- 欢迎加入国服 QQ群: 693091795
- ★---------->国服攻略<----------★
- ★---------->极品鉴赏<----------★
- 还可以在 KOOK (原 开黑啦) 上面提出建议
Patch:Season 8:修订间差异
跳转到导航
跳转到搜索
无编辑摘要 |
标签:手工回退 |
||
(未显示2个用户的9个中间版本) | |||
第1行: | 第1行: | ||
= | = 赛季 8 堕落 Depravity - 2023 年 9 月 22 日 = | ||
{| class="non-table mw-collapsible" | {| class="non-table mw-collapsible mw-collapsed" | ||
|+ | |+ 补丁说明 S8 | ||
|- | |- | ||
| | | | ||
[https://docs.google.com/document/d/1lJCGca4JE0IRCxANNii_AAYJgv2HhTLVFYchbWi208c/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/16m4ccq/project_diablo_2_season_8_open_beta_patch_notes/ Reddit Thread]) | [https://docs.google.com/document/d/1lJCGca4JE0IRCxANNii_AAYJgv2HhTLVFYchbWi208c/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/16m4ccq/project_diablo_2_season_8_open_beta_patch_notes/ Reddit Thread]) | ||
[[File:Season_8.gif | [[File:Season_8.gif]] | ||
<span class="nmod">'''NOTICE:''' Items with +X Open Wounds Damage per Second are being fundamentally changed this season. Old versions will cause compatibility errors and will need to be dropped or converted in singleplayer.</span> | <span class="nmod">'''NOTICE:''' Items with +X Open Wounds Damage per Second are being fundamentally changed this season. Old versions will cause compatibility errors and will need to be dropped or converted in singleplayer.</span> | ||
== GENERAL CHANGES == | == 综合变更 GENERAL CHANGES == | ||
* Added a new mechanic called "Corrupted Zones" | * Added a new mechanic called "Corrupted Zones" | ||
第45行: | 第45行: | ||
* The unique TP/ID tomes (Horadric Almanac & Horadric Navigator) now have a very low chance of dropping anywhere <span class="nmod">''(fixed - wasn't mentioned)''</span> | * The unique TP/ID tomes (Horadric Almanac & Horadric Navigator) now have a very low chance of dropping anywhere <span class="nmod">''(fixed - wasn't mentioned)''</span> | ||
== MAPS == | == 地图 MAPS == | ||
* Reduced the drop rate of unique maps by 40% | * Reduced the drop rate of unique maps by 40% | ||
第82行: | 第82行: | ||
* Base experience bonus increased from 40-50% to 60-70% | * Base experience bonus increased from 40-50% to 60-70% | ||
== UBERS == | == 超级 UBERS == | ||
* Reworked the difficulty scaling of Diablo Clone and Rathma into three Tiers | * Reworked the difficulty scaling of Diablo Clone and Rathma into three Tiers | ||
第95行: | 第95行: | ||
* Increased the drop rates of Diablo Clone and Rathma specific uniques (From Dungeons and Bosses) | * Increased the drop rates of Diablo Clone and Rathma specific uniques (From Dungeons and Bosses) | ||
== LOOT FILTER == | == 战利品过滤 LOOT FILTER == | ||
<span class="nmod">Fixed - The following changes were excluded from the patch notes:</span> | <span class="nmod">Fixed - The following changes were excluded from the patch notes:</span> | ||
* There are now hotkeys available for quickly switching between filter levels (ctrl + numpad 0 through 9) | * There are now hotkeys available for quickly switching between filter levels (ctrl + numpad 0 through 9) | ||
第104行: | 第104行: | ||
* CRAFTALVL will now correctly factor in the item's magic level | * CRAFTALVL will now correctly factor in the item's magic level | ||
== CLASSES == | == 职业 CLASSES == | ||
=== Amazon === | === 亚马逊 Amazon === | ||
Fire Arrow | Fire Arrow | ||
第138行: | 第138行: | ||
* Lowered the threat of decoys (decoys will now have similar aggro to mercenaries) | * Lowered the threat of decoys (decoys will now have similar aggro to mercenaries) | ||
=== Assassin === | === 刺客 Assassin === | ||
Cobra Strike | Cobra Strike | ||
第217行: | 第217行: | ||
* Synergies increased from 20% to 22% | * Synergies increased from 20% to 22% | ||
=== Barbarian === | === 野蛮人 Barbarian === | ||
Deep Wounds | Deep Wounds | ||
第231行: | 第231行: | ||
* Increased the max number of bounces from 5 to 7 | * Increased the max number of bounces from 5 to 7 | ||
=== Druid === | === 德鲁伊 Druid === | ||
Fury | Fury | ||
第268行: | 第268行: | ||
