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创建页面,内容为“ This page contains outdated information. For an up-to-date list of skill changes from the vanilla game, see Skill Changes. All classes have been tuned to give a better and customized gameplay in Project D2. This section is intended to anyone who is interested in the skill balance changes respect Diablo 2 LoD stock version (vanilla). '''Date of Last Update from Source<ref>https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0…”
 
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  This page contains outdated information. For an up-to-date list of skill changes from the vanilla game, see [[Skill Changes]].
  此页包含过时信息. 从原版游戏的技能变更的最新列表, 查看 [[Skill Changes|技能变更]].


All classes have been tuned to give a better and customized gameplay in Project D2.
Project D2 中所有的职业都进行了调整以提供更好的定制游戏玩法.


This section is intended to anyone who is interested in the skill balance changes respect Diablo 2 LoD stock version (vanilla).
这一章节是针对那些对暗黑 2 LoD 现有版本 (原版) 的技能平衡变化感兴趣的人.


'''Date of Last Update from Source<ref>https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0/edit#gid=1493866224</ref>: November, 9th 2020 ''' (season 1 changes only)
'''上次从来源更新的日期<ref>https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0/edit#gid=1493866224</ref>: 十一月, 9号 2020 ''' (仅限赛季 1 变更)


= Reference =
= 参考 Reference =
FRW = Faster Run/Walk<br />
FRW = 高速跑步/行走<br />
FCR = Faster Cast Rate<br />
FCR = 快速施法速度<br />
IAS = Increased Attack Speed<br />
IAS = 提升攻击速度<br />
AOE = Area of Effect<br />
AOE = 范围效果<br />
CD = Cooldown<br />
CD = 冷却<br />
AS = Attack speed<br />
AS = 攻击速度<br />
MDR = Magic Damage Reduction<br />
MDR = 魔法伤害减少<br />
PDR = Physical Damage Reduction<br />
PDR = 物理伤害减少<br />
FHR = Faster Hit Recovery<br />
FHR = 快速打击恢复<br />
HP = Health Points<br />
HP = 生命点<br />
AR = Attack Rating<br />
AR = 准确率<br />
MS = Movement Speed<br />
MS = 移动速度<br />
MAEK = Mana After Each Kill<br />
MAEK = 法力于每杀死一个敌人后获得<br />
LAEK = Life After Each Kill<br />
LAEK = 生命于每杀死一个敌人后获得<br />
ED = Enhanced Damage OR Enhanced Defense<br />
ED = 增强伤害或增强防御<br />
CB = Crushing Blow<br />
CB = 压碎性打击<br />
DS = Deadly Strike<br />
DS = 致命攻击<br />
LOH = Life on Hit
LOH = 击中时获取生命


= Druid =
= 德鲁伊 Druid =
== Summons ==
== 召唤 Summons ==
You may only have 1 spirit and 1 vine up at a time, all other summons may be active<br />
你一次只能召唤 1 个灵和 1 棵藤蔓, 其他召唤都可以激活<br />


{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Oak Sage'''
|'''橡木智者 Oak Sage'''
|Grants flat life instead of % life as well as providing a life regen aura that scales from points in carrion / solar.
|提供普通生命而不是 % 生命并提供从食尸藤 / 太阳藤缩放的生命回复光环.
|-
|-
|'''Carrion'''
|'''食尸藤 Carrion'''
|Grants AOE heal to nearby allies whenever it consumes a corpse.
|当它消耗一具尸体时对附近的队友给予 AOE 治疗.
|-
|-
|'''Solar'''
|'''太阳藤 Solar'''
|Grants AOE mana to nearby allies whenever it consumes a corpse.
|当它消耗一具尸体时对附近的队友给予 AOE 法力.
|-
|-
|'''Raven'''
|'''乌鸦 Raven'''
|
|
* Now hits 3 times, caps at 12 ravens and at every 10 hard points spent.
* 现在命中 3 , 上限 12 乌鸦基于每 10 硬点.
* You may now summon an additional raven per cast (max 3).
* 现在每次施放可以额外召唤一只乌鸦 (最大 3).
* Ravens now have both wolves and grizzly as synergies and are part of the summon toolkit as well as doing small splash damage and partial cold damage.
* 乌鸦现在有狼和灰熊作为协同是召唤类技能的一部分也有少量溅射伤害和部分冰冷伤害.
|-
|-
|'''Spirit of Barbs'''
|'''棘灵 Spirit of Barbs'''
|Now has a flat reflect damage value that scales instead of % of monsters reflected.
|现在有一个固定的反弹伤害而不是怪物反弹的 %.
|-
|-
|'''Grizzly'''
|'''召唤灰熊 Grizzly'''
|Now has a melee splash at 20 hard points, grants a second bear.
|现在有一个近战溅射在 20 硬点, 给予第二只熊.
|}
|}


