Lil174留言 | 贡献
无编辑摘要
Lil174留言 | 贡献
无编辑摘要
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* 珠宝现在可以用钥匙分解成珠宝碎片这是一个可堆叠的手工公式可以用来代替任何手工公式中的珠宝 (物品代码: Jewf)
* 珠宝现在可以用钥匙分解成珠宝碎片这是一个可堆叠的手工公式可以用来代替任何手工公式中的珠宝 (物品代码: Jewf)


* Dying in a PVP arena no longer require you to retrieve your corpse
* PVP 竞技场死亡不再需要你找回你的尸体
* Dying in a PVP arena on hardcore will no longer result in perma death (WARNING: dying in open world pvp will still result in perma death)
* 在专家 PVP 竞技场中死亡将不再导致永久死亡 (警告: 在开放世界 PVP 中死亡仍然会导致永久死亡)
* We have added a second pvp arena which can be purchased at anya in act 5 hell (物品代码: T61)
* 我们增加了第二个 pvp 竞技场可以在章节 5 地狱的安亚 anya 处购买 (物品代码: T61)


* Maps will now have a chance to contain 1 of 5 new random events that can happen in any map including:
* 地图现在有机会包含 5 个新的随机事件中的 1 个这些事件可以发生在任何地图中包括:
** Dark Wanderer Event: A dark wanderer appears in your map and can turn into a stronger version of several different super unique monsters or bosses, killing these will result in a large amount of worldstone shards. The dark wanderer can move within the map up to three times.
** 黑暗流浪者事件: 一个黑暗流浪者出现在你的地图上可以变成几个不同的超级暗金怪或 bosses 的更强大的版本, 杀死它们将掉落大量的世界之石碎片. 黑暗流浪者可以在地图内出现三次.
** Shadow of Mendeln Event: A necromancer appears within your map and summons waves of undead filled with Uniques and Champion monsters.
** 门德利之影事件: 一个死灵法师出现在你的地图上召唤几波充满暗金和冠军怪的不死生物.
** Treasure Fallen Event: Up to three golden fallens appear in your map these fallen drop gems, runes Lem and below, maps, gold and map crafting materials everytime they lose 10% of their health.
** 宝藏沉沦魔事件: 最多三个金色沉沦魔出现在你的地图上这些沉沦魔每次失去 10% 的生命时都会掉落宝石, 符文 Lem(20) 及以下, 地图, 金币和地图手工材料.
** Horazon Event: A powerful mage appears within your map and once killed creates another map portal that is equal to the tier of your current map or +1, this map takes on all properties from the current map you are within.
** 赫拉森事件: 一个强大的法师出现在你的地图中一旦被杀死就会产生另一个地图传送门这个传送门等于你当前地图的层数或 +1, 这个地图会获得你当前地图的所有属性.
** The Butcher Event: The Butcher chases you throughout the map and cannot be damaged, as long as you are within his aura radius you will gain +200% magic find and +400% gold find
** 屠夫事件: 屠夫在整个地图上追逐你不会被伤害, 只要你在他的光环范围内你就会获得 +200% 魔法寻找和 +400% 金币寻找


* Tomb of Zoltun Kulle has had its doorways removed
* 佐敦-库勒的古墓 Tomb of Zoltun Kulle 它的门道已经移除
* Pain Worms in tomb of Zoltun Kulle have had their 140 fire resist reduced to 0
* 疼痛之虫 Pain Worms 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 140 火焰抗性减少到 0
* Pain Worms in the tomb of Zoltun Kulle have had their 120 poison resist reduced to 110
* 疼痛之虫 Pain Worms 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 120 毒素抗性减少到 110
* Spiders in the tomb of Zoltun Kulle have had their 25 fire resist increased to 140
* 蜘蛛 Spiders 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 25 火焰抗性增加到 140
* Baboon demons in tomb of Zoltun Kulle have had their 75 fire resist reduced to 25
* 狒狒恶魔 Baboon demons 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 75 火焰抗性减少到 25
* Quillrats in the tomb of Zoltun Kulle have had their 25 fire resist increased to 75
* 硬毛老鼠 Quillrats 在佐敦-库勒的古墓 tomb of Zoltun Kulle 它们的 25 火焰抗性增加到 75


* Bastion's Keep map layout has been updated
* 壁垒要塞 Bastion's Keep 地图布局已经被更新


* Reziarfg's Lair map layout has been updated
* 雷齐亚尔夫格的巢穴 Reziarfg's Lair 地图布局已经被更新


* The Blood Moon Cow Map is no longer more rare than other tier 3 maps <span class="nmod">''(已修复 - 没有包括)''</span>
* 血月 Blood Moon 奶牛地图不再比其他层级 3 地图更稀有 <span class="nmod">''(已修复 - 没有包括)''</span>


* Hell Ancients is now required to enter maps
* 地狱古代人 Hell Ancients 现在需要进入地图


* Blood Bringers in dungeons have had their damage reduced
* 剥壳凹槽 Blood Bringers 在地下城它们的伤害减少


* A new dungeon layout has been added named Plains of Torment (物品代码: T42)
* 新地下城布局已经被添加命名为折磨平原 Plains of Torment (物品代码: T42)


* Uber Baal's nova and Uber Diablo's lightning hose will now deal more damage
* 超级巴尔 Uber Baal's 的新星 nova 和超级暗黑破坏神 Uber Diablo's 的闪电冲击 lightning hose 现在会造成更多伤害


