifier
-60 - 20
%RUNENUM%
rune number
0 - 33
%RUNENAME%
rune name
excludes "Rune" (e.g. "Vex" instead of "Vex Rune")
%GEMLEVEL%
gem quality
Chipped, Flawed, Normal, Flawless, Perfect
%GEMTYPE%
gem type
Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull
%CODE%
item code
In addition to these, keywords for each numbered attribute code also exist. They should have a hyphen between STAT and the number, such as %STAT-18%.
Notification Keywords
These keywords add the item to the notification list and create a minimap icon for it.
The color of the minimap icon corresponds to the keyword's hexadecimal 2-digit color code. The icon may be black (00), green (84), red (62), or any of the other colors shown in the chart image. Note that %MAP% may be used without a 2-digit color code, in which case the icon will use the current text color (or white if no color has been set).
Multiple keywords can be used together to create multi-colored minimap icons.
Code
Details
%BORDER-00%
notification & minimap icon (large)
%MAP-00%
notification & minimap icon (medium)
%DOT-00%
notification & minimap icon (small)
%PX-00%
notification & minimap icon (tiny)
The 2-digit hexadecimal codes which correspond to the text colors are listed below. Text colors have a solid inner color and their edges are blended to improve readability, so their average colors appear slightly different in some cases.
Text Color
Hex (Inner)
Hex (Average)
White
1F
20
Gray
C6
1D
Blue
94
97
Yellow
6A
6D
Gold
D3
53
Green
7D
84
Dark Green
76
77
Tan
0E
5A
Black
00
00
Purple
9B
9B
Red
55
62
Orange
0B
60
Coral
?
?
Sage
?
?
Teal
?
?
Light Gray
?
?
The following keyword only applies if Detailed Notifications is disabled, which is not recommended. To disable text notifications for items while keeping their minimap icons, use %TIER-0% instead.
Code
Details
%NOTIFY-0%
changes the item's text notification color
%NOTIFY-DEAD%
disables text notifications for the item
The NOTIFY keyword may use a 1-digit color code (0-F) which corresponds to these colors in order: WHITE, RED, GREEN, BLUE, GOLD, GRAY, BLACK, TAN, ORANGE, YELLOW, DARK_GREEN, PURPLE, GREEN, WHITE, BLACK, WHITE. If DEAD is used instead of a color code, the item's notifications will be disabled instead.
Most filters are made to be used with Detailed Notifications, so NOTIFY is incompatible with them. Note that without Detailed Notifications enabled, Drop Notifications will only apply to items when they initially drop (prior to being picked up for the first time).
All notification keywords seem to bypass the normal rule-handling procedure. Normally, the rules are processed top-to-bottom and this process halts when a matching rule (without %CONTINUE%) is found. Notification keywords, however, can apply even after the process has halted. This may be unintended behavior.
Special Keywords
Code
Details
%CONTINUE%
the item is compared against additional rules instead of being displayed by the current rule
the current rule's output is stored in %NAME%
%NL%
specifies a new line, only works within braces
{}
anything within the braces applies to the item's description rather than the item's name/title
%TIER-0%
disables text notifications (but not map icons) for the item if the filter strictness level is above 0 (value can be 0-9)
Boolean Conditions
Mutable Codes
Contrary to most "immutable" codes which refer to static item properties, these conditions depend on where and how the item is being viewed. Some value conditions are also "mutable" in this way: CLVL, CRAFTALVL, DIFF, FILTLVL, MAPID, and CHARSTAT codes.
Code
Description
AMAZON
character is an Amazon
ASSASSIN
character is an Assassin
BARBARIAN
character is a Barbarian
DRUID
character is a Druid
NECROMANCER
character is a Necromancer
PALADIN
character is a Paladin
SORCERESS
character is a Sorceress
SHOP
item is in a merchant's shop window
EQUIPPED
item is equipped by the character
ItemDisplay[key ASSASSIN]:
hides keys when playing as an Assassin
Both SHOP and EQUIPPED behave as expected in most scenarios, but they each have a bug associated with them. Most notably, EQUIPPED incorrectly applies to items that begin the game within the multiplayer shared stash.
Item Group Codes
General Groups
-
Item Rarities
Code
Group
NMAG
Regular
most non-equipment items
MAG
Magic
RARE
Rare
UNI
Unique
SET
Set
CRAFT
Crafted
-
Item Tiers
Code
Group
NORM
Normal
EXC
Exceptional
ELT
Elite
-
Item Properties
Code
Group
ID
Identified
INF
Inferior
SUP
Superior
ETH
Ethereal
RW
Runeword
GEMMED
Socketed with a gem/rune/jewel
Armor Groups
Code
Code
Group
Details
EQ1
HELM
Helmets
includes class helms
EQ2
CHEST
Chests
EQ3
SHIELD
Shields
includes class shields
EQ4
GLOVES
Gloves
EQ5
BOOTS
Boots
EQ6
BELT
Belts
EQ7
CIRC
Circlets
ARMOR
All armors
includes class-restricted armors
Weapon Groups
Code
Code
Group
Details
WP1
AXE
Axes
includes throwing axes
WP2
MACE
Maces
WP3
SWORD
Swords
WP4
DAGGER
Daggers
includes throwing knives
WP5
THROWING
Throwing Weapons
includes all javelins, throwing potions
WP6
JAV
Javelins
includes all throwing weapons, all spears, Amazon javelins
WP7
SPEAR
Spears
includes Amazon spears & all javelins
WP8
POLEARM
Polearms
WP9
BOW
Bows
includes Amazon bows
WP10
XBOW
Crossbows
WP11
STAFF
Staves
WP12
WAND
Wands
WP13
SCEPTER
Scepters
WEAPON
All weapons
includes class-restricted weapons
1H
1-Handed Weapons
2H
2-Handed Weapons
Since WP6 overlaps entirely with both WP5 and WP7 (two very different kinds of weapons), it's rarely useful.
The 1H code is currently bugged and doesn't include Hand Axe.
Class-Restricted Item Groups
Code
Code
Group
CL1
DRU
Druid pelts
CL2
BAR
Barbarian helmets
CL3
DIN
Paladin shields
CL4
NEC
Necromancer shields
CL5
SIN
Assassin weapons
CL6
SOR
Sorceress weapons
CL7
ZON
Amazon weapons
物品代码 Item Codes
防具 Armor
类型
Code
物品 (普通)
暗金/套装 版本
Code
物品 (扩展)
暗金/套装 版本
Code
物品 (精英)
暗金/套装 版本
头盔
cap
帽子 Cap
毕格因的软帽 Biggin's Bonnet
地狱头骨 Infernal Cranium
山德的模范 Sander's Paragon
xap
战帽 War Hat
粗野之冠 Peasant Crown
牛魔王之角 Cow King's Horns
uap
军帽 Shako
谐角之冠 Harlequin Crest
skp
骷髅帽 Skull Cap
塔因头盔 Tarnhelm
阿卡娜的头 Arcanna's Head
xkp
轻便头盔 Sallet
岩石制动器 Rockstopper
ukp
九头蛇头盖骨圆帽 Hydraskull
hlm
头盔 Helm
光荣布帽 Coif of Glory
狂战士的头戴 Berserker's Headgear
xlm
无颊头盔 Casque
偷取骷髅 Stealskull
ulm
活动头盔 Armet
钢影 Steel Shade
fhl
高级头盔 Full Helm
黄昏深处 Duskdeep
依森哈德的号角 Isenhart's Horns
xhl
轻钢盔 Basinet
暗视之盔 Darksight Helm
沙撒璧的精神之鞘 Sazabi's Mental Sheath
uhl
巨贝头盔 Giant Conch
大君面甲 Overlord's Helm* (新)
msk
面具 Mask
恐惧之脸 The Face of Horror
卡珊的容貌 Cathan's Visage
xsk
死亡面具 Death Mask
黑角面具 Blackhorn's Face
塔-拉夏的赫拉迪克纹章 Tal Rasha's Horadric Crest
usk
恶魔头盖骨面具 Demonhead
安达利尔的面貌 Andariel's Visage
bhm
白骨头盔 Bone Helm
温暖骷髅 Wormskull
坦克雷之骷髅 Tancred's Skull
xh9
残酷头盔 Grim Helm
吸血鬼的凝视 Vampire Gaze
娜塔亚的图腾 Natalya's Totem
uh9
骸骨面罩 Bone Visage
巨骷髅 Giant Skull
塔格奥之外装 Trang-Oul's Guise
ghm
卓越头盔Great Helm
怒号长牙 Howltusk
西刚之面甲 Sigon's Visor
xhm
翼盔Winged Helm
女神之翼 Valkyrie Wing
吉永之脸 Guillaume's Face
uhm
螺旋头盔Spired Helm
钢铁面纱 Veil of Steel
夜翼面纱 Nightwing's Veil
安戴尔的全灵 Ondal's Almighty
crn
皇冠 Crown
不死皇冠 Undead Crown
依雷撒的线圈 Iratha's Coil
米拉伯佳的王冠 Milabrega's Diadem
xrn
巨皇冠 Grand Crown
盗贼皇冠 Crown of Thieves
华宁的光辉 Hwanin's Splendor
urn
头冠 Corona
年纪之冠 Crown of Ages
格瑞斯华尔德的勇气 Griswold's Valor
头环
ci0
头饰 Circlet
娜吉的小环 Naj's Circlet
ci2
三重冠 Tiara
奇拉的守护 Kira's Guardian
ci3
权冠 Diadem
格利风之眼 Griffon's Eye
马维娜的真实之眼 M'avina's True Sight
ci1
宝冠 Coronet
护甲
qui
布甲 Quilted Armor
薄暮外观 Greyform
北极毛皮 Arctic Furs
xui
鬼魂战甲 Ghost Armor
灵魂帷幕 The Spirit Shroud
uui
灰暮寿衣 Dusk Shroud
奥玛斯的长袍 Ormus' Robes
黑暗信徒 Dark Adherent
lea
皮甲 Leather Armor
眨眼蝙蝠的外观 Blinkbat's Form
维达拉的突袭 Vidala's Ambush
xea
海蛇皮甲 Serpentskin Armor
蛇魔法师之皮 Skin of the Vipermagi
uea
古龙皮 Wyrmhide
hla
硬皮甲 Hard Leather Armor
百夫长 The Centurion
xla
魔皮战甲 Demonhide Armor
剥皮者之皮 Skin of the Flayed One
ula
圣甲虫壳皮甲 Scarab Husk
stu
镶嵌甲 Studded Leather
抽动的挣扎 Twitchthroe
牛魔王之皮 Cow King's Hide
xtu
盘绕战甲 Trellised Armor
