This page lists Assassin skills from the Martial Arts skill tree. Other Assassin skills: Shadow Disciplines, Traps, All Assassin Skills
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虎击
- 技能说明:聚气技能 - 连续命中目标会根据聚气数量增加伤害,三次聚气后会在第四次攻击时全部释放. 只能使用爪和匕首类武器
- 所需等级: 1
- 前置技能:无
| 技 能 等 级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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10 |
11 |
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21 |
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28 |
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30 |
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33 |
34 |
35 |
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37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
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| 第 1 次聚气时伤害+%
|
50 |
75 |
100 |
125 |
150 |
175 |
200 |
225 |
250 |
275 |
300 |
325 |
350 |
375 |
400 |
425 |
450 |
475 |
500 |
525 |
550 |
575 |
600 |
625 |
650 |
675 |
700 |
725 |
750 |
775 |
800 |
825 |
850 |
875 |
900 |
925 |
950 |
975 |
1000 |
1025 |
1050 |
1075 |
1100 |
1125 |
1150 |
1175 |
1200 |
1225 |
1250 |
1275 |
1300 |
1325 |
1350 |
1375 |
1400 |
1425 |
1450 |
1475 |
1500 |
1525
|
| 第 2 次聚气时伤害+%
|
100 |
150 |
200 |
250 |
300 |
350 |
400 |
450 |
500 |
550 |
600 |
650 |
700 |
750 |
800 |
850 |
900 |
950 |
1000 |
1050 |
1100 |
1150 |
1200 |
1250 |
1300 |
1350 |
1400 |
1450 |
1500 |
1550 |
1600 |
1650 |
1700 |
1750 |
1800 |
1850 |
1900 |
1950 |
2000 |
2050 |
2100 |
2150 |
2200 |
2250 |
2300 |
2350 |
2400 |
2450 |
2500 |
2550 |
2600 |
2650 |
2700 |
2750 |
2800 |
2850 |
2900 |
2950 |
3000 |
3050
|
| 第 3 次聚气时伤害+%
|
150 |
225 |
300 |
375 |
450 |
525 |
600 |
675 |
750 |
825 |
900 |
975 |
1050 |
1125 |
1200 |
1275 |
1350 |
1425 |
1500 |
1575 |
1650 |
1725 |
1800 |
1875 |
1950 |
2025 |
2100 |
2175 |
2250 |
2325 |
2400 |
2475 |
2550 |
2625 |
2700 |
2775 |
2850 |
2925 |
3000 |
3075 |
3150 |
3225 |
3300 |
3375 |
3450 |
3525 |
3600 |
3675 |
3750 |
3825 |
3900 |
3975 |
4050 |
4125 |
4200 |
4275 |
4350 |
4425 |
4500 |
4575
|
| 攻击准确率 +%
|
25 |
40 |
55 |
70 |
85 |
100 |
115 |
130 |
145 |
160 |
175 |
190 |
205 |
220 |
235 |
250 |
265 |
280 |
295 |
310 |
325 |
340 |
355 |
370 |
385 |
400 |
415 |
430 |
445 |
460 |
475 |
490 |
505 |
520 |
535 |
550 |
565 |
580 |
595 |
610 |
625 |
640 |
655 |
670 |
685 |
700 |
715 |
730 |
745 |
760 |
775 |
790 |
805 |
820 |
835 |
850 |
865 |
880 |
895 |
910
|
2次充能近战溅射范围+20%,三次充能溅射范围+40%
魔法消耗: 1
持续时间: 300秒
技能变动
|
Sesason 7:
- Animation reverted back to only using it’s main hand
- Can now use daggers
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Tiger strike attack rating per level increased from +10% to +15%
- Tiger strike charge duration increased from 1 minute to 5 minutes (patch 6)
Season 4:
- Tiger Strike enhanced damage bonus increased from 20% damage per level to 25%
- Tiger Strike level 1 base enhanced damage bonus reduced from 100% to 50%
- Tiger Strike charge duration increased from 15 seconds to 1 minute
- Tiger Strike now grants 20% increased splash radius on charge 2 and 40% on charge 3 (Splash increases by 1 breakpoint every 20%)
Season 3:
- Tiger strike attack rating per level reduced from 20% to 10%
- Tiger strike now attacks with both weapons (requires dual claws)
Season 2:
- Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only applying when consumed by a finishing move or normal attack:
- Charge-up attacks immediately apply the attacks' effect of the appropriate stage (1-3) and generate charges until the character has that many charges of the attacks' type. Charges are "shared" between charge-up attacks so the first attack will apply a stage 1 effect and generate 1 charge, the second attack will apply a stage 2 effect and generate 1-2 charges, and the third attack will apply a stage 3 effect before the charges are reset and the cycle repeats.
- Since charges are reset after the 3rd attack rather than before the first attack of the next cycle, it's impossible to have 3 charges of any single type; to get 3 charges, they must be of different types. A finishing move can be used at any point to consume the charges as usual.
- ?