* Diablo Clone changes:
* 暗黑破坏神克隆体 Diablo Clone 变更:
** Trapped souls in the diablo clone fight no longer have fire resistance penetration and the damage they deal has been increased to compensate
** 在暗黑破坏神克隆体战斗中被困的灵魂不再有火焰抗性穿透他们造成的伤害已经增加以弥补
** Diablo clone's minions now have 10% less health
** 暗黑破坏神克隆体 Diablo clone's 的召唤物现在降低 10% 生命
** Diablo clone now has 75% poison length reduction
** 暗黑破坏神克隆体 Diablo clone 现在减少 75% 中毒时长
** Diablo clone now has 95% curse reduction from 90%
** 暗黑破坏神克隆体 Diablo clone 现在拥有 95% 诅咒持续时间从之前的 90%
** Diablo clone's minions now have 75% poison length reduction from 50%
** 暗黑破坏神克隆体 Diablo clone's 的召唤物现在减少 75% 中毒时长从之前的 50%
** Diablo clones cold nova missile has had its hitbox reduced by 50%
** 暗黑破坏神克隆体 Diablo clones 的冰冷新星 cold nova 投掷物命中框减少 50%
** Diablo clones meteors have had their explosion radius increased by 25%
** 暗黑破坏神克隆体 Diablo clones 的陨石 meteors 它们的爆炸范围增加 25%
** Diablo clones minions now provide 100 experience each
** 暗黑破坏神克隆体 Diablo clones 的每种召唤物现在提供 100 经验
** Skeletal poison mages in the diablo clone fight now deal 10% more damage
** 骷髅毒法师 Skeletal poison mages 在暗黑破坏神克隆体战斗现在造成 10% 的更多伤害


* Black Soulstone drop rate reduced from 33% to 5%
* 黑色灵魂石 Black Soulstone 掉落率减少从 33% 5%
* Horadrim Scarab drop rate reduced from 1 / 60 to 1 / 80
* 赫拉迪姆圣甲虫 Horadrim Scarab 掉落率减少从 1 / 60 1 / 80
* Prime evil soul drop rate reduced by 50%
* 原罪之魂 Prime evil soul 掉落率减少 50%
* Mini ubers organ drop rate increased from 34% to 45%
* 迷你超级怪器官 Mini ubers organ 掉落率增加从 34% 45%


* A New Uber has been introduced
* 新的超级怪 Uber 已经被引进


* We're still completing Rathma so we will be unlocking him in a future patch (we will announce when the patch is going live 24 hours in advance to give everyone a chance to kill him at the same time) - ''see [[Patch_Notes#PATCHES_2|Patches]] below''
* 我们仍然在完成拉斯玛 Rathma 所以我们会在未来的补丁中解锁他 (我们会提前 24 小时宣布补丁上线的时间让每个人都有机会同时杀死他) - ''查看下面的 [[Patch_Notes#PATCHES_2|补丁]]''


== 技能变更 SKILL CHANGES ==
== 技能变更 SKILL CHANGES ==
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=== 亚马逊 Amazon ===
=== 亚马逊 Amazon ===


* Jab's fend synergy increased from 8% to 12%
* 戳刺 Jab's 的击退 fend 协同增加从 8% 12%
* Jab damage increased from 15% per level to 18%
* 戳刺 Jab 伤害增加从 15% 每等级到 18%
* Jab base damage increased from 15% to 20%
* 戳刺 Jab 基础伤害增加从 15% 20%


* Fend synergies increased from 8% to 12%
* 击退 Fend 协同增加从 8% 12%


* Magic Arrow now gains 1 additional arrow every 5 base points 而不是 every 10 soft points
* 魔法箭 Magic Arrow 现在获得 1 额外箭矢每 5 基础点而不是每 10 软点


* Fire Arrow minimum damage scaling increased from 2/6/16/32/48 to 2/6/16/36/56
* 火焰箭 Fire Arrow 最小伤害缩放增加从 2/6/16/32/48 2/6/16/36/56
* Fire Arrow maximum damage scaling increased from 3/7/17/34 to 3/10/20/40/60
* 火焰箭 Fire Arrow 最大伤害缩放增加从 3/7/17/34 3/10/20/40/60


* Immolation Arrow's fire damage over time scaling increased from 5-5 per level to 4-5 / 9-10 / 14-15 / 19-20 / 24-25
* 牺牲之箭 Immolation Arrow's 的火焰伤害持续时间缩放增加从 5-5 每等级到 4-5 / 9-10 / 14-15 / 19-20 / 24-25
* Immolation Arrow level 1 damage increased from 7-9 to 8-10
* 牺牲之箭 Immolation Arrow 等级 1 伤害增加从 7-9 8-10


* Poison Javelin missile hitbox size increased by 100%
* 毒枪 Poison Javelin 投掷物命中框大小增加 100%
* Poison Javelin synergy reduced from 25% to 24%
* 毒枪 Poison Javelin 协同减少从 25% 24%


* Plague Javelin missile hitbox size increased by 100%
* 瘟疫标枪 Plague Javelin 投掷物命中框大小增加 100%
* Plague Javelin synergies reduced from 14% to 12%
* 瘟疫标枪 Plague Javelin 协同减少从 14% 12%


* Power Strike nova aoe increased by 14%
* 威力一击 Power Strike 新星 aoe 增加 14%


* Lightning Fury now gains an additional bolt every 5 base levels 而不是 every 10 soft levels
* Lightning Fury 现在获得 an additional bolt every 5 基础等级而不是每 10 软等级
* Lightning Fury scaling changed from 14/15/16/17/18 to 8 / 9 / 10 / 11 / 12
* Lightning Fury scaling changed from 14/15/16/17/18 8 / 9 / 10 / 11 / 12
* Lightning Fury now starts with 60 damage at level 1 而不是 40
* Lightning Fury now starts with 60 伤害在等级 1 而不是 40


