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<noinclude> 这个页面列出了赫拉迪克方块的合成公式并涵盖了与原版游戏不同的地方.</noinclude> == 堆叠 Stacking == [[File:Stack.gif|280px|right]] 无暇疵的宝石, 完美的宝石, 和所有符文现在可以堆叠. 它们可以通过快捷键在 ''堆叠'' 和 ''非堆叠'' 形式之间切换. 其他一些物品也可以重新堆叠, 这些物品可以以同样的方式 堆叠/非堆叠. 当 "+" 图标出现在物品的右上角时宝石和符文就会以 ''堆叠'' 的形式出现. 它们在 ''堆叠'' 状态时不能镶入装备凹槽. 堆叠/非堆叠 物品的快捷方式: * ctrl+shift+点击 - 在 堆叠/非堆叠 物品之间切换 * ctrl+点击 (当拿起物品时) - 以 ''堆叠'' 的形式放置一个物品 * ctrl+shift+点击 (当拿起物品时) - 将物品放置于非堆叠形式 == 部分修改 Gear Modification == 这些公式修改了物品 - 物品上的词缀被保留了下来. === 打孔公式 Socketing Recipes === 镶孔只能添加到头盔, 护甲, 盾牌, 或 非投掷武器及没有镶孔的. 这些公式不适用于其他物品. 一个物品可以获得的最大镶孔数量也将受到物品底材的限制 - 例如, 一把 传说之剑 Legend Sword 将永远无法获得超过3个孔. [[File:Puzzlebox_in_Cube.png|right]] <div id="Larzuk's Puzzlebox"></div> '''新物品:''' * 拉苏克迷盒 Larzuk's Puzzlebox - 掉率相当于 Vex(26) * 拉苏克谜盒碎片 Larzuk's Puzzlepiece - 掉率相当于 Mal(23) * 拉苏克的铁锤 Larzuk's Malus - 可以在 拉苏克 那里购买 {| class="wikitable" ! 材料 !! 结果 |- | <span class="d2-orange">Ral(8)</span> 符文 + <span class="d2-orange">Amn(11)</span> 符文 + <span class="d2-purple">完美的紫宝石</span> + 标准 <span class="d2-white">普通</span> 武器 || 增加 1-6 镶孔到 武器 |- | <span class="d2-orange">Tal(7)</span> 符文 + <span class="d2-orange">Amn(11)</span> 符文 + <span class="d2-red">完美的红宝石</span> + 标准 <span class="d2-white">普通</span> 盾牌 || 增加 1-4 镶孔到 盾牌 |- | <span class="d2-orange">Tal(7)</span> 符文 + <span class="d2-orange">Thul(10)</span> 符文 + <span class="d2-yellow">完美的黄宝石</span> + 标准 <span class="d2-white">普通</span> 护甲 || 增加 1-4 镶孔到 护甲 |- | <span class="d2-orange">Ral(8)</span> 符文 + <span class="d2-orange">Thul(10)</span> 符文 + <span class="d2-blue">完美的蓝宝石</span> + 标准 <span class="d2-white">普通</span> 头盔 || 增加 1-3 镶孔到 头盔 |- | <span class="d2-orange">Hel(15)</span> 符文 + 城镇传送卷轴 + 镶宝石物品 (已经镶嵌物品) || 摧毁镶嵌物品 (宝石/符文/珠宝) |- | 拉苏克谜盒 + 物品 || 增加 2-4 镶孔到 双手武器<br>增加 1-2 镶孔到 其他物品 |- | 拉苏克谜盒碎片 + 非暗金/非套装 物品 || 增加 2-4 镶孔到 双手武器<br>增加 1-2 镶孔到 其他物品 |- | 拉苏克的铁锤 + 物品 || 增加 1 镶孔到 这个物品 |} * <span class="d2-white">普通</span> 物品的镶孔公式只适用于 "标准" 物品 (不是 超强的 或 劣质的) 并且涉及它们的 [[General_Changes#BUG修复_Bug_Fixes|无形bug]] 已在PD2中修复 * <span class="d2-white">普通</span> 物品的镶孔公式中每个物品有一定的机率随机 1-6 个孔, 但实际增加的孔数仍然会受到物品底材的限制 (例如. 残酷头盔 Grim Helm 有 1/6 的几率得到 1 个孔和 5/6 的几率得到 2 个孔). * 使用 拉苏克迷盒 和 拉苏克谜盒碎片 的公式对每个产生的孔数有相同的几率 除开这些公式, [[Recipes#腐化_Corruptions|腐化]] 也有机会增加孔. 请注意获得非镶孔腐化修改的物品仍然可以通过这些公式打孔. 腐化并不能阻止它们被进一步修改. 除开公式, 第 5 章的第一个任务 (哈洛加斯围城战) 提供了另一种获得打孔的方法. 拉苏克 将通过在玩家选择的物品上添加凹槽来奖励玩家: * <span class="d2-white">普通</span> 物品打出最大 [[Item_Bases#镶孔_Sockets|镶孔]] (取决于底材和物品等级) * <span class="d2-blue">魔法</span> 物品打出 1-2 孔 (两种结果几率相等) * 其他物品 (<span class="d2-yellow">黄金</span>/<span class="d2-orange">手工</span>/<span class="d2-green">套装</span>/<span class="d2-gold">暗金</span>) 可打 1 孔 === 升级公式 Upgrading Recipes === <span class="d2-green">套装</span> 物品和 <span class="d2-orange">手工制作</span> 物品现在可以通过合成公式升级了. <span class="d2-green">套装</span> 物品升级公式与 <span class="d2-gold">暗金</span> 物品一样, <span class="d2-orange">手工制作</span> 物品升级公式与 <span class="d2-yellow">亮金</span> 物品一样. 这些公式可升级物品的 [[Item_Bases|底材]] 并且 ''不'' 影响物品词缀. 物品的装备需求也随着底材的改变而提升. 在原版游戏中, 装备需求等级也随之提升了 +5/+7 (扩展/精英). 但在PD2中并非如此. {| class="wikitable" |- ! 材料 !! 结果 |- | <span class="d2-orange">Ral(8)</span> 符文 + <span class="d2-orange">Sol(12)</span> 符文 + <span class="d2-green">完美的绿宝石</span> + 普通 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器 || 扩展版本的武器 |- | <span class="d2-orange">Tal(7)</span> 符文 + <span class="d2-orange">Shael(13)</span> 符文 + <span class="d2-white">完美的钻石</span> + 普通 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 防具 || 扩展版本的防具 |- | <span class="d2-orange">Lum(17)</span> 符文 + <span class="d2-orange">Pul(21)</span> 符文 + <span class="d2-green">完美的绿宝石</span> + 扩展 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器 || 精英版本的武器 |- | <span class="d2-orange">Ko(18)</span> 符文 + <span class="d2-orange">Lem(20)</span> 符文 + <span class="d2-white">完美的钻石</span> + 扩展 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 防具 || 精英版本的防具 |- | <span class="d2-orange">Ort(9)</span> 符文 + <span class="d2-orange">Amn(11)</span> 符文 + <span class="d2-blue">完美的蓝宝石</span> + 普通 <span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 武器 || 扩展版本的武器 |- | <span class="d2-orange">Ral(8)</span> 符文 + <span class="d2-orange">Thul(10)</span> 符文 + <span class="d2-purple">完美的紫宝石</span> + 普通 <span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 防具 || 扩展版本的防具 |- | <span class="d2-orange">Fal(19)</span> 