* Synergies increased from 14% to 16% <span class="nmod">''(fixed - incorrectly said 16% to 18%)''</span> | * Synergies increased from 14% to 16% <span class="nmod">''(fixed - incorrectly said 16% to 18%)''</span> | ||
=== Necromancer === | === 死灵法师 Necromancer === | ||
Teeth | Teeth | ||
第324行: | 第324行: | ||
** Synergies increased from 4% to 5% | ** Synergies increased from 4% to 5% | ||
=== Paladin === | === 圣骑士 Paladin === | ||
Smite | Smite | ||
第379行: | 第379行: | ||
* Synergies reduced from 25% to 20% | * Synergies reduced from 25% to 20% | ||
=== Sorceress === | === 法师 Sorceress === | ||
Energy shield | Energy shield | ||
第396行: | 第396行: | ||
* Synergies increased from 14% to 15% | * Synergies increased from 14% to 15% | ||
== ITEMS == | == 物品 ITEMS == | ||
The following weapons have had their ranges increased from 2 to 3 | The following weapons have had their ranges increased from 2 to 3 | ||
第426行: | 第426行: | ||
* Stygian Pike | * Stygian Pike | ||
=== UNIQUES === | === 暗金 UNIQUES === | ||
Doombringer | Doombringer | ||
第534行: | 第534行: | ||
Blackoak Shield | Blackoak Shield | ||
* 8% chance to cast level 15 decrepify when struck replaced with level 11 | * 8% chance to cast level 15 decrepify when struck replaced with level 11 chilling armor when equipped | ||
Radament's Sphere | Radament's Sphere | ||
第553行: | 第553行: | ||
Added a new item: [[Uldyssian's Awakening]] | Added a new item: [[Uldyssian's Awakening]] | ||
=== RUNEWORDS === | === 符文之语 RUNEWORDS === | ||
Added a new chest runeword: [[Hustle]] | Added a new chest runeword: [[Hustle]] | ||
第573行: | 第573行: | ||
* +20-30 to all attributes increased to +30 | * +20-30 to all attributes increased to +30 | ||
=== SET ITEMS === | === 套装物品 SET ITEMS === | ||
Bul-Kathos' Tribal Guardian | Bul-Kathos' Tribal Guardian | ||
第587行: | 第587行: | ||
* 23% chance to cast level 31 frost nova on striking increased to 33% | * 23% chance to cast level 31 frost nova on striking increased to 33% | ||
=== SET BONUSES === | === 套装奖励 SET BONUSES === | ||
Immortal King Set | Immortal King Set | ||
第657行: | 第657行: | ||
** Jab damage penalty 85% -> 80% | ** Jab damage penalty 85% -> 80% | ||
== PATCHES == | == 补丁 PATCHES == | ||
=== | === 赛季 8 补丁 1 (2023-09-30)=== | ||
* Due to some issues we have reverted orb of destructions to one map at a time | * Due to some issues we have reverted orb of destructions to one map at a time | ||
* Orb of destructions should now properly function again | * Orb of destructions should now properly function again | ||
第666行: | 第666行: | ||
* Several balance changes to the mini bosses in unique maps | * Several balance changes to the mini bosses in unique maps | ||
=== | === 赛季 8 补丁 2 (2023-10-14)=== | ||
* Enabled corruption zones in single player | * Enabled corruption zones in single player | ||
* Fixed achievement auras not applying | * Fixed achievement auras not applying | ||
第680行: | 第680行: | ||
* Lots of server fixes | * Lots of server fixes | ||
=== | === 赛季 8 补丁 3 (2023-11-05)=== | ||
* Fixed some server issues causing instability | * Fixed some server issues causing instability | ||
* Added a toggle for the PVP aura that winners of the tournament can use to activate the aura | * Added a toggle for the PVP aura that winners of the tournament can use to activate the aura | ||
第700行: | 第700行: | ||
* Decoy: Norm/NM: 70% -> 55% | * Decoy: Norm/NM: 70% -> 55% | ||
* Valkyrie: Norm/NM: 100% -> 70% | * Valkyrie: Norm/NM: 100% -> 70% | ||
|} | |||
<div id="Crafters2"></div> | |||
== 迷你手工竞赛 - 2024 年 2 月 9 日 == | |||
{| class="non-table mw-collapsible mw-collapsed" | |||
|+ 提示 | |||
|- | |||
| | |||
[https://www.reddit.com/r/ProjectDiablo2/comments/1am3uvi/project_diablo_2_season_8_crafting_league_patch/ Mini Crafters League] - will begin February 9 10am PST | |||
* Uniques, sets, and runewords are disabled during the league | |||
** Hellfire Torch, Annihilus and Gheeds charms are exceptions and will still drop | |||
** For non-ladder or single player, if you already had these they are fine, but no new uniques, sets, or runewords can be dropped or created | |||
*Breaking a jewel now results in 4 jewel fragments | |||
