Patch:Season 12:修订间差异
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创建页面,内容为“= Season 12 Suffering - November 28th 2025 = {| class="non-table mw-collapsible" |+ Patch Notes S12 |- | [https://www.reddit.com/r/ProjectDiablo2/comments/1oy9xfr/project_diablo_2_season_12_tentative_closed_beta/ Reddit Thread]) x300px == GENERAL CHANGES == == TRADE WEBSITE == == BUG FIXES == == LOOT FILTER == == PVP == == MAPS == == MAP EVENTS == == UBERS == == SKILLS == === Amazon === === Assassin === === Barbarian === ===…” |
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[https://www.reddit.com/r/ProjectDiablo2/comments/ | [https://www.reddit.com/r/ProjectDiablo2/comments/1p8eg34/project_diablo_2_season_12_suffering_patch_notes/ Reddit Thread]) | ||
[[File:Season_12.gif|x300px]] | [[File:Season_12.gif|x300px]] | ||
== | ==General Changes== | ||
* Added a button to upgrade rejuvenation potions and flawless gems directly in the stash. | |||
** This is a quality of life change to skip having to do cube recipes. | |||
* Added the ability to search items in the stash: | |||
** The search allows for searching ANY text contained on the item (name, stats, etc). | |||
** Supports regex. | |||
** Ctrl + F as hotkey for searching. | |||
** This also displays which tabs contain the searched item. | |||
* Shrine buffs are now removed on entering maps. | |||
** This was changed because people complained about the EXP shrine meta. | |||
* Anya now rewards 3 tier 1 maps instead of 1. | |||
* Increased drop chance of T1 maps in corrupted zones. | |||
* Increased the maximum amount of times a missile using the +% change to pierce mod could pierce from 4 to 10. | |||
* Split the sound options into multiple sliders for complete customization. | |||
* Added an "Autosync" feature to the options menu. | |||
** This will automatically resync the player with the server at a fixed interval if the player is desynced beyond a certain value. | |||
* Added an in-game command ".show-ui" that toggles showing all the UI or not. | |||
** Note: This is somewhat hacky and not intended for normal gameplay, it's purely for getting screen recordings without the UI. Most players will NOT want to use this. | |||
* Added an in-game command ".set-cursor [0-39]". | |||
** Note: Anything other than 0 will draw a small colored box (in various styles and colors). | |||
** ".set-cursor 0" will reset this. | |||
* Reworked melee splash: | |||
** It now rolls damage and checks for resistances on each monster it hits independently instead of being based on the initial target. | |||
** All effects applied by attacks are now carried with melee splash with the exception of "On Hit" and "On Striking" proc effects (On Hit/Striking did not apply in the previous iteration either so this has only increased the amount of effects that can be applied via splash). | |||
* Reduced Talic's whirlwind damage. | |||
* Socket recipes for normal quality items now work on arrows (arrows use the shield recipe). | |||
* Socket recipes now work on superior items. | |||
* When using the socket recipe for normal quality items on helmets, shields or chests they will now roll between 1-3 (helmets) or 1-4 (shields/chests) instead of rolling 1-6 and defaulting to the max possible socket amount when rolling above it. | |||
== | ==Bug Fixes== | ||
* Fixed an issue causing +% elemental damage stats from not increasing flat added elemental damage on ranged attacks. | |||
* Fix the crash from hovering skills while an "X skill while equipped" aura item is equipped. | |||
* Shadow Master is now correctly gaining strength. | |||
* Fixed Blade Fury animation cancelling. | |||
* Fixed an issue with Artic Blast and Inferno channeling. | |||
* Fixed Uber health overflowing in higher player counts. | |||
* Fixed an issue with unique/set item generation through cube recipes using the name of the item (single player mod fix). | |||
* Fixed a client crash for players using controller when pressing LB/L1 after joining a new game. | |||
* Fixed an issue with the aim assist setting not saving properly on controller. | |||