符文 + <span class="d2-orange">Um(22)</span> 符文 + <span class="d2-blue">完美的蓝宝石</span> + 扩展 <span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 武器 || 精英版本的武器 |- | <span class="d2-orange">Ko(18)</span> 符文 + <span class="d2-orange">Pul(21)</span> 符文 + <span class="d2-purple">完美的紫宝石</span> + 扩展 <span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 防具 || 精英版本的防具 |} * 虽然具有增强防御的护甲通常将基础防御设置为最大值 + 1, 但具有增强防御的升级护甲将再次随机选择其基础防御值. * 升级 <span class="d2-gray">无形的</span> 物品不会根据它们的最大耐久值增加多少来增加它们当前的耐久值 - 它们当前的耐久值实际上可能会随机 [[Bugs|减少]]. * 与原版不同的是升级 头饰【普】Circlet 会把它变成 宝冠【普】Coronet 而不是扩展版本 (三重冠【扩】Tiara) === 其他修改公式 Other Modification Recipes === 修复公式被合并, 现在修复和补充物品不需要任何宝石. 还有一个新的公式可以用来修复任何物品, 包括无形的物品. '''新物品:''' * 轻歌之瓶 Vial of Lightsong - 能掉落自任何敌人 (1:7.5 百万几率) * 莉莉丝的镜子 Lilith's Mirror - 能掉落自任何敌人 (1:25 百万几率) {| class="wikitable" ! 材料 !! 结果 !! 提示 |- | <span class="d2-orange">Ort(9)</span> 符文 + 非无形的武器 || 修复/充能 武器 || 以前需要 碎裂的宝石 |- | <span class="d2-orange">Ral(8)</span> 符文 + 非无形的防具 || 修复/充能 防具 || 以前需要 无瑕疵的宝石 |- | <span class="d2-orange">Zod(33)</span> 符文 + <span class="d2-gray">完美骷髅</span> + 物品|| 修复/充能 物品 || 对 <span class="d2-gray">无形</span> 物品有效 |- | 轻歌之瓶 + 物品 || 物品变为无形的 || 对无耐久度的物品无效 (无法破坏的物品) |- | 莉莉丝的镜子 + 物品 || 复制该物品 || 只能用于 <span class="d2-blue">魔法</span>/<span class="d2-yellow">亮金</span>/手工 装备<br>* 这些物品被标记为 "镜像" 后不能在任何盒子公式中使用<br>* 他们的调色板被改为 白色 & 黑色 |} === 腐化 Corruptions === 主要文章: [[Corruptions|腐化]] '''新物品:''' 世界之石碎片 - 能掉落在任何地方 世界之石碎片可以用来腐化物品. {{#lsth:Corruptions|装备的腐化 Equipment Corruptions}} == 部分创建 Gear Creation == 这些公式创造了新的物品 - 任何材料物品上的词缀都不会被保留. 参见: [[Recipes#Corruptions|腐化]] === 装备创造公式 Equipment Creation Recipes === {| class="wikitable" |- ! 材料 !! 结果 !! 提示 |- | [[Staff of Kings|国王之杖]] + [[Amulet of the Viper|蝮蛇护符]] || [[Horadric Staff|赫拉迪克法杖]] || |- | [[Khalim's Flail|克林姆的链枷]] + 克林姆的眼球 Khalim's Eye + 克林姆的大脑 Khalim's Brain + 克林姆的心脏 Khalim's Heart || [[Khalim's Will|克林姆的意志]] || |- | 2 <span class="d2-white">普通</span> 箭矢 或 2 <span class="d2-white">普通</span> 十字弓弹 || <span class="d2-white">普通</span> 相反类型的箭袋 || |- | 任意长矛 + 箭矢 || <span class="d2-white">普通</span> 标枪 || |- | 任意斧 + 任意匕首 || <span class="d2-white">普通</span> 投掷飞斧 || |- | 低品质 <span class="d2-white">普通</span> 防具 + <span class="d2-orange">El(1)</span> 符文 + 碎裂的宝石 || 标准品质 <span class="d2-white">普通</span> 同类型防具 (ilvl = 1) || |- | 低品质 <span class="d2-white">普通</span> 武器 + <span class="d2-orange">Eld(2)</span> 符文 + 碎裂的宝石 || 标准品质 <span class="d2-white">普通</span> 同类型武器 (ilvl = 1) || |- | <span class="d2-blue">魔法</span> 武器 + 3 碎裂的宝石 || <span class="d2-blue">魔法</span> 同类型武器 打 1-2 孔 (ilvl = 25) || |- | 镶孔武器 + 3 普通宝石 || <span class="d2-blue">魔法</span> 同类型武器 打 1-2 孔 (ilvl = 30) || |- | <span class="d2-blue">魔法</span> 武器 + 3 无暇疵的宝石 || <span class="d2-blue">魔法</span> 同类型武器 打 1-2 孔 (ilvl = 30) || |- | <span class="d2-blue">魔法</span> 戒指 + <span class="d2-green">完美的绿宝石</span> + 解毒药剂 || <span class="d2-blue">魔法</span> 翠绿之戒指 (ilvl = 30) || 翠绿之 ''Jade'' = Poison Resist +[21-30]% 毒素抗性 |- | <span class="d2-blue">魔法</span> 戒指 + <span class="d2-red">完美的红宝石</span> + 爆炸药剂 || <span class="d2-blue">魔法</span> 深紅之戒指 (ilvl = 30) || 深紅之 ''Garnet'' = Fire Resist +[21-30]% 火焰抗性 |- | <span class="d2-blue">魔法</span> 戒指 + <span class="d2-yellow">完美的黄宝石</span> + 恢复活力药剂 || <span class="d2-blue">魔法</span> 珊瑚之戒指 (ilvl = 30) || 珊瑚之 ''Coral'' = Lightning Resist +[21-30]% 闪电抗性 |- | <span class="d2-blue">魔法</span> 戒指 + <span class="d2-blue">完美的蓝宝石</span> + 投掷药水 || <span class="d2-blue">魔法</span> 钴之戒指 (ilvl = 30) || 钴之 ''Cobalt'' = Cold Resist +[21-30]% 冰冷抗性 |- | <span class="d2-blue">魔法</span> 剑 + 任意 <span class="d2-red">红宝石</span> + 任意 4 生命药水 || <span class="d2-blue">魔法</span> 妖巫的剑 (同类型, ilvl = 30) || 妖巫的 ''of the Leech'' = [4-5]% Life Stolen per Hit 击中时偷取生命 |- | <span class="d2-blue">魔法</span> 盾牌 + 任意 狼牙棒 Spiked Club + 任意 2 <span class="d2-gray">骷髅</span>|| <span class="d2-blue">魔法</span> 尖刺的盾牌 (同类型, ilvl = 30) || 尖刺的 ''of Spikes'' = Attacker Takes Damage of [4-6] 攻击者受到伤害 |- | 任意 波形刀 Kris + 任意 法杖 + 任意 腰带 + 任意 <span class="d2-white">钻石</span>|| <span class="d2-blue">魔法</span> 野蛮之长柄 (随机类型, ilvl = 50) || 野蛮之 ''Savage'' = +[66-80]% Enhanced Damage 增强伤害 |- | <span class="d2-blue">魔法</span> 项链 + 6 完美宝石 (每 1 种颜色都可以除开 骷髅) || <span class="d2-blue">魔法</span> 棱镜之项链 (ilvl = 50) || 棱镜之 ''Prismatic'' = All Resistances +[16-20] 所有抗性 |- | 3 <span class="d2-blue">魔法</span> 项链 || <span class="d2-blue">魔法</span> 戒指 (ilvl = [clvl*0.75]) || |- | 3 <span class="d2-blue">魔法</span> 戒指 || <span class="d2-blue">魔法</span> 项链 (ilvl = [clvl*0.75]) || |- | <span class="d2-blue">魔法</span> 物品 + 3 完美宝石 || <span class="d2-blue">魔法</span> 同类型物品 (相同的 ilvl) || 不能用于 <span class="d2-red">腐化</span> 的物品或地图 |- | 亮金 物品 + 6 <span class="d2-gray">完美骷髅</span>|| <span class="d2-yellow">亮金</span> 同类型物品 (ilvl = [clvl*0.4] + [ilvl*0.4]) || 不能用于 <span class="d2-red">腐化</span> 的物品或地图 |} * 括号内的 ilvl 值向下取整 '''提示''' * 使用完美宝石随机 <span class="d2-blue">魔法</span> 物品是更大几率获得特殊 <span class="d2-blue">魔法</span> 物品的好方法. <span class="d2-blue">魔法</span> 物品通常与其他类型没有竞争力, 但 <span class="d2-blue">魔法</span> 护身符没有太多的随机属性所以它们是一个受欢迎的选择 - 如果它们在职业技能上获得 +1 那么超大型护身符就特别有用. * 随机 <span class="d2-yellow">亮金</span> 物品使用 <span class="d2-gray">完美的骷髅</span> 是有更大几率获得特殊 <span class="d2-yellow">亮金</span> 物品的好方法. ilvl 每次都会降低, 所以它对拥有高等级物品的高等级角色最有效 - 对那些高等级词缀 (如戒指) 或 权冠 Diadem 的物品特别有效因为它们的高 qlvl/mlvl 完全抵消了较低的 ilvls. 通过反复随机其他物品, 对于等级 98+ 以上的角色 ilvl 可以稳定在 65级. <div id="Imbue"></div> '''注入物品''' : 除了公式, 第 1 章的第五个任务 (交易的工具) 提供了另一种生成亮金物品的方法. 在归还 [[Horadric Malus|赫拉迪克-马勒斯]] 后, 恰西将根据玩家的选择注入一个零孔的普通物品. 注入物品将变为一个相同类型的新亮金物品并具有同样可能出现的 [[Item_Affixes|词缀]] (与 "典型的" 亮金物品没有区别除非它是 [[Wirt's Leg|维特之腿]]), 尽管在物品生成方面存在一些差异: :: <code>imbued ilvl = clvl + 4</code> (上限 99) :* 如果一个无形的物品被注入, 最终的物品也将是无形的 (与其他物品的属性无关). :* 如果物品能够获得 pointmods (staffmods), 那么它获得 pointmods 的几率就会比平时大得多而且这些 pointmods 的等级也更高 (+3 到多个技能). :: 提示: Pointmod 的几率根据角色的级别增加, 最高可到等级 94 : 流行的注入目标是任意等级的 权冠 diadems 和等级 71+ 角色的 pointmod-功能物品. 在较低的等级时注入其他物品可以产生能用的物品, 但通常会阻碍最佳词缀的出现. : 虽然通常被认为是一个缺点, 但 [[Recipes#Corruptions|腐化]] 也有几率将物品变成亮金物品. <!-- If a recipe has stackable gems/runes as ingredients, those ingredients can be stacked ''or'' unstacked, and even stacked in different groups. Here are some examples using the rerolling recipe with a grand charm: --> <!--<div style="display:inline-table; padding-right:8px; padding-bottom:8px;">[[File:Rerolling-gc.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 302px (same scale as other gifs on this page) --> <!--<div style="display:inline-table">[[File:RerollGC-twoStacks.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 400px (same scale as other gifs on this page) --> === 手工 Crafting === 主要文章: [[Crafting#Changes_in_PD2|手工]] 手工制作一个物品会创造一个新的类似亮金物品与公式中使用的装备物品类型相同. 除了''无形''之外, 来自底材装备物品的词缀不会转移到手工物品上. 手工物品获得预定词缀和多达 4 个附加 [[Item Affixes|词缀]]. 它们可以获得的词缀取决于它们的 [[Item_Affixes#Other_Info|词缀等级]], 而词缀等级又取决于他们的物品等级 (ilvl). 手工物品的等级是由工匠的角色等级 (clvl) 和公式中使用的底材装备的等级决定的. 公式中括号内的值向下取整. : <code>crafted ilvl = [clvl/2] + [ilvl/2]</code> 附加词缀的数量取决于手工物品的 ilvl. * ilvl 1-30: 4 词缀 (20%), 3 词缀 (20%), 2 词缀 (20%), 1 词缀 (40%) * ilvl 31-50: 4 词缀 (20%), 3 词缀 (20%), 2 词缀 (60%) * ilvl 51-70: 4 词缀 (20%), 3 词缀 (80%) * ilvl 71+: 4 词缀 (100%) '''变更''' {{#lsth:Crafting|PD2中的变化 Changes in PD2}} '''手工材料''' 每个手工的公式包括一个 [[Recipes#Jewel_Fragments|珠宝]] 和一个 魔法/亮金 基础物品以及如下所示的 [[Runes|符文/宝石]]. 或者, 可以使用 "手工注入" 它不需要任何其他材料除了基础物品. {| class="wikitable scroll" style="text-align:center" ! scope="col" | 类型 ! scope="col" style="min-width:230px; padding:1px" | 生命 Blood !! scope="col" style="min-width:230px; padding:1px" | 施法者 Caster !! scope="col" style="min-width:230px; padding:1px" | 打击 Hitpower !! scope="col" style="min-width:230px; padding:1px" | 安全 Safety !! scope="col" style="min-width:230px; padding:1px" | 吸血鬼 Vampiric !! scope="col" style="min-width:230px; padding:1px" | 丰饶 Bountiful !! scope="col" style="min-width:230px; padding:1px" | 闪耀 Brilliant |- ! scope="row" | 项链<br> [[File:Amulet_1.png]] |<span class="d2-orange">Amn(11)</span> + <span class="d2-red">完美的红宝石</span> <br> +10% Faster Run/Walk <br> +[3-6] Life after each Kill <br> +[10-20] to Life || <span class="d2-orange"">Ral(8)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +[5-10]% Faster Cast Rate <br> Regenerate Mana [4-10]% <br> +[10-20] to Mana || <span class="d2-orange">Thul(10)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> +[150-250] to Attack Rating <br> +[10-20]% Faster Hit Recovery <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Thul(10)</span> + <span class="d2-green">完美的绿宝石</span> <br> 10% Increased Chance of Blocking <br> Magic Damage Taken Reduced by [4-7] <br> <span style="font-size:93%;">Physical Damage Taken Reduced by [4-7]</span> || <span class="d2-orange">Dol(14)</span> + <span