掷铁 Iron Pelt
utu
线羊毛皮甲 Wire Fleece
斗士的祸根 The Gladiator's Bane
rng
锁环甲 Ring Mail
扩散黑暗 Darkglow
天使的披风 Angelic Mantle
xng
连扣战甲 Linked Mail
灵魂熔炉 Spirit Forge
ung
钻石锁子甲 Diamond Mail
scl
鳞甲 Scale Mail
鹰甲 Hawkmail
xcl
提格莱特战甲 Tigulated Mail
鸦鸣 Crow Caw
华宁的保护 Hwanin's Refuge
ucl
甲壳铠鳞甲 Loricated Mail
娜塔亚的影子 Natalya's Shadow
chn
锁子甲 Chain Mail
火花之甲 Sparking Mail
卡珊之网 Cathan's Mesh
xhn
织网战甲 Mesh Armor
谢夫特斯坦布 Shaftstop
uhn
骸骨链甲 Boneweave
无垢者牢笼 Cage of the Unsullied* (新)
• rar 而不是 uhn
brs
胸甲 Breast Plate
毒液牢房 Venom Ward
依森哈德的外壳 Isenhart's Case
xrs
护胸甲 Cuirass
都瑞尔的壳 Duriel's Shell
黑摩苏的坚决 Haemosu's Adamant
urs
巨型鳞铠胸甲 Great Hauberk
spl
板甲 Splint Mail
冰雪眨眼 Iceblink
狂战士的锁子甲 Berserker's Hauberk
xpl
罗瑟战甲 Russet Armor
诗寇蒂的愤怒 Skullder's Ire
upl
炎魔皮板甲 Balrog Skin
阿凯尼的荣耀 Arkaine's Valor
沙撒璧的鬼魂释放者 Sazabi's Ghost Liberator
plt
铠甲 Plate Mail
骨肉 Boneflesh
xlt
圣堂武士外袍 Templar Coat
守护天使 Guardian Angel
ult
地狱锻甲 Hellforge Plate
娜吉的轻铠甲 Naj's Light Plate
fld
实战铠甲 Field Plate
石之毛 Rockfleece
xld
鲨齿战甲 Sharktooth Armor
排齿 Toothrow
uld
海妖壳甲 Kraken Shell
海王利维亚桑 Leviathan
马维娜的拥抱 M'avina's Embrace
gth
哥德战甲 Gothic Plate
作响之笼 Rattlecage
西刚的遮蔽 Sigon's Shelter
xth
凸纹战甲 Embossed Plate
亚特玛的哭喊 Atma's Wail
uth
漆甲 Lacquered Plate
黑暗深渊 Dark Abyss* (新)
塔-拉夏的守护 Tal Rasha's Guardianship
ltp
轻型装甲 Light Plate
天堂装束 Heavenly Garb
阿卡娜的血肉 Arcanna's Flesh
xtp
法师铠甲 Mage Plate
魁黑刚的智慧 Que-Hegan's Wisdom
utp
执政官铠甲 Archon Plate
炼狱 Purgatory (新)
ful
高级战甲 Full Plate Mail
黄金之皮 Goldskin
坦克雷的脊柱 Tancred's Spine
xul
混沌战甲 Chaos Armor
黑色黑帝斯 Black Hades
塔格奥之鳞 Trang-Oul's Scales
uul
阴影铠甲 Shadow Plate
钢铁铠甲 Steel Carapace
艾尔多的欺瞒 Aldur's Deception
aar
古代装甲 Ancient Armor
胜利者之丝绸 Silks of the Victor
米拉伯佳之袍 Milabrega's Robe
xar
华丽战甲 Ornate Plate
尸体的哀伤 Corpsemourn
格瑞斯华尔德之心 Griswold's Heart
uar
神圣盔甲 Sacred Armor
圣堂武士的力量 Templar's Might
泰瑞尔的力量 Tyrael's Might
不朽之王的灵魂牢笼 Immortal King's Soul Cage
盾牌
buc
圆盾 Buckler
新月小盾 Pelta Lunata
哈斯拉柏的铁拳 Hsarus' Iron Fist
xuc
防御盾 Defender
维斯尔坦特 Visceratuant
uuc
防寒圆盾 Heater
sml
小盾牌 Small Shield
阴影圆盘 Umbral Disk
克雷得劳之爪 Cleglaw's Claw
xml
圆型盾 Round Shield
摩西祝福之环 Moser's Blessed Circle
惠斯坦的武装 Whitstan's Guard
uml
月精灵护盾 Luna
黑橡树盾 Blackoak Shield
lrg
大盾牌 Large Shield
暴风公会 Stormguild
希弗伯的防护 Civerb's Ward
xrg
鳞盾 Scutum
风暴追逐者 Stormchaser
urg
亥伯龙盾 Hyperion
spk
尖刺盾牌 Spiked Shield
剑背之架 Swordback Hold
xpk
倒刺护盾 Barbed Shield
长枪守卫 Lance Guard
upk
刀刃刺盾 Blade Barrier
尖刺根源 Spike Thorn
kit
轻盾 Kite Shield
作响的金属 Steelclash
米拉伯佳之球 Milabrega's Orb
xit
龙盾 Dragon Shield
魔龙的非难 Tiamat's Rebuke
uit
统治者大盾 Monarch
暴风之盾 Stormshield
bsh
白骨盾牌 Bone Shield
无眼之墙 Wall of the Eyeless
xsh
冷酷之盾 Grim Shield
警戒之墙 Lidless Wall
ush
洞穴巨魔巢穴骨盾 Troll Nest
猎头人的荣耀 Head Hunter's Glory
tow
塔盾 Tower Shield
贝弗提的纪念 Bverrit Keep
西刚的守护 Sigon's Guard
xow
大盾 Pavise
基尔克的圣堂 Gerke's Sanctuary
uow
圣盾 Aegis
梅杜莎的凝视 Medusa's Gaze
gts
哥德盾牌 Gothic Shield
囚房 The Ward
依森哈德的闪避 Isenhart's Parry
xts
古代之盾 Ancient Shield
罗达门特之球体 Radament's Sphere
uts
保护盾牌 Ward
魂系结界 Spirit Ward
泰比克的光荣 Taebaek's Glory
手套
lgl
皮手套 Leather Gloves
柏克之手 The Hand of Broc
死亡之手 Death's Hand
xlg
魔皮手套 Demonhide Gloves
剧毒之抓 Venom Grip
ulg
荆棘连指手套 Bramble Mitts
手掌的安置 Laying of Hands
vgl
重手套 Heavy Gloves
血拳 Bloodfist
山德的禁忌 Sander's Taboo
xvg
鲨皮手套 Sharkskin Gloves
墓穴的抚弄 Gravepalm
马格纳斯之皮 Magnus' Skin
uvg
吸血鬼骸骨手套 Vampirebone Gloves
卓古拉之握 Dracul's Grasp
mgl
锁链手套 Chain Gloves
运气守护 Chance Guards
克雷得劳之钳 Cleglaw's Pincers
xmg
重型手镯 Heavy Bracers
食尸鬼外皮 Ghoulhide
塔格奥之手 Trang-Oul's Claws
umg
吸血鬼手套 Vambraces
吸魂者 Soul Drainer
tgl
轻型铁手套 Light Gauntlets
法师之拳 Magefist
北极手套 Arctic Mitts
依雷撒的袖口 Iratha's Cuff
xtg
战场手套 Battle Gauntlets
熔岩角羊 Lava Gout
马维娜的冰握 M'avina's Icy Clutch
utg
十字军铁手套 Crusader Gauntlets
秘术师 Occultist (新)
hgl
铁手套 Gauntlets
霜燃 Frostburn
西刚的挑战 Sigon's Gage
xhg
巨战手套 War Gauntlets
地狱之嘴 Hellmouth
不朽之王的熔炉 Immortal King's Forge
uhg
食人魔铁手套 Ogre Gauntlets
碎钢 Steelrend
鞋子
lbt
皮靴 Boots
热靴刺 Hotspur
坦克雷的平头钉 Tancred's Hobnails
xlb
魔皮靴 Demonhide Boots
地狱阔步 Infernostride
仪式的走道 Rite of Passage
ulb
飞龙皮靴 Wyrmhide Boots
人鱼的齿轮 Merman's Sprocket (新)
vbt
重靴 Heavy Boots
血脚 Gorefoot
牛魔王之蹄 Cow King's Hooves
山德的碎石 Sander's Riprap
xvb
鲨皮之靴 Sharkskin Boots
水上飘 Waterwalk
uvb
圣甲虫壳靴 Scarabshell Boots
沙暴之旅 Sandstorm Trek
mbt
锁链靴 Chain Boots
凯松的征服 Treads of Cthon
哈斯拉柏的铁后跟 Hsarus' Iron Heel
xmb
织网之靴 Mesh Boots
纱织 Silkweave
娜塔亚的灵魂 Natalya's Soul
umb
骸骨靴 Boneweave Boots
骨髓行走 Marrowwalk
tbt
轻型金属靴 Light Plated Boots
小妖精脚趾 Goblin Toe
维达拉的距毛 Vidala's Fetlock
xtb
战场之靴 Battle Boots
战争旅者 War Traveler
艾尔多的成长 Aldur's Advance
utb
镜化靴 Mirrored Boots
伊瑟瑞尔的途径 Ithereal's Path* (新)
hbt
护胫 Greaves
泪之臀 Tearhaunch
西刚的木鞋 Sigon's Sabot
xhb
巨战之靴 War Boots
蚀肉骑士 Gore Rider
不朽之王之柱 Immortal King's Pillar
uhb
极速靴 Myrmidon Greaves
影舞者 Shadow Dancer
腰带
lbl
饰带 Sash
雷尼摩 Lenymo
死亡的守护 Death's Guard
zlb
魔皮勋带 Demonhide Sash
长串之耳 String of Ears
ulc
蛛网腰带 Spiderweb Sash
蜘蛛之网 Arachnid Mesh
vbl
轻扣带 Light Belt
蛇索 Snakecord
北极捆缚 Arctic Binding
zvb
鲨皮腰带 Sharkskin Belt
剃刀之尾 Razortail
马维娜的教义 M'avina's Tenet
uvc
吸血鬼燎牙腰带 Vampirefang Belt
吸血圣王之圈 Nosferatu's Coil
mbl
扣带 Belt
夜烟 Nightsmoke
哈斯拉柏的铁胸衣 Hsarus' Iron Stay
华宁的祝福 Hwanin's Blessing
zmb
织网腰带 Mesh Belt
阴影陷阱 Gloom's Trap
塔-拉夏的纤细衣服 Tal Rasha's Fine-Spun Cloth
umc
秘银腰带 Mithril Coil
维尔登戈的心结 Verdungo's Hearty Cord
信条 Credendum
tbl
重扣带 Heavy Belt
金色包袱 Goldwrap
地狱符号 Infernal Sign
依雷撒之绳 Iratha's Cord
ztb
战场腰带 Battle Belt
雪之冲突 Snowclash
威廉的自尊 Wilhelm's Pride
utc
洞穴巨魔腰带 Troll Belt
骷髅授带 Band of Skulls* (新)
• rbe 而不是 utc
塔格奥之束带 Trang-Oul's Girth
hbl
金属扣带 Plated Belt
锋利扣带 Bladebuckle
西刚的披肩 Sigon's Wrap
zhb
巨战腰带 War Belt
雷神之力 Thundergod's Vigor
不朽之王的琐事 Immortal King's Detail
uhc
巨神腰带 Colossus Girdle
德鲁伊
头盔
dr1
狼头 Wolf Head
dr6
阿尔发头盔 Alpha Helm
drb
血腥之灵 Blood Spirit
地狱之吻 Cerebus' Bite
dr2
飞鹰头盔 Hawk Helm
羽蛇神面 Quetzalcoatl (新)
dr7
狮鹫兽头带 Griffon Headress
drc
太阳之灵 Sun Spirit
dr3
鹿角 Antlers
dr8
猎人的伪装 Hunter's Guise
艾尔多的冷酷凝视 Aldur's Stony Gaze
drd
大地之灵 Earth Spirit
灵魂看守者 Spirit Keeper
dr4
猎鹰面具 Falcon Mask
dr9
神圣羽毛头带 Sacred Feathers
dre
天空之灵 Sky Spirit
乌鸦之王 Ravenlore
dr5
灵魂狼头面具 Spirit Mask
dra
图腾面具狼盔 Totemic Mask
加尔的长发 Jalal's Mane
drf
幽梦之灵 Dream Spirit
乌尔萨的恶梦 Ursa's Nightmare (新)
野蛮人
头盔
ba1
颚骨帽 Jawbone Cap
ba6
颚骨面甲 Jawbone Visor
独眼巨人的咆哮 Cyclopean Roar (新)
bab
屠杀头盔 Carnage Helm
ba2
尖牙盔 Fanged Helm
ba7
狮头尖盔 Lion Helm
bac
暴怒面甲 Fury Visor
狼嚎 Wolfhowl
ba3
角盔 Horned Helm
ba8
狂怒面具刺盔 Rage Mask
bad
毁灭者头盔 Destroyer Helm
恶魔号角的边缘 Demonhorn's Edge
ba4
突击盔 Assault Helmet
ba9
蛮族头盔 Savage Helmet
bae
征服者皇冠面甲 Conqueror Crown
海拉柏得的国度 Halaberd's Reign
ba5
复仇者之盔 Avenger Guard
不朽之王的意志 Immortal King's Will
baa
杀手防护面甲 Slayer Guard
亚瑞特的面容 Arreat's Face
baf
守护者皇冠面甲 Guardian Crown
雷克的美德 Raekor's Virtue (新)
圣骑士
盾牌
pa1
小盾 Targe
pa6
亚克南圆盾 Akaran Targe
pab
神圣小盾 Sacred Targe
pa2
轻圆盾 Rondache
pa7
亚克南轻圆盾 Akaran Rondache
pac
神圣轻圆盾 Sacred Rondache
阿尔玛-尼格拉 Alma Negra
pa3
纹章盾 Heraldic Shield
萨恩凯克的陨落 Sankekur's Fall (新)
pa8
防护者盾牌 Protector Shield
pad
库拉斯特之盾 Kurast Shield
pa4
艾文之盾 Aerin Shield
pa9
饰金盾牌 Gilded Shield
撒卡兰姆使者 Herald of Zakarum
pae
撒卡兰姆盾牌 Zakarum Shield
龙鳞 Dragonscale
pa5
皇冠之盾 Crown Shield
paa
皇家盾牌 Royal Shield
paf
旋风盾 Vortex Shield
格瑞斯华尔德的荣耀 Griswold's Honor
死灵法师盾
ne1
防腐之首 Preserved Head
ne6
木乃伊印记 Mummified Trophy
卡兰的遗产 Kalan's Legacy (新)
neb
随侍之骨 Minion Skull
ne2
僵尸之首 Zombie Head
ne7
物神印记 Fetish Trophy
neg
地狱爪牙之骨 Hellspawn Skull
ne3
揭露者之首 Unraveller Head
ne8
司事印记 Sexton Trophy
ned
监视者之骨 Overseer Skull
殉道者 Martyrdom (新)
ne4
石像鬼之首 Gargoyle Head
ne9
领唱者印记 Cantor Trophy
塔格奥之翼 Trang-Oul's Wing
nee
女妖之骨 Succubus Skull
骨焰 Boneflame
ne5
恶魔之首 Demon Head
nea
祭司印记 Hierophant Trophy
侏儒 Homunculus
nef
血王之骨 Bloodlord Skull
魔力肇生 Darkforce Spawn
* 这些物品具有独特的生成条件并且只出现在特定的场景中
武器 Weapons
类型
Code
物品(普通)
暗金/套装 版本
Code
物品(扩展)
暗金/套装 版本
Code
物品(精英)
暗金/套装 版本
斧
hax
手斧 Hand Axe
牙齿 The Gnasher
9ha
小斧 Hatchet
冷杀 Coldkill
7ha
战钺 Tomahawk
刀锋边缘 Razor's Edge
axe
斧 Axe
死亡之铲 Deathspade
9ax
切肉斧 Cleaver
屠夫之瞳 Butcher's Pupil
7ax
弯月斧 Small Crescent
2ax
双刃斧 Double Axe
肩胛骨 Bladebone
狂战士的手斧 Berserker's Hatchet
92a
强化双斧 Twin Axe
岛击 Islestrike
72a
双头斧 Ettin Axe
符文大师 Rune Master
