Axes:修订间差异

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(创建页面,内容为“== Unique Axes == All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength. In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>. Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus. Also see Throwing Axes. === Normal One-Handed Axes === ==== <span class="d2-gold">The Gnasher</span> ==== <div class="item-image-text…”)
 
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== Unique Axes ==
== 暗金斧 Unique Axes ==
All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength.
所有双手斧现在获得等于 110% 力量的额外伤害而不是 100% 力量.


In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
除了此处列出的更改外, 所有近战武器还会获得 <span class="nmod">近战攻击造成溅射伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.


Also see [[Throwing | Throwing Axes]].
参见 [[Throwing | 投掷飞斧]] Throwing Axes.


=== Normal One-Handed Axes ===
=== 【普通】单手斧 Normal One-Handed Axes ===


==== <span class="d2-gold">The Gnasher</span> ====
==== <span class="d2-gold">牙齿 The Gnasher</span> ====
<div class="item-image-text">[[File:The_Gnasher.png|left]]</div>
<div class="item-image-text">[[File:The_Gnasher.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:牙齒 D2R繁:噬咬者 D2R简:血肉撕咬 菠萝翻译:切咬者]</span></br>
<p><b>Hand Axe</b></p>
<p><b>手斧【普】Hand Axe</b></p>
* <p><b>Base Damage:</b> 3 to 6</p>
* <p><b>基础伤害:</b> 3 6</p>
* <p><b>Base Durability:</b> <span class="nmod">56</span> (was <span class="omod">28</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">56</span> (以前是 <span class="omod">28</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> [4-5] to [9-10], Avg 6.5-7.5</p>
<p><b>单手伤害:</b> <span class="nmod">4 到 [8-9], 平均 6-6.5</span> (以前是 <span class="omod">[4-5] [9-10], 平均 6.5-7.5</span>)</p>
<p><b>Required Level:</b> 5</p>
<p><b>需求等级:</b> 5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[60-70]% Enhanced Damage || +[60-70]% Enhanced Damage
| <span class="omod">+[60-70]% 增强伤害 (ED)</span> || <span class="nmod">+[40-50]%</span> 增强伤害 (ED)
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| 20% 几率造成压碎性打击 (CB) || 20% 几率造成压碎性打击 (CB)
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| 50% 几率撕开敌人伤口 (OW) || 50% 几率撕开敌人伤口 (OW)
|-
|-
| +8 to Strength || +8 to Strength
| || <span class="nmod">+2 撕开伤口每秒伤害</span>
|-
| +8 力量 || +8 力量
|}
|}


==== <span class="d2-gold">Deathspade</span> ====
==== <span class="d2-gold">死亡之铲 Deathspade</span> ====
<div class="item-image-text">[[File:Deathspade.png|left]]</div>
<div class="item-image-text">[[File:Deathspade.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:死亡之鏟 D2R繁:死亡之鏟 D2R简:死亡黑桃]</span></br>
<p><b> Axe</b></p>
<p><b> 斧【普】Axe</b></p>
* <p><b>Base Damage:</b> 4 to 11</p>
* <p><b>基础伤害:</b> 4 11</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 14 to [17-18], Avg 15.5-16</p>
<p><b>单手伤害:</b> 14 [17-18], 平均 15.5-16</p>
<p><b>Required Strength:</b> 32</p>
<p><b>需求力量:</b> 32</p>
<p><b>Required Level:</b> 9</p>
<p><b>需求等级:</b> 9</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[60-70]% Enhanced Damage || +[60-70]% Enhanced Damage
| +[60-70]% 增强伤害 (ED) || +[60-70]% 增强伤害 (ED)
|-
|-
| +8 to Minimum Damage || +8 to Minimum Damage
| +8 最小伤害值 || +8 最小伤害值
|-
|-
|  || <span class="nmod">10% Deadly Strike</span>
|  || <span class="nmod">10% 几率造成致命攻击 (DS)</span>
|-
|-
| 15% Bonus to Attack Rating || 15% Bonus to Attack Rating
| 15% 准确率加成 (AR) || 15% 准确率加成 (AR)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 击中让目标失明 || 击中让目标失明
|-
|-
| +4 to Mana after each Kill || +4 to Mana after each Kill
| +4 法力于每杀死一个敌人后获得 (EK) || +4 法力于每杀死一个敌人后获得 (EK)
|}
|}


==== <span class="d2-gold">Bladebone</span> ====
==== <span class="d2-gold">肩胛骨 Bladebone</span> ====
<div class="item-image-text">[[File:Bladebone.png|left]]</div>
<div class="item-image-text">[[File:Bladebone.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:肩胛骨 D2R繁:肩胛骨 D2R简:刃骨]</span>
<p><b>Double Axe</b></p>
<p><b>双刃斧【普】Double Axe</b></p>
* <p><b>Base Damage:</b> 5 to 13</p>
* <p><b>基础伤害:</b> 5 13</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> [6-7] to [16-19], Avg 11-13</p>
<p><b>单手伤害:</b> [6-7] [16-19], 平均 11-13</p>
<p><b>Required Strength:</b> 43</p>
<p><b>需求力量:</b> 43</p>
<p><b>Required Level:</b> 15</p>
<p><b>需求等级:</b> 15</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
|  || <span class="nmod">40% Chance to Cast Level 8 [[Teeth]] on Striking</span>
|  || <span class="nmod">40% 几率施展等级 8 [[Teeth|牙]] Teeth 击中时</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +[30-50]% Enhanced Damage ||+[30-50]% Enhanced Damage
| +[30-50]% 增强伤害 (ED) ||+[30-50]% 增强伤害 (ED)
|-
|-
| +100% Damage to Undead || +100% Damage to Undead
| +100% 对不死生物的伤害 || +100% 对不死生物的伤害
|-
|-
| +40 to Attack Rating against Undead || +40 to Attack Rating against Undead
| +40 对不死生物的准确率 || +40 对不死生物的准确率
|-
|-
| <span class="omod">Adds 8-12 Fire Damage</span> || <span class="omod">Removed</span>
| <span class="omod">增加 8-12 火焰伤害</span> || <span class="omod">移除</span>
|-
|-
| <span class="omod">+20 Defense</span> || <span class="nmod">+[20-60]</span> Defense
| <span class="omod">+20 防御</span> || <span class="nmod">+[20-60]</span> 防御
|}
|}


==== <span class="d2-gold">Skull Splitter</span> ====
==== <span class="d2-gold">切开骷髅 Skull Splitter</span> ====
<div class="item-image-text">[[File:Skull_Splitter.png|left]]</div>
<div class="item-image-text">[[File:Skull_Splitter.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:切開骷髏 D2R繁:劈顱斧 D2R简:凿颅者 菠萝翻译:头骨切割者]</span></br>
<p><b>Military Pick</b></p>
<p><b>军用锹【普】Military Pick</b></p>
* <p><b>Base Damage:</b> 7 to 11</p>
* <p><b>基础伤害:</b> 7 11</p>
* <p><b>Base Durability:</b> <span class="nmod">52</span> (was <span class="omod">26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">52</span> (以前是 <span class="omod">26</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> [11-14] to [17-22], Avg 14-18</p>
<p><b>单手伤害:</b> <span class="nmod">[11-12] 到 [17-19], 平均 14-15.5</span> (以前是 <span class="omod">[11-14] [17-22], 平均 14-18</span>)</p>
<p><b>Required Strength:</b> 49</p>
<p><b>需求力量:</b> 49</p>
<p><b>Required Level:</b> 21</p>
<p><b>需求等级:</b> 21</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[60-100]% Enhanced Damage ||+[60-100]% Enhanced Damage
| <span class="omod">+[60-100]% 增强伤害 (ED)</span> || <span class="nmod">+[60-80]%</span> 增强伤害 (ED)
|-
|-
| +[50-100] to Attack Rating || +[50-100] to Attack Rating
| +[50-100] 准确率 (AR) || +[50-100] 准确率 (AR)
|-
|-
| <span class="omod">Adds 1 to [12-15] Lightning Damage</span> || Adds <span class="nmod">1-60</span> Lightning Damage
| <span class="omod">增加 1 to [12-15] 闪电伤害</span> || 增加 <span class="nmod">1-60</span> 闪电伤害
|-
|-
| || <span class="nmod">15% Chance of Crushing Blow</span>
| 15% 几率撕开敌人伤口 (OW) || 15% 几率撕开敌人伤口 (OW)
|-
|-
| 15% Chance of Open Wounds || 15% Chance of Open Wounds
| || <span class="nmod">+[12-16] 撕开伤口每秒伤害</span>
|-
|-
| Hit Blinds Target +2 || Hit Blinds Target +2
| 击中让目标失明 +2 || 击中让目标失明 +2
|-
|-
| Regenerate Mana 20% || Regenerate Mana 20%
| 法力回复 20% || 法力回复 20%
|}
|}


==== <span class="d2-gold">Rakescar</span> ====
==== <span class="d2-gold">火钩之伤 Rakescar</span> ====
<div class="item-image-text">[[File:War_Axe.png|left]]</div>
<div class="item-image-text">[[File:War_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:火鉤之傷 D2R繁:耙痕 D2R简:钯肉斧 菠萝翻译:耙伤]</span></br>
<p><b>War Axe</b></p>
<p><b>巨战斧【普】War Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">12 to 20</span> (was <span class="omod">10 to 18</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 20</span> (以前是 <span class="omod">10 18</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">52</span> (was <span class="omod">26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">52</span> (以前是 <span class="omod">26</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[21-30] to [35-50], Avg 28-40</span> (was <span class="omod">[17-25] to [31-45], Avg 24-35</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[21-30] [35-50], 平均 28-40</span> (以前是 <span class="omod">[17-25] [31-45], 平均 24-35</span>)</p>
<p><b>Required Strength:</b> 67</p>
<p><b>需求力量:</b> 67</p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +[75-150]% Enhanced Damage || +[75-150]% Enhanced Damage
| +[75-150]% 增强伤害 (ED) || +[75-150]% 增强伤害 (ED)
|-
|-
| <span class="omod">+50 to Attack Rating</span> || <span class="nmod">+[50-100]</span> to Attack Rating
| <span class="omod">+50 准确率 (AR)</span> || <span class="nmod">+[50-100]</span> 准确率 (AR)
|-
|-
| <span class="omod">+38 Poison Damage over 3 Seconds</span> || +38 Poison Damage over <span class="nmod">2</span> Seconds
| <span class="omod">+38 毒素伤害持续 3 </span> || +38 毒素伤害持续 <span class="nmod">2</span>
|-
|-
| Poison Resist +50% || Poison Resist +50%
| 毒素抗性 +50% || 毒素抗性 +50%
|}
|}


=== Normal Two-Handed Axes ===
=== 【普通】双手斧 Normal Two-Handed Axes ===


==== <span class="d2-gold">Axe of Fechmar</span> ====
==== <span class="d2-gold">费屈玛之斧 Axe of Fechmar</span> ====
<div class="item-image-text">[[File:Large_Axe.png|left]]</div>
<div class="item-image-text">[[File:Large_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Large Axe</b></p>
<p><b>巨斧【普】Large Axe</b></p>
* <p><b>Base Damage:</b> 6 to 13</p>
* <p><b>基础伤害:</b> 6 13</p>
* <p><b>Base Durability:</b> <span class="nmod">60</span> (was <span class="omod">30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">60</span> (以前是 <span class="omod">30</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> [10-11] to [22-24], Avg 16-17.5</p>
* <p><b>基础最大孔数:</b> 4 (5 为 ilvl 26+ 升级版本)</p>
<p><b>Required Strength:</b> 35</p>
<p><b>双手伤害:</b> [10-11] [22-24], 平均 16-17.5</p>
<p><b>Required Level:</b> 8</p>
<p><b>需求力量:</b> 35</p>
<p><b>需求等级:</b> 8</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| +[70-90]% Enhanced Damage || +[70-90]% Enhanced Damage
| +[70-90]% 增强伤害 (ED) || +[70-90]% 增强伤害 (ED)
|-
|-
| Freezes Target +3 || Freezes Target +3
| 冻结目标 +3 || 冻结目标 +3
|-
|-
| Cold Resist +50% || Cold Resist +50%
| 冰冷抗性 +50% || 冰冷抗性 +50%
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|}
|}


