Patch:Season 4:修订间差异
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* 珠宝现在可以用钥匙分解成珠宝碎片这是一个可堆叠的手工公式可以用来代替任何手工公式中的珠宝 (物品代码: Jewf) | * 珠宝现在可以用钥匙分解成珠宝碎片这是一个可堆叠的手工公式可以用来代替任何手工公式中的珠宝 (物品代码: Jewf) | ||
* | * 在 PVP 竞技场死亡不再需要你找回你的尸体 | ||
* | * 在专家 PVP 竞技场中死亡将不再导致永久死亡 (警告: 在开放世界 PVP 中死亡仍然会导致永久死亡) | ||
* | * 我们增加了第二个 pvp 竞技场可以在章节 5 地狱的安亚 anya 处购买 (物品代码: T61) | ||
* | * 地图现在有机会包含 5 个新的随机事件中的 1 个这些事件可以发生在任何地图中包括: | ||
** | ** 黑暗流浪者事件: 一个黑暗流浪者出现在你的地图上可以变成几个不同的超级暗金怪或 bosses 的更强大的版本, 杀死它们将掉落大量的世界之石碎片. 黑暗流浪者可以在地图内出现三次. | ||
** | ** 门德利之影事件: 一个死灵法师出现在你的地图上召唤几波充满暗金和冠军怪的不死生物. | ||
** | ** 宝藏沉沦魔事件: 最多三个金色沉沦魔出现在你的地图上这些沉沦魔每次失去 10% 的生命时都会掉落宝石, 符文 Lem(20) 及以下, 地图, 金币和地图手工材料. | ||
** | ** 赫拉森事件: 一个强大的法师出现在你的地图中一旦被杀死就会产生另一个地图传送门这个传送门等于你当前地图的层数或 +1, 这个地图会获得你当前地图的所有属性. | ||
** | ** 屠夫事件: 屠夫在整个地图上追逐你不会被伤害, 只要你在他的光环范围内你就会获得 +200% 魔法寻找和 +400% 金币寻找 | ||
* Tomb of Zoltun Kulle | * 佐敦-库勒的古墓 Tomb of Zoltun Kulle 它的门道已经移除 | ||
* Pain Worms | * 疼痛之虫 Pain Worms 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 140 火焰抗性减少到 0 | ||
* Pain Worms | * 疼痛之虫 Pain Worms 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 120 毒素抗性减少到 110 | ||
* Spiders | * 蜘蛛 Spiders 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 25 火焰抗性增加到 140 | ||
* Baboon demons | * 狒狒恶魔 Baboon demons 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 75 火焰抗性减少到 25 | ||
* Quillrats | * 硬毛老鼠 Quillrats 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 25 火焰抗性增加到 75 | ||
* Bastion's Keep | * 壁垒要塞 Bastion's Keep 地图布局已经被更新 | ||
* Reziarfg's Lair | * 雷齐亚尔夫格的巢穴 Reziarfg's Lair 地图布局已经被更新 | ||
* | * 血月 Blood Moon 奶牛地图不再比其他层级 3 地图更稀有 <span class="nmod">''(已修复 - 没有包括)''</span> | ||
* Hell Ancients | * 地狱古代人 Hell Ancients 现在需要进入地图 | ||
* Blood Bringers | * 剥壳凹槽 Blood Bringers 在地下城它们的伤害减少 | ||
* | * 新地下城布局已经被添加命名为折磨平原 Plains of Torment (物品代码: T42) | ||
* Uber Baal's nova | * 超级巴尔 Uber Baal's 的新星 nova 和超级暗黑破坏神 Uber Diablo's 的闪电冲击 lightning hose 现在会造成更多伤害 | ||
* Diablo Clone | * 暗黑破坏神克隆体 Diablo Clone 变更: | ||
** | ** 在暗黑破坏神克隆体战斗中被困的灵魂不再有火焰抗性穿透他们造成的伤害已经增加以弥补 | ||
** Diablo clone's | ** 暗黑破坏神克隆体 Diablo clone's 的召唤物现在降低 10% 生命 | ||
** Diablo clone | ** 暗黑破坏神克隆体 Diablo clone 现在减少 75% 中毒时长 | ||
** Diablo clone | ** 暗黑破坏神克隆体 Diablo clone 现在拥有 95% 诅咒持续时间从之前的 90% | ||
** Diablo clone's | ** 暗黑破坏神克隆体 Diablo clone's 的召唤物现在减少 75% 中毒时长从之前的 50% | ||
** Diablo clones cold nova | ** 暗黑破坏神克隆体 Diablo clones 的冰冷新星 cold nova 投掷物命中框减少 50% | ||
** Diablo clones meteors | ** 暗黑破坏神克隆体 Diablo clones 的陨石 meteors 它们的爆炸范围增加 25% | ||
** Diablo clones | ** 暗黑破坏神克隆体 Diablo clones 的每种召唤物现在提供 100 经验 | ||
** Skeletal poison mages | ** 骷髅毒法师 Skeletal poison mages 在暗黑破坏神克隆体战斗现在造成 10% 的更多伤害 | ||
* Black Soulstone | * 黑色灵魂石 Black Soulstone 掉落率减少从 33% 到 5% | ||
* Horadrim Scarab | * 赫拉迪姆圣甲虫 Horadrim Scarab 掉落率减少从 1 / 60 到 1 / 80 | ||
* Prime evil soul | * 原罪之魂 Prime evil soul 掉落率减少 50% | ||
* Mini ubers organ | * 迷你超级怪器官 Mini ubers organ 掉落率增加从 34% 到 45% | ||
* | * 新的超级怪 Uber 已经被引进 | ||
* | * 我们仍然在完成拉斯玛 Rathma 所以我们会在未来的补丁中解锁他 (我们会提前 24 小时宣布补丁上线的时间让每个人都有机会同时杀死他) - ''查看下面的 [[Patch_Notes#PATCHES_2|补丁]]'' | ||
== 技能变更 SKILL CHANGES == | == 技能变更 SKILL CHANGES == | ||
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=== 亚马逊 Amazon === | === 亚马逊 Amazon === | ||
* Jab's fend | * 戳刺 Jab's 的击退 fend 协同增加从 8% 到 12% | ||
* Jab | * 戳刺 Jab 伤害增加从 15% 每等级到 18% | ||
* Jab | * 戳刺 Jab 基础伤害增加从 15% 到 20% | ||
* Fend | * 击退 Fend 协同增加从 8% 到 12% | ||
* Magic Arrow | * 魔法箭 Magic Arrow 现在获得 1 额外箭矢每 5 基础点而不是每 10 软点 | ||
* Fire Arrow | * 火焰箭 Fire Arrow 最小伤害缩放增加从 2/6/16/32/48 到 2/6/16/36/56 | ||
* Fire Arrow | * 火焰箭 Fire Arrow 最大伤害缩放增加从 3/7/17/34 到 3/10/20/40/60 | ||
* Immolation Arrow's | * 牺牲之箭 Immolation Arrow's 的火焰伤害持续时间缩放增加从 5-5 每等级到 4-5 / 9-10 / 14-15 / 19-20 / 24-25 | ||
* Immolation Arrow | * 牺牲之箭 Immolation Arrow 等级 1 伤害增加从 7-9 到 8-10 | ||
* Poison Javelin | * 毒枪 Poison Javelin 投掷物命中框大小增加 100% | ||
* Poison Javelin | * 毒枪 Poison Javelin 协同减少从 25% 到 24% | ||
* Plague Javelin | * 瘟疫标枪 Plague Javelin 投掷物命中框大小增加 100% | ||
* Plague Javelin | * 瘟疫标枪 Plague Javelin 协同减少从 14% 到 12% | ||
* Power Strike | * 威力一击 Power Strike 新星 aoe 增加 14% | ||
* Lightning Fury | * Lightning Fury 现在获得 an additional bolt every 5 基础等级而不是每 10 软等级 | ||
* Lightning Fury scaling changed from 14/15/16/17/18 | * Lightning Fury scaling changed from 14/15/16/17/18 到 8 / 9 / 10 / 11 / 12 | ||
* Lightning Fury now starts with 60 | * Lightning Fury now starts with 60 伤害在等级 1 而不是 40 | ||
