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TenacityZealAssassin
InsightKnight 的 “坚韧” 构建指南
刺客残暴热诚构建
te·nac·i·ty /təˈnasədē/ noun
◦ 继续存在的性质或事实; 坚持不懈.
PD2 装备库: https://www.projectdiablo2.com/character/InsightKnight
概要 Synopsis
我的目标是创造一个最平衡的近战刺客原型, 可以轻松地在 PvE 和 PvP 之间转换同时使用最少的装备交换达到所有必要的断点. 我从毁灭之王女巫猎人时代就开始玩旋风刺客了但我想要一个既能防御又能进攻的构建. 虽然这个构建在快速清除刷图方面不是最有效的, 但它绝对有能力在 PD2 的所有战斗中生存下来, 并且在适当的断点下可能非常可行. 本指南将涵盖所有的核心装备给热诚刺客. 请注意萨德 Zod(33)/查姆 Cham(32)对大多数玩家来说是非常昂贵的所以在你有残暴 Ferocity 符文之语来启用热诚 Zeal 之前用这个版本开荒一个赛季可能会令人沮丧.
装备 Equipment
这个构建在快速攻击和物理伤害方面使用了类似于热诚 Zeal 圣骑士和狂怒 Fury 德鲁伊的装备概念组合. 总维持来自于巨大的攻击速度, 极高的吸血率和分层防御的组合. 只要你在吸血角色几乎在所有情况下都能一击毙命. 使用最好的部位装备将获得超过 +500 总体力点数这使得在战斗体制 Battle Orders/橡木 Oak 被应用之前大约有 +2000 生命. 这是由于减需求的珠宝叠加在一起同时增加了格挡的几率使敏捷点能够达到 +75% 的最大格挡几率. 以下是所有装备升级的完整分解可以在你的升级中使用. 任何替代物品是可以接受的装备只要你满足总体要求的断点阈值.
我只在下面列出了特殊的属性而不是所有可用的属性!
入门物品:
武器 - 执法者 Lawbringer 符纹爪 Runic Talons (安姆Amn(11)/蓝姆Lem(20)/科Ko(18))
• +20% 几率施展等级 +15 衰老 Decrepify 在击中时 (-10% 物理抗性) • -50% 目标防御 • 增加 +150-210 火焰伤害 • 增加 +130-180 冰冷伤害 • +7% 击中偷取生命 (LL) • 杀死怪物恢复平静 • +200-250 对远程攻击的防御 • 腐化: 无 • 镶孔: 符文之语
盾牌 - 摩西祝福之环 Moser's Blessed Circle 圆型盾 Round Shield
• +30% 快速格挡速度 (FBR) • +25% 增加格档几率 • +10% 诅咒抗性 • +2 开孔 • +20% 所有抗性 • 腐化: +10% 快速格挡速度 (FBR), +10-20% 增加格档几率 • 镶孔: 乌姆Um(22)/乌姆Um(22) - +44% 所有抗性
护甲 - 背信 Treachery 灰暮寿衣 Dusk Shroud (夏Shael(13)/书尔Thul(10)/蓝姆Lem(20))
• +25% 几率施展等级 +15 毒牙 Venom 在击中时 • +15% 几率施展等级 +21 心灵爆震 Mind Blast 当被击中时 • +2 刺客技能 • +45% 提升攻击速度 (IAS) • +20% 快速打击恢复 (FHR) • +30% 冰冷抗性 • 腐化: 无 • 镶孔: 符文之语
腰带 - 吸血圣王之圈 Nosferatu’s Coil 吸血鬼燎牙腰带 Vampirefang Belt
• +20% 提升攻击速度 (IAS) • +3-6% 击中偷取生命 (LL) • +10% 几率造成致命攻击 (DS) • +10% 使目标减慢 • +10-15 力量 • 腐化: +10% 增加格档几率
戒指 - 乌鸦之霜 Raven Frost 戒指
• +150-250 准确率 (AR) • 增加 +15-45 冰冷伤害 • +15-20 敏捷 • +5% 冰冷吸收 • 无法冰冻 • 腐化: +3-4% 击中偷取法力 (LM)
项链 - 大君之怒 Highlord's Wrath 项链
• +1 所有技能 • +20% 提升攻击速度 (IAS) • +0-24% 几率造成致命攻击 (DS) • +30-40% 闪电抗性 • 腐化: +10% 增加格档几率 • 亵渎: +2% 所有最大抗性
所有其他的装备部位都可以穿上你在去刷地图的路上找到的任何物品.
