本页列出了相对于原版游戏的镶嵌物 (符文,宝石,珠宝) 在PD2的变化.
符文
所有符文现在都可以堆叠。符文可以通过 快捷键 在堆叠和未堆叠形式之间切换,并且只能在未堆叠形式下放置在物品中。
对于已更改的符文效果,更改以 蓝色 显示,原版效果显示为 灰色
# |
符文 |
名称 |
等级 |
武器 |
胸甲/头盔 |
盾牌 |
分组
|
1 |
|
艾尔El |
11 |
+50 攻击准确率 (AR), +1 照亮范围 |
+15 防御 (def), +1 照亮范围 |
+15 防御 (def), +1 照亮范围 |
Low
|
2 |
|
艾德Eld |
11 |
+75% 对不死生物的伤害, +50 攻击准确率 (AR) against Undead |
15% 减缓耐力消耗 |
7% 增加格挡机率 |
Low
|
3 |
|
特尔Tir |
13 |
+2 to Mana after each Kill |
+2 to Mana after each Kill |
+2 to Mana after each Kill |
Low
|
4 |
|
那夫Nef |
13 |
击退 |
+30 防御 (def) vs. Missile |
+30 防御 (def) vs. Missile |
Low
|
5 |
|
爱斯Eth |
15 |
-25% Target 防御 (def) |
法力恢复速度提高 15% |
法力恢复速度提高 15% |
Low
|
6 |
|
伊司Ith |
15 |
+9 to Maximum Damage |
15% Damage Taken Gained as Mana when Hit |
15% Damage Taken Gained as Mana when Hit |
Low
|
7 |
|
塔尔Tal |
17 |
+75 Poison Damage over 5 Seconds |
抗毒 (PR) +30% |
抗毒 (PR) +35% |
Low
|
8 |
|
拉尔Ral |
19 |
Adds 5-30 火焰伤害 |
抗火 (FR) +30% |
抗火 (FR) +35% |
Low
|
9 |
|
欧特Ort |
21 |
Adds 1-50 闪电伤害 |
抗闪电 (LR) +30% |
抗闪电 (LR) +35% |
Low
|
10 |
|
书尔Thul |
23 |
Adds 3-14 冰冻伤害 |
抗寒 (CR) +30% |
抗寒 (CR) +35% |
Low
|
11 |
|
安姆Amn |
25 |
7% Life Stolen per Hit |
攻击者受到伤害 14 |
攻击者受到伤害 14 |
Low
|
12 |
|
索尔Sol |
27 |
+9 to Minimum Damage |
Physical Damage Taken Reduced by 7 |
Physical Damage Taken Reduced by 7 |
Low
|
13 |
|
夏Shael |
29 |
+20% Increased Attack Speed |
+20% 快速打击恢复 (FHR) |
+20% 快速格挡速度 (FBR) |
Low
|
14 |
|
多尔Dol |
31 |
20% Enhanced Damage Hit Causes Monster to Flee 25% |
生命恢复速度 (REP) +10 生命恢复速度 (REP) +7 |
生命恢复速度 (REP) +10 生命恢复速度 (REP) +7 |
Low
|
15 |
|
海尔Hel |
-- |
需求 (REQ) -20% |
需求 (REQ) -15% |
需求 (REQ) -15% |
Mid
|
16 |
|
破Io |
35 |
+10 体力 (Vit) |
+10 体力 (Vit) |
+10 体力 (Vit) |
Mid
|
17 |
|
卢姆Lum |
37 |
+10 精力 (Eng) |
+10 精力 (Eng) |
+10 精力 (Eng) |
Mid
|
18 |
|
科Ko |
39 |
+10 敏捷 (Dex) |
+10 敏捷 (Dex) |
+10 敏捷 (Dex) |
Mid
|
19 |
|
法尔Fal |
41 |
+10 力量 (Str) |
+10 力量 (Str) |
+10 力量 (Str) |
Mid
|
20 |
|
蓝姆Lem |
43 |
75% 额外金币从怪物身上取得 (EG) |
50% 额外金币从怪物身上取得 (EG) |
50% 额外金币从怪物身上取得 (EG) |
Mid
|
21 |
|
普尔Pul |
45 |
+75% 对恶魔的伤害, +100 攻击准确率 (AR) against Demons |
+30% Enhanced 防御 (def) |
+30% Enhanced 防御 (def) |
Mid
|
22 |
|
乌姆Um |
47 |
10% Chance of Open Wounds, +120 Open Wounds Damage per Second 25% Chance of Open Wounds |