* Valkyries now have vanilla life regeneration (they previously had no life regeneration) | * Valkyries now have vanilla life regeneration (they previously had no life regeneration) | ||
* Valkyrie AI has been drastically improved and they no longer use normal attack | * Valkyrie AI has been drastically improved and they no longer use normal attack | ||
* Valkyries now gain 20 strength per level from 15 | * Valkyries now gain 20 strength per level from 15 | ||
* Valkyrie | * Valkyrie 现在获得 20% enhanced damage from decoy synergy 而不是 15% | ||
* Critical Strike now caps at 75% 而不是 80% (This is because Critical Strike and Deadly Strike modifiers cap at 75%) | * Critical Strike now caps at 75% 而不是 80% (This is because Critical Strike and Deadly Strike modifiers cap at 75%) | ||
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=== 刺客 Assassin === | === 刺客 Assassin === | ||
* Blade Sentinel | * Blade Sentinel 协同增加从 10% 到 12% | ||
* Blade Sentinel level 22-28 | * Blade Sentinel level 22-28 基础伤害增加从 5-5 到 6-6 | ||
* Blade Sentinel level 28+ | * Blade Sentinel level 28+ 基础伤害增加从 6-6 到 8-8 | ||
* Blade Sentinel now benefits from resistance penetration (-% to enemy resists) at half efficiency similar to other traps | * Blade Sentinel now benefits from resistance penetration (-% to enemy resists) at half efficiency similar to other traps | ||
* Blade Shield now has blade fury and blade sentinel as synergies at 8% each | * Blade Shield now has blade fury and blade sentinel as synergies at 8% each | ||
* Blade Shield now deals ¼ weapon damage from ½ | * Blade Shield now deals ¼ weapon damage from ½ | ||
* Blade Shield damage scaling | * Blade Shield damage scaling 增加从 5-5 / 6-6 / 7-7 / 7-7 / 7-7 到 5-5 / 7-7 / 10-10 / 13-13 / 16-16 | ||
* Shock Web no longer has fire blast as a synergy | * Shock Web no longer has fire blast as a synergy | ||
* Shock Web now has chain lightning sentry as a synergy | * Shock Web now has chain lightning sentry as a synergy | ||
* Death Sentry's | * Death Sentry's 基础伤害增加从 8-10 到 16-20 | ||
* Death Sentry flat damage scaling changed from 1-1 / 1-2 / 2-3 / 4-5 / 6-7 | * Death Sentry flat damage scaling changed from 1-1 / 1-2 / 2-3 / 4-5 / 6-7 到 1-2 / 3-4 / 5-6 / 7-8 / 9-10 | ||
* Death Sentry no longer has shock web as a synergy <span class="nmod">''(已修复 - incorrectly said fire blast)''</span> | * Death Sentry no longer has shock web as a synergy <span class="nmod">''(已修复 - incorrectly said fire blast)''</span> | ||
* Death Sentry now deals 3-5% of a corpses life from 2-5% | * Death Sentry now deals 3-5% of a corpses life from 2-5% | ||
* Chain Lightning Sentry | * Chain Lightning Sentry 协同减少从 15% 到 14% | ||
* Chain Lightning Sentry death sentry synergy replaced with lightning sentry | * Chain Lightning Sentry death sentry synergy replaced with lightning sentry | ||
* Chain Lightning Sentry starting | * Chain Lightning Sentry starting 伤害增加从 1-40 到 1-50 | ||
* Chain Lightning Sentry max damage per level | * Chain Lightning Sentry max damage per level 增加从 6 / 10 / 14 / 18 / 22 到 8 / 12 / 16 / 20 / 24 | ||
* Lightning Sentry death sentry synergy replaced with chain lightning sentry | * Lightning Sentry death sentry synergy replaced with chain lightning sentry | ||
* Lightning Sentry base damage changed from 1-20 | * Lightning Sentry base damage changed from 1-20 到 1-30 | ||
* Lightning Sentry max damage scaling changed from 10 / 16 / 24 / 34 / 44 | * Lightning Sentry max damage scaling changed from 10 / 16 / 24 / 34 / 44 到 15 / 20 / 25 / 30 / 35 | ||
* Charged Bolt Sentry's lightning sentry and chain lightning sentry | * Charged Bolt Sentry's lightning sentry and chain lightning sentry 协同增加从 4% 到 6% | ||
* Charged Bolt Sentry's death sentry and wake of fire | * Charged Bolt Sentry's death sentry and wake of fire 协同减少从 7% 到 6% | ||
* Charged Bolt fire blast synergy replaced with shock web | * Charged Bolt fire blast synergy replaced with shock web | ||
* Weapon Block's maximum block chance reduced from 65% | * Weapon Block's maximum block chance reduced from 65% 到 50% | ||
* Weapon Block's minimum block chance reduced from 20% | * Weapon Block's minimum block chance reduced from 20% 到 15% | ||
* Weapon Block now works while moving | * Weapon Block now works while moving | ||
* Claw and Dagger Mastery's enhanced damage per level | * Claw and Dagger Mastery's enhanced damage per level 增加从 8% 到 10% | ||
* Tiger Strike's enhanced damage bonus | * Tiger Strike's enhanced damage bonus 增加从 20% damage 每等级到 25% | ||