==== <span class="d2-gold">Goreshovel</span> ====
==== <span class="d2-gold">血块之铲 Goreshovel</span> ====
<div class="item-image-text">[[File:Broad_Axe.png|left]]</div>
<div class="item-image-text">[[File:Broad_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:血塊之鏟 D2R繁:血鍬 D2R简:铲肉斧 菠萝翻译:凝血之铲]</span></br>
<p><b>Broad Axe</b></p>
<p><b>阔斧【普】Broad Axe</b></p>
* <p><b>Base Damage:</b> 10 to 18</p>
* <p><b>基础伤害:</b> 10 18</p>
* <p><b>Base Durability:</b> <span class="nmod">70</span> (was <span class="omod">35</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">70</span> (以前是 <span class="omod">35</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[15-17] to [36-39], Avg 25.5-8</span> (was <span class="omod">[14-15] to [34-36], Avg 24-25.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[13-15] [32-36], 平均 22.5-25.5</span> (以前是 <span class="omod">[14-15] [34-36], 平均 24-25.5</span>)</p>
<p><b>Required Strength:</b> 48</p>
<p><b>需求力量:</b> 48</p>
<p><b>Required Level:</b> 14</p>
<p><b>需求等级:</b> 14</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| <span class="omod">+[40-50]% 增强伤害 (ED)</span> || <span class="nmod">+[30-50]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[40-50]% Enhanced Damage</span> || <span class="nmod">+[50-70]%</span> Enhanced Damage
| +9 最大伤害值 || +9 最大伤害值
|-
|-
| +9 to Maximum Damage || +9 to Maximum Damage
| 60% 几率撕开敌人伤口 (OW) || 60% 几率撕开敌人伤口 (OW)
|-
|-
| 60% Chance of Open Wounds || 60% Chance of Open Wounds
| || <span class="nmod">+[8-12] 撕开伤口每秒伤害</span>
|-
|-
| +25 to Strength || +25 to Strength
| +25 力量 || +25 力量
|}
|}


==== <span class="d2-gold">The Chieftain</span> ====
==== <span class="d2-gold">族长 The Chieftain</span> ====
<div class="item-image-text">[[File:The_Chieftain.png|left]]</div>
<div class="item-image-text">[[File:The_Chieftain.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:族長 D2R繁:酋長 D2R简:酋长]</span></br>
<p><b>Battle Axe</b></p>
<p><b>战斗斧【普】Battle Axe</b></p>
* <p><b>Base Damage:</b> 12 to 32</p>
* <p><b>基础伤害:</b> 12 32</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> [15-17] to [36-40], Avg 25.5-28.5</p>
<p><b>双手伤害:</b> <span class="nmod">[30-33] 到 [80-89], 平均 55-61</span> (以前是 <span class="omod">[15-17] [36-40], 平均 25.5-28.5</span>)</p>
<p><b>Required Strength:</b> 54</p>
<p><b>需求力量:</b> 54</p>
<p><b>Required Level:</b> 19</p>
<p><b>需求等级:</b> 19</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+100% Enhanced Damage</span> || <span class="nmod">+[150-180]%</span> Enhanced Damage
| <span class="omod">+100% 增强伤害 (ED)</span> || <span class="nmod">+[150-180]%</span> 增强伤害 (ED)
|-
|-
| Adds 1-40 Lightning Damage || Adds 1-40 Lightning Damage
| 增加 1-40 闪电伤害 || 增加 1-40 闪电伤害
|-
|-
| All Resistances +[10-20] || All Resistances +[10-20]
| 所有抗性 +[10-20] || 所有抗性 +[10-20]
|-
|-
| +6 to Mana after each Kill || +6 to Mana after each Kill
| +6 法力于每杀死一个敌人后获得 (EK) || +6 法力于每杀死一个敌人后获得 (EK)
|}
|}


==== <span class="d2-gold">Brainhew</span> ====
==== <span class="d2-gold">脑袋 Brainhew</span> ====
<div class="item-image-text">[[File:Brainhew.png|left]]</div>
<div class="item-image-text">[[File:Brainhew.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:腦袋 D2R繁:劈腦 D2R简:劈颅者]</span></br>
<p><b>Great Axe</b></p>
<p><b>卓越之斧【普】Great Axe</b></p>
* <p><b>Base Damage:</b> 9 to 30</p>
* <p><b>基础伤害:</b> 9 30</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">4</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[31-33] to [57-66], Avg 44-49.5</span> (was <span class="omod">[27-30] to [45-54], Avg 36-42</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[38-41] [81-90], 平均 59.5-65.5</span> (以前是 <span class="omod">[27-30] [45-54], 平均 36-42</span>)</p>
<p><b>Required Strength:</b> 63</p>
<p><b>需求力量:</b> 63</p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 25</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[50-80]% Enhanced Damage</span> || <span class="nmod">+[170-200]%</span> Enhanced Damage
| <span class="omod">+[50-80]% 增强伤害 (ED)</span> || <span class="nmod">+[170-200]%</span> 增强伤害 (ED)
|-
|-
| +14 to Minimum Damage || +14 to Minimum Damage
| +14 最小伤害值 || +14 最小伤害值
|-
|-
| Adds 15-35 Fire Damage || Adds 15-35 Fire Damage
| 增加 15-35 火焰伤害 || 增加 15-35 火焰伤害
|-
|-
| [10-13]% Mana Stolen per Hit || [10-13]% Mana Stolen per Hit
| [10-13]% 击中时偷取法力 (LM) || [10-13]% 击中时偷取法力 (LM)
|-
|-
| +25 to Mana || +25 to Mana
| +25 法力 || +25 法力
|-
|-
| +4 to Light Radius || +4 to Light Radius
| +4 照亮范围 || +4 照亮范围
|}
|}


==== <span class="d2-gold">Humongous</span> ====
==== <span class="d2-gold">巨大无比 Humongous</span> ====
<div class="item-image-text">[[File:Humongous.png|left]]</div>
<div class="item-image-text">[[File:Humongous.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:巨大無比 D2R繁:巨無霸 D2R简:巨无霸]</span></br>
<p><b>Giant Axe</b></p>
<p><b>大斧【普】Giant Axe</b></p>
* <p><b>Base Damage:</b> 22 to 45</p>
* <p><b>基础伤害:</b> 22 45</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 3</p>
* <p><b>基础近战范围:</b> 3</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[69-82] to [141-178], Avg 105-130</span> (was <span class="omod">[47-56] to [96-124], Avg 71.5-90</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[69-82] [141-178], 平均 105-130</span> (以前是 <span class="omod">[47-56] [96-124], 平均 71.5-90</span>)</p>
<p><b>Required Strength:</b> 84</p>
<p><b>需求力量:</b> 84</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">Melee Splash Radius Increased by 20%</span>
| || <span class="nmod">近战溅射范围增加 20%</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[80-120]% Enhanced Damage</span> || <span class="nmod">+[180-240]%</span> Enhanced Damage
| <span class="omod">+[80-120]% 增强伤害 (ED)</span> || <span class="nmod">+[180-240]%</span> 增强伤害 (ED)
|-
|-
| Adds 8 to [15-25] Damage || Adds 8 to [15-25] Damage
| 增加 8 to [15-25] 伤害 || 增加 8 [15-25] 伤害
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| 33% 几率造成压碎性打击 (CB) || 33% 几率造成压碎性打击 (CB)
|-
|-
| +[20-30] to Strength || +[20-30] to Strength
| +[20-30] 力量 || +[20-30] 力量
|-
|-
| Requirements +20% || Requirements +20%
| 需求 +20% || 需求 +20%
|}
|}


=== Exceptional One-Handed Axes ===
=== 【扩展】单手斧 Exceptional One-Handed Axes ===


==== <span class="d2-gold">Coldkill</span> ====
==== <span class="d2-gold">冷杀 Coldkill</span> ====
<div class="item-image-text">[[File:Coldkill.png|left]]</div>
<div class="item-image-text">[[File:Coldkill.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:冷殺 D2R繁:冷殺 D2R简:冰殛]</span></br>
<p><b>Hatchet</b></p>
<p><b>小斧【扩】Hatchet</b></p>
* <p><b>Base Damage:</b> <span class="nmod">15 to 30</span> (was <span class="omod">10 to 21</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">15 30</span> (以前是 <span class="omod">10 21</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">56</span> (was <span class="omod">28</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">56</span> (以前是 <span class="omod">28</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[37-43] to [75-87], Avg 56-65</span> (was <span class="omod">[25-29] to [52-60], Avg 38.5-44.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[37-43] [75-87], 平均 56-65</span> (以前是 <span class="omod">[25-29] [52-60], 平均 38.5-44.5</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 25</p>
<p><b>需求敏捷:</b> 25</p>
<p><b>Required Level:</b> 36</p>
<p><b>需求等级:</b> 36</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">10% Chance to Cast Level 10 Ice Blast on Striking</span> || 10% Chance to Cast Level <span class="nmod">18</span> [[Ice Blast]] on Striking
| <span class="omod">10% 几率施展等级 10 冰风暴 Ice Blast 击中时</span> || <span class="nmod">14%</span> 几率施展等级 <span class="nmod">18</span> [[Ice Blast|冰风暴]] Ice Blast 击中时
|-
|-
| 10% Chance to Cast Level 5 Frost Nova when Struck || 10% Chance to Cast Level 5 [[Frost Nova]] when Struck
| <span class="omod">10% 几率施展等级 5 霜之新星 Frost Nova 被击中时</span> || <span class="nmod">25%</span> 几率施展等级 <span class="nmod">20</span> [[Frost Nova|霜之新星]] Frost Nova 被击中时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +[150-190]% Enhanced Damage || +[150-190]% Enhanced Damage
| +[150-190]% 增强伤害 (ED) || +[150-190]% 增强伤害 (ED)
|-
|-
| <span class="omod">+40 Cold Damage</span> || <span class="nmod">Adds 160-240 Cold Damage</span>
| <span class="omod">+40 冰冷伤害</span> || <span class="nmod">增加 160-240 冰冷伤害</span>
|-
|-
| <span class="omod">+15% to Maximum Cold Resist</span> || <span class="nmod">+10%</span> to Maximum Cold Resist
| <span class="omod">+15% 最大冰冷抗性</span> || <span class="nmod">+10%</span> 最大冰冷抗性
|-
|-
| Cold Resist +15% || Cold Resist +15%
| 冰冷抗性 +15% || 冰冷抗性 +15%
|}
|}


==== <span class="d2-gold">Butcher's Pupil</span> ====
==== <span class="d2-gold">屠夫之瞳 Butcher's Pupil</span> ====
<div class="item-image-text">[[File:Butcher's_Pupil.png|left]]</div>
<div class="item-image-text">[[File:Butcher's_Pupil.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:屠夫之瞳 D2R繁:屠夫的徒弟 D2R简:屠夫之瞳 菠萝翻译:屠夫的爱斧]</span></br>
<p><b>Cleaver</b></p>
<p><b>切肉斧【扩】Cleaver</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 47</span> (was <span class="omod">10 to 33</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 47</span> (以前是 <span class="omod">10 33</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[65-72] to [167-191], Avg 116-131.5</span> (was <span class="omod">[55-60] to [132-149], Avg 93.5-104.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[55-62] [147-171], 平均 101-116.5</span> (以前是 <span class="omod">[55-60] [132-149], 平均 93.5-104.5</span>)</p>
<p><b>Required Strength:</b> 68</p>
<p><b>需求力量:</b> 68</p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 39</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| Indestructible || Indestructible
| <span class="omod">无法破坏</span> || <span class="omod">移除</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +[150-200]% Enhanced Damage || +[150-200]% Enhanced Damage
| +[150-200]% 增强伤害 (ED) || +[150-200]% 增强伤害 (ED)
|-
|-
| Adds 30-50 Damage || Adds 30-50 Damage
| <span class="omod">增加 30-50 伤害</span> || 增加 <span class="nmod">20-30</span> 伤害
|-
|-
| 35% Deadly Strike || 35% Deadly Strike
| 35% 几率造成致命攻击 (DS) || 35% 几率造成致命攻击 (DS)
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| 25% 几率撕开敌人伤口 (OW) || 25% 几率撕开敌人伤口 (OW)
|-
| || <span class="nmod">+[90-120] 撕开伤口每秒伤害</span>
|}
|}
这件物品能出无形的因为它的无法破坏属性被移除.