*Cubing 3 Flawless gems now results in 2 Perfect gems | |||
*Monsters in Hell grant 200% experience | |||
*Ubers materials such as Voidstones, Visions of Terror and Pandemonium Event Keys are now sold at Anya | |||
*Respec Tokens are now sold at Akara | |||
* Crafting infusions are a new type of item that drop from Treasure Fallen and can be used to craft with. For each type of craft there is one infusion. E.g. Blood Craft Infusion, Vampiric Craft Infusion, etc. | |||
** Only an infusion and the base item you want to craft with are required | |||
* Treasure Fallen roam the overworld and can spawn in any LOD zone in any difficulty with better loot in higher difficulties | |||
** Treasure Fallen run ~17% slower | |||
** Treasure Fallen loot table has been increased. | |||
*** In Normal, they can drop runes up to Thul | |||
*** In Nightmare, they can drop runes up to Lem | |||
*** In Hell, they can drop runes up to Ist | |||
*** Treasure Fallen now drop crafting infusions | |||
* Rathma/Diablo Clone Tier 1 and Tier 2 difficulty increase has been reduced by ~50% for crafting league | |||
* Rathma no longer spawns purely random void knights. It follows a consistent pattern; | |||
** 70% HP: 1 Cold, 2 Fire, 1 Poison | |||
** 50% HP: 1 Cold, 1 Fire, 2 Poison, 1 Physical | |||
** 30% HP: 2 Cold, 2 Fire, 1 Poison, 1 Physical | |||
* Crafting-league recipes to upgrade uber ingredient Tiers are as follows: | |||
** Vision of Terror + Key = +1 difficulty | |||
** Voidstone + Key = +1 difficulty | |||
* Annihilus and Hellfire Torch will still drop from their respective encounters | |||
* Unique maps are disabled | |||
* Gheed event in maps is disabled | |||
== 修复和杂项 Fixes and miscellaneous == | |||
* You can now '''.roll''' for specific things by typing '''.roll <message>'''. This will show:“PlayerName has rolled 1 for Ber Rune” | |||
** You can now also type '''.r <message>''' as an alias for '''.roll <message>''' | |||
* “It’s locked” sound effect plays if you try to change equipment while you’ve locked it | |||
* Charge was improved/fixed further | |||
* You can once again use potions during Charge | |||
* Open Wounds no longer gets reduced twice by enemy physical resistance (fixed) | |||
=== 竞赛补丁 #1 (2024-02-10) === | |||
* Fixed the client crash when opening the mercenary hiring page | |||
* Fixed an issue with the treasure fallen not dropping the full amount when killed too quickly | |||
* Reduced the drops slightly of treasure fallen in hell mode | |||
* Fixed a few bugs to help with server stability | |||
=== 竞赛补丁 #2 (2024-02-15) === | |||
* Fixed an issue that prevented the 200% experience bonus in hell from applying | |||
* Increased the spawn rate of Treasure Fallen in LoD zones (about twice as likely) | |||
* Increased the chance of a map event being a treasure fallen event | |||
** This was done by replacing the chance for Gheed event and the uber key event with Treasure Fallen (so Treasure Fallen is 3x more likely than other events) | |||
** The Uber key event will no longer spawn due to the above | |||
* Increased the base chance for map events from 33% -> 66% | |||
* Increased the rune and crafting infusion drop rates on treasure fallen in Hell | |||
* Added Larzuk's Puzzlepiece as a drop from treasure fallen in Hell | |||
* Changed the jewel -> jewel fragments recipe to produce 3 jewel fragments per jewel (the 4 fragments was unintentional but it was breaking the recipe with a full cube of jewels) | |||
* Added new recipes for crafting league only to recycle crafted items: | |||
** Any crafted item + a rune from Ko -> Pul will revert the crafted item to a magic item which can be crafted again | |||
** The item level of the recycled item will be reduced by a percentage based on the rune: | |||
*** Ko + Crafted item -> Magic Item with 70% item level | |||
*** Fal + Crafted item -> Magic Item with 80% item level | |||
*** Lem + Crafted item -> Magic Item with 90% item level | |||
*** Pul + Crafted item -> Magic Item with 100% item level | |||
|} | |} |