All Resistances +15 |
All Resistances +22 |
Mid
|
23 |
|
马尔Mal |
49 |
Prevent Monster Heal |
Magic Damage Taken Reduced by 7 |
Magic Damage Taken Reduced by 7 |
Mid
|
24 |
|
伊司特Ist |
51 |
30% Better Chance of Getting Magic Items |
30% Better Chance of Getting Magic Items 25% Better Chance of Getting Magic Items |
30% Better Chance of Getting Magic Items 25% Better Chance of Getting Magic Items |
Mid
|
25 |
|
古尔Gul |
53 |
20% Bonus 攻击准确率 (AR) |
+4% to Maximum 抗毒 (PR) +5% to Maximum 抗毒 (PR) |
+4% to Maximum 抗毒 (PR) +5% to Maximum 抗毒 (PR) |
Mid
|
26 |
|
伐克斯Vex |
55 |
7% Mana Stolen per Hit |
+4% to Maximum 抗火 (FR) +5% to Maximum 抗火 (FR) |
+4% to Maximum 抗火 (FR) +5% to Maximum 抗火 (FR) |
High
|
27 |
|
欧姆Ohm |
57 |
+45% Enhanced Damage +50% Enhanced Damage |
+4% to Maximum 抗寒 (CR) +5% to Maximum 抗寒 (CR) |
+4% to Maximum 抗寒 (CR) +5% to Maximum 抗寒 (CR) |
High
|
28 |
|
罗Lo |
59 |
20% Deadly Strike |
+4% to Maximum 抗闪电 (LR) +5% to Maximum 抗闪电 (LR) |
+4% to Maximum 抗闪电 (LR) +5% to Maximum 抗闪电 (LR) |
High
|
29 |
|
瑟Sur |
61 |
+4 Life after each Kill Hit Blinds Target |
Increase Maximum Mana 5% |
+50 to Mana |
High
|
30 |
|
贝Ber |
63 |
20% Chance of Crushing Blow |
Physical Damage Taken Reduced by 5% Physical Damage Taken Reduced by 8% |
Physical Damage Taken Reduced by 5% Physical Damage Taken Reduced by 8% |
High
|
31 |
|
乔Jah |
65 |
Ignore Target's 防御 (def) |
Increase Maximum Life 5% |
+75 to Life +50 to Life |
High
|
32 |
|
查姆Cham |
67 |
Freezes Target +3 |
Cannot Be Frozen |
Cannot Be Frozen |
High
|
33 |
|
萨德Zod |
69 |
Indestructible |
Indestructible |
Indestructible |
High
|
“高级符文”指的是任何不能从地狱锻造任务中掉落的符文,即 伐克斯Vex(26#) 或更高级别的符文。不要将其与名称令人讨厌的“HR”货币单位混淆,后者可以用于任何足够有价值的道具,而不仅仅是高级符文。
高级符文通常是市场交易货币的核心,因为它们的稀罕性和普遍用途,而高级“中级符文”(蓝姆Lem(20#) 到 古尔Gul(25#)) 的价值足够接近,可以以类似的方式进行交易,特别是在每个天梯赛季开始的时候。在 蓝姆Lem(20#) 以下,符文的价值太低,以至于单个符文无法用HR来衡量,并且通常是批量交易,而不是作为单个货币代币。 除了符文,很少有道具像货币一样被广泛使用,最明显的例外是 世界之石碎片.
宝石
Flawless and Perfect gems are now stackable. Flawless gems now begin dropping in Act 4 Normal, and Perfect gems can now drop in Hell.
Gem effects have not been changed from vanilla D2, but are included here for convenience.