== Shapeshifting ==
== 外型变形 Shapeshifting ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Rabies'''
|'''狂犬病 Rabies'''
|Spread tick rate increased and spread radius increased.
|传播瘟疫率增加并且传播范围增加.
|-
|-
|'''Hunger'''
|'''饥饿 Hunger'''
|Allows werebear form to consume corpses for a short buff to movement speed, life leech, and critical strike chance.
|允许熊人形态消耗尸体对移动速度, 生命吸取, 和暴击几率有短时间增益.
|-
|-
|'''Werebear'''
|'''熊人变化 Werebear'''
|
|
*Is now a level 1 skill and grants enhanced damage% and enhanced defense% (keep in mind defense works while moving).  
*现在是等级 1 技能增强伤害 % 和增强防御 % (记住防御在移动时也会起作用).  
*Werebear now grants a buff to summon grizzly i.e. leader of the pack and a decrease to wolves (Infinite duration "9999 seconds").
*熊人变化现在给予一个召唤灰熊的增益即. 狼群领袖并减少狼的数量 (无限持续时间 "9999 ").
|-
|-
|'''Werewolf'''
|'''狼人变化 Werewolf'''
|Grants enhanced damage %, attack speed % and 1 flat mdr +pdr every 3 levels. Werewolf now grants buff to wolves i.e. leader of the pack and a decrease to grizzly (infinite Duration "9999 seconds").
|增强伤害 %, 攻击速度 % 和每 3 级增加 1 mdr +pdr. 狼人变化现在给予狼增益即. 狼群领袖和减少灰熊 (无限持续时间 "9999 ").
|-
|-
|'''Lycanthropy'''
|'''变形术 Lycanthropy'''
|Now grants increased maximum life and attack rating to all shapeshift forms; life percentage significantly reduced.
|现在增加了所有形态的最大生命和准确率; 生命百分比显著降低.
|-
|-
|'''Fury'''
|'''狂怒 Fury'''
|3 hit cap instead of 5.
|3 命中上限而不是 5.
|-
|-
|'''Shockwave'''
|'''震波 Shockwave'''
|Stun is always 0.2 seconds. Damage scales. Increased range and projectile speed. Werebear, Twister, Tornado synergies.
|昏迷总是 0.2 . 伤害缩放. 增加射程和射速. 熊人变化 Werebear, 小旋风 Twister, 龙卷风 Tornado 协同.
|}
|}


== Elemental ==
== 元素 Elemental ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Gust'''  
|'''阵风 Gust'''  
|Teleport stuns on arrival, soft points spent lower the cooldown (.5 seconds cap) (does not work while shapeshifted).
|传送在到达时会晕眩, 消耗软点会降低冷却时间 (.5秒上限)(变形时不起作用).
|-
|-
|'''Artic Blast'''
|'''极地风暴 Artic Blast'''
|Now is a level 1 skill, also has bigger hit box and travels faster, and is a part of the wind druid synergy toolkit.
|现在是一个等级 1 技能, 也有更大的命中框和更快的移动, 是风德鲁伊协同集合的一部分.
|-
|-
|'''Twister'''
|'''小旋风 Twister'''
|Now grants additional twisters based on soft points (14 max twisters). No 'shotgun effect'.
|现在根据软点给予额外的旋风 (最多 14 旋风). 没有 '散开效果'.
|-
|-
|'''Tornado'''
|'''龙卷风 Tornado'''
|Hit box improved (bigger).
|命中框改进 (大改进).
|-
|-
|'''Firestorm'''
|'''火风暴 Firestorm'''
|Increased AOE based on skill level.
|Increased AOE based on skill level.
|-
|-
|'''Molten Boulder'''
|'''熔浆巨岩 Molten Boulder'''
|Increased missile speed based on soft points spent.
|Increased missile speed based on soft points spent.
|-
|-
|'''Fissure'''
|'''火山爆 Fissure'''
|Density increased, cooldown reduced, next hit delay removed.
|Density increased, cooldown reduced, next hit delay removed.
|-
|-
|'''Volcano'''
|'''火山 Volcano'''
|Cooldown reduced, next hit delay reduced.
|Cooldown reduced, next hit delay reduced.
|-
|-
|'''Armageddon'''
|'''毁天灭地 Armageddon'''
|AOE decreased, fall rate increased.
|AOE decreased, fall rate increased.
|-
|-
|'''Cyclone Armor'''
|'''飓风装甲 Cyclone Armor'''
|No longer a wind druid skill synergy. Small CD.
|No longer a wind druid skill synergy. Small CD.
|}
|}