==== <span class="d2-gold">Islestrike</span> ====
==== <span class="d2-gold">岛击 Islestrike</span> ====
<div class="item-image-text">[[File:Double_Axe.png|left]]</div>
<div class="item-image-text">[[File:Double_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:島擊 D2R繁:島擊 D2R简:海岛之击]</span></br>
<p><b>Twin Axe</b></p>
<p><b>强化双斧【扩】Twin Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 54</span> (was <span class="omod">13 to 38</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 54</span> (以前是 <span class="omod">13 38</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[48-52] to [145-156], Avg 96.5-104</span> (was <span class="omod">[35-37] to [102-110], Avg 68.5-73.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[48-52] [145-156], 平均 96.5-104</span> (以前是 <span class="omod">[35-37] [102-110], 平均 68.5-73.5</span>)</p>
<p><b>Required Strength:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 to Druid Skill Levels || +2 to Druid Skill Levels
| +2 德鲁伊技能等级 || +2 德鲁伊技能等级
|-
|-
| || <span class="nmod">+50% Increased Attack Speed</span>
| || <span class="nmod">+50% 提升攻击速度 (IAS)</span>
|-
|-
| +[170-190]% Enhanced Damage || +[170-190]% Enhanced Damage
| +[170-190]% 增强伤害 (ED) || +[170-190]% 增强伤害 (ED)
|-
|-
| 25% Chance of Crushing Blow || 25% Chance of Crushing Blow
| 25% 几率造成压碎性打击 (CB) || 25% 几率造成压碎性打击 (CB)
|-
|-
| <span class="omod">+1 to Fury (Druid Only)</span> || <span class="nmod">+[3-4]</span> to [[Fury (Skill)|Fury]] (Druid Only)
| <span class="omod">+1 狂怒 Fury (限德鲁伊)</span> || <span class="nmod">+[3-4]</span> [[Fury (Skill)|狂怒]] Fury (限德鲁伊)
|-
|-
| <span class="omod">+1 to Maul (Druid Only)</span> || <span class="nmod">+[3-4]</span> to [[Maul]] (Druid Only)
| <span class="omod">+1 撞锤 Maul (限德鲁伊)</span> || <span class="nmod">+[3-4]</span> [[Maul|撞锤]] Maul (限德鲁伊)
|-
|-
| <span class="omod">+50 Defense vs. Missile</span> || <span class="omod">Removed</span>
| <span class="omod">+50 对远程防御</span> || <span class="omod">移除</span>
|-
|-
| +10 to All Attributes || +10 to All Attributes
| +10 所有属性 || +10 所有属性
|}
|}


==== <span class="d2-gold">Pompeii's Wrath</span> ====
==== <span class="d2-gold">庞贝之怒 Pompeii's Wrath</span> ====
<div class="item-image-text">[[File:Pompeii's_Wrath.png|left]]</div>
<div class="item-image-text">[[File:Pompeii's_Wrath.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Crowbill</b></p>
<p><b>喙钳【扩】Crowbill</b></p>
* <p><b>Base Damage:</b> <span class="nmod">21 to 48</span> (was <span class="omod">14 to 34</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">21 48</span> (以前是 <span class="omod">14 34</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">52</span> (was <span class="omod">26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">52</span> (以前是 <span class="omod">26</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[56-63] to [129-144], Avg 92.5-103.5</span> (was <span class="omod">[33-37] to [81-91], Avg 57-64</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[56-63] [129-144], 平均 92.5-103.5</span> (以前是 <span class="omod">[33-37] [81-91], 平均 57-64</span>)</p>
<p><b>Required Strength:</b> 94</p>
<p><b>需求力量:</b> 94</p>
<p><b>Required Dexterity:</b> 70</p>
<p><b>需求敏捷:</b> 70</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">4% Chance to Cast Level 8 Volcano on Striking</span> || <span class="nmod">8% Chance to Cast Level 28 [[Molten Boulder]] on Striking</span>
| <span class="omod">4% 几率施展等级 8 火山 Volcano 击中时</span> || <span class="nmod">8% 几率施展等级 28 [[Molten Boulder|熔浆巨岩]] Molten Boulder 击中时</span>
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[140-170]% Enhanced Damage</span> || <span class="nmod">+[170-200]%</span> Enhanced Damage
| <span class="omod">+[140-170]% 增强伤害 (ED)</span> || <span class="nmod">+[170-200]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 35-150 Fire Damage</span> || Adds <span class="nmod">60-175</span> Fire Damage
| <span class="omod">增加 35-150 火焰伤害</span> || 增加 <span class="nmod">60-175</span> 火焰伤害
|-
|-
| <span class="omod">Slows Target by 50%</span> || Slows Target by <span class="nmod">10%</span>
| <span class="omod">使目标减慢 50%</span> || 使目标减慢 <span class="nmod">10%</span>
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Guardian Naga</span> ====
==== <span class="d2-gold">蛇神守护者 Guardian Naga</span> ====
<div class="item-image-text">[[File:War_Axe.png|left]]</div>
<div class="item-image-text">[[File:War_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:蛇神守護者 D2R繁:那伽守護者 D2R简:蛇神守护者 菠萝翻译:守护者那伽]</span></br>
<p><b>Naga</b></p>
<p><b>纳卡【扩】Naga</b></p>
* <p><b>Base Damage:</b> <span class="nmod">23 to 64</span> (was <span class="omod">16 to 45</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 64</span> (以前是 <span class="omod">16 45</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">52</span> (was <span class="omod">26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">52</span> (以前是 <span class="omod">26</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[57-64] to [180-199], Avg 118.5-131.5</span> (was <span class="omod">[40-44] to [132-146], Avg 86-95</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-64] [180-199], 平均 118.5-131.5</span> (以前是 <span class="omod">[40-44] [132-146], 平均 86-95</span>)</p>
<p><b>Required Strength:</b> 121</p>
<p><b>需求力量:</b> 121</p>
<p><b>Required Level:</b> 48</p>
<p><b>需求等级:</b> 48</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 8 Poison Nova on Striking</span> || <span class="nmod">10%</span> Chance to Cast Level <span class="nmod">25</span> [[Poison Nova]] on Striking
| <span class="omod">5% 几率施展等级 8 剧毒新星 Poison Nova 击中时</span> || <span class="nmod">10%</span> 几率施展等级 <span class="nmod">25</span> [[Poison Nova|剧毒新星]] Poison Nova 击中时
|-
|-
| +[150-180]% Enhanced Damage || +[150-180]% Enhanced Damage
| +[150-180]% 增强伤害 (ED) || +[150-180]% 增强伤害 (ED)
|-
|-
| +20 to Maximum Damage || +20 to Maximum Damage
| +20 最大伤害值 || +20 最大伤害值
|-
|-
| <span class="omod">+250 Poison Damage over 10 Seconds</span> || +250 Poison Damage over <span class="nmod">2</span> Seconds
| <span class="omod">+250 毒素伤害持续 10 </span> || +250 毒素伤害持续 <span class="nmod">2</span>
|-
|-
| Poison Resist +30% || Poison Resist +30%
| 毒素抗性 +30% || 毒素抗性 +30%
|-
|-
| <span class="omod">Attacker Takes Damage of 15</span> || Attacker Takes Damage of <span class="nmod">[75-150]</span>
| <span class="omod">攻击者受到伤害 15</span> || 攻击者受到伤害 <span class="nmod">[75-150]</span>
|}
|}


=== Exceptional Two-Handed Axes ===
=== 【扩展】双手斧 Exceptional Two-Handed Axes ===


==== <span class="d2-gold">Warlord's Trust</span> ====
==== <span class="d2-gold">战爵之证 Warlord's Trust</span> ====
<div class="item-image-text">[[File:Warlord's_Trust.png|left]]</div>
<div class="item-image-text">[[File:Warlord's_Trust.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:戰爵之證 D2R繁:戰爵之證 D2R简:战争领主的信赖 菠萝翻译:战爵的信任]</span></br>
<p><b>Military Axe</b></p>
<p><b>军斧【扩】Military Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">21 to 61</span> (was <span class="omod">14 to 34</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">21 61</span> (以前是 <span class="omod">14 34</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">60</span> (was <span class="omod">30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">60</span> (以前是 <span class="omod">30</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[57-74] to [167-216], Avg 112-145</span> (was <span class="omod">38 to 93, Avg 65.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[57-74] [167-216], 平均 112-145</span> (以前是 <span class="omod">38 93, 平均 65.5</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[71-92] to [209-269], Avg 140-180.5</span> (was <span class="omod">57 to 140, Avg 98.5</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[71-92] [209-269], 平均 140-180.5</span> (以前是 <span class="omod">57 140, 平均 98.5</span>)</p>
<p><b>Required Strength:</b> 73</p>
<p><b>需求力量:</b> 73</p>
<p><b>Required Level:</b> 35</p>
<p><b>需求等级:</b> 35</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+175% Enhanced Damage</span> || <span class="nmod">+[175-255]%</span> Enhanced Damage
| <span class="omod">+175% 增强伤害 (ED)</span> || <span class="nmod">+[175-255]%</span> 增强伤害 (ED)
|-
|-
| +75 Defense || +75 Defense
| +75 防御 || +75 防御
|-
|-
|  || <span class="nmod>Physical Damage Taken Reduced by [10-20]%</span>
|  || <span class="nmod>物理伤害减少 (DR) [10-20]%</span>
|-
|-
| +[0-49] to Vitality (+0.5 per Character Level) || +[0-49] to Vitality (+0.5 per Character Level)
| +[0-49] 体力 (+0.5 每角色等级) || +[0-49] 体力 (+0.5 每角色等级)
|-
|-
| Replenish Life +20 || Replenish Life +20
| 生命回复 +20 || 生命回复 +20
|-
|-
| <span class="omod>All Resistances +10</span> || All Resistances <span class="nmod>+[10-20]</span>
| <span class="omod>所有抗性 +10</span> || 所有抗性 <span class="nmod>+[10-20]</span>
|-
|-
| Repairs 1 Durability in 4 Seconds || Repairs 1 Durability in 4 Seconds
| 回复 1 装备耐久度每 4 || 回复 1 装备耐久度每 4
|}
|}