* Fixed some controller joysticks not fully matching the direction pushed. | |||
* Fixed item text flickering with long descriptions and item help text turned on. | |||
* Fixed an issue with Right-Click Equip sometimes getting "stuck" on cursor when equipping to an empty slot with an item that the player does not meet requirements for. | |||
* Added an option to turn Right Click Equip on or off. | |||
** Go to Esc -> Options -> PD2 Options -> Controls. | |||
* Fixed controller D-Pad item movement not working in stash/NPC trade until the cursor is moved. | |||
* Fixed a crash related to the new unique Void map. | |||
* Fixed an issue with resistance modifiers being calculated twice for melee splash damage. | |||
* Fixed an issue where maps would sometimes turn into a broken Ruined Citadel map after a cube recipe. | |||
* Fixed player characters sometimes displaying the incorrect items or missing their heads in the lobby screens. | |||
* Fixed Poison/Open Wounds damaging Uber bosses while they are immune. | |||
* Fixed some map bosses having the incorrect level. | |||
== | ==Loot Filter== | ||
* Added new Path of Exile drop sounds. | |||
* Added a new function to play drop notification sounds. | |||
** These sounds will always play through the "Item Drops" sound channel. | |||
* Added the ".playsound [sound-id]" chat command (to help loot filter creators). | |||
* Added %BASENAME% keyword (thanks segnis). | |||
** [https://github.com/Project-Diablo-2/BH/pull/69 Details and examples.] | |||
* Added REROLLALVL & %REROLLALVL% keywords (thanks segnis). | |||
** [https://github.com/Project-Diablo-2/BH/pull/71 Details and examples.] | |||
* Added TRUE or FALSE keywords (thanks segnis). | |||
** [https://github.com/Project-Diablo-2/BH/pull/72 Details and examples.] | |||
* Added MISC which will flag all items in misc.txt. | |||
** Note: misc.txt now has the normcode/ubercode/ultracode columns like weapons.txt and armor.txt. This means NORM will not also filter items in misc.txt so make sure your filters are updated to handle this. | |||
* Added JEWELRY, CHARM and QUIVER conditions. | |||
* Added BUYPRICE and %BUYPRICE%. | |||
* Added SELLPRICE and %SELLPRICE% (alias of PRICE). | |||
* Added more location-based conditions: | |||
** MERC. | |||
** INVENTORY. | |||
** CUBE. | |||
** STASH. | |||
** GROUND. | |||
== | ==PVP== | ||
* The following skills have had their In-Arena PVP modifiers changed: | |||
** [[All_Druid_Skills#Armageddon|Armageddon]]: Fire damage 100% -> 30% LLD, 100% ->> 35% HLD | |||
** [[All_Barbarian_Skills#Double_Swing|Double Swing]]: 200% -> 100% | |||
** [[All_Barbarian_Skills#Frenzy|Frenzy]]: 200% -> 100% | |||
** [[All_Sorceress_Skills#Combustion|Combustion]]: 50% -> 35% | |||
** [[All_Amazon_Skills#Power_Strike|Power Strike]]: Lightning 17% -> 100%, Physical 100% -> 17% | |||
** [[All_Amazon_Skills#Strafe|Strafe]]: 65% -> 40% | |||
** [[All_Amazon_Skills#Magic_Arrow|Magic Arrow]]: 100% -> 60% | |||
** [[All_Druid_Skills#Shock_Wave|Shock Wave]]: 175% -> 120% | |||
** [[All_Assassin_Skills#Wake_of_Inferno|Wake of Inferno]]: 100% -> 70% | |||
** [[All_Assassin_Skills#Dragon_Talon|Dragon Talon]]: 100% -> 80% | |||
** [[All_Assassin_Skills#Death_Sentry|Death Sentry]]: 100% -> 80% | |||
** [[All_Paladin_Skills#Holy_Bolt|Holy Bolt]]: 65% -> 40% | |||
** [[All_Paladin_Skills#Holy_Light|Holy Light]]: 15% -> 5% | |||
** [[All_Druid_Skills#Maul|Maul]]: 150% -> 100% | |||
** [[All_Necromancer_Skills#Bone_Spear|Bone Spear]]: 40% -> 35% | |||
** [[All_Necromancer_Skills#Teeth|Teeth]]: 30% -> 20% | |||
** [[All_Barbarian_Skills#Double_Throw|Double Throw]]: 115% -> 100% | |||
** [[All_Barbarian_Skills#Berserk|Berserk]]: 115% -> 100% | |||
** [[All_Sorceress_Skills#Charged_Bolt|Charged Bolt]]: 170% -> 130% | |||
** [[All_Sorceress_Skills#Frost_Nova|Frost Nova]]: 185% -> 150% | |||
** [[All_Sorceress_Skills#Lightning|Lightning]]: 180% -> 140% | |||
** [[All_Amazon_Skills#Jab|Jab]]: 80% -> 50% | |||
* [[All_Barbarian_Skills#Double_Throw|Double Throw]]: Bounce removed in arena. | |||
* [[All_Necromancer_Skills#Bone_Spear|Bone Spear]]: Hitbox size reduced by 33% (from 3 to 2). | |||