Season 1:
- attack rating bonus increased
Vanilla Info
|
龙爪
- 技能说明: 终结技能 -将你的敌人从面前踢开. 将积攒的聚气增加到踢击中
- 所需等级: 1
- 前置技能: 无
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
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| 踢击次数
|
1 |
1 |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3
|
| 踢击伤害 +%
|
25 |
45 |
65 |
85 |
105 |
125 |
145 |
165 |
185 |
205 |
225 |
245 |
265 |
285 |
305 |
325 |
345 |
365 |
385 |
405 |
425 |
445 |
465 |
485 |
505 |
525 |
545 |
565 |
585 |
605 |
625 |
645 |
665 |
685 |
705 |
725 |
745 |
765 |
785 |
805 |
825 |
845 |
865 |
885 |
905 |
925 |
945 |
965 |
985 |
1005 |
1025 |
1045 |
1065 |
1085 |
1105 |
1125 |
1145 |
1165 |
1185 |
1205
|
| 攻击准确率
Attack Rating +%
|
20 |
45 |
70 |
95 |
120 |
145 |
170 |
195 |
220 |
245 |
270 |
295 |
320 |
345 |
370 |
395 |
420 |
445 |
470 |
495 |
520 |
545 |
570 |
595 |
620 |
645 |
670 |
695 |
720 |
745 |
770 |
795 |
820 |
845 |
870 |
895 |
920 |
945 |
970 |
995 |
1020 |
1045 |
1070 |
1095 |
1120 |
1145 |
1170 |
1195 |
1220 |
1245 |
1270 |
1295 |
1320 |
1345 |
1370 |
1395 |
1420 |
1445 |
1470 |
1495
|
魔法消耗: 6
龙爪技能加成:
- 神龙摆尾: +10% 每级伤害
- 飞龙在天: +10% 每级伤害
Changelog
|
Season 6:
- Base min kick damage attribute bonus lowered from (str + dex - 20) / 4 to (str + dex - 20) / 6
- Base max kick damage attribute bonus lowered from (str + dex - 20) / 3 to (str + dex - 20) / 5
- Added 1 range to kick attacks
- Dragon talon now splashes its kick damage
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Dragon talon attack rating per level increased from +15% to 25%
Season 4:
- Kick Skills now benefits from the following: min/max damage from off-weapon sources, enhanced damage to demons/undead, critical/deadly strike, flat damage ("damage +X")
- Dragon Talon 15% damage per level increased to 20%
- Dragon Talon now has dragon flight as an additional synergy
- Dragon Talon synergies increased from 8% to 10%
Season 3:
- Dragon talon attack rating per level reduced from 35% to 10%
Season 2:
- indirectly affected by charge-up skills being reworked
- now properly synergizes with Dragon Tail
- ?
Season 1:
- now caps at 3 kicks (was just 1 + 1 kick per six levels)
- kick damage increased
- now has Dragon Tail as a synergy at 10%
Vanilla Info
|
双龙爪
- 技能说明: 终结技能 -用爪子将面前的敌人切成碎片. 只能使用爪和匕首类武器
- 所需等级: 6
- 前置技能: 龙爪 [1级技能]
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
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15 |
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19 |
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22 |
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24 |
25 |
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27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
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| 造成伤害 +%
|
50 |
75 |
100 |
125 |
150 |
175 |
200 |
225 |
250 |
275 |
300 |
325 |
350 |
375 |
400 |
425 |
450 |
475 |
500 |
525 |
550 |
575 |
600 |
625 |
650 |
675 |
700 |
725 |
750 |
775 |
800 |
825 |
850 |
875 |
900 |
925 |
950 |
975 |
1000 |
1025 |
1050 |
1075 |
1100 |
1125 |
1150 |
1175 |
1200 |
1225 |
1250 |
1275 |
1300 |
1325 |
1350 |
1375 |
1400 |
1425 |
1450 |
1475 |
1500 |
1525
|
| 攻击准确率 +%
Attack Rating +%
|
40 |
60 |
80 |
100 |
120 |
140 |
160 |
180 |
200 |
220 |
240 |
260 |
280 |
300 |
320 |
340 |
360 |
380 |
400 |
420 |
440 |
460 |
480 |
500 |
520 |
540 |
560 |
580 |
600 |
620 |
640 |
660 |
680 |
700 |
720 |
740 |
760 |
780 |
800 |
820 |
840 |
860 |
880 |
900 |
920 |
940 |
960 |
980 |
1000 |
1020 |
1040 |
1060 |
1080 |
1100 |
1120 |
1140 |
1160 |
1180 |
1200 |
1220
|
魔法消耗: 2
双龙爪 - 技能协同加成:
- 爪和匕首类武器专精: 每级伤害 +14%
- 武器格挡 : 每级伤害 +14%
Changelog
|
Season 7:
- Synergies increased from 8% to 14%
- Damage per level increased from 15% to 25%
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
Season 4:
- Dragon Claw 5% damage per level increased to 15%
- Dragon Claw 6% synergy increased to 8%
- Dragon Claw now has weapon block as a synergy
Season 2:
- indirectly affected by charge-up skills being reworked
Season 1:
- attack rating bonus decreased
- synergy is now 6% (was 4%)
Vanilla Info
|
焰拳
- 技能说明:聚气技能 - 连续命中目标会根据聚气数量增加火焰伤害,三次聚气后会在第四次攻击时全部释放. 只能使用爪和匕首类武器
- 所需等级: 6
- 前置技能: 无
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 燃烧伤害 (min)
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
22 |
24 |
27 |
30 |
33 |
36 |
39 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
71 |
76 |
81 |
86 |
91 |
96 |
101 |
106 |
111 |
116 |
121 |
126 |
131 |
136 |
141 |
146 |
151 |
156 |
161 |
166 |
171 |
176 |
181 |
186 |
191 |
196 |
201 |
206 |
211 |
216 |
221 |
226
|
| 燃烧伤害 (max)
|
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
62 |
67 |
72 |
77 |
82 |