* Tiger Strike level 1 base enhanced damage bonus reduced from 100% | * Tiger Strike level 1 base enhanced damage bonus reduced from 100% 到 50% | ||
* Tiger Strike charge duration | * Tiger Strike charge duration 增加从 15 seconds to 1 minute | ||
* Tiger Strike now grants 20% increased splash radius on charge 2 and 40% on charge 3 (Splash increases by 1 breakpoint every 20%) | * Tiger Strike now grants 20% increased splash radius on charge 2 and 40% on charge 3 (Splash increases by 1 breakpoint every 20%) | ||
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* Dragon Talon 15% damage per level increased to 20% | * Dragon Talon 15% damage per level increased to 20% | ||
* Dragon Talon now has dragon flight as an additional synergy | * Dragon Talon now has dragon flight as an additional synergy | ||
* Dragon Talon | * Dragon Talon 协同增加从 8% 到 10% | ||
* We have fixed Dragon Talon's vanilla character sheet tooltip to now display its proper damage | * We have fixed Dragon Talon's vanilla character sheet tooltip to now display its proper damage | ||
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* Dragon Tail 10% damage per level increased to 15% | * Dragon Tail 10% damage per level increased to 15% | ||
* Dragon Tail now has dragon flight as an additional synergy | * Dragon Tail now has dragon flight as an additional synergy | ||
* Dragon Tail | * Dragon Tail 协同增加从 8% 到 10% | ||
* Dragon Tail attack speed reduction reduced from -40 to -20 | * Dragon Tail attack speed reduction reduced from -40 to -20 | ||
* Phoenix Strike's meteor ground fire damage now lasts 2.2 | * Phoenix Strike's meteor ground fire damage now lasts 2.2 秒从之前的 1.2 | ||
* Phoenix Strike's blades of ice | * Phoenix Strike's blades of ice 协同增加从 10% 到 14% | ||
* Phoenix Strike claws of thunder | * Phoenix Strike claws of thunder 协同增加从 13% 到 14% | ||
* Blade Fury damage | * Blade Fury damage 协同增加从 4% 到 8% | ||
* Fade now starts at 5% curse duration reduction from 17% | * Fade now starts at 5% curse duration reduction from 17% | ||
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* Revives now have melee splash | * Revives now have melee splash | ||
* Revives enhanced damage per level | * Revives enhanced damage per level 增加从 30% 到 40% | ||
* Revives now gain 20% elemental damage per level | * Revives now gain 20% elemental damage per level | ||
* Revives now gain 1/2 the benefit from enchant | * Revives now gain 1/2 the benefit from enchant | ||
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* Ghoul revives now have a limit to their maximum meteor aoe radius | * Ghoul revives now have a limit to their maximum meteor aoe radius | ||
* Skeleton Warrior's damage per level | * Skeleton Warrior's damage per level 增加从 1/1/2/3/4 到 1/2/3/4/5 | ||
* Skeleton Warrior's skeleton mastery | * Skeleton Warrior's skeleton mastery 协同减少从 10% 到 8% | ||
* Skeleton Warrior's skeletal mage synergy removed | * Skeleton Warrior's skeletal mage synergy removed | ||
* Clay Golem | * Clay Golem 协同增加从 20% 到 40% | ||
* Blood Golem | * Blood Golem 协同增加从 15% 到 20% | ||
* Blood Golem now provide 8 life on hit from 6 at level 1 | * Blood Golem now provide 8 life on hit from 6 at level 1 | ||
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* Blood Golems now apply open wounds | * Blood Golems now apply open wounds | ||
* Iron Golem | * Iron Golem 协同增加从 5% to 20% | ||
* Raise Skeletal Mage's missile hitbox has been increased by 100% | * Raise Skeletal Mage's missile hitbox has been increased by 100% | ||
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* Poison Dagger has been reworked to Poison Strike and can now be used with scythes and daggers | * Poison Dagger has been reworked to Poison Strike and can now be used with scythes and daggers | ||
* Poison Strike | * Poison Strike 协同增加从 22% 到 24% | ||
* Poison Strike starting poison resistance penetration | * Poison Strike starting poison resistance penetration 增加从 1% 到 2% | ||
* Poison Strike now caps at 30% poison resistance penetration from 20% | * Poison Strike now caps at 30% poison resistance penetration from 20% | ||
* Poison Nova level 1-8 scaling | * Poison Nova level 1-8 scaling 增加从 4-4 到 5-5 | ||
* Poison Nova level 28+ scaling reduced from 14-14 | * Poison Nova level 28+ scaling reduced from 14-14 每等级到 12-12 | ||
* Desecrate | * Desecrate 协同增加从 16% 到 20% | ||
* Desecrate level 22-28 scaling changed from 24-24 | * Desecrate level 22-28 scaling changed from 24-24 到 21-21 | ||