* [[All_Sorceress_Skills#Lightning|Lightning]]: Hitbox size reduced by 33% (from 3 to 2). | |||
* Fixed multiple issues with PVP modifiers not applying to certain missiles and area damage. | |||
== | ==Maps== | ||
* Added new unique map called City of Ureh, created by Alma (item code: T56). | |||
* This map makes monsters drop socketed items and the boss will always drop a socketed unique. | |||
** Note: Currently this rolls between min and max socket count but will follow the same ruleset as puzzleboxes on launch. | |||
* [[Maps#Zhar's_Sanctum|Zhar's Sanctum]]: | |||
** Mini bosses now have a 50% chance to drop skill charms on death. | |||
* [[Maps#Imperial_Palace|Imperial Palace]]: | |||
** Reduced the experience bonus found on the map. | |||
== | ==Map Events== | ||
* Horazon Event: | |||
** Now sunders the monsters resistances to 0. | |||
** Now drops 6 maps on death. | |||
** 10% chance to drop a unique map. | |||
== | ==Ubers== | ||
* Tier 0 Diablo Clone, Rathma and Lucion now have three portals. | |||
* Tier 0 Diablo Clone, Rathma and Lucion now have increased health (damage, absorb and other stats remain unchanged). | |||
* Entering an additional tier 0 portal will heal the boss by 20% (any phases cleared will not be triggered again). | |||
* Entering a tier 0 portal will grant a temporary invulnerability to the player. | |||
* [[Monsters#Rathma_and_Mendeln|Rathma]]: | |||
** Fixed outer ring poison damage radius not properly dealing damage. | |||
** Fixed later waves having fewer monsters than intended. | |||
** Fixed fissure skeletons spawning outside the arena. | |||
* [[Monsters#Lucion|Lucion]]: | |||
** All Lucion attacks ignore 2/3rd of your current block rate (includes weapon block/parry). | |||
*** Lucion's minions are still blocked at full block rate. | |||
** Fixed a safe spot in the Lucion arena. | |||
* [[Monsters#Diablo-Clone|Diablo Clone]]: | |||
** Fixed invisible fire. | |||
*** Ground fire is always synced between server/client but the bone spirits might occasionally desync. The fire will not be invisible and it will be where it is on your screen. | |||
** Fixed Diablo Clone entering the nova phase while the skeletons are still alive. | |||
** Reduced the threat provided by the tormented souls in the Diablo Clone fight (this will cause summons/minions to attack them less often). | |||
== | ==Amazon== | ||
* [[All_Amazon_Skills#Multiple_Shot|Multiple Shot]]: | |||
** Enhanced damage per level bonus reduced from 5% to 3%. | |||
* [[All_Amazon_Skills#Exploding_Arrow|Exploding Arrow]]: | |||
** Reworked: Monsters hit from the initial arrow now create smaller explosions behind them. | |||
* [[All_Amazon_Skills#Strafe|Strafe]]: | |||
** Synergy reduced from 12% to 10%. | |||
* [[All_Amazon_Skills#Lightning_Fury|Lightning Fury]]: | |||
** Pierce limit increased from 4 to 6. | |||
== | ==Assassin== | ||
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]]: | |||
** Now requires the +% chance to pierce stat in order to pierce. | |||
** Synergies reduced from 15% to 10%. | |||
** Weapon damage reduced from 100% to 75% (was 85% during beta). | |||
* [[All_Assassin_Skills#Blade_Sentinel|Blade Sentinel]]: | |||
** Weapon damage increased from 75% -> 100%. | |||
** Added flat damage scaling reduced from 1/2/3/4/5 -> 1/1/2/3/4. | |||
** Added flat damage synergy reduced from 15% -> 12%. | |||
** Improved tooltip to explain AoE damage. | |||
* [[All_Assassin_Skills#Chain_Lightning_Sentry|Chain Lightning Sentry]]: | |||
** Maximum chains increased from 5 to 7. | |||
* [[All_Assassin_Skills#Wake_of_Fire|Wake of Fire]]: | |||
** Range increased by 25%. | |||
* [[All_Assassin_Skills#Death_Sentry|Death Sentry]]: | |||
** AoE radius increased from 12 yards to 14. | |||
** Synergies increased from 8% to 9%. | |||
* [[All_Assassin_Skills#Venom|Venom]]: | |||
** Synergies increased from 12% to 14%. | |||
** Now properly gains damage bonuses from +% poison damage sources with ranged attacks. | |||
* [[Item_Skills#Blade_Dance|Blade Dance]]: | |||