mpi
军用锹 Military Pick
切开骷髅 Skull Splitter
坦克雷的鸦嘴钳 Tancred's Crowbill
9mp
喙钳 Crowbill
庞贝之怒 Pompeii's Wrath
7mp
战刺 War Spike
鹤嘴 Cranebeak
wax
巨战斧 War Axe
火钩之伤 Rakescar
9wa
纳卡 Naga
蛇神守护者 Guardian Naga
7wa
狂战士斧 Berserker Axe
死亡之刀 Death Cleaver
lax
巨斧 Large Axe
费屈玛之斧 Axe of Fechmar
9la
军斧 Military Axe
战爵之证 Warlord's Trust
7la
猛禽斧 Feral Axe
bax
阔斧 Broad Axe
血块之铲 Goreshovel
9ba
钩斧 Bearded Axe
钢铁魔咒 Spellsteel
7ba
银刃斧 Silver-edged Axe
永恒边界 Ethereal Edge
btx
战斗斧 Battle Axe
族长 The Chieftain
9bt
战斗斧 Tabar
暴风骑士 Stormrider
7bt
斩首斧 Decapitator
地狱毁灭者 Hellslayer
gax
卓越之斧 Great Axe
脑袋 Brainhew
9ga
哥德之斧 Gothic Axe
碎骨者之刃 Boneslayer Blade
7ga
豪杰斧 Champion Axe
希梅斯特的掠夺 Messerschmidt's Reaver
gix
大斧 Giant Axe
巨大无比 Humongous
9gi
古代之斧 Ancient Axe
牛头怪 The Minotaur
7gi
荣光之斧 Glorious Axe
刽子手的裁决 Executioner's Justice
钉锤
clb
木棒 Club
凶猛橡树 Felloak
9cl
棍棒 Cudgel
暗族碎灭者 Dark Clan Crusher
7cl
战仪杖 Truncheon
诺德的蚀肉药 Nord's Tenderizer
spc
狼牙棒 Spiked Club
坚硬的指甲 Stoutnail
9sp
倒钩锤 Barbed Club
血肉裁决者 Fleshrender
7sp
暴君之棒 Tyrant Club
恶魔爪牙 Demon Limb
mac
钉头锤 Mace
压碎的凸边 Crushflange
9ma
凸缘钉头锤 Flanged Mace
尖啸冰霜 Sureshrill Frost
7ma
强化钉头锤 Reinforced Mace
丹弓的教导 Dangoon's Teaching
mst
流星锤 Morning Star
血升 Bloodrise
9mt
锯齿流星锤 Jagged Star
落月 Moonfall
艾尔多的律动 Aldur's Rhythm
7mt
恶魔流星锤 Devil Star
巴拉那之星 Baranar's Star
fla
链枷 Flail
坦-杜-里-嘎将军 The General's Tan Do Li Ga
9fl
铁皮鞭 Knout
贝西尔的漩涡 Baezil's Vortex
7fl
天罚之锤 Scourge
地平线的台风 Horizon's Tornado
暴风之结 Stormlash
whm
巨战铁锤 War Hammer
铁石 Ironstone
9wh
战斗铁锤 Battle Hammer
撼地者 Earthshaker
7wh
传说之锤 Legendary Mallet
碎石者 Stone Crusher
史恰佛之锤 Schaefer's Hammer
mau
大木棍 Maul
碎骨 Bonesnap
9m9
巨战木棍 War Club
血树残株 Bloodtree Stump
7m7
食人魔之锤 Ogre Maul
风之锤 Windhammer
不朽之王的碎魂者 Immortal King's Stone Crusher
gma
卓越巨棍 Great Maul
铁制大锤 Steeldriver
9gm
战锤 Martel de Fer
痛苦木锤 The Gavel of Pain
7gm
雷锤 Thunder Maul
大地变形者 Earth Shifter
碎脑锤 The Cranium Basher
剑
ssd
短剑 Short Sword
瑞克撒特的挽歌 Rixot's Keen
9ss
罗马短剑 Gladius
血书 Bloodletter
7ss
短剑 Falcata
scm
弯刀 Scimitar
血红新月 Blood Crescent
9sm
微弯剑 Cutlass
冰钢之眼 Coldsteel Eye
7sm
土耳其剑 Ataghan
魔灵杀手 Djinn Slayer
sbr
军刀 Sabre
格林提斯的肉叉 Skewer of Krintiz
天使的鎌刀 Angelic Sickle
9sb
虚伪之刃 Shamshir
六角之火 Hexfire
7sb
优雅之剑 Elegant Blade
血月 Bloodmoon
flc
弯形大刀 Falchion
闪耀的镰刀 Gleamscythe
9fc
圆月弯刀 Tulwar
阿里巴巴之刃 Blade of Ali Baba
7fc
九头蛇刃 Hydra Edge
crs
水晶剑 Crystal Sword
9cr
空间之刃 Dimensional Blade
金瑟的裂缝 Ginther's Rift
7cr
幻化之刃 Phase Blade
光之军刀 Lightsabre
碧蓝怒火 Azurewrath
bsd
阔剑 Broad Sword
格瑞斯华尔德的锐利 Griswold's Edge
依森哈德的光之烙铁 Isenhart's Lightbrand
9bs
战斗剑 Battle Sword
击头者 Headstriker
7bs
征服之剑 Conquest Sword
哈德尔之手 Hadriel's Hand* (新)
lsd
长剑 Long Sword
地狱瘟疫 Hellplague
克雷得劳之牙 Cleglaw's Tooth
9ls
符文剑 Rune Sword
疫病带原者 Plague Bearer
7ls
神秘之剑 Cryptic Sword
冰霜之风 Frostwind
沙撒璧的忏悔之钴 Sazabi's Cobalt Redeemer
wsd
巨战之剑 War Sword
库尔温的尖端 Culwen's Point
死亡之触 Death's Touch
9wd
古代之剑 Ancient Sword
亚特拉斯 The Atlantean
7wd
秘仪之剑 Mythical Sword
2hs
双手剑 Two-handed Sword
影之牙 Shadowfang
92h
斩铁剑 Espandon
克林铁-弗姆 Crainte Vomir
72h
传说之剑 Legend Sword
clm
双刃大刀 Claymore
剥皮灵魂 Soulflay
9cm
双刃镰 Dacian Falx
兵之王 Bing Sz Wang
7cm
高地之剑 Highland Blade
李奥瑞克王的秘银之刃 Leoric's Mithril Bane (新)
gis
大剑 Giant Sword
金麦尔的锥子 Kinemil's Awl
9gs
长牙剑 Tusk Sword
卑劣躯壳 The Vile Husk
7gs
炎魔之刃 Balrog Blade
火焰号叫 Flamebellow
bsw
巨剑 Bastard Sword
黑色之舌 Blacktongue
9b9
哥德剑 Gothic Sword
云裂 Cloudcrack
7b7
冠军之剑 Champion Sword
末日毁灭者 Doombringer
flb
双手饰剑 Flamberge
粗齿大锯 Ripsaw
9fb
韩瑞德之剑 Zweihander
特迪斯法雷-芙法米 Todesfaelle Flamme
7fb
巨神之剑 Colossus Sword
厌恶 Odium (新)
布尔凯索的部族守护 Bul-Kathos' Tribal Guardian
gsd
卓越之剑 Great Sword
族长 The Patriarch
9gd
死刑之剑 Executioner Sword
剑卫 Swordguard
7gd
巨神之刃 Colossus Blade
祖父 The Grandfather
布尔凯索的神圣代价 Bul-Kathos' Sacred Charge
匕首
dgr
匕首 Dagger
海鸥 Gull
地狱塔尖 Infernal Spire
9dg
锐匕 Poignard
裂脊者 Spineripper
7dg
骸骨小刀 Bone Knife
巫师之刺 Wizardspike
dir
长匕首 Dirk
迪格勒 The Diggler
9di
诗歌匕首 Rondel
刻心者 Heart Carver
7di
秘银小刀 Mithril Point
kri
波形刀 Kris
坦杜之玉 The Jade Tan Do
9kr
强波刀 Cinquedeas
黑沼之锋 Blackbog's Sharp
7kr
齿缘小刀 Fanged Knife
裂肉者 Fleshripper
bld
短刀 Blade
妖怪碎片 Spectral Shard
9bl
小剑 Stiletto
暴风尖刺 Stormspike
7bl
传说尖刺 Legend Spike
鬼火焰 Ghostflame
投掷
飞斧
&
投掷
飞刀
tkf
飞刀 Throwing Knife
9tk
战斗飞镖 Battle Dart
死亡碎片 Deathbit
7tk
飞刀 Flying Knife
tax
飞斧 Throwing Axe
9ta
法兰飞斧 Francisca
圆凿 The Scalper
7ta
飞斧 Flying Axe
碎片贪婪者 Gimmershred
bkf
平衡小刀 Balanced Knife
9bk
巨战飞镖 War Dart
7bk
翼刀 Winged Knife
战争之鸟 Warshrike
bal
平衡斧 Balanced Axe
9b8
短战戟 Hurlbat
7b8
翼斧 Winged Axe
撕裂者 Lacerator
标枪
jav
标枪 Javelin
9ja
巨战标枪 War Javelin
7ja
亥伯龙之枪 Hyperion Javelin
pil
短标枪 Pilum
9pi
卓越标枪 Great Pilum
7pi
冥河标枪 Stygian Pilum
ssp
短矛 Short Spear
9s9
锐矛 Simbilan
7s7
炎魔长矛 Balrog Spear
恶魔之王 Demon's Arch
glv
大长刀 Glaive
9gl
阔针长矛 Spiculum
7gl
鬼魂尖枪 Ghost Glaive
死灵夜翔 Wraith Flight
tsp
飞矛 Throwing Spear
9ts
鱼叉 Harpoon
7ts
翼鱼叉 Winged Harpoon
石像鬼之噬 Gargoyle's Bite
长矛
spr
长矛 Spear
张龙 The Dragon Chang
9sr
巨战长矛 War Spear
穿刺者 The Impaler
7sr
亥伯龙之矛 Hyperion Spear
爱理欧克之针 Arioc's Needle
tri
三叉戟 Trident
剃刀之叉 Razortine
9tr
魔鬼之叉 Fuscina
水魔陷阱 Kelpie Snare
7tr
冥河之枪 Stygian Pike
brn
叉 Brandistock
血之偷 Bloodthief
9br
巨战之叉 War Fork
噬魂叉 Soulfeast Tine
7br
刺人枪 Mancatcher
蝮蛇叉 Viperfork
spt
大战戟 Spetum
雅该长矛 Lance of Yaggai
9st
三叉长枪 Yari
宏-森丹 Hone Sundan
7st
鬼魂之矛 Ghost Spear
乌尔迪修的觉醒 Uldyssian's Awakening (新)
pik
矛 Pike
坦之血杖 The Tannr Gorerod
9p9
长枪 Lance
荣耀的尖塔 Spire of Honor
7p7
战枪 War Pike
铁柱 Steel Pillar
长柄
bar
大砍刀 Bardiche
迪马克之劈砍 Dimoak's Hew
9b7
罗佳伯斧 Lochaber Axe
刮肉者 The Meat Scraper
7o7
食人魔之斧 Ogre Axe
破骨 Bonehew
vou
钩镰枪 Voulge
铁刺棒 Steelgoad
9vo
比尔长刀 Bill
黑水之刃 Blackleach Blade
华宁的正义 Hwanin's Justice
7vo
巨神之斧 Colossus Voulge
scy
镰刀 Scythe
灵魂采集者 Soul Harvest
9s8
战斗镰刀 Battle Scythe
雅典娜的忿怒 Athena's Wrath
7s8
锐利之斧 Thresher
死神的丧钟 The Reaper's Toll
pax
长柄战斧 Poleaxe
战斗支系 The Battlebranch
9pa
战戟 Partizan
皮尔-通把-考恩特 Pierre Tombale Couant
7pa
神秘之斧 Cryptic Axe
盗墓者 Tomb Reaver
hal
长戟 Halberd
烦恼诗集 Woestave
9h9
双锋战戟 Bec-de-Corbin
胡索丹-依弗 Husoldal Evo
7h7
巨长斧 Great Poleaxe
wsc
巨战镰刀 War Scythe
冷酷开膛手 The Grim Reaper
9wc
残酷镰刀 Grim Scythe
惊怖焰亡灵 Grim's Burning Dead
7wc
鲛尾巨斧 Giant Thresher
暴风尖塔 Stormspire
弓
sbw
短弓 Short Bow
勇气之眼 Pluckeye
8sb
锋锐之弓 Edge Bow
天击 Skystrike
6sb
蜘蛛弓 Spider Bow
hbw
猎弓 Hunter’s Bow
凋谢之戒 Witherstring
8hb
剃刀之弓 Razor Bow
撕裂之钩 Riphook
6hb
刀锋弓 Blade Bow
lbw
长弓 Long Bow
渡鸟之爪 Raven Claw
8lb
杉木弓 Cedar Bow
社角久子 Kuko Shakaku
6lb
阴影弓 Shadow Bow
cbw
组合弓 Composite Bow
萝格之弓 Rogue's Bow
8cb
双弓 Double Bow
无休止的冰雹 Endlesshail
6cb
巨弓 Great Bow
sbb
短战斗弓 Short Battle Bow
暴风之击 Stormstrike
8s8
短攻城弓 Short Siege Bow
狂野之弦 Witchwild String
6s7
钻石弓 Diamond Bow
lbb
长战斗弓 Long Battle Bow
凋谢之画 Wizendraw
维达拉之倒刺 Vidala's Barb
8l8
长攻城弓 Large Siege Bow
岩壁杀手 Cliffkiller
6l7
十字军之弓 Crusader Bow
鹰号角 Eaglehorn
swb
短巨战弓 Short War Bow
作响的地狱 Hellclap
北极号角 Arctic Horn
8sw
符文之弓 Rune Bow
巫师之怒 Magewrath
6sw
庇护之弓 Ward Bow
戮夫刃 Widowmaker
lwb
长巨战弓 Long War Bow
爆裂的吠叫 Blastbark
8lw
哥德弓 Gothic Bow
金击圆弧 Goldstrike Arch
6lw
九头蛇弓 Hydra Bow
风之力 Windforce
十字弓
lxb
轻十字弓 Light Crossbow
引导乌鸦 Leadcrow
8lx
石弓 Arbalest
兰格-布里瑟 Langer Briser
6lx
弹丸弓 Pellet Bow
mxb
十字弓 Crossbow
灵液之刺 Ichorsting
8mx
攻城十字弓 Siege Crossbow
毒液怪 Pus Spitter
6mx
蛇魔女十字弓 Gorgon Crossbow
hxb
重十字弓 Heavy Crossbow
投掷地狱 Hellcast
8hx
弩弓 Ballista
布里撒-多-凯南 Buriza-Do Kyanon
6hx
巨神十字弓 Colossus Crossbow
地狱拷问 Hellrack
rxb
连射十字弓 Repeating Crossbow
毁灭投石者 Doomslinger
8rx
巧工弩 Chu-Ko-Nu
恶魔机器 Demon Machine
6rx
恶魔十字弓 Demon Crossbow
内脏吸管 Gut Siphon
法杖
sst
短棍 Short Staff
祸根之灰 Bane Ash
8ss
乔木棒 Jo Staff
摆动剃刀 Razorswitch
6ss
手杖 Walking Stick
lst
长棍 Long Staff
海蛇之王 Serpent Lord
8ls
六尺棍 Quarterstaff
肋骨粉碎者 Ribcracker
6ls
钟乳石之杖 Stalagmite
cst
多节棍 Gnarled Staff
拉撒罗斯之螺旋 Spire of Lazarus
8cs
杉木之棍 Cedar Staff
五彩的怒气 Chromatic Ire
6cs
长老之杖 Elder Staff
安戴尔的智慧 Ondal's Wisdom
娜吉解迷杖 Naj's Puzzler
bst
战斗法杖 Battle Staff
火精灵 The Salamander
卡珊之尺 Cathan's Rule
8bs
哥德之棍 Gothic Staff
扭曲之矛 Warpspear
6bs
树皮之杖 Shillelagh
硫磺之雨 Brimstone Rain (新)
wst
巨战法杖 War Staff
铁检棒 The Iron Jang Bong
阿卡娜的死亡之杖 Arcanna's Deathwand
8ws
符文之棍 Rune Staff
骷髅收集者 Skull Collector
6ws
执政官之杖 Archon Staff