87 |
93 |
99 |
105 |
111 |
117 |
123 |
129 |
135 |
141 |
147 |
153 |
159 |
165 |
171 |
177 |
183 |
189 |
195 |
201 |
207 |
213 |
219 |
225 |
231 |
237 |
243 |
249 |
255 |
261 |
267 |
273 |
279
|
| 火焰新星伤害 (min)
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
22 |
24 |
39 |
54 |
69 |
84 |
99 |
114 |
141 |
168 |
195 |
222 |
249 |
276 |
309 |
342 |
375 |
408 |
441 |
474 |
507 |
540 |
573 |
606 |
639 |
672 |
705 |
738 |
771 |
804 |
837 |
870 |
903 |
936 |
969 |
1002 |
1035 |
1068 |
1101 |
1134 |
1167 |
1200 |
1233 |
1266 |
1299 |
1332
|
| 火焰新星伤害(max)
Nova Fire Damage (max)
|
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
33 |
51 |
69 |
87 |
105 |
123 |
141 |
174 |
207 |
240 |
273 |
306 |
339 |
379 |
419 |
459 |
499 |
539 |
579 |
619 |
659 |
699 |
739 |
779 |
819 |
859 |
899 |
939 |
979 |
1019 |
1059 |
1099 |
1139 |
1179 |
1219 |
1259 |
1299 |
1339 |
1379 |
1419 |
1459 |
1499 |
1539 |
1579 |
1619
|
| 陨石伤害 (min)
|
2 |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
22 |
24 |
26 |
28 |
30 |
32 |
50 |
68 |
86 |
104 |
122 |
140 |
172 |
204 |
236 |
268 |
300 |
332 |
376 |
420 |
464 |
508 |
552 |
596 |
640 |
684 |
728 |
772 |
816 |
860 |
904 |
948 |
992 |
1036 |
1080 |
1124 |
1168 |
1212 |
1256 |
1300 |
1344 |
1388 |
1432 |
1476 |
1520 |
1564 |
1608 |
1652 |
1696 |
1740
|
| 陨石伤害 (max)
|
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
22 |
26 |
30 |
34 |
38 |
42 |
46 |
50 |
70 |
90 |
110 |
130 |
150 |
170 |
204 |
238 |
272 |
306 |
340 |
374 |
420 |
466 |
512 |
558 |
604 |
650 |
696 |
742 |
788 |
834 |
880 |
926 |
972 |
1018 |
1064 |
1110 |
1156 |
1202 |
1248 |
1294 |
1340 |
1386 |
1432 |
1478 |
1524 |
1570 |
1616 |
1662 |
1708 |
1754 |
1800 |
1846
|
| 攻击准确率 +%
|
35 |
50 |
65 |
80 |
95 |
110 |
125 |
140 |
155 |
170 |
185 |
200 |
215 |
230 |
245 |
260 |
275 |
290 |
305 |
320 |
335 |
350 |
365 |
380 |
395 |
410 |
425 |
440 |
455 |
470 |
485 |
500 |
515 |
530 |
545 |
560 |
575 |
590 |
605 |
620 |
635 |
650 |
665 |
680 |
695 |
710 |
725 |
740 |
755 |
770 |
785 |
800 |
815 |
830 |
845 |
860 |
875 |
890 |
905 |
920
|
| 魔法消耗
|
3 |
3.1 |
3.2 |
3.3 |
3.5 |
3.6 |
3.7 |
3.8 |
4 |
4.1 |
4.2 |
4.3 |
4.5 |
4.6 |
4.7 |
4.8 |
5 |
5.1 |
5.2 |
5.3 |
5.5 |
5.6 |
5.7 |
5.8 |
6 |
6.1 |
6.2 |
6.3 |
6.5 |
6.6 |
6.7 |
6.8 |
7 |
7.1 |
7.2 |
7.3 |
7.5 |
7.6 |
7.7 |
7.8 |
8 |
8.1 |
8.2 |
8.3 |
8.5 |
8.6 |
8.7 |
8.8 |
9 |
9.1 |
9.2 |
9.3 |
9.5 |
9.6 |
9.7 |
9.8 |
10 |
10.1 |
10.2 |
10.3 |
|
焰拳-技能协同加成:
- 虎击: 每级伤害 +26%
- 凤凰攻击: 每级伤害 +26%
Changelog
|
Season 7:
- Fixed fists of fire's meteor physical damage only gaining 25% from synergies instead of 26%
- Fists of fire second charge nova level 22-28 scaling reduced from 30-33 to 27-33
- Fists of fire second charge nova level 28+ scaling increased from 30-33 to 33-40
Season 6:
- Fists of fire damage per second synergy increased from 20% to 26%
- Fists of fire damage synergy increased from 25% to 26% (was previously only showing the fire damage per second synergy)
- Fists of fire damage per second level 16-22 scaling reduced from 4-5 to 3-4 per level
- Fists of fire damage per second level 22-28 scaling reduced from 6-7 to 4-5 per level
- Fists of fire damage per second level 28+ scaling reduced from 8-9 to 5-6 per level
- Fists of fire level 28+ meteor scaling increased from 32-34 to 44-46 per level
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Charges now last 5 minutes
- Fists of fire rework has been reworked
- Stage 1: explosion + ground fire
- Stage 2: fire nova
- Stage 3: casts 3 meteors in a line with delays between each other that leave ground fire
- Attack rating scaling increased from +10% per level to +15% per level
Season 3:
- Fists of fire base attack rating bonus reduced from 55% to 35%
- Fists of fire attack rating per level reduced from 18% to 10%
Season 2:
- Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only applying when consumed by a finishing move or normal attack:
- Charge-up attacks immediately apply the attacks' effect of the appropriate stage (1-3) and generate charges until the character has that many charges of the attacks' type. Charges are "shared" between charge-up attacks so the first attack will apply a stage 1 effect and generate 1 charge, the second attack will apply a stage 2 effect and generate 1-2 charges, and the third attack will apply a stage 3 effect before the charges are reset and the cycle repeats.
- Since charges are reset after the 3rd attack rather than before the first attack of the next cycle, it's impossible to have 3 charges of any single type; to get 3 charges, they must be of different types. A finishing move can be used at any point to consume the charges as usual.