** Now deals damage every 5th frame instead of every 4th. | |||
** Base enhanced damage reduced from 40% to 30%. | |||
** Enhanced damage per level reduced from 5% to 4%. | |||
* [[All_Assassin_Skills#Blades_of_Ice|Blades of Ice]]: | |||
** Synergies increased from 15% to 17%. | |||
** Third stage missile count increased from 8 to 10. | |||
** Third stage base damage increased from 11-26 to 24-32. | |||
** Third stage level 1-8 scaling increased from 6-8 to 8-12. | |||
** Third stage level 8-16 damage scaling increased from 9-11 to 13-17. | |||
** Third stage level 16-22 damage scaling increased from 20-22 to 27-36. | |||
** Third stage level 22-28 damage scaling increased from 32-33 to 33-44. | |||
** Third stage level 28+ damage scaling increased from 44-44 to 44-59. | |||
* [[All_Assassin_Skills#Claws_of_Thunder|Claws of Thunder]]: | |||
** Third stage charged bolt hitbox size increased from 1 to 2. | |||
* [[All_Assassin_Skills#Dragon_Flight|Dragon Flight]]: | |||
** Now has its cooldown reduced with soft points going from 2 seconds (base) to 1 second (at level 24). | |||
== | ==Barbarian== | ||
* [[All_Barbarian_Skills#War_Cry|War Cry]]: | |||
** [[All_Barbarian_Skills#Howl|Howl]] synergy increased from 16% to 17%. | |||
** [[All_Barbarian_Skills#Battle_Cry|Battle Cry]] synergy increased from 16% to 17%. | |||
** [[All_Barbarian_Skills#Taunt|Taunt]] synergy increased from 12% to 13%. | |||
** [[All_Barbarian_Skills#Shout|Shout]] synergy increased from 12% to 13%. | |||
** [[All_Barbarian_Skills#Battle_Command|Battle Command]] synergy increased from 12% to 13%. | |||
** [[All_Barbarian_Skills#Battle_Orders|Battle Orders]] synergy increased from 12% to 13%. | |||
** Range increased every 4 levels instead of 7. | |||
** Range caps max radius at level 28. | |||
* [[All_Barbarian_Skills#Leap_Attack|Leap Attack]]: | |||
** Synergies increased from 8% to 10%. | |||
** Enhanced damage per level increased from 4% to 6%. | |||
== | ==Druid== | ||
* [[All_Druid_Skills#Tornado|Tornado]]: | |||
** Now reduces Gust's current cooldown by 0.25 seconds on cast. | |||
* [[All_Druid_Skills#Twister|Twister]]: | |||
** Now reduces Gust's current cooldown by 0.25 seconds on cast. | |||
* [[All_Druid_Skills#Volcano|Volcano]]: | |||
** Synergies reduced from 10% to 9%. | |||
* [[All_Druid_Skills#Maul|Maul]]: | |||
** Enhanced damage bonus scaling reduced from 50% to 40%. | |||
* [[All_Druid_Skills#Werebear|Werebear]]: | |||
** Enhanced damage bonus per level reduced from 20% to 15%. | |||
* [[All_Druid_Skills#Hunger|Hunger]]: | |||
** Synergies increased from 16% to 20%. | |||
* [[All_Druid_Skills#Fissure|Fissure]]: | |||
** Synergies increased from 10% to 12%. | |||
== | ==Necromancer== | ||
* [[All_Necromancer_Skills#Teeth|Teeth]]: | |||
** Base mana cost reduced from 2 to 1.5. | |||
** Mana cost per level increase has been reduced from 0.5 to 0.375. | |||
* [[All_Necromancer_Skills#Amplify_Damage|Amplify Damage]]: | |||
** -% to enemy physical resistance no longer caps at 60% (value is uncapped). | |||
** Base duration increased from 4 seconds to 6. | |||
* [[All_Necromancer_Skills#Lower_Resist|Lower Resist]]: | |||
** -% to enemy elemental resistances no longer caps at 65% (value is uncapped). | |||
* [[All_Necromancer_Skills#Terror|Terror]]: | |||
** Base movement speed reduction increased from -10% to -15%. | |||
* [[All_Necromancer_Skills#Confuse|Confuse]]: | |||
** Base attack speed bonus increased from +10% to +50%. | |||
** Now gains +10% increased attack speed per soft point instead of +10% per base point. | |||
** Radius no longer increases with levels. | |||
* [[All_Necromancer_Skills#Decrepify|Decrepify]]: | |||
** Fixed base movement speed reduction starting at -11% instead of -10%. | |||
** Base duration increased from 4 seconds to 6. | |||
* [[All_Necromancer_Skills#Iron_Maiden|Iron Maiden]]: | |||
** Base duration increased from 6 seconds to 10. | |||
* [[All_Necromancer_Skills#Weaken|Weaken]]: | |||
** -% to enemy defense no longer caps at 60% (value is uncapped). | |||
* [[All_Necromancer_Skills#Corpse_Explosion|Corpse Explosion]]: | |||