= Assassin =
= 刺客 Assassin =
== Traps ==
== 陷阱 Traps ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Chain Lightning Sentry'''
|'''连锁闪电守卫 Chain Lightning Sentry'''
|Added skill at lvl 30. Chain radius same as sorc. Bounces up to 5 times.
|Added skill at lvl 30. Chain radius same as sorc. Bounces up to 5 times.
|-
|-
|'''Death Sentry'''
|'''亡者守卫 Death Sentry'''
|Only explodes corpses. Flat phys/fire damage. 5-10% corpse life. lvl 30.
|Only explodes corpses. Flat phys/fire damage. 5-10% corpse life. lvl 30.
|-
|-
|'''Fire Blast'''
|'''火焰爆震 Fire Blast'''
|Extra missile per 4 hard point up to 6.
|Extra missile per 4 hard point up to 6.
|-
|-
|'''Shock Web'''
|'''雷电网 Shock Web'''
|No next hit delay. Larger Ground spread.
|No next hit delay. Larger Ground spread.
|-
|-
|'''Blade Fury'''
|'''刃之怒 Blade Fury'''
|Pierces. Attack trigger time affected by attack speed. 100% weapon damage and no longer reduced by 2h weapons
|Pierces. Attack trigger time affected by attack speed. 100% weapon damage and no longer reduced by 2h weapons
|-
|-
|'''Blade Sentinel'''
|'''刃之守卫 Blade Sentinel'''
|Moves Faster. Gets stuck less. No longer counts toward trap count.
|Moves Faster. Gets stuck less. No longer counts toward trap count.
|}
|}
== Martial Arts ==  
== 武学艺术 Martial Arts ==  
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Dragon Talon Kick'''
|'''龙爪踢 Dragon Talon Kick'''
|Capped at 3 attacks
|Capped at 3 attacks
|-
|-
|'''Dragon Flight'''
|'''飞龙在天 Dragon Flight'''
|Cast Delay is 2 seconds
|Cast Delay is 2 seconds
|-
|-
|'''Phoenix Strike'''
|'''凤凰攻击 Phoenix Strike'''
|Removed Next Hit Delay for 3rd charge (cold attack). Now 2nd charge (lightning attack) no longer prevents 3rd charge from dealing damage when using Dragon Claw as the finisher <ref>https://www.reddit.com/r/ProjectDiablo2/comments/lypb0r/next_hit_delay_unchanged_from_og_d2/gpy1bh5/</ref>
|Removed Next Hit Delay for 3rd charge (cold attack). Now 2nd charge (lightning attack) no longer prevents 3rd charge from dealing damage when using Dragon Claw as the finisher <ref>https://www.reddit.com/r/ProjectDiablo2/comments/lypb0r/next_hit_delay_unchanged_from_og_d2/gpy1bh5/</ref>
|}
|}


== Shadow Disciplines ==
== 影子训练 Shadow Disciplines ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Burst of Speed'''
|'''速度爆发 Burst of Speed'''
|Attack speed is hard points only. Will work with Whirlwind changes.
|Attack speed is hard points only. Will work with Whirlwind changes.
|-
|-
|'''Mind Blast'''
|'''心灵爆震 Mind Blast'''
|Remove stun after lvl 1. Increased AOE with soft points.
|Remove stun after lvl 1. Increased AOE with soft points.
|-
|-
|'''Psychic Hammer'''
|'''心灵战锤 Psychic Hammer'''
|Huge Damage increase. Synergies added.
|Huge Damage increase. Synergies added.
|-
|-
|'''Claw/Dagger Mastery'''
|'''支配爪和匕首 Claw/Dagger Mastery'''
|Changed from only claw mastery.
|Changed from only claw mastery.
|-
|-
|'''Fade'''
|'''能量消解 Fade'''
|Damage reduction reduced
|Damage reduction reduced
|-
|-
|'''Cloak of Shadows'''
|'''魔影斗篷 Cloak of Shadows'''
|Fixed Duration (Canight doesn't remember how long.)
|Fixed Duration (Canight doesn't remember how long.)
|}
|}