- synergy increased from 14% to 18%
- damage decreased
Season 1:
- attack rating bonus increased
- synergy is now 14% (was 12%)
Vanilla Info
|
眼镜蛇攻击
- 技能说明:聚气技能 - 连续命中目标会根据聚气数量增加毒属性伤害,三次聚气后会在第四次攻击时全部释放. 只能使用爪和匕首类武器
- 所需等级: 12
- 前置技能: 虎击 [1级技能]
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 毒箭伤害 (min)
|
3 |
9 |
15 |
21 |
28 |
34 |
40 |
46 |
65 |
84 |
103 |
121 |
140 |
159 |
178 |
196 |
228 |
259 |
290 |
321 |
353 |
384 |
446 |
509 |
571 |
634 |
696 |
759 |
853 |
946 |
1040 |
1134 |
1228 |
1321 |
1415 |
1509 |
1603 |
1696 |
1790 |
1884 |
1978 |
2071 |
2165 |
2259 |
2353 |
2446 |
2540 |
2634 |
2728 |
2821 |
2915 |
3009 |
3103 |
3196 |
3290 |
3384 |
3478 |
3571 |
3665 |
3759
|
| 毒箭伤害 (max)
|
12 |
18 |
25 |
31 |
37 |
43 |
50 |
56 |
75 |
93 |
112 |
131 |
150 |
168 |
187 |
206 |
237 |
268 |
300 |
331 |
362 |
393 |
456 |
518 |
581 |
643 |
706 |
768 |
862 |
956 |
1050 |
1143 |
1237 |
1331 |
1425 |
1518 |
1612 |
1706 |
1800 |
1893 |
1987 |
2081 |
2175 |
2268 |
2362 |
2456 |
2550 |
2643 |
2737 |
2831 |
2925 |
3018 |
3112 |
3206 |
3300 |
3393 |
3487 |
3581 |
3675 |
3768
|
| 生命/魔法偷取 +%
|
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
110 |
115 |
120 |
125 |
130 |
135 |
140 |
145 |
150 |
155 |
160 |
165 |
170 |
175 |
180 |
185 |
190 |
195 |
200 |
205 |
210 |
215 |
220 |
225 |
230 |
235 |
240 |
245 |
250 |
255 |
260 |
265 |
270 |
275 |
280 |
285 |
290 |
295 |
300 |
305 |
310 |
315 |
320 |
325 |
330 |
335
|
| 毒雾伤害 (min)
|
6 |
15 |
25 |
34 |
43 |
53 |
62 |
71 |
96 |
121 |
146 |
171 |
196 |
221 |
246 |
271 |
309 |
346 |
384 |
421 |
459 |
496 |
571 |
646 |
721 |
796 |
871 |
946 |
1059 |
1171 |
1284 |
1396 |
1509 |
1621 |
1734 |
1846 |
1959 |
2071 |
2184 |
2296 |
2409 |
2521 |
2634 |
2746 |
2859 |
2971 |
3084 |
3196 |
3309 |
3421 |
3534 |
3646 |
3759 |
3871 |
3984 |
4096 |
4209 |
4321 |
4434 |
4546
|
| 毒雾伤害
Poison Cloud Damage (max)
|
18 |
28 |
37 |
46 |
56 |
65 |
75 |
84 |
109 |
134 |
159 |
184 |
209 |
234 |
259 |
284 |
321 |
359 |
396 |
434 |
471 |
509 |
584 |
659 |
734 |
809 |
884 |
959 |
1071 |
1184 |
1296 |
1409 |
1521 |
1634 |
1746 |
1859 |
1971 |
2084 |
2196 |
2309 |
2421 |
2534 |
2646 |
2759 |
2871 |
2984 |
3096 |
3209 |
3321 |
3434 |
3546 |
3659 |
3771 |
3884 |
3996 |
4109 |
4221 |
4334 |
4446 |
4559
|
| 攻击准确率 +%
|
60 |
74 |
88 |
102 |
116 |
130 |
144 |
158 |
172 |
186 |
200 |
214 |
228 |
242 |
256 |
270 |
284 |
298 |
312 |
326 |
340 |
354 |
368 |
382 |
396 |
410 |
424 |
438 |
452 |
466 |
480 |
494 |
508 |
522 |
536 |
550 |
564 |
578 |
592 |
606 |
620 |
634 |
648 |
662 |
676 |
690 |
704 |
718 |
732 |
746 |
760 |
774 |
788 |
802 |
816 |
830 |
844 |
858 |
872 |
886
|
中毒持续时间: 1 秒
魔法消耗: 2
眼镜蛇攻击-技能协同加成:
Changelog
|
Season 7:
- Now has 4 frame next hit delay
- Poison Bolt level 22-28 scaling increased from 18-18 to 20-20
- Poison Bolt level 28+ scaling increased from 26-26 to 30-30
- Synergies increased from 12% to 14%
Season 6:
- Cobra strike poison bolts range increased by 17%
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Charges now last 5 minutes
- Cobra strike attack rating per level increased from +8% to 14%
Season 3:
- Cobra strike base attack rating bonus reduced from 145% to 60%
- Cobra strike attack rating per level reduced from 20% to 8%
Season 2:
- Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only applying when consumed by a finishing move or normal attack:
- Charge-up attacks immediately apply the attacks' effect of the appropriate stage (1-3) and generate charges until the character has that many charges of the attacks' type. Charges are "shared" between charge-up attacks so the first attack will apply a stage 1 effect and generate 1 charge, the second attack will apply a stage 2 effect and generate 1-2 charges, and the third attack will apply a stage 3 effect before the charges are reset and the cycle repeats.
- Since charges are reset after the 3rd attack rather than before the first attack of the next cycle, it's impossible to have 3 charges of any single type; to get 3 charges, they must be of different types. A finishing move can be used at any point to consume the charges as usual.