* Valkyries now have vanilla life regeneration (they previously had no life regeneration)
* Valkyries now have vanilla life regeneration (they previously had no life regeneration)
* Valkyrie AI has been drastically improved and they no longer use normal attack
* Valkyrie AI has been drastically improved and they no longer use normal attack
* Valkyries now gain 20 strength per level from 15
* Valkyries now gain 20 strength per level from 15
* Valkyrie now gains 20% enhanced damage from decoy synergy 而不是 15%
* Valkyrie 现在获得 20% enhanced damage from decoy synergy 而不是 15%


* Critical Strike now caps at 75% 而不是 80% (This is because Critical Strike and Deadly Strike modifiers cap at 75%)
* Critical Strike now caps at 75% 而不是 80% (This is because Critical Strike and Deadly Strike modifiers cap at 75%)
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=== 刺客 Assassin ===
=== 刺客 Assassin ===


* Blade Sentinel synergies increased from 10% to 12%
* Blade Sentinel 协同增加从 10% 12%
* Blade Sentinel level 22-28 base damage increased from 5-5 to 6-6
* Blade Sentinel level 22-28 基础伤害增加从 5-5 6-6
* Blade Sentinel level 28+ base damage increased from 6-6 to 8-8
* Blade Sentinel level 28+ 基础伤害增加从 6-6 8-8
* Blade Sentinel now benefits from resistance penetration (-% to enemy resists) at half efficiency similar to other traps
* Blade Sentinel now benefits from resistance penetration (-% to enemy resists) at half efficiency similar to other traps


* Blade Shield now has blade fury and blade sentinel as synergies at 8% each
* Blade Shield now has blade fury and blade sentinel as synergies at 8% each
* Blade Shield now deals ¼ weapon damage from ½
* Blade Shield now deals ¼ weapon damage from ½
* Blade Shield damage scaling increased from 5-5 / 6-6 / 7-7 / 7-7 / 7-7 to 5-5 / 7-7 / 10-10 / 13-13 / 16-16
* Blade Shield damage scaling 增加从 5-5 / 6-6 / 7-7 / 7-7 / 7-7 5-5 / 7-7 / 10-10 / 13-13 / 16-16


* Shock Web no longer has fire blast as a synergy
* Shock Web no longer has fire blast as a synergy
* Shock Web now has chain lightning sentry as a synergy
* Shock Web now has chain lightning sentry as a synergy


* Death Sentry's base damage increased from 8-10 to 16-20
* Death Sentry's 基础伤害增加从 8-10 16-20
* Death Sentry flat damage scaling changed from 1-1 / 1-2 / 2-3 / 4-5 / 6-7 to 1-2 / 3-4 / 5-6 / 7-8 / 9-10
* Death Sentry flat damage scaling changed from 1-1 / 1-2 / 2-3 / 4-5 / 6-7 1-2 / 3-4 / 5-6 / 7-8 / 9-10
* Death Sentry no longer has shock web as a synergy <span class="nmod">''(已修复 - incorrectly said fire blast)''</span>
* Death Sentry no longer has shock web as a synergy <span class="nmod">''(已修复 - incorrectly said fire blast)''</span>
* Death Sentry now deals 3-5% of a corpses life from 2-5%
* Death Sentry now deals 3-5% of a corpses life from 2-5%


* Chain Lightning Sentry synergies reduced from 15% to 14%
* Chain Lightning Sentry 协同减少从 15% 14%
* Chain Lightning Sentry death sentry synergy replaced with lightning sentry
* Chain Lightning Sentry death sentry synergy replaced with lightning sentry
* Chain Lightning Sentry starting damage increased from 1-40 to 1-50
* Chain Lightning Sentry starting 伤害增加从 1-40 1-50
* Chain Lightning Sentry max damage per level increased from 6 / 10 / 14 / 18 / 22 to 8 / 12 / 16 / 20 / 24
* Chain Lightning Sentry max damage per level 增加从 6 / 10 / 14 / 18 / 22 8 / 12 / 16 / 20 / 24


* Lightning Sentry death sentry synergy replaced with chain lightning sentry
* Lightning Sentry death sentry synergy replaced with chain lightning sentry
* Lightning Sentry base damage changed from 1-20 to 1-30
* Lightning Sentry base damage changed from 1-20 1-30
* Lightning Sentry max damage scaling changed from 10 / 16 / 24 / 34 / 44 to 15 / 20 / 25 / 30 / 35
* Lightning Sentry max damage scaling changed from 10 / 16 / 24 / 34 / 44 15 / 20 / 25 / 30 / 35


* Charged Bolt Sentry's lightning sentry and chain lightning sentry synergy increased from 4% to 6%
* Charged Bolt Sentry's lightning sentry and chain lightning sentry 协同增加从 4% 6%
* Charged Bolt Sentry's death sentry and wake of fire synergies reduced from 7% to 6%
* Charged Bolt Sentry's death sentry and wake of fire 协同减少从 7% 6%
* Charged Bolt fire blast synergy replaced with shock web
* Charged Bolt fire blast synergy replaced with shock web


* Weapon Block's maximum block chance reduced from 65% to 50%
* Weapon Block's maximum block chance reduced from 65% 50%
* Weapon Block's minimum block chance reduced from 20% to 15%
* Weapon Block's minimum block chance reduced from 20% 15%
* Weapon Block now works while moving
* Weapon Block now works while moving