梅格之歌的教训 Mang Song's Lesson
魔杖
wnd
法杖 Wand
衣洛的火炬 Torch of Iro
9wn
烧焦之杖 Burnt Wand
自杀支系 Suicide Branch
7wn
洗练法杖 Polished Wand
ywn
紫杉之杖 Yew Wand
漩涡 Maelstrom
9yw
净化之杖 Petrified Wand
凯恩碎片 Carin Shard
7yw
鬼魂法杖 Ghost Wand
bwn
骨杖 Bone Wand
墓穴之脊 Gravenspine
山德的迷信 Sander's Superstition
9bw
古墓之杖 Tomb Wand
李奥瑞克王的武器 Arm of King Leoric
7bw
巫妖法杖 Lich Wand
白骨阴影 Boneshade
gwn
残酷之杖 Grim Wand
乌米的恸哭 Ume's Lament
9gw
墓地之杖 Grave Wand
黑手之钥 Blackhand Key
7gw
破隐法杖 Unearthed Wand
死亡之网 Death's Web
权杖
scp
权杖 Scepter
敲击丧钟者 Knell Striker
9sc
符文权杖 Rune Scepter
撒卡兰姆之手 Zakarum's Hand
7sc
强威权杖 Mighty Scepter
天堂之光 Heaven's Light
忏悔者 The Redeemer
gsc
雄伟权杖 Grand Scepter
腐蚀的把手 Rusthandle
希弗伯的短棍 Civerb's Cudgel
9qs
圣水喷杖 Holy Water Sprinkler
恶臭散布者 The Fetid Sprinkler
7qs
炽天使法杖 Seraph Rod
阿卡拉特的奉献 Akarat's Devotion (新)
wsp
巨战权杖 War Scepter
暴风眼 Stormeye
米拉伯佳之杖 Milabrega's Rod
9ws
神属权杖 Divine Scepter
祝福之光之手 Hand of Blessed Light
7ws
神使之杖 Caduceus
爱斯特龙之铁的保护区 Astreon's Iron Ward
格瑞斯华尔德的救赎 Griswold's Redemption
刺客爪
ktr
拳剑 Katar
9ar
格斗刃 Quhab
法师杀手 Mage Slayer (新)
7ar
近身刃 Suwayyah
wrb
腕刃 Wrist Blade
9wb
腕刺 Wrist Spike
7wb
腕剑 Wrist Sword
碧玉爪 Jade Talon
axf
斧手 Hatchet Hands
9xf
格斗爪 Fascia
7xf
战拳 War Fist
ces
腰刀 Cestus
9cs
手镰 Hand Scythe
7cs
斗腰刀 Battle Cestus
影杀者 Shadow Killer
clw
爪 Claws
9lw
巨爪 Greater Claws
7lw
猛禽爪 Feral Claws
火蜥蜴之爪 Firelizard's Talons
btl
刃爪 Blade Talons
9tw
巨鹰爪 Greater Talons
巴特克的猛击 Bartuc's Cut-Throat
7tw
符纹爪 Runic Talons
追猎者的刺杀 Stalker's Cull (新)
skr
剪咬刃 Scissors Katar
9qr
格斗剪 Scissors Quhab
7qr
近身剪 Scissors Suwayyah
艾丹的伤痕 Aidan's Scar* (新)
娜塔亚的记号 Natalya's Mark
法师法珠
ob1
鹰之法珠 Eagle Orb
ob6
灵光法珠 Glowing Orb
风暴 Tempest (新)
obb
天堂之石 Heavenly Stone
ob2
神圣天球 Sacred Globe
ob7
水晶天球 Crystalline Globe
obc
怪异之球 Eldritch Orb
艾斯屈塔的脾气 Eschuta's Temper
ob3
拢烟之球 Smoked Sphere
ob8
云雾之球 Cloudy Sphere
obd
恶魔之心 Demon Heart
ob4
握扣法珠 Clasped Orb
ob9
闪耀之球 Sparkling Ball
obe
漩涡球 Vortex Orb
ob5
杰瑞德之石 Jared's Stone
oba
涡流水晶 Swirling Crystal
眼球 The Oculus
塔-拉夏的警戒之眼 Tal Rasha's Lidless Eye
obf
次元碎片 Dimensional Shard
死亡深度 Death's Fathom
亚马逊武器
am1
男性之弓 Stag Bow
am6
灰木之弓 Ashwood Bow
amb
女族长之弓 Matriarchal Bow
血鸟的袭击 Blood Raven's Charge
am2
反射之弓 Reflex Bow
am7
祭典之弓 Ceremonial Bow
雷山德的指标 Lycander's Aim
amc
大院长之弓 Grand Matron Bow
马维娜的施展 M'avina's Caster
am3
女士之矛 Maiden Spear
am8
祭典之矛 Ceremonial Spear
amd
女族长之矛 Matriarchal Spear
石乌鸦 Stoneraven
am4
女士长矛 Maiden Pike
am9
祭典之长矛 Ceremonial Pike
雷山德的侧腹 Lycander's Flank
ame
女族长之长矛 Matriarchal Pike
泽瑞尔的决心 Zerae's Resolve (新)
am5
女士标枪 Maiden Javelin
真银 True Silver (新)
ama
祭典之标枪 Ceremonial Javelin
泰坦的复仇 Titan's Revenge
amf
女族长之标枪 Matriarchal Javelin
雷击 Thunderstroke
* 这些物品具有独特的生成条件并且只出现在特定的场景中
其他物品 Other Items
杂项部件 Misc Gear
-
Code
物品
tsc
城镇传送卷轴 Scroll of Town Portal
isc
辨视卷轴 Scroll of Identify
tbk
城镇传送之书 Tome of Town Portal
ibk
辨视之书 Tome of Identify
key
钥匙 Key
leg
维特之脚 Wirt's Leg
ear
玩家耳朵 Player Ear
std
英雄旗帜 Standard of Heroes
-
Code
物品
暗金版本
cm1
小护身符 Small Charm
毁灭 Annihilus*
cm2
大型护身符 Large Charm
地狱火炬 Hellfire Torch*
cm3
超大型护身符 Grand Charm
基得的运气 Gheed's Fortune
cm1p
小护身符 Small Charm (PvP)
cm2p
大型护身符 Large Charm (PvP)
cm3p
超大型护身符 Grand Charm (PvP)
jew
珠宝 Jewel
彩虹刻面 Rainbow Facet
rin
戒指 Ring
见下文
amu
项链 Amulet
见下文
aqv
箭矢 Arrows
cqv
十字弓弹 Bolts
- 城镇之书传送门和辨识之书只能修改名字, 不能修改描述
-
暗金/套装 项链
Code
暗金版本
套装版本
amu
诺科蓝遗物 Nokozan Relic
希弗伯的图案 Civerb's Icon
艾利屈之眼 Eye of Etlich
卡珊的魔咒 Cathan's Sigil
玛哈姆橡木古董 The Mahim Oak Curio
天使之翼 Angelic Wings
萨拉森的机会 Saracen's Chance
维达拉的陷阱 Vidala's Snare
新月 Crescent Moon
阿卡娜的符号 Arcanna's Sign
猫眼 The Cat's Eye
依雷撒的项圈 Iratha's Collar
亚特玛的圣甲虫 Atma's Scarab
塔-拉夏的判决 Tal Rasha's Adjudication
大君之怒 Highlord's Wrath
坦克雷的怪诞 Tancred's Weird
旭日东升 The Rising Sun
述说之珠 Telling of Beads
炽天使之韵 Seraph's Hymn
马拉的万花筒 Mara's Kaleidoscope
金属网格 Metalgrid
ram
第三只眼 The Third Eye* (新)
-
暗金/套装 戒指
Code
暗金版本
套装版本
rin
拿各的戒指 Nagelring
卡珊的封印 Cathan's Seal
玛那得的治疗 Manald Heal
天使之光 Angelic Halo
乔丹之石 Stone of Jordan
布尔凯索的死亡护带 Bul-Kathos' Death Band (新)
矮人之星 Dwarf Star
乌鸦之霜 Raven Frost
布尔凯索之戒 Bul-Kathos' Wedding Band
腐肉之风 Carrion Wind
大自然的和平 Nature's Peace
鬼火投射者 Wisp Projector
卡达拉的传家宝 Kadala's Heirloom* (新)
* 这些物品具有独特的生成条件并且只出现在特定的场景中
宝石 Gems
Code
物品
Code
物品
Code
物品
Code
Code
物品
Code
Code
物品
gcv
碎裂的紫宝石 Chipped Amethyst
gfv
裂开的紫宝石 Flawed Amethyst
gsv
紫宝石 Amethyst
gzv
gzvs
无暇疵的紫宝石 Flawless Amethyst
gpv
gpvs
完美的紫宝石 Perfect Amethyst
gcy
碎裂的黄宝石 Chipped Topaz
gfy
裂开的黄宝石 Flawed Topaz
gsy
黄宝石 Topaz
gly
glys
无暇疵的黄宝石 Flawless Topaz
gpy
gpys
完美的黄宝石 Perfect Topaz
gcb
碎裂的蓝宝石 Chipped Sapphire
gfb
裂开的蓝宝石 Flawed Sapphire
gsb
蓝宝石 Sapphire
glb
glbs
无暇疵的蓝宝石 Flawless Sapphire
gpb
gpbs
完美的蓝宝石 Perfect Sapphire
gcg
碎裂的绿宝石 Chipped Emerald
gfg
裂开的绿宝石 Flawed Emerald
gsg
绿宝石 Emerald
glg
glgs
无暇疵的绿宝石 Flawless Emerald
gpg
gpgs
完美的绿宝石 Perfect Emerald
gcr
碎裂的红宝石 Chipped Ruby
gfr
裂开的红宝石 Flawed Ruby
gsr
红宝石 Ruby
glr
glrs
无暇疵的红宝石 Flawless Ruby
gpr
gprs
完美的红宝石 Perfect Ruby
gcw
碎裂的钻石 Chipped Diamond
gfw
裂开的钻石 Flawed Diamond
gsw
钻石 Diamond
glw
glws
无暇疵的钻石 Flawless Diamond
gpw
gpws
完美的钻石 Perfect Diamond
skc
碎裂的骷髅 Chipped Skull
skf
裂开的骷髅 Flawed Skull
sku
骷髅 Skull
skl
skls
无暇疵的骷髅 Flawless Skull
skz
skzs
完美的骷髅 Perfect Skull
- 对于有两个代码的宝石, 第二个代码指的是宝石的 堆叠 版本
符文 Runes
参见 符文
Code
Code
物品
Code
Code
物品
Code
Code
物品
r01
r01s
艾尔 El 符文
r12
r12s
索尔 Sol 符文
r23
r23s
马尔 Mal 符文
r02
r02s
艾德 Eld 符文
r13
r13s
夏 Shael 符文
r24
r24s
伊司特 Ist 符文
r03
r03s
特尔 Tir 符文
r14
r14s
多尔 Dol 符文
r25
r25s
古尔 Gul 符文
r04
r04s
那夫 Nef 符文
r15
r15s
海尔 Hel 符文
r26
r26s
伐克斯 Vex 符文
r05
r05s
爱斯 Eth 符文
r16
r16s
埃欧 Io 符文
r27
r27s
欧姆 Ohm 符文
r06
r06s
伊司 Ith 符文
r17
r17s
卢姆 Lum 符文
r28
r28s
罗 Lo 符文
r07
r07s
塔尔 Tal 符文
r18
r18s
科 Ko 符文
r29
r29s
瑟 Sur 符文
r08
r08s
拉尔 Ral 符文
r19
r19s
法尔 Fal 符文
r30
r30s
贝 Ber 符文
r09
r09s
欧特 Ort 符文
r20
r20s
蓝姆 Lem 符文
r31
r31s
乔 Jah 符文
r10
r10s
书尔 Thul 符文
r21
r21s
普尔 Pul 符文
r32
r32s
查姆 Cham 符文
r11
r11s
安姆 Amn 符文
r22
r22s
乌姆 Um 符文
r33
r33s
萨德 Zod 符文
- 第二个代码指的是符文的 堆叠 版本
- 获取符文之语列表和每个所需的符文, 查看 所有符文之语
药水 Potions
Code
物品
Code
物品
Code
物品
rvl
全面恢复活力药剂 Full Rejuvenation Potion
hp1
轻微治疗药剂 Minor Healing Potion
mp1
轻微法力药剂 Minor Mana Potion
rvs
恢复活力药剂 Rejuvenation Potion
hp2
轻型治疗药剂 Lesser Healing Potion
mp2
轻型法力药剂 Lesser Mana Potion
yps
解毒药剂 Antidote Potion
hp3
治疗药剂 Healing Potion
mp3
法力药剂 Mana Potion
wms
融解药剂 Thawing Potion
hp4
强力药剂 Greater Healing Potion
mp4
强力法力药剂 Greater Mana Potion
vps
体力药剂 Stamina Potion
hp5
超级治疗药剂 Super Healing Potion
mp5
超级法力药剂 Super Mana Potion
Code
物品
Code
物品
Code
物品
Code
物品
tpfs
猛爆性药剂 Fulminating Potion
tpgs
勒颈瓦斯药剂 Strangling Potion
tpcs
寒冷药水 Chilling Potion
tpls
充能药水 Charged Potion
tpfm
爆炸药剂 Exploding Potion
tpgm
窒息瓦斯药剂 Choking Potion
tpcm
霜冻药水 Frost Potion
tplm
静态药水 Static Potion
tpfl
油 Oil Potion
tpgl
恶臭瓦斯药剂 Rancid Potion
tpcl
冰冻药水 Freezing Potion
tpll
冲击药水 Shock Potion
- 这些投掷药水是 PD2 新增的并且旧的老版本不会再出现
Code
物品 (过时)
Code
物品 (过时)
opl
猛爆性药剂 Fulminating Potion
gpl
勒颈瓦斯药剂 Strangling Potion
opm
爆炸药剂 Exploding Potion
gpm
窒息瓦斯药剂 Choking Potion
ops
油 Oil Potion
gps
恶臭瓦斯药剂 Rancid Potion
任务物品 Quest Items
-
Code
物品
bks
艾尼弗斯卷轴 Scroll of Inifuss
bkd
石冢之钥 Key to the Cairn Stones
tr1
赫拉迪克卷轴 Horadric Scroll
ass
技能之书 Book of Skill
box
赫拉迪克方块 Horadric Cube
j34
玉制小人 Jade Figurine
g34
黄金鸟 Golden Bird
xyz
生命药剂 Potion of Life
bbb
蓝-依森之书 Lam Esen's Tome
qbr
克林姆的大脑 Khalim's Brain
qey
克林姆的眼球 Khalim's Eye
qhr
克林姆的心脏 Khalim's Heart
mss
墨菲斯托的灵魂之石 Mephisto's Soulstone
ice
马拉之药 Malah's Potion
tr2
抵抗卷轴 Scroll of Resistance
-
Code
装备物品
hdm
赫拉迪克-马勒斯 Horadric Malus
msf
国王之杖 Staff of Kings
vip
蝮蛇护符 Viper Amulet
hst
赫拉迪克法杖 Horadric Staff
g33
吉得宾 Gidbinn
qf1
克林姆的链枷 Khalim's Flail
qf2
克林姆的意志 Khalim's Will
hfh
地狱熔炉铁锤 Hell Forge Hammer
-
Code
物品
细节
tes
扭曲的苦痛精华 Twisted Essence of Suffering
徽章材料 (来自安达利尔 & 都瑞尔)
ceh
充盈的憎恨精华 Charged Essence of Hatred
徽章材料 (来自墨菲斯托)
bet
燃烧的恐惧精华 Burning Essence of Terror
徽章材料 (来自暗黑破坏神)
fed
溃烂的毁灭精华 Festering Essence of Destruction
徽章材料 (来自巴尔)
toa
赦免徽章 Token of Absolution
重置属性/技能
pk1
恐惧之钥 Key of Terror
小红门材料 (来自女伯爵 & 血鸟)
pk2
憎恨之钥 Key of Hate
小红门材料 (来自召唤者 & 疯狂血腥女巫)
pk3
毁灭之钥 Key of Destruction
小红门材料 (来自尼拉塞克 & 衣卒尔)