- has been reworked to cast 'poison teeth' on stage 1, dual leech on stage 2, and a poison cloud on stage 3 (these attacks carry Venom damage and poison damage from gear)
- now has Venom as a synergy at 12%
Season 1:
- attack rating bonus increased
Vanilla Info
|
雷电爪
- 技能说明:聚气技能 - 连续命中目标会根据聚气数量增加闪电伤害,三次聚气后会在第四次攻击时全部释放. 只能使用爪和匕首类武器
- 所需等级: 18
- 前置技能: 焰拳 [6级技能]
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 闪电伤害 (min)
|
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1
|
| 闪电伤害 (max)
|
80 |
100 |
120 |
140 |
160 |
180 |
200 |
220 |
260 |
300 |
340 |
380 |
420 |
460 |
500 |
540 |
600 |
660 |
720 |
780 |
840 |
900 |
980 |
1060 |
1140 |
1220 |
1300 |
1380 |
1480 |
1580 |
1680 |
1780 |
1880 |
1980 |
2080 |
2180 |
2280 |
2380 |
2480 |
2580 |
2680 |
2780 |
2880 |
2980 |
3080 |
3180 |
3280 |
3380 |
3480 |
3580 |
3680 |
3780 |
3880 |
3980 |
4080 |
4180 |
4280 |
4380 |
4480 |
4580
|
| 闪电新星伤害 (min)
|
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
60 |
80 |
100 |
120 |
140 |
160 |
180 |
200 |
235 |
270 |
305 |
340 |
375 |
410 |
460 |
510 |
560 |
610 |
660 |
710 |
775 |
840 |
905 |
970 |
1035 |
1100 |
1165 |
1230 |
1295 |
1360 |
1425 |
1490 |
1555 |
1620 |
1685 |
1750 |
1815 |
1880 |
1945 |
2010 |
2075 |
2140 |
2205 |
2270 |
2335 |
2400 |
2465 |
2530 |
2595 |
2660 |
2725 |
2790
|
| 闪电新星伤害 (max)
|
30 |
40 |
50 |
60 |
70 |
80 |
90 |
100 |
130 |
160 |
190 |
220 |
250 |
280 |
310 |
340 |
390 |
440 |
490 |
540 |
590 |
640 |
710 |
780 |
850 |
920 |
990 |
1060 |
1150 |
1240 |
1330 |
1420 |
1510 |
1600 |
1690 |
1780 |
1870 |
1960 |
2050 |
2140 |
2230 |
2320 |
2410 |
2500 |
2590 |
2680 |
2770 |
2860 |
2950 |
3040 |
3130 |
3220 |
3310 |
3400 |
3490 |
3580 |
3670 |
3760 |
3850 |
3940
|
| 充能弹伤害 (min)
|
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
55 |
65 |
75 |
85 |
95 |
105 |
115 |
125 |
140 |
155 |
170 |
185 |
200 |
215 |
235 |
255 |
275 |
295 |
315 |
335 |
360 |
385 |
410 |
435 |
460 |
485 |
510 |
535 |
560 |
585 |
610 |
635 |
660 |
685 |
710 |
735 |
760 |
785 |
810 |
835 |
860 |
885 |
910 |
935 |
960 |
985 |
1010 |
1035 |
1060 |
1085 |
1110 |
1135
|
| 充能弹伤害(max)
Charged Bolt Damage (max)
|
40 |
60 |
80 |
100 |
120 |
140 |
160 |
180 |
220 |
260 |
300 |
340 |
380 |
420 |
460 |
500 |
560 |
620 |
680 |
740 |
800 |
860 |
940 |
1020 |
1100 |
1180 |
1260 |
1340 |
1440 |
1540 |
1640 |
1740 |
1840 |
1940 |
2040 |
2140 |
2240 |
2340 |
2440 |
2540 |
2640 |
2740 |
2840 |
2940 |
3040 |
3140 |
3240 |
3340 |
3440 |
3540 |
3640 |
3740 |
3840 |
3940 |
4040 |
4140 |
4240 |
4340 |
4440 |
4540
|
| 攻击准确率 +%
|
80 |
92 |
104 |
116 |
128 |
140 |
152 |
164 |
176 |
188 |
200 |
212 |
224 |
236 |
248 |
260 |
272 |
284 |
296 |
308 |
320 |
332 |
344 |
356 |
368 |
380 |
392 |
404 |
416 |
428 |
440 |
452 |
464 |
476 |
488 |
500 |
512 |
524 |
536 |
548 |
560 |
572 |
584 |
596 |
608 |
620 |
632 |
644 |
656 |
668 |
680 |
692 |
704 |
716 |
728 |
740 |
752 |
764 |
776 |
788
|
魔法消耗: 4
雷电爪-技能协同加成:
Changelog
|
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Charges now last 5 minutes
- Claws of thunder attack rating per level increased from +8% to 12%
Season 3:
- Claws of thunder base attack rating reduced from 180% to 80%
- Claws of thunder attack rating per level reduced from 14% to 6%
- Claws of thunder nova’s damage scaling has been improved
- Claws of thunder’s nova base damage has been increased from 1-30 to 5-30
- Claws of thunder’s nova damage scaling from level 1-8 reworked from 0-15 per level to 5-10
- Claws of thunder’s nova damage scaling from level 8-16 increased from 0-25 per level to 20-30
- Claws of thunder’s nova damage scaling from level 16-22 increased from 0-35 per level to 35-50
- Claws of thunder’s nova damage scaling from level 22-28 increased from 0-45 per level to 50-70
- Claws of thunder’s nova damage scaling from level 28+ increased from 0-65 per level to 65-90
- Claws of thunder charged bolt missile travel velocity has been doubled
- Claws of thunder’s charged bolt damage scaling has been improved
- Claw of thunder’s charged bolt base damage increased from 1-40 to 10-40
- Claws of thunder’s charged bolt damage scaling from level 1-8 increased from 0-20 per level to 5-20
- Claws of thunder’s charged bolt damage scaling from level 8-16 increased from 0-40 per level to 10-40
- Claws of thunder’s charged bolt damage scaling from level 16-22 increased from 0-60 per level to 15-60
- Claws of thunder’s charged bolt damage scaling from level 22-28 increased from 0-80 per level to 20-80
- Claws of thunder’s charged bolt damage scaling from level 28+ increased from 0-100 per level to 25-100
Season 2:
- Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only applying when consumed by a finishing move or normal attack:
- Charge-up attacks immediately apply the attacks' effect of the appropriate stage (1-3) and generate charges until the character has that many charges of the attacks' type. Charges are "shared" between charge-up attacks so the first attack will apply a stage 1 effect and generate 1 charge, the second attack will apply a stage 2 effect and generate 1-2 charges, and the third attack will apply a stage 3 effect before the charges are reset and the cycle repeats.
- Since charges are reset after the 3rd attack rather than before the first attack of the next cycle, it's impossible to have 3 charges of any single type; to get 3 charges, they must be of different types. A finishing move can be used at any point to consume the charges as usual.
- synergy increased from 10% to 16%
- ?