* Desecrate level 28+ scaling changed from 32-32 | * Desecrate level 28+ scaling changed from 32-32 到 21-21 | ||
* Dark Pact's iron maiden and curse mastery | * Dark Pact's iron maiden and curse mastery 协同增加从 16% 到 18% | ||
* Blood Warp now costs 12% of current health 而不是 10% of maximum health | * Blood Warp now costs 12% of current health 而不是 10% of maximum health | ||
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* Leap Attack now uses durability | * Leap Attack now uses durability | ||
* Leap Attack now rolls its damage on each monster 而不是 each leap | * Leap Attack now rolls its damage on each monster 而不是 each leap | ||
* Leap Attack's | * Leap Attack's 协同增加从 6% to 8% | ||
* Leap Attack's base enhanced damage bonus | * Leap Attack's base enhanced damage bonus 增加从 10% 到 30% | ||
* General Mastery | * General Mastery 增加从 5 到 8% 每等级 | ||
* General Mastery 28% damage base increased to 30% | * General Mastery 28% damage base increased to 30% | ||
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* Throwing Mastery's 28% damage base increased to 30% | * Throwing Mastery's 28% damage base increased to 30% | ||
* Throwing Mastery damage per level reduced from 5% | * Throwing Mastery damage per level reduced from 5% 到 4% | ||
* Double Throw reduced from 8 maximum bounces to 5 | * Double Throw reduced from 8 maximum bounces to 5 | ||
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* Double Throw bounce range reduced by 25% | * Double Throw bounce range reduced by 25% | ||
* Concentrate's bash magic damage per level | * Concentrate's bash magic damage per level 协同增加从 1% 每等级到 2% 每等级 | ||
* Concentrate bash | * Concentrate bash 协同增加从 6% 到 8% | ||
* Concentrate battle command | * Concentrate battle command 协同增加从 6% 到 12% | ||
* Concentrate | * Concentrate 现在获得 14% damage per level from 6% | ||
* Bash 12% damage per level increased to 18% | * Bash 12% damage per level increased to 18% 每等级 | ||
* Bash | * Bash 协同增加从 10 to 12% | ||
* Stun has been reworked and now stuns in an area of effect | * Stun has been reworked and now stuns in an area of effect | ||
* Frenzy move speed tooltip now shows the proper values | * Frenzy move speed tooltip now shows the proper values | ||
* Frenzy | * Frenzy 现在获得 increased splash radius per charge (every 20% this provides an additional breakpoint) | ||
* Frenzy level 1 | * Frenzy level 1 伤害增加从 23% 到 30% | ||
* Frenzy damage per level | * Frenzy damage per level 增加从 10% 到 16% | ||
* Frenzy synergy damage bonus | * Frenzy synergy damage bonus 增加从 6% 到 10% | ||
* Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels | * Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels | ||
* Double Swing frenzy | * Double Swing frenzy 协同增加从 8% 到 12% | ||
* Double Swing now has stun as a 12% synergy | * Double Swing now has stun as a 12% synergy | ||
* Double Swing damage per level | * Double Swing damage per level 增加从 14% 到 18% | ||
* Berserk | * Berserk 协同增加从 8% 到 10% | ||
* Berserk is now uninterruptible | * Berserk is now uninterruptible | ||
* Berserk damage per level | * Berserk damage per level 增加从 10% 到 15% | ||
* Berserk's -phys debuff (on the barbarian) has been reduced to cap at a maximum of -20% from -30% (this is a buff) | * Berserk's -phys debuff (on the barbarian) has been reduced to cap at a maximum of -20% from -30% (this is a buff) | ||
* War Cry damage scaling changed from 1/2/8/16/24 to 1/3/10/17/24 | * War Cry damage scaling changed from 1/2/8/16/24 to 1/3/10/17/24 | ||
* Grim Ward | * Grim Ward 增加从 5% damage 每等级到 8% | ||
* Grim Ward base enhanced damage bonus | * Grim Ward base enhanced damage bonus 增加从 35% 到 40% | ||
* Taunt is now an aoe skill | * Taunt is now an aoe skill | ||
* When using whirlwind while dual wielding you now swing with both weapons each attack | * When using whirlwind while dual wielding you now swing with both weapons each attack | ||
* Whirlwind base enhanced | * Whirlwind base enhanced 伤害增加从 25% 到 35% | ||
* Whirlwind enhanced damage per level | * Whirlwind enhanced damage per level 增加从 4% 每等级到 5% | ||
=== 圣骑士 Paladin === | === 圣骑士 Paladin === | ||
* Zeal damage per level | * Zeal damage per level 增加从 16% 到 20% | ||
* Zeal | * Zeal 协同增加从 16% 到 20% | ||
* Charge | * Charge 伤害增加从 25% 每等级到 30% | ||
* Charge | * Charge 协同增加从 20% 到 25% | ||
* Sacrifice damage per level | * Sacrifice damage per level 增加从 15% 到 25% | ||
* Holy Bolt heal per level reduced from 1 | * Holy Bolt heal per level reduced from 1 每等级到 1 every 2 levels | ||