==== <span class="d2-gold">Spellsteel</span> ====
==== <span class="d2-gold">钢铁魔咒 Spellsteel</span> ====
<div class="item-image-text">[[File:Spellsteel.png|left]]</div>
<div class="item-image-text">[[File:Spellsteel.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:鋼鐵魔咒 D2R繁:鋼鐵魔咒 D2R简:魔咒之钢]</span></br>
<p><b>Bearded Axe</b></p>
<p><b>钩斧【扩】Bearded Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">30 to 70</span> (was <span class="omod">21 to 49</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">30 70</span> (以前是 <span class="omod">21 49</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">70</span> (was <span class="omod">35</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">70</span> (以前是 <span class="omod">35</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[79-103] to [185-241], Avg 132-172</span> (was <span class="omod">55 to 129, Avg 92</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[85-103] [199-241], 平均 142-172</span> (以前是 <span class="omod">55 129, 平均 92</span>)</p>
<p><b>Required Strength:</b> 37</p>
<p><b>需求力量:</b> 37</p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 39</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+10% Faster Cast Rate</span> || <span class="nmod">+30%</span> Faster Cast Rate
| <span class="omod">+10% 快速施法速度 (FCR)</span> || <span class="nmod">+30%</span> 快速施法速度 (FCR)
|-
|-
| <span class="omod">+165% Enhanced Damage</span> || <span class="nmod">+[165-245]%</span> Enhanced Damage
| <span class="omod">+165% 增强伤害 (ED)</span> || <span class="nmod">+[185-245]%</span> 增强伤害 (ED)
|-
|-
| +100 to Mana || +100 to Mana
| +100 法力 || +100 法力
|-
|-
| Regenerate Mana 25% || Regenerate Mana 25%
| 法力回复 25% || 法力回复 25%
|-
|-
| Magic Damage Taken Reduced by [12-15] || Magic Damage Taken Reduced by [12-15]
| 魔法伤害减少 (MDR) [12-15] || 魔法伤害减少 (MDR) [12-15]
|-
|-
| <span class="omod">Level 3 Decrepify (30 Charges)</span> || <span class="nmod">Level 18 [[Amplify Damage]] (60 Charges)</span>
| <span class="omod">等级 3 衰老 Decrepify (30 聚气)</span> || <span class="nmod">等级 18 [[Amplify Damage|伤害加深]] Amplify Damage (60 聚气)</span>
|-
|-
| <span class="omod">Level 1 Teleport (20 Charges)</span> || <span class="nmod">Level 1 <span class="emphasis">Blink</span> (60 Charges)</span>
| <span class="omod">等级 1 传送 Teleport (20 聚气)</span> || <span class="nmod">等级 1 <span class="emphasis">瞬身术 Blink</span> (60 聚气)</span>
|-
|-
| Level 12 Firestorm (60 Charges) || Level 12 [[Firestorm]] (60 Charges)
| <span class="omod">等级 12 火风暴 Firestorm (60 聚气)</span> || <span class="nmod">30% 几率施展等级 25 [[Firestorm|火风暴]] Firestorm 击中时</span>
|-
|-
| <span class="omod">Level 10 Holy Bolt (100 Charges)</span> || Level 10 [[Holy Bolt]] (<span class="nmod">60</span> Charges)
| <span class="omod">等级 10 圣光弹 Holy Bolt (100 聚气)</span> || <span class="nmod">30% 几率施展等级 25 [[Holy Bolt|圣光弹]] Holy Bolt 击中时</span>
|-
|-
| Requirements -60% || Requirements -60%
| 需求 -60% || 需求 -60%
|}
|}
* <span class="emphasis">Blink</span> is the same as [[Teleport]], except it costs no mana and doesn't temporarily reduce spell damage.
* <span class="emphasis">瞬身术 Blink</span> [[Teleport|传送]] Teleport 一样, 除了不花费法力并且不会暂时降低法术伤害之外.


==== <span class="d2-gold">Stormrider</span> ====
==== <span class="d2-gold">暴风骑士 Stormrider</span> ====
<div class="item-image-text">[[File:Stormrider.png|left]]</div>
<div class="item-image-text">[[File:Stormrider.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:暴風騎士 D2R繁:暴風騎士 D2R简:御雷者]</span></br>
<p><b>Tabar</b></p>
<p><b>战斗斧【扩】Tabar</b></p>
* <p><b>Base Damage:</b> <span class="nmod">35 to 99</span> (was <span class="omod">24 to 77</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">35 99</span> (以前是 <span class="omod">24 77</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">105 to 273, Avg 189</span> (was <span class="omod">83 to 229, Avg 156</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">105 273, 平均 189</span> (以前是 <span class="omod">83 229, 平均 156</span>)</p>
<p><b>Durability:</b> <span class="nmod">130</span> (was <span class="omod">90</span>)</p>
<p><b>耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">90</span>)</p>
<p><b>Required Strength:</b> 101</p>
<p><b>需求力量:</b> 101</p>
<p><b>Required Level:</b> 41</p>
<p><b>需求等级:</b> 41</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 10 Chain Lightning on Striking</span> || <span class="nmod">10%</span> Chance to Cast Level <span class="nmod">25</span> [[Chain Lightning]] on Striking
| <span class="omod">5% 几率施展等级 10 连锁闪电 Chain Lightning 击中时</span> || <span class="nmod">14%</span> 几率施展等级 <span class="nmod">25</span> [[Chain Lightning|连锁闪电]] Chain Lightning 击中时
|-
|-
| <span class="omod">10% Chance to Cast Level [13-20] Charged Bolt on Striking</span> || <span class="nmod">25%</span> Chance to Cast Level <span class="nmod">27</span> [[Charged Bolt]] on Striking
| <span class="omod">10% 几率施展等级 [13-20] 充能弹 Charged Bolt 击中时</span> || <span class="nmod">30%</span> 几率施展等级 <span class="nmod">27</span> [[Charged Bolt|充能弹]] Charged Bolt 击中时
|-
|-
| <span class="omod">15% Chance to Cast Level 5 Charged Bolt when Struck</span> || 15% Chance to Cast Level <span class="nmod">25</span> [[Charged Bolt]] when Struck
| <span class="omod">15% 几率施展等级 5 充能弹 Charged Bolt 被击中时</span> || <span class="nmod">25%</span> 几率施展等级 <span class="nmod">25</span> [[Charged Bolt|充能弹]] Charged Bolt 被击中时
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| +100% 增强伤害 (ED) || +100% 增强伤害 (ED)
|-
|-
| Adds 35-75 Damage || Adds 35-75 Damage
| 增加 35-75 伤害 || 增加 35-75 伤害
|-
|-
| Adds 1-200 Lightning Damage || Adds 1-200 Lightning Damage
| 增加 1-200 闪电伤害 || 增加 1-200 闪电伤害
|-
|-
| <span class="omod">Attacker Takes Lightning Damage of 15</span> || Attacker Takes Lightning Damage of <span class="nmod">[75-150]</span>
| <span class="omod">攻击者受到闪电伤害 15</span> || 攻击者受到闪电伤害 <span class="nmod">[75-150]</span>
|-
|-
| +50 Durability || +50 Durability
| +50 耐久度 || +50 耐久度
|}
|}


==== <span class="d2-gold">Boneslayer Blade</span> ====
==== <span class="d2-gold">碎骨者之刃 Boneslayer Blade</span> ====
<div class="item-image-text">[[File:Brainhew.png|left]]</div>
<div class="item-image-text">[[File:Brainhew.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:碎骨者之刃 D2R繁:斬骨者之斧 D2R简:碎骨者之刃]</span></br>
<p><b>Gothic Axe</b></p>
<p><b>哥德之斧【扩】Gothic Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">23 to 100</span> (was <span class="omod">18 to 70</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 100</span> (以前是 <span class="omod">18 70</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">4</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[64-73] to [280-320], Avg 172-196.5</span> (was <span class="omod">[50-57] to [196-224], Avg 123-140.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[64-73] [280-320], 平均 172-196.5</span> (以前是 <span class="omod">[50-57] [196-224], 平均 123-140.5</span>)</p>
<p><b>Required Strength:</b> 115</p>
<p><b>需求力量:</b> 115</p>
<p><b>Required Dexterity:</b> 79</p>
<p><b>需求敏捷:</b> 79</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">50% Chance to Cast Level [12-20] Holy Bolt when Struck</span> || 50% Chance to Cast Level <span class="nmod">30</span> [[Holy Bolt]] when Struck
| <span class="omod">50% 几率施展等级 [12-20] 圣光弹 Holy Bolt 被击中时</span> || <span class="nmod">20%</span> 几率施展等级 <span class="nmod">30</span> [[Holy Bolt|圣光弹]] Holy Bolt 被击中时
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度 (IAS)
|-
|-
| +[180-220]% Enhanced Damage || +[180-220]% Enhanced Damage
| +[180-220]% 增强伤害 (ED) || +[180-220]% 增强伤害 (ED)
|-
|-
| 35% Bonus to Attack Rating || 35% Bonus to Attack Rating
| 35% 准确率加成 (AR) || 35% 准确率加成 (AR)
|-
|-
| +[2-247]% Damage to Undead (+2.5% per Character Level) || +[2-247]% Damage to Undead (+2.5% per Character Level)
| +[2-247]% 对不死生物的伤害 (+2.5% 每角色等级) || +[2-247]% 对不死生物的伤害 (+2.5% 每角色等级)
|-
|-
| +[5-495] to Attack Rating against Undead (+5 per Character Level) || +[5-495] to Attack Rating against Undead (+5 per Character Level)
| +[5-495] 对不死生物的准确率 (+5 每角色等级) || +[5-495] 对不死生物的准确率 (+5 每角色等级)
|-
|-
| || <span class="nmod">+[8-12] to [[Zeal]]</span>
| || <span class="nmod">+[10-12] [[Zeal|热诚]] Zeal</span>
|-
|-
| +8 to Strength || +8 to Strength
| +8 力量 || +8 力量
|-
|-
| <span class="omod">Level 20 Holy Bolt (200 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 20 圣光弹 Holy Bolt (200 聚气)</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">The Minotaur</span> ====
==== <span class="d2-gold">牛头怪 The Minotaur</span> ====
<div class="item-image-text">[[File:The_Minotaur.png|left]]</div>
<div class="item-image-text">[[File:The_Minotaur.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:牛頭怪 D2R繁:牛頭怪 D2R简:牛魔斧 菠萝翻译:弥洛陶洛斯]</span></br>
<p><b>Ancient Axe</b></p>
<p><b>古代之斧【扩】Ancient Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">62 to 122</span> (was <span class="omod">43 to 85</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">62 122</span> (以前是 <span class="omod">43 85</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 3</p>
* <p><b>基础近战范围:</b> 3</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[226-263] to [416-489], Avg 321-376</span> (was <span class="omod">[69-149] to [126-285], Avg 97.5-217</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[226-263] [416-489], 平均 321-376</span> (以前是 <span class="omod">[69-149] [126-285], 平均 97.5-217</span>)</p>
<p><b>Required Strength:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+[140-200]% Enhanced Damage</span> || <span class="nmod">+[200-260]%</span> Enhanced Damage
| <span class="omod">+[140-200]% 增强伤害 (ED)</span> || <span class="nmod">+[200-260]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 20-30 Damage</span> || Adds <span class="nmod">40-50</span> Damage
| <span class="omod">增加 20-30 伤害</span> || 增加 <span class="nmod">40-50</span> 伤害
|-
|-
| 30% Chance of Crushing Blow || 30% Chance of Crushing Blow
| 30% 几率造成压碎性打击 (CB) || 30% 几率造成压碎性打击 (CB)
|-
|-
| Hit Blinds Target +2 || Hit Blinds Target +2
| 击中让目标失明 +2 || 击中让目标失明 +2
|-
|-
| <span class="omod">Slows Target by 50%</span> || Slows Target by <span class="nmod">10%</span>
| <span class="omod">使目标减慢 50%</span> || 使目标减慢 <span class="nmod">10%</span>
|-
|-
| +[15-20] to Strength || +[15-20] to Strength
| +[15-20] 力量 || +[15-20] 力量
|-
|-
| <span class="omod">Half Freeze Duration</span> || <span class="nmod">Cannot Be Frozen</span>
| <span class="omod">冰冻时间减半</span> || <span class="nmod">无法冰冻</span>
|}
|}