dhn
暗黑破坏神之角 Diablo's Horn
崔斯特姆材料 (来自莉莉丝)
bey
巴尔之眼 Baal's Eye
崔斯特姆材料 (来自超级都瑞尔)
mbr
墨菲斯托之脑 Mephisto's Brain
崔斯特姆材料 (来自超级衣卒尔)
PD2物品 PD2 Items
-
地图 & 竞技场
Code
物品
层级
t11
维兹郡废墟地图 Ruins of Viz-Jun Map
2
t12
赫拉森的梦境地图 Horazon's Memory Map
1
t13
城堡要塞地图 Bastion Keep Map
1
t14
萨纳托里姆疯人院地图 Sanatorium Map
3
t15
皇家地牢地图 Royal Crypts Map
1
t16
废弃水道地图 Ruined Cistern Map
3
t21
火焰之河地图 Phlegethon Map
3
t22
托拉杰丛林地图 Torajan Jungle Map
1
t23
亚瑞特战场地图 Arreat Battlefield Map
1
t24
佐敦·库勒墓穴地图 Tomb of Zoltun Kulle Map
2
t25
哈洛加斯下水道地图 Sewers of Harrogath Map
1
t26
威斯特玛之影地图 Shadows of Westmarch Map
1
t27
恶魔之路 Demon Road
2
t28
斯科沃斯要塞 Skovos Stronghold
2
t31
血河地图 River of Blood Map
2
t32
疯狂王座地图 Throne of Insanity Map
3
t33
失落神庙地图 Lost Temple Map
2
t34
先祖试炼地图 Ancestral Trial Map
2
t35
血月地图 Blood Moon Map
3
t36
卡尔蒂姆的沦陷地图 Fall of Caldeum Map
1
t37
混沌要塞地图 Pandemonium Citadel Map
3
t38
赛斯切隆峡谷地图 Canyon of Sescheron Map
3
t39
凯吉斯坦集市地图 Kehjistan Marketplace Map
3
t3a
灰烬平原地图 Ashen Plains Map
3
t41
光明大教堂地图 Cathedral of Light Map
4 (地下城)
t42
苦痛平原地图 Plains of Torment Map
4 (地下城)
t43
罪恶庇佑所地图 Sanctuary of Sin Map
4 (地下城)
t44
达肯沙尔荒原 Steppes of Daken-Shar
4 (地下城)
t51
扎尔的圣所地图 Zhar's Sanctum Map
3 (暗金)
t52
冥河洞穴地图 Stygian Caverns Map
3 (暗金)
t53
堕落花园地图 Fallen Gardens Map
2 (暗金)
t61
荒漠竞技场 Desert Duel Arena
PvP 竞技场
t62
荒野竞技场 Moor Duel Arena
PvP 竞技场
-
地图修改
Code
物品
细节
imma
irma
奥术法珠 Arcane Orb
注入的奥术法珠 Infused Arcane Orb
升级地图 (普通 -> 魔法)
imra
irra
萨卡兰姆法珠 Zakarum Orb
注入的萨卡兰姆法珠 Infused Zakarum Orb
升级地图 (普通 -> 亮金)
upma
urma
天使法珠 Angelic Orb
注入的天使法珠 Infused Angelic Orb
升级地图 (魔法 -> 亮金)
rera
rrra
赫拉迪姆法珠 Horadrim Orb
注入的赫拉迪姆法珠 Infused Horadrim Orb
随机亮金地图
scou
毁灭法珠 Orb of Destruction
降级地图 (到普通)
fort
强化法珠 Orb of Fortification
部分怪物 & 双倍 掉落/经验/生命
upmp
制图师法珠 Cartographer's Orb
合并地图变为更高层级
scrb
赫拉迪姆圣甲虫 Horadrim Scarab
转换一张 t3 地图变为地下城 (来自地图 bosses)
iwss
催化剂碎片 Catalyst Shard
添加一个地图事件 (来自祭坛地图事件)
-
通用的
Code
Item
Details
wss
世界之石碎片 Worldstone Shard
腐化物品
lbox
拉苏克谜盒 Larzuk's Puzzlebox
镶孔物品
lpp
拉苏克谜盒碎片 Larzuk's Puzzlepiece
镶孔物品 (非 暗金/套装)
lmal
拉苏克的铁锤 Larzuk's Malus
镶孔物品 (1 孔)
jewf
珠宝碎片 Jewel Fragments
可堆叠珠宝材料
cwss
暗之世界石碎片 Tainted Worldstone Shard
腐化毁灭 (来自 拉斯玛)
rtp
赫拉迪姆信标 Horadrim Navigator
无限的传送书 (来自 拉斯玛, 罕见的)
rid
赫拉迪姆年鉴 Horadrim Almanac
无限的鉴定书 (来自 拉斯玛, 罕见的)
rkey
骷髅钥匙 Skeleton Key
无限使用的钥匙 (任意掉落, 500万分之一几率)
lsvl
轻歌之瓶 Vial of Lightsong
使物品变成无形的 (任意掉落, 750万分之一几率)
llmr
莉莉丝的镜子 Lilith's Mirror
镜像物品 (任意掉落, 2500万分之一几率)
pvpp
PVP魔法药水 Dueling Mana Potion
只能使用在 PvP 竞技场
crfb
生命手工注入物 Blood Craft Infusion
直接制作生命手工物品
crfc
施法者手工注入物 Caster Craft Infusion
直接制作施法者手工物品
crfs
安全手工注入物 Safety Craft Infusion
直接制作安全手工物品
crfh
打击手工注入物 Hitpower Craft Infusion
直接制作打击者手工物品
crfv
吸血鬼手工注入物 Vampiric Craft Infusion
直接制作吸血鬼手工物品
crfu
丰饶手工注入物 Bountiful Craft Infusion
直接制作丰饶手工物品
crfp
闪耀手工注入物 Brilliant Craft Infusion
直接制作闪耀手工物品
-
超级BOSS相关的
Code
物品
细节
uba
古代人的遗物 Relic of the Ancients
访问超级古代人
ubaa
马道克的印记 Sigil of Madawc
超级古代人材料 (来自 T1 地图)
ubab
塔力克的印记 Sigil of Talic
超级古代人材料 (来自 T2 地图)
ubac
科力克的印记 Sigil of Korlic
超级古代人材料 (来自 T3 地图)
ubtm
群魔殿护符 Pandemonium Talisman
访问超级崔斯特瑞姆
dcma
恐怖异象 Vision of Terror
访问暗黑破坏神克隆体(大黑毛)
dcso
原罪之魂 Prime Evil Soul
暗黑破坏神克隆体材料 (来自地狱 墨菲斯托/暗黑破坏神/巴尔)
dcbl
纯粹的恶魔精髓 Pure Demonic Essence
暗黑破坏神克隆体材料 (来自地图 bosses)
dcho
黑色灵魂石 Black Soulstone
暗黑破坏神克隆体材料 (来自超级崔斯特瑞姆)
rtma
虚空石 Voidstone
访问拉斯玛
rtmv
虚空碎片 Splinter of the Void
拉斯玛材料 (来自门德利地图事件)
rtmo
塔格奥的下颌骨 Trang-Oul's Jawbone
拉斯玛材料 (来自不死生物)
cm2f
火炬灰烬 Hellfire Ashes
拉斯玛材料 (可堆叠的火炬灰烬)
rtmf
上古遗骸碎片 Ancient Bone Fragments
塔格奥的下颌骨材料 (过时)
luca
憎恨之影 Shadow of Hatred
访问路西安
lucb
恶魔徽章 Demonic Insignia
路西安材料
lucc
越界护符 Talisman of Transgression
路西安材料
lucd
恶意之肉 Flesh of Malic
路西安材料
-
特殊装备
Code
物品
提示
rar
无垢者牢笼 Cage of the Unsullied
骸骨链甲 Boneweave (uhn 不适用, 但 ARMOR/CHEST 可以)
rbe
骷髅授带 Band of Skulls
洞穴巨魔腰带 Troll Belt (utc 不适用, 但 ARMOR/BELT 可以)
ram
第三只眼 The Third Eye
项链 (amu 不适用)
Value Conditions
Info Codes
Code
Description
Details
GOLD
Gold
can be hidden, but not modified (always displays as "N Gold")
GEMLEVEL
GEM
gem quality level
1 - 5 (Chipped-Perfect)
doesn't apply to unstacked Flawless/Perfect gems
GEMTYPE
gem type
1 - 7 (Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull)
RUNE
rune number
1 - 33 (El-Zod)
QTY
quantity
DEF
total defense
LVLREQ
level requirement
PRICE
vendor sell value
ALVL
affix level
used to determine which affixes can roll for magic/rare/crafted items
CRAFTALVL
prospective crafted ALVL
what the resulting crafted item's ALVL will be if the item is used as a crafting ingredient by the character
QLVL
quality level
ILVL
item level
CLVL
character level
DIFF
difficulty
0 - 2 (Normal, Nightmare, Hell)
MAPID
item's initial location
1 - 175 (see details)
MAPTIER
map tier
0 - 4 (PvP, T1, T2, T3, Dungeon)
SUFFIX
item suffix
1 - 849 (see details)
PREFIX
item prefix
850 - 1644 (see details)
AUTOMOD
item automod
1645 - 1688 (see details)
FILTLVL
filter strictness level
0 - 9 (Show All Items, up to 9 custom levels)
Since GEM doesn't apply to unstacked Flawless/Perfect gems, individual item codes are needed when referring to them:
ItemDisplay[(GEM=4 OR gzv OR glw OR glg OR glr OR glb OR gly OR skl)]: %NAME%{%NAME%}
displays all flawless gems
ItemDisplay[(GEM=5 OR gpv OR gpw OR gpg OR gpr OR gpb OR gpy OR skz)]: %NAME%{%NAME%}
displays all perfect gems
There is currently a bug with hiding stacked gems/runes - if the lootfilter attempts to hide them, they'll usually be loaded regardless and appear with an empty name.
Named Attribute Codes
Code
Description
Item Appearance
Details
SOCK
total sockets
Socketed (N)
ED
enhanced defense/damage
+N% Enhanced Defense
+N% Enhanced Damage
refers to defense for armor,
damage for weapons
MAXDUR
max durability
Increase Maximum Durability N%
AR
attack rating
+N to Attack Rating
RES
all res
All Resistances +N
FRES
fire res
Fire Resist +N%
CRES
cold res
Cold Resist +N%
LRES
lightning res
Lightning Resist +N%
PRES
poison res
Poison Resist +N%
FRW
faster run/walk
+N% Faster Run/Walk
IAS
attack rate
+N% Increased Attack Speed
FCR
Faster Cast Rate
+N% Faster Cast Rate
FHR
Faster Hit Recovery
+N% Faster Hit Recovery
FBR
Faster Block Rate
+N% Faster Block Rate
MINDMG
minimum damage
+N to Minimum Damage
MAXDMG
maximum damage
+N to Maximum Damage
STR
strength
+N to Strength
DEX
dexterity
+N to Dexterity
LIFE
max hp
+N to Life
MANA
max mana
+N to Mana
MFIND
magic find
N% Better Chance of Getting Magic Items
GFIND
gold find
N% Extra Gold from Monsters
MAEK
mana per kill
+N to Mana after each Kill
DTM
damage to mana
N% Damage Taken Gained as Mana when Hit
REPLIFE
life replenish
Replenish Life +N
REPAIR
auto-repair
Repairs X Durability in Y Seconds
N = 100 / Y
ARPER
AR bonus
N% Bonus to Attack Rating
FOOLS
fool's mod
+X to Attack Rating (Based on Character Level)
+Y to Maximum Damage (Based on Character Level)
boolean condition
Some attributes (STR, DEX, LIFE, MANA, FRES, CRES, LRES, PRES) can have addition applied between them prior to the condition being evaluated.
ItemDisplay[RARE FRES+CRES+LRES+PRES>79]: %NAME% %RED%!
appends a red ! to rares with 80+ total resistance
It seems values get converted to unsigned integers before comparison. For negative values, this means that instead of counting backwards from 0, they count backwards from the maximum storeable value (a few billion). The following examples illustrate this point, but they're outdated since medium/heavy armors no longer have movement speed penalties.
ItemDisplay[NMAG !ELT (FRW=-5 OR FRW=-10)]:
hides regular non-elite medium/heavy armors
ItemDisplay[NMAG !ELT FRW>1000]:
hides regular non-elite medium/heavy armors
ItemDisplay[NMAG !ELT FRW>-20]:
hides regular non-elite medium/heavy armors
Numbered Attribute Codes
The relevant number for each code is shown as N. If N is absent, it is often either 0 or 1. For codes that refer to attributes which are based on character level, N is often a multiple of Y (as in "+Y per Character Level") such as 8Y for STAT214 or 2Y for STAT224.