* Claw and Dagger Mastery's enhanced damage per level increased from 8% to 10%
* Claw and Dagger Mastery's enhanced damage per level 增加从 8% 10%


* Tiger Strike's enhanced damage bonus increased from 20% damage per level to 25%
* Tiger Strike's enhanced damage bonus 增加从 20% damage 每等级到 25%
* Tiger Strike level 1 base enhanced damage bonus reduced from 100% to 50%
* Tiger Strike level 1 base enhanced damage bonus reduced from 100% 50%
* Tiger Strike charge duration increased from 15 seconds to 1 minute
* Tiger Strike charge duration 增加从 15 seconds to 1 minute
* Tiger Strike now grants 20% increased splash radius on charge 2 and 40% on charge 3 (Splash increases by 1 breakpoint every 20%)
* Tiger Strike now grants 20% increased splash radius on charge 2 and 40% on charge 3 (Splash increases by 1 breakpoint every 20%)


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* Dragon Talon 15% damage per level increased to 20%
* Dragon Talon 15% damage per level increased to 20%
* Dragon Talon now has dragon flight as an additional synergy
* Dragon Talon now has dragon flight as an additional synergy
* Dragon Talon synergies increased from 8% to 10%
* Dragon Talon 协同增加从 8% 10%
* We have fixed Dragon Talon's vanilla character sheet tooltip to now display its proper damage
* We have fixed Dragon Talon's vanilla character sheet tooltip to now display its proper damage


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* Dragon Tail 10% damage per level increased to 15%
* Dragon Tail 10% damage per level increased to 15%
* Dragon Tail now has dragon flight as an additional synergy
* Dragon Tail now has dragon flight as an additional synergy
* Dragon Tail synergies increased from 8% to 10%
* Dragon Tail 协同增加从 8% 10%
* Dragon Tail attack speed reduction reduced from -40 to -20
* Dragon Tail attack speed reduction reduced from -40 to -20


* Phoenix Strike's meteor ground fire damage now lasts 2.2 seconds from 1.2
* Phoenix Strike's meteor ground fire damage now lasts 2.2 秒从之前的 1.2
* Phoenix Strike's blades of ice synergy increased from 10% to 14%
* Phoenix Strike's blades of ice 协同增加从 10% 14%
* Phoenix Strike claws of thunder synergy increased from 13% to 14%
* Phoenix Strike claws of thunder 协同增加从 13% 14%


* Blade Fury damage synergy increased from 4% to 8%
* Blade Fury damage 协同增加从 4% 8%


* Fade now starts at 5% curse duration reduction from 17%
* Fade now starts at 5% curse duration reduction from 17%
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* Revives now have melee splash
* Revives now have melee splash
* Revives enhanced damage per level increased from 30% to 40%
* Revives enhanced damage per level 增加从 30% 40%
* Revives now gain 20% elemental damage per level
* Revives now gain 20% elemental damage per level
* Revives now gain 1/2 the benefit from enchant
* Revives now gain 1/2 the benefit from enchant
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* Ghoul revives now have a limit to their maximum meteor aoe radius
* Ghoul revives now have a limit to their maximum meteor aoe radius


* Skeleton Warrior's damage per level increased from 1/1/2/3/4 to 1/2/3/4/5
* Skeleton Warrior's damage per level 增加从 1/1/2/3/4 1/2/3/4/5
* Skeleton Warrior's skeleton mastery synergy reduced from 10% to 8%
* Skeleton Warrior's skeleton mastery 协同减少从 10% 8%
* Skeleton Warrior's skeletal mage synergy removed
* Skeleton Warrior's skeletal mage synergy removed


* Clay Golem synergies increased from 20% to 40%
* Clay Golem 协同增加从 20% 40%


* Blood Golem synergies increased from 15% to 20%
* Blood Golem 协同增加从 15% 20%


* Blood Golem now provide 8 life on hit from 6 at level 1
* Blood Golem now provide 8 life on hit from 6 at level 1
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* Blood Golems now apply open wounds
* Blood Golems now apply open wounds


* Iron Golem synergies increased from 5% to 20%
* Iron Golem 协同增加从 5% to 20%


* Raise Skeletal Mage's missile hitbox has been increased by 100%
* Raise Skeletal Mage's missile hitbox has been increased by 100%
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* Poison Dagger has been reworked to Poison Strike and can now be used with scythes and daggers
* Poison Dagger has been reworked to Poison Strike and can now be used with scythes and daggers
* Poison Strike synergies increased from 22% to 24%
* Poison Strike 协同增加从 22% 24%
* Poison Strike starting poison resistance penetration increased from 1% to 2%
* Poison Strike starting poison resistance penetration 增加从 1% 2%
* Poison Strike now caps at 30% poison resistance penetration from 20%
* Poison Strike now caps at 30% poison resistance penetration from 20%


* Poison Nova level 1-8 scaling increased from 4-4 to 5-5
* Poison Nova level 1-8 scaling 增加从 4-4 5-5
* Poison Nova level 28+ scaling reduced from 14-14 per level to 12-12
* Poison Nova level 28+ scaling reduced from 14-14 每等级到 12-12


* Desecrate synergies increased from 16% to 20%
* Desecrate 协同增加从 16% 20%
* Desecrate level 22-28 scaling changed from 24-24 to 21-21
* Desecrate level 22-28 scaling changed from 24-24 21-21
* Desecrate level 28+ scaling changed from 32-32 to 21-21
* Desecrate level 28+ scaling changed from 32-32 21-21


* Dark Pact's iron maiden and curse mastery synergy increased from 16% to 18%
* Dark Pact's iron maiden and curse mastery 协同增加从 16% 18%