特定物品:
护甲 (Bossing) - 守护天使 Guardian Angel 圣堂武士外袍 Templar Coat
• +1 所有技能 • +30% 快速格挡速度 (FBR) • +20% 增加格档几率 • +1386 准确率 (AR) 对恶魔 • +6% 最大毒素抗性 • +6% 最大冰冷抗性 • +6% 最大闪电抗性 • +6% 最大火焰抗性 • 腐化: +3 开孔 • 镶孔: (3x) 珠宝 - +15% 所有抗性, -15% 需求
部位最佳物品:
主手武器 - 打击 Hitpower 无形手工近身刃 Suwayyah
• +12% 几率施展等级 +31 Amplify Damage 在击中时 • +480% 增强伤害 (ED) • +最大准确率基于角色等级 • -20% 目标防御 • +30% 几率造成致命攻击 (DS) • 回复 +1 耐久度 • +2 开孔 • 腐化: +70% 增强伤害 (ED), +25% 几率造成致命攻击 (DS) • 镶孔: (2x) 珠宝 - +40% 增强伤害 (ED), +15 最大伤害值, +15 最小伤害值
主手盾牌 - 暴风之盾 Stormshield 统治者大盾 Monarch
• +35% 快速格挡速度 (FBR) • +25% 增加格档几率 • +30 力量 • +50% 冰冷抗性 • +25% 闪电抗性 • +30% 物理伤害减少 • 腐化: +3 开孔 • 镶孔: (3x) 珠宝 - +40% 增强伤害 (ED), +15 最大伤害值, -15% 需求, +30% 火焰/闪电/毒素抗性
副手武器 - 战争召唤 Call to Arms 水晶剑 Crystal Sword
• +1 所有技能 • +6 战斗指挥 Battle Command • +6 战斗体制 Battle Orders • +3 战嗥 Battle Cry • 腐化: +5 开孔 • 镶孔: 符文之语
副手盾牌 - 警戒之墙 Lidless Wall 冷酷之盾 Grim Shield
• +2 所有技能 • +20% 快速施法速度 (FCR) • +10% 增加最大法力 • 腐化: +1 所有技能 • 镶孔: (2x) 艾德 Eld(2) - +14% 增加格档几率
护甲 - 谜团 Enigma 灰暮寿衣 Dusk Shroud (乔Jah(31)/伊司Ith(6)/贝Ber(30))
• +2 所有技能 • +5% 物理伤害减少 • +1 闪烁 Blink • +25% 高速跑步/行走 (FRW) • +5% 最大生命 • +74 力量 • 腐化: +3 开孔 • 镶孔: 符文之语
头盔 - 残暴 Ferocity 无形骸骨面罩 Bone Visage (萨德Zod(33)/查姆Cham(32)/夏Shael(13))
• +18 热诚 Zeal • +20% 快速打击恢复 (FHR) • +12% 击中偷取生命 (LL) • +12% 几率施展等级 10 嘲弄 Taunt 在击中时 • +12 魔法伤害减少 • 无法冰冻 • 无法破坏 • 腐化: +3 开孔 • 镶孔: 符文之语
手套 - 吸血鬼 Vampiric 手工手套
• +10% 几率造成致命攻击 (DS) • +20% 提升攻击速度 (IAS) • +4% 生命偷取在击中时 • +4% 法力偷取在击中时 • +10% 加成准确率 (AR) • +25% 减少中毒时长 • 腐化: +10% 几率造成致命攻击 (DS)
腰带 - 亮金腰带
• +24% 快速打击恢复 (FHR) • +30 力量 • +30% 闪电抗性 • +30% 冰冷抗性 • +10% 物理伤害减少 • +25% 减少中毒时长 • 腐化: +2% 所有最大抗性
鞋子 - 打击 Hitpower 手工鞋子
• +30% 高速跑步/行走 (FRW) • +30% 快速打击恢复 (FHR) • +120 对近战攻击的防御 • +40% 火焰抗性 • +40% 毒素抗性 • +25% 减少中毒时长 • 腐化: +10% 增加格档几率
项链 - 安全 Safety 手工项链
• +2 刺客技能 • +30 力量 • +10% 增加格档几率 • +20% 所有抗性 • +75% 减少中毒时长 • +7 物理伤害减少 • +7 魔法伤害减少 • 腐化: +10% 增加格档几率 • 亵渎: +2% 所有最大抗性
戒指 - 大自然的和平 Nature's Peace 戒指
• 防止怪物自療 • 杀死怪物恢复平静 • +3% 最大毒素抗性 • +3% 最大冰冷抗性 • +3% 最大闪电抗性 • +3% 最大火焰抗性 • +5 橡木智者 Oak Sage • 腐化: +3% 物理伤害减少
小护身符 - (10x) +5% 所有抗性, +20 生命
超大型护身符 - (8x) +14 最大伤害值, +127 准确率 (AR), +40 生命 / (1x) +14 最大伤害值, +127 准确率 (AR), +12% 快速打击恢复 (FHR)
需要断点 Required Breakpoints