Season 1:
- attack rating bonus increased
- synergy is now 10% (was 8%)
Vanilla Info
|
神龙摆尾
- 技能说明: 终结技能 -用爆炸性的踢击清除面前的敌人. 将积攒的聚气增加到踢击中
- 所需等级: 18
- 前置技能: 龙爪 [1级技能], 双龙爪 [6级技能]
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 火焰伤害 +%
|
40 |
53 |
66 |
79 |
92 |
105 |
118 |
131 |
144 |
157 |
170 |
183 |
196 |
209 |
222 |
235 |
248 |
261 |
274 |
287 |
300 |
313 |
326 |
339 |
352 |
365 |
378 |
391 |
404 |
417 |
430 |
443 |
456 |
469 |
482 |
495 |
508 |
521 |
534 |
547 |
560 |
573 |
586 |
599 |
612 |
625 |
638 |
651 |
664 |
677 |
690 |
703 |
716 |
729 |
742 |
755 |
768 |
781 |
794 |
807
|
| 攻击准确率 +%
Attack Rating +%
|
210 |
220 |
230 |
240 |
250 |
260 |
270 |
280 |
290 |
300 |
310 |
320 |
330 |
340 |
350 |
360 |
370 |
380 |
390 |
400 |
410 |
420 |
430 |
440 |
450 |
460 |
470 |
480 |
490 |
500 |
510 |
520 |
530 |
540 |
550 |
560 |
570 |
580 |
590 |
600 |
610 |
620 |
630 |
640 |
650 |
660 |
670 |
680 |
690 |
700 |
710 |
720 |
730 |
740 |
750 |
760 |
770 |
780 |
790 |
800
|
范围: 4 码 (yards)
魔法消耗: 10
神龙摆尾-技能协同加成:
- 龙爪 : 每级踢击伤害 +8%
- 飞龙在天 : 每级踢击伤害 +8%
Changelog
|
Season 6:
- Base min kick damage attribute bonus lowered from (str + dex - 20) / 4 to (str + dex - 20) / 6
- Base max kick damage attribute bonus lowered from (str + dex - 20) / 3 to (str + dex - 20) / 5
- Added 1 range to kick attacks
- Dragon Tail now converts its damage to fire before dealing the initial physical attack
- Fixed dragon tail character screen tooltip to properly show its damage
- Removed dragon tail’s knockback
- Dragon tail base increased fire damage bonus reduced from +50% to +40%
- Dragon tail increased fire damage per level reduced 15% to 13%
- Dragon tail synergies reduced from +10% to +8%
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
Season 4:
- Kick Skills now benefits from the following: min/max damage from off-weapon sources, enhanced damage to demons/undead, critical/deadly strike, flat damage ("damage +X")
- Dragon Tail 10% damage per level increased to 15%
- Dragon Tail now has dragon flight as an additional synergy
- Dragon Tail synergies increased from 8% to 10%
- Dragon Tail attack speed reduction reduced from -40 to -20
Season 2:
- indirectly affected by charge-up skills being reworked
- now properly synergizes with Dragon Talon
Season 1:
- attack rating bonus increased
- now has Dragon Talon as a synergy at 10%
Vanilla Info
|
飞龙在天
- 技能说明: 终结技能 -瞬移到敌人面前释放强力踢击. 将积攒的聚气增加到踢击中
- 所需等级: 24
- 前置技能: 龙爪 [1级技能], 双龙爪 [6级技能], 神龙摆尾 [18级技能]
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 踢击伤害 +%
|
100 |
125 |
150 |
175 |
200 |
225 |
250 |
275 |
300 |
325 |
350 |
375 |
400 |
425 |
450 |
475 |
500 |
525 |
550 |
575 |
600 |
625 |
650 |
675 |
700 |
725 |
750 |
775 |
800 |
825 |
850 |
875 |
900 |
925 |
950 |
975 |
1000 |
1025 |
1050 |
1075 |
1100 |
1125 |
1150 |
1175 |
1200 |
1225 |
1250 |
1275 |
1300 |
1325 |
1350 |
1375 |
1400 |
1425 |
1450 |
1475 |
1500 |
1525 |
1550 |
1575
|
| 攻击准确率 +%
Attack Rating +%
|
180 |
195 |
210 |
225 |
240 |
255 |
270 |
285 |
300 |
315 |
330 |
345 |
360 |
375 |
390 |
405 |
420 |
435 |
450 |
465 |
480 |
495 |
510 |
525 |
540 |
555 |
570 |
585 |
600 |
615 |
630 |
645 |
660 |
675 |
690 |
705 |
720 |
735 |
750 |
765 |
780 |
795 |
810 |
825 |
840 |
855 |
870 |
885 |
900 |
915 |
930 |
945 |
960 |
975 |
990 |
1005 |
1020 |
1035 |
1050 |
1065
|
魔法消耗: 15
冷却时间: 2 秒
Changelog
|
Season 6:
- Base min kick damage attribute bonus lowered from (str + dex - 20) / 4 to (str + dex - 20) / 6
- Base max kick damage attribute bonus lowered from (str + dex - 20) / 3 to (str + dex - 20) / 5
- Added 1 range to kick attacks
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Dragon flight attack rating per level increased from 10% to 15%
Season 4:
- Kick Skills now benefits from the following: min/max damage from off-weapon sources, enhanced damage to demons/undead, critical/deadly strike, flat damage ("damage +X")
Season 3:
- Dragon flight range has been increased by 50%
Season 2:
- indirectly affected by charge-up skills being reworked
Season 1:
- attack rating bonus starts higher and scales less with levels
- cooldown increased to 2 seconds (was 1)
Vanilla Info
|
寒冰爪
- 技能说明: 聚气技能 - 连续命中目标会根据聚气数量增加冰冷伤害,三次聚气后会在第四次攻击时全部释放. 只能使用爪和匕首类武器
- 所需等级: 24
- 前置技能: 焰拳 [6级技能], 雷电爪 [18级技能]
| 技能等级
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 冰冷伤害 (min)
|
15 |
23 |
31 |
39 |
47 |
55 |
63 |
71 |
83 |
95 |
107 |
119 |
131 |
143 |
155 |
167 |
194 |
221 |
248 |
275 |
302 |
329 |
372 |
415 |
458 |
501 |
544 |
587 |
645 |
703 |
761 |
819 |
877 |
935 |
993 |
1051 |
1109 |
1167 |
1225 |
1283 |
1341 |
1399 |
1457 |
1515 |