* Blood Warp now costs 12% of current health 而不是 10% of maximum health
* Blood Warp now costs 12% of current health 而不是 10% of maximum health
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* Leap Attack now uses durability
* Leap Attack now uses durability
* Leap Attack now rolls its damage on each monster 而不是 each leap
* Leap Attack now rolls its damage on each monster 而不是 each leap
* Leap Attack's synergies increased from 6% to 8%
* Leap Attack's 协同增加从 6% to 8%
* Leap Attack's base enhanced damage bonus increased from 10% to 30%
* Leap Attack's base enhanced damage bonus 增加从 10% 30%


* General Mastery increased from 5 to 8% per level
* General Mastery 增加从 5 8% 每等级
* General Mastery 28% damage base increased to 30%
* General Mastery 28% damage base increased to 30%


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* Throwing Mastery's 28% damage base increased to 30%
* Throwing Mastery's 28% damage base increased to 30%
* Throwing Mastery damage per level reduced from 5% to 4%
* Throwing Mastery damage per level reduced from 5% 4%


* Double Throw reduced from 8 maximum bounces to 5
* Double Throw reduced from 8 maximum bounces to 5
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* Double Throw bounce range reduced by 25%
* Double Throw bounce range reduced by 25%


* Concentrate's bash magic damage per level synergy increased from 1% per level to 2% per level
* Concentrate's bash magic damage per level 协同增加从 1% 每等级到 2% 每等级
* Concentrate bash synergy increased from 6% to 8%
* Concentrate bash 协同增加从 6% 8%
* Concentrate battle command synergy increased from 6% to 12%
* Concentrate battle command 协同增加从 6% 12%
* Concentrate now gains 14% damage per level from 6%
* Concentrate 现在获得 14% damage per level from 6%


* Bash 12% damage per level increased to 18% per level
* Bash 12% damage per level increased to 18% 每等级
* Bash synergies increased from 10 to 12%
* Bash 协同增加从 10 to 12%


* Stun has been reworked and now stuns in an area of effect
* Stun has been reworked and now stuns in an area of effect


* Frenzy move speed tooltip now shows the proper values
* Frenzy move speed tooltip now shows the proper values
* Frenzy now gains increased splash radius per charge (every 20% this provides an additional breakpoint)
* Frenzy 现在获得 increased splash radius per charge (every 20% this provides an additional breakpoint)
* Frenzy level 1 damage increased from 23% to 30%
* Frenzy level 1 伤害增加从 23% 30%
* Frenzy damage per level increased from 10% to 16%
* Frenzy damage per level 增加从 10% 16%
* Frenzy synergy damage bonus increased from 6% to 10%
* Frenzy synergy damage bonus 增加从 6% 10%
* Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels
* Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels


* Double Swing frenzy synergies increased from 8% to 12%
* Double Swing frenzy 协同增加从 8% 12%
* Double Swing now has stun as a 12% synergy
* Double Swing now has stun as a 12% synergy
* Double Swing damage per level increased from 14% to 18%
* Double Swing damage per level 增加从 14% 18%


* Berserk synergy increased from 8% to 10%
* Berserk 协同增加从 8% 10%
* Berserk is now uninterruptible
* Berserk is now uninterruptible
* Berserk damage per level increased from 10% to 15%
* Berserk damage per level 增加从 10% 15%
* Berserk's -phys debuff (on the barbarian) has been reduced to cap at a maximum of -20% from -30% (this is a buff)
* Berserk's -phys debuff (on the barbarian) has been reduced to cap at a maximum of -20% from -30% (this is a buff)


* War Cry damage scaling changed from 1/2/8/16/24 to 1/3/10/17/24
* War Cry damage scaling changed from 1/2/8/16/24 to 1/3/10/17/24


* Grim Ward increased from 5% damage per level to 8%
* Grim Ward 增加从 5% damage 每等级到 8%
* Grim Ward base enhanced damage bonus increased from 35% to 40%
* Grim Ward base enhanced damage bonus 增加从 35% 40%


* Taunt is now an aoe skill
* Taunt is now an aoe skill


* When using whirlwind while dual wielding you now swing with both weapons each attack
* When using whirlwind while dual wielding you now swing with both weapons each attack
* Whirlwind base enhanced damage increased from 25% to 35%
* Whirlwind base enhanced 伤害增加从 25% 35%
* Whirlwind enhanced damage per level increased from 4% per level to 5%
* Whirlwind enhanced damage per level 增加从 4% 每等级到 5%


=== 圣骑士 Paladin ===
=== 圣骑士 Paladin ===


* Zeal damage per level increased from 16% to 20%
* Zeal damage per level 增加从 16% 20%
* Zeal synergies increased from 16% to 20%
* Zeal 协同增加从 16% 20%


* Charge damage increased from 25% per level to 30%
* Charge 伤害增加从 25% 每等级到 30%
* Charge synergies increased from 20% to 25%
* Charge 协同增加从 20% 25%


* Sacrifice damage per level increased from 15% to 25%
* Sacrifice damage per level 增加从 15% 25%


* Holy Bolt heal per level reduced from 1 per level to 1 every 2 levels
* Holy Bolt heal per level reduced from 1 每等级到 1 every 2 levels
* Holy Bolt synergies increased from 6% to 8%
* Holy Bolt 协同增加从 6% 8%


* Holy Nova base heal increased from 80 to 100
* Holy Nova base heal 增加从 80 100
* Holy Nova heal per level increased from 10 to 20
* Holy Nova heal per level 增加从 10 20
* Holy Nova now has Prayer and Fist of the Heavens as damage synergies at 8% <span class="nmod">''(已修复 - added)''</span>
* Holy Nova now has Prayer and Fist of the Heavens as damage synergies at 8% <span class="nmod">''(已修复 - added)''</span>


