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<noinclude>想搜索全译名汇总请查看 [[Allname|全译名汇总数据库]]</noinclude> <noinclude> __TOC__ </noinclude> == 属性 == === 属性 (原版) === {| class="wikitable" style="text-align: center; ! 文件名 !! 行数 !! 键值 !! 英文名 !! <span class="d2-white">原版繁 !! <span class="d2-red">修正简 !! D2R繁 !! <span class="d2-teal">D2R简 !! <span class="d2-yellow">菠萝简 |- | str || 3367 || HP || Life || <span class="d2-white">生命 || <span class="d2-red">生命 || 生命 || <span class="d2-teal">生命 || <span class="d2-yellow">生命 |- | str || 3368 || AC || Def || <span class="d2-white">防禦 || <span class="d2-red">防御 || 防禦 || <span class="d2-teal">防御 || <span class="d2-yellow">防御 |- | str || 3369 || Level || Lvl || <span class="d2-white">等級 || <span class="d2-red">等级 || 等級 || <span class="d2-teal">等级 || <span class="d2-yellow">等级 |- | str || 3370 || Cost || Cost || <span class="d2-white">花費 || <span class="d2-red">花费 || 費用:%d || <span class="d2-teal">费用: %d || <span class="d2-yellow">花费 |- | str || 3371 || Damage || Damage || <span class="d2-white">傷害力 || <span class="d2-red">伤害 || 傷害 || <span class="d2-teal">伤害 || <span class="d2-yellow">伤害 |- | str || 3372 || strhirespecial1 || Fire Arrow || <span class="d2-white">火箭 || <span class="d2-red">火焰箭 || 火焰箭 || <span class="d2-teal">火焰箭 || <span class="d2-yellow">火箭 |- | str || 3373 || strhirespecial2 || Cold Arrow || <span class="d2-white">冰箭 || <span class="d2-red">冰箭 || 寒冰箭 || <span class="d2-teal">冰霜箭 || <span class="d2-yellow">冰箭 |- | str || 3374 || strhirespecial3 || Jab Attack || <span class="d2-white">戳刺攻擊 || <span class="d2-red">戳刺攻击 || 戳刺攻擊 || <span class="d2-teal">戳刺攻击 || <span class="d2-yellow">戳刺攻击 |- | str || 3375 || strhirespecial4 || Poison Resistant || <span class="d2-white">抗毒 || <span class="d2-red">毒素抗性 || 毒素抗性 || <span class="d2-teal">毒素抵抗 || <span class="d2-yellow">抗毒 |- | str || 3376 || strhirespecial5 || Lightning || <span class="d2-white">閃電 || <span class="d2-red">闪电 || 閃電 || <span class="d2-teal">闪电 || <span class="d2-yellow">闪电 |- | str || 3377 || strhirespecial6 || Cold || <span class="d2-white">冷 || <span class="d2-red">冰冷 || 冰寒 || <span class="d2-teal">冰霜 || <span class="d2-yellow">冰冷 |- | str || 3378 || strhirespecial7 || Fire || <span class="d2-white">火 || <span class="d2-red">火焰 || 火焰 || <span class="d2-teal">火焰 || <span class="d2-yellow">火焰 |- | str || 3379 || strhirespecial8 || Lightning, Fast Cast || <span class="d2-white">快速施展閃電 || <span class="d2-red">快速施展闪电 || 閃電,快速施展 || <span class="d2-teal">闪电, 快速施法 || <span class="d2-yellow">快速施展闪电 |- | str || 3380 || strhirespecial9 || Cold, Fast Cast || <span class="d2-white">快速施展冰冷 || <span class="d2-red">快速施展冰冷 || 冰寒,快速施展 || <span class="d2-teal">冰霜, 快速施法 || <span class="d2-yellow">快速施展冰冷 |- | str || 3381 || strhirespecial10 || Fire, Fast Cast || <span class="d2-white">快速施展火焰 || <span class="d2-red">快速施展火焰 || 火焰,快速施展 || <span class="d2-teal">火焰, 快速施法 || <span class="d2-yellow">快速施展火焰 |- | str || 3474 || ModStr1a || to Strength || <span class="d2-white">力量 || <span class="d2-red">力量 || %+d 力量 || <span class="d2-teal">%+d 力量 || <span class="d2-yellow">力量 |- | str || 3475 || ModStr1b || to Dexterity || <span class="d2-white">敏捷 || <span class="d2-red">敏捷 || %+d 敏捷 || <span class="d2-teal">%+d 敏捷 || <span class="d2-yellow">敏捷 |- | str || 3476 || ModStr1c || to Vitality || <span class="d2-white">體力 || <span class="d2-red">体力 || %+d 體能 || <span class="d2-teal">%+d 活力 || <span class="d2-yellow">体力 |- | str || 3477 || ModStr1d || to Energy || <span class="d2-white">精力 || <span class="d2-red">精力 || %+d 能量 || <span class="d2-teal">%+d 能量 || <span class="d2-yellow">精力 |- | str || 3478 || ModStr1e || to Mana || <span class="d2-white">法力 || <span class="d2-red">法力 || %+d 法力 || <span class="d2-teal">%+d 法力 || <span class="d2-yellow">法力 |- | str || 3479 || ModStr1f || to Maximum Damage || <span class="d2-white">最大傷害值 || <span class="d2-red">最大伤害值 || %+d 最大傷害 || <span class="d2-teal">%+d 最大伤害 || <span class="d2-yellow">最大伤害值 |- | str || 3480 || ModStr1g || to Minimum Damage || <span class="d2-white">最小傷害值 || <span class="d2-red">最小伤害值 || %+d 最小傷害 || <span class="d2-teal">%+d 最小伤害 || <span class="d2-yellow">最小伤害值 |- | str || 3481 || ModStr1h || to Attack Rating || <span class="d2-white">準確率 || <span class="d2-red">准确率 (AR) || %+d 準確率 || <span class="d2-teal">%+d 命中值 || <span class="d2-yellow">准确率 |- | str || 3482 || ModStr1i || Defense || <span class="d2-white">防禦 || <span class="d2-red">防御 || %+d 防禦 || <span class="d2-teal">%+d 防御 || <span class="d2-yellow">防御 |- | str || 3483 || ModStr1j || Fire Resist || <span class="d2-white">抗火 || <span class="d2-red">火焰抗性 || 火焰抗性 %+d%% || <span class="d2-teal">火焰抗性 %+d%% || <span class="d2-yellow">火焰抗性 |- | str || 3484 || ModStr1k || Cold Resist || <span class="d2-white">抗寒 || <span class="d2-red">冰冷抗性 || 冰寒抗性 %+d%% || <span class="d2-teal">冰霜抗性 %+d%% || <span class="d2-yellow">冰冷抗性 |- | str || 3485 || ModStr1l || Lightning Resist || <span class="d2-white">抗閃電 || <span class="d2-red">闪电抗性 || 電擊抗性 %+d%% || <span class="d2-teal">闪电抗性 %+d%% || <span class="d2-yellow">闪电抗性 |- | str || 3486 || ModStr1m || Magic Resist || <span class="d2-white">抗魔法 || <span class="d2-red">魔法抗性 || 魔法抗性 %+d%% || <span class="d2-teal">魔法抗性 %+d%% || <span class="d2-yellow">魔法抗性 |- | str || 3487 || ModStr1n || Poison Resist || <span class="d2-white">抗毒 || <span class="d2-red">毒素抗性 || 毒素抗性 %+d%% || <span class="d2-teal">毒素抗性 %+d%% || <span class="d2-yellow">毒素抗性 |- | str || 3488 || ModStr1o || to Maximum Fire Damage || <span class="d2-white">火焰傷害最大值 || <span class="d2-red">火焰伤害最大值 || %+d 火焰傷害最大值 || <span class="d2-teal">%+d 最大火焰伤害 || <span class="d2-yellow">火焰伤害最大值 |- | str || 3489 || ModStr1p || to Minimum Fire Damage || <span class="d2-white">火焰傷害最小值 || <span class="d2-red">火焰伤害最小值 || %+d 火焰傷害最小值 || <span class="d2-teal">%+d 最小火焰伤害 || <span class="d2-yellow">火焰伤害最小值 |- | str || 3490 || ModStr1q || to Maximum Lightning Damage || <span class="d2-white">閃電傷害最大值 || <span class="d2-red">闪电伤害最大值 || %+d 電擊傷害最大值 || <span class="d2-teal">%+d 最大闪电伤害 || <span class="d2-yellow">闪电伤害最大值 |- | str || 3491 || ModStr1r || to Minimum Lightning Damage || <span class="d2-white">閃電傷害最小值 || <span class="d2-red">闪电伤害最小值 || %+d 電擊傷害最小值 || <span class="d2-teal">%+d 最小闪电伤害 || <span class="d2-yellow">闪电伤害最小值 |- | str || 3492 || ModStr1s || to Maximum Cold Damage || <span class="d2-white">寒冷傷害最大值 || <span class="d2-red">冰冷伤害最大值 || %+d 冰寒傷害最大值 || <span class="d2-teal">%+d 最大冰霜伤害 || <span class="d2-yellow">寒冷伤害最大值 |- | str || 3493 || ModStr1t || to Minimum Cold Damage || <span class="d2-white">寒冷傷害最小值 || <span class="d2-red">冰冷伤害最小值 || %+d 冰寒傷害最小值 || <span class="d2-teal">%+d 最小冰霜伤害 || <span class="d2-yellow">寒冷伤害最小值 |- | str || 3494 || ModStr1u || to Life || <span class="d2-white">生命 || <span class="d2-red">生命 || %+d 生命 || <span class="d2-teal">%+d 生命 || <span class="d2-yellow">生命 |- | str || 3495 || ModStr1v || Attacker Takes Damage of || <span class="d2-white">攻擊者受到傷害 || <span class="d2-red">攻击者受到伤害 || 攻擊者反傷:%d || <span class="d2-teal">攻击者受到 %d 点伤害 || <span class="d2-yellow">攻击者受到伤害 |- | str || 3496 || ModStr1w || extra gold from monsters || <span class="d2-white">從怪物取得額外的金錢 || <span class="d2-red">从怪物取得额外的金钱 (EG) || 怪物金幣掉落量提高 %d%% || <span class="d2-teal">%d%% 怪物额外掉落金币 || <span class="d2-yellow">从怪物取得额外的金钱 |- | str || 3497 || ModStr1x || better chance of getting magic item || <span class="d2-white">較高機會取得魔法裝備 || <span class="d2-red">更佳的机会取得魔法装备 (MF) || 尋獲魔法物品機率提高 %d%% || <span class="d2-teal">%d%% 额外几率获得魔法物品 || <span class="d2-yellow">较高机会取得魔法装备 |- | str || 3498 || ModStr1y || Knockback || <span class="d2-white">擊退 || <span class="d2-red">击退 || 擊退 || <span class="d2-teal">击退 || <span class="d2-yellow">击退 |- | str || 3499 || ModStr1z || Elixir of Strength || <span class="d2-white">力量靈葯 || <span class="d2-red">力量灵药 || 力量靈藥 || <span class="d2-teal">力量药剂 || <span class="d2-yellow">力量灵药 |- | str || 3500 || ModStr2a || Elixir of Dexterity || <span class="d2-white">敏捷靈葯 || <span class="d2-red">敏捷灵药 || 敏捷靈藥 || <span class="d2-teal">敏捷药剂 || <span class="d2-yellow">敏捷灵药 |- | str || 3501 || ModStr2b || Elixir of Energy || <span class="d2-white">能量靈葯 || <span class="d2-red">能量灵药 || 能量靈藥 || <span class="d2-teal">能量药剂 || <span class="d2-yellow">能量灵药 |- | str || 3502 || ModStr2c || Elixir of Vitality || <span class="d2-white">體力靈葯 || <span class="d2-red">体力灵药 || 體能靈藥 || <span class="d2-teal">活力药剂 || <span class="d2-yellow">体力灵药 |- | str || 3503 || ModStr2d || Elixir of Mana || <span class="d2-white">法力靈葯 || <span class="d2-red">法力灵药 || 法力靈藥 || <span class="d2-teal">法力药剂 || <span class="d2-yellow">法力灵药 |- | str || 3504 || ModStr2e || Elixir of Life || <span class="d2-white">生命靈葯 || <span class="d2-red">生命灵药 || 生命靈藥 || <span class="d2-teal">生命药剂 || <span class="d2-yellow">生命灵药 |- | str || 3505 || ModStr2f || Sec. Duration || <span class="d2-white">每秒持久性 || <span class="d2-red">每秒持久性 || 持續秒數 || <span class="d2-teal">秒持续时间 || <span class="d2-yellow">每秒持久性 |- | str || 3506 || ModStr2g || Increase Maximum Life || <span class="d2-white">增加生命上限 || <span class="d2-red">增加生命上限 || 生命上限提高 %d%% || <span class="d2-teal">+%d%% 生命最大值 || <span class="d2-yellow">增加生命上限 |- | str || 3507 || ModStr2h || Increase Maximum Mana || <span class="d2-white">增加法力上限 || <span class="d2-red">增加法力上限 || 法力上限提高 %d%% || <span class="d2-teal">+%d%% 法力最大值 || <span class="d2-yellow">增加法力上限 |- | str || 3508 || ModStr2i || Increase Maximum Durability || <span class="d2-white">增加耐久性上限 || <span class="d2-red">增加耐久度上限 || 耐久度上限提高 %d%% || <span class="d2-teal">+%d%% 最大耐久度 || <span class="d2-yellow">增加耐久度上限 |- | str || 3509 || ModStr2j || Enhanced Maximum Damage || <span class="d2-white">增加傷害上限 || <span class="d2-red">增加伤害上限 || %+d%% 最大傷害強化 || <span class="d2-teal">%+d%% 强化最大伤害 || <span class="d2-yellow">最大伤害值 |- | str || 3510 || ModStr2k || Enhanced Minimum Damage || <span class="d2-white">增加傷害底限 || <span class="d2-red">增加伤害底限 || %+d%% 最小傷害強化 || <span class="d2-teal">%+d%% 强化最小伤害 || <span class="d2-yellow">最小伤害值 |- | str || 3511 || ModStr2l || Replenish Life || <span class="d2-white">生命補滿 || <span class="d2-red">生命回复 || 生命回復 %+d || <span class="d2-teal">补充生命 %+d || <span class="d2-yellow">生命回复 |- | str || 3512 || ModStr2m || Replenish Mana || <span class="d2-white">法力補滿 || <span class="d2-red">法力回复 || 回復法力 || <span class="d2-teal">补充法力 || <span class="d2-yellow">法力恢复速度 |- | str || 3513 || ModStr2n || Heal 1/4 Life || <span class="d2-white">醫治1/4生命 || <span class="d2-red">治疗 1/4 生命 || 醫治 1/4 生命 || <span class="d2-teal">治愈1/4生命 || <span class="d2-yellow">医治1/4生命 |- | str || 3514 || ModStr2o || Heal 1/2 Life || <span class="d2-white">醫治1/2生命 || <span class="d2-red">治疗 1/2 生命 || 醫治 1/2 生命 || <span class="d2-teal">治愈1/2生命 || <span class="d2-yellow">医治1/2生命 |- | str || 3515 || ModStr2p || Restore Full Life || <span class="d2-white">醫治所有生命 || <span class="d2-red">回复所有生命 || 醫治所有生命 || <span class="d2-teal">恢复所有生命 || <span class="d2-yellow">医治所有生命 |- | str || 3516 || ModStr2q || Replenish 1/4 Mana || <span class="d2-white">回復 1/4法力 || <span class="d2-red">回复 1/4 法力 || 回復 1/4 法力 || <span class="d2-teal">补充1/4法力 || <span class="d2-yellow">回复 1/4法力 |- | str || 3517 || ModStr2r || Replenish 1/2 Life || <span class="d2-white">回復1/2法力 || <span class="d2-red">回复 1/2 法力 || 回復 1/2 生命 || <span class="d2-teal">补充1/2生命 || <span class="d2-yellow">回复1/2法力 |- | str || 3518 || ModStr2s || Restore Full Mana || <span class="d2-white">回復所有法力 || <span class="d2-red">回复所有法力 || 回復所有法力 || <span class="d2-teal">恢复所有法力 || <span class="d2-yellow">回复所有法力 |- | str || 3519 || ModStr2t || Magic Damage Reduced by || <span class="d2-white">法術傷害減少 || <span class="d2-red">魔法伤害减少 (MDR) || 魔法傷害降低 %d || <span class="d2-teal">魔法伤害降低 %d || <span class="d2-yellow">法术伤害减少 |- | str || 3520 || ModStr2u || Damage Reduced by || <span class="d2-white">傷害減少 || <span class="d2-red">伤害减少 (DR) || 傷害降低 %d || <span class="d2-teal">伤害降低 %d || <span class="d2-yellow">物理伤害减少 |- | str || 3521 || Modstr2v || Enhanced Defense || <span class="d2-white">防禦強化 || <span class="d2-red">增强防御 || %+d%% 防禦強化 || <span class="d2-teal">%+d%% 强化防御 || <span class="d2-yellow">防御强化 |- | str || 3522 || ModStr2w || Drain Life || <span class="d2-white">吸取生命 || <span class="d2-red">吸取生命 || 吸取生命 %d || <span class="d2-teal">抽取生命 %d || <span class="d2-yellow">吸取生命 |- | str || 3523 || ModStr2x || Drain Mana || <span class="d2-white">吸取法力 || <span class="d2-red">吸取法力 || 吸取法力 || <span class="d2-teal">抽取法力 || <span class="d2-yellow">吸取法力 |- | str || 3524 || ModStr2y || Mana stolen per hit || <span class="d2-white">擊中偷取法力 || <span class="d2-red">击中偷取法力 (LM) || 擊中竊取 %d%% 法力 || <span class="d2-teal">%d%% 击中时偷取法力 || <span class="d2-yellow">法力于击中时偷取 |- | str || 3525 || ModStr2z || Life stolen per hit || <span class="d2-white">擊中偷取生命 || <span class="d2-red">击中偷取生命 (LL) || 擊中竊取 %d%% 生命 || <span class="d2-teal">%d%% 击中时偷取生命 || <span class="d2-yellow">生命于击中时偷取 |- | str || 3526 || ModStr3a || to Amazon Skill Levels || <span class="d2-white">亞馬遜技能等級 || <span class="d2-red">亚马逊技能等级 || %+d 亞馬遜技能等級 || <span class="d2-teal">%+d 亚马逊技能等级 || <span class="d2-yellow">亚马逊技能等级 |- | str || 3527 || ModStr3b || to Paladin Skill Levels || <span class="d2-white">聖騎士技能等級 || <span class="d2-red">圣骑士技能等级 || %+d 聖騎士技能等級 || <span class="d2-teal">%+d 圣骑士技能等级 || <span class="d2-yellow">圣骑士技能等级 |- | str || 3528 || ModStr3c || to Necromancer Skill Levels || <span class="d2-white">死靈法師技能等級 || <span class="d2-red">死灵法师技能等级 || %+d 死靈法師技能等級 || <span class="d2-teal">%+d 死灵法师技能等级 || <span class="d2-yellow">死灵法师技能等级 |- | str || 3529 || ModStr3d || to Sorceress Skill Levels || <span class="d2-white">法師技能等級 || <span class="d2-red">法师技能等级 || %+d 魔法使技能等級 || <span class="d2-teal">%+d 巫师技能等级 || <span class="d2-yellow">法师技能等级 |- | str || 3530 || ModStr3e || to Barbarian Skill Levels || <span class="d2-white">野蠻人技能等級 || <span class="d2-red">野蛮人技能等级 || %+d 野蠻人技能等級 || <span class="d2-teal">%+d 野蛮人技能等级 || <span class="d2-yellow">野蛮人技能等级 |- | str || 3531 || ModStr3f || to Light Radius || <span class="d2-white">照亮範圍 || <span class="d2-red">照亮范围 || 照亮範圍 %+d || <span class="d2-teal">%+d 照亮范围 || <span class="d2-yellow">照亮范围 |- | str || 3532 || ModStr3g || Increased Chance of Blocking || <span class="d2-white">增加格檔可能性 || <span class="d2-red">增加格档几率 || 格擋機率提高 %d%% || <span class="d2-teal">%d%% 格挡几率提高 || <span class="d2-yellow">增加格档几率 |- | str || 3533 || ModStr3h || Requirements || <span class="d2-white">需求 || <span class="d2-red">需求 || 需求 %+d%% || <span class="d2-teal">需求 %+d%% || <span class="d2-yellow">需求 |- | str || 3534 || ModStr3i || to Fire Skills || <span class="d2-white">火焰技能 || <span class="d2-red">火焰技能 || %+d 火焰技能 || <span class="d2-teal">%+d 火焰技能 || <span class="d2-yellow">火焰技能 |- | str || 3535 || ModStr3j || Attacker Takes Lightning Damage of || <span class="d2-white">攻擊者受到電擊傷害 || <span class="d2-red">攻击者受到电击伤害 || 攻擊者受到 %d 點電擊傷害 || <span class="d2-teal">攻击者受到 %d 点闪电伤害 || <span class="d2-yellow">攻击者受到闪电伤害 |- | str || 3536 || ModStr3k || to All Skills || <span class="d2-white">所有技能 || <span class="d2-red">所有技能 || %+d 所有技能 || <span class="d2-teal">%+d 所有技能 || <span class="d2-yellow">所有技能 |- | str || 3537 || ModStr3l || Freezes target || <span class="d2-white">凍結目標 || <span class="d2-red">冻结目标 || 凍結目標 || <span class="d2-teal">冻结目标 || <span class="d2-yellow">冻结目标 |- | str || 3538 || ModStr3m || Chance of Open Wounds || <span class="d2-white">撕開傷口機會 || <span class="d2-red">几率撕开敌人伤口 (OW) || %+d%% 機率造成開放傷口 || <span class="d2-teal">%+d%% 几率造成开创性伤口 || <span class="d2-yellow">几率撕裂伤口 |- | str || 3539 || ModStr3n || Invisibility || <span class="d2-white">隱形 || <span class="d2-red">隐形 || 隱形 || <span class="d2-teal">隐形 || <span class="d2-yellow">隐形 |- | str || 3540 || ModStr3o || Neutral Invisibility || <span class="d2-white">天生隱形 || <span class="d2-red">天生隐形 || 天生隱形 || <span class="d2-teal">中立隐形 || <span class="d2-yellow">天生隐形 |- | str || 3541 || ModStr3p || No Mana Healing || <span class="d2-white">無法力治療 || <span class="d2-red">无法力治疗 || 無法力治療 || <span class="d2-teal">无魔法治愈 || <span class="d2-yellow">无法力治疗 |- | str || 3542 || ModStr3q || No Life Healing || <span class="d2-white">無生命治療 || <span class="d2-red">无生命治疗 || 無生命治療 || <span class="d2-teal">无生命治愈 || <span class="d2-yellow">无生命治疗 |- | str || 3543 || ModStr3r || Poison Length Reduced by || <span class="d2-white">毒素的持續效果降低 || <span class="d2-red">中毒时间缩短 || 中毒的時效縮短 %d%% || <span class="d2-teal">中毒时间缩短 %d%% || <span class="d2-yellow">毒素持续时间减少 |- | str || 3544 || ModStr3u || Hit Causes Monster To Flee || <span class="d2-white">擊中讓怪物逃跑 || <span class="d2-red">击中使怪物逃跑 || %+d%% 機率擊中使怪物逃跑 || <span class="d2-teal">%+d%% 几率命中使怪物逃跑 || <span class="d2-yellow">击中让怪物逃跑 |- | str || 3545 || ModStr3v || Heal Stamina Plus || <span class="d2-white">回復體力加 || <span class="d2-red">耐力恢复速度提高 || 精力恢復 +%d%% || <span class="d2-teal">治愈耐力外加 %d%% || <span class="d2-yellow">耐力恢复速度提高 |- | str || 3546 || ModStr3w || Damage Taken Goes To Mana || <span class="d2-white">受損的生命移至法力 || <span class="d2-red">受损的生命转换成法力的提高 || %+d%% 受到的傷害轉為法力 || <span class="d2-teal">%+d%% 受到的伤害转换为法力 || <span class="d2-yellow">受损的生命转化为法力 |- | str || 3547 || ModStr3x || Heal Life Plus || <span class="d2-white">回復生命加 || <span class="d2-red">回复生命加 || 回復生命加 || <span class="d2-teal">治愈生命外加 || <span class="d2-yellow">回复生命加 |- | str || 3548 || ModStr3y || Ignore Target's Defense || <span class="d2-white">忽視目標防禦力 || <span class="d2-red">忽视目标防御力 || 無視目標防禦 || <span class="d2-teal">忽略目标的防御 || <span class="d2-yellow">忽略目标防御 |- | str || 3549 || ModStr3z || Half Poison Duration || <span class="d2-white">毒素持續時間減半 || <span class="d2-red">毒素持续时间减半 || 中毒的時效減半 || <span class="d2-teal">中毒时间减半 || <span class="d2-yellow">毒素持续时间减半 |- | str || 3550 || ModStr4a || Prevent Monster Heal || <span class="d2-white">防止怪物自療 || <span class="d2-red">防止怪物自疗 || 防止怪物自療 || <span class="d2-teal">防止怪物治愈 || <span class="d2-yellow">防止怪物自疗 |- | str || 3551 || ModStr4b || Half Freeze Duration || <span class="d2-white">冰凍時間減半 || <span class="d2-red">冰冻时间减半 || 被凍結的時效減半 || <span class="d2-teal">冻结时间减半 || <span class="d2-yellow">冰冻时间减半 |- | str || 3552 || ModStr4c || bonus to Attack Rating || <span class="d2-white">準確率加成 || <span class="d2-red">准确率加成 (AR) || %d%% 準確率加成 || <span class="d2-teal">%d%% 加成命中值 || <span class="d2-yellow">准确率加成 |- | str || 3553 || ModStr4d || to Monster Defense Per Hit || <span class="d2-white">每次擊中降低怪物防禦 || <span class="d2-red">每次击中降低怪物防御 || 擊中使怪物防禦 %d || <span class="d2-teal">%d 每一击降低的怪物防御 || <span class="d2-yellow">每次击中降低怪物防御 |- | str || 3554 || ModStr4e || Damage to Demons || <span class="d2-white">對惡魔的傷害 || <span class="d2-red">对恶魔的伤害 || %+d%% 對惡魔的傷害 || <span class="d2-teal">%+d%% 对恶魔的伤害 || <span class="d2-yellow">对恶魔的伤害 |- | str || 3555 || ModStr4f || Damage to Undead || <span class="d2-white">對不死生物的傷害 || <span class="d2-red">对不死生物的伤害 || %+d%% 對不死怪物的傷害 || <span class="d2-teal">%+d%% 对亡灵的伤害 || <span class="d2-yellow">对不死生物的伤害 |- | str || 3556 || ModStr4g || Regenerate Mana || <span class="d2-white">法力重生 || <span class="d2-red">法力回复 || 法力恢復 %d%% || <span class="d2-teal">%d%% 法力回复 || <span class="d2-yellow">法力恢复速度提高 |- | str || 3557 || ModStr4h || to Maximum Poison Damage || <span class="d2-white">增加毒素傷害上限 || <span class="d2-red">最大毒素伤害 || %+d 毒素傷害最大值 || <span class="d2-teal">%+d 最大毒素伤害 || <span class="d2-yellow">增加毒素伤害最大值 |- | str || 3558 || ModStr4i || to Minimum Poison Damage || <span class="d2-white">增加毒素傷害底限 || <span class="d2-red">最小毒素伤害 || %+d 毒素傷害最小值 || <span class="d2-teal">%+d 最小毒素伤害 || <span class="d2-yellow">增加毒素伤害最小值 |- | str || 3559 || ModStr4j || to Attack Rating against Demons || <span class="d2-white">對抗惡魔準確率 || <span class="d2-red">对恶魔的准确率 || %+d 對惡魔的準確率 || <span class="d2-teal">%+d 对恶魔的命中值 || <span class="d2-yellow">对恶魔的准确率 |- | str || 3560 || ModStr4k || to Attack Rating against Undead || <span class="d2-white">對抗不死生物準確率 || <span class="d2-red">对不死生物的准确率 || %+d 對不死怪物的準確率 || <span class="d2-teal">%+d 对亡灵的命中值 || <span class="d2-yellow">对不死生物的准确率 |- | str || 3561 || ModStr4l || Slightly Increased Attack Speed || <span class="d2-white">稍微增加準確率 || <span class="d2-red">稍微提升攻击速度 || 小幅攻擊速度提高 || <span class="d2-teal">轻微提升攻击速度 || <span class="d2-yellow">稍微提升攻击速度 |- | str || 3562 || ModStr4m || Increased Attack Speed || <span class="d2-white">增加準確率 || <span class="d2-red">提升攻击速度 (IAS) || 攻擊速度 %+d%% || <span class="d2-teal">%+d%% 提高攻击速度 || <span class="d2-yellow">攻击速度 |- | str || 3563 || ModStr4n || Greatly Increased Attack Speed || <span class="d2-white">強化準確率 || <span class="d2-red">大幅提升攻击速度 (IAS) || 大幅攻擊速度提高 || <span class="d2-teal">大幅提高攻击速度 || <span class="d2-yellow">大幅提升攻击速度 |- | str || 3564 || ModStr4o || Fast Hit Recovery || <span class="d2-white">再度攻擊速度加快 || <span class="d2-red">加快打击恢复 (FHR) || 快速的打擊恢復 || <span class="d2-teal">快速打击回复 || <span class="d2-yellow">加快打击恢复 |- | str || 3565 || ModStr4p || Faster Hit Recovery || <span class="d2-white">快速再度攻擊 || <span class="d2-red">快速打击恢复 (FHR) || %+d%% 打擊恢復 || <span class="d2-teal">%+d%% 更快速打击回复 || <span class="d2-yellow">快速打击恢复 |- | str || 3566 || ModStr4q || Fastest Hit Recovery || <span class="d2-white">超快速再度攻擊 || <span class="d2-red">最快速打击恢复 (FHR) || 最快的打擊恢復 || <span class="d2-teal">最快速打击回复 || <span