* Holy Bolt | * Holy Bolt 协同增加从 6% 到 8% | ||
* Holy Nova base heal | * Holy Nova base heal 增加从 80 到 100 | ||
* Holy Nova heal per level | * Holy Nova heal per level 增加从 10 到 20 | ||
* Holy Nova now has Prayer and Fist of the Heavens as damage synergies at 8% <span class="nmod">''(已修复 - added)''</span> | * Holy Nova now has Prayer and Fist of the Heavens as damage synergies at 8% <span class="nmod">''(已修复 - added)''</span> | ||
* Blessed Aim attack rating | * Blessed Aim attack rating 增加从 15-20% | ||
* Blessed Aim level 1 attack rating bonus | * Blessed Aim level 1 attack rating bonus 增加从 75% 到 80% | ||
* Note: monsters will have their original aura strength | * Note: monsters will have their original aura strength | ||
* Concentration aura attack rating bonus | * Concentration aura attack rating bonus 增加从 4% 到 5% | ||
* Concentration aura damage has been | * Concentration aura damage has been 增加从 10% 每等级到 12% | ||
* Note: monsters will have their original aura strength | * Note: monsters will have their original aura strength | ||
* Smite's enhanced damage per level reduced from 30% | * Smite's enhanced damage per level reduced from 30% 到 20% | ||
* Smite's level 1 enhanced | * Smite's level 1 enhanced 伤害增加从 15% 到 20% | ||
* Added smite and defiance as holy shield smite damage synergies at 4% each | * Added smite and defiance as holy shield smite damage synergies at 4% each | ||
* Holy Shield scaling changed from 2/3/4/4/4 | * Holy Shield scaling changed from 2/3/4/4/4 到 1/2/3/4/5 | ||
* Might aura scaling | * Might aura scaling 增加从 10/12/14/16/18% 到 25% 每等级 | ||
* Might aura now grants party members 1/3rd of the bonus (Might aura is now the strongest personal enhanced damage aura and is competitive to other auras for allies) | * Might aura now grants party members 1/3rd of the bonus (Might aura is now the strongest personal enhanced damage aura and is competitive to other auras for allies) | ||
* Note: monsters will have their original aura strength | * Note: monsters will have their original aura strength | ||
* Fanaticism personal | * Fanaticism personal 伤害增加从 17% 每等级到 18% | ||
* Fanaticism party | * Fanaticism party 伤害增加从 8.5% 每等级到 9% | ||
* Note: monsters will have their original aura strength | * Note: monsters will have their original aura strength | ||
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=== 法师 Sorceress === | === 法师 Sorceress === | ||
* Nova damage scaling changed from 5-7 / 7-9 / 8-11 / 10-13 / 12-15 | * Nova damage scaling changed from 5-7 / 7-9 / 8-11 / 10-13 / 12-15 到 6-8 / 8-10 / 9-12 / 10-13 / 11-14 | ||
* Lightning faster cast rate breakpoints changed from lightning to regular frames | * Lightning faster cast rate breakpoints changed from lightning to regular frames | ||
* Lightning | * Lightning 协同减少从 8% to 6% | ||
* Lightning max damage scaling changed from 12 / 15 / 20 / 24 / 28 | * Lightning max damage scaling changed from 12 / 15 / 20 / 24 / 28 每等级到 12 / 15 / 18 / 21 / 24 | ||
* Lightning has had its level 1 mana cost reduced from 8 | * Lightning has had its level 1 mana cost reduced from 8 到 4 | ||
* Lightning mana cost now increases by .25 per level 而不是 .5 | * Lightning mana cost now increases by .25 per level 而不是 .5 | ||
* Chain Lightning | * Chain Lightning 协同减少从 7% to 6% | ||
* Chain Lightning max damage scaling changed from 13 / 14 / 15 / 16 / 17 to 13 / 16 / 19 / 22 / 25 | * Chain Lightning max damage scaling changed from 13 / 14 / 15 / 16 / 17 to 13 / 16 / 19 / 22 / 25 | ||
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* Note: The damage on this skill was bugged in open beta and has been modified since | * Note: The damage on this skill was bugged in open beta and has been modified since | ||
* Fire Wall cooldown | * Fire Wall cooldown 增加从 .5 秒到 1.5 | ||
* Fire Wall scaling reduced from 9 / 14 / 21 / 21 / 21 | * Fire Wall scaling reduced from 9 / 14 / 21 / 21 / 21 到 7 / 9 / 11 / 13 / 15 | ||
* Fire Wall inferno | * Fire Wall inferno 协同增加从 1% 到 4% | ||
* Enchant Fire level 1 | * Enchant Fire level 1 伤害增加从 16-20 到 25-35 | ||
* Enchant Fire 9% bonus attack rating per level reduced to 5% | * Enchant Fire 9% bonus attack rating per level reduced to 5% | ||
* Enchant Fire level 22-28 scaling | * Enchant Fire level 22-28 scaling 增加从 25-27 到 30-32 | ||
* Enchant Fire level 28+ scaling | * Enchant Fire level 28+ scaling 增加从 35-38 到 42-44 | ||