* Blessed Aim attack rating increased from 15-20%
* Blessed Aim attack rating 增加从 15-20%
* Blessed Aim level 1 attack rating bonus increased from 75% to 80%
* Blessed Aim level 1 attack rating bonus 增加从 75% 80%
* Note: monsters will have their  original aura strength
* Note: monsters will have their  original aura strength


* Concentration aura attack rating bonus increased from 4% to 5%
* Concentration aura attack rating bonus 增加从 4% 5%
* Concentration aura damage has been increased from 10% per level to 12%
* Concentration aura damage has been 增加从 10% 每等级到 12%
* Note: monsters will have their original aura strength
* Note: monsters will have their original aura strength


* Smite's enhanced damage per level reduced from 30% to 20%
* Smite's enhanced damage per level reduced from 30% 20%
* Smite's level 1 enhanced damage increased from 15% to 20%
* Smite's level 1 enhanced 伤害增加从 15% 20%


* Added smite and defiance as holy shield smite damage synergies at 4% each
* Added smite and defiance as holy shield smite damage synergies at 4% each
* Holy Shield scaling changed from 2/3/4/4/4 to 1/2/3/4/5
* Holy Shield scaling changed from 2/3/4/4/4 1/2/3/4/5


* Might aura scaling increased from 10/12/14/16/18% to 25% per level
* Might aura scaling 增加从 10/12/14/16/18% 25% 每等级
* Might aura now grants party members 1/3rd of the bonus (Might aura is now the strongest personal enhanced damage aura and is competitive to other auras for allies)
* Might aura now grants party members 1/3rd of the bonus (Might aura is now the strongest personal enhanced damage aura and is competitive to other auras for allies)
* Note: monsters will have their original aura strength
* Note: monsters will have their original aura strength


* Fanaticism personal damage increased from 17% per level to 18%
* Fanaticism personal 伤害增加从 17% 每等级到 18%
* Fanaticism party damage increased from 8.5% per level to 9%
* Fanaticism party 伤害增加从 8.5% 每等级到 9%
* Note: monsters will have their original aura strength
* Note: monsters will have their original aura strength


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=== 法师 Sorceress ===
=== 法师 Sorceress ===


* Nova damage scaling changed from 5-7 / 7-9 / 8-11 / 10-13 / 12-15 to 6-8 / 8-10 / 9-12 / 10-13 / 11-14
* Nova damage scaling changed from 5-7 / 7-9 / 8-11 / 10-13 / 12-15 6-8 / 8-10 / 9-12 / 10-13 / 11-14


* Lightning faster cast rate breakpoints changed from lightning to regular frames
* Lightning faster cast rate breakpoints changed from lightning to regular frames
* Lightning synergy reduced from 8% to 6%
* Lightning 协同减少从 8% to 6%
* Lightning max damage scaling changed from 12 / 15 / 20 / 24 / 28 per level to 12 / 15 / 18 / 21 / 24
* Lightning max damage scaling changed from 12 / 15 / 20 / 24 / 28 每等级到 12 / 15 / 18 / 21 / 24
* Lightning has had its level 1 mana cost reduced from 8 to 4
* Lightning has had its level 1 mana cost reduced from 8 4
* Lightning mana cost now increases by .25 per level 而不是 .5
* Lightning mana cost now increases by .25 per level 而不是 .5


* Chain Lightning synergy reduced from 7% to 6%
* Chain Lightning 协同减少从 7% to 6%
* Chain Lightning max damage scaling changed from 13 / 14 / 15 / 16 / 17 to 13 / 16 / 19 / 22 / 25
* Chain Lightning max damage scaling changed from 13 / 14 / 15 / 16 / 17 to 13 / 16 / 19 / 22 / 25


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* Note: The damage on this skill was bugged in open beta and has been modified since
* Note: The damage on this skill was bugged in open beta and has been modified since


* Fire Wall cooldown increased from .5 seconds to 1.5
* Fire Wall cooldown 增加从 .5 秒到 1.5
* Fire Wall scaling reduced from 9 / 14 / 21 / 21 / 21 to 7 / 9 / 11 / 13 / 15
* Fire Wall scaling reduced from 9 / 14 / 21 / 21 / 21 7 / 9 / 11 / 13 / 15
* Fire Wall inferno synergy increased from 1% to 4%
* Fire Wall inferno 协同增加从 1% 4%


* Enchant Fire level 1 damage increased from 16-20 to 25-35
* Enchant Fire level 1 伤害增加从 16-20 25-35
* Enchant Fire 9% bonus attack rating per level reduced to 5%
* Enchant Fire 9% bonus attack rating per level reduced to 5%
* Enchant Fire level 22-28 scaling increased from 25-27 to 30-32
* Enchant Fire level 22-28 scaling 增加从 25-27 30-32
* Enchant Fire level 28+ scaling increased from 35-38 to 42-44
* Enchant Fire level 28+ scaling 增加从 35-38 42-44


* Cold Enchant now grants 20% attack rating at level 1 and 5% per level
* Cold Enchant now grants 20% attack rating at level 1 and 5% 每等级
* Cold Enchant level 22-28 scaling increased from 30-32 to 35-37
* Cold Enchant level 22-28 scaling 增加从 30-32 35-37
* Cold Enchant's level 28+ scaling increased from 42-44 to 52-54
* Cold Enchant's level 28+ scaling 增加从 42-44 52-54