** No longer requires line of sight to cast. | |||
* [[All_Necromancer_Skills#Dim_Vision|Dim Vision]]: | |||
** Base attack rating debuff values reduced from -50 to -40. | |||
** -15 to enemy attack rating per level reduced to -10. | |||
** [[All_Necromancer_Skills#Curse_Mastery|Curse Mastery]] synergy -10 to enemy attack rating reduced to -5. | |||
== | ==Paladin== | ||
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]]: | |||
** Level 22-28 scaling increased from 11-23 to 12-24. | |||
** Level 28+ scaling increased to 15-30 to 17-32. | |||
* [[All_Paladin_Skills#Holy_Bolt|Holy Bolt]]: | |||
** Level 28+ scaling increased from 26-28 to 27-29. | |||
* [[All_Paladin_Skills#Sacrifice|Sacrifice]]: | |||
** Increased maximum radius cap by 20%. | |||
** Sacrifice now reaches max radius at level 24 instead of level 40. | |||
* [[All_Paladin_Skills#Joust|Joust]]: | |||
** Base cooldown increased from 3.5 seconds to 4. | |||
** Cooldown now reduces with soft points reaching 1.5 seconds at level 25. | |||
* [[All_Paladin_Skills#Holy_Light|Holy Light]]: | |||
** Updated Holy Light visual effect. | |||
== | ==Sorceress== | ||
* [[All_Sorceress_Skills#Blizzard|Blizzard]]: | |||
** Now deals AoE damage at each projectile impact point. | |||
* [[All_Sorceress_Skills#Shiver_Armor|Shiver Armor]]: | |||
** Gives +10% faster block rate, +2% per base level. | |||
** No longer requires Ice Blast pre-requirement. | |||
* [[All_Sorceress_Skills#Chilling_Armor|Chilling Armor]]: | |||
** Gives +5% successful chance to block, +1% per base level. | |||
* [[All_Sorceress_Skills#Chain_Lightning|Chain Lightning]]: | |||
** Now reaches maximum chains (14) at level 31 instead of level 45. | |||
** Synergies increased from 6% to 8%. | |||
* [[All_Sorceress_Skills#Lightning|Lightning]]: | |||
** Synergies increased from 6% to 8%. | |||
* [[All_Sorceress_Skills#Combustion|Combustion]]: | |||
** Cooldown reduced from 3 seconds to 2.5. | |||
* [[All_Sorceress_Skills#Nova|Nova]]: | |||
** Area of effect radius increased from 12 to 14. | |||
* [[All_Sorceress_Skills#Frost_Nova|Frost Nova]]: | |||
** Area of effect radius reduced from 14 to 12. | |||
* [[All_Sorceress_Skills#Enchant_Fire|Enchant Fire]]: | |||
** Now properly gains damage bonuses from +% fire damage sources with ranged attacks. | |||
* [[All_Sorceress_Skills#Cold_Enchant|Cold Enchant]]: | |||
** Now properly gains damage bonuses from +% cold damage sources with ranged attacks. | |||
* [[All_Sorceress_Skills#Fire_Bolt|Fire Bolt]]: | |||
** Now deals AoE damage in a small radius on impact. | |||
* [[All_Sorceress_Skills#Ice_Bolt|Ice Bolt]]: | |||
** Now deals AoE damage in a small radius on impact. | |||
* [[All_Sorceress_Skills#Ice_Blast|Ice Blast]]: | |||
** Missile size increased from 1 to 2. | |||
== | ==Items== | ||
* [[Recipes#Rerolling_Stats|Demonic Cube]] drop rate in Hell difficulty has been increased by 60%. | |||
* Arrows and bolts can now roll 1-2 sockets. | |||
* Arrows and bolts now have a normal, exceptional and elite version (item codes - arrows: Aqv, Aqv2, Aqv3 / bolts: Cqv, Cqv2, Cqv3). | |||
* Arrows now roll with flat maximum damage. | |||
* Bolts now roll with physical pierce (-2%/-4%/-6%). | |||
* Reduced the drop rate of quivers significantly. | |||
* Crossbows no longer have physical pierce. | |||
** Note: This has been migrated to bolts. | |||
* Stalagmite: | |||
** Max socket count increased from 3 to 4. | |||
* Ber Rune: | |||
** Physical damage reduction increased from 5% to 6%. | |||
== | ==Affixes== | ||
* Added faster cast rate prefixes to large charms (+3-4% / 5-6%). | |||
* Added attack speed prefixes to large charms (+4-5% / 6-7%). | |||
* Increased the spawn chance of 10/20% faster run walk mods on boots. | |||
* Removed visceral mod from bows. | |||
* Removed chance to flee prefixes from staves, orbs and wands. | |||
* Removed all flat elemental damage affixes from staves, orbs and wands. | |||
* Removed life and mana leech affixes from orbs and wands. | |||
* Removed -requirements affixes from wands. | |||
* Removed repairs durability affixes from orbs and wands. | |||
