此页所列圣骑士技能来源于 防御性灵气 Defensive Auras 技能树. 其他圣骑士技能: 进攻性灵气 Offensive Auras , 战斗技能 Combat Skills , 所有圣骑士技能
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祈祷(Prayer)
描述: 当启用时,灵气会慢慢地恢复你和你的团队的生命,并在他们击中敌人时给予他们生命
需求等级: 1
需求技能: 无
等级
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
范围 (码)
13.3
15.3
17.3
19.3
21.3
23.3
25.3
27.3
29.3
31.3
33.3
35.3
37.3
39.3
41.3
43.3
45.3
47.3
49.3
51.3
53.3
55.3
57.3
59.3
61.3
63.3
65.3
67.3
69.3
71.3
73.3
75.3
77.3
79.3
81.3
83.3
85.3
87.3
89.3
91.3
93.3
95.3
97.3
99.3
101.3
103.3
105.3
107.3
109.3
111.3
113.3
115.3
117.3
119.3
121.3
123.3
125.3
127.3
129.3
131.3
每命中获得生命
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
13
13
14
14
15
15
16
16
17
17
18
18
19
19
20
20
21
21
22
22
23
23
24
24
25
25
26
26
27
27
28
28
29
29
30
30
31
恢复生命
4
6
8
10
12
14
16
18
21
24
27
30
33
36
39
42
46
50
54
58
62
66
71
76
81
86
91
96
101
106
111
116
121
126
131
136
141
146
151
156
161
166
171
176
181
186
191
196
201
206
211
216
221
226
231
236
241
246
251
256
法力耗费
2
2
2
2
2.5
3
3.5
4
4.5
5
5.5
6
6.5
7
7.5
8
8.5
9
9.5
10
10.5
11
11.5
12
12.5
13
13.5
14
14.5
15
15.5
16
16.5
17
17.5
18
18.5
19
19.5
20
20.5
21
21.5
22
22.5
23
23.5
24
24.5
25
25.5
26
26.5
27
27.5
28
28.5
29
29.5
30
基本等级
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
被动恢复生命
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Changelog
展开
Season 5:
祈祷(Prayer)等级 8-16 生命每级从 2 升至 3
祈祷(Prayer)等级 22-28 生命每级从 4 升至 5
祈祷(Prayer)等级 28+ 生命每级从 2 升至 5
祈祷(Prayer)现在耗费 1 法力每 2 秒
祈祷(Prayer)法力耗费现在增长 .5 每级
Season 3:
祈祷(Prayer)现在给予 1 被动恢复生命每基点,而不是每 2 个基点
祈祷(Prayer)现在每两个等级给予盟友 +1 命中获得生命,而不每三个等级
Season 2:
Season 1:
治愈加倍
现在给予 +1 被动恢复生命每 2 个基本等级
现在给予命中获得生命
radius increased
Vanilla Info
抵抗火焰(Resist Fire)
描述: 当启用时, 灵气会降低你和你的团队受到的火焰伤害,并且增加火焰伤害
需求等级: 1
需求技能: 无
等级
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
范围(码)
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
90.6
92
火焰伤害 +%
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
抵抗火焰 +%
25
29
33
37
41
45
49
53
56
59
62
65
68
71
74
77
79
81
83
85
87
89
90
91
92
93
94
95
96
97
98
99
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
基本等级
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
被动 最大火焰抗性 +%
0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
Changelog
展开
Season 6:
Season 2:
奖励元素伤害每级从 3% 降至 1%
最大抗性奖励从 150 降至 100
初始奖励从 45% 降至 25%
现在算作火焰技能(对于+X到火焰技能的物品)
Season 1:
现在增加火焰伤害奖励
火焰抵抗轻微削弱
启用灵气时,最大火焰抗性奖励不再加倍
范围轻微增加
Vanilla Info
抵抗冰冻(Resist Cold)
描述: 当启用时, 灵气会降低你和你的团队所受到的冰冷伤害,并且增加冰冷伤害
需求等级: 1
需求技能: 无
等级
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
范围(码)
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
90.6
92
冰冷伤害 +%
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
抵抗冰冻 +%
25
29
33
37
41
45
49
53
56
59
62
65
68
71
74
77
79
81
83
85
87
89
90
91
92
93
94
95
96
97
98
99
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
基本等级
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
被动 最大冰冷抗性 +%
0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
Changelog
展开
Season 6:
Season 2:
元素伤害每级奖励从 3% 降至 1%
最大抗性奖励从 150 降至 100
初始奖励从 45% 降至 25%
现在算作冰冷技能(对于+X到冰冷技能的物品)
Season 1:
需求等级 1 (以前是 6)
现在获得冰冷伤害奖励
冰冷抵抗略微增加
当灵气启用时最大冰冷抗性奖励不再加倍
范围略微增加
Vanilla Info
抵抗闪电(Resist Lightning)
描述: 当启用时, 灵气会降低你和你的团队所受到的闪电伤害,并且增加闪电伤害
需求等级: 1
需求技能: 无
等级
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
范围(码)
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
90.6
92
闪电伤害 +%
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
抵抗闪电 +%
25
29
33
37
41
45
49
53
56
59
62
65
68
71
74
77
79
81
83
85
87
89
90
91
92
93
94
95
96
97
98
99
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
100
基本等级
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