= Necromancer =
= 死灵法师 Necromancer =
== Curses ==
== 诅咒 Curses ==
Complete rework of tree https://www.twitch.tv/videos/711896930
Complete rework of tree https://www.twitch.tv/videos/711896930
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Curse Mastery'''
|'''支配诅咒 Curse Mastery'''
|
|
*Improves effect of all curses. Additional curse at 10/20 hardpoints.  
*Improves effect of all curses. Additional curse at 10/20 hardpoints.  
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*Necromancers can use each others curses.
*Necromancers can use each others curses.
|-
|-
|'''Dark Pact'''
|'''黑暗契约 Dark Pact'''
|
|
*Consumes curses on targets and does damage for each curse.  
*Consumes curses on targets and does damage for each curse.  
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*First curse remains after using with Darkforce
*First curse remains after using with Darkforce
|-
|-
|'''Amplify'''
|'''伤害加深 Amplify'''
|
|
*Damage Reduce enemy PDR%
*Damage Reduce enemy PDR%
|-
|-
|'''Dim Vision'''
|'''微暗灵视 Dim Vision'''
|
|
*Reduce enemy AR
*Reduce enemy AR
|-
|-
|'''Terror'''
|'''恐惧 Terror'''
|
|
*Reduce enemy MS per point base
*Reduce enemy MS per point base
|-
|-
|'''Confuse'''
|'''迷乱 Confuse'''
|
|
*Increase AS of monsters
*Increase AS of monsters
|-
|-
|'''Attract'''
|'''吸引 Attract'''
|
|
*Reduce enemy defense.
*Reduce enemy defense.
|-
|-
|'''Decrepify'''
|'''衰老 Decrepify'''
|
|
*No longer reduce's enemy PDR% or damage.  
*No longer reduce's enemy PDR% or damage.  
*Reduce MS, AS, and cast rate.
*Reduce MS, AS, and cast rate.
|-
|-
|'''Decrep/Terror'''
|'''衰老/恐惧 Decrep/Terror'''
|
|
*These work together. Max -85% MS
*These work together. Max -85% MS
|}
|}


== Summons ==
== 召唤 Summons ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Summon Skeleton'''
|'''召唤骷髅 Summon Skeleton'''
|
|
*Splash. Damage increased. Less skeletons able to be summoned. (8 max)  
*Splash. Damage increased. Less skeletons able to be summoned. (8 max)  
|-
|-
|'''Summon Mages'''
|'''召唤骷髅法师 Summon Mages'''
|
|
*Pierce.  
*Pierce.  
第234行: 第234行:
*Less skeletons able to be summoned. (8 max)  
*Less skeletons able to be summoned. (8 max)  
|-
|-
|'''Golem Mastery'''
|'''支配石魔 Golem Mastery'''
|
|
*Every 5 hard points gives additional golem. up to 5.
*Every 5 hard points gives additional golem. up to 5.
|-
|-
|'''Iron Golem'''
|'''钢铁石魔 Iron Golem'''
|
|
*Has splash if created with a weapon. Only first iron golem created is perm.
*Has splash if created with a weapon. Only first iron golem created is perm.
|-
|-
|'''Clay Golem'''
|'''黏土石魔 Clay Golem'''
|
|
*Has splash
*Has splash
|-
|-
|'''Revive'''
|'''重生 Revive'''
|
|
*Total of 6 revives at 20 hard points.  
*Total of 6 revives at 20 hard points.  
*Can get 3 more with eternity RW.  
*Can get 3 more with eternity RW.  
|-
|-
|'''Fire Golem'''
|'''火焰石魔 Fire Golem'''
|
|
*Indirect buff of Aura ticks increased
*Indirect buff of Aura ticks increased
|}
|}


== Bone ==
== 白骨 Bone ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Bone Spirit'''
|'''白骨之魂 Bone Spirit'''
|
|
*Faster missile speed
*Faster missile speed
|-
|-
|'''Corpse Explosion'''
|'''尸体爆炸 Corpse Explosion'''
|
|
*5-10% corpse life damage.  
*5-10% corpse life damage.  
第269行: 第269行:
*Synergy with Poison explosion, revive.
*Synergy with Poison explosion, revive.
|-
|-
|'''Bone Spear'''
|'''骨矛 Bone Spear'''
|
|
*Additional spear at 15/25 skill.  
*Additional spear at 15/25 skill.  
*Three spears cannot hit one target.
*Three spears cannot hit one target.
|-
|-
|'''Blood Warp'''
|'''血次元 Blood Warp'''
|
|
*Teleport.  
*Teleport.  
第280行: 第280行:
*8% max health cost per cast.
*8% max health cost per cast.
|-
|-
|'''Desecrate'''
|'''亵渎 Desecrate'''
|
|
*Cast corpses on ground.
*Cast corpses on ground.
第287行: 第287行:
*The corpses you've cast are monsters according the area you're place.
*The corpses you've cast are monsters according the area you're place.
|-
|-
|'''Poison Dagger'''
|'''淬毒匕首 Poison Dagger'''
|
|
*Now carries poison damage from gear/charms in the poison clouds released on hit (passive -1% enemy poison res. )
*Now carries poison damage from gear/charms in the poison clouds released on hit (passive -1% enemy poison res. )
第293行: 第293行:
|}
|}