* Cold Enchant now grants 20% attack rating at level 1 and 5% | * Cold Enchant now grants 20% attack rating at level 1 and 5% 每等级 | ||
* Cold Enchant level 22-28 scaling | * Cold Enchant level 22-28 scaling 增加从 30-32 到 35-37 | ||
* Cold Enchant's level 28+ scaling | * Cold Enchant's level 28+ scaling 增加从 42-44 到 52-54 | ||
=== 德鲁伊 Druid === | === 德鲁伊 Druid === | ||
* Volcano damage scaling changed from 2 / 4 / 6 / 8 / 10 | * Volcano damage scaling changed from 2 / 4 / 6 / 8 / 10 每等级到 3 / 5 / 7 / 8 / 9 | ||
* Tornado's 10 mana cost at level 1 reduced to 2 | * Tornado's 10 mana cost at level 1 reduced to 2 | ||
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* Twister now gain's .125 mana cost per level | * Twister now gain's .125 mana cost per level | ||
* Arctic Blast | * Arctic Blast 协同增加从 18% 到 20% | ||
* Fissure | * Fissure 协同增加从 8% 到 10% | ||
* Werebear damage per level | * Werebear damage per level 增加从 8% 到 15% 每等级 | ||
* Werebear form now grants 20% increased splash radius | * Werebear form now grants 20% increased splash radius | ||
* Maul | * Maul 伤害增加从 30% per charge to 40% | ||
* Werewolf damage per level | * Werewolf damage per level 增加从 8% 到 12% | ||
* Werewolf starting | * Werewolf starting 伤害增加从 25% 到 30% | ||
* Feral Rage damage per level | * Feral Rage damage per level 增加从 8% 到 12% | ||
* Feral Rage minimum move speed | * Feral Rage minimum move speed 增加从 10% 到 20% | ||
* Feral Rage maximum move speed | * Feral Rage maximum move speed 增加从 80% 到 120% | ||
* Feral Rage duration | * Feral Rage duration 增加从 20 seconds to 30 秒 | ||
* Feral Rage now has fury as a synergy at 8% | * Feral Rage now has fury as a synergy at 8% 伤害每等级 | ||
* Fury's feral rage | * Fury's feral rage 协同增加从 10% 到 12% | ||
* Fury damage per level | * Fury damage per level 增加从 15% 到 18% | ||
* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels | * Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels | ||
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level | * Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level | ||
* Hunger critical strike bonus changed from 5% + 2% | * Hunger critical strike bonus changed from 5% + 2% 每等级到 a diminishing return scaling from 5% to 65% | ||
* Fire Claws level 1 cost reduced from 4 mana to 2 | * Fire Claws level 1 cost reduced from 4 mana to 2 | ||
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* Shock Wave now starts with 4 shock waves 而不是 7 | * Shock Wave now starts with 4 shock waves 而不是 7 | ||
* Shock Wave | * Shock Wave 现在获得 an additional missile every 5 levels | ||
* Shock Wave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 | * Shock Wave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 到 2-3 / 4-6 / 16-18 / 26-28 / 36-38 (this is mostly a mid game buff) | ||
* Raven now caps at a maximum of 15 ravens from 12 | * Raven now caps at a maximum of 15 ravens from 12 | ||
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* Spirits will attempt to run in melee range much less often and will now properly stand at range | * Spirits will attempt to run in melee range much less often and will now properly stand at range | ||
* Heart of Wolverine's base damage bonus | * Heart of Wolverine's base damage bonus 增加从 20% 到 30% | ||
* Heart of Wolverine now grants 10% damage per level from 7% | * Heart of Wolverine now grants 10% damage per level from 7% | ||
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* Stormrider 10% chance to cast level 27 charged bolt on striking increased to 25% | * Stormrider 10% chance to cast level 27 charged bolt on striking increased to 25% | ||
* Guardian Naga 5% chance to cast level 14 poison nova on striking increased to 5% chance to cast level 25 poison nova on striking | * Guardian Naga 5% chance to cast level 14 poison nova on striking increased to 5% chance to cast level 25 poison nova on striking | ||
* Pompeii's Wrath | * Pompeii's Wrath 增加从 20% increased attack speed to 40% | ||
* Islestrike +1-3 to fury and maul increased to +3-4 | * Islestrike +1-3 to fury and maul increased to +3-4 | ||
* Axe of Fechmar 20% increased attack speed increased to 40% | * Axe of Fechmar 20% increased attack speed increased to 40% | ||
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* Earth Shifter 60% faster cast rate increased to 80% | * Earth Shifter 60% faster cast rate increased to 80% | ||
* Schaefer's Hammer 20-40% increased attack speed changed to 40% | * Schaefer's Hammer 20-40% increased attack speed changed to 40% | ||