class="d2-gray">完美的骷髅</span> <br> [5-10]% Curse Duration Reduction <br> [3-6]% Mana Stolen per Hit <br> Replenish Life +[5-10] || <span class="d2-orange">Ko(18)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[10-20] to Vitality <br> <span style="font-size:75%;">[20-30]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Tal(7)</span> + <span class="d2-white">完美的钻石</span> <br> +[100-150] Defense vs. Missile <br> +[4-8] to All Attributes <br> All Resistances +[5-10] |- ! scope="row" | 戒指<br> [[File:Ring_1.png]] | <span class="d2-orange">Sol(12)</span> + <span class="d2-red">完美的红宝石</span> <br> +[5-10] to Strength <br> [1-3]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Amn(11)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +[5-10] to Energy <br> +[1-2] to Mana after each Kill <br> +[10-20] to Mana || <span class="d2-orange">Amn(11)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> +[5-10] to Dexterity <br> +[2-4] to Maximum Damage <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Amn(11)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[5-10] to Vitality <br> Magic Damage Taken Reduced by [2-5] <br> <span style="font-size:93%;">Physical Damage Taken Reduced by [2-5]</span> || <span class="d2-orange">Hel(15)</span> + <span class="d2-gray">完美的骷髅</span> <br> [10-20]% Poison Length Reduction <br> [1-3]% Mana Stolen per Hit <br> Replenish Life +[5-10] || <span class="d2-orange">Lum(17)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[5-10] to Vitality <br> <span style="font-size:75%;">[10-20]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Hel(15)</span> + <span class="d2-white">完美的钻石</span> <br> +[50-100] Defense vs. Missile <br> All Resistances +[3-5] <br> Half Freeze Duration |- ! scope="row" | 腰带<br> [[File:Light_Belt.png]] | <span class="d2-orange">Tal(7)</span> + <span class="d2-red">完美的红宝石</span> <br> [10-20]% Chance of Open Wounds <br> [3-6]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Ith(6)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +10% Faster Cast Rate <br> Regenerate Mana [4-10]% <br> +[10-20] to Mana || <span class="d2-orange">Tal(7)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> <span style="font-size:75%;">[5-10]% Damage Taken Gained as Mana when Hit</span> <br> +[10-20]% Faster Hit Recovery <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Tal(7)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[10-30]% Enhanced Defense <br> Poison Resist +[10-20]% <br> Magic Damage Taken Reduced by [2-5] <br> <span style="font-size:93%;">Physical Damage Taken Reduced by [2-5]</span> || <span class="d2-orange">Eld(2)</span> + <span class="d2-gray">完美的骷髅</span> <br> <span style="font-size:75%;">[10-20]% Damage Taken Gained as Mana when Hit</span> <br> [3-6]% Mana Stolen per Hit <br> Replenish Life +[5-10] || <span class="d2-orange">El(1)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[25-50]% Enhanced Defense <br> <span style="font-size:75%;">[20-30]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Io(16)</span> + <span class="d2-white">完美的钻石</span> <br> +[5-10]% Increased Attack Speed <br> +[25-50]% Enhanced Defense <br> Half Freeze Duration |- ! scope="row" | 手套<br> [[File:Heavy_Gloves.png]] | <span class="d2-orange">Nef(4)</span> + <span class="d2-red">完美的红宝石</span> <br> [5-10]% Chance of Crushing Blow <br> [2-4]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Ort(9)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +[5-10]% Faster Cast Rate <br> +[1-3] to Mana after each Kill <br> +[10-20] to Mana || <span class="d2-orange">Ort(9)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> Knockback <br> -[10-20]% Target Defense <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Ral(8)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[10-30]% Enhanced Defense <br> Cold Resist +[10-20]% <br> Magic Damage Taken Reduced by [2-5] <br> <span style="font-size:93%;">Physical Damage Taken Reduced by [2-5]</span> || <span class="d2-orange">Io(16)</span> + <span class="d2-gray">完美的骷髅</span> <br> [5-10]% Deadly Strike <br> [2-4]% Mana Stolen per Hit <br> Replenish Life +[5-10] || <span class="d2-orange">Hel(15)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[25-50]% Enhanced Defense <br> <span style="font-size:75%;">[15-25]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Shael(13)</span> + <span