= Paladin =
= 圣骑士 Paladin =
== Offensive Auras ==
== 攻击性灵气 Offensive Auras ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Might'''
|'''力量 Might'''
|
|
*Damage Bonus Slightly Increased.
*Damage Bonus Slightly Increased.
第303行: 第303行:
|-
|-
|-
|-
|'''Holy Fire'''
|'''圣火 Holy Fire'''
|
|
*Aura tick rate increased
*Aura tick rate increased
第311行: 第311行:
*Bonus from Blessed Aim added
*Bonus from Blessed Aim added
|-
|-
|'''Blessed Aim'''
|'''祝福瞄准 Blessed Aim'''
|
|
*Passive 10% increased AR per hard point.
*Passive 10% increased AR per hard point.
|-
|-
|'''Holy Freeze'''
|'''神圣冰冻 Holy Freeze'''
|
|
*Aura tick rate increased
*Aura tick rate increased
第325行: 第325行:
*Bonus from Blessed Aim added
*Bonus from Blessed Aim added
|-
|-
|'''Sanctuary'''
|'''庇护所 Sanctuary'''
|
|
*Aura tick rate increased
*Aura tick rate increased
第337行: 第337行:
*Bonus from Thorns added
*Bonus from Thorns added
|-
|-
|'''Holy Shock'''
|'''神圣冲击 Holy Shock'''
|
|
*Aura tick rate increased
*Aura tick rate increased
第347行: 第347行:
*Bonus from Blessed Aim added
*Bonus from Blessed Aim added
|-
|-
|'''Fanaticism'''
|'''狂热 Fanaticism'''
|
|
*Appears unchanged above level 20. (Tooltip damage bonuses below level 20 are inaccurate; appears to be a slight nerf)
*Appears unchanged above level 20. (Tooltip damage bonuses below level 20 are inaccurate; appears to be a slight nerf)
|-
|-
|'''Conviction'''
|'''信念 Conviction'''
|
|
*Got nerfed. (In standard Diablo 2, at 20 level decrease enemies Defense 90%  Elemental Resistance 125%)
*Got nerfed. (In standard Diablo 2, at 20 level decrease enemies Defense 90%  Elemental Resistance 125%)
|}
|}


== Defensive Auras ==
== 防御性灵气 Defensive Auras ==
Aura tick rate increased, all reworked to have passives now
Aura tick rate increased, all reworked to have passives now
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Prayer'''
|'''祈祷 Prayer'''
|Health regeneration and life per hit (passive health regeneration per 2 base skills)
|Health regeneration and life per hit (passive health regeneration per 2 base skills)
|-
|-
|'''Cleansing'''
|'''净化 Cleansing'''
|Reduce length of poison and curses (passive duration of curses and poison per 2 base skills)
|Reduce length of poison and curses (passive duration of curses and poison per 2 base skills)
|-
|-
|'''Meditation'''
|'''冥思 Meditation'''
|Increase mana recovery (passive mana per kill per 5 base skills )
|Increase mana recovery (passive mana per kill per 5 base skills )
|-
|-
|'''Redemption'''
|'''救赎 Redemption'''
|Redeems 5 Life per corpse at all levels.
|Redeems 5 Life per corpse at all levels.
|-
|-
|'''Fire/Cold/Lightning Resist'''
|'''抵抗火焰/冰冷/闪电 Fire/Cold/Lightning Resist'''
|Grants bonus to elemental damage for each respective element.
|Grants bonus to elemental damage for each respective element.
|-
|-
|'''Salvation'''
|'''救助 Salvation'''
|Grants a bonus to all elemental damage.
|Grants a bonus to all elemental damage.
|-
|-
|'''Vigor'''
|'''活力 Vigor'''
|Passive 1% FRW per hard point
|Passive 1% FRW per hard point
|}
|}


== Combat ==
== 战斗 Combat ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Sacrifice'''
|'''牺牲 Sacrifice'''
|
|
*Damage +% & Attack+% Greatly Increased
*Damage +% & Attack+% Greatly Increased
第391行: 第391行:
*Receives bonuses form Redemption & Fanaticism increased
*Receives bonuses form Redemption & Fanaticism increased
|-
|-
|'''Smite'''
|'''盾击 Smite'''
|
|
*No longer impacted by flat damage increases (e.g. Grief)
*No longer impacted by flat damage increases (e.g. Grief)
*Receives only 14% of the damage bonus from damage boosting auras (e.g. Fanaticism, Might)
*Receives only 14% of the damage bonus from damage boosting auras (e.g. Fanaticism, Might)
|-
|-
|'''Zeal'''
|'''热诚 Zeal'''
|
|
*Number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
*Number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
*Required level decreased 12 to 6
*Required level decreased 12 to 6
|-
|-
|'''Conversion'''
|'''转换 Conversion'''
|
|
*Higher chance to convert. 8 second duration at all levels.
*Higher chance to convert. 8 second duration at all levels.
*Required level decreased 24 to 18
*Required level decreased 24 to 18
|-
|-
|'''Joust'''
|'''竞争 Joust'''
|
|
*Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
*Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
|-
|-
|'''Holy Bolt'''
|'''圣光弹 Holy Bolt'''
|
|
*Pierces allies and enemies. Heals and damages.
*Pierces allies and enemies. Heals and damages.
|-
|-
|'''Holy Light'''
|'''圣光 Holy Light'''
|
|
*Single target heal
*Single target heal
|-
|-
|'''Holy Nova'''
|'''神圣新星 Holy Nova'''
|
|
*Long CD. AOE heal and damage.
*Long CD. AOE heal and damage.
|-
|-
|'''Fist of Heaven'''
|'''天堂之拳 Fist of Heaven'''
|
|
*Removed Auto Target and CD
*Removed Auto Target and CD
第432行: 第432行:
|}
|}