* Schaefer's Hammer light radius | * Schaefer's Hammer light radius 增加从 1 to 4-8 | ||
* Stormlash 20% chance to cast level 18 tornado on striking increased to level 28 | * Stormlash 20% chance to cast level 18 tornado on striking increased to level 28 | ||
* Stormlash 240-340% enhanced damage changed to 300-340% | * Stormlash 240-340% enhanced damage changed to 300-340% | ||
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* Tarnhelm now rolls 2-3 mana after each kill from 1-2 | * Tarnhelm now rolls 2-3 mana after each kill from 1-2 | ||
* Duskeep now has +10-15 (varies) to maximum damage from +8 | * Duskeep now has +10-15 (varies) to maximum damage from +8 | ||
* The Face of Horror 14-18 all | * The Face of Horror 14-18 all 抗性增加到 15-20 | ||
* Howltusk 8% chance to cast level 5 howl on striking increased to 10% | * Howltusk 8% chance to cast level 5 howl on striking increased to 10% | ||
* Peasant Crown 15% faster run walk increased to 20% | * Peasant Crown 15% faster run walk increased to 20% | ||
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* Gravepalm 10-18% deadly strike reduced to 10-15% | * Gravepalm 10-18% deadly strike reduced to 10-15% | ||
* Frostburn cold and fire resistance penetration increased to -5-10 from -4-6 | * Frostburn cold and fire resistance penetration increased to -5-10 from -4-6 | ||
* Frostburn max mana | * Frostburn max mana 增加从 10-20% to 15-25% | ||
* Magefist can now roll +1 skills to poison, cold and lightning skills | * Magefist can now roll +1 skills to poison, cold and lightning skills | ||
* Hellmouth -5 to -10% enemy fire | * Hellmouth -5 to -10% enemy fire 抗性增加到 -5 to -15% | ||
* Hellmouth 15 fire absorb removed | * Hellmouth 15 fire absorb removed | ||
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* Obedience damage reduced from 370% to 280-320% | * Obedience damage reduced from 370% to 280-320% | ||
* Exile can now be made in any shield type | * Exile can now be made in any shield type | ||
* Death | * Death 现在获得 .25 deadly strike per level from .5 | ||
* Last Wish enhanced damage reduced from 450-500% to 350-400% (this is due to might being buffed this season which resulted in last wish having much higher enhanced damage) | * Last Wish enhanced damage reduced from 450-500% to 350-400% (this is due to might being buffed this season which resulted in last wish having much higher enhanced damage) | ||
* Fortitude now has 250-300% enhanced damage 而不是 just 200% <span class="nmod">''(已修复 - added)''</span> | * Fortitude now has 250-300% enhanced damage 而不是 just 200% <span class="nmod">''(已修复 - added)''</span> | ||
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* fixed the summoner portal to canyon of the magi requiring you to talk with an npc first | * fixed the summoner portal to canyon of the magi requiring you to talk with an npc first | ||
* canyon of sescheron boss has been modified to be easier | * canyon of sescheron boss has been modified to be easier | ||
* canyon of sescheron soul killers | * canyon of sescheron soul killers 它们的 damage slightly reduced | ||
* fixed monsters spawning in the lava within the phlegethon map | * fixed monsters spawning in the lava within the phlegethon map | ||
* monsters in dungeons 现在是 prime evils | * monsters in dungeons 现在是 prime evils | ||
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* Dungeon monsters can no longer be revived | * Dungeon monsters can no longer be revived | ||
* Dungeon monster corpses can no longer be summoned using Desecrate | * Dungeon monster corpses can no longer be summoned using Desecrate | ||
* Any player-owned summons | * Any player-owned summons 它们的 resistances capped to 90 | ||
* Increased density and experience in Reziarfg's Lair | * Increased density and experience in Reziarfg's Lair | ||
* Increased experience in Fall of Caldeum | * Increased experience in Fall of Caldeum | ||
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* Ancient Bone Fragments drop rate from all undead monsters has been increased by 150% on all difficulties | * Ancient Bone Fragments drop rate from all undead monsters has been increased by 150% on all difficulties | ||
* Trang-Oul's Jawbone drop rate from all undead monsters has been increased by 100% on all difficulties | * Trang-Oul's Jawbone drop rate from all undead monsters has been increased by 100% on all difficulties | ||