* Removed all on hit/attack skill affixes from orbs and wands. | |||
* Removed teleport charges affix from orbs. | |||
* Increased the spawn rate of faster cast rate affixes on orbs, staves and clubs. | |||
* Added new 4 - 8 LPK/MPK prefixes for staves, orbs and wands. | |||
* Added new 3 tiers of +% fire/cold/lightning damage to orbs and staves. | |||
* Added new 3 tiers of +% poison/magic/fire damage to wands. | |||
* Added +5-10/10-20/20-30% mana regeneration as an affix for orbs and wands. | |||
* Added +10-20/20-30/30-40% mana regeneration as an affix for staves. | |||
* Added +5-10/10-20/20-30 life replenish as an affix for orbs and wands. | |||
* Added +10-20/20-30/30-40 life replenish as an affix for staves. | |||
* Added +1-2/3-5/6-9 strength as an affix for orbs, wands and staves. | |||
* Added +3-5/6-9/10-15 dexterity as an affix for orbs and wands. | |||
* Fixed +10% faster cast rate not spawning on high level circlets. | |||
* Fixed +30-40% single element resistance affixes not properly spawning on shields. | |||
* Reduced the shop price of several affixes. | |||
* Fixed boots no longer rolling 10% faster hit recovery mod after ilvl 45. | |||
* Added crafting recipes for arrows (uses the same ingredients as shield recipes). | |||
** Blood: 5-10% crushing blow, 10-20 life, 2-4% life stolen on hit. | |||
** Caster: 5-10% faster cast rate, 10-20 mana, 2-4 mana after each kill. | |||
** Hitpower: 5% chance to cast level 4 Frost Nova when struck, -10 to -20% target defense, knockback. | |||
** Safety: magic damage reduced by 4-7, physical damage reduced by 4-7, 10% faster run/walk. | |||
** Vampiric: 2-4% mana stolen per hit, 20-30% poison length reduction, replenish life +5-10. | |||
** Bountiful: 5-10 vitality, 15-25% better chance of magic items, 20-30% extra gold from monsters. | |||
** Brilliant: 5-10 all resists, 100-150 defense vs. missile, 10% faster hit recovery. | |||
== | ==Uniques== | ||
* [[Helms#Andariel's_Visage|Andariel's Visage]]: | |||
** Level 3 Venom (20 charges) removed. | |||
** +30% increased attack speed reduced to +20%. | |||
** Added -6 to -10% to enemy poison resistance. | |||
** 15% chance to cast level 30 [[All_Necromancer_Skills#Poison_Nova|Poison Nova]] when struck increased to level 36. | |||
** +70% poison resistance reduce to +50%. | |||
* [[Amulets#The_Cat's_Eye|The Cat's Eye]]: | |||
** Added +20% chance to pierce. | |||
** +100 defense removed. | |||
** +30% increased faster run/walk now rolls to +20-30%. | |||
* [[Crossbows#Demon_Machine|Demon Machine]]: | |||
** 15% chance to cast [[All_Amazon_Skills#Multiple_Shot|Multiple Shot]] reduced to 10%. | |||
*** Note: This chance was made to offset the increased pierce cap which leads to more procs. | |||
* [[Shields#Blackoak_Shield|Blackoak Shield]]: | |||
** Chilling Armor when equipped now grants +5% successful block chance. | |||
* [[Class_Weapons#Stalker's_Cull|Stalker's Cull]]: | |||
** [[All_Assassin_Skills#Dragon_Flight|Dragon Flight]] cooldown reduction removed. | |||
** +10% maximum deadly strike added. | |||
* [[Axes#Death_Cleaver|Death Cleaver]]: | |||
** +10% max deadly strike increased to +15%. | |||
* [[Helms#Halaberd's_Reign|Halaberd's Reign]]: | |||
** +2-3 to [[All_Barbarian_Skills#Combat_Masteries|Combat Masteries]] reduced to +2. | |||
** +2-3 to [[All_Barbarian_Skills#Battle_Orders|Battle Orders]] reduced to +1-2. | |||
** +2-3 to [[All_Barbarian_Skills#Battle_Cry|Battle Cry]] reduced to +1-2. | |||
* [[Gloves#Soul_Drainer|Soul Drainer]]: | |||
** -5% to enemy physical resistance reduced to +4-5%. | |||
* [[Swords#Leoric's_Mithril_Bane|Leoric's Mithril Bane]]: | |||
** [[All_Paladin_Skills#Joust|Joust]] cooldown reduction increased from 0.5 to 0.75. | |||
** Level requirement reduced from 72 to 68. | |||
* [[Maces#Stormlash|Stormlash]]: | |||
** 30% chance to cast level 28 [[All_Druid_Skills#Tornado|Tornado]] increased to 35% chance to cast level 30 [[All_Druid_Skills#Tornado|Tornado]]. | |||
* [[Swords#Frostwind|Frostwind]]: | |||
** +2 to Cold skills increased to +2-3. | |||
** +2-3 to [[All_Druid_Skills#Arctic_Blast|Arctic Blast]] o skill reduced to +2. | |||
* [[Daggers#Fleshripper|Fleshripper]]: | |||