=== 德鲁伊 Druid ===
=== 德鲁伊 Druid ===


* Volcano damage scaling changed from 2 / 4 / 6 / 8 / 10 per level to 3 / 5 / 7 / 8 / 9
* Volcano damage scaling changed from 2 / 4 / 6 / 8 / 10 每等级到 3 / 5 / 7 / 8 / 9


* Tornado's 10 mana cost at level 1 reduced to 2
* Tornado's 10 mana cost at level 1 reduced to 2
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* Twister now gain's .125 mana cost per level
* Twister now gain's .125 mana cost per level


* Arctic Blast synergies increased from 18% to 20%
* Arctic Blast 协同增加从 18% 20%


* Fissure synergies increased from 8% to 10%
* Fissure 协同增加从 8% 10%


* Werebear damage per level increased from 8% to 15% per level
* Werebear damage per level 增加从 8% 15% 每等级
* Werebear form now grants 20% increased splash radius
* Werebear form now grants 20% increased splash radius


* Maul damage increased from 30% per charge to 40%
* Maul 伤害增加从 30% per charge to 40%


* Werewolf damage per level increased from 8% to 12%
* Werewolf damage per level 增加从 8% 12%
* Werewolf starting damage increased from 25% to 30%
* Werewolf starting 伤害增加从 25% 30%


* Feral Rage damage per level increased from 8% to 12%
* Feral Rage damage per level 增加从 8% 12%
* Feral Rage minimum move speed increased from 10% to 20%
* Feral Rage minimum move speed 增加从 10% 20%
* Feral Rage maximum move speed increased from 80% to 120%
* Feral Rage maximum move speed 增加从 80% 120%
* Feral Rage duration increased from 20 seconds to 30 seconds
* Feral Rage duration 增加从 20 seconds to 30
* Feral Rage now has fury as a synergy at 8% damage per level
* Feral Rage now has fury as a synergy at 8% 伤害每等级


* Fury's feral rage synergy increased from 10% to 12%
* Fury's feral rage 协同增加从 10% 12%
* Fury damage per level increased from 15% to 18%
* Fury damage per level 增加从 15% 18%


* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level
* Hunger critical strike bonus changed from 5% + 2% per level to a diminishing return scaling from 5% to 65%
* Hunger critical strike bonus changed from 5% + 2% 每等级到 a diminishing return scaling from 5% to 65%


* Fire Claws level 1 cost reduced from 4 mana to 2
* Fire Claws level 1 cost reduced from 4 mana to 2
第480行: 第480行:


* Shock Wave now starts with 4 shock waves 而不是 7
* Shock Wave now starts with 4 shock waves 而不是 7
* Shock Wave now gains an additional missile every 5 levels
* Shock Wave 现在获得 an additional missile every 5 levels
* Shock Wave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 to 2-3 / 4-6 / 16-18 / 26-28 / 36-38 (this is mostly a mid game buff)
* Shock Wave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 2-3 / 4-6 / 16-18 / 26-28 / 36-38 (this is mostly a mid game buff)


* Raven now caps at a maximum of 15 ravens from 12
* Raven now caps at a maximum of 15 ravens from 12
第489行: 第489行:
* Spirits will attempt to run in melee range much less often and will now properly stand at range
* Spirits will attempt to run in melee range much less often and will now properly stand at range


* Heart of Wolverine's base damage bonus increased from 20% to 30%
* Heart of Wolverine's base damage bonus 增加从 20% 30%
* Heart of Wolverine now grants 10% damage per level from 7%
* Heart of Wolverine now grants 10% damage per level from 7%


第519行: 第519行:
* Stormrider 10% chance to cast level 27 charged bolt on striking increased to 25%
* Stormrider 10% chance to cast level 27 charged bolt on striking increased to 25%
* Guardian Naga 5% chance to cast level 14 poison nova on striking increased to 5% chance to cast level 25 poison nova on striking
* Guardian Naga 5% chance to cast level 14 poison nova on striking increased to 5% chance to cast level 25 poison nova on striking
* Pompeii's Wrath increased from 20% increased attack speed to 40%
* Pompeii's Wrath 增加从 20% increased attack speed to 40%
* Islestrike +1-3 to fury and maul increased to +3-4
* Islestrike +1-3 to fury and maul increased to +3-4
* Axe of Fechmar 20% increased attack speed increased to 40%
* Axe of Fechmar 20% increased attack speed increased to 40%
第554行: 第554行:
* Earth Shifter 60% faster cast rate increased to 80%
* Earth Shifter 60% faster cast rate increased to 80%
* Schaefer's Hammer 20-40% increased attack speed changed to 40%
* Schaefer's Hammer 20-40% increased attack speed changed to 40%
* Schaefer's Hammer light radius increased from 1 to 4-8
* Schaefer's Hammer light radius 增加从 1 to 4-8
* Stormlash 20% chance to cast level 18 tornado on striking increased to level 28
* Stormlash 20% chance to cast level 18 tornado on striking increased to level 28
* Stormlash 240-340% enhanced damage changed to 300-340%
* Stormlash 240-340% enhanced damage changed to 300-340%
第636行: 第636行:
* Tarnhelm now rolls 2-3 mana after each kill from 1-2
* Tarnhelm now rolls 2-3 mana after each kill from 1-2
* Duskeep now has +10-15 (varies) to maximum damage from +8
* Duskeep now has +10-15 (varies) to maximum damage from +8
* The Face of Horror 14-18 all resist increased to 15-20
* The Face of Horror 14-18 all 抗性增加到 15-20
* Howltusk 8% chance to cast level 5 howl on striking increased to 10%
* Howltusk 8% chance to cast level 5 howl on striking increased to 10%
* Peasant Crown 15% faster run walk increased to 20%
* Peasant Crown 15% faster run walk increased to 20%
第668行: 第668行:
* Gravepalm 10-18% deadly strike reduced to 10-15%
* Gravepalm 10-18% deadly strike reduced to 10-15%
* Frostburn cold and fire resistance penetration increased to -5-10 from -4-6
* Frostburn cold and fire resistance penetration increased to -5-10 from -4-6
* Frostburn max mana increased from 10-20% to 15-25%
* Frostburn max mana 增加从 10-20% to 15-25%
* Magefist can now roll +1 skills to poison, cold and lightning skills
* Magefist can now roll +1 skills to poison, cold and lightning skills
* Hellmouth -5 to -10% enemy fire resist increased to -5 to -15%
* Hellmouth -5 to -10% enemy fire 抗性增加到 -5 to -15%
* Hellmouth 15 fire absorb removed
* Hellmouth 15 fire absorb removed