• +70% 提升攻击速度 (IAS) • +75% 增加格档几率 • +86% 快速打击恢复 (FHR) • +50% 物理伤害减少 • +150% 所有抗性 (包含 -100% 地狱惩罚) • +90% 所有最大抗性 • +150% 减少中毒时长 • +15% 击中偷取生命 (LL) • +75% 几率造成致命攻击 (DS)
技能树 Skill Tree
For the skill pathing you want to first maximize Cobra Strike early on until the Zeal skill is available as this will be your starter attack. Be sure to only put +1 point into Venom until your Treachery armor is replaced since it will continually overwrite your Venom skill with the level +15 Cast 在击中时. I also suggest adding +1 point into Blade Shield immediately for the additional life/mana leech when surrounded by packs. I usually maximize Claw Mastery and Burst of Speed along with Cobra Strike to get the primary offensive bonuses and then move to Venom for additional damage against Physical Immune enemies once Treachery has been dropped. Once allocated Blade Shield will be a few skill points short of maximum but will still reach the +0.4 hits per second threshold so maximizing points is not a concern.
Claw Mastery - +20 Points Mastery is the core boost of the builds physical damage and scales directly with maximum damage mods. It also provides a good chunk of 准确率 (AR) as well as a passive +23% Chance of Critical Strike that is added to the total Critical Strike calculation of your hits. This combines with 几率造成致命攻击 (DS) for your overall Critical Strike calculation.
Fade - +1 Point If you run into a strong Conviction or Lower Resist enemy than switching to Fade may help keep your resistance breakpoints above maximum until the target is killed. This is usually only the case with Uber Tristram or Boss fights. You should be able to get roughly +30% to all resistance bonus when casting using a Call to Arms and +3 Lidless Wall. Keep in mind that the Attack Speed breakpoint will suffer from losing Burst of Speed.
Burst of Speed - +20 Points Applying Burst of Speed allows you to easily reach the maximum Zeal Attack Speed breakpoint with minimal gear mods. You want to have the highest possible Attack Speed for both total damage output and survivability via life leech. The goal is to leech more life than incoming damage to be effectively immortal other than one shot or multiple burst damage hits. Having increased move speed also is useful for relocating out of danger quickly.