class="d2-yellow">最快速打击恢复 |- | str || 3567 || ModStr4r || Fast Run/Walk || <span class="d2-white">跑步/行走加快 || <span class="d2-red">跑步/行走加快 (FRW) || 快速的跑步 / 行走速度 || <span class="d2-teal">跑步/步行 || <span class="d2-yellow">跑步/行走速度 |- | str || 3568 || ModStr4s || Faster Run/Walk || <span class="d2-white">高速跑步/行走 || <span class="d2-red">高速跑步/行走 (FRW) || %+d%% 跑步 / 行走速度 || <span class="d2-teal">%+d%% 更快速跑步/步行 || <span class="d2-yellow">跑步/行走速度 |- | str || 3569 || ModStr4t || Fastest Run/Walk || <span class="d2-white">急速跑步/行走 || <span class="d2-red">急速跑步/行走 (FRW) || 最快的跑步 / 行走速度 || <span class="d2-teal">最快速跑步/步行 || <span class="d2-yellow">跑步/行走速度 |- | str || 3570 || ModStr4u || Fast Cast Rate || <span class="d2-white">施展速度加快 || <span class="d2-red">加快施法速度 (FCR) || 快速的施法速度 || <span class="d2-teal">快速施法 || <span class="d2-yellow">施法速度 |- | str || 3571 || ModStr4v || Faster Cast Rate || <span class="d2-white">高速施展速度 || <span class="d2-red">快速施法速度 (FCR) || %+d%% 施法速度 || <span class="d2-teal">%+d%% 更快速施法 || <span class="d2-yellow">施法速度 |- | str || 3572 || ModStr4w || Fastest Cast Rate || <span class="d2-white">超高速施展率 || <span class="d2-red">最快速施法速度 (FCR) || 最快的施法速度 || <span class="d2-teal">最快速施法 || <span class="d2-yellow">施法速度 |- | str || 3573 || ModStr4x || Fast Block Rate || <span class="d2-white">快速格檔率 || <span class="d2-red">加快格挡速度 (FBR) || 快速的格擋速度 || <span class="d2-teal">快速格挡 || <span class="d2-yellow">加快格档速度 |- | str || 3574 || ModStr4y || Faster Block Rate || <span class="d2-white">較快速格檔率 || <span class="d2-red">快速格挡速度 (FBR) || %+d%% 格擋速度 || <span class="d2-teal">%+d%% 更快速格挡 || <span class="d2-yellow">快速格档速度 |- | str || 3575 || ModStr4z || Fastest Block Rate || <span class="d2-white">超高速格檔率 || <span class="d2-red">最快速格挡速度 (FBR) || 最快的格擋速度 || <span class="d2-teal">最快速格挡 || <span class="d2-yellow">最快速格档速度 |- | str || 3576 || ModStr5a || Throwable || <span class="d2-white">可投擲 || <span class="d2-red">可投掷 || 可投擲 || <span class="d2-teal">可投掷 || <span class="d2-yellow">可投掷 |- | str || 3577 || ModStr5b || Damage || <span class="d2-white">傷害 || <span class="d2-red">伤害 || 傷害 %+d || <span class="d2-teal">伤害 %+d || <span class="d2-yellow">伤害 |- | str || 3578 || ModStr5c || Chance of Crushing Blow || <span class="d2-white">造成壓碎性打擊的機率 || <span class="d2-red">几率出现压碎性打击 (CB) || %+d%% 機率造成粉碎打擊 || <span class="d2-teal">%+d%% 几率粉碎打击 || <span class="d2-yellow">几率造成压碎性打击 |- | str || 3579 || ModStr5d || Maximum Stamina || <span class="d2-white">最大耐力 || <span class="d2-red">最大耐力 || %+d 精力上限 || <span class="d2-teal">%+d 最大耐力 || <span class="d2-yellow">最大耐力 |- | str || 3580 || ModStr5e || Kick Damage || <span class="d2-white">腳踢傷害 || <span class="d2-red">脚踢伤害 || %+d 踢擊傷害 || <span class="d2-teal">%+d 脚踢伤害 || <span class="d2-yellow">脚踢伤害 |- | str || 3581 || ModStr5f || to Mana after each Kill || <span class="d2-white">點法力在每殺一個敵人後取得 || <span class="d2-red">点法力在每杀一个敌人后取得 (EK) || %+d 擊殺法力恢復 || <span class="d2-teal">%+d 每次消灭恢复的法力 || <span class="d2-yellow">法力于每杀死一个敌人后获得 |- | str || 3582 || ModStr5g || Fire Absorb || <span class="d2-white">火焰吸收 || <span class="d2-red">火焰吸收 || 火焰吸收 %+d%% || <span class="d2-teal">火焰伤害吸收 %+d%% || <span class="d2-yellow">火焰吸收 |- | str || 3583 || ModStr5h || Fire Absorb || <span class="d2-white">火焰吸收 || <span class="d2-red">火焰吸收 || %+d 火焰吸收 || <span class="d2-teal">%+d 火焰伤害吸收 || <span class="d2-yellow">火焰吸收 |- | str || 3584 || ModStr5i || Lightning Absorb || <span class="d2-white">閃電吸收 || <span class="d2-red">闪电吸收 || 電擊吸收 %+d%% || <span class="d2-teal">闪电伤害吸收 %+d%% || <span class="d2-yellow">闪电吸收 |- | str || 3585 || ModStr5j || Lightning Absorb || <span class="d2-white">閃電吸收 || <span class="d2-red">闪电吸收 || %+d 電擊吸收 || <span class="d2-teal">%+d 闪电伤害吸收 || <span class="d2-yellow">闪电吸收 |- | str || 3586 || ModStr5k || Magic Absorb || <span class="d2-white">魔法吸收 || <span class="d2-red">魔法吸收 || 魔法吸收 %+d%% || <span class="d2-teal">魔法伤害吸收 %+d%% || <span class="d2-yellow">魔法吸收 |- | str || 3587 || ModStr5l || Magic Absorb || <span class="d2-white">魔法吸收 || <span class="d2-red">魔法吸收 || %+d 魔法吸收 || <span class="d2-teal">%+d 魔法伤害吸收 || <span class="d2-yellow">魔法吸收 |- | str || 3588 || ModStr5m || Cold Absorb || <span class="d2-white">寒冷吸收 || <span class="d2-red">冰冷吸收 || 冰寒吸收 %+d%% || <span class="d2-teal">冰霜伤害吸收 %+d%% || <span class="d2-yellow">冰冷吸收 |- | str || 3589 || ModStr5n || Cold Absorb || <span class="d2-white">寒冷吸收 || <span class="d2-red">冰冷吸收 || %+d 冰寒吸收 || <span class="d2-teal">%+d 冰霜伤害吸收 || <span class="d2-yellow">冰冷吸收 |- | str || 3590 || ModStr5o || Target Defense || <span class="d2-white">目標防禦 || <span class="d2-red">目标防御 || -%d%% 目標防禦 || <span class="d2-teal">-%d%% 目标防御 || <span class="d2-yellow">目标防御 |- | str || 3591 || ModStr5p || Extra Bloody || <span class="d2-white">額外血腥 || <span class="d2-red">额外血腥 || 額外血腥 || <span class="d2-teal">额外血腥 || <span class="d2-yellow">额外血腥 |- | str || 3592 || ModStr5q || Deadly Strike || <span class="d2-white">致命攻擊 || <span class="d2-red">几率造成致命攻击 (DS) || %+d%% 致命打擊 || <span class="d2-teal">%+d%% 致死打击 || <span class="d2-yellow">几率造成致命攻击 |- | str || 3593 || ModStr5r || Slows target by || <span class="d2-white">讓目標減慢到 || <span class="d2-red">使目标减慢 || 使目標減慢 %d%% || <span class="d2-teal">使目标减速 %d%% || <span class="d2-yellow">让目标减慢到 |- | str || 3594 || ModStr5s || Blessed Aim || <span class="d2-white">祝福瞄準 || <span class="d2-red">祝福瞄准 || 精準祝福 || <span class="d2-teal">祝福瞄准 || <span class="d2-yellow">祝福瞄准 |- | str || 3595 || ModStr5t || Defiance || <span class="d2-white">輕視 || <span class="d2-red">轻视 || 反抗 || <span class="d2-teal">反抗 || <span class="d2-yellow">轻视 |- | str || 3596 || ModStr5u || to Maximum Fire Resist || <span class="d2-white">最大火焰抵抗 || <span class="d2-red">最大火焰抗性 || 火焰抗性上限 %+d%% || <span class="d2-teal">%+d%% 火焰抗性上限 || <span class="d2-yellow">最大火焰抗性 |- | str || 3597 || ModStr5v || to Maximum Cold Resist || <span class="d2-white">最大冰凍抵抗 || <span class="d2-red">最大冰冷抗性 || 冰寒抗性上限 %+d%% || <span class="d2-teal">%+d%% 冰霜抗性上限 || <span class="d2-yellow">最大冰冷抗性 |- | str || 3598 || ModStr5w || to Maximum Lightning Resist || <span class="d2-white">最大閃電抵抗 || <span class="d2-red">最大闪电抗性 || 電擊抗性上限 %+d%% || <span class="d2-teal">%+d%% 闪电抗性上限 || <span class="d2-yellow">最大闪电抗性 |- | str || 3599 || ModStr5x || to Maximum Magic Resist || <span class="d2-white">最大魔法抵抗 || <span class="d2-red">最大魔法抗性 || 魔法抗性上限 %+d%% || <span class="d2-teal">%+d%% 魔法抗性上限 || <span class="d2-yellow">最大魔法抗性 |- | str || 3600 || ModStr5y || to Maximum Poison Resist || <span class="d2-white">最大毒素抵抗 || <span class="d2-red">最大毒素抗性 || 毒素抗性上限 %+d%% || <span class="d2-teal">%+d%% 毒素抗性上限 || <span class="d2-yellow">最大毒素抗性 |- | str || 3601 || ModStr5z || Cannot Be Frozen || <span class="d2-white">無法冰凍 || <span class="d2-red">无法冰冻 || 無法凍結 || <span class="d2-teal">无法被冻结 || <span class="d2-yellow">无法冰冻 |- | str || 3602 || ModStr6a || Defense vs. Missile || <span class="d2-white">對飛射性防禦 || <span class="d2-red">对远程攻击的防御 || %+d 對遠程防禦 || <span class="d2-teal">%+d 远程防御 || <span class="d2-yellow">对远程攻击的防御 |- | str || 3603 || ModStr6b || Defense vs. Melee || <span class="d2-white">對近戰防禦 || <span class="d2-red">对近战攻击的防御 || %+d 對近戰防禦 || <span class="d2-teal">%+d 近战防御 || <span class="d2-yellow">对近战攻击的防御 |- | str || 3604 || ModStr6c || Life after each Demon Kill || <span class="d2-white">生命在殺死每一個惡魔後自動取得 || <span class="d2-red">生命于每杀死一个恶魔后获得 || %+d 擊殺惡魔生命恢復 || <span class="d2-teal">%+d 每次消灭恶魔恢复的生命 || <span class="d2-yellow">生命于每杀死一个恶魔后获得 |- | str || 3605 || ModStr6d || Hit blinds target || <span class="d2-white">擊中讓目標失明 || <span class="d2-red">击中让目标失明 || 擊中使目標目盲 || <span class="d2-teal">命中可致盲目标 || <span class="d2-yellow">击中让目标失明 |- | str || 3606 || ModStr6e || Stamina Drain || <span class="d2-white">耗費耐力 || <span class="d2-red">耗费耐力 || 精力消耗減緩 %d%% || <span class="d2-teal">%d%% 降低耐力消耗 || <span class="d2-yellow">消耗耐力 |- | str || 3607 || ModStr6f || chance to reanimate target || <span class="d2-white">讓目標再度復甦的機會 || <span class="d2-red">让目标再度复苏的几率 || 機率使目標復活 || <span class="d2-teal">有机会使目标复活 || <span class="d2-yellow">让目标再度复苏的机会 |- | str || 3608 || ModStr6g || Piercing Attack || <span class="d2-white">穿刺攻擊 || <span class="d2-red">穿刺攻击 || %+d%% 穿透攻擊 || <span class="d2-teal">%+d%% 穿刺攻击 || <span class="d2-yellow">穿刺攻击 |- | str || 3609 || ModStr6h || Fires Magic Arrows || <span class="d2-white">射出魔法箭矢 || <span class="d2-red">射出魔法箭矢 || 射出魔法箭矢 || <span class="d2-teal">射出魔法箭 || <span class="d2-yellow">射出魔法箭矢 |- | str || 3610 || ModStr6i || Fires Explosive Arrows or Bolts || <span class="d2-white">箭矢或十字弓彈火焰爆炸 || <span class="d2-red">箭矢或十字弓弹火焰爆炸 || 射出爆炸的弓矢或弩箭 || <span class="d2-teal">射出爆炸箭或弩矢 || <span class="d2-yellow">射出爆炸箭矢或十字弓弹 |- | str || 3611 || strModAllResistances || All Resistances +%d\n || <span class="d2-white">所有抵抗力加%d\n || <span class="d2-red">所有抗性 +%d\n || 所有抗性 %+d || <span class="d2-teal">%+d 所有抗性 || <span class="d2-yellow">所有抗性加%d\n |- | str || 3612 || strModAllSkillLevels || +%d to All Skill Levels\n || <span class="d2-white">所有技能等級加%d \n || <span class="d2-red">+%d 所有技能等级 \n || %+d 所有技能等級 || <span class="d2-teal">%+d 所有技能等级 || <span class="d2-yellow">所有技能等级加%d \n |- | str || 3613 || strModFireDamage || +%d fire damage\n || <span class="d2-white">火焰傷害加%d \n || <span class="d2-red">+%d 火焰伤害 \n || %+d 火焰傷害 || <span class="d2-teal">%+d 火焰伤害 || <span class="d2-yellow">附加 %d 的火焰伤害 \n |- | str || 3614 || strModFireDamageRange || Adds %d-%d fire damage\n || <span class="d2-white">增加%d-%d的火焰傷害\n || <span class="d2-red">增加 %d-%d 火焰伤害\n || 附加 %d - %d 火焰傷害 || <span class="d2-teal">+ %d-%d 火焰伤害 || <span class="d2-yellow">附加 %d-%d 的火焰伤害\n |- | str || 3615 || strModColdDamage || +%d cold damage\n || <span class="d2-white">加%d的冰冷傷害\n || <span class="d2-red">+%d 冰冷伤害\n || %+d 冰寒傷害 || <span class="d2-teal">%+d 冰霜伤害 || <span class="d2-yellow">附加 %d 的冰冷伤害\n |- | str || 3616 || strModColdDamageRange || Adds %d-%d cold damage\n || <span class="d2-white">增加%d-%d的冰冷傷害\n || <span class="d2-red">增加 %d-%d 冰冷伤害\n || 附加 %d - %d 冰寒傷害 || <span class="d2-teal">+ %d-%d 冰霜伤害 || <span class="d2-yellow">附加 %d-%d 的冰冷伤害\n |- | str || 3617 || strModLightningDamage || +%d lightning damage\n || <span class="d2-white">加%d閃電傷害\n || <span class="d2-red">+%d 闪电伤害\n || %+d 電擊傷害 || <span class="d2-teal">%+d 闪电伤害 || <span class="d2-yellow">附加 %d 的闪电伤害\n |- | str || 3618 || strModLightningDamageRange || Adds %d-%d lightning damage\n || <span class="d2-white">增加%d-%d的閃電傷害\n || <span class="d2-red">增加 %d-%d 闪电伤害\n || 附加 %d - %d 電擊傷害 || <span class="d2-teal">+ %d-%d 闪电伤害 || <span class="d2-yellow">附加 %d-%d 的闪电伤害\n |- | str || 3619 || strModMagicDamage || +%d magic damage\n || <span class="d2-white">加%d的魔法傷害\n || <span class="d2-red">+%d 魔法伤害\n || %+d 魔法傷害 || <span class="d2-teal">%+d 魔法伤害 || <span class="d2-yellow">附加 %d 的魔法伤害\n |- | str || 3620 || strModMagicDamageRange || Adds %d-%d magic damage\n || <span class="d2-white">增加%d-%d的魔法傷害\n || <span class="d2-red">增加 %d-%d 魔法伤害\n || 附加 %d - %d 魔法傷害 || <span class="d2-teal">+ %d-%d 魔法伤害 || <span class="d2-yellow">附加 %d-%d 的魔法伤害\n |- | str || 3621 || strModPoisonDamage || +%d poison damage over %d seconds\n || <span class="d2-white">加%d毒素傷害,持續時間%d秒\n || <span class="d2-red">+%d 毒素伤害持续 %d 秒\n || %+d 毒素傷害,時效 %d 秒 || <span class="d2-teal">%+d 毒素伤害,持续%d秒 || <span class="d2-yellow">附加 %d 的毒素伤害,持续%d秒\n |- | str || 3622 || strModPoisonDamageRange || Adds %d-%d poison damage over %d seconds\n || <span class="d2-white">增加%d-%d毒素傷害,持續時間%d秒\n || <span class="d2-red">增加 %d-%d 毒素伤害持续 %d 秒\n || 附加 %d - %d 毒素傷害,時效 %d 秒 || <span class="d2-teal">+ %d-%d 毒素伤害,持续%d秒 || <span class="d2-yellow">附加 %d-%d 的毒素伤害,持续%d秒\n |- | str || 3623 || strModMinDamage || +%d damage\n || <span class="d2-white">加%d傷害\n || <span class="d2-red">+%d 伤害\n || %+d 傷害 || <span class="d2-teal">%+d 伤害 || <span class="d2-yellow">加%d伤害\n |- | str || 3624 || strModMinDamageRange || Adds %d-%d damage\n || <span class="d2-white">增加%d-%d傷害\n || <span class="d2-red">增加 %d-%d 伤害\n || 附加 %d - %d 傷害 || <span class="d2-teal">+ %d-%d 伤害 || <span class="d2-yellow">增加%d-%d伤害\n |- | str || 3625 || strModEnhancedDamage || Enhanced damage\n || <span class="d2-white">強化傷害性\n || <span class="d2-red">增强伤害 (ED)\n || %+d%% 傷害強化 || <span class="d2-teal">%+d%% 强化伤害 || <span class="d2-yellow">增强伤害\n |- | str || 3626 || improved damage || Improved Damage || <span class="d2-white">加強傷害 || <span class="d2-red">加强伤害 || 加強傷害 || <span class="d2-teal">提高伤害 || <span class="d2-yellow">加强伤害 |- | str || 3627 || improved to hit || Improved Attack Rating || <span class="d2-white">加強準確率 || <span class="d2-red">加强准确率 || 加強準確率 || <span class="d2-teal">提高命中值 || <span class="d2-yellow">加强准确率 |- | str || 3628 || improved armor class || Improved Defense || <span class="d2-white">加強防禦 || <span class="d2-red">加强防御 || 加強防禦 || <span class="d2-teal">提高防御 || <span class="d2-yellow">加强防御 |- | str || 3629 || improved durability || Improved Durability || <span class="d2-white">加強耐性 || <span class="d2-red">加强耐性 || 加強耐久度 || <span class="d2-teal">提高耐久度 || <span class="d2-yellow">加强耐久度 |- | str || 3630 || Quick Strike || Quick Strike || <span class="d2-white">快速攻擊 || <span class="d2-red">快速攻击 || 快速攻擊 || <span class="d2-teal">快速打击 || <span class="d2-yellow">快速攻击 |- | str || 3631 || strGemPlace1 || Can Be Inserted in Socketed || <span class="d2-white">可以在凹槽安插物品 || <span class="d2-red">可以在凹槽安插物品 || 可以放入有鑲孔的 || <span class="d2-teal">可以插入镶孔中 || <span class="d2-yellow">可以在镶孔嵌入物品 |- | str || 3632 || strGemPlace2 || Weapons, Shields or Helms || <span class="d2-white">武器、護盾或是頭盔 || <span class="d2-red">武器、护盾或是头盔 || 武器、盾牌或頭盔 || <span class="d2-teal">武器,盾牌或头盔 || <span class="d2-yellow">武器、护盾或是头盔 |- | str || 3633 || gemeffect1 || Helm: adds to strength\nShield: adds to shield's defense rating\nWeapon: adds to attack rating\n || <span class="d2-white">頭盔:增加力量\n護盾:提昇護盾的防禦等級\n武器:增加準確率\n || <span class="d2-red">头盔:增加力量\n盾牌:提升盾牌的防御等级\n武器:增加准确率\n || 頭盔:提高力量\n盾牌:提高盾牌的防禦\n武器:提高準確率 || <span class="d2-teal">头盔: 增加力量\n盾牌: 增加盾牌的防御值\n武器: 增加命中值 || <span class="d2-yellow">头盔:增加力量\n护甲:提升护甲的防御值\n武器:增加准确率\n" |- | str || 3634 || gemeffect2 || Helm: adds to maximum mana\nShield: adds resistance to cold\nWeapon: adds cold damage to attack\n || <span class="d2-white">頭盔:增加法力上限\n護盾:增加對冰凍的抵抗力\n武器:攻擊時附加冰凍傷害\n || <span class="d2-red">头盔:增加法力上限\n盾牌:增加对冰冷的抵抗力\n武器:攻击时附加冰冷伤害\n || 頭盔:提高法力上限\n護盾:提高冰寒抗性\n武器:攻擊附加冰寒傷害 || <span class="d2-teal">头盔: 增加最大法力\n盾牌: 增加冰霜抗性\n武器: 增加攻击时的冰霜伤害 || <span class="d2-yellow">头盔:增加法力上限\n护甲:增加冰冷抗性\n武器:攻击时附加冰冻伤害\n" |- | str || 3635 || gemeffect3 || Helm: adds to dexterity\nShield: adds resistance to poison\nWeapon: adds poison damage to attack\n || <span class="d2-white">頭盔:增加敏捷\n護盾:增加對毒素的抵抗力\n武器:攻擊時附加毒素傷害\n || <span class="d2-red">头盔:增加敏捷\n盾牌:增加对毒素的抵抗力\n武器:攻击时附加毒素伤害\n || 頭盔:提高敏捷\n護盾:提高毒素抗性\n武器:攻擊附加毒素傷害 || <span class="d2-teal">头盔: 增加敏捷\n盾牌: 增加毒素抗性\n武器: 增加攻击时的毒素伤害 || <span class="d2-yellow">头盔:增加敏捷\n护甲:增加毒素抗性\n武器:攻击时附加毒素伤害\n" |- | str || 3636 || gemeffect4 || Helm: adds to maximum life\nShield: adds resistance to fire\nWeapon: adds fire damage to attack\n || <span class="d2-white">頭盔:增加生命上限\n護盾:增加對火焰的抵抗力\n武器:攻擊時附加火焰傷害\n || <span class="d2-red">头盔:增加生命上限\n盾牌:增加对火焰的抵抗力\n武器:攻击时附加火焰伤害\n || 頭盔:提高生命上限\n護盾:提高火焰抗性\n武器:攻擊附加火焰傷害 || <span class="d2-teal">头盔: 增加最大生命\n盾牌: 增加火焰抗性\n武器: 增加攻击时的火焰伤害 || <span class="d2-yellow">头盔:增加生命上限\n护甲:增加火焰抗性\n武器:攻击时附加火焰伤害\n" |- | str || 3637 || gemeffect5 || Helm: adds to attack rating\nShield: adds to all resistances\nWeapon: adds to damage vs. undead\n || <span class="d2-white">頭盔:增加準確率\n護盾:增加對所有傷害的抵抗力\n武器:對不死生物具有額外傷害\n || <span class="d2-red">头盔:增加准确率\n盾牌:增加对所有伤害的抵抗力\n武器:对不死生物具有额外伤害\n || 頭盔:提高準確率\n護盾:提高所有抗性\n武器:提高對不死怪物的傷害 || <span class="d2-teal">头盔: 增加命中值\n盾牌: 增加所有抗性\n武器: 增加对亡灵的伤害 || <span class="d2-yellow">头盔:增加准确率\n护甲:增加对所有伤害的抗性\n武器:对不死生物具有额外伤害\n" |- | str || 3638 || gemeffect6 || Helm: adds to chance to find magic items\nShield: adds resistance to lightning\nWeapon: adds lightning damage to attack\n || <span class="d2-white">頭盔:增加找到魔法物品的機率\n護盾:增加對閃電的抵抗力\n武器:攻擊時附加閃電傷害\n || <span class="d2-red">头盔:增加找到魔法物品的几率\n盾牌:增加对闪电的抵抗力\n武器:攻击时附加闪电伤害\n || 頭盔:提高魔法物品尋獲機率\n護盾:提高電擊抗性\n武器:攻擊附加電擊傷害 || <span class="d2-teal">头盔: 增加找到魔法物品几率\n盾牌: 增加闪电抗性\n武器: 增加攻击时的闪电伤害 || <span class="d2-yellow">头盔:增加找到魔法物品的几率\n护甲:增加闪电抗性\n武器:攻击时附加闪电伤害\n" |- | str || 3639 || gemeffect7 || Helm: adds mana and life regeneration\nShield: adds attacker takes damage\nWeapon: adds mana and life steal to attack\n || <span class="d2-white">頭盔:增加法力和生命的回復速度\n護盾:增加攻擊者受傷特性\n武器:增加從攻擊者身上偷取法力和生命的特性\n || <span class="d2-red">头盔:增加法力和生命的回复速度\n盾牌:增加攻击者受伤特性\n武器:增加从攻击者身上偷取法力和生命的特性\n || 頭盔:提高法力和生命恢復率\n護盾:提高攻擊者反傷\n武器:攻擊附加法力和生命竊取 || <span class="d2-teal">头盔: 增加法力和生命回复\n盾牌: 增加攻击者受到的伤害\n武器: 增加攻击时偷取的法力和生命 || <span class="d2-yellow">头盔:增加法力和生命的回复速度\n护甲:增加攻击者受伤特性\n武器:增加从攻击者身上偷取法力和生命的特性\n" |- | str || 4004 || to || to || <span class="d2-white">致 || <span class="d2-red">至 || 至 || <span class="d2-teal">至 || <span class="d2-yellow">致 |- | str || 4058 || strchrlvl || Level || <span class="d2-white">等級 || <span class="d2-red">等级 || 等級 || <span class="d2-teal">等级 || <span class="d2-yellow">等级 |- | str || 4059 || strchrexp || Experience || <span class="d2-white">經驗 || <span class="d2-red">经验 || 經驗值 || <span class="d2-teal">经验值 || <span class="d2-yellow">经验 |- | str || 4060 || strchrnxtlvl || Next Level || <span class="d2-white">下一等級 || <span class="d2-red">下一等级 || 下一等級 || <span class="d2-teal">下一级 || <span class="d2-yellow">下一等级 |- | str || 4061 || strchrstr || Strength || <span class="d2-white">力量 || <span class="d2-red">力量 || 力量 || <span class="d2-teal">力量 || <span class="d2-yellow">力量 |- | str || 4062 || strchrskm || Damage || <span class="d2-white">傷害 || <span class="d2-red">伤害 || 傷害 || <span class="d2-teal">伤害 || <span class="d2-yellow">伤害 |- | str || 4063 || strchrdex || Dexterity || <span class="d2-white">敏捷 || <span class="d2-red">敏捷 || 敏捷 || <span class="d2-teal">敏捷 || <span class="d2-yellow">敏捷 |- | str || 4064 || strchratr || %s\nAttack Rating || <span class="d2-white">%s\n準確率 || <span class="d2-red">%s\n准确率 || %s\n準確率 || <span class="d2-teal">%s\n命中值 || <span class="d2-yellow">%s\n准确率 |- | str || 4065 || strchrdef || Defense || <span class="d2-white">防禦 || <span class="d2-red">防御 || 防禦 || <span class="d2-teal">防御 || <span class="d2-yellow">防御 |- | str || 4066 || strchrrat || %s\nRating || <span class="d2-white">%s\n比率 || <span class="d2-red">%s\n比率 || %s\n準確率 || <span class="d2-teal">%s\n命中值 || <span class="d2-yellow">%s\n比率" |- | str || 4067 || strchrvit || Vitality || <span class="d2-white">體力 || <span class="d2-red">体力 || 體能 || <span class="d2-teal">活力 || <span class="d2-yellow">体力 |- | str || 4068 || strchrstm || Stamina || <span class="d2-white">耐力 || <span class="d2-red">耐力 || 精力 || <span class="d2-teal">耐力 || <span class="d2-yellow">耐力 |- | str || 4069 || strchrlif || Life || <span class="d2-white">生命 || <span class="d2-red">生命 || 生命 || <span class="d2-teal">生命 || <span class="d2-yellow">生命 |- | str || 4070 || strchreng || Energy || <span class="d2-white">精力 || <span class="d2-red">精力 || 能量 || <span class="d2-teal">能量 || <span class="d2-yellow">精力 |- | str || 4071 || strchrman || Mana || <span class="d2-white">法力 || <span class="d2-red">法力 || 法力 || <span class="d2-teal">法力 || <span class="d2-yellow">法力 |- | str || 4072 || strchrfir || Fire\nResistance || <span class="d2-white">火焰抵抗力 || <span class="d2-red">火焰抗性 || 火焰抗性 || <span class="d2-teal">火焰抗性 || <span class="d2-yellow">火焰抗性 |- | str || 4073 || strchrcol || Cold\nResistance || <span class="d2-white">冰冷抵抗力 || <span class="d2-red">冰冷抗性 || 冰寒抗性 || <span class="d2-teal">冰霜抗性 || <span class="d2-yellow">冰冷抗性 |- | str || 4074 || strchrlit || Lightning\nResistance || <span class="d2-white">閃電抵抗力 || <span class="d2-red">闪电抗性 || 電擊抗性 || <span class="d2-teal">闪电抗性 || <span class="d2-yellow">闪电抗性 |- | str || 4075 || strchrpos || Poison\nResistance || <span class="d2-white">毒素抵抗力 || <span class="d2-red">毒素抗性 || 毒素抗性 || <span class="d2-teal">毒素抗性 || <span class="d2-yellow">毒素抗性 |- | str || 4076 || strchrstat || Stat Points || <span class="d2-white">狀況點數 || <span class="d2-red">状况点数 || 剩餘點數 || <span class="d2-teal">属性点 || <span class="d2-yellow">基本属性点数 |- | str || 4077 || strchrrema || Remaining || <span class="d2-white">剩餘 || <span class="d2-red">剩余 || || <span class="d2-teal">剩余 || <span class="d2-yellow">剩余 |- | str || 4078 || WeaponDescMace || Mace Class || <span class="d2-white">釘鎚等級 || <span class="d2-red">钉锤等级 || 釘鎚類武器 - %s || <span class="d2-teal">锤类 - %s || <span class="d2-yellow">钉锤类 |- | str || 4079 || WeaponDescAxe || Axe Class || <span class="d2-white">斧頭等級 || <span class="d2-red">斧头等级 || 斧頭類武器 - %s || <span class="d2-teal">斧类 - %s || <span class="d2-yellow">斧类 |- | str || 4080 || WeaponDescSword || Sword Class || <span class="d2-white">劍等級 || <span class="d2-red">剑等级 || 刀劍類武器 - %s || <span class="d2-teal">剑类 - %s || <span class="d2-yellow">剑类 |- | str || 4081 || WeaponDescDagger || Dagger Class || <span class="d2-white">匕首等級 || <span class="d2-red">匕首等级 || 匕首類武器 - %s || <span class="d2-teal">匕首类 - %s || <span class="d2-yellow">匕首类 |- | str || 4082 || WeaponDescThrownPotion || Equip to Throw || <span class="d2-white">裝備後丟擲 || <span class="d2-red">装备后丢掷 || 裝備後丟擲 || <span class="d2-teal">装备以投掷 || <span class="d2-yellow">装备后丢掷 |- | str || 4083 || WeaponDescJavelin || Javelin Class || <span class="d2-white">標槍等級 || <span class="d2-red">标枪等级 || 標槍類武器 - %s || <span class="d2-teal">标枪类 - %s || <span class="d2-yellow">标枪类 |- | str || 4084 || WeaponDescSpear || Spear Class || <span class="d2-white">長矛等級 || <span class="d2-red">长矛等级 || 長矛類武器 - %s || <span class="d2-teal">矛类 - %s || <span class="d2-yellow">长矛类 |- | str || 4085 || WeaponDescBow || Bow Class || <span class="d2-white">弓等級 || <span class="d2-red">弓等级 || 弓類武器 - %s || <span class="d2-teal">弓类 - %s || <span class="d2-yellow">弓类 |- | str || 4086 || WeaponDescStaff || Staff Class || <span class="d2-white">杖等級 || <span class="d2-red">杖等级 || 法杖類武器 - %s || <span class="d2-teal">法杖类 - %s || <span class="d2-yellow">法杖类 |- | str || 4087 || WeaponDescPoleArm || Polearm Class || <span class="d2-white">長棍等級 || <span class="d2-red">长柄等级 || 長柄類武器 - %s || <span class="d2-teal">长柄类 - %s || <span class="d2-yellow">长柄武器类 |- | str || 4088 || WeaponDescCrossBow || Crossbow Class || <span class="d2-white">十字弓等級 || <span class="d2-red">十字弓等级 || 弩類武器 - %s || <span class="d2-teal">弩类 - %s || <span class="d2-yellow">十字弓类 |- | str || 4089 || WeaponAttackFastest || Fastest Attack Speed || <span class="d2-white">超高速攻擊速度 || <span class="d2-red">超高速攻击速度 || 最快的攻擊速度 || <span class="d2-teal">攻击速度 - 最快 || <span class="d2-yellow">超高速攻击速度 |- | str || 4090 || WeaponAttackVeryFast || Very Fast Attack Speed || <span class="d2-white">急速攻擊速度 || <span class="d2-red">急速攻击速度 || 極快的攻擊速度 || <span class="d2-teal">攻击速度 - 非常快 || <span class="d2-yellow">急速攻击速度 |- | str || 4091 || WeaponAttackFast || Fast Attack Speed || <span class="d2-white">快速攻擊速度 || <span class="d2-red">快速攻击速度 || 快速的攻擊速度 || <span class="d2-teal">攻击速度 - 快速 || <span class="d2-yellow">快速攻击速度 |- | str || 4092 || WeaponAttackNormal || Normal Attack Speed || <span class="d2-white">一般攻擊速度 || <span class="d2-red">一般攻击速度 || 一般的攻擊速度 || <span class="d2-teal">攻击速度 - 正常 || <span class="d2-yellow">一般攻击速度 |- | str || 4093 || WeaponAttackSlow || Slow Attack Speed || <span class="d2-white">慢速攻擊速度 || <span class="d2-red">慢速攻击速度 || 緩慢的攻擊速度 || <span class="d2-teal">攻击速度 - 慢速 || <span class="d2-yellow">慢速攻击速度 |- | str || 4094 || WeaponAttackVerySlow || Very Slow Attack Speed || <span class="d2-white">緩慢攻擊速度 || <span class="d2-red">缓慢攻击速度 || 極慢的攻擊速度 || <span class="d2-teal">攻击速度 - 非常慢 || <span class="d2-yellow">缓慢攻击速度 |- | str || 4095 || WeaponAttackSlowest || Slowest Attack Speed || <span class="d2-white">滯慢攻擊速度 || <span class="d2-red">滞慢攻击速度 || 最慢的攻擊速度 || <span class="d2-teal">攻击速度 - 最慢 || <span class="d2-yellow">滞慢攻击速度 |- | str || 4096 || strNecromanerOnly || (Necromancer Only) || <span class="d2-white">(限死靈法師) || <span class="d2-red">(限死灵法师) || (只限死靈法師) || <span class="d2-teal">(仅限死灵法师) || <span class="d2-yellow">(限死灵法师) |- | str || 4097 || strPaladinOnly || (Paladin Only) || <span class="d2-white">(限聖騎士) || <span class="d2-red">(限圣骑士) || (只限聖騎士) || <span class="d2-teal">(仅限圣骑士) || <span class="d2-yellow">(限圣骑士) |- | str || 4098 || strSorceressOnly || (Sorceress Only) || <span class="d2-white">(限法師) || <span class="d2-red">(限法师) || (只限魔法使) || <span class="d2-teal">(仅限巫师) || <span class="d2-yellow">(限法师) |- | str || 4099 || strMaceSpecialDamage || Damage to Undead || <span class="d2-white">對不死生物的傷害 || <span class="d2-red">对不死生物的伤害 || 對不死怪物的傷害 || <span class="d2-teal">对亡灵的伤害 || <span class="d2-yellow">增强对不死生物的伤害 |- | str || 4160 || charavghit || Average chance to hit || <span class="d2-white">平均擊中率 || <span class="d2-red">平均击中率 || 平均擊中機率 || <span class="d2-teal">命中平均几率 || <span class="d2-yellow">平均命中率 |- | str || 4161 || charmonster || level %d monster: %d%% || <span class="d2-white">等級 %d 怪物: %d%% || <span class="d2-red">等级 %d 怪物: %d%% || 等級 %d 怪物:%d%% || <span class="d2-teal">%d级怪物: %d%% || <span class="d2-yellow">等级 %d 怪物: %d%% |- | str || 4162 || charmontohit1 || Average chance a level %d || <span class="d2-white">等級 %d || <span class="d2-red">等级 %d || 等級 %d 怪物 || <span class="d2-teal">%d级怪物击中 || <span class="d2-yellow">等级 %d |- | str || 4163 || charmontohit2 || monster will hit you: %d%% || <span class="d2-white">怪物擊中你的平均機會: %d%% || <span class="d2-red">怪物击中你的平均几率: %d%% || 擊中你的平均機率:%d%% || <span class="d2-teal">你的平均几率: %d%% || <span class="d2-yellow">怪物命中你的几率: %d%% |- | str || 4164 || panelexp || Experience: %u / %u || <span class="d2-white">經驗: %u / %u || <span class="d2-red">经验: %u / %u || 經驗:%u / %u || <span class="d2-teal">经验: %u / %u || <span class="d2-yellow">经验: %u / %u |- | str || 4165 || panelstamina || Stamina: %d / %d || <span class="d2-white">耐力: %d / %d || <span class="d2-red">耐力: %d / %d || 精力:%d / %d || <span class="d2-teal">耐力: %d / %d || <span class="d2-yellow">耐力: %d / %d |- | str || 4166 || panelhealth || Life: %d / %d || <span class="d2-white">生命: %d / %d || <span class="d2-red">生命: %d / %d || 生命:%d / %d || <span class="d2-teal">生命: %d / %d || <span class="d2-yellow">生命: %d / %d |- | str || 4167 || panelmana || Mana: %d / %d || <span class="d2-white">法力: %d / %d || <span class="d2-red">法力: %d / %d || 法力:%d / %d || <span class="d2-teal">法力: %d / %d || <span class="d2-yellow">法力: %d / %d |- | str || 5015 || strTitleFeminine || Lady %s || <span class="d2-white">小姐 %s || <span class="d2-red">小姐 %s || 夫人 %s || <span class="d2-teal">%s女爵 || <span class="d2-yellow">小姐 %s |- | str || 5016 || strTitleMasculine || Lord %s || <span class="d2-white">王 %s || <span class="d2-red">王 %s || 大人 %s || <span class="d2-teal">%s勋爵 || <span class="d2-yellow">王 %s |- | str || 5017 || strChatHardcore || Hardcore || <span class="d2-white">專家級 || <span class="d2-red">专家级 || 專家級 || <span class="d2-teal">专家模式 || <span class="d2-yellow">专家级 |- | str || 5018 || strChatLevel || Level %d || <span class="d2-white">等級%d || <span class="d2-red">等级 %d || 等級 %d || <span class="d2-teal">等级 %d || <span class="d2-yellow">等级%d |- | exp || 427 || AmaOnly || (Amazon Only) || <span class="d2-white">(限亞馬遜使用) || <span class="d2-red">(限亚马逊) || (只限亞馬遜) || <span class="d2-teal">(仅限亚马逊) || <span class="d2-yellow">(限亚马逊) |- | exp || 428 || SorOnly || (Sorceress Only) || <span class="d2-white">(限法師) || <span class="d2-red">(限法师) || (只限魔法使) || <span class="d2-teal">(仅限巫师) || <span class="d2-yellow">(限法师) |- | exp || 429 || NecOnly || (Necromancer Only) || <span class="d2-white">(限死靈法師) || <span class="d2-red">(限死灵法师) || (只限死靈法師) || <span class="d2-teal">(仅限死灵法师) || <span class="d2-yellow">(限死灵法师) |- | exp || 430 || PalOnly || (Paladin Only) || <span class="d2-white">(限聖騎士) || <span class="d2-red">(限圣骑士) || (只限聖騎士) || <span class="d2-teal">(仅限圣骑士) || <span class="d2-yellow">(限圣骑士) |- | exp || 431 || BarOnly || (Barbarian Only) || <span class="d2-white">(限野蠻人使用) || <span class="d2-red">(限野蛮人) || (只限野蠻人) || <span class="d2-teal">(仅限野蛮人) || <span class="d2-yellow">(限野蛮人) |- | exp || 432 || DruOnly || (Druid Only) || <span class="d2-white">(限德魯伊使用) || <span class="d2-red">(限德鲁伊) || (只限德魯伊) || <span class="d2-teal">(仅限德鲁伊) || <span class="d2-yellow">(限德鲁伊) |- | exp || 433 || AssOnly || (Assassin Only) || <span class="d2-white">(限刺客使用) || <span class="d2-red">(限刺客) || (只限刺客) || <span class="d2-teal">(仅限刺客) || <span class="d2-yellow">(限刺客) |- | exp || 1206 || ModStre8a || to Druid Skills || <span class="d2-white">德魯依技能 || <span class="d2-red">德鲁伊技能 || %+d 德魯伊技能等級 || <span class="d2-teal">%+d 德鲁伊技能等级 || <span class="d2-yellow">德鲁依技能 |- | exp || 1207 || ModStre8b || to Assassin Skills || <span class="d2-white">刺客技能 || <span class="d2-red">刺客技能 || %+d 刺客技能等級 || <span class="d2-teal">%+d 刺客技能等级 || <span class="d2-yellow">刺客技能 |- | exp || 1208 || ModStre8c || Sockets || <span class="d2-white">凹槽 || <span class="d2-red">凹槽 || 鑲孔 || <span class="d2-teal">镶孔 || <span class="d2-yellow">镶孔 |- | exp || 1209 || ModStre8d || to Attack Rating vs. Demons || <span class="d2-white">對抗惡魔準確率 || <span class="d2-red">对恶魔准确率 || 對惡魔的準確率 || <span class="d2-teal">对恶魔的命中值 || <span class="d2-yellow">对恶魔的准确率 |- | exp || 1210 || ModStre8e || to Attack Rating vs. Undead || <span class="d2-white">對抗不死生物準確率 || <span class="d2-red">对不死生物准确率 || 對不死怪物的準確率 || <span class="d2-teal">对亡灵的命中值 || <span class="d2-yellow">对不死生物的准确率 |- | exp || 1211 || ModStre8f || to Damage vs. Demons || <span class="d2-white">對抗惡魔傷害 || <span class="d2-red">对恶魔伤害 || 對惡魔的傷害 || <span class="d2-teal">对恶魔的伤害 || <span class="d2-yellow">对抗恶魔伤害 |- | exp || 1212 || ModStre8g || percent to Attack Rating || <span class="d2-white">準確率加成 || <span class="d2-red">准确率加成 || % 準確率 || <span class="d2-teal">%到命中值 || <span class="d2-yellow">准确率加成 |- | exp || 1213 || ModStre8h || to Javelin and Spear Skills || <span class="d2-white">鏢槍和長矛技能 || <span class="d2-red">标枪和长矛技能 || 標槍與長矛技能 || <span class="d2-teal">至标枪和长矛技能 || <span class="d2-yellow">标枪和长矛技能 |- | exp || 1214 || ModStre8i || to Passive and Magic Skills || <span class="d2-white">被動和魔法技能 || <span class="d2-red">被动和魔法技能 || 被動與魔法技能 || <span class="d2-teal">至被动和魔法技能 || <span class="d2-yellow">被动和魔法技能 |- | exp || 1215 || ModStre8j || to Bow and Crossbow Skills || <span class="d2-white">弓和十字弓技能 || <span class="d2-red">弓和十字弓技能 || 弓與弩技能 || <span class="d2-teal">至弓和弩技能 || <span class="d2-yellow">弓和十字弓技能 |- | exp || 1216 || ModStre8k || to Defensive Aura Skills || <span class="d2-white">防禦性靈氣技能 || <span class="d2-red">防御性灵气技能 || 防禦靈氣技能 || <span class="d2-teal">至防御光环技能 || <span class="d2-yellow">防御性灵气技能 |- | exp || 1217 || ModStre8l || to Offensive Aura Skills || <span class="d2-white">攻擊性靈氣技能 || <span class="d2-red">攻击性灵气技能 || 攻擊靈氣技能 || <span class="d2-teal">至攻击光环技能 || <span class="d2-yellow">攻击性灵气技能 |- | exp || 1218 || ModStre8m || to Combat Skills || <span class="d2-white">戰鬥技能 || <span class="d2-red">战斗技能 || 戰鬥技能 || <span class="d2-teal">至战斗技能 || <span class="d2-yellow">战斗技能 |- | exp || 1219 || ModStre8n || to Summoning Skills || <span class="d2-white">召喚技能 || <span class="d2-red">召唤技能 || 召喚技能 || <span class="d2-teal">至召唤术 || <span class="d2-yellow">召唤技能 |- | exp || 1220 || ModStre8o || to Poison and Bone Skills || <span class="d2-white">毒素和白骨技能 || <span class="d2-red">毒素和白骨技能 || 毒素與骸骨技能 || <span class="d2-teal">至毒素和白骨术 || <span class="d2-yellow">毒素和白骨技能 |- | exp || 1221 || ModStre8p || to Curses || <span class="d2-white">詛咒 || <span class="d2-red">诅咒 || 詛咒 || <span class="d2-teal">至诅咒术 || <span class="d2-yellow">诅咒 |- | exp || 1222 || ModStre8q || to Warcry Skills || <span class="d2-white">戰嚎技能 || <span class="d2-red">呐喊技能 || 戰吼技能 || <span class="d2-teal">至呐喊技能 || <span class="d2-yellow">战嚎技能 |- | exp || 1223 || ModStre8r || to Combat Skills || <span class="d2-white">戰鬥技能 || <span class="d2-red">战斗技能 || 戰鬥技能 || <span class="d2-teal">至战斗技能 || <span class="d2-yellow">战斗技能 |- | exp || 1224 || ModStre8s || to Masteries Skills || <span class="d2-white">支配性技能 || <span class="d2-red">专家技能 || 戰鬥專精技能 || <span class="d2-teal">至精通类技能 || <span class="d2-yellow">支配性技能 |- | exp || 1225 || ModStre8t || to Cold Skills || <span class="d2-white">冰冷系技能 || <span class="d2-red">冰冷系技能 || 冰寒技能 || <span class="d2-teal">至冰系法术 || <span class="d2-yellow">冰冷系技能 |- | exp || 1226 || ModStre8u || to Lightning Skills || <span class="d2-white">閃電系技能 || <span class="d2-red">闪电系技能 || 閃電技能 || <span class="d2-teal">至雷系法术 || <span class="d2-yellow">闪电系技能 |- | exp || 1227 || ModStre8v || to Fire Skills || <span class="d2-white">火焰技能 || <span class="d2-red">火焰技能 || 火焰技能 || <span class="d2-teal">至火系法术 || <span class="d2-yellow">火焰技能 |- | exp || 1228 || ModStre8w || to Summoning Skills || <span class="d2-white">召喚技能 || <span class="d2-red">召唤技能 || 召喚技能 || <span class="d2-teal">至召唤技能 || <span class="d2-yellow">召唤技能 |- | exp || 1229 || ModStre8x || to Shape-Shifting Skills || <span class="d2-white">變形技能 || <span class="d2-red">变形技能 || 變形技能 || <span class="d2-teal">至变形技能 || <span class="d2-yellow">变形技能 |- | exp || 1230 || ModStre8y || to Elemental Skills || <span class="d2-white">元素技能 || <span class="d2-red">元素技能 || 元素技能 || <span class="d2-teal">至元素技能 || <span class="d2-yellow">元素技能 |- | exp || 1231 || ModStre8z || to Trap Skills || <span class="d2-white">陷阱技能 || <span class="d2-red">陷阱技能 || 陷阱技能 || <span class="d2-teal">至陷阱技能 || <span class="d2-yellow">陷阱技能 |- | exp || 1232 || ModStre9a || to Shadow Discipline Skills || <span class="d2-white">暗影修鍊技能 || <span class="d2-red">影子训练技能 || 暗影修行技能 || <span class="d2-teal">至影身训练技能 || <span class="d2-yellow">暗影修链技能 |- | exp || 1233 || ModStre9b || to Martial Art Skills || <span class="d2-white">戰爭藝術技能 || <span class="d2-red">武学艺术技能 || 武學技藝技能 || <span class="d2-teal">至武学技艺技能 || <span class="d2-yellow">战争艺术技能 |- | exp || 1234 || ModStre9c || (Based on Character Level) || <span class="d2-white">(以角色等級決定) || <span class="d2-red">(以角色等级决定) || (依角色等級而定) || <span class="d2-teal">(基于角色等级) || <span class="d2-yellow">(以角色等级决定) |- | exp || 1235 || ModStre9d || (Increases During Nighttime) || <span class="d2-white">(在夜間增加) || <span class="d2-red">(在夜间增加) || %s(在夜間增加) || <span class="d2-teal">%s (在夜间提高) || <span class="d2-yellow">(在夜间增加) |- | exp || 1236 || ModStre9e || (Increases During Daytime) || <span class="d2-white">(在白天增加) || <span class="d2-red">(在白天增加) || %s(在白天增加) || <span class="d2-teal">%s (在白天提高) || <span class="d2-yellow">(在白天增加) |- | exp || 1237 || ModStre9f || (Increases Near Dawn) || <span class="d2-white">(在黎明增加) || <span class="d2-red">(在黎明增加) || %s(在黎明增加) || <span class="d2-teal">%s (黎明时提高) || <span class="d2-yellow">(在黎明增加) |- | exp || 1238 || ModStre9g || (Increases Near Dusk) || <span class="d2-white">(在黃昏增加) || <span class="d2-red">(在黄昏增加) || %s(在黃昏增加) || <span class="d2-teal">%s (黄昏时提高) || <span class="d2-yellow">(在黄昏增加) |- | exp || 1239 || ModStre9h || Charges of || <span class="d2-white">使用次數 || <span class="d2-red">使用次数 || 次的 || <span class="d2-teal">的充能 || <span class="d2-yellow">使用次数 |- | exp || 1240 || ModStre9i || Increased Stack Size || <span class="d2-white">增加的空間 || <span class="d2-red">额外增加数量 || 堆疊數量提高 || <span class="d2-teal">增加堆叠数量 || <span class="d2-yellow">增加数量 |- | exp || 1241 || ModStre9s || Indestructible || <span class="d2-white">無法破壞 || <span class="d2-red">无法破坏 || 永不毀損 || <span class="d2-teal">不可摧毁 || <span class="d2-yellow">无法破坏 |- | exp || 1242 || ModStre9t || Repairs %d durability per second || <span class="d2-white">每秒回復裝備耐久度 %d || <span class="d2-red">每秒回复装备耐久度 %d || 每秒修復 %d 耐久度 || <span class="d2-teal">每秒修复 %d 点耐久度 || <span class="d2-yellow">每秒回复装备耐久度 %d |- | exp || 1243 || ModStre9u || Repairs %d durability in %d seconds || <span class="d2-white">回覆裝備耐久度 %d 於 %d 秒內 || <span class="d2-red">回复装备耐久度 %d 于 %d 秒内 || 每 %1 秒修復 %0 點耐久度 || <span class="d2-teal">每 %1 秒修复 %0 点耐久度 || <span class="d2-yellow">回复装备耐久度 %d 于 %d 秒内 |- | exp || 1244 || ModStre9v || Replenishes quantity || <span class="d2-white">回復數量 || <span class="d2-red">回复数量 || 回復數量 || <span class="d2-teal">补充数量 || <span class="d2-yellow">自动恢复数量 |- | exp || 1245 || ModStre9w || Cast a Level %d || <span class="d2-white">施展等級%d || <span class="d2-red">施展等级 %d || 施展等級 %d || <span class="d2-teal">施放%d级 || <span class="d2-yellow">施展等级%d |- | exp || 1246 || ModStre9x || When You Swing || <span class="d2-white">當你揮舞時 || <span class="d2-red">当你挥舞时 || 當你揮舞時 || <span class="d2-teal">当你挥舞 || <span class="d2-yellow">当你挥舞时 |- | exp || 1247 || ModStre9y || When You Get Hit || <span class="d2-white">當你被擊中時 || <span class="d2-red">当你被击中时 || 當你被擊中時 || <span class="d2-teal">当你被击中时 || <span class="d2-yellow">当你被击中时 |- | exp || 1248 || ModStre9z || When You Hit an Enemy || <span class="d2-white">當你擊中敵人時 || <span class="d2-red">当你击中敌人时 || 當你擊中敵人時 || <span class="d2-teal">当你击中敌人时 || <span class="d2-yellow">当你击中敌人时 |- | exp || 1249 || ModStre10a || Charges || <span class="d2-white">聚氣 || <span class="d2-red">聚气 || 次 || <span class="d2-teal">充能 || <span class="d2-yellow">充能 |- | exp || 1250 || ModStre10b || Level || <span class="d2-white">等級 || <span class="d2-red">等级 || 等級 || <span class="d2-teal">等级 || <span class="d2-yellow">等级 |- | exp || 1251 || ModStre10c || Per Level || <span class="d2-white">每一級 || <span class="d2-red">每一级 || 每級 || <span class="d2-teal">每级 || <span class="d2-yellow">每一级 |- | exp || 1252 || ModStre10d || (%d/%d Charges) || <span class="d2-white">(%d/%d 聚氣) || <span class="d2-red">(%d/%d 聚气) || 等級 %d %s(%d/%d 次) || <span class="d2-teal">%d级%s (%d/%d 次充能) || <span class="d2-yellow">(%d/%d 充能) |- | exp || 1253 || ModStre10e || ( || <span class="d2-white">( || <span class="d2-red">( || ( || <span class="d2-teal">( || <span class="d2-yellow">( |- | exp || 1254 || ModStre10f || ) || <span class="d2-white">) || <span class="d2-red">) || ) || <span class="d2-teal">) || <span class="d2-yellow">) |- | exp || 1255 || ModStre10g || Stealth || <span class="d2-white">隱密 || <span class="d2-red">隐密 || 隱密 || <span class="d2-teal">潜行 || <span class="d2-yellow">隐密 |- | exp || 1256 || ModStre10h || Immunity to Poison || <span class="d2-white">對毒素免疫 || <span class="d2-red">对毒素免疫 || 毒素免疫 || <span class="d2-teal">免疫毒素 || <span class="d2-yellow">对毒素免疫 |- | exp || 1257 || ModStre10i || Cursed || <span class="d2-white">受詛咒 || <span class="d2-red">受诅咒 || 受詛咒 || <span class="d2-teal">被诅咒 || <span class="d2-yellow">受诅咒 |- | exp || 1258 || ModStre10j || Per Player in Party || <span class="d2-white">隊伍中的每個人 || <span class="d2-red">队伍中的每个人 || 隊伍中的每個人 || <span class="d2-teal">队伍中的每名队员 || <span class="d2-yellow">队伍中的每个人 |- | exp || 1259 || WeaponDescH2H || Claw Class || <span class="d2-white">爪系 || <span class="d2-red">爪系 || 爪類武器 - %s || <span class="d2-teal">利爪类 - %s || <span class="d2-yellow">爪类 |- | exp || 1260 || WeaponDescOrb || Orb Class || <span class="d2-white">法珠系 || <span class="d2-red">法珠系 || 法珠類武器 - %s || <span class="d2-teal">法球类- %s || <span class="d2-yellow">法珠系 |- | exp || 1261 || ItemexpED || Elemental Damage || <span class="d2-white">元素系傷害 || <span class="d2-red">元素伤害 || 元素傷害 || <span class="d2-teal">元素伤害 || <span class="d2-yellow">元素系伤害 |- | exp || 1262 || StrGemX1 || Helms: || <span class="d2-white">頭盔: || <span class="d2-red">头盔: || 頭盔: || <span class="d2-teal">头盔: || <span class="d2-yellow">头盔: |- | exp || 1263 || StrGemX2 || Shields: || <span class="d2-white">盾牌: || <span class="d2-red">盾牌: || 盾牌: || <span class="d2-teal">盾牌: || <span class="d2-yellow">盾牌: |- | exp || 1264 || StrGemX3 || Weapons: || <span class="d2-white">武器: || <span class="d2-red">武器: || 武器: || <span class="d2-teal">武器: || <span class="d2-yellow">武器: |- | exp || 1265 || StrGemX4 || Armor: || <span class="d2-white">裝甲: || <span class="d2-red">护甲: || 護甲: || <span class="d2-teal">护甲: || <span class="d2-yellow">盔甲: |- | exp || 1266 || GemeffectX11 || Adds to Strength || <span class="d2-white">增加力量 || <span class="d2-red">增加力量 || 提高力量 || <span class="d2-teal">增加力量 || <span class="d2-yellow">增加力量 |- | exp || 1267 || GemeffectX12 || Adds to Defense Rating || <span class="d2-white">增加防禦力 || <span class="d2-red">增加防御力 || 提高防禦 || <span class="d2-teal">增加防御 || <span class="d2-yellow">增加防御等级 |- | exp || 1268 || GemeffectX13 || Adds to Attack Rating || <span class="d2-white">增加準確率 || <span class="d2-red">增加准确率 || 提高準確率 || <span class="d2-teal">增加命中值 || <span class="d2-yellow">增加准确率 |- | exp || 1269 || GemeffectX21 || Adds to Maximum Mana || <span class="d2-white">增加法力上限 || <span class="d2-red">增加法力上限 || 提高法力上限 || <span class="d2-teal">增加最大法力 || <span class="d2-yellow">增加法力上限 |- | exp || 1270 || GemeffectX22 || Adds Resistance to Cold || <span class="d2-white">增加抗冰冷能力 || <span class="d2-red">增加冰冷抗性 || 提高冰寒抗性 || <span class="d2-teal">增加冰霜抗性 || <span class="d2-yellow">增加抗冰冷能力 |- | exp || 1271 || GemeffectX23 || Adds Cold Damage to Attack || <span class="d2-white">攻擊時增加冰冷系的傷害 || <span class="d2-red">攻击时增加冰冷系的伤害 || 攻擊附加冰寒傷害 || <span class="d2-teal">增加攻击时的冰霜伤害 || <span class="d2-yellow">攻击时增加冰冷系的伤害 |- | exp || 1272 || GemeffectX31 || Adds to Dexterity || <span class="d2-white">增加靈敏度 || <span class="d2-red">增加灵敏度 || 提高敏捷 || <span class="d2-teal">增加敏捷 || <span class="d2-yellow">增加灵敏度 |- | exp || 1273 || GemeffectX32 || Adds Resistance to Poison || <span class="d2-white">增加抗毒能力 || <span class="d2-red">增加抗毒能力 || 提高毒素抗性 || <span class="d2-teal">增加毒素抗性 || <span class="d2-yellow">增加抗毒能力 |- | exp || 1274 || GemeffectX33 || Adds Poison Damage to Attack || <span class="d2-white">攻擊時增加毒素系的傷害 || <span class="d2-red">攻击时增加毒素系的伤害 || 攻擊附加毒素傷害 || <span class="d2-teal">增加攻击时的毒素伤害 || <span class="d2-yellow">攻击时增加毒素系的伤害 |- | exp || 1275 || GemeffectX41 || Adds to Maximum Life || <span class="d2-white">增加生命上限 || <span class="d2-red">增加生命上限 || 提高生命上限 || <span class="d2-teal">增加最大生命 || <span class="d2-yellow">增加生命上限 |- | exp || 1276 || GemeffectX42 || Adds Resistance to Fire || <span class="d2-white">增加抗火能力 || <span class="d2-red">增加抗火能力 || 提高火焰抗性 || <span class="d2-teal">增加火焰抗性 || <span class="d2-yellow">增加抗火能力 |- | exp || 1277 || GemeffectX43 || Adds Fire Damage to Attack || <span class="d2-white">攻擊時增加火焰傷害 || <span class="d2-red">攻击时增加火焰系的伤害 || 攻擊附加火焰傷害 || <span class="d2-teal">增加攻击时的火焰伤害 || <span class="d2-yellow">攻击时增加火焰伤害 |- | exp || 1278 || GemeffectX51 || Adds to Attack Rating || <span class="d2-white">增加準確率 || <span class="d2-red">增加准确率 || 提高準確率 || <span class="d2-teal">增加命中值 || <span class="d2-yellow">增加准确率 |- | exp || 1279 || GemeffectX52 || Adds to All Resistances || <span class="d2-white">增加所有抵抗力 || <span class="d2-red">增加所有抗性 || 提高所有抗性 || <span class="d2-teal">增加所有抗性 || <span class="d2-yellow">增加所有抵抗力 |- | exp || 1280 || GemeffectX53 || Adds to Damage vs. Undead || <span class="d2-white">對付不死系生物時會增加傷害 || <span class="d2-red">对付不死系生物时会增加伤害 || 提高對不死怪物的傷害 || <span class="d2-teal">增加对亡灵的伤害 || <span class="d2-yellow">对付不死系生物时会增加伤害 |- | exp || 1281 || GemeffectX61 || Adds to Chance to Find Magic Items || <span class="d2-white">增加找到魔法物品的機率 || <span class="d2-red">增加找到魔法物品的几率 || 提高魔法物品尋獲機率 || <span class="d2-teal">增加找到魔法物品几率 || <span class="d2-yellow">增加找到魔法物品的几率 |- | exp || 1282 || GemeffectX62 || Adds Resistance to Lightning || <span class="d2-white">增加抵抗閃電的能力 || <span class="d2-red">增加闪电抗性 || 提高電擊抗性 || <span class="d2-teal">增加闪电抗性 || <span class="d2-yellow">增加抵抗闪电的能力 |- | exp || 1283 || GemeffectX63 || Adds Lightning Damage to Attack || <span class="d2-white">攻擊時增加閃電系的傷害 || <span class="d2-red">攻击时增加闪电系的伤害 || 攻擊附加電擊傷害 || <span class="d2-teal">增加攻击时的闪电伤害 || <span class="d2-yellow">攻击时增加闪电系的伤害 |- | exp || 1284 || GemeffectX71 || Adds Mana and Life Regeneration || <span class="d2-white">增加法力和生命的回復速度 || <span class="d2-red">增加法力和生命的回复速度 || 提高法力和生命恢復率 || <span class="d2-teal">增加法力和生命回复 || <span class="d2-yellow">增加法力和生命的回复速度 |- | exp || 1285 || GemeffectX72 || Adds Attacker Takes Damage || <span class="d2-white">攻擊者反受傷害 || <span class="d2-red">攻击者反受伤害 || 提高攻擊者反傷 || <span class="d2-teal">增加攻击者受到的伤害 || <span class="d2-yellow">攻击者反受伤害 |- | exp || 1286 || GemeffectX73 || Adds Mana and Life Steal to Attack || <span class="d2-white">攻擊時增加偷取法力和生命 || <span class="d2-red">攻击时增加偷取法力和生命 || 攻擊附加法力和生命竊取 || <span class="d2-teal">增加攻击时偷取的法力和生命 || <span class="d2-yellow">攻击时增加偷取法力和生命 |- | exp || 1770 || EskillKickSing || Kick || <span class="d2-white">踢擊 || <span class="d2-red">踢击 || %d 次踢擊 || <span class="d2-teal">%d次踢击 || <span class="d2-yellow">踢击 |- | exp || 1771 || EskillKickPlur || Kicks || <span class="d2-white">踢擊 || <span class="d2-red">踢击 || %d 次踢擊 || <span class="d2-teal">%d次踢击 || <span class="d2-yellow">踢击 |- | exp || 1772 || EskillPetLife || Pet Life: || <span class="d2-white">靈獸生命 || <span class="d2-red">灵兽生命 || 寵物生命值: || <span class="d2-teal">宠物生命: || <span class="d2-yellow">灵兽生命 |- | exp || 1773 || EskillWolfDef || Wolf Defense: || <span class="d2-white">狼防禦值: || <span class="d2-red">狼防御值: || 狼防禦: || <span class="d2-teal">狼防御: || <span class="d2-yellow">狼防御值: |- | exp || 1774 || EskillPassiveFeral || Passive Bonus to Wolves and Bears || <span class="d2-white">對狼和熊的被動加成 || <span class="d2-red">对狼和熊的被动加成 || 狼和熊的被動加成 || <span class="d2-teal">狼与熊的被动加成 || <span class="d2-yellow">对狼和熊的被动加成 |- | exp || 1775 || Eskillperhit12 || per hit || <span class="d2-white">每一擊 || <span class="d2-red">每一击 || 每擊 || <span class="d2-teal">每一击 || <span class="d2-yellow">每一击 |- | exp || 1776 || Eskillincasehit || hit || <span class="d2-white">擊中 || <span class="d2-red">击中 || 擊中 || <span class="d2-teal">命中 || <span class="d2-yellow">击中 |- | exp || 1777 || Eskillincasemastery || %d Percent Chance of Critical Strike || <span class="d2-white">%d機率做出致命一擊 || <span class="d2-red">%d 几率做出致命一击 (CS) || %d%% 機率造成致命一擊 || <span class="d2-teal">%d暴击几率 || <span class="d2-yellow">百分之%d暴击几率 |- | exp || 1778 || Eskillincaseraven || Mana Cost Per Raven: || <span class="d2-white">每隻烏鴉所耗的法力 || <span class="d2-red">每只乌鸦所耗的法力 || 每隻掠鴉的法力消耗:%d 點 || <span class="d2-teal">每只渡鸦法力消耗: %d || <span class="d2-yellow">每只乌鸦所耗的法力 |- | exp || 1782 || Eskillkickdamage || Kick Damage: || <span class="d2-white">踢擊傷害: || <span class="d2-red">踢击伤害: || 踢擊傷害:%+d%% || <span class="d2-teal">脚踢伤害: %+d% || <span class="d2-yellow">踢击伤害: |- | exp || 1783 || ModStre10k || Kick Damage: || <span class="d2-white">踢擊傷害: || <span class="d2-red">踢击伤害: || 踢擊傷害:%d - %d 點 || <span class="d2-teal">脚踢伤害: %d - %d || <span class="d2-yellow">踢击伤害: |- | exp || 1784 || ModStre10L || Percent Chance to Cast || <span class="d2-white">施展機率 || <span class="d2-red">施展几率 || % 施展機率 || <span class="d2-teal">%施法几率 || <span class="d2-yellow">施展几率 |- | exp || 1785 || Class Specific || Class-specific || <span class="d2-white">指定職業 || <span class="d2-red">指定职业 || 限定職業 || <span class="d2-teal">职业限定 || <span class="d2-yellow">指定职业 |- | exp || 1886 || ItemExpansiveChancX || %d%% Chance to cast level %d %s on attack || <span class="d2-white">攻擊時有 %d%% 機會施展等級 %d %s || <span class="d2-red">%d%% 几率施展等级 %d %s 在攻击时 || 攻擊時有 %d%% 機率施展等級 %d %s || <span class="d2-teal">%d%% 几率在攻击时施放%d级%s || <span class="d2-yellow">攻击时有 %d%% 几率施放 %d级%s |- | exp || 1887 || ItemExpansiveChanc1 || %d%% Chance to cast level %d %s on striking || <span class="d2-white">打擊時有 %d%% 機會施展等級 %d %s || <span class="d2-red">%d%% 几率施展等级 %d %s 在击中时 || 擊中時有 %d%% 機率施展等級 %d %s || <span class="d2-teal">%d%% 几率在击中时施放%d级%s || <span class="d2-yellow">击中敌人时有 %d%% 几率施放 %d级%s |- | exp || 1888 || ItemExpansiveChanc2 || %d%% Chance to cast level %d %s when struck || <span class="d2-white">攻擊時有 %d%% 機會施展等級 %d %s || <span class="d2-red">%d%% 几率施展等级 %d %s 当被击中时 || 被擊中時有 %d%% 機率施展等級 %d %s || <span class="d2-teal">%d%% 几率在被击中时施放%d级%s || <span class="d2-yellow">被击中时有 %d%% 几率施放 %d级%s |- | exp || 1889 || ItemExpcharmdesc || Keep in inventory to gain bonus || <span class="d2-white">從物品欄裡隱藏得到額外空間 || <span class="d2-red">从物品栏里隐藏得到额外空间 || 放在物品欄以獲得其加成效果 || <span class="d2-teal">放在物品栏里以享受加成 || <span class="d2-yellow">从物品栏里隐藏得到额外空间 |- | exp || 1893 || Eskillelementaldmg || Elemental Charge-up Damage: || <span class="d2-white">元素聚氣傷害: || <span class="d2-red">元素聚气伤害: || 元素集氣傷害: || <span class="d2-teal">元素充能伤害: || <span class="d2-yellow">元素聚气伤害: |- | exp || 2279 || ESkillHawk || Ravens: || <span class="d2-white">烏鴉: || <span class="d2-red">乌鸦: || 掠鴉上限:%d || <span class="d2-teal">渡鸦数量上限:%d || <span class="d2-yellow">乌鸦: |- | exp || 2280 || ESkillSpikes || Spikes: || <span class="d2-white">尖刺: || <span class="d2-red">尖刺: || 雷電網數量:%d || <span class="d2-teal">尖刺: %d枚 || <span class="d2-yellow">尖刺投射: |- | exp || 2281 || ESkillStars || Stars: || <span class="d2-white">星星: || <span class="d2-red">星星: || 星星: || <span class="d2-teal">星星: || <span class="d2-yellow">星星: |- | exp || 2282 || ESkillWolf || Wolf: || <span class="d2-white">狼: || <span class="d2-red">狼: || 狼隻: || <span class="d2-teal">狼: || <span class="d2-yellow">狼: |- | exp || 2283 || ESkillWolves || Wolves: || <span class="d2-white">狼群: || <span class="d2-red">狼群: || 狼群上限:%d || <span class="d2-teal">群狼数量上限:%d || <span class="d2-yellow">狼群: |- | exp || 2284 || ESkillShoots || Shoots || <span class="d2-white">射擊 || <span class="d2-red">射击 || 攻擊 %d 次 || <span class="d2-teal">发射%d次 || <span class="d2-yellow">射击 |- | exp || 2285 || ESkillTimes || Times || <span class="d2-white">次 || <span class="d2-red">次 || 次 || <span class="d2-teal">次 || <span class="d2-yellow">次 |- | exp || 2286 || ESkillSpikes2 || Spikes || <span class="d2-white">尖刺 || <span class="d2-red">尖刺 || 個雷電網 || <span class="d2-teal">尖刺 || <span class="d2-yellow">尖刺投射 |- | exp || 2287 || ESkillPerKick || per kick || <span class="d2-white">每一踢 || <span class="d2-red">每一踢 || 每一踢 || <span class="d2-teal">每次踢击 || <span class="d2-yellow">每一踢 |- | exp || 2288 || EskillLifeSteal || Life Steal: || <span class="d2-white">偷取生命: || <span class="d2-red">偷取生命: || 生命竊取:%+d%% || <span class="d2-teal">生命偷取: %+d%% || <span class="d2-yellow">偷取生命: |- | exp || 2289 || Eskillchancetostun || Chance to stun: || <span class="d2-white">震昏的機率: || <span class="d2-red">击昏的几率: || 擊昏機率: || <span class="d2-teal">击晕几率: || <span class="d2-yellow">震昏的几率: |- | exp || 2290 || Eskillchancetoafflict || Chance to afflict target: || <span class="d2-white">影響目標的機率: || <span class="d2-red">影响目标的几率: || 影響目標的機率: || <span class="d2-teal">作用目标几率: || <span class="d2-yellow">影响目标的几率: |- | exp || 2291 || Eskillpowerup1 || Charge 1 - || <span class="d2-white">第一次聚氣: || <span class="d2-red">第一次聚气: || 一次集氣 - || <span class="d2-teal">1次充能 - || <span class="d2-yellow">第一次聚气: |- | exp || 2292 || Eskillpowerup2 || Charge 2 - || <span class="d2-white">第二次聚氣: || <span class="d2-red">第二次聚气: || 兩次集氣 - || <span class="d2-teal">2次充能 - || <span class="d2-yellow">第二次聚气: |- | exp || 2293 || Eskillpowerup3 || Charge 3 - || <span class="d2-white">第三次聚氣: || <span class="d2-red">第三次聚气: || 三次集氣 - || <span class="d2-teal">3次充能 - || <span class="d2-yellow">第三次聚气: |- | exp || 2294 || Eskillpowerupadd || Adds || <span class="d2-white">加上 || <span class="d2-red">加上 || 附加 || <span class="d2-teal">附加 || <span class="d2-yellow">加上 |- | exp || 2295 || Eskillsinishup || Finishing Move Bonuses || <span class="d2-white">最後一擊加成 || <span class="d2-red">最后一击加成 || 終結技加成 || <span class="d2-teal">终结技加成 || <span class="d2-yellow">终结技加成 |- | exp || 2296 || Eskillpudlife || percent life stealing || <span class="d2-white">偷取生命的百分比 || <span class="d2-red">偷取生命的百分比 || % 生命竊取 || <span class="d2-teal">%生命偷取 || <span class="d2-yellow">偷取生命的百分比 |- | exp || 2297 || Eskillpudmana || percent life and mana stealing || <span class="d2-white">偷取生命和法力的百分比 || <span class="d2-red">偷取生命和法力的百分比 || 兩次集氣 - 生命和法力竊取:%+d%% || <span class="d2-teal">2次充能 - 生命和法力偷取: %+d%% || <span class="d2-yellow">偷取生命和法力的百分比 |- | exp || 2298 || Eskillpudburning || burning damage || <span class="d2-white">燃燒性傷害 || <span class="d2-red">燃烧伤害 || 燃燒傷害 || <span class="d2-teal">燃烧伤害 || <span class="d2-yellow">燃烧性伤害 |- | exp || 2299 || Eskillpuddgmper || percent damage || <span class="d2-white">傷害百分比 || <span class="d2-red">伤害百分比 || % 傷害 || <span class="d2-teal">%伤害 || <span class="d2-yellow">伤害百分比 |- | exp || 2300 || Eskilllowerresis || Lowers Resistance || <span class="d2-white">降低抵抗 || <span class="d2-red">降低抵抗 || 降低抵抗 || <span class="d2-teal">降低抗性 || <span class="d2-yellow">降低抵抗 |- | exp || 2301 || Eskilltomeleeattacks || to melee attacks || <span class="d2-white">對肉搏攻擊 || <span class="d2-red">对近战攻击 || 至近戰攻擊 || <span class="d2-teal">对近战攻击 || <span class="d2-yellow">对肉搏攻击 |- | exp || 2302 || EskillManaSteal || Mana Steal: || <span class="d2-white">偷取法力: || <span class="d2-red">偷取法力: || 法力竊取:%+d%% || <span class="d2-teal">法力偷取: %+d%% || <span class="d2-yellow">偷取法力: |- | exp || 2303 || Eskillferalpets || Feral Pets: || <span class="d2-white">致命靈獸: || <span class="d2-red">野生宠物: || 野性寵物: || <span class="d2-teal">野生宠物: || <span class="d2-yellow">致命灵兽: |- | exp || 2304 || Eskillpercentatt || Percent Attack || <span class="d2-white">攻擊百分比 || <span class="d2-red">攻击百分比 || % 攻擊 || <span class="d2-teal">%攻击 || <span class="d2-yellow">攻击百分比 |- | exp || 2305 || Eskillpercentlif || Percent Life || <span class="d2-white">生命百分比 || <span class="d2-red">生命百分比 || % 生命值 || <span class="d2-teal">%生命 || <span class="d2-yellow">生命百分比 |- | exp || 2306 || Eskillpercentdmg || Percent Damage || <span class="d2-white">傷害百分比 || <span class="d2-red">伤害百分比 || % 傷害 || <span class="d2-teal">%伤害 || <span class="d2-yellow">伤害百分比 |- | exp || 2307 || Eskillfinishmove || Finishing Move - || <span class="d2-white">最後一擊- || <span class="d2-red">最后一击- || 終結技 - || <span class="d2-teal">终结技 - || <span class="d2-yellow">终结技- |- | exp || 2308 || Eskillmanarecov || Mana Recovered: || <span class="d2-white">回復的法力: || <span class="d2-red">回复的法力: || 回復的法力: || <span class="d2-teal">恢复法力: || <span class="d2-yellow">回复的法力: |- | exp || 2309 || Eskillphoenix1 || meteor damage: || <span class="d2-white">隕石傷害: || <span class="d2-red">陨石伤害: || 一次集氣 - 隕石傷害:%d - %d 點 || <span class="d2-teal">1次充能 - 陨石伤害: %d-%d || <span class="d2-yellow">陨石伤害: |- | exp || 2310 || Eskillphoenix2 || chain lightning damage: || <span class="d2-white">連鎖閃電傷害: || <span class="d2-red">连锁闪电伤害: || 兩次集氣 - 連鎖閃電傷害:%d - %d 點 || <span class="d2-teal">2次充能 - 连锁闪电伤害: %d-%d || <span class="d2-yellow">连锁闪电伤害: |- | exp || 2311 || Eskillphoenix3 || chaos ice bolt damage: || <span class="d2-white">沌頓冰彈傷害: || <span class="d2-red">混沌冰弹伤害: || 三次集氣 - 混沌冰彈傷害:%d - %d 點 || <span class="d2-teal">2次充能 - 混沌冰霜弹伤害: %d-%d || <span class="d2-yellow">混沌冰弹伤害: |- | exp || 2312 || Eskillthunder1 || lightning damage: || <span class="d2-white">閃電傷害: || <span class="d2-red">闪电伤害: || 一次集氣 - 電擊傷害:%d - %d 點 || <span class="d2-teal">1次充能 - 闪电伤害: %d-%d || <span class="d2-yellow">闪电伤害: |- | exp || 2313 || Eskillthunder2 || nova damage: || <span class="d2-white">新星傷害: || <span class="d2-red">新星伤害: || 兩次集氣 - 閃電新星傷害:%d - %d 點 || <span class="d2-teal">2次充能 - 闪电新星伤害: %d-%d || <span class="d2-yellow">新星伤害: |- | exp || 2314 || Eskillthunder3 || charged bolt damage: || <span class="d2-white">閃電光球傷害: || <span class="d2-red">充能弹伤害: || 三次集氣 - 電能彈傷害:%d - %d 點 || <span class="d2-teal">3次充能 - 电荷弹伤害: %d-%d || <span class="d2-yellow">闪电光球伤害: |- | exp || 2315 || Eskillfistsoffire1 || fire damage: || <span class="d2-white">火焰傷害: || <span class="d2-red">火焰伤害: || 一次集氣 - 火焰傷害:%d - %d 點 || <span class="d2-teal">1次充能 - 火焰伤害: %d-%d || <span class="d2-yellow">火焰伤害: |- | exp || 2316 || Eskillfistsoffire2 || fire damage radius: || <span class="d2-white">火焰傷害範圍: || <span class="d2-red">火焰伤害范围: || 兩次集氣 - 火焰傷害範圍:%d 碼 || <span class="d2-teal">2次充能 - 火焰伤害范围: %d码 || <span class="d2-yellow">火焰伤害范围: |- | exp || 2317 || Eskillfistsoffire3 || burning duration: || <span class="d2-white">燃燒持續期間: || <span class="d2-red">燃烧持续期间: || 三次集氣 - 平均火焰傷害:每秒 %d - %d 點 || <span class="d2-teal">3次充能 - 平均火焰伤害: 每秒%d-%d || <span class="d2-yellow">燃烧持续期间: |- | exp || 2318 || Eskillbladesofice1 || cold damage: || <span class="d2-white">冰冷傷害: || <span class="d2-red">冰冷伤害: || 一次集氣 - 冰寒傷害:%d - %d 點 || <span class="d2-teal">1次充能 - 冰霜伤害: %d-%d || <span class="d2-yellow">冰冷伤害: |- | exp || 2319 || Eskillbladesofice2 || cold damage radius: || <span class="d2-white">冰冷傷害範圍: || <span class="d2-red">冰冷伤害范围: || 兩次集氣 - 冰寒傷害範圍:%d 碼 || <span class="d2-teal">2次充能 - 冰霜伤害范围: %d码 || <span class="d2-yellow">冰冷伤害范围: |- | exp || 2320 || Eskillbladesofice3 || freeze duration: || <span class="d2-white">冰凍持續期間: || <span class="d2-red">冰冻持续期间: || 三次集氣 - 冰凍 %d 秒 || <span class="d2-teal">3次充能 - 冻结%d秒 || <span class="d2-yellow">冰冻持续期间: |- | exp || 2506 || strDruidOnly || (Druid Only) || <span class="d2-white">(限德魯依使用) || <span class="d2-red">(限德鲁伊) || (只限德魯伊) || <span class="d2-teal">(仅限德鲁伊) || <span class="d2-yellow">(限德鲁依) |- | exp || 2507 || strAssassinOnly || (Assassin Only) || <span class="d2-white">(限刺客使用) || <span class="d2-red">(限刺客) || (只限刺客) || <span class="d2-teal">(仅限刺客) || <span class="d2-yellow">(限刺客) |- | exp || 2508 || strAmazonOnly || (Amazon Only) || <span class="d2-white">(限亞馬遜使用) || <span class="d2-red">(限亚马逊) || (只限亞馬遜) || <span class="d2-teal">(仅限亚马逊) || <span class="d2-yellow">(限亚马逊) |- | exp || 2509 || strBarbarianOnly || (Barbarian Only) || <span class="d2-white">(限野蠻人使用) || <span class="d2-red">(限野蛮人) || (只限野蠻人) || <span class="d2-teal">(仅限野蛮人) || <span class="d2-yellow">(限野蛮人) |- | pat || 2 || ModStr5d || Maximum Stamina || <span class="d2-white">精力最大值 || <span class="d2-red">耐力最大值 || %+d 精力上限 || <span class="d2-teal">%+d 最大耐力 || <span class="d2-yellow">耐力最大值 |- | pat || 21 || ModStr6e || Slower Stamina Drain || <span class="d2-white">減緩精力消耗 || <span class="d2-red">减缓耐力消耗 || 精力消耗減緩 %d%% || <span class="d2-teal">%d%% 降低耐力消耗 || <span class="d2-yellow">减缓耐力消耗 |- | pat || 24 || strModEnhancedDamage || Enhanced Damage\n || <span class="d2-white">增強傷害\n || <span class="d2-red">增强伤害 (ED)\n || %+d%% 傷害強化 || <span class="d2-teal">%+d%% 强化伤害 || <span class="d2-yellow">增强伤害 \n |- | pat || 25 || strModAllResistances || All Resistances +%d || <span class="d2-white">所有抗性 +%d || <span class="d2-red">所有抗性 +%d || 所有抗性 %+d || <span class="d2-teal">%+d 所有抗性 || <span class="d2-yellow">所有抗性 +%d |- | pat || 26 || strModAllSkillLevels || +%d to All Skill Levels || <span class="d2-white">+%d 到所有技能等級 || <span class="d2-red">+%d 到所有技能等级 || %+d 所有技能等級 || <span class="d2-teal">%+d 所有技能等级 || <span class="d2-yellow">+%d 到所有技能等级 |- | pat || 27 || strModFireDamage || +%d fire damage || <span class="d2-white">+%d 火焰傷害 || <span class="d2-red">+%d 火焰伤害 || %+d 火焰傷害 || <span class="d2-teal">%+d 火焰伤害 || <span class="d2-yellow">+%d 火焰伤害 |- | pat || 28 || strModFireDamageRange || Adds %d-%d fire damage || <span class="d2-white">增加 %d-%d 火焰傷害 || <span class="d2-red">增加 %d-%d 火焰伤害 || 附加 %d - %d 火焰傷害 || <span class="d2-teal">+ %d-%d 火焰伤害 || <span class="d2-yellow">增加 %d-%d 火焰伤害 |- | pat || 29 || strModColdDamage || +%d cold damage || <span class="d2-white">+%d 冰冷傷害 || <span class="d2-red">+%d 冰冷伤害 || %+d 冰寒傷害 || <span class="d2-teal">%+d 冰霜伤害 || <span class="d2-yellow">+%d 冰冷伤害 |- | pat || 30 || strModColdDamageRange || Adds %d-%d cold damage || <span class="d2-white">增加 %d-%d 冰冷傷害 || <span class="d2-red">增加 %d-%d 冰冷伤害 || 附加 %d - %d 冰寒傷害 || <span class="d2-teal">+ %d-%d 冰霜伤害 || <span class="d2-yellow">增加 %d-%d 冰冷伤害 |- | pat || 31 || strModLightningDamage || +%d lightning damage || <span class="d2-white">+%d 閃電傷害 || <span class="d2-red">+%d 闪电伤害 || %+d 電擊傷害 || <span class="d2-teal">%+d 闪电伤害 || <span class="d2-yellow">+%d 闪电伤害 |- | pat || 32 || strModLightningDamageRange || Adds %d-%d lightning damage || <span class="d2-white">增加 %d-%d 閃電傷害 || <span class="d2-red">增加 %d-%d 闪电伤害 || 附加 %d - %d 電擊傷害 || <span class="d2-teal">+ %d-%d 闪电伤害 || <span class="d2-yellow">增加 %d-%d 闪电伤害 |- | pat || 33 || strModMagicDamage || +%d magic damage || <span class="d2-white">+%d 魔法傷害 || <span class="d2-red">+%d 魔法伤害 || %+d 魔法傷害 || <span class="d2-teal">%+d 魔法伤害 || <span class="d2-yellow">+%d 魔法伤害 |- | pat || 34 || strModMagicDamageRange || Adds %d-%d magic damage || <span class="d2-white">增加 %d-%d 魔法傷害 || <span class="d2-red">增加 %d-%d 魔法伤害 || 附加 %d - %d 魔法傷害 || <span class="d2-teal">+ %d-%d 魔法伤害 || <span class="d2-yellow">增加 %d-%d 魔法伤害 |- | pat || 35 || strModPoisonDamage || +%d poison damage over %d seconds || <span class="d2-white">+%d 毒素傷害維持 %d 秒 || <span class="d2-red">+%d 毒素伤害持续 %d 秒 || %+d 毒素傷害,時效 %d 秒 || <span class="d2-teal">%+d 毒素伤害,持续%d秒 || <span class="d2-yellow">+%d 毒素伤害 维持 %d 秒 |- | pat || 36 || strModPoisonDamageRange || Adds %d-%d poison damage over %d seconds || <span class="d2-white">增加 %d-%d 毒素傷害維持 %d 秒 || <span class="d2-red">增加 %d-%d 毒素伤害持续 %d 秒 || 附加 %d - %d 毒素傷害,時效 %d 秒 || <span class="d2-teal">+ %d-%d 毒素伤害,持续%d秒 || <span class="d2-yellow">附加 %d-%d 的毒素伤害,持续%d秒 |- | pat || 37 || strModMinDamage || +%d damage || <span class="d2-white">+%d 傷害 || <span class="d2-red">+%d 伤害 || %+d 傷害 || <span class="d2-teal">%+d 伤害 || <span class="d2-yellow">+%d 伤害 |- | pat || 38 || strModMinDamageRange || Adds %d-%d damage || <span class="d2-white">增加 %d-%d 傷害 || <span class="d2-red">增加 %d-%d 伤害 || 附加 %d - %d 傷害 || <span class="d2-teal">+ %d-%d 伤害 || <span class="d2-yellow">增加 %d-%d 伤害 |- | pat || 39 || strModEnhancedDamage || Enhanced damage || <span class="d2-white">增強傷害 || <span class="d2-red">增强伤害 (ED) || %+d%% 傷害強化 || <span class="d2-teal">%+d%% 强化伤害 || <span class="d2-yellow">增强伤害 |- | pat || 40 || ModStre9j || Fire Damage Reduced by || <span class="d2-white">火焰傷害降低 || <span class="d2-red">火焰伤害降低 || 火焰傷害降低 || <span class="d2-teal">火焰伤害降低 || <span class="d2-yellow">火焰伤害降低 |- | pat || 41 || ModStre9k || Cold Damage Reduced by || <span class="d2-white">冰冷傷害降低 || <span class="d2-red">冰冷伤害降低 || 冰寒傷害降低 || <span class="d2-teal">冰霜伤害降低 || <span class="d2-yellow">冰冷伤害降低 |- | pat || 42 || ModStre9l || Lightning Damage Reduced by || <span class="d2-white">閃電傷害降低 || <span class="d2-red">闪电伤害降低 || 電擊傷害降低 || <span class="d2-teal">闪电伤害降低 || <span class="d2-yellow">闪电伤害降低 |- | pat || 43 || ModStre9m || Poison Damage Reduced by || <span class="d2-white">毒素傷害降低 || <span class="d2-red">毒素伤害降低 || 毒素傷害降低 || <span class="d2-teal">毒素伤害降低 || <span class="d2-yellow">毒素伤害降低 |- | pat || 44 || ModStre9n || Absorbs Magic Damage || <span class="d2-white">吸收魔法傷害 || <span class="d2-red">吸收魔法伤害 || %+d 魔法傷害吸收 || <span class="d2-teal">%+d 吸收魔法伤害 || <span class="d2-yellow">吸收魔法伤害 |- | pat || 45 || ModStre9o || Absorbs Fire Damage || <span class="d2-white">吸收火焰傷害 || <span class="d2-red">吸收火焰伤害 || %+d 火焰傷害吸收 || <span class="d2-teal">%+d 吸收火焰伤害 || <span class="d2-yellow">吸收火焰伤害 |- | pat || 46 || ModStre9p || Absorbs Cold Damage || <span class="d2-white">吸收冰冷傷害 || <span class="d2-red">吸收冰冷伤害 || %+d 冰寒傷害吸收 || <span class="d2-teal">%+d 吸收冰霜伤害 || <span class="d2-yellow">吸收冰冷伤害 |- | pat || 47 || ModStre9q || Absorbs Lightning Damage || <span class="d2-white">吸收閃電傷害 || <span class="d2-red">吸收闪电伤害 || %+d 電擊傷害吸收 || <span class="d2-teal">%+d 吸收闪电伤害 || <span class="d2-yellow">吸收闪电伤害 |- | pat || 48 || ModStre9r || Absorbs Poison Damage || <span class="d2-white">吸收毒素傷害 || <span class="d2-red">吸收毒素伤害 || %+d 毒素傷害吸收 || <span class="d2-teal">%+d 吸收毒素伤害 || <span class="d2-yellow">吸收毒素伤害 |- | pat || 54 || strEskilllighttoattack || to your attack || <span class="d2-white">對你的攻擊 || <span class="d2-red"> 对你的攻击 || 電擊傷害:附加 %d - %d 點至你的攻擊 || <span class="d2-teal">在你的攻击中附加闪电伤害: %d-%d || <span class="d2-yellow">于你每次攻击 |- | pat || 55 || StrSklTabItem1 || +%d to Javelin and Spear Skills || <span class="d2-white">+%d 鏢槍和長矛技能 || <span class="d2-red">+%d 标枪和长矛技能 || %+d 標槍與長矛技能 || <span class="d2-teal">%+d 标枪和长矛技能 || <span class="d2-yellow">+%d 标枪和长矛技能 |- | pat || 56 || StrSklTabItem2 || +%d to Passive and Magic Skills || <span class="d2-white">+%d 被動和魔法技能 || <span class="d2-red">+%d 被动和魔法技能 || %+d 被動與魔法技能 || <span class="d2-teal">%+d 被动和魔法技能 || <span class="d2-yellow">+%d 被动和魔法技能 |- | pat || 57 || StrSklTabItem3 || +%d to Bow and Crossbow Skills || <span class="d2-white">+%d 弓和十字弓技能 || <span