Some numbered attribute codes (shown in gray) refer to the same attributes as named attribute codes or other named codes, which can be used instead for better readability.
To refer to stats that have multiple parts such as chance-to-cast effects or skill charges, the MULTI condition must be used instead of STAT: see Multi-Layered Stats
All these numbered attribute STAT codes refer to individual items in the same way that most codes do - they are "immutable" and don't change depending on the character viewing the item. There are also corresponding CHARSTAT codes for each attribute which are "mutable" and can change based on other factors - rather than checking whether an item has the attribute, these codes check whether the character has the attribute. In most cases, that means checking whether the character is wearing an item with the attribute. But there are also some "non-item" codes such as CHARSTAT14 and CHARSTAT15 which refer to how much gold the character is carrying and how much gold they have in their stash, respectively.
-
General
Code
Item Appearance
STAT0
+N to Strength
STAT1
+N to Energy
STAT2
+N to Dexterity
STAT3
+N to Vitality
STAT7
+X to Life (N = 256X)
STAT9
+X to Mana (N = 256X)
STAT11
+N Maximum Stamina
STAT16
+N% Enhanced Defense
STAT19
+N to Attack Rating
STAT20
Chance to Block: N%
STAT27
Regenerate Mana N%
STAT28
Heal Stamina +N%
STAT31
+N Defense
STAT32
+N Defense vs. Missile
STAT33
+N Defense vs. Melee
STAT34
Physical Damage Taken Reduced by N
STAT35
Magic & Elemental Damage Taken Reduced by N
STAT36
Physical Damage Taken Reduced by N%
STAT60
N% Life Stolen per Hit
STAT62
N% Mana Stolen per Hit
STAT68
+N% Increased Attack Speed
STAT70
Quantity: N
STAT72
Durability: N of Y
STAT73
Durability: X of N
STAT74
Replenish Life +N
STAT75
Increase Maximum Durability N%
STAT76
Increase Maximum Life N%
STAT77
Increase Maximum Mana N%
STAT78
Attacker Takes Damage of N
STAT79
N% Extra Gold from Monsters
STAT80
N% Better Chance of Getting Magic Items
STAT81
Knockback
STAT85
+N% to Experience Gained
STAT86
+N Life after each Kill
STAT87
Reduces All Vendor Prices N%
STAT89
+N to Light Radius
STAT91
Requirements -N%
STAT93
+N% Increased Attack Speed
STAT96
+N% Faster Run/Walk
STAT99
+N% Faster Hit Recovery
STAT102
+N% Faster Block Rate
STAT105
+N% Faster Cast Rate
STAT108
Slain Monsters Rest in Peace
STAT109
N% Reduced Curse Duration
STAT110
Poison Length Reduced by N%
STAT112
Hit Causes Monster to Flee N%
STAT113
Hit Blinds Target +N
STAT114
N% Damage Taken Gained as Mana when Hit
STAT115
Ignore Target's Defense
STAT116
-N% Target Defense
STAT117
Prevent Monster Heal
STAT118
Half Freeze Duration
STAT119
N% Bonus to Attack Rating
STAT120
-N to Monster Defense per Hit
STAT123
+N to Attack Rating against Demons
STAT124
+N to Attack Rating against Undead
STAT127
+N to All Skills
STAT128
Attacker Takes Lightning Damage of N
STAT134
Freezes Target +N
STAT135
N% Chance of Open Wounds
STAT136
N% Chance of Crushing Blow
STAT138
+N to Mana after each Kill
STAT139
+N Life after each Demon Kill
STAT140
N% Extra Bloody (Hidden Cosmetic)
STAT141
N% Deadly Strike
STAT150
Slows Target by N%
STAT152
Indestructible
STAT153
Cannot Be Frozen
STAT154
N% Slower Stamina Drain
STAT156
+N% Chance to Pierce
STAT157
Fires Magic Arrows
STAT158
Fires Explosive Arrows or Bolts
STAT194
Socketed (N)
STAT252
Repairs X Durability in Y Seconds (N = 100/Y)
STAT360
Corruption (values for N)
STAT422
Replenishes 1 Charge in 3 Seconds
STAT424
+N Life after each Hit
STAT425
-N% to Enemy Physical Resistance
STAT486
Mirrored
STAT477
transform_dye (N: black=4, white=21)
-
Elements
Code
Item Appearance
STAT37
Magic Resist +N%
STAT38
+N% to Maximum Magic Resist
STAT39
Fire Resist +N%
STAT40
+N% to Maximum Fire Resist
STAT41
Lightning Resist +N%
STAT42
+N% to Maximum Lightning Resist
STAT43
Cold Resist +N%
STAT44
+N% to Maximum Cold Resist
STAT45
Poison Resist +N%
STAT46
+N% to Maximum Poison Resist
STAT142
Fire Absorb N%
STAT143
+N Fire Absorb
STAT144
Lightning Absorb N%
STAT145
+N Lightning Absorb
STAT146
Magic Absorb N%
STAT147
+N Magic Absorb
STAT148
Cold Absorb N%
STAT149
+N Cold Absorb
STAT333
-N% to Enemy Fire Resistance
STAT334
-N% to Enemy Lightning Resistance
STAT335
-N% to Enemy Cold Resistance
STAT336
-N% to Enemy Poison Resistance
STAT362
+N to Cold Skills
STAT363
+N to Fire Skills
STAT364
+N to Lightning Skills
STAT365
+N to Poison Skills
STAT366
+N to Magic Skills
-
Damage
Code
Item Appearance
STAT17
+N% Enhanced Damage
(off-weapon minimum)
STAT18
+N% Enhanced Damage
(off-weapon maximum)
STAT21
Damage: N to Y
+N to Minimum Damage
(one-handed weapons)
STAT22
Damage: X to N
+N to Maximum Damage
(one-handed weapons)
STAT23
+N to Minimum Damage
(two-handed weapons)
STAT24
+N to Maximum Damage
(two-handed weapons)
STAT25
+N% Damage
STAT48
Adds N-Y Fire Damage
STAT49
Adds X-N Fire Damage
STAT50
Adds N-Y Lightning Damage
STAT51
Adds 1-N Lightning Damage
STAT52
Adds N-Y Magic Damage
STAT53
Adds X-N Magic Damage
STAT54
Adds N-Y Cold Damage
STAT55
Adds X-N Cold Damage
STAT56
Adds X-Y Cold Damage
N = duration
STAT57
+X Poison Damage over Y Seconds
bitrate N = (256X) / (25Y)
STAT58
+X Poison Damage over Y Seconds
bitrate N = (256X) / (25Y)
STAT59
+X Poison Damage over N Seconds
STAT111
Damage +N
STAT121
+N% Damage to Demons
STAT122
+N% Damage to Undead
STAT159
Damage: N to Y
+N to Minimum Damage
(throwing weapons)
STAT160
Damage: X to N
+N to Maximum Damage
(throwing weapons)
STAT326
+X Poison Damage over Y Seconds
STAT329
+N% to Fire Skill Damage
STAT330
+N% to Lightning Skill Damage
STAT331
+N% to Cold Skill Damage
STAT332
+N% to Poison Skill Damage
STAT357
+N% to Magic Skill Damage
-
Based on Character Level
Code
Item Appearance
STAT214
+X Defense (...)
STAT216
+X to Life (...)
STAT217
+X to Mana (...)
STAT218
+X to Maximum Damage (...)
STAT219
+X% Enhanced Maximum Damage (...)
STAT220
+X to Strength (...)
STAT221
+X to Dexterity (...)
STAT222
+X to Energy (...)
STAT223
+X to Vitality (...)
STAT224
+X to Attack Rating (...)
STAT225
X% Bonus to Attack Rating (...)
STAT226
+X to Maximum Cold Damage (...)
STAT227
+X to Maximum Fire Damage (...)
STAT228
+X to Maximum Lightning Damage (...)
STAT229
+X to Maximum Poison Damage (...)
STAT230
Cold Resist +X% (...)
STAT231
Fire Resist +X% (...)
STAT232
Lightning Resist +X% (...)
STAT233
Poison Resist +X% (...)
STAT234
+X Absorbs Cold Damage (...)
STAT235
+X Absorbs Fire Damage (...)
STAT236
+X Absorbs Lightning Damage (...)
STAT237
+X Absorbs Poison Damage (...)
STAT238
Attacker Takes Damage of X (...)
STAT239
X% Extra Gold from Monsters (...)
STAT240
X% Better Chance of Getting Magic Items (...)
STAT241
Heal Stamina Plus X% (...)
STAT242
+X Maximum Stamina (...)
STAT243
+X% Damage to Demons (...)
STAT244
+X% Damage to Undead (...)
STAT245
+X to Attack Rating against Demons (...)
STAT246
+X to Attack Rating against Undead (...)
STAT249
+X Kick Damage (...)
STAT250
X% Deadly Strike (...)
Maps
Code
Item Appearance
STAT369
map_defense
STAT370
Map Magic Find: +N%
STAT371
Map Gold Find: +N%
STAT372
Map Monster Density: +N%
STAT373
Map Experience: +N%
STAT374
Map Area Level: +N
STAT375
map_glob_monsterrarity
STAT376
map_mon_firemindam
STAT377
map_mon_firemaxdam
STAT378
map_mon_lightmindam
STAT379
map_mon_lightmaxdam
STAT380
map_mon_magicmindam
STAT381
map_mon_magicmaxdam
STAT382
map_mon_coldmindam
STAT383
map_mon_coldmaxdam
STAT384
map_mon_coldlength
STAT385
map_mon_poisonmindam
STAT386
map_mon_poisonmaxdam
STAT387
map_mon_poisonlength
STAT388
Monsters have +N% to Fire Skill Damage
STAT389
Monsters have +N% to Lightning Skill Damage
STAT390
Monsters have +N% to Cold Skill Damage
STAT391
Monsters have +N% to Poison Skill Damage
STAT392
Monsters have +N% Increased Cast Speed
STAT393
Monsters have +N% Increased Attack Speed
STAT394
Monsters have +N% Attack Rating
STAT395
Monsters have +N% Enhanced Defense
STAT396
Monsters have N% Cold Absorb
STAT397
Monsters have N% Magic Absorb
STAT398
Monsters have N% Lightning Absorb
STAT399
Monsters have N% Fire Absorb
STAT400
Monsters take N Reduced Physical Damage
STAT401
Monsters have N% Increased Velocity
STAT402
Monsters have +N Replenish Life
STAT403
Monsters have N% Life Stolen per Hit
STAT404
Monsters have +N% Faster Hit Recovery
STAT405
Monsters have N% Increased Maximum Life
STAT406
Monsters have +N% Chance to Pierce
STAT407
Monsters have N% Chance of Open Wounds
STAT408
Monsters have N% Chance of Crushing Blow
STAT409
Monsters have N% Curse Duration Reduction
STAT410
Players have -N% Enhanced Defense
STAT411
Players have -N% Faster Hit Recovery
STAT412
Players have -N% Chance to Block
STAT413
Players have -N Drain Life
STAT414
map_mon_passive_fire_pierce
STAT415
map_mon_passive_ltng_pierce
STAT416
map_mon_passive_cold_pierce
STAT417
map_mon_passive_pois_pierce
STAT418
map_play_maxfireresist
STAT419
map_play_maxlightresist
STAT420
map_play_maxcoldresist
STAT421
map_play_maxpoisonresist
STAT426
Monsters have +N% Enhanced Physical Damage
STAT428
Players have -N% to All Resistances
STAT429
Players have -N% to All Resistances
STAT430
Players have -N% to All Resistances
STAT431
Players have -N% to All Resistances
STAT432
Monsters have +N% of Physical Damage as Extra Lightning Damage
STAT433
Monsters have +N% of Physical Damage as Extra Cold Damage
STAT434
Monsters have +N% of Physical Damage as Extra Fire Damage
STAT435
Monsters have +N% of Physical Damage as Extra Poison Damage over 5 seconds
STAT436
Monsters have +N% of Physical Damage as Extra Magic Damage
STAT437
Map contains Stygian Dolls
STAT438
Map contains Succubus Witches
STAT439
Map contains Vampire Lords
STAT440
Map contains Hell Bovines
STAT441
Map contains Reanimated Horde
STAT442
Map contains Ghosts
STAT449
Monsters have N% Deadly Strike
STAT450
Monsters have Cannot Be Frozen
STAT451
Players have N% Attack and Cast Speed
STAT452
Players have N% Attack and Cast Speed
STAT454
map_play_maxhp_percent
STAT455
map_play_maxmana_percent
STAT456
map_play_damageresist
STAT457
Players have N% to Velocity
STAT458
Heoric
STAT467
map_play_lightradius
STAT470
Map contains Burning Souls
STAT471
Map contains Fetishes
STAT493
map_glob_skirmish_mode
STAT494
map_mon_dropjewelry
STAT495
map_mon_dropweapons
STAT496
map_mon_droparmor
STAT497
map_mon_dropcharms
STAT498
map_glob_extra_boss
STAT499
map_glob_add_mon_shriek
Other
Code
Item Appearance
STAT4
statpts
STAT5
newskills
STAT6
hitpoints
STAT8
mana
STAT10
stamina
STAT12
level
STAT13
experience
STAT14
gold
STAT15
goldbank
STAT26
manarecovery
STAT29
lastexp
STAT30
nextexp
STAT47
damageaura
STAT61
lifedrainmaxdam
STAT63
manadrainmaxdam
STAT64
stamdrainmindam
STAT65
stamdrainmaxdam
STAT66
stunlength
STAT67
velocitypercent
STAT69
other_animrate
STAT71
value
STAT82
item_timeduration
STAT90
item_lightcolor
STAT92
item_levelreq
STAT94
item_levelreqpct
STAT95
lastblockframe
STAT98
state
STAT100
monster_playercount
STAT101
skill_poison_override_length
STAT103
skill_bypass_undead
STAT104
skill_bypass_demons
STAT106
skill_bypass_beasts
STAT125
item_throwable
STAT129
ironmaiden_level
STAT130
lifetap_level
STAT131
thorns_percent
STAT132
bonearmor
STAT133
bonearmormax
STAT137
item_kickdamage
STAT156
item_pierce
STAT161
skill_handofathena
STAT162
skill_staminapercent
STAT163
skill_passive_staminapercent
STAT164
skill_concentration
STAT165
skill_enchant
STAT166
skill_pierce
STAT167
skill_conviction
STAT168
skill_chillingarmor
STAT169
skill_frenzy
STAT170
skill_decrepify
STAT171
skill_armor_percent
STAT172
alignment
STAT173
target0
STAT174
target1
STAT175
goldlost
STAT176
conversion_level
STAT177
conversion_maxhp
STAT178
unit_dooverlay
STAT179
attack_vs_montype
STAT180
damage_vs_montype
STAT181
fade
STAT182
armor_override_percent
STAT183
equipped_eth
STAT184
missing_hp
STAT215
item_armorpercent_perlevel
STAT247
item_crushingblow_perlevel
STAT248
item_openwounds_perlevel
STAT251
item_find_gems_perlevel
STAT253
item_replenish_quantity
STAT254
item_extra_stack
STAT255
item_find_item
STAT256
item_slash_damage
STAT257
item_slash_damage_percent
STAT258
item_crush_damage
STAT259
item_crush_damage_percent
STAT260