= Barbarian =
= 野蛮人 Barbarian =
== Combat ==
== 战斗 Combat ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Frenzy'''
|'''狂乱 Frenzy'''
|
|
*Is now a level 1 skill
*Is now a level 1 skill
第443行: 第443行:
*Scaling increased, Gains 2% velocity per level until 16%, 1% per level after that
*Scaling increased, Gains 2% velocity per level until 16%, 1% per level after that
|-
|-
|'''Bash'''
|'''重击 Bash'''
|
|
*25% chance if monster is not put in to faster hit recovery animation
*25% chance if monster is not put in to faster hit recovery animation
第449行: 第449行:
*Bash now requires 2 handed weapon,
*Bash now requires 2 handed weapon,
|-
|-
|'''Concentrate'''
|'''专心 Concentrate'''
|
|
*Is now a level 12 skill
*Is now a level 12 skill
第455行: 第455行:
*Magic damage conversion increased 2% per hard point
*Magic damage conversion increased 2% per hard point
|-
|-
|'''Berserk'''
|'''狂战士 Berserk'''
|
|
*Is now a level 24 skill.  
*Is now a level 24 skill.  
第462行: 第462行:
*Scaling physical resistance pierce.
*Scaling physical resistance pierce.
|-
|-
|'''Leap/Leap Attack'''
|'''跳跃/跳跃攻击 Leap/Leap Attack'''
|
|
*AOE on landing.
*AOE on landing.
第468行: 第468行:
*Gorefoots increase speed.
*Gorefoots increase speed.
|-
|-
|'''Whirlwind'''
|'''旋风 Whirlwind'''
|
|
*Increase the movement speed (4% per soft point)
*Increase the movement speed (4% per soft point)
第474行: 第474行:
*Will not apply splash.
*Will not apply splash.
|-
|-
|'''Double Throw'''
|'''双手投掷 Double Throw'''
|
|
*Starts at 3, goes up to 5 per weapon. 10 total bounces.  
*Starts at 3, goes up to 5 per weapon. 10 total bounces.  
第480行: 第480行:
|}
|}


== Warcries ==
== 呐喊 Warcries ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Battle Cry'''
|'''战嗥 Battle Cry'''
|
|
*Reduce enemy physical resistance.  
*Reduce enemy physical resistance.  
*Can break immunities
*Can break immunities
|-
|-
|'''Grim Ward'''
|'''残酷吓阻 Grim Ward'''
|
|
*Grants party members flat attack rating, and damage
*Grants party members flat attack rating, and damage
|-
|-
|'''Battle Command'''
|'''战斗指挥 Battle Command'''
|
|
*Gain 1 addition skill point every 10 hard points, and enhanced damage, 2% damage per soft point.
*Gain 1 addition skill point every 10 hard points, and enhanced damage, 2% damage per soft point.
|-
|-
|'''Battle Orders'''
|'''战斗体制 Battle Orders'''
|
|
*15 life 7.5 mana per level. Flat increase.
*15 life 7.5 mana per level. Flat increase.
|-
|-
|'''War Cry'''
|'''战斗狂嗥 War Cry'''
|
|
*Now has scaling AOE.  
*Now has scaling AOE.  
第507行: 第507行:
|}
|}


== Combat Masteries ==
== 战斗专家 Combat Masteries ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Iron Skin'''
|'''铁布杉 Iron Skin'''
|
|
*Hard points offer PDR%. Soft points defense
*Hard points offer PDR%. Soft points defense
|-
|-
|'''Combat Reflexes'''
|'''战斗本能 Combat Reflexes'''
|
|
*Formerly increased stamina.  
*Formerly increased stamina.  
第521行: 第521行:
*Stamina bonus.
*Stamina bonus.
|-
|-
|'''Throwing Mastery'''
|'''支配飞掷 Throwing Mastery'''
|
|
*Adds pierce.  
*Adds pierce.  
*Applies to Bow and Crossbow as well.
*Applies to Bow and Crossbow as well.
|-
|-
|'''Polearm and Spear Mastery'''
|'''支配长柄和长矛 Polearm and Spear Mastery'''
|
|
*Improves Polearms and Spears
*Improves Polearms and Spears
|-
|-
|'''General Mastery'''
|'''支配通用 General Mastery'''
|
|
*Improves Swords, axes, maces
*Improves Swords, axes, maces
|}
|}