1573 |
1631 |
1689 |
1747 |
1805 |
1863 |
1921 |
1979 |
2037 |
2095 |
2153 |
2211 |
2269 |
2327 |
2385 |
2443
|
| 冰冷伤害 (max)
Cold Damage (max)
|
35 |
45 |
55 |
65 |
75 |
85 |
95 |
105 |
119 |
133 |
147 |
161 |
175 |
189 |
203 |
217 |
246 |
275 |
304 |
333 |
362 |
391 |
435 |
479 |
523 |
567 |
611 |
655 |
714 |
773 |
832 |
891 |
950 |
1009 |
1068 |
1127 |
1186 |
1245 |
1304 |
1363 |
1422 |
1481 |
1540 |
1599 |
1658 |
1717 |
1776 |
1835 |
1894 |
1953 |
2012 |
2071 |
2130 |
2189 |
2248 |
2307 |
2366 |
2425 |
2484 |
2543
|
| 冰冻时间-秒
|
4 |
4.4 |
4.8 |
5.2 |
5.6 |
6 |
6.4 |
6.8 |
7.2 |
7.6 |
8 |
8.4 |
8.8 |
9.2 |
9.6 |
10 |
10.4 |
10.8 |
11.2 |
11.6 |
12 |
12.4 |
12.8 |
13.2 |
13.6 |
14 |
14.4 |
14.8 |
15.2 |
15.6 |
16 |
16.4 |
16.8 |
17.2 |
17.6 |
18 |
18.4 |
18.8 |
19.2 |
19.6 |
20 |
20.4 |
20.8 |
21.2 |
21.6 |
22 |
22.4 |
22.8 |
23.2 |
23.6 |
24 |
24.4 |
24.8 |
25.2 |
25.6 |
26 |
26.4 |
26.8 |
27.2 |
27.6
|
| 攻击准确率 +%
|
160 |
170 |
180 |
190 |
200 |
210 |
220 |
230 |
240 |
250 |
260 |
270 |
280 |
290 |
300 |
310 |
320 |
330 |
340 |
350 |
360 |
370 |
380 |
390 |
400 |
410 |
420 |
430 |
440 |
450 |
460 |
470 |
480 |
490 |
500 |
510 |
520 |
530 |
540 |
550 |
560 |
570 |
580 |
590 |
600 |
610 |
620 |
630 |
640 |
650 |
660 |
670 |
680 |
690 |
700 |
710 |
720 |
730 |
740 |
750
|
冰冷伤害范围 (2 次聚气): 4 码(yards)
魔法消耗: 3
寒冰爪-技能协同加成:
Changelog
|
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Charges now last 5 minutes
- Blades of ice attack rating per level increased from +4% to 10%
Season 3:
- Blades of ice base attack rating reduced from 240% to 160%
- Blades of ice attack rating per level reduced from 10% to 4%
Season 2:
- Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only applying when consumed by a finishing move or normal attack:
- Charge-up attacks immediately apply the attacks' effect of the appropriate stage (1-3) and generate charges until the character has that many charges of the attacks' type. Charges are "shared" between charge-up attacks so the first attack will apply a stage 1 effect and generate 1 charge, the second attack will apply a stage 2 effect and generate 1-2 charges, and the third attack will apply a stage 3 effect before the charges are reset and the cycle repeats.
- Since charges are reset after the 3rd attack rather than before the first attack of the next cycle, it's impossible to have 3 charges of any single type; to get 3 charges, they must be of different types. A finishing move can be used at any point to consume the charges as usual.
- synergy increased from 10% to 20%
Season 1:
- attack rating bonus increased
- synergy is now 10% (was 8%)
Vanilla Info
|
凤凰攻击
- 技能说明 : 聚气技能 - 连续命中目标会根据聚气数量增加元素伤害,三次聚气后会在第四次攻击时全部释放. 只能使用爪和匕首类武器
- 所需等级: 30
- 前置技能: 虎击 [1级技能], 焰拳 [6级技能], 眼镜蛇攻击 [12级技能], 雷电爪 [18级技能], 寒冰爪 [24级技能]
| Level
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60
|
| 陨石伤害 (min)
|
20 |
30 |
40 |
50 |
60 |
70 |
80 |
90 |
109 |
128 |
147 |
166 |
185 |
204 |
223 |
242 |
271 |
300 |
329 |
358 |
387 |
416 |
454 |
492 |
530 |
568 |
606 |
644 |
690 |
736 |
782 |
828 |
874 |
920 |
966 |
1012 |
1058 |
1104 |
1150 |
1196 |
1242 |
1288 |
1334 |
1380 |
1426 |
1472 |
1518 |
1564 |
1610 |
1656 |
1702 |
1748 |
1794 |
1840 |
1886 |
1932 |
1978 |
2024 |
2070 |
2116
|
| 陨石伤害 (max)
|
40 |
50 |
60 |
70 |
80 |
90 |
100 |
110 |
131 |
152 |
173 |
194 |
215 |
236 |
257 |
278 |
311 |
344 |
377 |
410 |
443 |
476 |
518 |
560 |
602 |
644 |
686 |
728 |
778 |
828 |
878 |
928 |
978 |
1028 |
1078 |
1128 |
1178 |
1228 |
1278 |
1328 |
1378 |
1428 |
1478 |
1528 |
1578 |
1628 |
1678 |
1728 |
1778 |
1828 |
1878 |
1928 |
1978 |
2028 |
2078 |
2128 |
2178 |
2228 |
2278 |
2328
|
| 燃烧伤害 (min)
|
14 |
25 |
37 |
49 |
60 |
72 |
84 |
96 |
119 |
142 |
166 |
189 |
213 |
236 |
260 |
283 |
321 |
358 |
396 |
433 |
471 |
508 |
560 |
611 |
663 |
714 |
766 |
817 |
888 |
958 |
1028 |
1099 |
1169 |
1239 |
1310 |
1380 |
1450 |
1521 |
1591 |
1661 |
1732 |
1802 |
1872 |
1943 |
2013 |
2083 |
2154 |
2224 |
2294 |
2365 |
2435 |
2505 |
2576 |
2646 |
2716 |
2787 |
2857 |
2927 |
2998 |
3068
|
| 燃烧伤害 (max)
|
23 |
35 |
46 |
58 |
70 |
82 |
93 |
105 |
128 |
152 |
175 |
199 |
222 |
246 |
269 |
292 |
332 |
372 |
412 |
452 |
492 |
532 |
588 |
644 |
700 |
757 |
813 |
869 |
944 |
1019 |
1094 |
1169 |
1244 |
1319 |
1394 |
1469 |
1544 |
1619 |
1694 |
1769 |
1844 |
1919 |
1994 |
2069 |
2144 |
2219 |
2294 |
2369 |
2444 |
2519 |
2594 |
2669 |
2744 |
2819 |
2894 |
2969 |
3044 |
3119 |
3194 |
3269
|
| 闪电伤害 (min)
|
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1
|
| 闪电伤害(max)
Lightning Damage (max)
|
40 |
60 |
80 |
100 |
120 |
140 |
