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DeathSentryAssassinGuide:修订间差异
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== 生存能力 Viability == | == 生存能力 Viability == | ||
如果我必须使用黑暗谦卑的评级, 我可能会说这是一个 A- 构建. 它在高密度环境下非常好, 它的双重元素 (物理+火焰) 伤害非常舒适, 但你依赖佣兵制造尸体, 所以在地图上推进会有一点慢. 你会喜欢非常便宜的物品 - 可能是你能拥有的最好的 *物有所值*. | |||
* | * 我能在练级的时候使用这个构建吗?: 是的, 我试过, 它可行, 但它是相比 WoF 相当的慢. | ||
* | * 早期天梯可靠性: 是的, 老实说相当便宜的装备. | ||
* | * 后期游戏单人可靠性: 是的. 用非常一般的装备都能清理高密度地图/ T3 地图. | ||
* | * 后期游戏组队可靠性: 没有测试. | ||
* | * 专家模式可靠性: 没有测试d. | ||
* | * 超级崔斯特可靠性: 恐怕不行. | ||
* | * 超级暗黑破坏神克隆体可靠性: 恐怕不行. | ||
== Early Ladder Gear == | == Early Ladder Gear == |
2024年12月13日 (五) 23:22的版本
简介 Intro
你好,
我想分享一下我现在玩的版本 (S7). 也许你也会喜欢它 (也保留我需要的爪, 拜托). 此外, wiki 有更多构建总是一件好事 :)
TL;DR: 这是一个亡者守卫 death sentry 构建只使用亡者守卫 death sentry. 什么都没有. 永远. (事实上, 我有时会在飞龙在天 Dragon Flight 中重新定位, 但这是我们的小秘密, 对吧?)
等等, 你怎么制造尸体? 我来回答这个问题. 等我准备好了. 告诉你. 关于肠道虹吸炮轰 strafe A1 佣兵. 哦,狗屎. 说它.
更新在七月 2024
这个指南最初是由 Zagdem 在 reddit 上写的并于 2024 年七月移到了这里.
Project Diablo 2 变更
能力变更 基本上, 更少的 % 尸体伤害, 更多的固定伤害, 和 +% 火焰伤害. 更多的看这里.
生存能力 Viability
如果我必须使用黑暗谦卑的评级, 我可能会说这是一个 A- 构建. 它在高密度环境下非常好, 它的双重元素 (物理+火焰) 伤害非常舒适, 但你依赖佣兵制造尸体, 所以在地图上推进会有一点慢. 你会喜欢非常便宜的物品 - 可能是你能拥有的最好的 *物有所值*.
- 我能在练级的时候使用这个构建吗?: 是的, 我试过, 它可行, 但它是相比 WoF 相当的慢.
- 早期天梯可靠性: 是的, 老实说相当便宜的装备.
- 后期游戏单人可靠性: 是的. 用非常一般的装备都能清理高密度地图/ T3 地图.
- 后期游戏组队可靠性: 没有测试.
- 专家模式可靠性: 没有测试d.
- 超级崔斯特可靠性: 恐怕不行.
- 超级暗黑破坏神克隆体可靠性: 恐怕不行.
Early Ladder Gear
Make sure your merc can kill stuff. Explode it.
End Game Gear
My armory if you want to see it (pretty cheap and T3 capable)
I'm not rich, but I run T3 maps. The build just works, mates. Armory Link
Weapons
- 2 claws with high +assa or +traps and +3 DS, ideally Runic Talons.
- If they have high IAS, you can even trade Treachery for something else, which might be nice, maybe.
- Honestly, there's no real alternative here imo. Even Plague is worse. So keep those claws!
Helm
- High +skills helm, ideally with FRW
- Andy face maybe?
Armor
- Treachery
- Alternatives: Skin of the Vipermagi / Skullder's Ire / Enigma
Amulet
- High +traps and/or +assa amulet
- Mara's Kaleidoscope
Rings
- Stone of Jordan (SoJ)
- Anything really
Gloves
- I run Chance Guards :p
- Just pick anything really. Rare ones are probably BiS.
Belt
- Arachnid Mesh is probably BiS
- Goldwrap
- Verdungo's Hearty Cord
- Rare ones are also great
Boots
- Waterwalk
- Shadow Dancer
- Rares maybe?
Corruptions and Charms
- Corruptions: FBR, CBF, and FHR are nice and cheap
- Charms: skillers!!!
Mercenary This is where we start the guide. Use Gut Siphon and its 12% chance to cast Desecrate.
- Act 1 with Strafe (and nothing else, we really need Strafe)
- Gut Siphon (needs 8 more IAS somewhere and you're at max IAS)
- Add whatever damage reduction and leech/damage you can put so the thing survives and heals
Whaaaat whaaat whaaat? 12% isn't enough! Not gonna work!!! Well, Strafe is fast. Real fast. So, yeah, it works. It just does.
Stats and Skills
- 20 Death Sentry
- 40 in synergies
- 20 Shadow Master (you need a tank so the A1 merc can reposition and shoot)
- 2 points in Weapon Block (for those 2% FBR we need to reach 32)
- Then Fade
I suppose BoS could be an option too, but I ran Fade. Don't judge me.
Breakpoints
- FBR: 32 (30 + 2 from Weapon Block)
- IAS: 42
- FHR: 27/48/86
Farming Locations
Maps (you have fire + physical damage so most maps work great).
Before that, the Pit, and Chaos Sanctuary are fine, but you really need high density for this build to start shining.
Playstyle
- Jump in with Dragon Flight.
- Cast Death Sentries.
- Wait for A1 merc to proc Desecrate and/or kill something with bolts.
- Profit.
- Repeat.
>Note: you have Wake of Inferno for bosses, even though you can very well use DS alone since your merc procs corpses.
Feedback
Great game, mates. Thanks. I like that I can come up with stupid builds and run T3 maps with those.
Having stuff proc Desecrate is cool and honestly, it could also be other items and/or A4 mercs because it opens up interesting stuff. That said, for this build to work, no change is needed really.
Thanks. Simple as that.