= Sorceress =
= 法师 Sorceress =
== Fire ==
== 火焰 Fire ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Meteor'''
|'''陨石 Meteor'''
|
|
*25% phys on impact.  
*25% phys on impact.  
第546行: 第546行:
*Shorter CD.
*Shorter CD.
|-
|-
|'''Inferno'''
|'''复苏狱火 Inferno'''
|
|
*Faster Spray speed
*Faster Spray speed
|-
|-
|'''Fire Wall'''
|'''火墙 Fire Wall'''
|
|
*Reduced duration.  
*Reduced duration.  
*Reduced CD.
*Reduced CD.
|-
|-
|'''Combustion'''
|'''燃烧 Combustion'''
|
|
*Added for fireball synergy.  
*Added for fireball synergy.  
第561行: 第561行:
*AOE burst fire ball.
*AOE burst fire ball.
|-
|-
|'''Hydra/Lesser Hydra'''
|'''九头海蛇/次级九头海蛇 Hydra/Lesser Hydra'''
|
|
*Lesser shoots fire bolt. Greater shoots fire ball.
*Lesser shoots fire bolt. Greater shoots fire ball.
|-
|-
|'''Fire Mastery'''
|'''支配火焰 Fire Mastery'''
|
|
*Med damage, Med Pierce
*Med damage, Med Pierce
|-
|-
|'''Warmth'''
|'''暖气 Warmth'''
|
|
*Added flat attack rating bonus
*Added flat attack rating bonus
|}
|}


== Cold ==
== 冰冷 Cold ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Frozen Orb'''
|'''冰封球 Frozen Orb'''
|
|
*Removed cooldown
*Removed cooldown
|-
|-
|'''Blizzard'''
|'''暴风雪 Blizzard'''
|
|
*Improved ground density
*Improved ground density
|-
|-
|'''Ice Bolt'''
|'''冰弹 Ice Bolt'''
|
|
*Faster missile speed
*Faster missile speed
|-
|-
|'''Ice Blast'''
|'''冰风暴 Ice Blast'''
|
|
*Pierces. Faster missiles
*Pierces. Faster missiles
|-
|-
|'''Ice Barrage'''
|'''连串冰枪 Ice Barrage'''
|
|
*AOE impact that chills.
*AOE impact that chills.
第600行: 第600行:
*No pierce
*No pierce
|-
|-
|'''Cold Enchant'''
|'''冰冷强化 Cold Enchant'''
|
|
*Can use enchant fire and cold together.
*Can use enchant fire and cold together.
|-
|-
|'''Chilling armor'''
|'''寒冰装甲 Chilling armor'''
|
|
*Creates single blizzard spike per counter ranged attack.  
*Creates single blizzard spike per counter ranged attack.  
*Chills melee on successful strike.
*Chills melee on successful strike.
|-
|-
|'''Cold Mastery'''
|'''支配冰冷 Cold Mastery'''
|
|
*High pierce  
*High pierce  
第615行: 第615行:
|}
|}


== Lightning ==
== 闪电 Lightning ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Thunder storm'''
|'''雷云风暴 Thunder storm'''
|
|
*Time between attacks goes down with increased skills
*Time between attacks goes down with increased skills
*Cast nova on impact
*Cast nova on impact
|-
|-
|'''Static Field'''
|'''静态力场 Static Field'''
|
|
*Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell.  
*Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell.  
第629行: 第629行:
*Breaks immunities
*Breaks immunities
|-
|-
|'''Teleport'''
|'''传送 Teleport'''
|
|
*50% spell damage debuff for 1 second on cast.  
*50% spell damage debuff for 1 second on cast.  
第636行: 第636行:
*Teleport is disabled on Mini Key Boss zones (https://projectdiablo2.miraheze.org/wiki/Zones)
*Teleport is disabled on Mini Key Boss zones (https://projectdiablo2.miraheze.org/wiki/Zones)
|-
|-
|'''Lightning Mastery'''
|'''支配闪电 Lightning Mastery'''
|
|
*No pierce, high damage
*No pierce, high damage
|-
|-
|'''Energy Shield'''
|'''能量护盾 Energy Shield'''
|
|
*Absorb caps at 80%.  
*Absorb caps at 80%.  
*Synergy from telekinesis has been nerfed.
*Synergy from telekinesis has been nerfed.
|-
|-
|'''Telekinesis'''
|'''心灵传动 Telekinesis'''
|
|
*Large Damage buff.  
*Large Damage buff.  
第651行: 第651行:
|}
|}