** Added +2 to [[All_Assassin_Skills#Martial_Arts|Martial Arts]] (Assassin only). | |||
* [[Swords#Lightsabre|Lightsabre]]: | |||
** 18% chance to cast level 28 [[All_Sorceress_Skills#Chain_Lightning|Chain Lightning]] on attack changed to 18% chance to cast level 35 [[All_Sorceress_Skills#Lightning|Lightning]] on attack. | |||
*** Note: This is because Chain Lightning procs are bugged and do not deal damage (Lord of Destruction bug). | |||
* [[Spears#Viperfork|Viperfork]]: | |||
** +50% increased attack speed increased to +60%. | |||
* [[Polearms#Athena's_Wrath|Athena's Wrath]]: | |||
** Added you may summon +3-4 additional [[All_Druid_Skills#Summon_Spirit_Wolf|Spirit Wolves]]. | |||
** +2-3 to Summoning skills reduced to +2. | |||
* [[Polearms#Tomb_Reaver|Tomb Reaver]]: | |||
** +2-4 sockets increased to 3-5. | |||
* [[Swords#The_Grandfather|Grandfather]]: | |||
** Self repair durability removed. | |||
** +200-260% enhanced damage to +180-240%. | |||
* [[Staves#Ribcracker|Ribcracker]]: | |||
** +100 defense removed. | |||
** +30% faster cast rate removed. | |||
** No longer gains faster cast rate when upgraded. | |||
** Added +10-25% crushing blow efficiency. | |||
* [[Staves#Skull_Collector|Skull Collector]]: | |||
** +10-20 to mana after each kill reduced to +10-15. | |||
* [[Class_Weapons#Zerae's_Resolve|Zerae's Resolve]]: | |||
** +6-8 to [[All_Paladin_Skills#Joust|Joust]] reduced to +5. | |||
*** Note: This is to offset Joust cooldown reduction scaling with soft points now. | |||
* [[Class_Weapons#Whispering_Mirage|Whispering Mirage]]: | |||
** +180-240% enhanced damage reduced to +160-220%. | |||
* [[Helms#Veil_of_Steel|Veil of Steel]]: | |||
** +60-100% enhanced damage reduced to +160-220%. | |||
* [[Chests#Wraithskin|Wraithskin]]: | |||
** +40-50% curse resistance reduced to +30-40%. | |||
** -5% maximum life removed. | |||
* [[Shields#Boneflame|Boneflame]]: | |||
** +3 to Necromancer skill levels now rolls +2-3. | |||
* [[Shields#Sacred_Totem|Sacred Totem]]: | |||
** +2 to Necromancer skills increased to +2-3. | |||
** +2-3 to [[All_Necromancer_Skills#Lower_Resist|Lower Resist]] reduced to +2. | |||
** +2-3 to [[All_Necromancer_Skills#Amplify_Damage|Amplify Damage]] reduced to +2. | |||
* [[Shields#Skywarden|Skywarden]]: | |||
** +1-2 to Paladin skills increased to +2. | |||
** +2 to [[All_Paladin_Skills#Offensive_Auras|Offensive Auras]] reduced to +1-2. | |||
* [[Gloves#Steelrend|Steelrend]]: | |||
** Attackers take damage of 250 removed. | |||
** Added +5-10% crushing blow efficiency. | |||
** +20-30% crushing blow reduced to +10-20%. | |||
* [[Boots#Marrowwalk|Marrowwalk]]: | |||
** +1-2 to [[All_Necromancer_Skills#Skeleton_Mastery|Skeleton Mastery]] (Necromancy only) changed to o skill. | |||
* [[Belts#Siggard's_Staunch|Siggard's Staunch]]: | |||
** +5-10% increased maximum life reduced +5-8%. | |||
* Added a new TC87 bow called "Crackleshot". | |||
* Added a new roster of unique arrows and quivers: | |||
** [[Quivers#Balefire|Balefire]] | |||
** [[Quivers#Swiftwind_Needle|Swiftwind Needle]] | |||
** [[Quivers#Tombsong|Tombsong]] | |||
** [[Quivers#Aetherwing|Aetherwing]] | |||
** [[Quivers#Basilisk's_Quill|Basilisk's Quill]] | |||
** [[Quivers#Doom's_Finger|Doom's Finger]] | |||
** [[Quivers#Ramfodder|Ramfodder]] | |||
** [[Quivers#Anvilguard_Strap|Anvilguard Strap]] | |||
** [[Quivers#Shatterhead|Shatterhead]] | |||
** [[Quivers#Abyssal_Ward|Abyssal Ward]] | |||
** [[Quivers#Bannerlord's_Call|Bannerlord's Call]] | |||
** [[Quivers#Frozen_Sorrow|Frozen Sorrow]] | |||
*** Note: Frozen Sorrow is a TC87 drop. | |||
* Added a rare chance for the following items to drop as anniversary edition skin (these were selected by a community draw): | |||
** Stats remain otherwise unchanged, it's only a graphical chance and does not affect gameplay. | |||
** Rarity differs per item, but generally quite rare. | |||
** White Shaftstop chosen by Trembles. | |||
** Crystal Red Stormshield chosen by Hypodon. | |||
** Bright White Shako chosen by A3322. | |||
** Black Fenris chosen by Biddys. | |||
** Crystal Red Mang Song chosen by Adman. | |||
== | ==Runewords== | ||