=== Elite One-Handed Axes ===
=== 【精英】单手斧 Elite One-Handed Axes ===


==== <span class="d2-gold">Razor's Edge</span> ====
==== <span class="d2-gold">刀锋边缘 Razor's Edge</span> ====
<div class="item-image-text">[[File:The_Gnasher.png|left]]</div>
<div class="item-image-text">[[File:The_Gnasher.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:刀鋒邊緣 D2R繁:剃刀銳斧 D2R简:剃刀之锋]</span></br>
<p><b>Tomahawk</b></p>
<p><b>战钺【精】Tomahawk</b></p>
* <p><b>Base Damage:</b> <span class="nmod">44 to 75</span> (was <span class="omod">33 to 58</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">44 75</span> (以前是 <span class="omod">33 58</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">84</span> (was <span class="omod">28</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">84</span> (以前是 <span class="omod">28</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[143-187] to [243-318], Avg 193-252.5</span> (was <span class="omod">[90-107] to [159-188], Avg 124.5-147.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[143-176] [243-300], 平均 193-238</span> (以前是 <span class="omod">[90-107] [159-188], 平均 124.5-147.5</span>)</p>
<p><b>Required Strength:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>Required Dexterity:</b> 67</p>
<p><b>需求敏捷:</b> 67</p>
<p><b>Required Level:</b> 67</p>
<p><b>需求等级:</b> 67</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| <span class="omod">+40% 提升攻击速度 (IAS)</span> || <span class="nmod">+60%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[175-225]% Enhanced Damage</span> || <span class="nmod">+[225-325]%</span> Enhanced Damage
| <span class="omod">+[175-225]% 增强伤害 (ED)</span> || <span class="nmod">+[225-300]%</span> 增强伤害 (ED)
|-
|-
| -33% Target Defense || -33% Target Defense
| <span class="omod">-33% 目标防御</span> || <span class="nmod">-25%</span> 目标防御
|-
|-
| 50% Deadly Strike || 50% Deadly Strike
| 50% 几率造成致命攻击 (DS) || 40% 几率造成致命攻击 (DS)
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| 50% 几率撕开敌人伤口 (OW) || 60% 几率撕开敌人伤口 (OW)
|-
| || <span class="nmod">+[260-340] 撕开伤口每秒伤害</span>
|}
|}


==== <span class="d2-gold">Rune Master</span> ====
==== <span class="d2-gold">符文大师 Rune Master</span> ====
<div class="item-image-text">[[File:Rune_Master.png|left]]</div>
<div class="item-image-text">[[File:Rune_Master.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Ettin Axe</b></p>
<p><b>双头斧【精】Ettin Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 83</span> (was <span class="omod">33 to 66</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 83</span> (以前是 <span class="omod">33 66</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">72</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">72</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[131-151] to [265-307], Avg 198-229 </span> (was <span class="omod">[105-122] to [211-244], Avg 158-183</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[143-164] [290-332], 平均 216.5-248</span> (以前是 <span class="omod">[105-122] [211-244], 平均 158-183</span>)</p>
<p><b>Required Strength:</b> 145</p>
<p><b>需求力量:</b> 145</p>
<p><b>Required Dexterity:</b> 45</p>
<p><b>需求敏捷:</b> 45</p>
<p><b>Required Level:</b> 72</p>
<p><b>需求等级:</b> 72</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| +[220-270]% Enhanced Damage || +[220-270]% Enhanced Damage
| <span class="omod">+[220-270]% 增强伤害 (ED)</span> || <span class="nmod">+[250-300]%</span> 增强伤害 (ED)
|-
|-
| +5% to Maximum Cold Resist || +5% to Maximum Cold Resist
| +5% 最大冰冷抗性 || +5% 最大冰冷抗性
|-
|-
| Cannot Be Frozen || Cannot Be Frozen
| || <span class="nmod">诅咒抗性 +20%</span>
|-
|-
| <span class="omod">Socketed [3-5]</span> || Socketed <span class="nmod">[4-5]</span>
| 无法冰冻 || 无法冰冻
|-
| <span class="omod">有凹槽 [3-5]</span> || 有凹槽 <span class="nmod">[4-5]</span>
|}
|}


==== <span class="d2-gold">Cranebeak</span> ====
==== <span class="d2-gold">鹤嘴 Cranebeak</span> ====
<div class="item-image-text">[[File:Skull_Splitter.png|left]]</div>
<div class="item-image-text">[[File:Skull_Splitter.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:鶴嘴 D2R繁:鶴嘴 D2R简:鹤嘴锄]</span></br>
<p><b>War Spike</b></p>
<p><b>战刺【精】War Spike</b></p>
* <p><b>Base Damage:</b> <span class="nmod">38 to 60</span> (was <span class="omod">30 to 48</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">38 60</span> (以前是 <span class="omod">30 48</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">78</span> (was <span class="omod">26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">78</span> (以前是 <span class="omod">26</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[129-152] to [204-240], Avg 166.5-196</span> (was <span class="omod">[102-120] to [163-192], Avg 132.5-156</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[129-152] [204-240], 平均 166.5-196</span> (以前是 <span class="omod">[102-120] [163-192], 平均 132.5-156</span>)</p>
<p><b>Required Strength:</b> 133</p>
<p><b>需求力量:</b> 133</p>
<p><b>Required Dexterity:</b> 54</p>
<p><b>需求敏捷:</b> 54</p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 63</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| +40% 提升攻击速度 (IAS) || +40% 提升攻击速度 (IAS)
|-
|-
| +[240-300]% Enhanced Damage || +[240-300]% Enhanced Damage
| +[240-300]% 增强伤害 (ED) || +[240-300]% 增强伤害 (ED)
|-
|-
| -25% Target Defense || -25% Target Defense
| -25% 目标防御 || -25% 目标防御
|-
|-
| Adds 1-305 Lightning Damage || Adds 1-305 Lightning Damage
| <span class="omod">增加 1-305 闪电伤害</span> || 增加 <span class="nmod">1-450</span> 闪电伤害
|-
|-
| <span class="omod">[20-50]% Better Chance of Getting Magic Items</span> || <span class="nmod">[30-60]%</span> Better Chance of Getting Magic Items
| <span class="omod">[20-50]% 寻获魔法物品几率提高 (MF)</span> || <span class="nmod">[30-60]%</span> 寻获魔法物品几率提高 (MF)
|-
|-
| <span class="omod">Level 8 Raven (15 Charges)</span> || <span class="nmod">+[4-6] to [[Raven]] (Druid Only)</span>
| <span class="omod">等级 8 乌鸦 Raven (15 聚气)</span> || <span class="nmod">+[4-6] [[Raven|乌鸦]] Raven (限德鲁伊)</span>
|}
|}


==== <span class="d2-gold">Death Cleaver</span> ====
==== <span class="d2-gold">死亡之刀 Death Cleaver</span> ====
<div class="item-image-text">[[File:War_Axe.png|left]]</div>
<div class="item-image-text">[[File:War_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:死亡之刀 D2R繁:死亡劈斧 D2R简:死亡切肉斧 菠萝翻译:死亡劈刀]</span></br>
<p><b>Berserker Axe</b></p>
<p><b>狂战士斧【精】Berserker Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">30 to 89</span> (was <span class="omod">24 to 71</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">30 89</span> (以前是 <span class="omod">24 71</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">78</span> (was <span class="omod">26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">78</span> (以前是 <span class="omod">26</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[129-159] to [338-382], Avg 233.5-270.5</span> (was <span class="omod">[79-91] to [234-269], Avg 156.5-180</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[184-214] [332-373], 平均 258-293.5</span> (以前是 <span class="omod">[79-91] [234-269], 平均 156.5-180</span>)</p>
<p><b>Required Strength:</b> 138</p>
<p><b>需求力量:</b> 138</p>
<p><b>Required Dexterity:</b> 59</p>
<p><b>需求敏捷:</b> 59</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| +40% 提升攻击速度 (IAS) || +40% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[230-280]% Enhanced Damage</span> || <span class="nmod">+[280-330]%</span> Enhanced Damage
| <span class="omod">+[230-280]% 增强伤害 (ED)</span> || <span class="nmod">+[300-350]%</span> 增强伤害 (ED)
|-
|-
| || <span class="nmod">+[15-30] to Minimum Damage</span>
| || <span class="nmod">+[20-30] 最小伤害值</span>
|-
|-
| -33% Target Defense || -33% Target Defense
| -33% 目标防御 || -33% 目标防御
|-
|-
| <span class="omod">66% Deadly Strike</span> || <span class="nmod">50%</span> Deadly Strike
| <span class="omod">66% 几率造成致命攻击 (DS)</span> || <span class="nmod">60%</span> 几率造成致命攻击 (DS)
|-
|-
| +[6-9] Life after each Kill || +[6-9] Life after each Kill
| || <span class="nmod">5% 最大致命攻击 (DS)</span>
|-
| +[6-9] 生命于每杀死一个敌人后获得 || +[6-9] 生命于每杀死一个敌人后获得
|}
|}


=== Elite Two-Handed Axes ===
=== 【精英】双手斧 Elite Two-Handed Axes ===


==== <span class="d2-gold">Ethereal Edge</span> ====
==== <span class="d2-gold">永恒边界 Ethereal Edge</span> ====
<div class="item-image-text">[[File:Ethereal_Edge.png|left]]</div>
<div class="item-image-text">[[File:Ethereal_Edge.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原旧名:永恆邊緣 原新名:永恆邊界 D2R繁:無形之刃 D2R简:无形之锋 菠萝翻译:飘渺之刃]</span></br>
<p><b>Silver-Edged Axe</b></p>
<p><b>银刃斧【精】Silver-Edged Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">78 to 138</span> (was <span class="omod">62 to 110</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">78 138</span> (以前是 <span class="omod">62 110</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[242-271] to [430-481], Avg 336-376</span> (was <span class="omod">[232-260] to [412-462], Avg 322-361</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[242-271] [430-481], 平均 336-376</span> (以前是 <span class="omod">[232-260] [412-462], 平均 322-361</span>)</p>
<p><b>Required Strength:</b> 156</p>
<p><b>需求力量:</b> 156</p>
<p><b>Required Dexterity:</b> 55</p>
<p><b>需求敏捷:</b> 55</p>
<p><b>Required Level:</b> 74</p>
<p><b>需求等级:</b> 74</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| Indestructible || Indestructible
| 无法破坏 || 无法破坏
|-
|-
| <span class="omod">+25% Increased Attack Speed</span> || <span class="nmod">+45%</span> Increased Attack Speed
| <span class="omod">+25% 提升攻击速度 (IAS)</span> || <span class="nmod">+45%</span> 提升攻击速度 (IAS)
|-
|-
| +[150-180]% Enhanced Damage || +[150-180]% Enhanced Damage
| +[150-180]% 增强伤害 (ED) || +[150-180]% 增强伤害 (ED)
|-
|-
| +[270-350] to Attack Rating || +[270-350] to Attack Rating
| +[270-350] 准确率 (AR) || +[270-350] 准确率 (AR)
|-
|-
| +[150-200]% Damage to Demons || +[150-200]% Damage to Demons
| +[150-200]% 对恶魔的伤害 || +[150-200]% 对恶魔的伤害
|-
|-
| +[10-12] Fire Absorb || +[10-12] Fire Absorb
| +[10-12] 火焰吸收 || +[10-12] 火焰吸收
|-
|-
| <span class="omod">+[5-10] Life after each Demon Kill</span> || <span class="nmod">+[10-20]</span> Life after each Demon Kill
| <span class="omod">+[5-10] 生命于每杀死一个恶魔后获得</span> || <span class="nmod">+[10-20]</span> 生命于每杀死一个恶魔后获得
|-
|-
| Ethereal || Ethereal
| 无形 || 无形
|}
|}