= Amazon =
= 亚马逊 Amazon =
== Bow and Crossbow Skills ==
== Bow and Crossbow Skills ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Magic Arrow'''
|'''魔法箭 Magic Arrow'''
|
|
*High flat magic damage.  
*High flat magic damage.  
第661行: 第661行:
*Add 1 arrow every 10 soft points
*Add 1 arrow every 10 soft points
|-
|-
|'''Multi-shot'''
|'''多重箭 Multi-shot'''
|
|
*Reduced mana cost
*Reduced mana cost
*Range reduced greatly
*Range reduced greatly
|-
|-
|'''Guided Arrow'''
|'''导引箭 Guided Arrow'''
|
|
*Now pierces.  
*Now pierces.  
*Can pierce same target 3 times.
*Can pierce same target 3 times.
|-
|-
|'''Strafe'''
|'''炮轰 Strafe'''
|
|
*No next hit delay.  
*No next hit delay.  
*Reduced to 5 attacks from 10.
*Reduced to 5 attacks from 10.
|-
|-
|'''Fire/Cold Arrow'''
|'''火焰/冰箭 Fire/Cold Arrow'''
|
|
*Additional arrow every 4 soft points.  
*Additional arrow every 4 soft points.  
第685行: 第685行:
*Fire is 100% weapon damage
*Fire is 100% weapon damage
|-
|-
|'''Exploding Arrow'''
|'''爆裂箭 Exploding Arrow'''
|
|
*Bigger AOE.  
*Bigger AOE.  
第691行: 第691行:
|}
|}


== Javelin and Spear Skills ==
== 标枪和长矛技能 Javelin and Spear Skills ==
{| class="wikitable"
{| class="wikitable"
|-
|-
第698行: 第698行:
*Replaces impale. IAS per hard point
*Replaces impale. IAS per hard point
|-
|-
|'''Fend'''
|'''击退 Fend'''
|
|
*5 attacks instead of 10
*5 attacks instead of 10
|-
|-
|'''Power Strike'''
|'''威力一击 Power Strike'''
|
|
*Lightning Nova on attack.  
*Lightning Nova on attack.  
*Main target gets primary lightning damage + Nova damage
*Main target gets primary lightning damage + Nova damage
|-
|-
|'''Poison Javelin'''
|'''毒枪 Poison Javelin'''
|
|
*Increased damage.  
*Increased damage.  
*Poison done over .5 seconds.
*Poison done over .5 seconds.
|-
|-
|'''Plague Javelin'''
|'''瘟疫标枪 Plague Javelin'''
|
|
*Poison damage done over 3 seconds. (fixed)
*Poison damage done over 3 seconds. (fixed)
|-
|-
|'''Lightning Fury'''
|'''闪电之怒 Lightning Fury'''
|
|
*Damage and bolts released nerfed.  
*Damage and bolts released nerfed.  
第722行: 第722行:
|}
|}


== Passive and Magic Skills ==
== 被动和魔法技能 Passive and Magic Skills ==
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Inner Sight'''
|'''内视 Inner Sight'''
|
|
*Reduce enemy attack rating (percentage based) and defense
*Reduce enemy attack rating (percentage based) and defense
|-
|-
|'''Slow Movement'''
|'''迟缓 Slow Movement'''
|
|
*Reduce enemy missile speed and movement speed
*Reduce enemy missile speed and movement speed
|-
|-
|'''Evade'''
|'''回避 Evade'''
|
|
*Is now a level 6 skill.  
*Is now a level 6 skill.  
*Scaling FRW added
*Scaling FRW added
|-
|-
|'''Dodge'''
|'''闪避 Dodge'''
|
|
*Grants bonus FHR per hard point
*Grants bonus FHR per hard point
*Removed animation
*Removed animation
|-
|-
|'''Pierce'''
|'''穿透 Pierce'''
|
|
*Is now a level 12 skill.
*Is now a level 12 skill.
|-
|-
|'''Valkyrie'''
|'''女武神 Valkyrie'''
|
|
*Additional valkyrie at lvl 20 and 30.  
*Additional valkyrie at lvl 20 and 30.  
第754行: 第754行:
*Can inspect
*Can inspect
|-
|-
|'''Penetrate'''
|'''刺入 Penetrate'''
|
|
*passive -5% to enemy defense per hard point
*passive -5% to enemy defense per hard point
|}
|}


= Source =
= 来源 Source =
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