160 |
180 |
220 |
260 |
300 |
340 |
380 |
420 |
460 |
500 |
560 |
620 |
680 |
740 |
800 |
860 |
940 |
1020 |
1100 |
1180 |
1260 |
1340 |
1440 |
1540 |
1640 |
1740 |
1840 |
1940 |
2040 |
2140 |
2240 |
2340 |
2440 |
2540 |
2640 |
2740 |
2840 |
2940 |
3040 |
3140 |
3240 |
3340 |
3440 |
3540 |
3640 |
3740 |
3840 |
3940 |
4040 |
4140 |
4240 |
4340 |
4440 |
4540
|
| 冰冷伤害 (min)
|
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
52 |
60 |
68 |
76 |
84 |
92 |
100 |
108 |
120 |
132 |
144 |
156 |
168 |
180 |
200 |
220 |
240 |
260 |
280 |
300 |
328 |
356 |
384 |
412 |
440 |
468 |
496 |
524 |
552 |
580 |
608 |
636 |
664 |
692 |
720 |
748 |
776 |
804 |
832 |
860 |
888 |
916 |
944 |
972 |
1000 |
1028 |
1056 |
1084 |
1112 |
1140 |
1168 |
1196
|
| 冰冷伤害 (max)
|
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
68 |
76 |
84 |
92 |
100 |
108 |
116 |
124 |
137 |
150 |
163 |
176 |
189 |
202 |
223 |
244 |
265 |
286 |
307 |
328 |
357 |
386 |
415 |
444 |
473 |
502 |
531 |
560 |
589 |
618 |
647 |
676 |
705 |
734 |
763 |
792 |
821 |
850 |
879 |
908 |
937 |
966 |
995 |
1024 |
1053 |
1082 |
1111 |
1140 |
1169 |
1198 |
1227 |
1256
|
| 攻击准确率 +%
|
160 |
170 |
180 |
190 |
200 |
210 |
220 |
230 |
240 |
250 |
260 |
270 |
280 |
290 |
300 |
310 |
320 |
330 |
340 |
350 |
360 |
370 |
380 |
390 |
400 |
410 |
420 |
430 |
440 |
450 |
460 |
470 |
480 |
490 |
500 |
510 |
520 |
530 |
540 |
550 |
560 |
570 |
580 |
590 |
600 |
610 |
620 |
630 |
640 |
650 |
660 |
670 |
680 |
690 |
700 |
710 |
720 |
730 |
740 |
750
|
魔法消耗: 4
凤凰攻击-技能协同加成:
- 焰拳: 每级陨石伤害 +16%
- 焰拳: 每级燃烧秒伤 +10%
- 雷电爪: 每级闪电伤害 +14%
- 寒冰爪: 每级冰冷伤害 +14%
Changelog
|
Season 6:
- Phoenix strike meteor synergies now displays their proper values
Season 5:
- Martials arts attacks now maintain their third charge and allow you to use a finisher to cast all three stages at once
- Charges now last 5 minutes
- Phoenix strike attack rating per level increased from +4% to 10%
- Phoenix strike chain lightning base damage increased from 1-40 to 1-60
- Phoenix strike level 1-8 chain lightning scaling increased from 0-20 to 0-40
- Phoenix strike level 8-16 chain lightning scaling increased from 0-40 to 0-70
- Phoenix strike level 16-22 chain lightning scaling increased from 0-60 to 0-100
- Phoenix strike level 22-28 chain lightning scaling increased from 0-80 to 0-130
- Phoenix strike level 28+ chain lightning scaling increased from 0-100 to 0-160
- Phoenix strike meteor fire duration reduced from 55 frames to 25
- Phoenix strike meteor level 1-8 scaling increased from 5-5 to 5-6
- Phoenix strike meteor level 8-16 scaling reduced from 10-10 to 8-9
- Phoenix strike meteor level 16-22 scaling reduced from 16-17 to 11-12
- Phoenix strike meteor level 22-28 scaling reduced from 22-24 to 14-15
- Phoenix strike meteor level 28+ scaling reduced from 30-32 to 17-18
Season 4:
- Phoenix Strike meteor ground fire damage now lasts 2.2 seconds from 1.2
- Phoenix Strike's blades of ice synergy increased from 10% to 14%
- Phoenix Strike claw of thunder synergy increased from 13% to 14%
Season 3:
- Phoenix strike meteor fire duration reduced to 1 second (this will prevent visual clutter and the "shenk bug" where too many sprites are on screen at once)
- Phoenix strike meteor fire damage per second synergy increased from 6% to 10%
- Phoenix strike ice attack freeze reduced to a 0.5 second freeze
- Phoenix strike’s base attack rating reduced from 240% to 160%
- Phoenix strike’s attack rating per level reduced from 10% to 4%
Season 2:
- Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only applying when consumed by a finishing move or normal attack:
- Charge-up attacks immediately apply the attacks' effect of the appropriate stage (1-3) and generate charges until the character has that many charges of the attacks' type. Charges are "shared" between charge-up attacks so the first attack will apply a stage 1 effect and generate 1 charge, the second attack will apply a stage 2 effect and generate 1-2 charges, and the third attack will apply a stage 3 effect before the charges are reset and the cycle repeats.
- Since charges are reset after the 3rd attack rather than before the first attack of the next cycle, it's impossible to have 3 charges of any single type; to get 3 charges, they must be of different types. A finishing move can be used at any point to consume the charges as usual.
Season 1:
- Removed Next Hit Delay for 3rd charge (cold attack)
- 2nd charge (lightning attack) no longer prevents 3rd charge from dealing damage when using Dragon Claw as the finisher
- attack rating bonus increased
Vanilla Info
|