* [[RWWeapons#Wind|Wind]] runeword: | |||
** Fixed Wind not working correctly in staves. | |||
* Added a new runeword "[[RWQuivers#Ancient's_Foresight|Ancient's Foresight]]" for 2 socket quivers. | |||
* Added a new runeword "[[RWQuivers#Ancient's_Scripture|Ancient's Scripture]]" for 2 socket quivers. | |||
* Added a new runeword "[[RWQuivers#Echo|Echo]]" for 2 socketed throwing weapons, javelins and quivers. | |||
** Note: The quiver variant differs from the throwing weapon/javelin variant. | |||
== | ==Credits== | ||
* Mod developers: | |||
** Canight | |||
** Elmegaard | |||
** Synthetic | |||
** Aerlynn | |||
** Anbucyrus | |||
** Madinsane | |||
** SenpaiSomething | |||
* Art: | |||
** Avunaos | |||
** Lazarus | |||
** Lurix | |||
** Nephretes | |||
** Alma | |||
** Arlynn | |||
* Website: | |||
** HalfCrimp | |||
** Art.Damage | |||
** Lippershey | |||
** GreatGrievance | |||
* Launcher: | |||
** Alphabot | |||
** Equa1ity | |||
** Vilyanare | |||
** JNebeker | |||
* Map making: | |||
** Paul Siramy | |||
** Map tools | |||
** Karvarousku | |||
** Aerlynn | |||
** Indio | |||
** KillerNate | |||
** Error | |||
** Gimli[Hc] | |||
** FreakClub | |||
** Borq | |||
** Toadflax | |||
** Alma | |||
* Moderators: | |||
** Cory | |||
** Sajb | |||
** Drantho | |||
** Hastan | |||
** HellzAlien | |||
** WizSpike | |||
** Ztaziz | |||
** Kamanji | |||
** Xes | |||
** Reaxis | |||
** Hoohah | |||
** Majuus | |||
** Onion | |||
** Zinthros | |||
** Ezraeil | |||
** TobieeR | |||
** Gelara | |||
** NEOSUIT | |||
** Laumi | |||
** Sniff | |||
** Kablooey Krebs | |||
** Kade | |||
** Demise | |||
* Wiki: | |||
** BetweenWalls | |||
** Gasior | |||
** Kustos | |||
** Meeps | |||
** Naomi | |||
* Loot filters: | |||
** Wolfie | |||
** Kryszard | |||
** BetweenWalls | |||
** Kassahi | |||
** eqN | |||
** Dreamerbg | |||
** Erazure | |||
** Hiimfilter | |||
** Adevdh | |||
** Pillla | |||
** Dauracul | |||
** Talrasha125 | |||
** Theirateseagoer | |||
** Kanzeon | |||
** Imtheantinoob | |||
** Exiledagain | |||
** Segnis | |||
* D2Template: | |||
** Devurandom | |||
** Mir Drualga | |||
** Planqi | |||
** Whist | |||
** Olivierverville | |||
* SlashDiabloHD: | |||
** Mir Drualga | |||
* CNC-DDraw: | |||
** Bayaraa | |||
* Shaders: | |||
** Libretro Community | |||
* BH: | |||
** Arolds | |||
** Dschu012 | |||
** JimmyTheJ | |||
** Lamerman | |||
** Mir Drualga | |||
** Planqi | |||
** Slayergod13 | |||
** Youbetterdont | |||
** Jascen | |||
* PvPGN: | |||
** Celetuiw | |||
** Cen1 | |||
** D1zzy | |||
** HarpyWar | |||
** Pelish | |||
** Plisskenwat | |||
** RElesgoe | |||
* Without the research and findings from many at Phrozen Keep this project would not have been possible. Special thanks to ressources, advice or findings from: | |||
** FearedBliss | |||
** Firehawk | |||
** Jarulf | |||
** Kingpin | |||
** Meanski | |||
** Misiek1294 | |||
** Necrolis | |||
** Stargazer | |||
** dav92 | |||
** cla$$ics | |||
** EmaEstagram | |||
** Thanatos | |||
** Beko | |||
** Disturb | |||
** Ya Lee | |||
** Nefarius | |||
** Ogodei | |||
** Rob | |||
** Whist | |||
** Lady Isabelle | |||
** Alpha | |||
** Sir Xavius | |||
** Gimli[HC] | |||
** I_Burner | |||
** Incandescent One | |||
** Incandescence | |||
* Thanks to everyone who played, tested and contributed to this mod's development. And thanks to everyone who developed the original game. | |||
== PATCHES == | == PATCHES == | ||
=== Season 12 Patch 1 === | === Season 12 Patch 1 - November 29th 2025=== | ||
* Maintenance fixes. | |||
* Fixed [[Class_Weapons#Armageddon's_Blade|Armageddon's Blade]] spawning with [[Class_Weapons#Thunderstroke|Thunderstroke]]'s stats. | |||
* Reduced arrow drop rate. | |||
|} | |} | ||
2025年12月9日 (二) 17:48的版本
Season 12 Suffering - November 28th 2025
General Changes
Bug Fixes
Loot Filter
PVP
Maps
Map Events
Ubers
Amazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
Items
Affixes
Uniques
Runewords
Credits
PATCHESSeason 12 Patch 1 - November 29th 2025
|
