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(创建页面,内容为“<!--T:976--> = Season 6 Fortification - November 25th 2022 = {| class="wikitable mw-collapsible" |+Patch Notes S6 |- | [https://docs.google.com/document/d/1ysjxzwPBUEJPxJzZEmBYyMrC_UcDfabLjdpC_w_T5dI/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/z3u6wu/project_diablo_2_season_6_patch_notes/ reddit thread]) <!--T:1401--> == Features == * Spells and abilities no longer share cooldowns (global cooldown has been removed) * Skill too…”) |
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=== Season 6 - Patch #3 (2022-12-09) === | === Season 6 - Patch #3 (2022-12-09) === | ||
* Fixed an issue causing certain maps to get a higher area level than intended with +1 area level map affix | |||
* Raise Skeleton Archer now counts as a "magic" skill to match other necro summon skills for items with +magic skill levels | |||
* Town portal and Identify item no longer cast "chance to cast on cast" procs | |||
* Fixed Tainted Sun map event to give maximum number of keys more consistently | |||
* Fixed some bugs causing server issues | |||
* Added more server logging to help debug server instability | |||
=== Season 6 - Patch #4 (2023-01-02) === | |||
* Fixed some server crashes | |||
* Fixed a client crashed cause by quick cast + weapon swapping too quickly | |||
* Fixed the way quick cast saves your "default" right click skill and it should no longer randomly switch or get "stuck" on a different skill | |||
* Fixed item levels for bosses and champion packs not getting the proper increase | |||
* Disabled corrupting with multiple stacks of wss in the cube (from now on, only corrupt with a single stack of wss) | |||
* Fixed bricked items occasionally getting "+155% requirements" corruption | |||
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