class="d2-white">完美的钻石</span> <br> +[5-10]% Increased Attack Speed <br> [10-20]% Bonus to Attack Rating <br> +[25-50]% Enhanced Defense |- ! scope="row" | 鞋子<br> [[File:Boots.png]] | <span class="d2-orange">Eth(5)</span> + <span class="d2-red">完美的红宝石</span> <br> Replenish Life +[15-30] <br> [2-4]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Thul(10)</span> + <span class="d2-purple">完美的紫宝石</span> <br> Increase Maximum Mana [10-15]% <br> Regenerate Mana [4-10]% <br> +[10-20] to Mana || <span class="d2-orange">Ral(8)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> +[60-120] Defense vs. Melee <br> +[10-20]% Faster Hit Recovery <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Ort(9)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[20-60]% Enhanced Defense <br> Fire Resist +[10-20]% <br> Magic Damage Taken Reduced by [2-5] <br> <span style="font-size:93%;">Physical Damage Taken Reduced by [2-5]</span> || <span class="d2-orange">El(1)</span> + <span class="d2-gray">完美的骷髅</span> <br> [10-20]% Poison Length Reduction <br> [2-4]% Mana Stolen per Hit <br> Replenish Life +[5-10] || <span class="d2-orange">Io(16)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[25-50]% Enhanced Defense <br> <span style="font-size:75%;">[15-25]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Ko(18)</span> + <span class="d2-white">完美的钻石</span> <br> +[5-10]% Faster Run/Walk <br> +[100-150] Defense vs. Missile <br> Half Freeze Duration |- ! scope="row" | 头盔<br> [[File:Mask_D2.png]] | <span class="d2-orange">Ral(8)</span> + <span class="d2-red">完美的红宝石</span> <br> [10-20]% Chance of Crushing Blow <br> [2-4]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Nef(4)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +[5-10]% Faster Cast Rate <br> Regenerate Mana [4-10]% <br> +[10-20] to Mana || <span class="d2-orange">Ith(6)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> +[100-200] to Attack Rating <br> +[10-20]% Faster Hit Recovery <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Ith(6)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[20-60]% Enhanced Defense <br> Lightning Resist +[10-20]% <br> <span style="font-size:87%;">Physical Damage Taken Reduced by [5-10]%</span> || <span class="d2-orange">Lum(17)</span> + <span class="d2-gray">完美的骷髅</span> <br> [10-20]% Deadly Strike <br> [2-4]% Mana Stolen per Hit <br> Replenish Life +[5-10] || <span class="d2-orange">Tir(3)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[25-50]% Enhanced Defense <br> <span style="font-size:75%;">[20-30]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Eld(2)</span> + <span class="d2-white">完美的钻石</span> <br> +[5-10]% Increased Attack Speed <br> +[25-50]% Enhanced Defense <br> Half Freeze Duration |- ! scope="row" | 护甲<br> [[File:Light_Plate.png]] | <span class="d2-orange">Thul(10)</span> + <span class="d2-red">完美的红宝石</span> <br> +[3-6] Life after each Kill <br> [3-6]% Life Stolen per Hit <br> +[20-40] to Life || <span class="d2-orange">Tal(7)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +[5-10]% Faster Cast Rate <br> +[3-6] to Mana after each Kill <br> +[20-30] to Mana || <span class="d2-orange">Nef(4)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> +[25-50]% Enhanced Defense <br> +[20-40]% Faster Hit Recovery <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Eth(5)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[20-60]% Enhanced Defense <br> +[100-150] Defense vs. Melee <br> <span style="font-size:87%;">Physical Damage Taken Reduced by [5-10]%</span> || <span class="d2-orange">Tir(3)</span> + <span class="d2-gray">完美的骷髅</span> <br> [3-6]% Mana Stolen per Hit <br> Replenish Life +[5-10] <br> Requirements -[20-30]% || <span class="d2-orange">Eld(2)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[25-50]% Enhanced Defense <br> <span style="font-size:75%;">[20-30]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">El(1)</span> + <span class="d2-white">完美的钻石</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> +[25-50]% Enhanced Defense <br> All Resistances +[5-10] |- ! scope="row" | 盾牌<br> [[File:Large_Shield.png]] | <span class="d2-orange">Ith(6)</span> + <span class="d2-red">完美的红宝石</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> [3-6]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Eth(5)</span> + <span