class="d2-red">+%d 弓和十字弓技能 || %+d 弓與弩技能 || <span class="d2-teal">%+d 弓和弩技能 || <span class="d2-yellow">+%d 弓和十字弓技能 |- | pat || 58 || StrSklTabItem4 || +%d to Defensive Auras || <span class="d2-white">+%d 防禦性靈氣 || <span class="d2-red">+%d 防御性灵气 || %+d 防禦靈氣 || <span class="d2-teal">%+d 防御光环 || <span class="d2-yellow">+%d 防御性灵气 |- | pat || 59 || StrSklTabItem5 || +%d to Offensive Auras || <span class="d2-white">+%d 攻擊性靈氣 || <span class="d2-red">+%d 攻击性灵气 || %+d 攻擊靈氣 || <span class="d2-teal">%+d 攻击光环 || <span class="d2-yellow">+%d 攻击性灵气 |- | pat || 60 || StrSklTabItem6 || +%d to Combat Skills || <span class="d2-white">+%d 戰鬥技能 || <span class="d2-red">+%d 战斗技能 || %+d 戰鬥技能 || <span class="d2-teal">%+d 战斗技能 || <span class="d2-yellow">+%d 战斗技能 |- | pat || 61 || StrSklTabItem6 || +%d to Summoning Skills || <span class="d2-white">+%d 召喚技能 || <span class="d2-red">+%d 召唤技能 || %+d 戰鬥技能 || <span class="d2-teal">%+d 战斗技能 || <span class="d2-yellow">+%d 召唤技能 |- | pat || 62 || StrSklTabItem7 || +%d to Poison and Bone Skills || <span class="d2-white">+%d 毒素和白骨技能 || <span class="d2-red">+%d 毒素和白骨技能 || %+d 毒素與骸骨技能 || <span class="d2-teal">%+d 毒素和白骨术 || <span class="d2-yellow">+%d 毒素和白骨技能 |- | pat || 63 || StrSklTabItem8 || +%d to Curses || <span class="d2-white">+%d 詛咒 || <span class="d2-red">+%d 诅咒 || %+d 詛咒 || <span class="d2-teal">%+d 诅咒术 || <span class="d2-yellow">+%d 诅咒 |- | pat || 64 || StrSklTabItem10 || +%d to Warcries || <span class="d2-white">+%d 戰嚎 || <span class="d2-red">+%d 呐喊 || %+d 戰吼 || <span class="d2-teal">%+d 呐喊技能 || <span class="d2-yellow">+%d 战吼系技能 |- | pat || 65 || StrSklTabItem11 || +%d to Combat Skills || <span class="d2-white">+%d 戰鬥技能 || <span class="d2-red">+%d 战斗技能 || %+d 戰鬥技能 || <span class="d2-teal">%+d 战斗技能 || <span class="d2-yellow">+%d 战斗技能 |- | pat || 66 || StrSklTabItem12 || +%d to Masteries || <span class="d2-white">+%d 支配性 || <span class="d2-red">+%d 战斗专家 || %+d 戰鬥專精 || <span class="d2-teal">%+d 精通类技能 || <span class="d2-yellow">+%d 支配性 |- | pat || 67 || StrSklTabItem13 || +%d to Cold Skills || <span class="d2-white">+%d 冰冷系技能 || <span class="d2-red">+%d 冰冷系技能 || %+d 冰寒技能 || <span class="d2-teal">%+d 冰系法术 || <span class="d2-yellow">+%d 冰冷系技能 |- | pat || 68 || StrSklTabItem14 || +%d to Lightning Skills || <span class="d2-white">+%d 閃電系技能 || <span class="d2-red">+%d 闪电系技能 || %+d 閃電技能 || <span class="d2-teal">%+d 雷系法术 || <span class="d2-yellow">+%d 闪电系技能 |- | pat || 69 || StrSklTabItem15 || +%d to Fire Skills || <span class="d2-white">+%d 火焰系技能 || <span class="d2-red">+%d 火焰系技能 || %+d 火焰技能 || <span class="d2-teal">%+d 火系法术 || <span class="d2-yellow">+%d 火焰系技能 |- | pat || 70 || StrSklTabItem16 || +%d to Summoning Skills || <span class="d2-white">+%d 召喚系技能 || <span class="d2-red">+%d 召唤系技能 || %+d 召喚技能 || <span class="d2-teal">%+d 召唤技能 || <span class="d2-yellow">+%d 召唤系技能 |- | pat || 71 || StrSklTabItem17 || +%d to Shape Shifting Skills || <span class="d2-white">+%d 變形系技能 || <span class="d2-red">+%d 变形系技能 || %+d 變形技能 || <span class="d2-teal">%+d 变形技能 || <span class="d2-yellow">+%d 变形系技能 |- | pat || 72 || StrSklTabItem18 || +%d to Elemental Skills || <span class="d2-white">+%d 元素系技能 || <span class="d2-red">+%d 元素系技能 || %+d 元素技能 || <span class="d2-teal">%+d 元素技能 || <span class="d2-yellow">+%d 元素系技能 |- | pat || 73 || StrSklTabItem19 || +%d to Traps || <span class="d2-white">+%d 陷阱 || <span class="d2-red">+%d 陷阱 || %+d 陷阱 || <span class="d2-teal">%+d 陷阱 || <span class="d2-yellow">+%d 陷阱 |- | pat || 74 || StrSklTabItem20 || +%d to Shadow Disciplines || <span class="d2-white">+%d 影子訓練 || <span class="d2-red">+%d 影子训练 || %+d 暗影修行 || <span class="d2-teal">%+d 影身训练 || <span class="d2-yellow">+%d 影子训练 |- | pat || 75 || StrSklTabItem21 || +%d to Martial Arts || <span class="d2-white">+%d 武學藝術 || <span class="d2-red">+%d 武学艺术 || %+d 武學技藝 || <span class="d2-teal">%+d 武学技艺 || <span class="d2-yellow">+%d 武学艺术 |- | pat || 78 || UndeadDescriptX || Undead || <span class="d2-white">不死的 || <span class="d2-red">不死的 || 不死怪物 || <span class="d2-teal">亡灵 || <span class="d2-yellow">不死的 |- | pat || 79 || DemonID || Demon || <span class="d2-white">惡魔 || <span class="d2-red">恶魔 || 惡魔 || <span class="d2-teal">恶魔 || <span class="d2-yellow">恶魔 |- | pat || 82 || strScaryMonDesc1 || Immune to Fire || <span class="d2-white">火焰系無效 || <span class="d2-red">火焰免疫 || 火焰免疫 || <span class="d2-teal">对火焰免疫 || <span class="d2-yellow">火焰免疫 |- | pat || 83 || strScaryMonDesc2 || Immune to Cold || <span class="d2-white">冰冷系無效 || <span class="d2-red">冰冷免疫 || 冰寒免疫 || <span class="d2-teal">对冰霜免疫 || <span class="d2-yellow">冰冷免疫 |- | pat || 84 || strScaryMonDesc3 || Immune to Lightning || <span class="d2-white">閃電系無效 || <span class="d2-red">闪电免疫 || 電擊免疫 || <span class="d2-teal">对闪电免疫 || <span class="d2-yellow">闪电免疫 |- | pat || 85 || strScaryMonDesc4 || Immune to Poison || <span class="d2-white">毒素系無效 || <span class="d2-red">毒素免疫 || 毒素免疫 || <span class="d2-teal">对毒素免疫 || <span class="d2-yellow">毒素免疫 |- | pat || 86 || strScaryMonDesc5 || Immune to Physical || <span class="d2-white">實體攻擊無效 || <span class="d2-red">物理免疫 || 物理免疫 || <span class="d2-teal">对物理免疫 || <span class="d2-yellow">物理免疫 |- | pat || 87 || strScaryMonDesc6 || Immune to Magic || <span class="d2-white">魔法系無效 || <span class="d2-red">魔法免疫 || 魔法免疫 || <span class="d2-teal">对魔法免疫 || <span class="d2-yellow">魔法免疫 |- | pat || 105 || charmontohit1X || Average chance %s will hit you: %d%% || <span class="d2-white">平均機率中有 %s 會擊中你: %d%% || <span class="d2-red">平均几率中有 %s 会击中你: %d%% || %s擊中你的平均機率:%d%% || <span class="d2-teal">%s会击中你的平均几率: %d%% || <span class="d2-yellow">%s命中你的几率:%d%% |- | pat || 106 || charmontohit2X || Chance to Block: %d%%\nAverage chance %s will hit you: %d%% || <span class="d2-white">格檔機率%d%%\n平均機率中有%s會擊中你:%d%% || <span class="d2-red">格档几率 %d%%\n平均几率中有 %s 会击中你:%d%% || 格檔機率:%d%%\n%s擊中你的平均機率:%d%% || <span class="d2-teal">格挡几率: %d%%\n%s会击中你的平均几率: %d%% || <span class="d2-yellow">格档几率%d%%\n%s命中你的几率:%d%%" |- | pat || 918 || AmaOnly || (Amazon Only) || <span class="d2-white">(限亞馬遜使用) || <span class="d2-red">(限亚马逊) || (只限亞馬遜) || <span class="d2-teal">(仅限亚马逊) || <span class="d2-yellow">(限亚马逊) |- | pat || 919 || SorOnly || (Sorceress Only) || <span class="d2-white">(限法師) || <span class="d2-red">(限法师) || (只限魔法使) || <span class="d2-teal">(仅限巫师) || <span class="d2-yellow">(限法师) |- | pat || 920 || NecOnly || (Necromancer Only) || <span class="d2-white">(限死靈法師) || <span class="d2-red">(限死灵法师) || (只限死靈法師) || <span class="d2-teal">(仅限死灵法师) || <span class="d2-yellow">(限死灵法师) |- | pat || 921 || PalOnly || (Paladin Only) || <span class="d2-white">(限聖騎士) || <span class="d2-red">(限圣骑士) || (只限聖騎士) || <span class="d2-teal">(仅限圣骑士) || <span class="d2-yellow">(限圣骑士) |- | pat || 922 || BarOnly || (Barbarian Only) || <span class="d2-white">(限野蠻人使用) || <span class="d2-red">(限野蛮人) || (只限野蠻人) || <span class="d2-teal">(仅限野蛮人) || <span class="d2-yellow">(限野蛮人) |- | pat || 923 || DruOnly || (Druid Only) || <span class="d2-white">(限德魯伊使用) || <span class="d2-red">(限德鲁伊) || (只限德魯伊) || <span class="d2-teal">(仅限德鲁伊) || <span class="d2-yellow">(限德鲁依) |- | pat || 924 || AssOnly || (Assassin Only) || <span class="d2-white">(限刺客使用) || <span class="d2-red">(限刺客) || (只限刺客) || <span class="d2-teal">(仅限刺客) || <span class="d2-yellow">(限刺客) |- | pat || 932 || Sksyn || %s Receives Bonuses From: || <span class="d2-white">額外的對%s || <span class="d2-red">%s 获得加成来自: || %s可從以下獲得加成效果: || <span class="d2-teal">%s 获得如下技能加成: || <span class="d2-yellow">其他技能对%s 的额外加成 |- | pat || 933 || Damplev || Damage per Level || <span class="d2-white">傷害依等級 || <span class="d2-red">伤害每等级 || %s:每等級 %+d%% 傷害 || <span class="d2-teal">%s: 每等级%+d%%伤害 || <span class="d2-yellow">伤害每一技能等级 |- | pat || 934 || ElemDampLev || Elemental Damage per Level || <span class="d2-white">元素傷害依等級 || <span class="d2-red">元素伤害每等级 || %s:每等級 %+d%% 元素傷害 || <span class="d2-teal">%s: 每等级%+d%%元素伤害 || <span class="d2-yellow">元素伤害每一技能等级 |- | pat || 935 || Firedplev || Fire Damage per Level || <span class="d2-white">火焰傷害依等級 || <span class="d2-red">火焰伤害每等级 || %s:每等級 %+d%% 火焰傷害 || <span class="d2-teal">%s: 每等级%+d%%火焰伤害 || <span class="d2-yellow">火焰伤害每一技能等级 |- | pat || 936 || Colddplev || Cold Damage per Level || <span class="d2-white">冰凍傷害依等級 || <span class="d2-red">冰冷伤害每等级 || %s:每等級 %+d%% 冰寒傷害 || <span class="d2-teal">%s: 每等级%+d%%冰霜伤害 || <span class="d2-yellow">冰冻伤害每一技能等级 |- | pat || 937 || Ltngdplev || Lightning Damage per Level || <span class="d2-white">雷電傷害依等級 || <span class="d2-red">闪电伤害每等级 || %s:每等級 %+d%% 電擊傷害 || <span class="d2-teal">%s: 每等级%+d%%闪电伤害 || <span class="d2-yellow">闪电伤害每一技能等级 |- | pat || 938 || Poisdplev || Poison Damage per Level || <span class="d2-white">毒素傷害依等級 || <span class="d2-red">毒素伤害每等级 || %s:每等級 %+d%% 毒素傷害 || <span class="d2-teal">%s: 每等级%+d%%毒素伤害 || <span class="d2-yellow">毒素伤害每一技能等级 |- | pat || 939 || Magdplev || Magic Damage per Level || <span class="d2-white">魔法傷害依等級 || <span class="d2-red">魔法伤害每等级 || %s:每等級 %+d%% 魔法傷害 || <span class="d2-teal">%s: 每等级%+d%%魔法伤害 || <span class="d2-yellow">魔法伤害每一技能等级 |- | pat || 940 || Rangplev || Yards per Level || <span class="d2-white">射程依等級 || <span class="d2-red">射程每等级 || %s:每等級 %+d.%d 碼射程 || <span class="d2-teal">%s: 每等级%+d.%d码 || <span class="d2-yellow">码每一技能等级 |- | pat || 941 || RateFireplev || Rate of Fire per Level || <span class="d2-white">火焰機率依等級 || <span class="d2-red">火焰几率每等级 || 每等級射擊速度 || <span class="d2-teal">每等级发射频率 || <span class="d2-yellow">火焰几率每一技能等级 |- | pat || 942 || AttRateplev || Attack Rating per Level || <span class="d2-white">命中率依等級 || <span class="d2-red">准确率每等级 || %s:每等級 %+d%% 準確率 || <span class="d2-teal">%s: 每等级%+d%%命中值 || <span class="d2-yellow">命中率每一技能等级 |- | pat || 943 || AttSpeedplev || Attack Speed per Level || <span class="d2-white">攻擊速度依等級 || <span class="d2-red">攻击速度每等级 || 每等級攻擊速度 || <span class="d2-teal">每等级攻击速度 || <span class="d2-yellow">攻击速度每一技能等级 |- | pat || 944 || Defplev || Defense per Level || <span class="d2-white">防禦依等級 || <span class="d2-red">防御每等级 || %s:每等級 %+d%% 防禦 || <span class="d2-teal">%s: 每等级%+d%%防御值 || <span class="d2-yellow">防御每一技能等级 |- | pat || 945 || Manacoredplev || Mana Cost per Level || <span class="d2-white">法力耗費依等級 || <span class="d2-red">法力消耗每等级 || 每等級法力消耗 || <span class="d2-teal">每等级消耗法力 || <span class="d2-yellow">法力耗费每一技能等级 |- | pat || 946 || Missplev1 || Missiles per Level || <span class="d2-white">投射依等級 || <span class="d2-red">投射每等级 || 每等級發射數量 || <span class="d2-teal">每等级飞弹数 || <span class="d2-yellow">投射数量每一技能等级 |- | pat || 947 || Missplev2 || +1 Missile per Level || <span class="d2-white">+1投射依等級 || <span class="d2-red">+1投射每等级 || 每等級數量 +1 || <span class="d2-teal">每等级+1枚飞弹 || <span class="d2-yellow">+1投射数量每一技能等级 |- | pat || 948 || Missplev3 || +1 Missile per %d Levels || <span class="d2-white">+1投射依%d等級 || <span class="d2-red">+1投射每 %d 等级 || %0:每 %2 級數量 %+1 || <span class="d2-teal">%s: 每 %d 级 %+d 尖刺 || <span class="d2-yellow">+1投射数量每%d技能等级 |- | pat || 949 || Boltplev1 || Bolts per Level || <span class="d2-white">箭矢依等級 || <span class="d2-red">箭矢每等级 || 每等級發射數量 || <span class="d2-teal">每等级箭矢数 || <span class="d2-yellow">箭矢数量每一技能等级 |- | pat || 950 || Boltplev2 || +1 Bolt per Level || <span class="d2-white">+1箭矢依等級 || <span class="d2-red">+1箭矢每等级 || 每等級數量 +1 || <span class="d2-teal">每等级+1枚 || <span class="d2-yellow">+1箭矢数量每一技能等级 |- | pat || 951 || Boltplev3 || +1 Bolt per %d Levels || <span class="d2-white">+1箭矢依%d等級 || <span class="d2-red">+1箭矢每 %d 等级 || %0:每 %2 級電能彈數量 %+1 || <span class="d2-teal">%s: 每 %d 级 %+d 枚 || <span class="d2-yellow">+1箭矢数量每%d技能等级 |- | pat || 952 || Shotplev1 || Shots per Level || <span class="d2-white">射擊依等級 || <span class="d2-red">射击每等级 || 每等級攻擊次數 || <span class="d2-teal">每等级发射次数 || <span class="d2-yellow">射击次数每一技能等级 |- | pat || 953 || Shotplev2 || +1 Shot per Level || <span class="d2-white">+1射擊依等級 || <span class="d2-red">+1射击每等级 || 每等級攻擊次數 +1 || <span class="d2-teal">每等级+1发射次数 || <span class="d2-yellow">+1射击次数每一技能等级 |- | pat || 954 || Shotplev3 || +1 Shot per %d Levels || <span class="d2-white">+1射擊依%d等級 || <span class="d2-red">+1射击每 %d 等级 || %0:每 %2 級攻擊次數 %+1 || <span class="d2-teal">%s: 每 %d 级 %+d 发射次数 || <span class="d2-yellow">+1射击次数每%d技能等级 |- | pat || 955 || Hpplev || Life per Level || <span class="d2-white">生命值依等級 || <span class="d2-red">生命值每等级 || %s:每等級 %+d%% 生命 || <span class="d2-teal">%s: 每等级%+d%%生命 || <span class="d2-yellow">生命值每一技能等级 |- | pat || 956 || WRSpeedplev || Walk/Run Speed per Level || <span class="d2-white">走路/跑步速度依等級 || <span class="d2-red">走路/跑步速度每等级 || 每等級提高跑步 / 行走速度 || <span class="d2-teal">每等级行走/奔跑速度 || <span class="d2-yellow">行走/跑步速度每一技能等级 |- | pat || 957 || Durateplev || Duration per Level || <span class="d2-white">持續依等級 || <span class="d2-red">持续每等级 || %s:每等級 %+d%% 持續時效 || <span class="d2-teal">%s: 每等级%+d%%持续时间 || <span class="d2-yellow">持续时间每一技能等级 |- | pat || 958 || CoLenplev || Cold Length per Level || <span class="d2-white">寒冷時間依等級 || <span class="d2-red">寒冷时间每等级 || 每等級冰冷時間 || <span class="d2-teal">每等级冰冷时间 || <span class="d2-yellow">寒冷时间每一技能等级 |- | pat || 959 || FrezLenplev || Freeze Length per Level || <span class="d2-white">冰凍時間依等級 || <span class="d2-red">冰冻时间每等级 || %s:每等級 %+d%% 凍結時效 || <span class="d2-teal">%s: 每等级%+d%%冻结时间 || <span class="d2-yellow">冰冻时间每一技能等级 |- | pat || 960 || PoisLenplev || Poison Length per Level || <span class="d2-white">毒素時間依等級 || <span class="d2-red">毒素时间每等级 || 每等級中毒時效 || <span class="d2-teal">每等级毒素时间 || <span class="d2-yellow">毒素时间每一技能等级 |- | pat || 961 || Convphy2magplev || Converts %d%% Physical Damage to Magic Damage per Level || <span class="d2-white">轉換%d%%實體傷害為魔法傷害依等級 || <span class="d2-red">转换 %d%% 物理伤害为魔法伤害每等级 || 每等級將 %d%% 物理傷害轉換為魔法傷害 || <span class="d2-teal">每等级将%d%%物理伤害转换为魔法伤害 || <span class="d2-yellow">转换%d%%物理伤害为魔法伤害每一技能等级 |- | pat || 962 || Convphy2elemplev || Converts %d%% Physical Damage to Elemental Damage per Level || <span class="d2-white">轉換%d%%實體傷害為元素傷害依等級 || <span class="d2-red">转换 %d%% 物理伤害为元素伤害每等级 || 每等級將 %d%% 物理傷害轉換為元素傷害 || <span class="d2-teal">每等级将%d%%物理伤害转换为元素伤害 || <span class="d2-yellow">转换%d%%物理伤害为元素伤害每一技能等级 |- | pat || 963 || Convphy2magalt || Converts %d%% Physical Damage to Elemental Damage || <span class="d2-white">轉換%d%%實體傷害為元素傷害 || <span class="d2-red">转换 %d%% 物理伤害为元素伤害 || 將 %d%% 物理傷害轉換為元素傷害 || <span class="d2-teal">将%d%%物理伤害转换为元素伤害 || <span class="d2-yellow">转换%d%%物理伤害为元素伤害 |- | pat || 964 || Convphy2elemalt || Converts %d%% Physical Damage to Magic Damage || <span class="d2-white">轉換%d%%實體害為魔法傷害 || <span class="d2-red">转换 %d%% 物理伤害为魔法伤害 || 將 %d%% 物理傷害轉換為魔法傷害 || <span class="d2-teal">将%d%%物理伤害转换为魔法伤害 || <span class="d2-yellow">转换%d%%物理伤害为魔法伤害 |- | pat || 965 || Secplev1 || Second per Level || <span class="d2-white">秒依等級 || <span class="d2-red">秒每等级 || 每等級秒數 || <span class="d2-teal">每等级秒 || <span class="d2-yellow">秒每一技能等级 |- | pat || 966 || Secplev2 || Seconds per Level || <span class="d2-white">秒依等級 || <span class="d2-red">秒每等级 || %s:每等級 %+d 秒 || <span class="d2-teal">%s: 每等级%+d秒 || <span class="d2-yellow">秒每一技能等级 |- | pat || 967 || Damabsplev || Damage Absorbed per Level || <span class="d2-white">傷害吸收依等級 || <span class="d2-red">伤害吸收每等级 || %s:每等級 %+d 傷害吸收 || <span class="d2-teal">%s: 每等级%+d点伤害吸收 || <span class="d2-yellow">伤害吸收每一技能等级 |- | pat || 968 || WeapDamsk || Weapon Damage || <span class="d2-white">武器傷害 || <span class="d2-red">武器伤害 || %d%% 武器傷害 || <span class="d2-teal">%d%%武器伤害 || <span class="d2-yellow">武器伤害 |- | pat || 969 || Hbdplev || Holy Bolt Damage per Level || <span class="d2-white">聖光彈傷害依等級 || <span class="d2-red">圣光弹伤害每等级 || %s:每等級 %+d%% 聖光彈傷害 || <span class="d2-teal">%s: 每等级%+d%%圣光弹伤害 || <span class="d2-yellow">圣光弹伤害每一技能等级 |- | pat || 970 || Healplev || Life Healed per Level || <span class="d2-white">治療依等級每2秒 || <span class="d2-red">生命治疗每等级 || %s:每等級 %+d%% 生命治療 || <span class="d2-teal">%s: 每等级治愈%+d%%生命 || <span class="d2-yellow">治疗依等级每2 |- | pat || 971 || Healplev2 || Life Healed Every 2 Seconds || <span class="d2-white">治療每2秒 || <span class="d2-red">生命治疗每 2 秒 || %s:每 2 秒 %+d 生命治療 || <span class="d2-teal">%s: 每2秒治愈%+d点生命 || <span class="d2-yellow">治疗每2 |- | pat || 972 || FanYDam || Your Damage: || <span class="d2-white">你的傷害: || <span class="d2-red">你的伤害: || 你的傷害:%+d%% || <span class="d2-teal">你的伤害: %+d%% || <span class="d2-yellow">你的伤害: |- | pat || 973 || PartDam || Party Damage: || <span class="d2-white">團隊傷害: || <span class="d2-red">团队伤害: || 隊伍傷害:%+d%% || <span class="d2-teal">队友的伤害: %+d%% || <span class="d2-yellow">团队伤害: |- | pat || 974 || AFDImm || Average Fire Damage per Second per Level || <span class="d2-white">火焰傷害平均值依秒 || <span class="d2-red">火焰伤害平均值依秒 || %s:每等級 %+d%% 平均每秒火焰傷害 || <span class="d2-teal">%s: 每等级%+d%%平均每秒火焰伤害 || <span class="d2-yellow">平均火焰伤害每秒每一技能等级 |- | pat || 975 || Cgslow || Slows Enemies: || <span class="d2-white">遲緩敵人: || <span class="d2-red">迟缓敌人: || 敵人緩速:%d%% || <span class="d2-teal">减速敌人: %d%% || <span class="d2-yellow">迟缓敌人: |- | pat || 976 || Corexpdam || Corpse Explosion Damage: || <span class="d2-white">屍爆傷害: || <span class="d2-red">尸爆伤害: || 屍爆傷害:屍體生命的 %d - %d%% || <span class="d2-teal">邪爆伤害: 尸体生命值的%d-%d%% || <span class="d2-yellow">尸爆伤害 |- | pat || 977 || ModitemAura || Level %d %s Aura When Equipped || <span class="d2-white">等級%d %s靈氣賦予 || <span class="d2-red">等级 %d %s 灵气当装备时 || 裝備時賦予等級 %d %s靈氣 || <span class="d2-teal">装备时获得%d级%s光环 || <span class="d2-yellow">装备时获得 %d级 %s灵气 |- | pat || 978 || Moditem2allattrib || to all Attributes || <span class="d2-white">轉為所有的屬性 || <span class="d2-red">所有属性 || %+d 所有屬性 || <span class="d2-teal">%+d 所有属性 || <span class="d2-yellow">所有基本属性 |- | pat || 979 || Moditem2ExpG || to Experience Gained || <span class="d2-white">轉為經驗值獲得 || <span class="d2-red">经验值获取 || 獲得的經驗值 %+d%% || <span class="d2-teal">%+d%% 获得的经验 || <span class="d2-yellow">经验值获取 |- | pat || 980 || ModitemHPaK || Life after each Kill || <span class="d2-white">生命值在殺死後獲得 || <span class="d2-red">生命于每杀死一个敌人后获得 || %+d 擊殺生命恢復 || <span class="d2-teal">%+d 每次消灭恢复的生命 || <span class="d2-yellow">生命于每杀死一个敌人后获得 |- | pat || 981 || ModitemRedVendP || Reduces all Vendor Prices || <span class="d2-white">降低所有商人的價格 || <span class="d2-red">降低所有商人的价格 || 所有商人的價格降低 %d%% || <span class="d2-teal">所有商人的收费减少 %d%% || <span class="d2-yellow">降低所有商人的价格 |- | pat || 982 || ModitemSMRIP || Slain Monsters Rest in Peace || <span class="d2-white">殺死怪物回復平靜 || <span class="d2-red">杀死怪物恢复平静 || 殺死的怪物就此安息 || <span class="d2-teal">消灭的怪物就此安息 || <span class="d2-yellow">杀死的怪物得以安息 |- | pat || 983 || ModitemAttratvsM || to Attack Rating versus || <span class="d2-white">轉為命中率相對 || <span class="d2-red">准确率对 || %d%% 準確率,針對 || <span class="d2-teal">%d%% 提高命中值, 对 || <span class="d2-yellow">转为命中率相 |- | pat || 984 || Moditemdamvsm || to Damage versus || <span class="d2-white">轉為傷害相對 || <span class="d2-red">伤害对 || %d%% 傷害,針對 || <span class="d2-teal">%d%% 提高伤害, 对 || <span class="d2-yellow">转为伤害相对 |- | pat || 985 || Moditemslayat || Slaying: || <span class="d2-white">殺死: || <span class="d2-red">杀死: || 殺死: || <span class="d2-teal">杀戮: || <span class="d2-yellow">杀死: |- | pat || 986 || Moditemreanimas || Reanimate as: || <span class="d2-white">復活為: || <span class="d2-red">复活为: || %0%% 機率將目標復生為:%1 || <span class="d2-teal">%0%% 复活:%1 || <span class="d2-yellow">几率将死亡怪物复活为: |- | pat || 987 || Moditemenrescoldsk || to Enemy Cold Resistance || <span class="d2-white">對敵人冰凍系抗性 || <span class="d2-red">敌人冰冷抗性 || 敵人冰寒抗性 -%d%% || <span class="d2-teal">-%d%% 敌人的冰霜抗性 || <span class="d2-yellow">敌人的冰冷抗性 |- | pat || 988 || Moditemenresfiresk || to Enemy Fire Resistance || <span class="d2-white">對敵人火焰系抗性 || <span class="d2-red">敌人火焰抗性 || 敵人火焰抗性 -%d%% || <span class="d2-teal">-%d%% 敌人的火焰抗性 || <span class="d2-yellow">敌人的火焰抗性 |- | pat || 989 || Moditemenresltngsk || to Enemy Lightning Resistance || <span class="d2-white">對敵人雷電系抗性 || <span class="d2-red">敌人闪电抗性 || 敵人電擊抗性 -%d%% || <span class="d2-teal">-%d%% 敌人的闪电抗性 || <span class="d2-yellow">敌人的闪电抗性 |- | pat || 990 || Moditemenrespoissk || to Enemy Poison Resistance || <span class="d2-white">對敵人毒素系抗性 || <span class="d2-red">敌人毒素抗性 || 敵人毒素抗性 -%d%% || <span class="d2-teal">-%d%% 敌人的毒素抗性 || <span class="d2-yellow">敌人的毒素抗性 |- | pat || 991 || ModitemdamFiresk || to Fire Skill Damage || <span class="d2-white">對火焰技能傷害 || <span class="d2-red">火焰技能伤害 || %+d%% 火焰技能傷害 || <span class="d2-teal">%+d%% 火焰技能伤害 || <span class="d2-yellow">火焰系技能伤害 |- | pat || 992 || ModitemdamColdsk || to Cold Skill Damage || <span class="d2-white">對冰凍技能傷害 || <span class="d2-red">冰冷技能伤害 || %+d%% 冰寒技能傷害 || <span class="d2-teal">%+d%% 冰霜技能伤害 || <span class="d2-yellow">冰冷系技能伤害 |- | pat || 993 || ModitemdamLtngsk || to Lightning Skill Damage || <span class="d2-white">對雷電系技能傷害 || <span class="d2-red">闪电技能伤害 || %+d%% 閃電技能傷害 || <span class="d2-teal">%+d%% 闪电技能伤害 || <span class="d2-yellow">闪电系技能伤害 |- | pat || 994 || ModitemdamPoissk || to Poison Skill Damage || <span class="d2-white">轉為毒素技能傷害 || <span class="d2-red">毒素技能伤害 || %+d%% 毒素技能傷害 || <span class="d2-teal">%+d%% 毒素技能伤害 || <span class="d2-yellow">毒素系技能伤害 |- | pat || 995 || Moditemskondeath || %d%% Chance to cast level %d %s when you Die || <span class="d2-white">當你死去 %d%% 機會施展等級 %d %s || <span class="d2-red">%d%% 几率施展等级 %d %s 当你死亡时 || 當你死亡時有 %d%% 機率施展等級 %d %s || <span class="d2-teal">%d%% 几率在死亡时施放%d级%s || <span class="d2-yellow">当你死亡时有 %d%% 几率施放 %d级%s |- | pat || 996 || ModitemskonLevel || %d%% Chance to cast level %d %s when you Level-Up || <span class="d2-white">當你升級 %d%% 機會施展等級 %d %s || <span class="d2-red">%d%% 几率施展等级 %d %s 当你升级时 || 當你升級時有 %d%% 機率施展等級 %d %s || <span class="d2-teal">%d%% 几率在升级时施放%d级%s || <span class="d2-yellow">当你升级时有 %d%% 几率施放 %d级%s |- | pat || 997 || ModitemskonKill || %d%% Chance to cast level %d %s when you Kill an Enemy || <span class="d2-white">當你殺死一敵人 %d%% 機會施展等級 %d %s || <span class="d2-red">%d%% 几率施展等级 %d %s 当你杀死敌人时 || 當你殺敵時有 %d%% 機率施展等級 %d %s || <span class="d2-teal">%d%% 几率在消灭一名敌人时施放%d级%s || <span class="d2-yellow">当你杀死敌人时有 %d%% 几率施放 %d级%s |- | pat || 1004 || StrSklTabItem9 || +%d to Summoning Skills || <span class="d2-white">+%d召喚技能 || <span class="d2-red">+%d 召唤技能 || +%d 召喚技能 || <span class="d2-teal">+%d 召唤术 || <span class="d2-yellow">+%d召唤技能 |- | pat || 1019 || ItemStats1r || Chance to Block: || <span class="d2-white">格擋機率: || <span class="d2-red">格挡几率: || 格擋機率:%d%% || <span class="d2-teal">格挡几率: %d%% || <span class="d2-yellow">格挡几率: |- | pat || 1032 || Shocking Hit || Shocking Hit || <span class="d2-white">震驚攻擊 || <span class="d2-red">震惊攻击 || 放電攻擊 || <span class="d2-teal">闪电打击 || <span class="d2-yellow">震荡攻击 |- | pat || 1033 || ModStr1w || Extra Gold from Monsters || <span class="d2-white">額外金幣從怪物身上取得 || <span class="d2-red">额外金币从怪物身上取得 (EG) || 怪物金幣掉落量提高 %d%% || <span class="d2-teal">%d%% 怪物额外掉落金币 || <span class="d2-yellow">额外金币从怪物处获得 |- | pat || 1034 || ModStr1x || Better Chance of Getting Magic Items || <span class="d2-white">更佳的機會取得魔法裝備 || <span class="d2-red">更佳的机会取得魔法装备 (MF) || 尋獲魔法物品機率提高 %d%% || <span class="d2-teal">%d%% 额外几率获得魔法物品 || <span class="d2-yellow">更高几率获得魔法物品 |- | pat || 1035 || ModStr3u || Hit Causes Monster to Flee || <span class="d2-white">擊中使怪物逃跑 || <span class="d2-red">击中使怪物逃跑 || %+d%% 機率擊中使怪物逃跑 || <span class="d2-teal">%+d%% 几率命中使怪物逃跑 || <span class="d2-yellow">击中使怪物逃跑 |- | pat || 1036 || ModStr4c || Bonus to Attack Rating || <span class="d2-white">額外的攻擊準確率加成 || <span class="d2-red">准确率加成 (AR) || %d%% 準確率加成 || <span class="d2-teal">%d%% 加成命中值 || <span class="d2-yellow">额外的准确率加成 |- | pat || 1037 || ModStr5r || Slows Target by || <span class="d2-white">使目標減慢 || <span class="d2-red">使目标减慢 || 使目標減慢 %d%% || <span class="d2-teal">使目标减速 %d%% || <span class="d2-yellow">使目标减速 |- | pat || 1038 || ModStr6f || Chance to Reanimate Target || <span class="d2-white">機會使目標復活 || <span class="d2-red">机会使目标复活 || 機率使目標復活 || <span class="d2-teal">有机会使目标复活 || <span class="d2-yellow">机会使目标复 |- | pat || 1039 || ModStr6d || Hit Blinds Target || <span class="d2-white">擊中使目標目盲 || <span class="d2-red">击中使目标目盲 || 擊中使目標目盲 || <span class="d2-teal">命中可致盲目标 || <span class="d2-yellow">击中使目标致盲 |- | pat || 1081 || ExInsertSocketsX || Can be Inserted into Socketed Items || <span class="d2-white">可以放入凹槽物品 || <span class="d2-red">可以放入凹槽物品 || 可以放入有鑲孔的物品 || <span class="d2-teal">可以被插入有镶孔的物品中 || <span class="d2-yellow">可嵌入有镶孔的装备 |- | pat || 1082 || EskillToMeleeX || to melee attacks || <span class="d2-white">對肉搏攻擊 || <span class="d2-red">对近战攻击 || 至近戰攻擊 || <span class="d2-teal">对近战伤害 || <span class="d2-yellow">对肉搏攻 |- | pat || 1083 || eskillincasemasteryX || %d Percent Chance of Critical Strike || <span class="d2-white">%d機率做出致命一擊 || <span class="d2-red">%d 几率做出致命一击 (CS) || %d%% 機率造成致命一擊 || <span class="d2-teal">%d%% 几率暴击 || <span class="d2-yellow">百分之%d暴击几率 |- | pat || 1159 || ModStre8b || to Assassin Skills || <span class="d2-white">刺客技能 || <span class="d2-red">刺客技能 || %+d 刺客技能等級 || <span class="d2-teal">%+d 刺客技能等级 || <span class="d2-yellow">刺客技能 |- | str || 4253 || StrSkill0 || || || || || || |- | str || 4254 || StrSkill1 || Next Level || <span class="d2-white">下一等級 || <span class="d2-red">下一等级 || 下一等級 || <span class="d2-teal">下一级 || <span class="d2-yellow">下一等级 |- | str || 4255 || StrSkill2 || Current Skill Level: || <span class="d2-white">目前技能等級: || <span class="d2-red">目前技能等级: || 目前技能等級:%d || <span class="d2-teal">当前技能等级: %d || <span class="d2-yellow">目前技能等级: |- | str || 4256 || StrSkill3 || Mana Cost: || <span class="d2-white">法力耗費: || <span class="d2-red">法力消耗: || 法力消耗:%d 點 || <span class="d2-teal">法力消耗: %d || <span class="d2-yellow">法力消耗: |- | str || 4257 || StrSkill4 || Damage: || <span class="d2-white">傷害: || <span class="d2-red">伤害: || 傷害:%d - %d 點 || <span class="d2-teal">伤害: %d-%d || <span class="d2-yellow">伤害: |- | str || 4258 || StrSkill5 || Fire Damage: || <span class="d2-white">火焰傷害: || <span class="d2-red">火焰伤害: || 火焰傷害:%d - %d 點 || <span class="d2-teal">火焰伤害: %d-%d || <span class="d2-yellow">火焰伤害: |- | str || 4259 || StrSkill6 || Cold Damage: || <span class="d2-white">冰凍傷害: || <span class="d2-red">冰冷伤害: || 冰寒傷害:%d - %d 點 || <span class="d2-teal">冰霜伤害: %d-%d || <span class="d2-yellow">冰冻伤害: |- | str || 4260 || StrSkill7 || Lightning Damage: || <span class="d2-white">閃電傷害: || <span class="d2-red">闪电伤害: || 電擊傷害:%d - %d 點 || <span class="d2-teal">闪电伤害: %d-%d || <span class="d2-yellow">闪电伤害: |- | str || 4261 || StrSkill8 || Poison Damage: || <span class="d2-white">毒素傷害: || <span class="d2-red">毒素伤害: || 毒素傷害:%d - %d 點 || <span class="d2-teal">毒素伤害: %d-%d || <span class="d2-yellow">毒素伤害: |- | str || 4262 || StrSkill9 || arrows || <span class="d2-white">箭矢 || <span class="d2-red">箭矢 || %d 箭 || <span class="d2-teal">%d支箭矢 || <span class="d2-yellow">箭矢 |- | str || 4263 || StrSkill10 || To Attack Rating: || <span class="d2-white">變動準確率: || <span class="d2-red">准确率: || 準確率: || <span class="d2-teal">至命中值: || <span class="d2-yellow">改变准确率: |- | str || 4264 || StrSkill11 || hits || <span class="d2-white">擊中 || <span class="d2-red">击中 || %d 次攻擊 || <span class="d2-teal">%d次攻击 || <span class="d2-yellow">击中 |- | str || 4265 || StrSkill12 || - || <span class="d2-white">- || <span class="d2-red">- || - || <span class="d2-teal">- || <span class="d2-yellow">- |- | str || 4266 || StrSkill13 || Cold Length: || <span class="d2-white">冰凍時間: || <span class="d2-red">冰冷时间: || 冰冷時間:%d 秒 || <span class="d2-teal">冰冷时间: %d秒 || <span class="d2-yellow">冰冻时间: |- | str || 4267 || StrSkill14 || Poison Length: || <span class="d2-white">中毒時間: || <span class="d2-red">中毒时间: || 中毒時效: || <span class="d2-teal">毒素时间: || <span class="d2-yellow">中毒时间: |- | str || 4268 || StrSkill15 || second || <span class="d2-white">秒 || <span class="d2-red">秒 || 秒 || <span class="d2-teal">秒 || <span class="d2-yellow">秒 |- | str || 4269 || StrSkill16 || seconds || <span class="d2-white">秒 || <span class="d2-red">秒 || 秒 || <span class="d2-teal">秒 || <span class="d2-yellow">秒 |- | str || 4270 || StrSkill17 || First Level || <span class="d2-white">第一級 || <span class="d2-red">第一级 || 第一級 || <span class="d2-teal">第一级 || <span class="d2-yellow">第一级 |- | str || 4271 || StrSkill18 || Radius: || <span class="d2-white">半徑: || <span class="d2-red">半径: || 範圍:%d 碼 || <span class="d2-teal">半径: %d码 || <span class="d2-yellow">半径: |- | str || 4272 || StrSkill19 || squares || <span class="d2-white">方型範圍 || <span class="d2-red">方型范围 || 格 || <span class="d2-teal">平方 || <span class="d2-yellow">方型范围 |- | str || 4273 || StrSkill20 || Duration: || <span class="d2-white">持續: || <span class="d2-red">持续: || 持續時間:%d 秒 || <span class="d2-teal">持续时间: %d秒 || <span class="d2-yellow">持续: |- | str || 4274 || StrSkill21 || Defense: || <span class="d2-white">防禦: || <span class="d2-red">防御: || 防禦:%+d%% || <span class="d2-teal">防御: %+d%% || <span class="d2-yellow">防御: |- | str || 4275 || StrSkill22 || Attack: || <span class="d2-white">攻擊: || <span class="d2-red">准确率: || 準確率:%+d%% || <span class="d2-teal">命中值: %+d%% || <span class="d2-yellow">准确率: |- | str || 4276 || StrSkill23 || percent || <span class="d2-white">百分比 || <span class="d2-red">百分比 || % || <span class="d2-teal">% || <span class="d2-yellow">百分比 |- | str || 4277 || StrSkill24 || percent chance || <span class="d2-white">百分機率 || <span class="d2-red">百分几率 || %d%% 機率 || <span class="d2-teal">%d%%几率 || <span class="d2-yellow">百分比几率 |- | str || 4278 || StrSkill25 || Enemy Defense: || <span class="d2-white">敵人防禦: || <span class="d2-red">敌人防御: || 敵人防禦:%+d%% || <span class="d2-teal">敌人的防御值: %+d%% || <span class="d2-yellow">敌人防御: |- | str || 4279 || StrSkill26 || yards || <span class="d2-white">碼 || <span class="d2-red">码 || 碼 || <span class="d2-teal">码 || <span class="d2-yellow">码 |- | str || 4280 || StrSkill27 || bolts || <span class="d2-white">彈 || <span class="d2-red">弹 || %d 枚 || <span class="d2-teal">%d枚电荷弹 || <span class="d2-yellow">弹 |- | str || 4281 || StrSkill28 || teeth || <span class="d2-white">牙 || <span class="d2-red">牙 || %d 道剔骨之牙 || <span class="d2-teal">%d个骨牙 || <span class="d2-yellow">牙 |- | str || 4282 || StrSkill29 || Freeze Length: || <span class="d2-white">冰凍時間: || <span class="d2-red">冻结时间: || 凍結時效:%d 秒 || <span class="d2-teal">冻结时间: %d秒 || <span class="d2-yellow">冰冻时间: |- | str || 4283 || StrSkill30 || Attack Bonus: || <span class="d2-white">攻擊加成: || <span class="d2-red">攻击加成: || 攻擊加成: || <span class="d2-teal">攻击加成: || <span class="d2-yellow">准确率: |- | str || 4284 || StrSkill31 || Defense Bonus: || <span class="d2-white">防禦加成: || <span class="d2-red">防御加成: || 防禦加成: || <span class="d2-teal">防御加成: || <span class="d2-yellow">防御加成: |- | str || 4285 || StrSkill32 || Fire Damage || <span class="d2-white">火焰傷害 || <span class="d2-red">火焰伤害 || 火焰傷害 || <span class="d2-teal">火焰伤害 || <span class="d2-yellow">火焰伤害 |- | str || 4286 || StrSkill33 || Weakens Enemies by || <span class="d2-white">可以讓敵人變弱 || <span class="d2-red">可以让敌人变弱 || 削弱敵人 %d%% || <span class="d2-teal">敌人削弱%d%% || <span class="d2-yellow">可以让敌人变弱 |- | str || 4287 || StrSkill34 || per second || <span class="d2-white">每秒 || <span class="d2-red">每秒 || 法力消耗:每秒 %d 點 || <span class="d2-teal">法力消耗: 每秒%d点 || <span class="d2-yellow">每秒 |- | str || 4288 || StrSkill35 || Continuous Fire Damage: || <span class="d2-white">持續性火焰傷害: || <span class="d2-red">持续性火焰伤害: || 持續性火焰傷害: || <span class="d2-teal">持续火焰伤害: || <span class="d2-yellow">持续性火焰伤害: |- | str || 4289 || StrSkill36 || yard || <span class="d2-white">碼 || <span class="d2-red">码 || 碼 || <span class="d2-teal">码 || <span class="d2-yellow">码 |- | str || 4290 || StrSkill37 || Damage Taken: || <span class="d2-white">受到傷害: || <span class="d2-red">受到伤害: || 受到的傷害:%+d%% || <span class="d2-teal">受到伤害: %+d%% || <span class="d2-yellow">受到伤害: |- | str || 4291 || StrSkill38 || Target's Damage: || <span class="d2-white">目標的傷害: || <span class="d2-red">目标的伤害: || 敵人造成的傷害:%+d%% || <span class="d2-teal">敌人的伤害: %+d%% || <span class="d2-yellow">目标的伤害: |- | str || 4292 || StrSkill39 || Magic Damage: || <span class="d2-white">魔法傷害: || <span class="d2-red">魔法伤害: || 魔法傷害:%d - %d 點 || <span class="d2-teal">魔法伤害: %d-%d || <span class="d2-yellow">魔法伤害: |- | str || 4293 || StrSkill40 || Absorbs || <span class="d2-white">吸收 || <span class="d2-red">吸收 || 吸收 %d 點傷害 || <span class="d2-teal">吸收%d点伤害 || <span class="d2-yellow">吸收 |- | str || 4294 || StrSkill41 || damage || <span class="d2-white">傷害 || <span class="d2-red">伤害 || 吸收 %d%% || <span class="d2-teal">吸收%d%% || <span class="d2-yellow">伤害 |- | str || 4295 || StrSkill42 || Life: || <span class="d2-white">生命: || <span class="d2-red">生命: || 生命值:%d || <span class="d2-teal">生命: %d || <span class="d2-yellow">生命: |- | str || 4296 || StrSkill43 || Improved Missile Damage || <span class="d2-white">加強投射傷害 || <span class="d2-red">加强投射伤害 || 法師:加強遠程傷害 || <span class="d2-teal">骷髅法师: 提高远程伤害 || <span class="d2-yellow">加强投射伤害 |- | str || 4297 || StrSkill44 || skeletons total || <span class="d2-white">骷髏總數 || <span class="d2-red">骷髅总数 || 骷髏總數:%d || <span class="d2-teal">总计%d个骷髅 || <span class="d2-yellow">骷髅总数 |- | str || 4298 || StrSkill43 || skeleton mage || <span class="d2-white">骷髏法師 || <span class="d2-red">骷髅法师 || 法師:加強遠程傷害 || <span class="d2-teal">骷髅法师: 提高远程伤害 || <span class="d2-yellow">骷髅法师 |- | str || 4299 || StrSkill44 || skeleton magi || <span class="d2-white">骷髏法師 || <span class="d2-red">骷髅法师 || 骷髏總數:%d || <span class="d2-teal">总计%d个骷髅 || <span class="d2-yellow">骷髅法师 |- | str || 4300 || StrSkill45 || Golem Level: || <span class="d2-white">石魔等級: || <span class="d2-red">石魔等级: || 魔像等級: || <span class="d2-teal">傀儡等级: || <span class="d2-yellow">石魔等级: |- | str || 4301 || StrSkill46 || percent of corpse Life || <span class="d2-white">%的屍體生命 || <span class="d2-red">%的尸体生命 || 傷害:屍體生命的 %d - %d%% || <span class="d2-teal">伤害: 尸体生命值的%d-%d%% || <span class="d2-yellow">%的尸体生命 |- | str || 4302 || StrSkill47 || damage to Self || <span class="d2-white">本身受損 || <span class="d2-red">本身受损 || %d%% 自傷 || <span class="d2-teal">%d%%伤害反弹给自身 || <span class="d2-yellow">本身受损 |- | str || 4303 || StrSkill48 || Stun Length: || <span class="d2-white">昏迷時間: || <span class="d2-red">昏迷时间: || 昏迷時間:%d 秒 || <span class="d2-teal">击晕时间: %d秒 || <span class="d2-yellow">昏迷时间: |- | str || 4304 || StrSkill49 || percent of shield strength || <span class="d2-white">%的盾牌強度 || <span class="d2-red">%的盾牌强度 || % 的盾牌強度 || <span class="d2-teal">%盾牌强度 || <span class="d2-yellow">%的盾牌强度 |- | str || 4305 || StrSkill50 || Heals: || <span class="d2-white">治療: || <span class="d2-red">治疗: || 治療:%d - %d || <span class="d2-teal">治愈: %d-%d || <span class="d2-yellow">治疗: |- | str || 4306 || StrSkill51 || Resist Fire: || <span class="d2-white">抵抗火焰: || <span class="d2-red">火焰抗性: || 火焰抗性:%+d%% || <span class="d2-teal">火焰抗性: %+d%% || <span class="d2-yellow">抵抗火焰: |- | str || 4307 || StrSkill52 || Resist Cold: || <span class="d2-white">抵抗冰凍: || <span class="d2-red">冰冷抗性: || 冰寒抗性:%+d%% || <span class="d2-teal">冰霜抗性: %+d%% || <span class="d2-yellow">抵抗冰冻: |- | str || 4308 || StrSkill53 || Resist Lightning: || <span class="d2-white">抵抗閃電: || <span class="d2-red">闪电抗性: || 電擊抗性:%+d%% || <span class="d2-teal">闪电抗性: %+d%% || <span class="d2-yellow">抵抗闪电: |- | str || 4309 || StrSkill54 || Resist All: || <span class="d2-white">全面抵抗: || <span class="d2-red">所有抗性: || 所有抗性:%+d%% || <span class="d2-teal">所有抗性: %+d%% || <span class="d2-yellow">全面抵抗: |- | str || 4310 || StrSkill55 || percent damage returned || <span class="d2-white">%的傷害會回彈 || <span class="d2-red">% 的伤害会回弹 || %d%% 傷害反彈 || <span class="d2-teal">%d%%伤害反弹 || <span class="d2-yellow">%伤害反弹 |- | str || 4311 || StrSkill56 || Range: || <span class="d2-white">射程 || <span class="d2-red">射程 || 射程:%d 碼 || <span class="d2-teal">范围: %d码 || <span class="d2-yellow">射程 |- | str || 4312 || StrSkill57 || Target's Attack: || <span class="d2-white">目標的攻擊: || <span class="d2-red">目标的准确率: || 目標的準確率:%+d%% || <span class="d2-teal">目标的命中值: %+d%% || <span class="d2-yellow">目标的攻击: |- | str || 4313 || StrSkill58 || Enemy runs up to || <span class="d2-white">敵人跑開 || <span class="d2-red">敌人跑开 || 怪物逃竄最多 %d 碼 || <span class="d2-teal">怪物最多逃离%d码 || <span class="d2-yellow">敌人跑开 |- | str || 4314 || StrSkill59 || Enemy runs for || <span class="d2-white">敵人逃竄持續 || <span class="d2-red">敌人逃窜持续 || 敵人逃竄持續 || <span class="d2-teal">敌人逃跑持续 || <span class="d2-yellow">敌人逃窜持续 |- | str || 4315 || StrSkill60 || per target || <span class="d2-white">每個目標 || <span class="d2-red">每个目标 || 每個目標 || <span class="d2-teal">每个目标 || <span class="d2-yellow">每个目标 |- | str || 4316 || StrSkill61 || 3 hits || <span class="d2-white">擊中三次 || <span class="d2-red">击中三次 || 多重攻擊 || <span class="d2-teal">多次攻击 || <span class="d2-yellow">击中三次 |- | str || 4317 || StrSkill62 || Freezes for || <span class="d2-white">冰凍延續 || <span class="d2-red">冰冻延续 || 凍結 %d 秒 || <span class="d2-teal">冻结%d秒 || <span class="d2-yellow">冰冻持续 |- | str || 4318 || StrSkill63 || over || <span class="d2-white">結束 || <span class="d2-red">结束 || 時效 %d 秒 || <span class="d2-teal">持续%d秒 || <span class="d2-yellow">结束 |- | str || 4319 || StrSkill64 || poison damage || <span class="d2-white">中毒傷害 || <span class="d2-red">中毒伤害 || 毒素傷害 || <span class="d2-teal">毒素伤害 || <span class="d2-yellow">中毒伤害 |- | str || 4320 || StrSkill65 || Chance of losing durability: || <span class="d2-white">損失耐久度機率: || <span class="d2-red">损失耐久度几率: || 耐久度毀損機率:%d%% || <span class="d2-teal">损失耐久度的几率: %d%% || <span class="d2-yellow">损失耐久度几率: |- | str || 4321 || StrSkill66 || Target stutters for || <span class="d2-white">目標受到 || <span class="d2-red">目标受到 || 目標受影響時效 || <span class="d2-teal">目标迟滞持续 || <span class="d2-yellow">目标受到 |- | str || 4322 || StrSkill67 || Ranged attacks slowed to || <span class="d2-white">長距離攻擊減慢到 || <span class="d2-red">远程攻击减慢到 || 遠程攻擊減慢至 %d%% || <span class="d2-teal">远程攻击飞行速度降至%d%% || <span class="d2-yellow">远程攻击减慢到 |- | str || 4323 || StrSkill68 || Average || <span class="d2-white">平均 || <span class="d2-red">平均 || 平均 || <span class="d2-teal">平均 || <span class="d2-yellow">平均 |- | str || 4324 || StrSkill69 || Stamina Recovery Rate: || <span class="d2-white">耐力回復率: || <span class="d2-red">耐力回复率: || 精力恢復率:%+d%% || <span class="d2-teal">耐力回复速度: %+d%% || <span class="d2-yellow">耐力回复率: |- | str || 4325 || StrSkill70 || Velocity: || <span class="d2-white">加速度: || <span class="d2-red">加速度: || 速度: || <span class="d2-teal">速度: || <span class="d2-yellow">加速度: |- | str || 4326 || StrSkill71 || Stamina Bonus: || <span class="d2-white">耐力加成: || <span class="d2-red">耐力加成: || 精力加成: || <span class="d2-teal">耐力加成: || <span class="d2-yellow">耐力加成: |- | str || 4327 || StrSkill72 || Releases || <span class="d2-white">放出 || <span class="d2-red">放出 || 放出 %d 枚電能彈 || <span class="d2-teal">释放出%d枚电荷弹 || <span class="d2-yellow">放出 |- | str || 4328 || StrSkill73 || charged bolts || <span class="d2-white">充能的光彈 || <span class="d2-red">充能弹 || 枚電能彈 || <span class="d2-teal">电荷弹 || <span class="d2-yellow">充能的光弹 |- | str || 4329 || StrSkill74 || Duration reduced by || <span class="d2-white">持續性減低為 || <span class="d2-red">持续性减低为 || 持續時間降低 %d%% || <span class="d2-teal">持续时间缩短%d%% || <span class="d2-yellow">持续性减低为 |- | str || 4330 || StrSkill75 || Elemental Damages: || <span class="d2-white">元素傷害: || <span class="d2-red">元素伤害: || 元素傷害: || <span class="d2-teal">元素伤害: || <span class="d2-yellow">元素伤害: |- | str || 4331 || StrSkill76 || Chance uninterruptable || <span class="d2-white">破除中斷的機率 || <span class="d2-red">破除中断的几率 || 抵抗中斷的機率:%d%% || <span class="d2-teal">不被打断的几率: %d%% || <span class="d2-yellow">防打断的几率: |- | str || 4332 || StrSkill77 || Enemies slowed || <span class="d2-white">敵人減慢 || <span class="d2-red">敌人减慢 || 敵人減慢 %d%% || <span class="d2-teal">敌人速度降低 %d%% || <span class="d2-yellow">敌人减慢 |- | str || 4333 || StrSkill78 || Remains target for || <span class="d2-white">剩餘的目標受到 || <span class="d2-red">剩余的目标受到 || 成為目標持續 || <span class="d2-teal">保持目标持续 || <span class="d2-yellow">剩余的目标受到 |- | str || 4334 || StrSkill79 || percent of attack damage || <span class="d2-white">%的攻擊傷害 || <span class="d2-red">% 的攻击伤害 || 治療:攻擊傷害的 %d%% || <span class="d2-teal">治愈: %d%%攻击伤害 || <span class="d2-yellow">%的攻击伤害 |- | str || 4335 || StrSkill80 || Converts || <span class="d2-white">轉換 || <span class="d2-red">转换 || 將 %d%% 傷害轉換為生命值 || <span class="d2-teal">将%d%%伤害转化为生命 || <span class="d2-yellow">转换 |- | str || 4336 || StrSkill81 || percent damage to life || <span class="d2-white">%的傷害到生命 || <span class="d2-red">% 的伤害到生命 || % 的傷害到生命 || <span class="d2-teal">%伤害转换成生命 || <span class="d2-yellow">%的伤害到生命 |- | str || 4337 || StrSkill82 || Fire Duration: || <span class="d2-white">火焰持續: || <span class="d2-red">火焰持续: || 火焰持續時間:%d 秒 || <span class="d2-teal">火焰持续时间: %d秒 || <span class="d2-yellow">火焰持续: |- | str || 4338 || StrSkill83 || Fire Explosion Damage: || <span class="d2-white">火焰爆炸傷害: || <span class="d2-red">火焰爆炸伤害: || 火焰爆炸傷害:%d - %d 點 || <span class="d2-teal">火焰爆炸伤害: %d-%d || <span class="d2-yellow">火焰爆炸伤害: |- | str || 4339 || StrSkill84 || Lightning Bolt Damage: || <span class="d2-white">閃電球傷害: || <span class="d2-red">闪电球伤害: || 閃電槍傷害: || <span class="d2-teal">闪电球伤害: || <span class="d2-yellow">闪电球伤害: |- | str || 4340 || StrSkill85 || Reduces curse duration by || <span class="d2-white">詛咒持續時間降低 || <span class="d2-red">诅咒持续时间降低 || 詛咒持續時間降低 %d%% || <span class="d2-teal">诅咒持续时间缩短%d%% || <span class="d2-yellow">诅咒持续时间降低 |- | str || 4341 || StrSkill86 || Attacks up to || <span class="d2-white">攻擊上昇到 || <span class="d2-red">攻击上升到 || 攻擊最多 %d 名目標 || <span class="d2-teal">攻击最多%d个目标 || <span class="d2-yellow">攻击上升到 |- | str || 4342 || StrSkill87 || targets || <span class="d2-white">目標 || <span class="d2-red">目标 || 名目標 || <span class="d2-teal">目标 || <span class="d2-yellow">目标 |- | str || 4343 || StrSkill88 || Mana Recovery Rate: || <span class="d2-white">法力回復比率: || <span class="d2-red">法力回复比率: || 法力回復速度:%+d%% || <span class="d2-teal">法力回复速度: %+d%% || <span class="d2-yellow">法力回复比率: |- | str || 4344 || StrSkill89 || Walk/Run Speed: || <span class="d2-white">行走/跑步速度: || <span class="d2-red">行走/跑步速度: || 跑步 / 行走速度:%+d%% || <span class="d2-teal">跑步/步行速度: %+d%% || <span class="d2-yellow">行走/跑步速度: |- | str || 4345 || StrSkill90 || Resistances: || <span class="d2-white">抵抗: || <span class="d2-red">抗性: || 抗性: || <span class="d2-teal">抗性: || <span class="d2-yellow">抗性: |- | str || 4346 || StrSkill91 || Holy Bolt Damage: || <span class="d2-white">聖光彈的傷害: || <span class="d2-red">圣光弹的伤害: || 聖光彈傷害:%d - %d 點 || <span class="d2-teal">圣光弹伤害: %d-%d || <span class="d2-yellow">圣光弹的伤害: |- | str || 4347 || StrSkill92 || mana per knockback || <span class="d2-white">法力用於每次還擊 || <span class="d2-red">法力用于每次还击 || 每次擊退法力 || <span class="d2-teal">每次击退获得法力 || <span class="d2-yellow">法力用于每次还击 |- | str || 4348 || StrSkill94 || skeleton total || <span class="d2-white">骷髏總數 || <span class="d2-red">骷髅总数 || 骷髏總數:%d || <span class="d2-teal">总计%d个骷髅 || <span class="d2-yellow">骷髅总数 |- | str || 4349 || StrSkill95 || Skeletons: || <span class="d2-white">骷髏: || <span class="d2-red">骷髅: || 骷髏 - 生命值:%+d || <span class="d2-teal">骷髅: 生命: %+d || <span class="d2-yellow">骷髅: |- | str || 4350 || StrSkill96 || Magi: || <span class="d2-white">法師: || <span class="d2-red">法师: || 法師 - 生命值:%+d || <span class="d2-teal">骷髅法师: 生命: %+d || <span class="d2-yellow">法师: |- | str || 4351 || StrSkill97 || Monsters: || <span class="d2-white">怪物: || <span class="d2-red">怪物: || 怪物 - 生命值:%+d%% || <span class="d2-teal">怪物: 生命: %+d%% || <span class="d2-yellow">怪物: |- | str || 4352 || StrSkill98 || Lowers Maximum Resistances || <span class="d2-white">降低最大的抵抗 || <span class="d2-red">降低最大抗性 || 降低最大抗性 || <span class="d2-teal">降低最大抗性 || <span class="d2-yellow">降低最大的抗性 |- | str || 4353 || StrSkill99 || Chance to convert: || <span class="d2-white">轉換的機會: || <span class="d2-red">转换的几率: || 招降機率:%d%% || <span class="d2-teal">转化几率: %d%% || <span class="d2-yellow">归附几率: |- | str || 4354 || StrSkill100 || Max Life: || <span class="d2-white">生命最大值: || <span class="d2-red">最大生命: || 生命上限:%+d%% || <span class="d2-teal">最大生命: %+d%% || <span class="d2-yellow">生命最大值: |- | str || 4355 || StrSkill101 || Max Mana: || <span class="d2-white">法力最大值: || <span class="d2-red">最大法力: || 法力上限:%+d%% || <span class="d2-teal">最大法力: %+d%% || <span class="d2-yellow">法力最大值: |- | str || 4356 || StrSkill102 || Max Stamina: || <span class="d2-white">耐力最大值: || <span class="d2-red">最大耐力: || 精力上限:%+d%% || <span class="d2-teal">最大耐力: %+d%% || <span class="d2-yellow">耐力最大值: |- | str || 4357 || StrSkill103 || percent fire damage || <span class="d2-white">%的火焰傷害 || <span class="d2-red">%的火焰伤害 || 吸收 %d%% 火焰傷害 || <span class="d2-teal">吸收%d%%火焰伤害 || <span class="d2-yellow">%的火焰伤害 |- | str || 4358 || StrSkill104 || monster || <span class="d2-white">怪物 || <span class="d2-red">怪物 || 個怪物 || <span class="d2-teal">怪物 || <span class="d2-yellow">怪物 |- | str || 4359 || StrSkill105 || monsters || <span class="d2-white">怪物群 || <span class="d2-red">怪物群 || 個怪物 || <span class="d2-teal">怪物 || <span class="d2-yellow">怪物群 |- | str || 4360 || StrSkill106 || Attack Speed: || <span class="d2-white">準確率: || <span class="d2-red">准确率: || 攻擊速度:%+d%% || <span class="d2-teal">攻击速度: %+d%% || <span class="d2-yellow">攻击速度: |- | str || 4361 || StrSkill107 || Life/Mana Recovered: || <span class="d2-white">生命/法力回復: || <span class="d2-red">生命/法力回复: || 生命 / 法力回復:%d || <span class="d2-teal">生命/法力回复: %d || <span class="d2-yellow">生命/法力回复: |- | str || 4362 || StrSkill108 || points || <span class="d2-white">點 || <span class="d2-red">点 || 點 || <span class="d2-teal">点 || <span class="d2-yellow">点 |- | str || 4363 || StrSkill109 || Chance to redeem soul: || <span class="d2-white">救贖靈魂的機率: || <span class="d2-red">救赎灵魂的几率: || 救贖靈魂的機率:%d%% || <span class="d2-teal">救赎灵魂几率: %d%% || <span class="d2-yellow">救赎灵魂的几率: |- | str || 4364 || StrSkill110 || Successful Blocking: || <span class="d2-white">成功格擋: || <span class="d2-red">成功格挡: || 成功格擋:%+d%% || <span class="d2-teal">成功格挡: %+d%% || <span class="d2-yellow">成功格挡: |- | str || 4365 || StrSkill111 || per yard || <span class="d2-white">每碼 || <span class="d2-red">每码 || 每碼 || <span class="d2-teal">每码 || <span class="d2-yellow">每码 |- | str || 4366 || StrSkill112 || Thorns damage || <span class="d2-white">刺針傷害 || <span class="d2-red">刺针伤害 || 荊棘傷害 || <span class="d2-teal">荆棘伤害 || <span class="d2-yellow">荆棘伤害 |- | str || 4367 || StrSkill113 || Hydra Fire Damage: || <span class="d2-white">九頭蛇火焰傷害: || <span class="d2-red">九头蛇火焰伤害: || 多頭蛇火焰傷害:%d - %d 點 || <span class="d2-teal">多头蛇火焰伤害: %d-%d || <span class="d2-yellow">多头蛇火焰伤害: |- | str || 4368 || StrSkill114 || Resist Elemental Damage: || <span class="d2-white">反抗元素傷害: || <span class="d2-red">反抗元素伤害: || 抵抗元素傷害: || <span class="d2-teal">抵抗元素伤害: || <span class="d2-yellow">反抗元素伤害: |- | str || 4369 || StrSkill115 || Minimum Mana Required to Cast: || <span class="d2-white">施展法術至少須要法力點數為: || <span class="d2-red">施展法术至少须要法力点数为: || 施展法術的最低法力需求:%d || <span class="d2-teal">施放时需要的最小法力: %d || <span class="d2-yellow">施放法术至少需要法力点数为: |- | str || 4370 || StrSkill116 || Maximum Level Reached || <span class="d2-white">到達最高等級 || <span class="d2-red">到达最高等级 || 已達到最高等級 || <span class="d2-teal">已达到最大等级 || <span class="d2-yellow">到达最高等级 |- | str || 4371 || StrSkill117 || (item) || <span class="d2-white">(物品) || <span class="d2-red">(物品) || 目前技能等級:%d(物品) || <span class="d2-teal">当前技能等级: %d(物品) || <span class="d2-yellow">(物品) |- | str || 4372 || StrSkill118 || You have been granted this skill by an item || <span class="d2-white">你已經從一個物品中取得這項技能 || <span class="d2-red">你已经从一个物品中取得这项技能 || 有一個物品賦予你此技能 || <span class="d2-teal">你通过物品获得了此技能 || <span class="d2-yellow">你已经从一个物品中取得这项技能 |- | str || 4373 || StrSkill119 || You have not learned this skill yet || <span class="d2-white">你還沒有學到這項技能 || <span class="d2-red">你还没有学到这项技能 || 你尚未學到此技能 || <span class="d2-teal">你还没有学会此技能 || <span class="d2-yellow">你还没有学到这项技能 |- | pat || 4 || StrSkill41 || damage || <span class="d2-white">傷害 || <span class="d2-red">伤害 || 吸收 %d%% || <span class="d2-teal">吸收%d%% || <span class="d2-yellow">伤害 |- | pat || 1002 || StrSkill43a || skeleton mage || <span class="d2-white">骷髏法師 || <span class="d2-red">骷髅法师 || 骷髏法師:%d || <span class="d2-teal">%d个骷髅法师 || <span class="d2-yellow">骷髅法师 |- | pat || 1003 || StrSkill44a || skeleton magi || <span class="d2-white">骷髏法師 || <span class="d2-red">骷髅法师 || 骷髏法師:%d || <span class="d2-teal">%d个骷髅法师 || <span class="d2-yellow">骷髅法师 |- | pat || 1023 || StrSkill63Patch || over || <span class="d2-white">結束 || <span class="d2-red">结束 || over || <span class="d2-teal">持续 || <span class="d2-yellow">结束 |- | pat || 1041 || StrSkill61 || Multiple Hits || <span class="d2-white">多重攻擊 || <span class="d2-red">多重攻击 || 多重攻擊 || <span class="d2-teal">多次攻击 || <span class="d2-yellow">多重攻击 |} === 属性 (PD2) === {| class="wikitable" style="text-align: center; ! 文件名 !!行数 !!键值 !!英文名 !!<span class="d2-red">修正简 |- | pat || 1320 || TPotDescFireS || Enemy fire resistances:\red; -3%\grey; || <span class="d2-red">敌人火焰抗性:\red; -3%\grey; |- | pat || 1321 || TPotDescFireM || Enemy fire resistances:\red; -6%\grey; || <span class="d2-red">敌人火焰抗性:\red; -6%\grey; |- | pat || 1322 || TPotDescFireL || Enemy fire resistances:\red; -10%\grey; || <span class="d2-red">敌人火焰抗性:\red; -10%\grey; |- | pat || 1323 || TPotDescPoisonS || Enemy poison resistances:\green; -3%\grey; || <span class="d2-red">敌人毒素抗性:\green; -3%\grey; |- | pat || 1324 || TPotDescPoisonM || Enemy poison resistances:\green; -6%\grey; || <span class="d2-red">敌人毒素抗性:\green; -6%\grey; |- | pat || 1325 || TPotDescPoisonL || Enemy poison resistances:\green; -10%\grey; || <span class="d2-red">敌人毒素抗性:\green; -10%\grey; |- | pat || 1326 || TPotDescColdS || Enemy cold resistances:\blue; -3%\grey; || <span class="d2-red">敌人冰冷抗性:\blue; -3%\grey; |- | pat || 1327 || TPotDescColdM || Enemy cold resistances:\blue; -6%\grey; || <span class="d2-red">敌人冰冷抗性:\blue; -6%\grey; |- | pat || 1328 || TPotDescColdL || Enemy cold resistances:\blue; -10%\grey; || <span class="d2-red">敌人冰冷抗性:\blue; -10%\grey; |- | pat || 1329 || TPotDescLightningS || Enemy lightning resistances:\yellow; -3%\grey; || <span class="d2-red">敌人闪电抗性:\yellow; -3%\grey; |- | pat || 1330 || TPotDescLightningM || Enemy lightning resistances:\yellow; -6%\grey; || <span class="d2-red">敌人闪电抗性:\yellow; -6%\grey; |- | pat || 1331 || TPotDescLightningL || Enemy lightning resistances:\yellow; -10%\grey; || <span class="d2-red">敌人闪电抗性:\yellow; -10%\grey; |- | pat || 1383 || EaglehornRaven || Your Ravens Deal +500 Cold Damage || <span class="d2-red">你的乌鸦造成 +500 冰冷伤害 |- | pat || 1602 || MapPlayHave || Players have || <span class="d2-red">玩家拥有 |- | pat || 1603 || MapMonHave || Monsters have || <span class="d2-red">怪物拥有 |- | pat || 1604 || MapGlobHas || Map has || <span class="d2-red">地图拥有 |- | pat || 1605 || MapGlobLevel || to Area Level || <span class="d2-red">区域等级 |- | pat || 1606 || MapGlobDensity || \grey;Monster Density:\blue; || <span class="d2-red">\grey;怪物密度:\blue; |- | pat || 1607 || MapGlobMonRarity || \grey;Monster Rarity:\blue; || <span class="d2-red">\grey;怪物稀有度:\blue; |- | pat || 1608 || MapMonVelocity || increased Velocity || <span class="d2-red">增加速度 |- | pat || 1609 || MapMonCurse || Curse Duration Reduction || <span class="d2-red">减少诅咒持续时间 |- | pat || 1610 || MapGlobMF || \grey;Magic Find:\blue; || <span class="d2-red">\grey;魔法寻找 (MF):\blue; |- | pat || 1611 || MapGlobExp || \grey;Experience:\blue; || <span class="d2-red">\grey;经验:\blue; |- | pat || 1612 || MapGlobGF || \grey;Gold Find:\blue; || <span class="d2-red">\grey;金币寻找 (GF):\blue; |- | pat || 1613 || MapGlobMFGF || \grey;Magic and Gold Find:\blue; || <span class="d2-red">\grey;魔法和金币寻找:\blue; |- | pat || 1614 || MapMon || Monster's || <span class="d2-red">怪物的 |- | pat || 1615 || MapMonSplash || Melee Attacks Deal Splash Damage || <span class="d2-red">近战攻击造成溅射伤害 |- | pat || 1616 || MapEnhancedDmg || Enhanced Physical Damage || <span class="d2-red">增强物理伤害 |- | pat || 1617 || MapMonTake || Monsters take || <span class="d2-red">怪物受到 |- | pat || 1618 || MapPlayAllRes || to All Resistances || <span class="d2-red">所有抗性 |- | pat || 1619 || MapPlayBlock || Chance to Block || <span class="d2-red">格挡几率 |- | pat || 1620 || MapFlatPhysRed || Reduced Physical Damage || <span class="d2-red">减少物理伤害 |- | pat || 1621 || MapAtkCastRate || Increased Cast and Attack Speed || <span class="d2-red">增加施法和攻击速度 |- | pat || 1622 || MapMaxHP || Increased Maximum Life || <span class="d2-red">增加生命上限 |- | pat || 1623 || MapPierceAR || Attack Rating and Chance to Pierce || <span class="d2-red">准确率和穿刺几率 |- | pat || 1624 || MapPhysExtraLtng || of Physical Damage as Extra Lightning Damage || <span class="d2-red">物理伤害转为额外闪电伤害 |- | pat || 1625 || MapPhysExtraCold || of Physical Damage as Extra Cold Damage || <span class="d2-red">物理伤害转为额外冰冷伤害 |- | pat || 1626 || MapPhysExtraFire || of Physical Damage as Extra Fire Damage || <span class="d2-red">物理伤害转为额外火焰伤害 |- | pat || 1627 || MapPhysExtraPois || of Physical Damage as Extra Poison Damage over 5 Seconds || <span class="d2-red">物理伤害转为额外毒素伤害持续 5 秒 |- | pat || 1628 || MapPhysExtraMag || of Physical Damage as Extra Magic Damage || <span class="d2-red">物理伤害转为额外魔法伤害 |- | pat || 1629 || MapAddMonDoll || Map contains Stygian Dolls || <span class="d2-red">地图包含冥河娃娃 |- | pat || 1630 || MapAddMonSucc || Map contains Succubus Witches || <span class="d2-red">地图包含女梦魔女巫 |- | pat || 1631 || MapAddMonVamp || Map contains Vampire Lords || <span class="d2-red">地图包含吸血鬼领主 |- | pat || 1632 || MapAddMonCow || Map contains Hell Bovines || <span class="d2-red">地图包含地狱之牛 |- | pat || 1633 || MapAddMonHorde || Map contains Reanimated Horde || <span class="d2-red">地图包含再生尸 |- | pat || 1634 || MapAddMonGhost || Map contains Ghosts || <span class="d2-red">地图包含鬼魂 |- | pat || 1635 || MapMonIgnore || Monsters ignore || <span class="d2-red">怪物忽视 |- | pat || 1636 || MapMonFirePierce || of Enemy Fire Resistance || <span class="d2-red">敌人火焰抗性 |- | pat || 1637 || MapMonLtngPierce || of Enemy Lightning Resistance || <span class="d2-red">敌人闪电抗性 |- | pat || 1638 || MapMonColdPierce || of Enemy Cold Resistance || <span class="d2-red">敌人冰冷抗性 |- | pat || 1639 || MapMonPoisPierce || of Enemy Poison Resistance || <span class="d2-red">敌人毒素抗性 |- | pat || 1640 || MapAtkCastSpeed || Attack and Cast Speed || <span class="d2-red">攻击和施法速度 |- | pat || 1641 || MapAddMonSouls || Map contains Burning Souls || <span class="d2-red">地图包含燃烧的灵魂 |- | pat || 1642 || MapAddMonFetish || Map contains Fetishes || <span class="d2-red">地图包含小矮人 |- | pat || 1643 || MapGlobSkirmishMode || \orange;Fortified\white; || <span class="d2-red">\orange;已强化\white; |- | pat || 1644 || MapMonIncreasedJewelry || chance of dropping additional jewelry and charms || <span class="d2-red">掉落额外珠宝和护身符的几率 |- | pat || 1645 || MapMonIncreasedWeapons || chance of dropping additional weapons || <span class="d2-red">掉落额外武器的几率 |- | pat || 1646 || MapMonIncreasedArmor || chance of dropping additional armor || <span class="d2-red">掉落额外防具的几率 |- | pat || 1647 || MapMonIncreasedCrafting || chance of dropping additional crafting materials || <span class="d2-red">掉落额外手工材料的几率 |- | pat || 1648 || MapGlobExtraBoss || Map contains an additional boss || <span class="d2-red">地图包含额外 boss |- | pat || 1649 || MapPlayMaxAllRes || to All Maximum Resistances || <span class="d2-red">所有最大抗性 |- | pat || 1650 || MapAddMonShriek || Map contains Shrieking Terrors || <span class="d2-red">地图包含尖叫恐惧 |- | pat || 1651 || MapMonIncreasedCharms || chance of dropping additional charms || <span class="d2-red">掉落额外护身符的几率 |- | pat || 1652 || MapMonIncreasedCorrupted || chance of dropping corrupted items || <span class="d2-red">掉落额外腐化物品的几率 |- | pat || 1653 || MapBossSkillers || Map boss drops a skill charm || <span class="d2-red">地图 boss 掉落技能护身符 |- | pat || 1654 || MapBossCorruptedUnique || Map boss drops a corrupted unique || <span class="d2-red">地图 boss 掉落腐化暗金 |- | pat || 1655 || MapBossFacet || Map boss drops a Rainbow Facet || <span class="d2-red">地图 boss 掉落彩虹刻面 |- | pat || 1656 || MapMonIncreasedJewels || chance of dropping additional jewels || <span class="d2-red">掉落额外珠宝的几率 |- | pat || 1657 || StrMapLightRadius || reduced light radius || <span class="d2-red">减少照亮范围 |- | pat || 1658 || MapGlobSunderMonsters || Monsters have sundered resistances || <span class="d2-red">怪物拥有解除抗性 |- | pat || 1910 || skill charm || skills || <span class="d2-red">技能 |- | pat || 1911 || exp charm || exp charm || <span class="d2-red">经验护身符 |- | pat || 1912 || frw charm || gotta go fast || <span class="d2-red">快走吧 |- | pat || 1913 || StrNearbyEnemies || Nearby Enemies: || <span class="d2-red">附近敌人: |- | pat || 1914 || StrFirstHitBonus || First Hit Bonus Damage: || <span class="d2-red">首次命中加成伤害: |- | pat || 1915 || Findplev || Chance to Find Item per Level || <span class="d2-red">寻找物品几率每等级 |- | pat || 1916 || StrLevels || levels || <span class="d2-red">等级 |- | pat || 1917 || PercWeapDamsk || % Weapon Damage || <span class="d2-red">% 武器伤害 |- | pat || 1918 || StrDeals || Deals || <span class="d2-red">交易 |- | pat || 1919 || StrPercWepDmg || % Weapon Damage || <span class="d2-red">% 武器伤害 |- | pat || 1921 || splash3 || Melee Attacks Deal Splash Damage || <span class="d2-red">近战攻击造成溅射伤害 |- | pat || 1922 || StrSplashRadius || Increased Melee Splash Radius: || <span class="d2-red">增加近战溅射范围: |- | pat || 1923 || ModStrIncSplashRadius || Increased Splash Radius || <span class="d2-red">增加溅射范围 |- | pat || 1924 || incsplashwithmissinghp || (based on missing life) || <span class="d2-red">(基于损失的生命) |- | pat || 1925 || SplashSeqBonus || % Melee Splash Radius || <span class="d2-red">% 近战溅射范围 |- | pat || 1926 || IncSplash || Melee Splash Radius Increased by 20% || <span class="d2-red">近战溅射范围增加 20% |- | pat || 1927 || StrCorrupted || \red;Corrupted || <span class="d2-red">\red;腐化的 |- | pat || 1928 || StrHeroic || \dgreen;Heroic || <span class="d2-red">\dgreen;英勇的 |- | pat || 1929 || StrCorruptNum || Corrupt || <span class="d2-red">腐化 |- | pat || 1930 || StrEndless || \grey;Quiver || <span class="d2-red">\grey;箭袋 |- | pat || 1931 || ModStrRepCharge1 || Replenish 1 Charge in 3 Seconds || <span class="d2-red">回复 1 聚气每 3 秒 |- | pat || 1932 || ModStrRepCharge2 || Charges per 100 seconds (do math) || <span class="d2-red">聚气每 100 秒 (算一下) |- | pat || 1933 || ModStrFireskills || to Fire Skills || <span class="d2-red">火焰技能 |- | pat || 1934 || ModStrColdskills || to Cold Skills || <span class="d2-red">冰冷技能 |- | pat || 1935 || ModStrLightningskills || to Lightning Skills || <span class="d2-red">闪电技能 |- | pat || 1936 || ModStrPoisonskills || to Poison Skills || <span class="d2-red">毒素技能 |- | pat || 1937 || ModStrMagicskills || to Magic Skills || <span class="d2-red">魔法技能 |- | pat || 1938 || ModPierceChance || Chance to Pierce || <span class="d2-red">穿刺几率 |- | pat || 1939 || ModLeapSpeed || to Leap and Leap Attack Movement Speed || <span class="d2-red">跳跃和跳跃攻击移动速度 |- | pat || 1940 || ModReduceCurseDuration || Reduced Curse Duration || <span class="d2-red">减少诅咒持续时间 |- | pat || 1941 || ModItemHPaH || Life after each Hit || <span class="d2-red">生命于每击中一个敌人后获得 |- | pat || 1942 || ModPhysPierce || to Enemy Physical Resistance || <span class="d2-red">敌人物理抗性 |- | pat || 1943 || ModVelocity || to Velocity || <span class="d2-red">速度 |- | pat || 1944 || StrExtraBonespear || Bonespear Now Fires || <span class="d2-red">骨矛现在可以发射 |- | pat || 1945 || StrExtraBonespear2 || Additional Spears || <span class="d2-red">额外的矛 |- | pat || 1946 || YouMaySummon || You May Summon || <span class="d2-red">你可以召唤 |- | pat || 1947 || StrExtraRevives || You May Summon || <span class="d2-red">你可以召唤 |- | pat || 1948 || StrExtraRevives2 || Additional Revives || <span class="d2-red">个额外的重生怪 |- | pat || 1949 || StrExtraSpirits || Additional Spirit || <span class="d2-red">个额外的灵 |- | pat || 1950 || StrNoWolves || You May No Longer Summon Wolves || <span class="d2-red">你不能再召唤狼 |- | pat || 1951 || ExtraGrizzly || Additional Grizzlies || <span class="d2-red">只额外的灰熊 |- | pat || 1952 || ExtraSkeleWar || Additional Skeleton Warriors || <span class="d2-red">个额外的骷髅战士 |- | pat || 1953 || ExtraSkeleMage || Additional Skeleton Mages || <span class="d2-red">个额外的骷髅法师 |- | pat || 1954 || ExtraSkeleArcher || Additional Skeleton Archers || <span class="d2-red">个额外的骷髅弓箭手 |- | pat || 1955 || ExtraGolem || Additional Golem || <span class="d2-red">个额外的石魔 |- | pat || 1956 || ExtraHydra || Additional Hydra || <span class="d2-red">个额外的多头蛇 |- | pat || 1957 || ExtraValk || Additional Valkyrie || <span class="d2-red">个额外的女武神 |- | pat || 1958 || GustReduction || Gust's Cooldown Is Reduced By 2 Seconds || <span class="d2-red">阵风冷却减少 2 秒 |- | pat || 1959 || joustreduction || Joust's Cooldown Is Reduced By 0.5 Seconds || <span class="d2-red">竞争冷却减少 0.5 秒 |- | pat || 1960 || ExtraSkeleMageGrim || You May Summon 6 Additional Skeleton Mages || <span class="d2-red">你可以召唤 6 个额外的骷髅法师 |- | pat || 1961 || ModitemdamMagisk || To Magic Skill Damage || <span class="d2-red">魔法技能伤害 |- | pat || 1962 || bloodwarplifereduction || Bloodwarp Costs 2% Less Health || <span class="d2-red">血次元消耗的生命减少 2% |- | pat || 1963 || SocketedTextOnly || Socketed [1] || <span class="d2-red">有凹槽 [1] |- | pat || 1964 || ModItemSkOnCast || %d%% Chance to cast level %d %s on casting || <span class="d2-red">%d%% 几率施展等级 %d %s 在施法时 |- | pat || 1965 || ModItemSkOnBlock || %d%% Chance to cast level %d %s on block || <span class="d2-red">%d%% 几率施展等级 %d %s 在格挡时 |- | pat || 1966 || ModItemSkOnCrit || %d%% Chance to cast level %d %s on critical hit || <span class="d2-red">%d%% 几率施展等级 %d %s 在暴击时 |- | pat || 1967 || ModItemSkOnPierce || %d%% Chance to cast level %d %s on pierce || <span class="d2-red">%d%% 几率施展等级 %d %s 在穿刺时 |- | pat || 1968 || dragonflightreduction || Dragon Flight's Cooldown Is Reduced By 0.5 Seconds || <span class="d2-red">飞龙在天的冷却减少 0.5 秒 |- | pat || 1969 || ModStrEnhancedDamage || Enhanced Damage || <span class="d2-red">增强伤害 (ED) |- | pat || 1970 || increaseswithequippedeth || (based on Equipped Ethereals)\nGains +60% Enhanced Damage per equipped ethereal item || <span class="d2-red">(基于无形装备)\n获得 +60% 增强伤害每装备一件无形物品 |- | pat || 1971 || increaseswithmissinghp || (based on missing life)\nGains +2% Enhanced Damage per missing life percentage || <span class="d2-red">(基于损失的生命)\n获得 +2% 增强伤害每损失百分比生命 |- | pat || 1972 || ModStrLifeStealCap || You cannot life steal when above || <span class="d2-red">你不能偷取生命当高于 |- | pat || 1973 || ofmaximumhp || maximum life || <span class="d2-red">生命上限 |- | pat || 1974 || corpseexplosionradius || Corpse Explosion Radius Increased by 2 Yards || <span class="d2-red">尸体爆炸范围增加 2 码 |- | pat || 1975 || StrMirrored || \purple;Mirrored || <span class="d2-red">\purple;镜像的 |- | pat || 1976 || strModAllResistancesNeg || All Resistances %d || <span class="d2-red">所有抗性 %d |- | pat || 1977 || StrCurseEffectiveness || Curse Resistance || <span class="d2-red">诅咒抗性 |- | pat || 1978 || StrCurseEffectivenessI || Curse Resistance: || <span class="d2-red">诅咒抗性: |- | pat || 1979 || ModitemSkillOnEquip || Level %d %s When Equipped || <span class="d2-red">等级 %d %s 当装备时 |- | pat || 1980 || increaseswithenergy || (Based on Energy) || <span class="d2-red">(基于精力) |- | pat || 1981 || ModStr2t_PD2 || Magic Damage Taken Reduced by || <span class="d2-red">魔法伤害减少 (MDR) |- | pat || 1982 || ModStr2u_PD2 || Physical Damage Taken Reduced by || <span class="d2-red">物理伤害减少 (DR) |- | pat || 1983 || ModStr3w_PD2 || Damage Taken Gained as Mana when Hit || <span class="d2-red">受损的生命转换成法力的提高 |- | pat || 1984 || ModStre8a_PD2 || to Druid Skill Levels || <span class="d2-red">德鲁伊技能等级 |- | pat || 1985 || ModStre8b_PD2 || to Assassin Skill Levels || <span class="d2-red">刺客技能等级 |- | pat || 1988 || BlinkDesc || instantly moves to a destination || <span class="d2-red">立即移动到目的地 |- | pat || 1989 || BlinkShortDesc || instantly moves to destination || <span class="d2-red">立即移动到目的地 |- | pat || 1990 || BlinkLongDesc || instantly