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<noinclude>这个页面列出了关于赛季和游戏修改的信息.</noinclude> == 时间线 Timeline == {| class="wikitable sortable" |+ 赛季日期 |- ! class="unsortable" | 赛季 !! 开始日期 !! 长度 (天) !! class="unsortable" | 细节 |- | [[Patch_Notes#S1|赛季 1 - 觉醒 Awakening]] || 2020-11-06 || 127 || |- | [[Patch_Notes#S2|赛季 2 - 超级 Transcendence]] || 2021-03-12 || 133 || |- | [[Patch_Notes#S3|赛季 3 - 统治 Domination]] || 2021-07-23 || 134 || |- | [[Patch_Notes#S4|赛季 4 - 启迪 Enlightenment]] || 2021-12-03 || 169 (120+49) || 被手工竞赛取代, 直到赛季 5 才恢复 |- | [[Patch_Notes##Crafters_Race_League_-_April_1st_2022_through_May_6th_2022|手工竞赛 #1]] || 2022-04-01 || 36 || |- | [[Patch_Notes#S5|赛季 5 - 升天 Ascension]] || 2022-06-24 || 155 || 非-天梯实现 - 上一个赛季 (S4) 的角色首先被转移 |- | [[Patch_Notes#S6|赛季 6 - 强化 Fortification]] || 2022-11-25 || 155 || |- | [[Patch_Notes#S7|赛季 7 - 启示录 Revelation]] || 2023-04-28 || 148 || 拥有前几赛季地图的非-天梯角色将不可用; 第一个赛季与即将到来的赛季的公测共存 |- | [[Patch_Notes#S8|赛季 8 - 堕落 Depravity]] || 2023-09-22 || 140 || 拥有 S7 撕开伤口 OW 物品的非-天梯角色不可用 |- | [[Patch_Notes##Crafters_Race_League_2|手工竞赛 #2]] || 2024-02-09 || 63 || |- | [[Patch_Notes#S9|赛季 9 - 混乱 Anarchy]] || 2024-04-12 || 195 || |- | [[Patch_Notes#S10|赛季 10 - 亵渎 Desecration]] || 2024-10-25 || || |} * 上述赛季长度不包括与测试 beta 相关的停机时间 (通常约5天) 每一赛季都会更新新的游戏体验特点, 平衡调整, 和额外内容. 赛季每4 -5 个月计划一次, 并与天梯重置相吻合. 除了下面提到的一些罕见情况外赛季变更会影响所有的游戏修改. '''开发人员直播 Developer Streams''' 在每个赛季之前, 通常会有至少 3 个开发者直播 (每个周末 1 个) 来讨论一些即将到来的变更. 赛季开始日期会在其中一个直播中公布同时公布的还有内测和公测的开始日期. 暂定的补丁说明在封闭测试开始时发布, 但在此之前, 开发直播中的 "剧透" 通常被编译并列出在 [https://www.reddit.com/r/ProjectDiablo2/ reddit] 或维基的 [[Patch_Notes#Spoilers|补丁说明]] 页面上. '''封闭测试 Closed Beta''' 封闭测试通常在最终开发者直播后一周开始持续 7-10 天, 在游戏向更广泛的用户展示之前提供修复漏洞和调整平衡的机会. 它与赛季一起在一个单独的服务器上运行, 封闭测试和赛季都在同一时间关闭. 在这一点上, 天梯角色开始被转移到非天梯主服务器准备进行公开测试, 通常在第二天开始. '''开放测试 Open Beta''' 此次公测是对天梯重置在主服务器上的一次 "测试运行", 作为对服务器的压力测试也是发现和修复 bugs 的最后机会. 它持续 2-3 天然后是另一个停机期用于最终调整并将主服务器切换回正常模式. '''新赛季 New Season''' 最终的补丁说明在流媒体上共享, 通常从周五上午 10-11 点 (GMT/UTC 下午 6-7 点) 开始持续几个小时. 更新记录被分享后, 新赛季开始. 如果在赛季中有任何 bugs 需要修复, 将会在 discord 发布公告并提供更新日志. == 测试 Beta == The '''closed beta''' uses a separate realm which has special commands. See: [[Item_Codes#Beta|Beta Commands]] : Beta keys are given to those who: :* reach level 99 in the current season :* [https://projectdiablo2.com/donate donate] $50 total over any amount of time - players are encouraged to only donate if they want to contribute to server costs, rather than just to access the beta :* contribute to the community by creating pd2-related content, making guides, working on the wiki, etc :* some keys are also given out at random on stream after the beta begins (either directly from the dev stream or through other streamers) : Beta keys are sent via email and will come with instructions for setting up an account and getting started. There are also beta-only discord channels - if you're in the closed beta but don't have access to the beta discord channels, [https://discord.com/channels/701658302085595158/802993961827696640 submit a ticket] and provide your beta key to gain access. The '''open beta''' is available to everyone and uses the main realm. It does not have special commands. Singleplayer isn't available on either beta. Once the season ends and while the open beta is the only active version, singleplayer won't be available at all. Players who want to switch back and forth between the open beta for the upcoming season and singleplayer for the previous season will need to either use two game installations or revert their game files to the previous season when going back to singleplayer. == 天梯 Ladder == Multiplayer has two main gamemodes: "ladder" has everyone's progress reset each season whereas "non-ladder" doesn't and is more suited for longterm or casual play, showing off "trophy" gear from previous ladders, or player-vs-player combat with optimal gear. Ladder is more active and many players play a lot more during the beginning of each season when the reset is fresh and everyone is on a relatively even playing field. There are no inherent gameplay differences between ladder and non-ladder during most seasons, with one exception. When major new endgame content is included in a season, that content may be restricted during the first part of the season so that it gets to be experienced first by those playing on the ladder. * Season 4 - Rathma disabled * Season 7 - Difficulty levels above level 1 for Diablo Clone & Rathma disabled When a season ends, ladder characters get transferred to non-ladder. Items in the shared stash pages however, do ''not'' get transferred. These items can be moved to a character or their personal stash page prior to the season's end in order to ensure they end up in non-ladder instead of being deleted. In some cases, a new season may mean that certain items get fundamentally altered in a way that makes them incompatible with previous versions. If this happens, it'll be announced ahead of time and players will be encouraged to drop those items beforehand to avoid characters becoming unplayable. For singleplayer, there's also a [https://github.com/BetweenWalls/PD2-Converter converter] tool which updates those items so they don't have to be dropped, and players can always revert their game to the previous version and drop the items manually if needed. Fundamentally altered items per season: * S2: maps, Standard of Heroes * S3: maps, any item with Enhanced Damage or Maximum Damage per Level * S7: maps (including dungeons & arenas) * S8: items with Open Wounds Damage per Second == 单人游戏 Singleplayer == === 差异 Differences === {{#lsth:Singleplayer|差异 Differences}} === 仅限单人游戏的错误 Singleplayer-Only Bugs === {{#lsth:Bugs|仅限单人游戏的错误 Singleplayer-Only Bugs}}
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