==== <span class="d2-gold">Hellslayer</span> ====
==== <span class="d2-gold">地狱毁灭者 Hellslayer</span> ====
<div class="item-image-text">[[File:Hellslayer.png|left]]</div>
<div class="item-image-text">[[File:Hellslayer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:地獄毀滅者 D2R繁:地獄殺戮者 D2R简:地狱屠戮者 菠萝翻译:地狱杀手]</span></br>
<p><b>Decapitator</b></p>
<p><b>斩首斧【精】Decapitator</b></p>
* <p><b>Base Damage:</b> <span class="nmod">61 to 171</span> (was <span class="omod">49 to 137</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">61 171</span> (以前是 <span class="omod">49 137</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[122-183] to [347-1020], Avg 234.5-601.5</span> (was <span class="omod">98 to [278-680], Avg 188-389.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[146-183] [415-1020], 平均 280.5-601.5</span> (以前是 <span class="omod">98 [278-680], 平均 188-389</span>)</p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Dexterity:</b> 33</p>
<p><b>需求敏捷:</b> 33</p>
<p><b>Required Level:</b> 66</p>
<p><b>需求等级:</b> 66</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| <span class="omod">10% 几率施展等级 [16-20] 火球 Fire Ball 攻击时</span> || <span class="nmod">30% 几率施展等级 30 [[Fire Ball|火球]] Fire Ball 击中时</span>
|-
|-
| <span class="omod">10% Chance to Cast Level [16-20] Fire Ball on Attack</span> || <span class="nmod">25%</span> Chance to Cast Level <span class="nmod">30</span> [[Fire Ball]] on Striking</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| <span class="omod">+100% 增强伤害 (ED)</span> || <span class="nmod">+[140-200]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+100% Enhanced Damage</span> || <span class="nmod">+[100-200]%</span> Enhanced Damage
| +[3-297]% 增加伤害最大值 (+3% 每角色等级) || +[3-297]% 增加伤害最大值 (+3% 每角色等级)
|-
|-
| +[3-297]% Enhanced Maximum Damage (+3% per Character Level) || +[3-297]% Enhanced Maximum Damage (+3% per Character Level)
| <span class="omod">增加 150-250 火焰伤害</span> || 增加 <span class="nmod">[400-600]</span> 火焰伤害
|-
|-
| <span class="omod">Adds 150-250 Fire Damage</span> || Adds <span class="nmod">[150-300] to [400-500]</span> Fire Damage
| || <span class="nmod">-[25-35]% 敌人火焰抗性</span>
|-
|-
| +[0-49] to Strength (+0.5 per Character Level) || +[0-49] to Strength (+0.5 per Character Level)
| +[0-49] 力量 (+0.5 每角色等级) || +[0-49] 力量 (+0.5 每角色等级)
|-
|-
| +[0-49] to Vitality (+0.5 per Character Level) || +[0-49] to Vitality (+0.5 per Character Level)
| +[0-49] 体力 (+0.5 每角色等级) || +[0-49] 体力 (+0.5 每角色等级)
|-
|-
| +25 to Life || +25 to Life
| <span class="omod">+25 生命</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Messerschmidt's Reaver</span> ====
==== <span class="d2-gold">希梅斯特的掠夺 Messerschmidt's Reaver</span> ====
<div class="item-image-text">[[File:Messerschmidt's_Reaver.png|left]]</div>
<div class="item-image-text">[[File:Messerschmidt's_Reaver.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:希梅斯特的掠奪 D2R繁:梅希斯密特之劫掠者 D2R简:梅塞施密特的劫掠者 菠萝翻译:梅希施密特的劫掠者]</span></br>
<p><b>Champion Axe</b></p>
<p><b>豪杰斧【精】Champion Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">74 to 118</span> (was <span class="omod">59 to 94</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">74 118</span> (以前是 <span class="omod">59 94</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">75</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">75</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">4</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[240-277] to [385-733], Avg 312.5-505</span> (was <span class="omod">177 to [283-514], Avg 230-345.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[222-259] [356-704], 平均 289-481.5</span> (以前是 <span class="omod">177 [283-514], 平均 230-345.5</span>)</p>
<p><b>Required Strength:</b> 167</p>
<p><b>需求力量:</b> 167</p>
<p><b>Required Dexterity:</b> 59</p>
<p><b>需求敏捷:</b> 59</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| || <span class="nmod">+20% Faster Run/Walk</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+200% Enhanced Damage</span> || <span class="nmod">+[225-275]%</span> Enhanced Damage
| <span class="omod">+200% 增强伤害 (ED)</span> || <span class="nmod">+[200-250]%</span> 增强伤害 (ED)
|-
|-
| +[2-247]% Enhanced Maximum Damage (+2.5% per Character Level) || +[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
| +[2-247]% 增加伤害最大值 (+2.5% 每角色等级) || +[2-247]% 增加伤害最大值 (+2.5% 每角色等级)
|-
|-
| 100% Bonus to Attack Rating || 100% Bonus to Attack Rating
| 100% 准确率加成 (AR) || 100% 准确率加成 (AR)
|-
|-
| Adds 20-240 Fire Damage || Adds 20-240 Fire Damage
| <span class="omod">增加 20-240 火焰伤害</span> || <span class="nmod">20% 几率撕开敌人伤口 (OW)</span>
|-
|-
| || <span class="nmod">20% Deadly Strike</span>
| || <span class="nmod">+[750-850] 撕开伤口每秒伤害</span>
|-
|-
| <span class="omod">+15 to All Attributes</span> || <span class="nmod">+20</span> to All Attributes
| <span class="omod">+15 所有属性</span> || <span class="nmod">+20</span> 所有属性
|-
|-
| <span class="omod">+25 Durability</span> || <span class="omod">Removed</span>
| <span class="omod">+25 耐久度</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Executioner's Justice</span> ====
==== <span class="d2-gold">刽子手的裁决 Executioner's Justice</span> ====
<div class="item-image-text">[[File:Humongous.png|left]]</div>
<div class="item-image-text">[[File:Humongous.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:劊子手的裁決 D2R繁:劊子手的裁決 D2R简:行刑者的裁决]</span></br>
<p><b>Glorious Axe</b></p>
<p><b>荣光之斧【精】Glorious Axe</b></p>
* <p><b>Base Damage:</b> <span class="nmod">75 to 155</span> (was <span class="omod">60 to 124</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">75 155</span> (以前是 <span class="omod">60 124</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 3</p>
* <p><b>基础近战范围:</b> 3</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[277-315] to [573-651], Avg 425-483</span> (was <span class="omod">[204-234] to [421-483], Avg 312.5-358.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[277-315] [573-651], 平均 425-483</span> (以前是 <span class="omod">[204-234] [421-483], 平均 312.5-358.5</span>)</p>
<p><b>Required Strength:</b> 164</p>
<p><b>需求力量:</b> 164</p>
<p><b>Required Dexterity:</b> 55</p>
<p><b>需求敏捷:</b> 55</p>
<p><b>Required Level:</b> 77</p>
<p><b>需求等级:</b> 77</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| <span class="omod">50% 几率施展等级 6 衰老 Decrepify 当你杀死敌人时</span> || 50% 几率施展等级 <span class="nmod">25</span> [[Decrepify|衰老]] Decrepify 当你杀死敌人时
|-
|-
| <span class="omod">50% Chance to Cast Level 6 Decrepify when you Kill an Enemy</span> || 50% Chance to Cast Level <span class="nmod">25</span> [[Decrepify]] when you Kill an Enemy
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| <span class="omod">+[240-290]% 增强伤害 (ED)</span> || <span class="nmod">+[285-335]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[240-290]% Enhanced Damage</span> || <span class="nmod">+[270-320]%</span> Enhanced Damage
| -33% 目标防御 || -33% 目标防御
|-
|-
| -33% Target Defense || -33% Target Defense
| <span class="omod">25% 几率造成压碎性打击 (CB)</span> || <span class="nmod">50%</span> 几率造成压碎性打击 (CB)
|-
|-
| 25% Chance of Crushing Blow || 25% Chance of Crushing Blow
| || <span class="nmod">诅咒抗性 +20%</span>
|}
|}
<noinclude>
<noinclude>


== Other Axes ==
== 其他斧 Other Axes ==
 
* Set Axes
** [[Berserker's Hatchet]]
** [[Tancred's Crowbill]]
* [[RWWeapons | Weapon Runewords]]


[[Category:Weapons]]
* 套装斧
** [[Berserker's Hatchet | 狂战士的手斧]]
** [[Tancred's Crowbill | 坦克雷的鸦嘴钳]]
* [[Axe Runewords | 斧符文之语]]
</noinclude>
</noinclude>

2024年12月2日 (一) 10:59的最新版本

暗金斧 Unique Axes

所有双手斧现在获得等于 110% 力量的额外伤害而不是 100% 力量.

除了此处列出的更改外, 所有近战武器还会获得 近战攻击造成溅射伤害.

无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.

参见 投掷飞斧 Throwing Axes.

【普通】单手斧 Normal One-Handed Axes

牙齿 The Gnasher

[原版繁:牙齒 D2R繁:噬咬者 D2R简:血肉撕咬 菠萝翻译:切咬者]

手斧【普】Hand Axe

  • 基础伤害: 3 到 6

  • 基础耐久度: 56 (以前是 28)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 2 (3 为升级版本)

单手伤害: 4 到 [8-9], 平均 6-6.5 (以前是 [4-5] 到 [9-10], 平均 6.5-7.5)

需求等级: 5

调整前 调整后
+[60-70]% 增强伤害 (ED) +[40-50]% 增强伤害 (ED)
20% 几率造成压碎性打击 (CB) 20% 几率造成压碎性打击 (CB)
50% 几率撕开敌人伤口 (OW) 50% 几率撕开敌人伤口 (OW)
+2 撕开伤口每秒伤害
+8 力量 +8 力量

死亡之铲 Deathspade

[原版繁:死亡之鏟 D2R繁:死亡之鏟 D2R简:死亡黑桃]

斧【普】Axe

  • 基础伤害: 4 到 11

  • 基础耐久度: 48 (以前是 24)

  • 基础速度修正: 10

  • 基础近战范围: 2 (以前是 1)

单手伤害: 14 到 [17-18], 平均 15.5-16

需求力量: 32

需求等级: 9

调整前 调整后
+[60-70]% 增强伤害 (ED) +[60-70]% 增强伤害 (ED)
+8 最小伤害值 +8 最小伤害值
10% 几率造成致命攻击 (DS)
15% 准确率加成 (AR) 15% 准确率加成 (AR)
击中让目标失明 击中让目标失明
+4 法力于每杀死一个敌人后获得 (EK) +4 法力于每杀死一个敌人后获得 (EK)

肩胛骨 Bladebone

[原版繁:肩胛骨 D2R繁:肩胛骨 D2R简:刃骨]

双刃斧【普】Double Axe

  • 基础伤害: 5 到 13

  • 基础耐久度: 48 (以前是 24)

  • 基础速度修正: 10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [6-7] 到 [16-19], 平均 11-13

需求力量: 43

需求等级: 15

调整前 调整后
40% 几率施展等级 8 Teeth 击中时
+20% 提升攻击速度 (IAS) +20% 提升攻击速度 (IAS)
+[30-50]% 增强伤害 (ED) +[30-50]% 增强伤害 (ED)
+100% 对不死生物的伤害 +100% 对不死生物的伤害
+40 对不死生物的准确率 +40 对不死生物的准确率
增加 8-12 火焰伤害 移除
+20 防御 +[20-60] 防御

切开骷髅 Skull Splitter

[原版繁:切開骷髏 D2R繁:劈顱斧 D2R简:凿颅者 菠萝翻译:头骨切割者]

军用锹【普】Military Pick

  • 基础伤害: 7 到 11

  • 基础耐久度: 52 (以前是 26)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [11-12] 到 [17-19], 平均 14-15.5 (以前是 [11-14] 到 [17-22], 平均 14-18)

需求力量: 49

需求等级: 21

调整前 调整后
+[60-100]% 增强伤害 (ED) +[60-80]% 增强伤害 (ED)
+[50-100] 准确率 (AR) +[50-100] 准确率 (AR)
增加 1 to [12-15] 闪电伤害 增加 1-60 闪电伤害
15% 几率撕开敌人伤口 (OW) 15% 几率撕开敌人伤口 (OW)
+[12-16] 撕开伤口每秒伤害
击中让目标失明 +2 击中让目标失明 +2
法力回复 20% 法力回复 20%

火钩之伤 Rakescar

[原版繁:火鉤之傷 D2R繁:耙痕 D2R简:钯肉斧 菠萝翻译:耙伤]

巨战斧【普】War Axe

  • 基础伤害: 12 到 20 (以前是 10 到 18)

  • 基础耐久度: 52 (以前是 26)

  • 基础速度修正: 0

  • 基础近战范围: 2

单手伤害: [21-30] 到 [35-50], 平均 28-40 (以前是 [17-25] 到 [31-45], 平均 24-35)

需求力量: 67

需求等级: 27

调整前 调整后
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[75-150]% 增强伤害 (ED) +[75-150]% 增强伤害 (ED)
+50 准确率 (AR) +[50-100] 准确率 (AR)
+38 毒素伤害持续 3 秒 +38 毒素伤害持续 2
毒素抗性 +50% 毒素抗性 +50%