item_thrust_damage
STAT261
item_thrust_damage_percent
STAT262
item_absorb_slash
STAT263
item_absorb_crush
STAT264
item_absorb_thrust
STAT265
item_absorb_slash_percent
STAT266
item_absorb_crush_percent
STAT267
item_absorb_thrust_percent
STAT305
item_pierce_cold
STAT306
item_pierce_fire
STAT307
item_pierce_ltng
STAT308
item_pierce_pois
STAT309
item_damage_vs_monster
STAT310
item_damage_percent_vs_monster
STAT311
item_tohit_vs_monster
STAT312
item_tohit_percent_vs_monster
STAT313
item_ac_vs_monster
STAT314
item_ac_percent_vs_monster
STAT315
firelength
STAT316
burningmin
STAT317
burningmax
STAT318
progressive_damage
STAT319
progressive_steal
STAT320
progressive_other
STAT321
progressive_fire
STAT322
progressive_cold
STAT323
progressive_lightning
STAT324
item_extra_charges
STAT325
progressive_tohit
STAT327
damage_framerate
STAT328
pierce_idx
STAT337
passive_critical_strike
STAT338
passive_dodge
STAT339
passive_avoid
STAT340
passive_evade
STAT341
passive_warmth
STAT342
passive_mastery_melee_th
STAT343
passive_mastery_melee_dmg
STAT344
passive_mastery_melee_crit
STAT345
passive_mastery_throw_th
STAT346
passive_mastery_throw_dmg
STAT347
passive_mastery_throw_crit
STAT348
passive_weaponblock
STAT349
passive_summon_resist
STAT350
modifierlist_skill
STAT351
modifierlist_level
STAT352
last_sent_hp_pct
STAT353
source_unit_type
STAT354
source_unit_id
STAT355
shortparam1
STAT356
questitemdifficulty
STAT358
passive_mag_pierce
STAT361
corruptor
STAT367
skill_cold_enchant
STAT368
You May Apply an Additional Curse
STAT423
+N% to Leap and Leap Attack Movement Speed
STAT443
extra_bonespears
STAT444
You May Now Summon N Additional Revives
STAT445
immune_stat
STAT446
mon_cooldown1
STAT447
mon_cooldown2
STAT448
mon_cooldown3
STAT459
You May Now Summon 1 Additional Spirit
STAT460
Gust's Cooldown is Reduced by N Seconds
STAT461
You May Summon N Additional Skeleton Mages
STAT462
You May Summon N Additional Skeleton Warriors
STAT463
You May Summon 1 Additional Hydra
STAT464
You May Summon 1 Additional Valkyrie
STAT465
Joust's Cooldown is Reduced by N Seconds
STAT466
You May Summon N Additional Skeleton Mages
STAT468
Blood Warp Costs N% Less Health
STAT469
pierce_count
STAT472
dclone_clout
STAT473
maxlevel_clout
STAT474
dev_clout
STAT475
extra_skele_archer
STAT476
extra_golem
STAT478
inc_splash_radius
STAT479
item_numsockets_textonly
STAT480
rathma_clout
STAT481
extra_holybolts
STAT482
pvp_cd
STAT483
Dragon Flight's Cooldown is Reduced by N Seconds
STAT484
item_dmgpercent_pereth
STAT485
Corpse Explosion Radius Increased by N Yards
STAT487
item_dmgpercent_permissinghppercent
STAT488
lifedrain_percentcap
STAT489
inc_splash_radius_permissinghp
STAT490
eaglehorn_raven
STAT491
pvp_disable
STAT492
pvp_lld_cd
Unused
Code
Item Appearance
STAT84
unsentparam1
STAT88
item_doubleherbduration
STAT185
unused185
STAT186
unused186
STAT187
unused187
STAT189
unused189
STAT190
unused190
STAT191
unused191
STAT192
unused192
STAT193
unused193
STAT202
unused202
STAT203
unused203
STAT205
unused204
STAT206
unused205
STAT207
unused206
STAT208
unused207
STAT209
unused208
STAT210
unused209
STAT211
unused210
STAT212
unused211
STAT213
unused212
STAT268
item_armor_bytime
STAT269
item_armorpercent_bytime
STAT270
item_hp_bytime
STAT271
item_mana_bytime
STAT272
item_maxdamage_bytime
STAT273
item_maxdamage_percent_bytime
STAT274
item_strength_bytime
STAT275
item_dexterity_bytime
STAT276
item_energy_bytime
STAT277
item_vitality_bytime
STAT278
item_tohit_bytime
STAT279
item_tohitpercent_bytime
STAT280
item_cold_damagemax_bytime
STAT281
item_fire_damagemax_bytime
STAT282
item_ltng_damagemax_bytime
STAT283
item_pois_damagemax_bytime
STAT284
item_resist_cold_bytime
STAT285
item_resist_fire_bytime
STAT286
item_resist_ltng_bytime
STAT287
item_resist_pois_bytime
STAT288
item_absorb_cold_bytime
STAT289
item_absorb_fire_bytime
STAT290
item_absorb_ltng_bytime
STAT291
item_absorb_pois_bytime
STAT292
item_find_gold_bytime
STAT293
item_find_magic_bytime
STAT294
item_regenstamina_bytime
STAT295
item_stamina_bytime
STAT296
item_damage_demon_bytime
STAT297
item_damage_undead_bytime
STAT298
item_tohit_demon_bytime
STAT299
item_tohit_undead_bytime
STAT300
item_crushingblow_bytime
STAT301
item_openwounds_bytime
STAT302
item_kick_damage_bytime
STAT303
item_deadlystrike_bytime
STAT304
item_find_gems_bytime
Multi-layered Stats
Some stats have an additional layer that needs to be specified in order for the stat to filter properly. To access these layers, the MULTI condition can be used. The format for this condition is MULTI{Stat ID},{Layer ID}>{Value}
Below is a list of stats with extra layers:
Name
Stat ID
Layer ID
Value
Example
Class Skill
83
class_id
skill_bonus
MULTI83,2=2
(Hellfire Torch)
O Skill
97
skill_id
skill_bonus
MULTI97,74=20
(Corpsemourn)
Single Skill
107
skill_id
skill_bonus
MULTI107,20=3
(Thunderstroke)
Elemental Skill
126
elemental_id (1, 2, 3, 4, 5)
skill_bonus
MULTI126,4=2
(Snowclash)
Aura when Equipped
151
skill_id
aura_level
MULTI151,98=8
(Templar's Might)
Reanimate as:
155
monster_id
% chance
MULTI155,492=6
(Demon Machine)
Class Skill Tab
188
skilltab_id
skill_bonus
MULTI188,25=6
(Cloudcrack)
Cast on Attack
195
(skill_id * 64) + skill_level
% chance
MULTI195,3028=15
(Todesfaelle Flamme)
Cast when you Kill an Enemy
196
(skill_id * 64) + skill_level
% chance
MULTI196,28569=50
(Executioner's Justice)
Cast when you Die
197
(skill_id * 64) + skill_level
% chance
MULTI197,3615=100
(Rainbow Facet)
Cast on Striking
198
(skill_id * 64) + skill_level
% chance
MULTI198,792=8
(Demon Machine)
Cast on Level-up
199
(skill_id * 64) + skill_level
% chance
MULTI199,2973=100
(Rainbow Facet)
Cast on Casting
200
(skill_id * 64) + skill_level
% chance
MULTI200,7196=20
(Akarat's Devotion)
Cast when Struck
201
(skill_id * 64) + skill_level
% chance
MULTI201,2821=10
(Coldkill)
Charge Skill
204
(skill_id * 64) + skill_level
current_charges + (max_charges * 256)
MULTI204,5455=7453
(Bloodmoon)
Melee Splash
359
(skill_id * 64) + skill_level
% chance
MULTI359,22913=100
Melee Splash (map mod)
427
(skill_id * 64) + skill_level
% chance
MULTI427,22913=100
Skill on Death (map mod)
453
(skill_id * 64) + skill_level
% chance
Skill Codes
Group Skills
Also see STAT362-STAT366 (Cold, Fire, Lightning, Poison, Magic)
-
Code
Skill Group
ALLSK
All Skills
CLSK0
Amazon Skills
CLSK1
Sorceress Skills
CLSK2
Necromancer Skills
CLSK3
Paladin Skills
CLSK4
Barbarian Skills
CLSK5
Druid Skills
CLSK6
Assassin Skills
-
Code
Class
Skill Group
TABSK0
Amazon
Bow and Crossbow Skills
TABSK1
Amazon
Passive and Magic Skills
TABSK2
Amazon
Javelin and Spear Skills
TABSK8
Sorceress
Fire Spells
TABSK9
Sorceress
Lightning Spells
TABSK10
Sorceress
Cold Spells
TABSK16
Necromancer
Curses
TABSK17
Necromancer
Poison & Bone Spells
TABSK18
Necromancer
Summoning Spells
TABSK24
Paladin
Combat Skills
TABSK25
Paladin
Offensive Auras
TABSK26
Paladin
Defensive Auras
TABSK32
Barbarian
Combat Skills
TABSK33
Barbarian
Combat Masteries
TABSK34
Barbarian
Warcries
TABSK40
Druid
Summoning
TABSK41
Druid
Shape Shifting
TABSK42
Druid
Elemental
TABSK48
Assassin
Traps
TABSK49
Assassin
Shadow Disciplines
TABSK50
Assassin
Martial Arts
Individual Skills
In addition to these "SK" codes, there are equivalent "CHSK" codes for skill charges and "OS" codes for oskills. For example, CHSK54 refers to skill charges for Teleport. "CHSK" codes for curse charges use separate 'proc' versions of those skills: CHSK445 for Life Tap and CHSK447 for Lower Resist.
- Skills with gray names are not in the skill tree.
- Skills with gray codes do not appear on items as pointmods/staffmods under normal circumstances.
-
Amazon
Code
Skill
SK6
Magic Arrow
SK7
Fire Arrow
SK8
Inner Sight
SK9
Critical Strike
SK10
Jab
SK11
Cold Arrow
SK12
Multiple Shot
SK13
Dodge
SK14
Power Strike
SK15
Poison Javelin
SK16
Exploding Arrow
SK17
Slow Movement
SK18
Avoid
SK19
Javelin and Spear Mastery
SK20
Lightning Bolt
SK21
Ice Arrow
SK22
Guided Arrow
SK23
Penetrate
SK24
Charged Strike
SK25
Plague Javelin
SK26
Strafe
SK27
Immolation Arrow
SK28
Decoy
SK29
Evade
SK30
Fend
SK31
Freezing Arrow
SK32
Valkyrie
SK33
Pierce
SK34
Lightning Strike
SK35
Lightning Fury
-
Sorceress
Code
Skill
SK36
Fire Bolt
SK37
Warmth
SK38
Charged Bolt
SK39
Ice Bolt
SK40
Cold Enchant
SK41
Inferno
SK42
Static Field
SK43
Telekinesis
SK44
Frost Nova
SK45
Ice Blast
SK46
Blaze
SK47
Fire Ball
SK48
Nova
SK49
Lightning
SK50
Shiver Armor
SK51
Fire Wall
SK52
Enchant Fire
SK53
Chain Lightning
SK54
Teleport
SK55
Glacial Spike
SK56
Meteor
SK57
Thunder Storm
SK58
Energy Shield
SK59
Blizzard
SK60
Chilling Armor
SK61
Fire Mastery
SK62
Hydra
SK63
Lightning Mastery
SK64
Frozen Orb
SK65
Cold Mastery
SK369
Ice Barrage
SK376
Combustion
SK383
Lesser Hydra
-
Necromancer
Code
Skill
SK66
Amplify Damage
SK67
Teeth
SK68
Bone Armor
SK69
Skeleton Mastery
SK70
Raise Skeleton Warrior
SK71
Dim Vision
SK72
Weaken
SK73
Poison Strike
SK74
Corpse Explosion
SK75
Clay Golem
SK76
Iron Maiden
SK77
Terror
SK78
Bone Wall
SK79
Golem Mastery
SK80
Raise Skeletal Mage
SK81
Confuse
SK82
Life Tap
SK83
Desecrate
SK84
Bone Spear
SK85
Blood Golem
SK86
Attract
SK87
Decrepify
SK88
Bone Prison
SK89
Raise Skeleton Archer
SK90
Iron Golem
SK91
Lower Resist
SK92
Poison Nova
SK93
Bone Spirit
SK94
Fire Golem
SK95
Revive
SK367
Blood Warp
SK374
Curse Mastery
SK381
Dark Pact
-
Paladin
Code
Skill
SK96
Sacrifice
SK97
Smite
SK98
Might
SK99
Prayer
SK100
Resist Fire
SK101
Holy Bolt
SK102
Holy Fire
SK103
Thorns
SK104
Defiance
SK105
Resist Cold
SK106
Zeal
SK107
Charge
SK108
Blessed Aim
SK109
Cleansing
SK110
Resist Lightning
SK111
Vengeance
SK112
Blessed Hammer
SK113
Concentration
SK114
Holy Freeze
SK115
Vigor
SK116
Conversion
SK117
Holy Shield
SK118
Holy Shock
SK119
Sanctuary
SK120
Meditation
SK121
Fist of the Heavens
SK122
Fanaticism
SK123
Conviction
SK124
Redemption
SK125
Salvation
SK364
Holy Nova
SK371
Holy Light
SK378
Joust
-
Barbarian
Code
Skill
SK126
Bash
SK127
Sword Mastery
SK128
General Mastery
SK129
Mace Mastery
SK130
Howl
SK131
Find Potion
SK132
Leap
SK133
Double Swing
SK134
Polearm and Spear Mastery
SK135
Throwing Mastery
SK136
Spear Mastery
SK137
Taunt
SK138
Shout
SK139
Stun
SK140
Double Throw
SK141
Combat Reflexes
SK142
Find Item
SK143
Leap Attack
SK144
Concentrate
SK145
Iron Skin
SK146
Battle Cry
SK147
Frenzy
SK148
Increased Speed
SK149
Battle Orders
SK150
Grim Ward
SK151
Whirlwind
SK152
Berserk
SK153
Natural Resistance
SK154
War Cry
SK155
Battle Command
-
Druid
Code
Skill
SK221
Raven
SK222
Poison Creeper
SK223
Werewolf
SK224
Lycanthropy
SK225
Firestorm
SK226
Oak Sage
SK227
Summon Spirit Wolf
SK228
Werebear
SK229
Molten Boulder
SK230
Arctic Blast
SK231
Carrion Vine
SK232
Feral Rage
SK233
Maul
SK234
Fissure
SK235
Cyclone Armor
SK236
Heart of Wolverine
SK237
Summon Dire Wolf
SK238
Rabies
SK239
Fire Claws
SK240
Twister
SK241
Solar Creeper
SK242
Hunger
SK243
Shock Wave
SK244
Volcano
SK245
Tornado
SK246
Spirit of Barbs
SK247
Summon Grizzly
SK248
Fury
SK249
Armageddon
SK250
Hurricane
SK370
Gust
-
Assassin
Code
Skill
SK251
Fire Blast
SK252
Claw and Dagger Mastery
SK253
Psychic Hammer
SK254
Tiger Strike
SK255
Dragon Talon
SK256
Shock Web
SK257
Blade Sentinel
SK258
Burst of Speed
SK259
Fists of Fire
SK260
Dragon Claw
SK261
Charged Bolt Sentry
SK262
Wake of Fire
SK263
Weapon Block
SK264
Cloak of Shadows
SK265
Cobra Strike
SK266
Blade Fury
SK267
Fade
SK268
Shadow Warrior
SK269
Claws of Thunder
SK270
Dragon Tail
SK271
Chain Lightning Sentry
SK272
Wake of Inferno
SK273
Mind Blast
SK274
Blades of Ice
SK275
Dragon Flight
SK276
Death Sentry
SK277
Blade Shield
SK278
Venom
SK279
Shadow Master
SK280
Phoenix Strike
SK366
Lightning Sentry
-
Other
Code
Skill
SK357
Blink
SK380
Blade Dance
SK391
Lesser Fade
SK400
Bone Nova
Value Condition IDs
Certain value conditions (MAPID, PREFIX, SUFFIX, AUTOMOD, STAT360) are slightly different than most others, referring to distinct zone/affix/corruption IDs instead of the value for attributes or other item stats with value ranges. Some other value conditions such as GEMLEVEL, GEMTYPE, RUNE, or DIFF behave in a similar fashion, but their IDs aren't listed in this section due to having relatively few possible values.