第690行: 第690行:
* Obedience damage reduced from 370% to 280-320%
* Obedience damage reduced from 370% to 280-320%
* Exile can now be made in any shield type
* Exile can now be made in any shield type
* Death now gains .25 deadly strike per level from .5
* Death 现在获得 .25 deadly strike per level from .5
* Last Wish enhanced damage reduced from 450-500% to 350-400% (this is due to might being buffed this season which resulted in last wish having much higher enhanced damage)
* Last Wish enhanced damage reduced from 450-500% to 350-400% (this is due to might being buffed this season which resulted in last wish having much higher enhanced damage)
* Fortitude now has 250-300% enhanced damage 而不是 just 200% <span class="nmod">''(已修复 - added)''</span>
* Fortitude now has 250-300% enhanced damage 而不是 just 200% <span class="nmod">''(已修复 - added)''</span>
第950行: 第950行:
* fixed the summoner portal to canyon of the magi requiring you to talk with an npc first
* fixed the summoner portal to canyon of the magi requiring you to talk with an npc first
* canyon of sescheron boss has been modified to be easier
* canyon of sescheron boss has been modified to be easier
* canyon of sescheron soul killers have had their damage slightly reduced
* canyon of sescheron soul killers 它们的 damage slightly reduced
* fixed monsters spawning in the lava within the phlegethon map
* fixed monsters spawning in the lava within the phlegethon map
* monsters in dungeons 现在是 prime evils
* monsters in dungeons 现在是 prime evils
第975行: 第975行:
* Dungeon monsters can no longer be revived
* Dungeon monsters can no longer be revived
* Dungeon monster corpses can no longer be summoned using Desecrate
* Dungeon monster corpses can no longer be summoned using Desecrate
* Any player-owned summons have had their resistances capped to 90
* Any player-owned summons 它们的 resistances capped to 90
* Increased density and experience in Reziarfg's Lair
* Increased density and experience in Reziarfg's Lair
* Increased experience in Fall of Caldeum
* Increased experience in Fall of Caldeum
第1,073行: 第1,073行:
* Ancient Bone Fragments drop rate from all undead monsters has been increased by 150% on all difficulties
* Ancient Bone Fragments drop rate from all undead monsters has been increased by 150% on all difficulties
* Trang-Oul's Jawbone drop rate from all undead monsters has been increased by 100% on all difficulties
* Trang-Oul's Jawbone drop rate from all undead monsters has been increased by 100% on all difficulties
* Splinter of the Void drop rate from the shadow of mendeln event increased from 1 in 25 to 1 in 20
* Splinter of the Void drop rate from the shadow of mendeln event 增加从 1 in 25 to 1 in 20
* Black Soulstone drop rate increased from 5% to 10%
* Black Soulstone 掉落率增加从 5% to 10%
* Poison Length Reduction now properly caps at 75%
* Poison Length Reduction now properly caps at 75%
* Throne of insanity finger mage are no longer flying units
* Throne of insanity finger mage are no longer flying units
第1,147行: 第1,147行:
* The Pandemonium Citadel boss's fire walls now have next hit delay and deal less damage
* The Pandemonium Citadel boss's fire walls now have next hit delay and deal less damage
* Ancestral Trial boss's blizzard now deals less damage
* Ancestral Trial boss's blizzard now deals less damage
* The Butcher's magic find bonus has been increased from 200% to 250% and his gold find bonus increased from 400% to 500%
* The Butcher's magic find bonus has been 增加从 200% to 250% and his gold find bonus 增加从 400% to 500%
* Rathma items will now properly drop
* Rathma items will now properly drop
* Trang-Oul's Jawbone droprate has been increased from 1:750k chance to drop from undead to 1:300k in hell
* Trang-Oul's Jawbone droprate has been 增加从 1:750k chance to drop from undead to 1:300k in hell
* Ancient Bone Fragment droprate increased from 1:250k to 1:100k in hell
* Ancient Bone Fragment droprate 增加从 1:250k to 1:100k in hell


The following PVP modifiers have been changed
The following PVP modifiers have been changed
第1,255行: 第1,255行:
* Larzuk will sell Larzuk's Puzzleboxes
* Larzuk will sell Larzuk's Puzzleboxes
* Anya will sell DClone/Rathma portal items (Vision of Terror, Voidstone)
* Anya will sell DClone/Rathma portal items (Vision of Terror, Voidstone)
* Diablo Clone and Rathma have had their resistances, health, and damage reduced
* Diablo Clone and Rathma 它们的 resistances, health, and damage reduced


This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will ''not'' be transferred to non-ladder.
This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will ''not'' be transferred to non-ladder.
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