【普通】双手斧 Normal Two-Handed Axes

费屈玛之斧 Axe of Fechmar

巨斧【普】Large Axe

  • 基础伤害: 6 到 13

  • 基础耐久度: 60 (以前是 30)

  • 基础速度修正: -10

  • 基础近战范围: 3 (以前是 1)

  • 基础最大孔数: 4 (5 为 ilvl 26+ 升级版本)

双手伤害: [10-11] 到 [22-24], 平均 16-17.5

需求力量: 35

需求等级: 8

调整前 调整后
+40% 提升攻击速度 (IAS)
+[70-90]% 增强伤害 (ED) +[70-90]% 增强伤害 (ED)
冻结目标 +3 冻结目标 +3
冰冷抗性 +50% 冰冷抗性 +50%
+2 照亮范围 +2 照亮范围

血块之铲 Goreshovel

[原版繁:血塊之鏟 D2R繁:血鍬 D2R简:铲肉斧 菠萝翻译:凝血之铲]

阔斧【普】Broad Axe

  • 基础伤害: 10 到 18

  • 基础耐久度: 70 (以前是 35)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 1)

双手伤害: [13-15] 到 [32-36], 平均 22.5-25.5 (以前是 [14-15] 到 [34-36], 平均 24-25.5)

需求力量: 48

需求等级: 14

调整前 调整后
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[40-50]% 增强伤害 (ED) +[30-50]% 增强伤害 (ED)
+9 最大伤害值 +9 最大伤害值
60% 几率撕开敌人伤口 (OW) 60% 几率撕开敌人伤口 (OW)
+[8-12] 撕开伤口每秒伤害
+25 力量 +25 力量

族长 The Chieftain

[原版繁:族長 D2R繁:酋長 D2R简:酋长]

战斗斧【普】Battle Axe

  • 基础伤害: 12 到 32

  • 基础耐久度: 80 (以前是 40)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 1)

双手伤害: [30-33] 到 [80-89], 平均 55-61 (以前是 [15-17] 到 [36-40], 平均 25.5-28.5)

需求力量: 54

需求等级: 19

调整前 调整后
+20% 提升攻击速度 (IAS) +40% 提升攻击速度 (IAS)
+100% 增强伤害 (ED) +[150-180]% 增强伤害 (ED)
增加 1-40 闪电伤害 增加 1-40 闪电伤害
所有抗性 +[10-20] 所有抗性 +[10-20]
+6 法力于每杀死一个敌人后获得 (EK) +6 法力于每杀死一个敌人后获得 (EK)

脑袋 Brainhew

[原版繁:腦袋 D2R繁:劈腦 D2R简:劈颅者]

卓越之斧【普】Great Axe

  • 基础伤害: 9 到 30

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: -10

  • 基础近战范围: 4 (以前是 2)

双手伤害: [38-41] 到 [81-90], 平均 59.5-65.5 (以前是 [27-30] 到 [45-54], 平均 36-42)

需求力量: 63

需求等级: 25

调整前 调整后
+40% 提升攻击速度 (IAS)
+[50-80]% 增强伤害 (ED) +[170-200]% 增强伤害 (ED)
+14 最小伤害值 +14 最小伤害值
增加 15-35 火焰伤害 增加 15-35 火焰伤害
[10-13]% 击中时偷取法力 (LM) [10-13]% 击中时偷取法力 (LM)
+25 法力 +25 法力
+4 照亮范围 +4 照亮范围

巨大无比 Humongous

[原版繁:巨大無比 D2R繁:巨無霸 D2R简:巨无霸]

大斧【普】Giant Axe

  • 基础伤害: 22 到 45

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3

双手伤害: [69-82] 到 [141-178], 平均 105-130 (以前是 [47-56] 到 [96-124], 平均 71.5-90)

需求力量: 84

需求等级: 29

调整前 调整后
近战溅射范围增加 20%
+20% 提升攻击速度 (IAS)
+[80-120]% 增强伤害 (ED) +[180-240]% 增强伤害 (ED)
增加 8 to [15-25] 伤害 增加 8 到 [15-25] 伤害
33% 几率造成压碎性打击 (CB) 33% 几率造成压碎性打击 (CB)
+[20-30] 力量 +[20-30] 力量
需求 +20% 需求 +20%

【扩展】单手斧 Exceptional One-Handed Axes

冷杀 Coldkill

[原版繁:冷殺 D2R繁:冷殺 D2R简:冰殛]

小斧【扩】Hatchet

  • 基础伤害: 15 到 30 (以前是 10 到 21)

  • 基础耐久度: 56 (以前是 28)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [37-43] 到 [75-87], 平均 56-65 (以前是 [25-29] 到 [52-60], 平均 38.5-44.5)

需求力量: 25

需求敏捷: 25

需求等级: 36

调整前 调整后
10% 几率施展等级 10 冰风暴 Ice Blast 击中时 14% 几率施展等级 18 冰风暴 Ice Blast 击中时
10% 几率施展等级 5 霜之新星 Frost Nova 被击中时 25% 几率施展等级 20 霜之新星 Frost Nova 被击中时
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[150-190]% 增强伤害 (ED) +[150-190]% 增强伤害 (ED)
+40 冰冷伤害 增加 160-240 冰冷伤害
+15% 最大冰冷抗性 +10% 最大冰冷抗性
冰冷抗性 +15% 冰冷抗性 +15%

屠夫之瞳 Butcher's Pupil

[原版繁:屠夫之瞳 D2R繁:屠夫的徒弟 D2R简:屠夫之瞳 菠萝翻译:屠夫的爱斧]

切肉斧【扩】Cleaver

  • 基础伤害: 14 到 47 (以前是 10 到 33)

  • 基础速度修正: 10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [55-62] 到 [147-171], 平均 101-116.5 (以前是 [55-60] 到 [132-149], 平均 93.5-104.5)

需求力量: 68

需求等级: 39

调整前 调整后
无法破坏 移除
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[150-200]% 增强伤害 (ED) +[150-200]% 增强伤害 (ED)
增加 30-50 伤害 增加 20-30 伤害
35% 几率造成致命攻击 (DS) 35% 几率造成致命攻击 (DS)
25% 几率撕开敌人伤口 (OW) 25% 几率撕开敌人伤口 (OW)
+[90-120] 撕开伤口每秒伤害

这件物品能出无形的因为它的无法破坏属性被移除.

岛击 Islestrike

[原版繁:島擊 D2R繁:島擊 D2R简:海岛之击]

强化双斧【扩】Twin Axe

  • 基础伤害: 18 到 54 (以前是 13 到 38)

  • 基础耐久度: 48 (以前是 24)

  • 基础速度修正: 10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [48-52] 到 [145-156], 平均 96.5-104 (以前是 [35-37] 到 [102-110], 平均 68.5-73.5)

需求力量: 85

需求等级: 43

调整前 调整后
+2 德鲁伊技能等级 +2 德鲁伊技能等级
+50% 提升攻击速度 (IAS)
+[170-190]% 增强伤害 (ED) +[170-190]% 增强伤害 (ED)
25% 几率造成压碎性打击 (CB) 25% 几率造成压碎性打击 (CB)
+1 狂怒 Fury (限德鲁伊) +[3-4] 狂怒 Fury (限德鲁伊)
+1 撞锤 Maul (限德鲁伊) +[3-4] 撞锤 Maul (限德鲁伊)
+50 对远程防御 移除
+10 所有属性 +10 所有属性

庞贝之怒 Pompeii's Wrath

喙钳【扩】Crowbill

  • 基础伤害: 21 到 48 (以前是 14 到 34)

  • 基础耐久度: 52 (以前是 26)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [56-63] 到 [129-144], 平均 92.5-103.5 (以前是 [33-37] 到 [81-91], 平均 57-64)

需求力量: 94

需求敏捷: 70

需求等级: 45

调整前 调整后
4% 几率施展等级 8 火山 Volcano 击中时 8% 几率施展等级 28 熔浆巨岩 Molten Boulder 击中时
+40% 提升攻击速度 (IAS)
+[140-170]% 增强伤害 (ED) +[170-200]% 增强伤害 (ED)
增加 35-150 火焰伤害 增加 60-175 火焰伤害
使目标减慢 50% 使目标减慢 10%
击退 移除

蛇神守护者 Guardian Naga

[原版繁:蛇神守護者 D2R繁:那伽守護者 D2R简:蛇神守护者 菠萝翻译:守护者那伽]

纳卡【扩】Naga

  • 基础伤害: 23 到 64 (以前是 16 到 45)

  • 基础耐久度: 52 (以前是 26)

  • 基础速度修正: 0

  • 基础近战范围: 2

单手伤害: [57-64] 到 [180-199], 平均 118.5-131.5 (以前是 [40-44] 到 [132-146], 平均 86-95)

需求力量: 121

需求等级: 48

调整前 调整后
5% 几率施展等级 8 剧毒新星 Poison Nova 击中时 10% 几率施展等级 25 剧毒新星 Poison Nova 击中时
+[150-180]% 增强伤害 (ED) +[150-180]% 增强伤害 (ED)
+20 最大伤害值 +20 最大伤害值
+250 毒素伤害持续 10 秒 +250 毒素伤害持续 2
毒素抗性 +30% 毒素抗性 +30%
攻击者受到伤害 15 攻击者受到伤害 [75-150]

【扩展】双手斧 Exceptional Two-Handed Axes

战爵之证 Warlord's Trust

[原版繁:戰爵之證 D2R繁:戰爵之證 D2R简:战争领主的信赖 菠萝翻译:战爵的信任]

军斧【扩】Military Axe

  • 基础伤害: 21 到 61 (以前是 14 到 34)

  • 基础耐久度: 60 (以前是 30)

  • 基础速度修正: -10

  • 基础近战范围: 3 (以前是 1)

双手伤害: [57-74] 到 [167-216], 平均 112-145 (以前是 38 到 93, 平均 65.5)

双手伤害 (无形): [71-92] 到 [209-269], 平均 140-180.5 (以前是 57 到 140, 平均 98.5)

需求力量: 73

需求等级: 35

调整前 调整后
+40% 提升攻击速度 (IAS)
+175% 增强伤害 (ED) +[175-255]% 增强伤害 (ED)
+75 防御 +75 防御
物理伤害减少 (DR) [10-20]%
+[0-49] 体力 (+0.5 每角色等级) +[0-49] 体力 (+0.5 每角色等级)
生命回复 +20 生命回复 +20
所有抗性 +10 所有抗性 +[10-20]
回复 1 装备耐久度每 4 秒 回复 1 装备耐久度每 4 秒

钢铁魔咒 Spellsteel

[原版繁:鋼鐵魔咒 D2R繁:鋼鐵魔咒 D2R简:魔咒之钢]

钩斧【扩】Bearded Axe

  • 基础伤害: 30 到 70 (以前是 21 到 49)

  • 基础耐久度: 70 (以前是 35)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 1)

双手伤害: [85-103] 到 [199-241], 平均 142-172 (以前是 55 到 129, 平均 92)

需求力量: 37

需求等级: 39

调整前 调整后
+10% 快速施法速度 (FCR) +30% 快速施法速度 (FCR)
+165% 增强伤害 (ED) +[185-245]% 增强伤害 (ED)
+100 法力 +100 法力
法力回复 25% 法力回复 25%
魔法伤害减少 (MDR) [12-15] 魔法伤害减少 (MDR) [12-15]
等级 3 衰老 Decrepify (30 聚气) 等级 18 伤害加深 Amplify Damage (60 聚气)
等级 1 传送 Teleport (20 聚气) 等级 1 瞬身术 Blink (60 聚气)
等级 12 火风暴 Firestorm (60 聚气) 30% 几率施展等级 25 火风暴 Firestorm 击中时
等级 10 圣光弹 Holy Bolt (100 聚气) 30% 几率施展等级 25 圣光弹 Holy Bolt 击中时
需求 -60% 需求 -60%
  • 瞬身术 Blink传送 Teleport 一样, 除了不花费法力并且不会暂时降低法术伤害之外.