MAPID IDs
MAPID refers to the zone (or map) the character is currently in. When using a portal, nearby items are updated before the zone ID so any items within a screen length of the portal will be displayed as if the character was still in the previous zone. If the character walks a couple screen lengths away and returns, the ID will be updated and those items will be displayed as expected.
ItemDisplay[(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%}
shows all items in town
ItemDisplay[yps CLVL>89 !(MAPID>160 MAPID<164)]:
hides antidotes at level 90+ unless they're found in Rathma zones
ItemDisplay[key !MAPID=39]:
hides keys outside of the cow level
ItemDisplay[ear (MAPID=157 OR MAPID=159)]:
hides player ears within the PvP duel arenas
-
ID
Zone
1
Rogue Encampment
2
Blood Moor
3
Cold Plains
4
Stony Field
5
Dark Wood
6
Black Marsh
7
Tamoe Highland
8
Den of Evil
9
Cave Level 1
10
Underground Passage Level 1
11
Hole Level 1
12
Pit Level 1
13
Cave Level 2
14
Underground Passage Level 2
15
Hole Level 2
16
Pit Level 2
17
Burial Grounds
18
Crypt
19
Mausoleum
20
Forgotten Tower
21
Tower Cellar Level 1
22
Tower Cellar Level 2
23
Tower Cellar Level 3
24
Tower Cellar Level 4
25
Tower Cellar Level 5
26
Monastery Gate
27
Outer Cloister
28
Barracks
29
Jail Level 1
30
Jail Level 2
31
Jail Level 3
32
Inner Cloister
33
Cathedral
34
Catacombs Level 1
35
Catacombs Level 2
36
Catacombs Level 3
37
Catacombs Level 4
38
Tristram
39
Moo Moo Farm (Cows)
-
ID
Zone
40
Lut Gholein
41
Rocky Waste
42
Dry Hills
43
Far Oasis
44
Lost City
45
Valley of Snakes
46
Canyon of the Magi
47
Sewers Level 1 (Act 2)
48
Sewers Level 2 (Act 2)
49
Sewers Level 3
50
Harem Level 1
51
Harem Level 2
52
Palace Cellar Level 1
53
Palace Cellar Level 2
54
Palace Cellar Level 3
55
Stony Tomb Level 1
56
Halls of the Dead Level 1
57
Halls of the Dead Level 2
58
Claw Viper Temple Level 1
59
Stony Tomb Level 2
60
Halls of the Dead Level 3
61
Claw Viper Temple Level 2
62
Maggot Lair Level 1
63
Maggot Lair Level 2
64
Maggot Lair Level 3
65
Ancient Tunnels
66
Tal Rasha's Tomb 1
67
Tal Rasha's Tomb 2
68
Tal Rasha's Tomb 3
69
Tal Rasha's Tomb 4
70
Tal Rasha's Tomb 5
71
Tal Rasha's Tomb 6
72
Tal Rasha's Tomb 7
73
Tal Rasha's Chamber
74
Arcane Sanctuary
-
ID
Zone
75
Kurast Docks
76
Spider Forest
77
Great Marsh
78
Flayer Jungle
79
Lower Kurast
80
Kurast Bazaar
81
Upper Kurast
82
Kurast Causeway
83
Travincal
84
Arachnid Lair
85
Spider Cavern
86
Swampy Pit Level 1
87
Swampy Pit Level 2
88
Flayer Dungeon Level 1
89
Flayer Dungeon Level 2
90
Swampy Pit Level 3
91
Flayer Dungeon Level 3
92
Sewers Level 1 (Act 3)
93
Sewers Level 2 (Act 3)
94
Ruined Temple
95
Disused Fane
96
Forgotten Reliquary
97
Forgotten Temple
98
Ruined Fane
99
Disused Reliquary
100
Durance of Hate Level 1
101
Durance of Hate Level 2
102
Durance of Hate Level 3
-
ID
Zone
103
The Pandemonium Fortress
104
Outer Steppes
105
Plains of Despair
106
City of the Damned
107
River of Flame
108
Chaos Sanctuary
109
Harrogath
110
Bloody Foothills
111
Frigid Highlands
112
Arreat Plateau
113
Crystalline Passage
114
Frozen River
115
Glacial Trail
116
Drifter Cavern
117
Frozen Tundra
118
The Ancients' Way
119
Icy Cellar
120
Arreat Summit
121
Nihlathak's Temple
122
Halls of Anguish
123
Halls of Pain
124
Halls of Vaught
125
Abaddon
126
Pit of Acheron
127
Infernal Pit
128
Worldstone Keep Level 1
129
Worldstone Keep Level 2
130
Worldstone Keep Level 3
131
Throne of Destruction
132
Worldstone Chamber
-
ID
Zone
133
Matron's Den
134
Forgotten Sands
135
Furnace of Pain
136
Uber Tristram
137
Diablo-Clone's Fortress
138
Unused
139
Arreat Battlefield
140
Unused
141
Sewers of Harrogath
142
Horazon's Memory
143
Ruins of Viz-Jun
144
River Of Blood
145
Phlegethon
146
Ancestral Trial
147
Kehjistan Marketplace
148
Torajan Jungle
149
Bastion Keep
150
Throne of Insanity
151
Tomb of Zoltun Kulle
152
Cathedral of Light
153
Cathedral of Light Basement
154
Blood Moon
155
Fall of Caldeum
156
Pandemonium Citadel
157
Desert PvP Duel Arena
158
Lost Temple
159
Moor PvP Duel Arena
160
Canyon of Sescheron
161
Ruins of Necropolis
162
Decaying Swamplands
163
The Void
164
Plains of Torment
165
Pit of Despair
166
Battle Royale Arena
167
Sanatorium
168
Uber Ancients
169
Shadows of Westmarch
170
Royal Crypts
171
Sanctuary of Sin
172
Black Abyss
173
Unused
174
Ruined Cistern
175
Ashen Plains
SUFFIX, PREFIX, and AUTOMOD IDs
SUFFIX refers to the suffixes items have whereas PREFIX refers to the prefixes they have. They're similar to the numbered attribute codes, but refer to affixes rather than affix attributes.
Unlike other value conditions, IDs for SUFFIX and PREFIX are not all mutually exclusive with eachother. Rules can have multiple SUFFIX or PREFIX conditions and still match with valid items.
ItemDisplay[RARE SUFFIX=662 SUFFIX=158]: %NAME% %RED%!
appends a red ! to rare items that have a chance to cast Amplify Damage on hit and also have Ignore Target's Defense
AUTOMOD functions much the same as SUFFIX and PREFIX.
Two of the three basic comparison operators (< and >) cannot be used with SUFFIX or PREFIX. However, a special comparison operator (~) can be used with them to refer to ID ranges, sometimes referred to as the "BETWEEN" operator. Since multiple PREFIX or SUFFIX conditions are not mutually exclusive with themselves, ID ranges would not be able to be referred to accurately with only < and >. This special operator condenses the ranges to a single condition so that it can be evaluated as either true or fase, and is much more convenient than creating large groups of conditions using only = as comparison operators.
ItemDisplay[cm3 PREFIX>1278 PREFIX<1354]: %NAME% +1
no effect
ItemDisplay[cm3 (PREFIX=1279 OR PREFIX=1280 OR PREFIX=1281 OR PREFIX=1291 OR PREFIX=1292 OR PREFIX=1293 OR PREFIX=1303 OR PREFIX=1304 OR PREFIX=1305 OR PREFIX=1315 OR PREFIX=1316 OR PREFIX=1317 OR PREFIX=1327 OR PREFIX=1328 OR PREFIX=1329 OR PREFIX=1339 OR PREFIX=1340 OR PREFIX=1341 OR PREFIX=1351 OR PREFIX=1352 OR PREFIX=1353)]: %NAME% +1
appends +1 to any grand charm with a skill
ItemDisplay[cm3 PREFIX~1279-1353]: %NAME% +1
appends +1 to any grand charm with a skill
External Chart of IDs: Affix IDs
STAT360 IDs
STAT360 refers to which corruption items have.
ItemDisplay[STAT360>0]: %NAME% %RED%*
appends a red * to corrupted items
-
ID
Corruption
0
Not Corrupted
1
?
2
Enhanced Damage
3
Attack Rating (Weapons[T1] & non-weapons)
4
Life after Hit
5
Attack Rating vs Demons, Damage to Demons
6
Reduced Requirements
7
Magic Find
8
Life After Each Kill
9
Mana After Each Kill
10
Max Mana
11
Faster Hit Recovery (unused)
12
Ps Enemy Fire Res Reduc
13
Ps Enemy Lightn Res Reduc
14
Ps Enemy Cold Res Reduc
15
Ps Enemy Psn Res Reduc
16
Faster Cast (Weapons)
17
Life Leech, Enhanced Damage
18
Attack Rating (Weapons[T2])
19
Deadly Strike
20
Increased Attack Speed
21
Crushing Blow
22
Increased Attack Speed, Enhanced Damage
23
Increased Attack Speed, Crushing Blow
24
Ignore Targets Defense, Enhanced Damage
25
Deadly Strike, Enhanced Damage
-
ID
Corruption
26
Attack Rating, Enhanced Damage
27
All Skills
28
Fire Mastery, Faster Cast
29
Cold Mastery, Faster Cast
30
Lightning Mastery, Faster Cast
31
Poison Mastery, Faster Cast
32
Sockets
33
Enhanced Defense
34
Replenish Life
35
Faster Hit Recovery
36
Fire Resist
37
Cold Resist
38
Lightning Resist
39
Poison Resist
40
Mana Recovery Bonus
41
Thorns per Level
42
Faster Cast (Non-weapons)
43
Enhanced Life
44
Faster Run Walk
45
Cannot Be Frozen
46
Dmg Reduction
47
Magic Dmg Reduction
48
Indestructible, Enhanced Defense
49
Curse Resistance (Chest, Helm, Quiver, Shield)
50
All Skills
-
ID
Corruption
51
All Res
52
Dmg Reduction Pct
53
Max Fire Resist, Fire Resist
54
Max Cold Resist, Cold Resist
55
Max Lightning Resist, Lightning Resist
56
Max Poison Resist, Poison Resist
57
Life Leech
58
Mana Leech
59
Attack Rating, Light Radius
60
Gold Find
61
Max Hp
62
Curse Resistance (Boots, Belt, Ring)
63
Piercing Attack
64
Faster Block
65
All Attributes
66
Reduce Targets Defense
67
To Block
68
Strength
69
Dexterity
70
Vitality
71
Energy
72
All Res Max
73
To Block, Faster Block
74
Minimum Damage
75
Maximum Damage
-
ID
Corruption
76
Ignore Targets Defense
77
Attack Rating vs Undead, Damage to Undead
78
Deadly Strike (mon), Density, Experience
79
Cannot be Frozen (mon), Increased Maximum Life (mon), Experience, Density
80
Faster Attack Rate, Faster Cast Rate, Density, Rarity
81
Physical Resist, Density, Rarity
82
Faster Attack Rate, Faster Cast Rate, Velocity, Density, Rarity
83
Magic Find, Gold Find, Rarity
84
Density
85
Area Level, Density
86
Rarity
87
All Maximum Resistances, Density, Rarity
88
Extra Jewelry
89
Experience Gained
90
Vitality, Energy
Source of Information on this Page
Corruption IDs can be determined from PD2's BH files.
See PD2's text files for updated info when game changes are made. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.
Prefix/suffix IDs can be determined from PD2's MagicPrefix.txt and MagicSuffix.txt files. All lines have their own ID except the line between the classic affixes and the expansion affixes, which is skipped. The suffix IDs begin counting from 1 and the prefix IDs continue from where the suffixes end.
Zone IDs can be determined from PD2's Levels.txt file.
If the files in these locations are not updated by others, you can extract them yourself from pd2data.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.