被动 最大闪电抗性 +%
0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
Changelog
展开
Season 6:
Season 2:
元素伤害每级奖励从 3% 降至 1%
最大抗性奖励从 150 降至 100
初始奖励从 45% 降至 25%
现在算作闪电技能(对于+X到闪电技能的物品)
Season 1:
需求等级 1 (以前是 12)
现在获得奖励 闪电伤害
闪电抵抗略微增加
当灵气启用时最大闪电抗性奖励不再加倍
范围略微增加
Vanilla Info
反抗(Defiance)
描述: 当启用时,灵气会增加你和你的团队的防御几率和物理伤害减少
需求等级: 6
需求技能: 祈祷(Prayer) [1]
等级
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
范围 (码)
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
90.6
92
防御 +%
70
74
78
82
86
90
94
98
104
110
116
122
128
134
140
146
154
162
170
178
186
194
204
214
224
234
244
254
266
278
290
302
314
326
338
350
362
374
386
398
410
422
434
446
458
470
482
494
506
518
530
542
554
566
578
590
602
614
626
638
物理伤害减少 +%
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
13
13
14
14
15
15
16
16
17
17
18
18
19
19
20
20
21
21
22
22
23
23
24
24
25
25
26
26
27
27
28
28
29
29
30
Changelog
展开
Season 6:
反抗(Defiance)灵气现在增加 1% 伤害减少每 2 个软点,而不是每 2 个基点
反抗(Defiance)防御每级重做,从等级 1-22 每级 10% 和等级 28+ 每级 5% 变更为 1-8 4%, 8-16 6%, 16-22 8%, 22-28 10%, 28+ 12%
Season 1:
先决条件从 0 升至 1 (现在需要 祈祷(Prayer))
现在增加 +1% 物理伤害减少(PDR)每两个基本等级 (启用)
范围增加
Vanilla Info
Cleansing
Description: When active, aura reduces the length of time you and your party will remain poisoned or cursed
Required Level: 12
Required Skills: Prayer [1]
Level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Radius (yards)
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
90.6
92
Reduced Curse/Poison Duration %
25
27
29
31
33
35
37
39
41
43
45
47
49
51
53
55
57
59
61
63
65
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
Hard Level
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Passive Reduced Curse/Poison Duration %
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Curse and poison length reduction is applied once every two seconds to remaining curse and poison length.
Changelog
展开
Season 3:
Cleansing now gives 1% passive poison/curse duration reduction per hard point instead of every 2 hard points
Season 2:
now counts as a magic skill (for items with +X to Magic Skills)
Season 1:
poison/curse duration reduction reduced
now also grants +1% passive poison/curse duration reduction per two base levels
no longer gains bonus healing from Prayer
radius increased slightly
Vanilla Info
Vigor
Description: When active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party
Required Level: 18
Required Skills: Prayer [1], Defiance [6]
Level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Radius (yards)
17.3
19.3
21.3
23.3
25.3
27.3
29.3
31.3
33.3
35.3
37.3
39.3
41.3
43.3
45.3
47.3
49.3
51.3
53.3
55.3
57.3
59.3
61.3
63.3
65.3
67.3
69.3
71.3
73.3
75.3
77.3
79.3
81.3
83.3
85.3
87.3
89.3
91.3
93.3
95.3
97.3
99.3
101.3
103.3
105.3
107.3
109.3
111.3
113.3
115.3
117.3
119.3
121.3
123.3
125.3
127.3
129.3
131.3
133.3
135.3
Movement Speed +%
13
18
22
25
28
30
32
33
35
36
37
38
39
40
40
41
41
42
42
43
43
43
44
44
44
45
45
45
46
46
46
46
46
46
46
47
47
47
47
47
47
48
48
48
48
48
48
48
49
49
49
49
49
49
49
49
49
49
49
50
Stamina +%
50
75
100
125
150
175
200
225
250
275
300
325
350
375
400
425
450
475
500
525
550
575
600
625
650
675
700
725
750
775
800
825
850
875
900
925
950
975
1000
1025
1050
1075
1100
1125
1150
1175
1200
1225
1250
1275
1300
1325
1350
1375
1400
1425
1450
1475
1500
1525
Stamina Recovery Rate +%
50
75
100
125
150
175
200
225
250
275
300
325
350
375
400
425
450
475
500
525
550
575
600
625
650
675
700
725
750
775
800
825
850
875
900
925
950
975
1000
1025
1050
1075
1100
1125
1150
1175
1200
1225
1250
1275
1300
1325
1350
1375
1400
1425
1450
1475
1500
1525
Hard Level
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Faster Run/Walk %