暴风骑士 Stormrider

[原版繁:暴風騎士 D2R繁:暴風騎士 D2R简:御雷者]

战斗斧【扩】Tabar

  • 基础伤害: 35 到 99 (以前是 24 到 77)

  • 基础耐久度: 80 (以前是 40)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 1)

双手伤害: 105 到 273, 平均 189 (以前是 83 到 229, 平均 156)

耐久度: 130 (以前是 90)

需求力量: 101

需求等级: 41

调整前 调整后
5% 几率施展等级 10 连锁闪电 Chain Lightning 击中时 14% 几率施展等级 25 连锁闪电 Chain Lightning 击中时
10% 几率施展等级 [13-20] 充能弹 Charged Bolt 击中时 30% 几率施展等级 27 充能弹 Charged Bolt 击中时
15% 几率施展等级 5 充能弹 Charged Bolt 被击中时 25% 几率施展等级 25 充能弹 Charged Bolt 被击中时
+100% 增强伤害 (ED) +100% 增强伤害 (ED)
增加 35-75 伤害 增加 35-75 伤害
增加 1-200 闪电伤害 增加 1-200 闪电伤害
攻击者受到闪电伤害 15 攻击者受到闪电伤害 [75-150]
+50 耐久度 +50 耐久度

碎骨者之刃 Boneslayer Blade

[原版繁:碎骨者之刃 D2R繁:斬骨者之斧 D2R简:碎骨者之刃]

哥德之斧【扩】Gothic Axe

  • 基础伤害: 23 到 100 (以前是 18 到 70)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: -10

  • 基础近战范围: 4 (以前是 2)

双手伤害: [64-73] 到 [280-320], 平均 172-196.5 (以前是 [50-57] 到 [196-224], 平均 123-140.5)

需求力量: 115

需求敏捷: 79

需求等级: 42

调整前 调整后
50% 几率施展等级 [12-20] 圣光弹 Holy Bolt 被击中时 20% 几率施展等级 30 圣光弹 Holy Bolt 被击中时
+20% 提升攻击速度 (IAS) +40% 提升攻击速度 (IAS)
+[180-220]% 增强伤害 (ED) +[180-220]% 增强伤害 (ED)
35% 准确率加成 (AR) 35% 准确率加成 (AR)
+[2-247]% 对不死生物的伤害 (+2.5% 每角色等级) +[2-247]% 对不死生物的伤害 (+2.5% 每角色等级)
+[5-495] 对不死生物的准确率 (+5 每角色等级) +[5-495] 对不死生物的准确率 (+5 每角色等级)
+[10-12] 热诚 Zeal
+8 力量 +8 力量
等级 20 圣光弹 Holy Bolt (200 聚气) 移除

牛头怪 The Minotaur

[原版繁:牛頭怪 D2R繁:牛頭怪 D2R简:牛魔斧 菠萝翻译:弥洛陶洛斯]

古代之斧【扩】Ancient Axe

  • 基础伤害: 62 到 122 (以前是 43 到 85)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3

双手伤害: [226-263] 到 [416-489], 平均 321-376 (以前是 [69-149] 到 [126-285], 平均 97.5-217)

需求力量: 125

需求等级: 45

调整前 调整后
+[140-200]% 增强伤害 (ED) +[200-260]% 增强伤害 (ED)
增加 20-30 伤害 增加 40-50 伤害
30% 几率造成压碎性打击 (CB) 30% 几率造成压碎性打击 (CB)
击中让目标失明 +2 击中让目标失明 +2
使目标减慢 50% 使目标减慢 10%
+[15-20] 力量 +[15-20] 力量
冰冻时间减半 无法冰冻

【精英】单手斧 Elite One-Handed Axes

刀锋边缘 Razor's Edge

[原版繁:刀鋒邊緣 D2R繁:剃刀銳斧 D2R简:剃刀之锋]

战钺【精】Tomahawk

  • 基础伤害: 44 到 75 (以前是 33 到 58)

  • 基础耐久度: 84 (以前是 28)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [143-176] 到 [243-300], 平均 193-238 (以前是 [90-107] 到 [159-188], 平均 124.5-147.5)

需求力量: 125

需求敏捷: 67

需求等级: 67

调整前 调整后
+40% 提升攻击速度 (IAS) +60% 提升攻击速度 (IAS)
+[175-225]% 增强伤害 (ED) +[225-300]% 增强伤害 (ED)
-33% 目标防御 -25% 目标防御
50% 几率造成致命攻击 (DS) 40% 几率造成致命攻击 (DS)
50% 几率撕开敌人伤口 (OW) 60% 几率撕开敌人伤口 (OW)
+[260-340] 撕开伤口每秒伤害

符文大师 Rune Master

双头斧【精】Ettin Axe

  • 基础伤害: 41 到 83 (以前是 33 到 66)

  • 基础耐久度: 72 (以前是 24)

  • 基础速度修正: 10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [143-164] 到 [290-332], 平均 216.5-248 (以前是 [105-122] 到 [211-244], 平均 158-183)

需求力量: 145

需求敏捷: 45

需求等级: 72

调整前 调整后
+40% 提升攻击速度 (IAS)
+[220-270]% 增强伤害 (ED) +[250-300]% 增强伤害 (ED)
+5% 最大冰冷抗性 +5% 最大冰冷抗性
诅咒抗性 +20%
无法冰冻 无法冰冻
有凹槽 [3-5] 有凹槽 [4-5]

鹤嘴 Cranebeak

[原版繁:鶴嘴 D2R繁:鶴嘴 D2R简:鹤嘴锄]

战刺【精】War Spike

  • 基础伤害: 38 到 60 (以前是 30 到 48)

  • 基础耐久度: 78 (以前是 26)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [129-152] 到 [204-240], 平均 166.5-196 (以前是 [102-120] 到 [163-192], 平均 132.5-156)

需求力量: 133

需求敏捷: 54

需求等级: 63

调整前 调整后
+40% 提升攻击速度 (IAS) +40% 提升攻击速度 (IAS)
+[240-300]% 增强伤害 (ED) +[240-300]% 增强伤害 (ED)
-25% 目标防御 -25% 目标防御
增加 1-305 闪电伤害 增加 1-450 闪电伤害
[20-50]% 寻获魔法物品几率提高 (MF) [30-60]% 寻获魔法物品几率提高 (MF)
等级 8 乌鸦 Raven (15 聚气) +[4-6] 乌鸦 Raven (限德鲁伊)

死亡之刀 Death Cleaver

[原版繁:死亡之刀 D2R繁:死亡劈斧 D2R简:死亡切肉斧 菠萝翻译:死亡劈刀]

狂战士斧【精】Berserker Axe

  • 基础伤害: 30 到 89 (以前是 24 到 71)

  • 基础耐久度: 78 (以前是 26)

  • 基础速度修正: 0

  • 基础近战范围: 2

单手伤害: [184-214] 到 [332-373], 平均 258-293.5 (以前是 [79-91] 到 [234-269], 平均 156.5-180)

需求力量: 138

需求敏捷: 59

需求等级: 70

调整前 调整后
+40% 提升攻击速度 (IAS) +40% 提升攻击速度 (IAS)
+[230-280]% 增强伤害 (ED) +[300-350]% 增强伤害 (ED)
+[20-30] 最小伤害值
-33% 目标防御 -33% 目标防御
66% 几率造成致命攻击 (DS) 60% 几率造成致命攻击 (DS)
5% 最大致命攻击 (DS)
+[6-9] 生命于每杀死一个敌人后获得 +[6-9] 生命于每杀死一个敌人后获得

【精英】双手斧 Elite Two-Handed Axes

永恒边界 Ethereal Edge

[原旧名:永恆邊緣 原新名:永恆邊界 D2R繁:無形之刃 D2R简:无形之锋 菠萝翻译:飘渺之刃]

银刃斧【精】Silver-Edged Axe

  • 基础伤害: 78 到 138 (以前是 62 到 110)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 2)

双手伤害 (无形): [242-271] 到 [430-481], 平均 336-376 (以前是 [232-260] 到 [412-462], 平均 322-361)

需求力量: 156

需求敏捷: 55

需求等级: 74

调整前 调整后
无法破坏 无法破坏
+25% 提升攻击速度 (IAS) +45% 提升攻击速度 (IAS)
+[150-180]% 增强伤害 (ED) +[150-180]% 增强伤害 (ED)
+[270-350] 准确率 (AR) +[270-350] 准确率 (AR)
+[150-200]% 对恶魔的伤害 +[150-200]% 对恶魔的伤害
+[10-12] 火焰吸收 +[10-12] 火焰吸收
+[5-10] 生命于每杀死一个恶魔后获得 +[10-20] 生命于每杀死一个恶魔后获得
无形 无形

地狱毁灭者 Hellslayer

[原版繁:地獄毀滅者 D2R繁:地獄殺戮者 D2R简:地狱屠戮者 菠萝翻译:地狱杀手]

斩首斧【精】Decapitator

  • 基础伤害: 61 到 171 (以前是 49 到 137)

  • 基础耐久度: 100 (以前是 40)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [146-183] 到 [415-1020], 平均 280.5-601.5 (以前是 98 到 [278-680], 平均 188-389)

需求力量: 189

需求敏捷: 33

需求等级: 66

调整前 调整后
10% 几率施展等级 [16-20] 火球 Fire Ball 攻击时 30% 几率施展等级 30 火球 Fire Ball 击中时
+40% 提升攻击速度 (IAS)
+100% 增强伤害 (ED) +[140-200]% 增强伤害 (ED)
+[3-297]% 增加伤害最大值 (+3% 每角色等级) +[3-297]% 增加伤害最大值 (+3% 每角色等级)
增加 150-250 火焰伤害 增加 [400-600] 火焰伤害
-[25-35]% 敌人火焰抗性
+[0-49] 力量 (+0.5 每角色等级) +[0-49] 力量 (+0.5 每角色等级)
+[0-49] 体力 (+0.5 每角色等级) +[0-49] 体力 (+0.5 每角色等级)
+25 生命 移除

希梅斯特的掠夺 Messerschmidt's Reaver

[原版繁:希梅斯特的掠奪 D2R繁:梅希斯密特之劫掠者 D2R简:梅塞施密特的劫掠者 菠萝翻译:梅希施密特的劫掠者]

豪杰斧【精】Champion Axe

  • 基础伤害: 74 到 118 (以前是 59 到 94)

  • 基础耐久度: 120 (以前是 75)

  • 基础速度修正: -10

  • 基础近战范围: 4 (以前是 2)

双手伤害: [222-259] 到 [356-704], 平均 289-481.5 (以前是 177 到 [283-514], 平均 230-345.5)

需求力量: 167

需求敏捷: 59

需求等级: 70

调整前 调整后
+20% 提升攻击速度 (IAS)
+200% 增强伤害 (ED) +[200-250]% 增强伤害 (ED)
+[2-247]% 增加伤害最大值 (+2.5% 每角色等级) +[2-247]% 增加伤害最大值 (+2.5% 每角色等级)
100% 准确率加成 (AR) 100% 准确率加成 (AR)
增加 20-240 火焰伤害 20% 几率撕开敌人伤口 (OW)
+[750-850] 撕开伤口每秒伤害
+15 所有属性 +20 所有属性
+25 耐久度 移除

刽子手的裁决 Executioner's Justice

[原版繁:劊子手的裁決 D2R繁:劊子手的裁決 D2R简:行刑者的裁决]

荣光之斧【精】Glorious Axe

  • 基础伤害: 75 到 155 (以前是 60 到 124)

  • 基础耐久度: 120 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3

双手伤害: [277-315] 到 [573-651], 平均 425-483 (以前是 [204-234] 到 [421-483], 平均 312.5-358.5)

需求力量: 164

需求敏捷: 55

需求等级: 77

调整前 调整后
50% 几率施展等级 6 衰老 Decrepify 当你杀死敌人时 50% 几率施展等级 25 衰老 Decrepify 当你杀死敌人时
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[240-290]% 增强伤害 (ED) +[285-335]% 增强伤害 (ED)
-33% 目标防御 -33% 目标防御
25% 几率造成压碎性打击 (CB) 50% 几率造成压碎性打击 (CB)
诅咒抗性 +20%


其他斧 Other Axes