class="d2-purple">完美的紫宝石</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> +[5-10]% Faster Cast Rate <br> +[20-30] to Mana || <span class="d2-orange">Eth(5)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> +[20-30]% Faster Block Rate <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Nef(4)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[20-60]% Enhanced Defense <br> +[100-150] Defense vs. Melee <br> <span style="font-size:87%;">Physical Damage Taken Reduced by [5-10]%</span> || <span class="d2-orange">Sol(12)</span> + <span class="d2-gray">完美的骷髅</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> [3-6]% Mana Stolen per Hit <br> Requirements -[20-30]% || <span class="d2-orange">Dol(14)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> <span style="font-size:75%;">[20-30]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Ort(9)</span> + <span class="d2-white">完美的钻石</span> <br> <span style="font-size:90%;">[10-20]% Increased Chance of Blocking</span> <br> All Resistances +[5-10] <br> Half Freeze Duration |- ! scope="row" | 武器<br> [[File:Crystal_Sword.png]] | <span class="d2-orange">Ort(9)</span> + <span class="d2-red">完美的红宝石</span> <br> +[50-80]% Enhanced Damage <br> [3-6]% Life Stolen per Hit <br> +[10-20] to Life || <span class="d2-orange">Tir(3)</span> + <span class="d2-purple">完美的紫宝石</span> <br> +1 to All Skills <br> +[10-20]% Faster Cast Rate <br> +[10-20] to Mana || <span class="d2-orange">Tir(3)</span> + <span class="d2-blue">完美的蓝宝石</span> <br> +[50-80]% Enhanced Damage <br> -[10-20]% Target Defense <br> <span style="font-size:75%;">5% Chance to Cast Level 4 Frost Nova when Struck</span> || <span class="d2-orange">Sol(12)</span> + <span class="d2-green">完美的绿宝石</span> <br> +[50-80]% Enhanced Damage <br> Knockback <br> Magic Damage Taken Reduced by [2-5] <br> <span style="font-size:93%;">Physical Damage Taken Reduced by [2-5]</span> || <span class="d2-orange">Shael(13)</span> + <span class="d2-gray">完美的骷髅</span> <br> +[100-140]% Damage to Demons <br> +[100-140]% Damage to Undead <br> [3-6]% Mana Stolen per Hit <br> Replenish Life +[10-15] || <span class="d2-orange">Shael(13)</span> + <span class="d2-yellow">完美的黄宝石</span> <br> +[50-80]% Enhanced Damage <br> <span style="font-size:75%;">[20-30]% Better Chance of Getting Magic Items</span> <br> +[1-3] to Light Radius || <span class="d2-orange">Sol(12)</span> + <span class="d2-white">完美的钻石</span> <br> +20% Increased Attack Speed <br> +[20-40]% Enhanced Damage <br> +[50-100] to Attack Rating |- ! scope="row" | 任意类型 | 生命手工注入物 || 施法者手工注入物 || 打击手工注入物 || 安全手工注入物 || 吸血鬼手工注入物 || 丰饶手工注入物 || 闪耀手工注入物 Brilliant Craft Infusion |- ! scope="row" style="background-color:#382B1B; text-align:center; color:#EDCF8B;" | 类型 | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 生命 Blood | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 施法者 Caster | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 打击 Hitpower | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 安全 Safety | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 吸血鬼 Vampiric | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 丰饶 Bountiful | style="background-color:#382B1B; text-align:center; color:#EDCF8B; font-weight:bold;" | 闪耀 Brilliant |} === 晋级公式 Promotion Recipes === [[File:Transmut-flawlessgem.gif|260px|thumb|promoting stacked items]] 无瑕疵的宝石转换为完美宝石时需要加一枚钥匙,除此之外,其他宝石合成公式与原版一致. {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | 合成宝石 |- ! 材料 !! 结果 |- | 3个同色的碎裂的宝石 || 同色的有瑕疵的宝石 |- | 3个同色的有瑕疵的宝石 || 同色宝石 |- | 3个同色宝石 || 同色无瑕疵的宝石 |- | 3个以上同色无瑕疵的宝石+钥匙 || 1个以上同色完美宝石 |} * When additional flawless gems are included (up to 48), multiple perfect gems will be produced at the same 3:1 ratio (up to 16) * Flawless gems can only be promoted if they are in their ''stacked'' form - this may be an [[Bugs|oversight]] and get updated in the future 现在符文向上合成公式需要加一枚钥匙.与原版对比,公式中不再需要任何宝石 {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | 符文升级 |- ! 材料 !! 结果 !! 