* Splinter of the Void drop rate from the shadow of mendeln event | * Splinter of the Void drop rate from the shadow of mendeln event 增加从 1 in 25 to 1 in 20 | ||
* Black Soulstone | * Black Soulstone 掉落率增加从 5% to 10% | ||
* Poison Length Reduction now properly caps at 75% | * Poison Length Reduction now properly caps at 75% | ||
* Throne of insanity finger mage are no longer flying units | * Throne of insanity finger mage are no longer flying units | ||
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* The Pandemonium Citadel boss's fire walls now have next hit delay and deal less damage | * The Pandemonium Citadel boss's fire walls now have next hit delay and deal less damage | ||
* Ancestral Trial boss's blizzard now deals less damage | * Ancestral Trial boss's blizzard now deals less damage | ||
* The Butcher's magic find bonus has been | * The Butcher's magic find bonus has been 增加从 200% to 250% and his gold find bonus 增加从 400% to 500% | ||
* Rathma items will now properly drop | * Rathma items will now properly drop | ||
* Trang-Oul's Jawbone droprate has been | * Trang-Oul's Jawbone droprate has been 增加从 1:750k chance to drop from undead to 1:300k in hell | ||
* Ancient Bone Fragment droprate | * Ancient Bone Fragment droprate 增加从 1:250k to 1:100k in hell | ||
The following PVP modifiers have been changed | The following PVP modifiers have been changed | ||
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* Larzuk will sell Larzuk's Puzzleboxes | * Larzuk will sell Larzuk's Puzzleboxes | ||
* Anya will sell DClone/Rathma portal items (Vision of Terror, Voidstone) | * Anya will sell DClone/Rathma portal items (Vision of Terror, Voidstone) | ||
* Diablo Clone and Rathma | * Diablo Clone and Rathma 它们的 resistances, health, and damage reduced | ||
This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will ''not'' be transferred to non-ladder. | This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will ''not'' be transferred to non-ladder. | ||
2025年1月22日 (三) 14:55的版本
赛季 4 启迪 Enlightenment - 2021 年 12 月 3 日
综合变更 GENERAL CHANGES
技能变更 SKILL CHANGES亚马逊 Amazon
刺客 Assassin
死灵法师 Necromancer
野蛮人 Barbarian
圣骑士 Paladin
法师 Sorceress
德鲁伊 Druid
物品变更 ITEM CHANGES武器变更 WEAPON CHANGES职业武器 Class Weapons
斧 Axes
弓和十字弓 Bows and Crossbows
匕首 Daggers
钉锤 Maces
权杖 Scepters
长柄 Polearms
剑 Swords
投掷武器 Throwing Weapons
防具变更 ARMOR CHANGES头盔 Helms
护甲 Chests
盾牌 Shields
手套 Gloves
鞋子 Boots
项链 Amulets
符文之语变更 RUNEWORD CHANGES
箭袋变更 QUIVER CHANGES
箭袋腐化 QUIVER CORRUPTIONST3腐化 Tier 3 Corruptions
T2腐化 Tier 2 Corruptions
T1腐化 Tier 1 Corruptions
箭袋词缀 QUIVER AFFIXES箭袋前缀 Quiver Prefixes
箭袋后缀 Arrow Suffixes
补丁 PATCHES赛季 4 补丁 1 (2021-12-07)
赛季 4 补丁 2 (2021-12-11)
The Ode of Rathma
Also PSA: Rathma is currently disabled in Single Player until a few players have completed it on the live realms. The final Ingredient has been implemented into the game (Item Codes: RTMV, RTMA and RTMO) and if you're able to solve this riddle you may find the secret to unlock sanctuary's greatest battle yet. 赛季 4 补丁 3 (2021-12-12)
赛季 4 补丁 4 (2021-12-19)
赛季 4 补丁 5 (2021-12-29)
赛季 4 补丁 6 (2022-01-05)
The following PVP modifiers have been changed Normal/Nightmare:
Hell:
All difficulties:
赛季 4 补丁 7 (2022-01-13)
The following PVP modifiers have been changed Normal/Nightmare:
Hell:
赛季 4 补丁 8 (2022-01-25)
PVP Changes
The following PVP Modifiers have been changed Normal/Nightmare:
Hell:
赛季 4 补丁 9 (2022-04-01)This was likely the patch that implemented the temporary crafters league - the date is estimated based on this change from a patch during that league on 2022-04-04:
Other patch changes during the crafters league only applied to the league itself rather than season 4 in general, so they're listed in that category instead. |
手工竞赛 - 2022 年 4 月 1 日 到 2022 年 5 月 6 日
|
Since D2r ladders will also be 4 months long, PD2's S5 is being delayed until about halfway through the D2r ladder (D2r ladder scheduled to begin April 28th) in order to stagger the reset dates going forward. Since it's been ~4 months from the beginning of S4 and the next season won't be for a while, this mini-league with a twist will be available to anyone itching for a reset. Crafters Race League - will begin April 1st 10am PST, and ends
This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will not be transferred to non-ladder. 竞赛补丁 #1 (2022-04-04)
竞赛补丁 #2 (2022-04-10)
竞赛延期公告 (2022-04-19)After a poll was taken and the majority (~60%) of the community was in favor, it was decided that the league would be extended by 2 weeks. |