Gem |
Name |
Level |
Weapon |
Chest/Helm |
Shield
|
|
Chipped Sapphire |
1 |
Adds 1-3 冰冻伤害 |
+10 to Mana |
抗寒 (CR) +12%
|
|
Flawed Sapphire |
5 |
Adds 3-5 冰冻伤害 |
+17 to Mana |
抗寒 (CR) +16%
|
|
Sapphire |
12 |
Adds 4-7 冰冻伤害 |
+24 to Mana |
抗寒 (CR) +22%
|
|
Flawless Sapphire |
15 |
Adds 6-10 冰冻伤害 |
+31 to Mana |
抗寒 (CR) +28%
|
|
Perfect Sapphire |
18 |
Adds 10-14 冰冻伤害 |
+38 to Mana |
抗寒 (CR) +40%
|
|
|
Chipped Emerald |
1 |
+10 Poison Damage over 3 Seconds |
+3 敏捷 (Dex) |
抗毒 (PR) +12%
|
|
Flawed Emerald |
5 |
+20 Poison Damage over 4 Seconds |
+4 敏捷 (Dex) |
抗毒 (PR) +16%
|
|
Emerald |
12 |
+40 Poison Damage over 5 Seconds |
+6 敏捷 (Dex) |
抗毒 (PR) +22%
|
|
Flawless Emerald |
15 |
+60 Poison Damage over 6 Seconds |
+8 敏捷 (Dex) |
抗毒 (PR) +28%
|
|
Perfect Emerald |
18 |
+100 Poison Damage over 7 Seconds |
+10 敏捷 (Dex) |
抗毒 (PR) +40%
|
|
|
Chipped Topaz |
1 |
Adds 1-8 闪电伤害 |
9% Better Chance of Getting Magic Items |
抗闪电 (LR) +12%
|
|
Flawed Topaz |
5 |
Adds 1-14 闪电伤害 |
13% Better Chance of Getting Magic Items |
抗闪电 (LR) +16%
|
|
Topaz |
12 |
Adds 1-22 闪电伤害 |
16% Better Chance of Getting Magic Items |
抗闪电 (LR) +22%
|
|
Flawless Topaz |
15 |
Adds 1-30 闪电伤害 |
20% Better Chance of Getting Magic Items |
抗闪电 (LR) +28%
|
|
Perfect Topaz |
18 |
Adds 1-40 闪电伤害 |
24% Better Chance of Getting Magic Items |
抗闪电 (LR) +40%
|
|
|
Chipped Ruby |
1 |
Adds 3-4 火焰伤害 |
+10 to Life |
抗火 (FR) +12%
|
|
Flawed Ruby |
5 |
Adds 5-8 火焰伤害 |
+17 to Life |
抗火 (FR) +16%
|
|
Ruby |
12 |
Adds 8-12 火焰伤害 |
+24 to Life |
抗火 (FR) +22%
|
|
Flawless Ruby |
15 |
Adds 10-16 火焰伤害 |
+31 to Life |
抗火 (FR) +28%
|
|
Perfect Ruby |
18 |
Adds 15-20 火焰伤害 |
+38 to Life |
抗火 (FR) +40%
|
|
|
Chipped Amethyst |
1 |
+40 攻击准确率 (AR) |
+3 力量 (Str) |
+8 防御 (def)
|
|
Flawed Amethyst |
5 |
+60 攻击准确率 (AR) |
+4 力量 (Str) |
+12 防御 (def)
|
|
Amethyst |
12 |
+80 攻击准确率 (AR) |
+6 力量 (Str) |
+18 防御 (def)
|
|
Flawless Amethyst |
15 |
+100 攻击准确率 (AR) |
+8 力量 (Str) |
+24 防御 (def)
|
|
Perfect Amethyst |
18 |
+150 攻击准确率 (AR) |
+10 力量 (Str) |
+30 防御 (def)
|
|
|
Chipped Diamond |
1 |
+28% 对不死生物的伤害 |
+20 攻击准确率 (AR) |
All Resistances +6
|
|
Flawed Diamond |
5 |
+34% 对不死生物的伤害 |
+40 攻击准确率 (AR) |
All Resistances +8
|
|
Diamond |
12 |
+44% 对不死生物的伤害 |
+60 攻击准确率 (AR) |
All Resistances +11
|
|
Flawless Diamond |
15 |
+54% 对不死生物的伤害 |
+80 攻击准确率 (AR) |
All Resistances +14
|
|
Perfect Diamond |
18 |
+68% 对不死生物的伤害 |
+100 攻击准确率 (AR) |
All Resistances +19
|
|
|
Chipped Skull |
1 |
2% Life Stolen per Hit, 1% Mana Stolen per Hit |
法力恢复速度提高 8%, 生命恢复速度 (REP) +2 |
攻击者受到伤害 4
|
|
Flawed Skull |
5 |
2% Life Stolen per Hit, 2% Mana Stolen per Hit |
法力恢复速度提高 8%, 生命恢复速度 (REP) +3 |
攻击者受到伤害 8
|
|
Skull |
12 |
3% Life Stolen per Hit, 2% Mana Stolen per Hit |
法力恢复速度提高 12%, 生命恢复速度 (REP) +3 |
攻击者受到伤害 12
|
|
Flawless Skull |
15 |
3% Life Stolen per Hit, 3% Mana Stolen per Hit |
法力恢复速度提高 12%, 生命恢复速度 (REP) +4 |
攻击者受到伤害 16
|
|
Perfect Skull |
18 |
4% Life Stolen per Hit, 3% Mana Stolen per Hit |
法力恢复速度提高 19%, 生命恢复速度 (REP) +5 |
攻击者受到伤害 20
|
珠宝
Rare jewels now always get 4 affixes. Several jewel affixes have changed.
Also see: Unique Jewels