Venom - +20 Points Having a method of bypassing Physical Immunity can be very helpful since Amplify Damage will not always break resistance. Once Treachery armor is replaced this skill can be maximized and will add a few thousand damage points to your attack. Venom applies every +0.4 seconds from hits and will also apply via Blade Shield. Be aware that poison damage from Venom does not leech life/mana on hit.
Cobra Strike - +20 Points As a starter attack you will want to use Cobra Strike since it provides a great deal of life/mana leech natively and is allocated at the beginning of the skill tree. Cobra Strike will add a large damage bonus to Venom as a passive synergy once maximized. You can also use a Carrion Wind unique ring for an easy -15% Enemy Poison Resist bonus if needed.
Blade Shield - +18 Points Casting Blade Shield will give you a continual life/mana leech recovery method via area of effect that is very powerful. This works great when surrounded by monster packs and can also apply Venom hits for additional damage. At high level this skill will hit twice per second and can set off on hit/striking mods from your gear.
Dragon Flight - +1 Point Dragon Flight is a great tool to both enter and exit combat. In PvP this ability is perfect for catching high mobility players. Use this skill in combination with Blink to first teleport in range of your target and then Dragon Flight on top of them. You can also Dragon Flight to a distant enemy for escaping if you are being overwhelmed by monster packs.
Tiger Strike - +1 Point The passive bonus of Tiger Strike grants an additional melee splash radius of +20% at two and +40% at three total charges. Zeal is not considered a Finisher attack and so this allows for a permanent area of effect increase as long as the charges are active. Having the charge bonus enabled greatly increases clear speed of monster packs which is necessary on a single target build.
Cloak of Shadows - +1 Point Cloak of Shadows is one of the most useful skills in your toolkit for PvE combat. Casting this will render ranged attackers idle and can frequently save you from being killed especially by multi-shot archers. I also use this ability in PvP before pouncing via Dragon Flight to shave off defense rating from the target. The defense bonus it gives you is not very useful however since the total amount from your gear is minimal.
Mind Blast - +1 Point This skill used to be required for PvP in the old days but has since been nerfed and for good reason. I still like to allocate it for nostalgia and fighting Blood Bringers on Tier 4 maps. You can Mind Blast than get a Zeal attack in before being hit and switch back to Mind Blast in a cycle to continually stunlock the Blood Bringers. It is slow but a viable option as melee to deal with them if you have no other ranged utility in the party.
佣兵 Mercenary
I tried to design this build with the fact that Mercenaries will not survive most end game fights and cannot be brought into Boss rooms. A Mercenary is not required on this build at all to meet any specific threshold or breakpoint. There are two options I think are best case support depending on your play style for increased bonuses. Either stacking an Act 5 Might Mercenary with Might aura gear to add a massive physical damage increase or using an Act 5 Whirlwind Mercenary with Doom Runeword for the Holy Freeze defensive layer. There are multiple aura options that will increase your Zeal damage however the Act 5 Whirlwind Mercenary will allow you to break most Physical Immune enemy resistances because of Battle Cry stacking with Amplify Damage. I personally choose Battle Cry over the Might aura bonus for this reason. Please note that the Act 5 Mercenary does not use 快速打击恢复 (FHR) on gear and so equipping those mods does not work for them.
总结 Summary
Overall I strongly enjoy this build and think it is the best physical melee Assassin archetype I have ever designed in terms of single target combat. The survivability is just insane and I put a great deal of thought into the different gear options to meet all breakpoint requirements while testing different build possibilities. If you favor melee style combat and do not mind losing clear speed via large area of effect, I definitely suggest giving this build a try. The scaling works very well and even with a mid-range claw you will have decent ability to farm Uber/Boss fights. I will update this guide and repost with notations if I find any new tech that enhances the capability of Zeal. Enjoy the build and remember … what I kill stays dead. 😊
InsightKnight 坚韧 v1.0