备注 |- | 3 艾尔El(1) + 钥匙 || 1 艾德Eld(2) || |- | 3 艾德Eld(2) + 钥匙 || 1 特尔Tir(3) || |- | 3 特尔Tir(3) + 钥匙 || 1 那夫Nef(4) || |- | 3 那夫Nef(4) + 钥匙 || 1 爱斯Eth(5) || |- | 3 爱斯Eth(5) + 钥匙 || 1 伊司Ith(6) || |- | 3 伊司Ith(6) + 钥匙 || 1 塔尔Tal(7) || |- | 3 塔尔Tal(7) + 钥匙 || 1 拉尔Ral(8) || |- | 3 拉尔Ral(8) + 钥匙 || 1 欧特Ort(9) || |- | 3 欧特Ort(9) + 钥匙 || 1 书尔Thul(10) || |- | 3 书尔Thul(10) + 钥匙 || 1 安姆Amn(11) || 以前需要碎裂的黄宝石 |- | 3 安姆Amn(11) + 钥匙 || 1 索尔Sol(12) || 以前需要碎裂的紫宝石 |- | 3 索尔Sol(12) + 钥匙 || 1 夏Shael(13) || 以前需要碎裂的蓝宝石 |- | 3 夏Shael(13) + 钥匙 || 1 多尔Dol(14) || 以前需要碎裂的红宝石 |- | 3 多尔Dol(14) + 钥匙 || 1 海尔Hel(15) || 以前需要碎裂的绿宝石 |- | 3 海尔Hel(15) + 钥匙 || 1 埃欧Io(16) || 以前需要碎裂的钻石 |- | 3 埃欧Io(16) + 钥匙 || 1 卢姆Lum(17) || 以前需要有瑕疵的黄宝石 |- | 3 卢姆Lum(17)(17) + 钥匙 || 1 科Ko(18) || 以前需要有瑕疵的紫宝石 |- | 3 科Ko(18) + 钥匙 || 1 法尔Fal(19) || 以前需要有瑕疵的蓝宝石 |- | 3 法尔Fal(19) + 钥匙 || 1 蓝姆Lem(20) || 以前需要有瑕疵的红宝石 |- | 3 蓝姆Lem(20) + 钥匙 || 1 普尔Pul(21) || 以前需要有瑕疵的绿宝石 |- | 2 普尔Pul(21) + 钥匙 || 1 乌姆Um(22) || 以前需要有瑕疵的钻石 |- | 2 乌姆Um(22) + 钥匙 || 1 马尔Mal(23) || 以前需要黄宝石 |- | 2 马尔Mal(23) + 钥匙 || 1 伊斯特Ist(24) || 以前需要紫宝石 |- | 2 伊斯特Ist(24) + 钥匙 || 1 古尔Gul(25) || 以前需要蓝宝石 |- | 2 古尔Gul(25) + 钥匙 || 1 伐克斯Vex(26) || 以前需要红宝石 |- | 2 伐克斯Vex(26) + 钥匙 || 1 欧姆Ohm(27) || 以前需要绿宝石 |- | 2 欧姆Ohm(27) + 钥匙 || 1 罗Lo(28) || 以前需要钻石 |- | 2 罗Lo(28) + 钥匙 || 1 瑟Sur(29) || 以前需要无瑕疵的黄宝石 |- | 2 瑟Sur(29) + 钥匙 || 1 贝Ber(30) || 以前需要无瑕疵的紫宝石 |- | 2 贝Ber(30) + 钥匙 || 1 乔Jah(31) || 以前需要无瑕疵的蓝宝石 |- | 2 乔Jah(31) + 钥匙 || 1 查姆Cham(32) || 以前需要无瑕疵的红宝石 |- | 2 查姆Cham(32) + 钥匙 || 1 萨德Zod(33) || 以前需要无瑕疵的绿宝石 |} == 消耗品 Consumables == <div id="Jewel Fragments"></div> {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">损坏公式 Breakdown Recipes</h4> |- ! 材料 !! 结果 |- | 1-15 个珠宝 + 钥匙 || 1-15 珠宝碎片 |- | 1-7 [[Hellfire Torch|地狱火炬]] + Key || 1-7 火炬灰烬 Hellfire Ashes |} '''新物品:''' 珠宝碎片Jewel Fragments和火炬灰烬Hellfire Ashes 它们没有词缀属性,也不能镶到装备上,但是可以堆叠到50个一组,可以在公式中充当宝珠使用. {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">药剂 Potions</h4> |- ! 材料 !! 结果 |- | 普通瓦斯妖姬 + 任意血瓶 || 解毒药剂 |- | 3个任意血瓶 + 3个任意蓝瓶 + 碎裂的宝石 || 回复活力药剂(小紫) |- | 3个任意血瓶+ 3个任意蓝瓶 + 普通宝石 || 全面回复活力药剂(大紫) |- | 3个回复活力药剂(小紫) || 全面回复活力药剂(大紫) |} {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">精华 Essences</h4> |- ! 材料 !! 结果 |- | 扭曲的苦痛精华 + 充盈的憎恨精华 + 燃烧的恐惧精华 + 溃烂的毁灭精华 || 赦免徽章 |} 在恶梦难度和地狱难度下精华可以从boss身上掉落. 他们在两个难度中都有相同的掉落几率. * '''赦免徽章 Token of Absolution''' 重置角色 技能/属性 ** '''扭曲的苦痛精华 Twisted Essence of Suffering''' 掉落于 安达利尔/都瑞尔 (~16.1%/~21.3% 几率) ** '''充盈的憎恨精华 Charged Essence of Hatred''' 掉落于 墨菲斯托 (~8.3% 几率) ** '''燃烧的恐惧精华 Burning Essence of Terror''' 掉落于 暗黑破坏神 (~8.3% 几率) ** '''溃烂的毁灭精华 Festering Essence of Destruction''' 掉落于 巴尔 (~8.3% 几率) {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">传送门 Portals</h4> |- ! 材料 !! 结果 !! 提示 |- | [[Wirt's Leg|维特之脚]] + 城镇传送之书 || 打开通往奶牛关的传送门 (秘密奶牛关卡) || 在当前难度下只有在罗格营地 (章节 1 城镇) 中击败过巴尔的角色才有效 |- | 恐惧之钥 + 憎恨之钥 + 毁灭之钥 || 打开一个通往迷你超级区域的传送门 (痛苦熔炉, 主母巢穴, 遗忘沙漠) || 只能在地狱难度的哈洛加斯(第五幕)才能开启, 打开哪个传送门是随机的,但同一局游戏中不会重复出现 |} 杀死牛王将不再阻止你打开秘密奶牛关卡. 超级钥匙现在有稍微不同的颜色以帮助区分他们, 现在也掉落自 血鸟 Blood Raven, 疯狂血腥女巫 Bloodwitch, 和 衣卒尔 Izual 在地狱难度. 它们也可以在地图的黑暗尖塔事件期间掉落. * '''恐惧之钥 Key of Terror''' 掉落于 [[Monsters#The_Countess|女伯爵]] (1:11 几率) 和 [[Monsters#Blood_Raven|血鸟]] (1:9 几率) * '''憎恨之钥 Key of Hate''' 掉落于 [[Monsters#The_Summoner|召唤者]] (1:8 几率) 和 [[Monsters#Bloodwitch_the_Wild|疯狂血腥女巫]] (1:9 几率) * '''毁灭之钥 Key of Destruction''' 掉落于 [[Monsters#Nihlathak|尼拉塞克]] (1:8 几率) 和 [[Monsters#Izual|衣卒尔]] (1:9 几率) {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">超级入口 Uber Access</h4> |- ! 材料 !! 结果 |- | 马道克的印记 + 塔力克的印记 + 科力克的印记 || 古代人的遗物 |- | 任意 3 超级器官 (墨菲斯托之脑, 暗黑破坏神之角, 巴尔之眼) + 钥匙 || 群魔殿护符 |- | 原罪之魂 + 黑色灵魂石 + 纯粹的恶魔精髓 || 恐怖异象 |- | 塔格奥的下颌骨 + 虚空碎片 + [[Hellfire Torch|地狱火炬]]|| 虚空石 |} '''新物品:''' 古代人的遗物 Relic of the Ancients, 群魔殿护符 Pandemonium Talisman, 恐怖异象 Vision of Terror, 虚空石 Voidstone (以及除了超级器官和地狱火火炬之外的所有材料) The "boss areas" accessible via the following items cannot be freely exited or re-entered while enemies remain within. For Uber Tristram, three single-use silver portals are created upon entry and the area may only be entered by using them; players get their original attempt plus three extra attempts. For each of the other areas, players only get a single attempt. Only one of these "boss areas" (or a map) may be opened in a single game. * '''古代人的遗物 Relic of the Ancients''' 可使鲜血神殿附近的玩家进入 [[Monsters#Uber_Ancients|超级古代人]] ** 马道克的印记'''Sigil of Madawc''' 掉落于T1地图中的怪物(1:12K几率) ** 塔里克的印记'''Sigil of Talic''' 掉落于T2地图中的怪物(1:10K几率) ** 科里克的印记'''Sigil of Korlic''' 掉落于T3地图中的怪物(1:8K几率) * '''群魔殿护符 Pandemonium Talisman''' 可使鲜血神殿附近的玩家进入 [[Monsters#Ubers|超级崔斯特瑞姆]] (会取代原有的器官制造的传送门) ** '''墨菲斯托之脑 Mephisto's Brain''' 掉落于痛苦熔炉中的混沌衣卒尔 ** '''暗黑破坏神之角 Diablo's Horn''' 掉落于主母巢穴中的莉莉丝(有时指混沌安达利尔) ** '''巴尔之眼 Baal's Eye''' 掉落于遗忘沙漠中的混沌都瑞尔 * '''恐怖异象 Vision of Terror''' 可使鲜血神殿附近的玩家进入 [[Monsters#Diablo-Clone|Diablo-Clone]] 的战斗 (克隆大菠萝不再随 [[Rings#乔丹之石|乔丹之石]] 出售给商人而随机出现) ** '''原罪之魂 Prime Evil Soul''' 掉落于 地狱难度的 劳模/大菠萝/巴尔(未确定-此前是劳模1:85, 大菠萝1:65, 巴尔1:40) ** '''黑色灵魂石 Black Soulstone''' 掉落于 [[Monsters#Ubers|Uber Tristram]] 混沌崔斯特瑞姆 的BOSS(每个BOSS有12%的几率-未确定) ** '''纯粹的恶魔精髓 Pure Demonic Essence''' 掉落于 [[Maps|Map]] 特殊地图上的BOSS(未确定-此前是2%?) * '''虚空石 Voidstone''' 可进入 [[Monsters#Rathma|Rathma]] 拉斯玛的战斗 ** '''虚空碎片 Splinter of the Void''' 掉落于 [[Maps|Shadow of Mendeln]] 门德利之影 特殊地图事件(40%几率-未确定) ** '''塔格奥的下颌骨 Trang-Oul's Jawbone''' 掉落于不死的敌人(地狱难度 1:22.5k 几率掉落) ** '''火炬灰烬Hellfire Ashes''' or [[Hellfire Torch|地狱火炬]] (the former is just a stackable ingredient version of the latter) {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">超级难度 Uber Difficulty</h4> |- ! Ingredients !! Result |- | 恐怖异象 Vision of Terror 或 虚空石 Voidstone || 单独在盒子里可以在难度0、1、2之间切换 |} Difficulty levels 1 and 2 provide a chance of getting [[New_Equipment#Exclusive_Uniques|exclusive unique items]] from Diablo-Clone or Rathma when defeating them, with difficulty level 2 providing a greater chance. Difficulty level 1 is roughly the same difficulty as earlier seasons when there weren't multiple difficulty levels. === 地图 Maps === 主要文章: [[Maps#修改_Modification|地图]] '''新物品:''' 除开 英雄旗帜 外的所有物品 {{#lsth:Maps|修改 Modification}} <!-- spacing --> <div id="Legacy"></div> {| class="non-table mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | <h3 style="border:0px; padding:0px;">过时公式 Legacy Recipes</h4> |- | {| class="wikitable" ! Ingredients !! Result |- | 3 <span class="d2-gray">Perfect Skulls</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] + <span class="d2-yellow">Rare</span> Item || Adds 1 socket to the Item |} While still available in the game, this recipe is included here instead of the main [[Recipes#Socket_Recipes|Socket Recipes]] section due to its irrelevance. It was introduced prior to the LoD expansion as an item sink for duped SoJs and later became mostly obsolete with the introduction of Larzuk's quest in the expansion. The recipe is even less useful in PD2 since there is a new recipe with the same result that uses a new item (Larzuk's Malus) which is nearly trivial to obtain, along with the extreme rarity of SoJs due to the practice of item duping never taking hold here. {| class="wikitable" |- ! Ingredients !! Result !! Notes |- | <span class="d2-yellow">Rare</span> Item + <span class="d2-gray">Perfect Skull</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] || <span class="d2-yellow">Rare</span> Item of same type (ilvl = [clvl*0.66] + [ilvl*0.66]) || cannot be used with <span class="d2-red">corrupted</span> items<br>not worth using in PD2 since SoJs aren't common |} This recipe is still in the game and actually does something that no other recipe does exactly, but it's still irrelevant due to the rarity of SoJs in PD2. {| class="wikitable" |- ! 材料 !! 结果 |- | 2个 上古遗骸碎片 Ancient Bone Fragments + 地狱火炬 [[Hellfire Torch]] || 塔格奥的下颌骨 Trang-Oul's Jawbone |} 第四赛季的第三个星期加入了上古遗骸碎片.当时是作为增加塔格奥的下颌骨产量的权宜之计.第五赛季起不再大量掉落. Lilith's Mirror was introduced in Season 5 and worked with items of all rarities. As of season 6, it can no longer be used with crafted, set, or unique items. As of season 9, it can no longer be used with jewels but ''can'' be used with crafted items. The following Legacy mirrored jewels apply their "mirrored" status to any item they're inserted into - the targeted item cannot be used in cube recipes. Mirrored jewels retain their original color palette, but will modify the color palette of the item they're inserted into as follows: * upper jewel: white * lower jewel: black * 2 lower jewels: red * 3 lower jewels: green * 4 lower jewels: gold * upper jewel with any number of additional upper/lower jewels: silver Note: "upper" and "lower" refer to where the jewels appeared in the cube after being mirrored, and are often used interchangeably with "white" and "black", respectively. Previously, items could be stacked and unstacked via cumbersome cube recipes. These are no longer available: {| class="wikitable" |+ style="white-space:nowrap; text-align:left;" | Stacking/Unstacking Items |- ! Ingredients !! Result |- | 1 unstacked Gem/Rune || <span class="omod">stacked Gem/Rune</span> |- | Stacked Gems/Runes of same type || <span class="omod">1 unstacked Gem/Rune + remaining Stacked Gems/Runes</span> |} |}
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