moves to a destination || <span class="d2-red">立即移动到目的地 |- | pat || 1991 || StrUIArcher || Archer || <span class="d2-red">弓箭手 |- | pat || 1992 || NecroArcher || Necroarcher || <span class="d2-red">死灵弓箭手 |- | pat || 1997 || StrPhysPierce || Physical Pierce: || <span class="d2-red">物理穿透: |- | pat || 1998 || ForceMove || Move Only || <span class="d2-red">仅移动 |- | pat || 1999 || ForceMoveShort || Move to target location || <span class="d2-red">移动到目标位置 |- | pat || 2000 || ForceMoveLong || Move to target location || <span class="d2-red">移动到目标位置 |- | pat || 2001 || StrBolts || Bolts Fired: || <span class="d2-red">发射光弹: |- | pat || 2002 || StrLifeHeal || Life Recovered: || <span class="d2-red">生命回复: |- | pat || 2003 || StrHolyFireDmg || Holy Fire: || <span class="d2-red">圣火: |- | pat || 2004 || StrFireDamage || Fire Damage: || <span class="d2-red">火焰伤害: |- | pat || 2005 || Eskillpoison1 || Charge 1 - poison bolt damage: || <span class="d2-red">聚气 1 - 毒弹伤害: |- | pat || 2006 || Eoveronesecond || over 1 second || <span class="d2-red"> 持续 1 秒 |- | pat || 2007 || Eskillpoison3 || Charge 3 - poison cloud damage: || <span class="d2-red">聚气 3 - 毒云伤害: |- | pat || 2009 || AddFireDmg || Added Fire Damage: || <span class="d2-red">增加火焰伤害: |- | pat || 2010 || AddColdDmg || Added Cold Damage: || <span class="d2-red">增加冰冷伤害: |- | pat || 2011 || AddLtngDmg || Added Lightning Damage: || <span class="d2-red">增加闪电伤害: |- | pat || 2012 || StrEnemyPoisonRes || Enemy Poison Resistance: || <span class="d2-red">敌人毒素抗性: |- | pat || 2014 || ThornsATD || Attacker Takes Damage of || <span class="d2-red">攻击者受到伤害 |- | pat || 2015 || StrJoustReducedCd || Cooldown reduced by 0.1 per base point || <span class="d2-red">冷却减少 0.1 每基础点数 |- | pat || 2016 || StrMultishotPierce || damage every time they pierce\nArrows deal 20% reduced || <span class="d2-red">伤害在每次穿刺\n箭矢造成 20% 减少 |- | pat || 2028 || StrExtraDecoy || at base levels 10 and 20\ncan summon an additional decoy || <span class="d2-red">在基础等级 10 和 20\n能召唤额外的诱饵 |- | pat || 2029 || StrMinLifeCost || Minimum Life Cost: || <span class="d2-red">最低生命消耗: |- | pat || 2030 || StrMonSkillLevels || Monster Skill Levels: || <span class="d2-red">怪物技能等级: |- | pat || 2031 || StrVengChain || Chance to Chain: || <span class="d2-red">连锁的几率: |- | pat || 2032 || Holylightheal || Prayer: +5-10 Life Healed per Level || <span class="d2-red">祈祷: +5-10 生命回复每等级 |- | pat || 2033 || EnergyAbsorb || Gains +3 Additional Absorb per Energy || <span class="d2-red">获得 +3 额外吸收每精力 |- | pat || 2035 || StrEnemyFireRes || Enemy Fire Resistances: || <span class="d2-red">敌人火焰抗性: |- | pat || 2036 || StrEnemyColdRes || Enemy Cold Resistances: || <span class="d2-red">敌人冰冷抗性: |- | pat || 2037 || Convphy2fire || Converts %d%% Physical Damage to Fire Damage || <span class="d2-red">转换 %d%% 物理伤害到火焰伤害 |- | pat || 2041 || DeepWoundsDesc || passive - increases open wounds damage || <span class="d2-red">被动 - 增加撕开伤口伤害 |- | pat || 2042 || OpenWoundsDamage || Open Wounds Damage: || <span class="d2-red">撕开伤口伤害: |- | pat || 2043 || OpenWoundsDesc || percent chance of open wounds || <span class="d2-red"> %几率撕开伤口 |- | pat || 2044 || Attack1 || Attack 2: || <span class="d2-red"> 攻击 2: |- | pat || 2045 || Attack2 || Attack 3: || <span class="d2-red"> 攻击 3: |- | pat || 2046 || AssassinTrapUI || Trap || <span class="d2-red">陷阱 |- | pat || 2050 || StrDmgToDemUnd || Damage to Demons/Undead: || <span class="d2-red">伤害对恶魔/不死: |- | pat || 2051 || StrParryDesc || Chance to parry increases by 1% per base level || <span class="d2-red">招架几率增加 1% 每基础等级 |- | pat || 2052 || StrChanceToParry || Parry Chance: || <span class="d2-red">招架几率: |- | pat || 2053 || StrBladeShieldAttackRate || Increases attack rate by 1 frame every 2 base levels || <span class="d2-red">增加攻击速度 1 帧每 2 基础等级 |- | pat || 2054 || StrSecondsPerAttack || Deals Damage Every: || <span class="d2-red">造成伤害每: |- | pat || 2055 || StrJavMastAtkSpd || Increases attack speed by 1% per base level || <span class="d2-red">增加攻击速度 1% 每基础等级 |- | pat || 2056 || StrJavMastAtkSpd2 || Currently: || <span class="d2-red">当前: |- | pat || 2061 || Physdplev || Physical Damage per Level || <span class="d2-red">物理伤害每等级 |- | pat || 2065 || NovaDmgStr || Nova Lightning Damage: || <span class="d2-red">新星闪电伤害: |- | pat || 2066 || NovaLtngdplev || Nova Lightning Damage per Level || <span class="d2-red">新星闪电伤害每等级 |- | pat || 2067 || EnemyAtkRateStr || Enemy Attack Rating: || <span class="d2-red">敌人准确率: |- | pat || 2068 || SlowMoveStr || Slows Movement by: || <span class="d2-red">减慢移动: |- | pat || 2069 || StrPowerStrikeLevel || Powerstrike Level: || <span class="d2-red">威力一击等级: |- | pat || 2070 || StrValkPowerStrikeSyn || Power Strike: +20% Lightning Damage per Level || <span class="d2-red">威力一击: +20% 闪电伤害每等级 |- | pat || 2071 || StrExtraValk || at levels 20 and 30\nCan summon an additional valkyrie || <span class="d2-red">在等级 20 和 30\n能召唤额外的女武神 |- | pat || 2072 || StrPercentMoveSpeed || % Movement Speed || <span class="d2-red">% 移动速度 |- | pat || 2073 || StrPercentFHR || % faster hit recovery || <span class="d2-red">% 快速打击恢复 (FHR) |- | pat || 2074 || StrDodgeFHR || Grants +1% faster hit recovery per base level || <span class="d2-red">获得 +1% 快速打击恢复每基础等级 |- | pat || 2075 || MagdConvplev || Percent Magic Damage Conversion per Level || <span class="d2-red">% 魔法伤害转换每等级 |- | pat || 2079 || IceLances || Ice Lances || <span class="d2-red"> 冰矛 |- | pat || 2080 || Ltngprcplev || Lightning Pierce per Level || <span class="d2-red">闪电穿透每等级 |- | pat || 2081 || StrWeaponDmg || Weapon Damage: || <span class="d2-red">武器伤害: |- | pat || 2082 || StrFlatLife || life || <span class="d2-red"> 生命 |- | pat || 2083 || StrFlatMana || mana || <span class="d2-red"> 法力 |- | pat || 2084 || AddedPhysdplev || Added Damage per Level || <span class="d2-red">增加伤害每等级 |- | pat || 2085 || StrBounces || bounces: || <span class="d2-red">弹跳: |- | pat || 2086 || StrPercentDamage || % Damage || <span class="d2-red">% 伤害 |- | pat || 2089 || GustLongDesc || enemies upon arrival for .5 seconds\nInstantly moves to a destination chilling || <span class="d2-red">在到达时冰冻敌人 0.5 秒\n立即移动到目的地 |- | pat || 2090 || StrCooldown || Cooldown: || <span class="d2-red">冷却: |- | pat || 2094 || StrLifeCost || Costs || <span class="d2-red">生命消耗 |- | pat || 2095 || StrPercentMaxHP || % of Your Current Health || <span class="d2-red">% 你的当前生命 |- | pat || 2096 || StrIncLeapSpeed || Leap speed is increased with each base level || <span class="d2-red">跳跃速度增加于每基础等级 |- | pat || 2097 || StrPercIncLeapSpeed || % Increased Leap Speed || <span class="d2-red">% 增加跳跃速度 |- | pat || 2102 || StrDelay || Delay: || <span class="d2-red">延时: |- | pat || 2103 || StrReducedDelay || Reduced Delay || <span class="d2-red">减少延时 |- | pat || 2104 || StrAttackRating || Attack Rating || <span class="d2-red"> 准确率 |- | pat || 2105 || StrPhysDmgResist || Physical Damage Resistance: || <span class="d2-red">物理伤害抗性: |- | pat || 2106 || StrBonusSkills || Bonus Skills: || <span class="d2-red">额外技能: |- | pat || 2107 || StrIncPhysDmgRed || By 1% Every 2 Base Levels\nIncreases Physical Damage Reduction || <span class="d2-red">在 1% 每 2 基础等级\n增加物理伤害减少 |- | pat || 2108 || StrPhysDmgRed || Physical Damage Reduction: || <span class="d2-red">物理伤害减少: |- | pat || 2109 || StrIncFlatLife || Increases Max HP By 20 Every Base Level || <span class="d2-red">增加最大生命 20 每基础等级 |- | pat || 2110 || StrPierce || Pierce: || <span class="d2-red">穿刺: |- | pat || 2114 || StrFirePierce || Fire Pierce: || <span class="d2-red">火焰穿透: |- | pat || 2118 || StrGainDRPassiveBonus || Gain 1% Active Damage Reduction with every 2 Base Level\n || <span class="d2-red">获得 1% 主动伤害减少在每 2 基础等级\n |- | pat || 2119 || StrPassiveHPRegen || Health Regeneration: || <span class="d2-red">生命回复: |- | pat || 2120 || StrGainRegenPassiveBonus || Grants +1 Passive Health Regeneration per Base Level || <span class="d2-red">获得 +1 被动生命回复每基础等级 |- | pat || 2121 || StrEnemyLtngRes || Enemy Lightning Resistances: - || <span class="d2-red">敌人闪电抗性: - |- | pat || 2122 || StrLtngMasterySynergy || seconds increased duration || <span class="d2-red">持续时间增加秒数 |- | pat || 2123 || StrSkillBombs || Bombs: || <span class="d2-red">炸弹: |- | pat || 2124 || StrIncreasedBombs || Gains an Extra Bomb Every 4 Base Levels || <span class="d2-red">获得额外炸弹每 4 基础等级 |- | pat || 2125 || StrAddBoneSpear || Fires an Additional Bone Spear at Levels 15 and 25 || <span class="d2-red">发射额外的骨矛在等级 15 和 25 |- | pat || 2126 || StrSkillBoneSpears || Bone Spears: || <span class="d2-red">骨矛: |- | pat || 2127 || StrIncVelocity || Velocity: || <span class="d2-red">速度: |- | pat || 2128 || StrTwisters || Twisters: || <span class="d2-red">小旋风: |- | pat || 2129 || StrManaHeal || Mana Recovered: || <span class="d2-red">法力回复: |- | pat || 2130 || StrOakSynergy || Oak Sage: || <span class="d2-red">橡木智者: |- | pat || 2131 || StrCarrionSynergy || Carrion Vine: || <span class="d2-red">食尸藤: |- | pat || 2132 || StrSolarSynergy || Solar Creeper: || <span class="d2-red">太阳藤: |- | pat || 2133 || StrLifeHealed || Life Healed per Level || <span class="d2-red"> 生命回复每等级 |- | pat || 2134 || StrManaHealed || Mana Recovered per Level || <span class="d2-red"> 法力回复每等级 |- | pat || 2135 || StrExtraGolems || Can Summon an Extra Golem Every 5 Base Levels || <span class="d2-red">能召唤额外的石魔每 5 基础等级 |- | pat || 2136 || StrGolems || Golems: || <span class="d2-red">石魔: |- | pat || 2137 || StrExtraRaven || Summon an Additional Raven per Cast every 10 Base Levels || <span class="d2-red">每次施放召唤额外的乌鸦每 10 基础等级 |- | pat || 2138 || StrHPRegenPerLevel || Health Regeneration per Level || <span class="d2-red">生命回复每等级 |- | pat || 2139 || StrReturns || Returns || <span class="d2-red">反弹 |- | pat || 2140 || StrDmgToAtt || Damage to Attackers || <span class="d2-red"> 攻击者受到伤害 |- | pat || 2141 || StrMagDmgRed || Magic Damage Reduction: || <span class="d2-red">魔法伤害减少: |- | pat || 2143 || CurseMasteryShortDesc || increases the max number of curses || <span class="d2-red">增加诅咒的最大数量 |- | pat || 2145 || StrMaxCurses || Maximum Curses: || <span class="d2-red">最大诅咒: |- | pat || 2146 || StrCurseDuration || Curse Duration: || <span class="d2-red">诅咒持续: |- | pat || 2147 || StrCurseRadius || Curse Radius: || <span class="d2-red">诅咒范围: |- | pat || 2148 || StrLowerResDesc || Lowers Resistances by 2% per Base Level || <span class="d2-red">降低抗性 2% 每基础等级 |- | pat || 2150 || DesecrateShortDesc || summons 5 corpses and releases a deadly cloud of poison\n || <span class="d2-red">召唤 5 具尸体并释放致命毒云\n |- | pat || 2151 || DesecrateLongDesc || summons 5 corpses and releases a deadly cloud of poison || <span class="d2-red">召唤 5 具尸体并释放致命毒云 |- | pat || 2152 || StrAmpDmgPhysRes || Reduced Physical Damage Resistance Increased by 2% per Base Level || <span class="d2-red">减少物理伤害抗性增加 2% 每基础等级 |- | pat || 2153 || StrAttCastRateplev || Reduced Attack and Cast Rate per Level || <span class="d2-red">减少攻击和施法速度每等级 |- | pat || 2154 || StrAttCastRate || Attack and Cast Rate: || <span class="d2-red">攻击和施法速度: |- | pat || 2155 || StrMoveSpeed || Movement Speed: || <span class="d2-red">移动速度: |- | pat || 2156 || StrRedPhysDmgResplev || Reduced Physical Resistance Per Two Levels || <span class="d2-red">减少物理抗性每两个等级 |- | pat || 2157 || StrDecrepRedDesc || Reduces Movement Speed by 1% per Base Level || <span class="d2-red">减少移动速度 1% 每基础等级 |- | pat || 2158 || StrRedARplev || Reduced Attack Rating per Level || <span class="d2-red">减少准确率每等级 |- | pat || 2159 || StrIncLLplev || Increased Life Steal per Two Levels || <span class="d2-red">增加生命偷取每两个等级 |- | pat || 2160 || StrLifeTapInc || Percent Life Steal Increases by 2% per Base Level || <span class="d2-red">百分比生命偷取增加 2% 每两个等级 |- | pat || 2161 || StrLifeSteal || Life Steal: || <span class="d2-red">生命偷取: |- | pat || 2162 || StrRedDmgplev || Reduced Damage per Two Levels || <span class="d2-red">减少伤害每两个等级 |- | pat || 2163 || StrConfuseAttSpd || Increases Monster Attack Speed by 10% per Base Level || <span class="d2-red">增加怪物攻击速度 10% 每基础等级 |- | pat || 2164 || StrAttSpdplev || Increased Attack Speed per Level || <span class="d2-red">增加攻击速度每等级 |- | pat || 2165 || StrRedEneDefplev || Reduced Enemy Defense per Level || <span class="d2-red">减少敌人防御每等级 |- | pat || 2166 || StrRedMoveSpdplev || Reduced Movement Speed per Level || <span class="d2-red">减少移动速度每等级 |- | pat || 2167 || StrLowResRedplev || Lowered Resistances per Two Levels || <span class="d2-red">降低抗性每两个等级 |- | pat || 2168 || StrIncDmgRet || Increased Damage Returned to Enemies per Level || <span class="d2-red">增加伤害反弹到敌人每等级 |- | pat || 2169 || StrTerrorMoveSpdDesc || Reduces Movement Speed by 2% per Base Level || <span class="d2-red">减少移动速度 2% 每基础等级 |- | pat || 2170 || StrIncRadiusplev || Radius per Three Levels || <span class="d2-red">范围每三个等级 |- | pat || 2174 || StrAllCurses || All Curses || <span class="d2-red">所有诅咒 |- | pat || 2175 || StrMagDmg || Magic Damage || <span class="d2-red">魔法伤害 |- | pat || 2176 || StrPerCurse || per Curse: || <span class="d2-red"> 每个诅咒: |- | pat || 2180 || StrJoustIncMS || Increases Movement Speed by 2% per Base Level || <span class="d2-red">增加移动速度 2% 每基础等级 |- | pat || 2181 || StrCritStrike || Critical Strike: || <span class="d2-red">致命攻击 (CS): |- | pat || 2183 || StrToMaxCurses || You May Apply An Additional Curse || <span class="d2-red">你可以应用一个额外的诅咒 |- | pat || 2184 || StrConcMagConvert || Converts 2% of Physical Damage to Magic Damage per Base Level || <span class="d2-red">转换 2% 物理伤害为魔法伤害每基础等级 |- | pat || 2185 || StrLeapDist || Leap Distance: || <span class="d2-red">跳跃距离: |- | pat || 2186 || StrLeapKBDist || Knockback Radius: || <span class="d2-red">击退范围: |- | pat || 2187 || StrPercTargetDef || % to Target Defense || <span class="d2-red">% 到目标防御 |- | pat || 2188 || StrPenTgtDef || Reduces Target Defense by 2% per Base Level || <span class="d2-red">减少目标防御 2% 每基础等级 |- | pat || 2189 || StrPercPoisRes || % Poison Resistance || <span class="d2-red">% 毒素抗性 |- | pat || 2190 || StrPierces || Pierces || <span class="d2-red">穿刺 |- | pat || 2191 || StrBOSAtkSpd || Increases Attack Speed with Base Levels || <span class="d2-red">增加攻击速度于基础等级 |- | pat || 2192 || StrVelocity || Velocity: || <span class="d2-red">速度: |- | pat || 2193 || StrElemDmg || Elemental Damage: || <span class="d2-red">元素伤害: |- | pat || 2194 || StrLGOH || Life Gained On Hit || <span class="d2-red"> 生命获得在击中时 |- | pat || 2195 || StrNecroMagePsn || Over 0.5 Seconds || <span class="d2-red"> 持续 0.5 秒 |- | pat || 2196 || StrBCSkills || Grants an Additional Skill Level every 10 Base Levels || <span class="d2-red">获得额外技能等级每 10 基础等级 |- | pat || 2197 || StrMaxFireResPassive || Grants 1% Passive Maximum Fire Resistance per 2 Base Levels || <span class="d2-red">获得 1% 被动最大火焰抗性每 2 基础等级 |- | pat || 2198 || StrMaxColdResPassive || Grants 1% Passive Maximum Cold Resistance per 2 Base Levels || <span class="d2-red">获得 1% 被动最大冰冷抗性每 2 基础等级 |- | pat || 2199 || StrMaxLtngResPassive || Grants 1% Passive Maximum Lightning Resistance per 2 Base Levels || <span class="d2-red">获得 1% 被动最大闪电抗性每 2 基础等级 |- | pat || 2200 || StrToMaxFireRes || Maximum Resist Fire: || <span class="d2-red">最大火焰抗性: |- | pat || 2201 || StrToMaxColdRes || Maximum Resist Cold: || <span class="d2-red">最大冰冷抗性: |- | pat || 2202 || StrToMaxLtngRes || Maximum Resist Lightning: || <span class="d2-red">最大闪电抗性: |- | pat || 2203 || StrPassiveDR || Passive Physical Damage Reduction: || <span class="d2-red">被动物理伤害减少: |- | pat || 2204 || StrActiveDR || Physical Damage Reduction: || <span class="d2-red">物理伤害减少: |- | pat || 2205 || StrPassiveMoveSpeed || Grants +1% Passive Faster Run/Walk per 2 Base Level || <span class="d2-red">获得 +1% 被动高速跑步/行走每 2 基础等级 |- | pat || 2206 || StrFRW || Faster Run/Walk: || <span class="d2-red">高速跑步/行走 (FRW): |- | pat || 2207 || StrPoisDurRed || Reduces poison duration by || <span class="d2-red">减少毒素持续时间 |- | pat || 2208 || StrDurRedPassive || Grants 1% Passive Poison and Curse Duration Reduction per Base Level || <span class="d2-red">获得 1% 被动毒素和诅咒持续时间减少每基础等级 |- | pat || 2209 || StrMedMPK || Grants +1 Passive Mana After Each Kill every 2 Base Levels || <span class="d2-red">获得 +1 被动法力于每杀死一个敌人后获得每 2 基础等级 |- | pat || 2210 || StrMPK || to Mana after each Kill || <span class="d2-red">法力于每杀死一个敌人后获得 (EK) |- | pat || 2211 || StrPassiveBlessAim || Grants +10% Passive Attack Rating per Base Level || <span class="d2-red">获得 +10% 被动准确率每基础等级 |- | pat || 2212 || StrHungerBuffs || Gains +2 Second Duration per Base Level || <span class="d2-red">获得 +2 秒持续时间每基础等级 |- | pat || 2213 || StrCritStrikeChance || percent chance of Critical Strike || <span class="d2-red"> %几率造成致命攻击 (CS) |- | pat || 2214 || StrLightFuryBolts || Releases An Additional Bolt Every 5 Levels || <span class="d2-red">释放额外的光弹每 5 等级 |- | pat || 2215 || ExtraPlaguePoppy || \nPoison Creeper Every 10 Base Levels\nYou May Summon An Additional || <span class="d2-red">\n猛毒花藤每 10 基础等级\n你可以召唤额外的 |- | pat || 2216 || lethal damage || Deals Lethal Damage || <span class="d2-red">造成致命伤害 |- | pat || 2219 || StrExtraShockWave || Gains an Additional Shock Wave every 5 Levels || <span class="d2-red">获得额外的震波每 5 等级 |- | pat || 2220 || StrHungerLifeSteal || Gains +1% Life Steal every 4 Base Levels || <span class="d2-red">获得 +1% 生命偷取每 4 基础等级 |- | pat || 2221 || ExtraMagicArrow || Gains an additional arrow every 5 base levels || <span class="d2-red">获得额外的箭矢每 5 基础等级 |- | pat || 2222 || TauntDuration || Duration Increases with Base Levels || <span class="d2-red">持续时间增加于基础等级 |- | pat || 2223 || DpBonus || Damage bonus per curse: || <span class="d2-red">伤害加成每诅咒: |- | pat || 2224 || DpBonus2 || Explosion radius bonus per curse: || <span class="d2-red">额外范围加成每诅咒: |- | pat || 2225 || CombatReflexesFHR || Increases Faster Hit Recovery by 2% per Base Level || <span class="d2-red">增加快速打击恢复 2% 每基础等级 |- | pat || 2226 || IncreasedSpeedIAS || Increases Attack Speed by 2% per Base Level || <span class="d2-red">增加攻击速度 2% 每基础等级 |- | pat || 2227 || StrFHR || Faster Hit Recovery: || <span class="d2-red">快速打击恢复 (FHR): |- | pat || 2228 || WeakenDef || Targets Defense: || <span class="d2-red">目标防御: |- | pat || 2229 || Deadlystrike || Deadly Strike: || <span class="d2-red">几率造成致命攻击 (DS): |- | pat || 2230 || OpenWoundsItem || Open Wounds Damage Per Second || <span class="d2-red">撕开伤口每秒伤害 |- | pat || 2231 || Eskillsplash3 || percent damage and +40% melee splash radius || <span class="d2-red"> 百分比伤害和 +40% 近战溅射范围 |- | pat || 2232 || Eskillsplash2 || percent damage and +20% melee splash radius || <span class="d2-red"> 百分比伤害和 +20% 近战溅射范围 |- | pat || 2233 || MinusMagicRes || Magic Resistance: || <span class="d2-red">魔法抗性: |- | pat || 2237 || Meteordmg || Meteor Damage per Level || <span class="d2-red">陨石伤害每等级 |- | pat || 2238 || Strboltstrap || Releases An Additional Bolt Every 4 Base Levels || <span class="d2-red">释放额外的光弹每 4 基础等级 |- | pat || 2239 || StrBlockRate || Grants bonus +1% faster block rate per base level || <span class="d2-red">获得加成 +1% 快速格挡速度每基础等级 |- | pat || 2240 || StrPercentBlockRate || % faster block rate || <span class="d2-red">% 快速格挡速度 (FBR) |- | pat || 2241 || StrFBR || Faster Block Rate: || <span class="d2-red">快速格挡速度 (FBR): |- | pat || 2242 || StrTStormDelay || Delay reduced by 0.1 per 2 base levels || <span class="d2-red">延时减少 0.1 每 2 基础等级 |- | pat || 2243 || StrBoneArmorDefense || Grants +10% defense per base level || <span class="d2-red">获得 +10% 防御每基础等级 |- | pat || 2244 || StrTeleportDebuff || damage reduction debuff reduced by 2% per base level || <span class="d2-red">伤害减少 debuff 减少 2% 每基础等级 |- | pat || 2245 || Eskillfistsoffire1_PD2 || fire damage per second: || <span class="d2-red">火焰伤害每秒: |- | pat || 2246 || Eskillfistsoffire2_PD2 || fire nova damage: || <span class="d2-red">火焰新星伤害: |- | pat || 2247 || Eskillfistsoffire3_PD2 || meteor damage: || <span class="d2-red">陨石伤害: |- | pat || 2361 || StrESSkillEfficiency || percent damage taken from mana || <span class="d2-red"> %伤害转移至法力 |- | pat || 2362 || ArcticNova || Shatter Cold Damage || <span class="d2-red">粉碎冰冷伤害 |- | pat || 2364 || inflictsfear || Inflicts Fear || <span class="d2-red">造成恐惧 |- | pat || 2365 || DummyDps || Target Dummy damage per second: || <span class="d2-red">目标假人每秒伤害: |- | pat || 2472 || FrenzyDurationDesc || Duration increases by 1 second every 2 base levels || <span class="d2-red">持续时间每 2 基础等级增加 1 秒 |- | pat || 2478 || StrBOI2DamDesc || cold wave damage: || <span class="d2-red">寒冰波伤害: |- | pat || 2479 || StrBOI3DamDesc || ice bolt damage: || <span class="d2-red">冰弹伤害: |- | pat || 2509 || StrDesecrated || \gold;Desecrated || <span class="d2-red">\gold;亵渎 |- | pat || 2510 || StrCBEffect || Crushing Blow Effectiveness: || <span class="d2-red">压碎性打击 (CB) 效果: |- | pat || 2511 || StrCBChance || % Chance of Crushing Blow || <span class="d2-red">% 几率造成压碎性打击 (CB) |- | pat || 2512 || splash4 || Melee Attacks Deal Lesser Splash Damage || <span class="d2-red">近战攻击造成较少溅射伤害 |- | pat || 2513 || StrMaxDeadlyStrike || Maximum Deadly Strike || <span class="d2-red">致命攻击 (DS) 几率上限 |- | pat || 2557 || ThornsOpenWoundsDamage || Your Open Wounds Damage: || <span class="d2-red">你的撕开伤口伤害: |- | pat || 2558 || PartyOpenWoundsDamage || Party Open Wounds Damage: || <span class="d2-red">队伍的撕开伤口伤害: |}
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