0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
Changelog
展开
Season 1:
prerequisites reduced from 3 to 2 (no longer requires Cleansing)
now also grants +1% FRW per base level (passive)
radius increased
Vanilla Info
Meditation
Description: When active, aura increases mana recovery for you and your party
Required Level: 24
Required Skills: Prayer [1], Cleansing [12]
Level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Radius (yards)
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
90.6
92
Mana Recovery +%
150
162
174
186
198
210
222
234
246
258
270
282
294
306
318
330
342
354
366
378
390
402
414
426
438
450
462
474
486
498
510
522
534
546
558
570
582
594
606
618
630
642
654
666
678
690
702
714
726
738
750
762
774
786
798
810
822
834
846
858
Hard Level
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Passive Mana after Each Kill
0
0
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
Changelog
展开
Season 3:
Meditation now grants +1 passive mana after each kill every 2 base levels instead of every 5
Season 2:
now counts as a magic skill (for items with +X to Magic Skills)
Season 1:
mana recovery rate halved
now also grants +1 passive mana after each kill per five base levels
no longer gains bonus healing from Prayer
radius increased slightly
Vanilla Info
Redemption
Description: When active, aura attempts to redeem the souls of slain enemies to give you mana and life
Required Level: 30
Required Skills: Prayer [1], Defiance [6], Vigor [18]
Level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Chance to Redeem Soul +%
23
34
42
49
55
59
63
65
69
71
73
75
77
79
80
82
82
83
84
85
86
87
88
89
89
90
91
91
91
91
92
92
93
93
93
94
94
95
95
95
95
96
96
96
97
97
97
97
98
98
98
98
98
99
99
99
99
99
99
100
Life Recovered
7
9
11
13
15
17
19
21
23
25
27
29
31
33
35
37
39
41
43
45
47
49
51
53
55
57
59
61
63
65
67
69
71
73
75
77
79
81
83
85
87
89
91
93
95
97
99
101
103
105
107
109
111
113
115
117
119
121
123
125
Mana Recovered
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
110
115
120
125
130
135
140
145
150
155
160
165
170
175
180
185
190
195
200
205
210
215
220
225
230
235
240
245
250
255
260
265
270
275
280
285
290
295
300
305
310
315
320
Radius: 10.6 yards
Changelog
展开
Season 4:
Redemption aura no longer works on desecrate corpses
Season 3:
Redemption aura now grants an additional 2 life return per level
Season 1:
prerequisites reduced from 4 to 3 (no longer requires Cleansing)
Redeems 5 Life per corpse at all levels
Vanilla Info
Salvation
Description: When active, aura decreases fire, cold, and lightning damage received and increases fire, cold, and lightning damage dealt for you and your party
Required Level: 30
Required Skills: None
Level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Radius (yards)
10.6
12
13.3
14.6
16
17.3
18.6
20
21.3
22.6
24
25.3
26.6
28
29.3
30.6
32
33.3
34.6
36
37.3
38.6
40
41.3
42.6
44
45.3
46.6
48
49.3
50.6
52
53.3
54.6
56
57.3
58.6
60
61.3
62.6
64
65.3
66.6
68
69.3
70.6
72
73.3
74.6
76
77.3
78.6
80
81.3
82.6
84
85.3
86.6
88
89.3
Elemental Damage +%
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
13
13
14
14
15
15
16
16
17
17
18
18
19
19
20
20
21
21
22
22
23
23
24
24
25
25
26
26
27
27
28
28
29
29
30
30
31
Resist Lightning/Cold/Fire +%
20
24
28
32
36
40
44
47
51
54
57
60
63
66
69
72
74
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
75
Changelog
展开
Season 2:
starting bonus to each elements reduced from 5% to 3%
maximum resist reduced from 120 to 75
starting resist bonus reduced from 25 to 20
Season 1:
Now also grants a bonus to elemental damage
Elemental resists nerfed slightly
Vanilla Info