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[[File:worldstone_shard.png|right]] '''世界之石碎片 Worldstone Shards''' 是在游戏中掉落的新物品可以用来腐化装备和地图. 腐化结果包括添加镶孔 (如果适用), 添加下面列出的腐化修改, 或将物品变成相同类型的随机 <span class="d2-yellow">亮金</span> 物品. 地图将只能获得一个腐化修改. 腐化的物品不能再次腐化, 但它们可以被几乎所有其他 [[recipes|公式]] 修改. 要使用世界之石碎片, 请将其与另一件物品一起放入赫拉迪克方块并按下改变按钮. 也有 [[Corruptions#毁灭腐化_Annihilus_Corruptions|暗之世界石碎片]] 由 [[Monsters#拉斯玛和门德利_Rathma_and_Mendeln|拉斯玛]] 掉落可以用来腐化 [[Annihilus|毁灭]]. == 装备的腐化 Equipment Corruptions == 装备物品可以获得镶孔 (如果适用), 获得腐化修改, 或者变成随机 <span class="d2-yellow">亮金</span> 物品. <span class="d2-white">普通</span> 物品只有在没有镶孔的情况下才会被腐化, 而且除了镶孔之外它们不能获得腐化修改 - 它们要么获得镶孔 (该物品的最大孔数) 要么变成随机 <span class="d2-yellow">亮金</span> 物品. 腐化普通物品类似于使用 [[Recipes#Socketing_Recipes|镶孔公式]], 甚至能用于 劣质的/超强的 物品. 如果一个不能获得镶孔的普通物品 (例如. 投掷武器) 被腐化, 它仍然会在 50% 的几率成为随机亮金物品 - 其他 50% 几率将保持不变. 符文之语是已经有镶孔的普通物品, 所以它们不能有其他腐化修改. 带有 "腐化" 标签的符文之语仅仅是由腐化的普通物品组成的. 如果腐化的物品变成随机 <span class="d2-yellow">亮金</span> 物品, 除了正常属性外它还会被镶孔或腐化修改属性. 如果原来的物品是无形的, 那么它改变的物品也将是无形的. 腐化的物品不能再次腐化, 但它们可以被几乎所有其他 [[recipes|公式]] 修改. 镶孔只能添加到能够获得镶孔的 0 镶孔物品: 头盔, 护甲, 盾牌, 和非投掷武器. 此外, 一个物品可以获得的 [[Item_Bases#Sockets|最大孔数]] 总是受到物品底材的限制. 例如, 未升级的 [[Vampire Gaze|吸血鬼的凝视]] 不能获得超过 2 个孔因为 残酷头盔 Grim Helm 最多只能有2个孔. * ''<span class="d2-white">普通</span> 装备'' ** 50% 的几率获得镶孔 (该物品的最大 [[Item_Bases#Sockets|镶孔]]) ** 50% 的几率转换成随机 <span class="d2-yellow">亮金</span> * ''其他装备 (可打孔的)'' ** 25% 的几率获得镶孔 (1-3 给防具, 1-4 给单手武器, 1-6 给双手武器) ** 50% 的几率获得属性 (24% 低-稀有, 16% 中-稀有, 10% 高-稀有) ** 25% 的几率转换成随机 <span class="d2-yellow">亮金</span> * ''其他装备 (不可打孔的)'' ** 75% 的几率获得属性 (36% 低-稀有, 24% 中-稀有, 15% 高-稀有) ** 25% 的几率转换成随机 <span class="d2-yellow">亮金</span> 对于非普通物品, 如果腐化结果添加了镶孔, 则这些是可能添加孔数的几率: * 防具 (头盔, 护甲, 盾牌) = 1-3 孔 <span style="color:gray;">''(72% 给 1, 20% 给 2, 8% 给 3)''</span> * 武器 (单手) = 1-4 孔 <span style="color:gray;">''(40% 给 1, 32% 给 2, 16% 给 3, 12% 给 4)''</span> * 武器 (双手) = 1-6 孔 <span style="color:gray;">''(24% 给 1, 22% 给 2, 18% 给 3, 16% 给 4, 12% 给 5, 8% 给 6)''</span> 如果一个物品可以获得镶孔而不是通过腐化获得镶孔, 它仍然可以通过其他方式获得镶孔. 相对罕见的 [[Larzuk's Puzzlebox|拉苏克谜盒]] 可以为双手武器添加 2-4 个孔或为其他物品添加 1-2 个孔. [[Larzuk's Puzzlepiece|拉苏克谜盒碎片]] 也可以以同样的方式使用而且更常见, 但不能与 暗金/套装 物品一起使用. 在理想情况下, 玩家既可以瞄准最大孔腐化, 也可以瞄准谜盒添加的孔的高稀有腐化. 高稀有腐化修改通常比武器上的 2 个孔或防具上的 1 个孔稍强, 因此在大多数情况下是最佳的, 但是更多的孔允许更多的自定义. 由于与世界之石碎片相比, 谜盒的价值更大, 所以在谜盒之前最好先腐化道具. 首先使用一个谜盒将导致更高的几率获得腐化修改时, 腐化 (75% 而不是 50%) , 但 "损坏" 的几率保持不变 (25%), 所以谜盒可能会被浪费. == 装备腐化修改 Equipment Corruption Modifiers == <h3 style="border-bottom:0px;">武器腐化属性 Weapon Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (50% 几率)</span> !! <span style="color:#F9C666">中-稀有 (30% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[40-80]% Enhanced Damage 增强伤害 || +20% Faster Cast Rate 快速施法速度 || +1 to All Skills 所有技能 |- | +[150-250] to Attack Rating 准确率 || +[30-40]% Increased Attack Speed 提升攻击速度 || +30% Increased Attack Speed 提升攻击速度<br> [20-30]% Chance of Crushing Blow 几率造成压碎性打击 |- | +[100-150]% Enhanced Damage to Demons 对恶魔的伤害<br> +200 to Attack Rating against Demons 对恶魔的准确率 | +[40-60]% Enhanced Damage 增强伤害<br> 5% Life Stolen per Hit 击中时偷取生命 || +[80-120]% Enhanced Damage 增强伤害<br> +20%Increased Attack Speed 提升攻击速度 |- | +[100-150]% Enhanced Damage to Undead 对不死生物的伤害<br> +200 to Attack Rating against Undead 对不死生物的准确率 | -[40-60] Target Defense per Hit 每次击中目标防御 || +[80-120]% Enhanced Damage 增强伤害<br> +250 to Attack Rating 准确率 |- | +10% Faster Cast Rate 快速施法速度 || [20-30]% Chance of Crushing Blow 几率造成压碎性打击 || +[50-70]% Enhanced Damage 增强伤害<br> 25% Deadly Strike 几率造成致命攻击 |- | +[3-6] Life after each Hit 击中时偷取生命 || [20-30]% Deadly Strike 几率造成致命攻击 || +[60-80]% Enhanced Damage 增强伤害<br> Ignores Target's Defense 无视目标防御 |- | +[3-6] Life after each Kill 生命于每杀死一个敌人后获得 || -[7-10]% to Enemy Fire Resistance 敌人火焰抗性 || +10% Faster Cast Rate 快速施法速度<br> +5% to Fire Skill Damage 火焰技能伤害 |- | +[3-5] to Mana after each Kill 法力于每杀死一个敌人后获得 || -[7-10]% to Enemy Cold Resistance 敌人冰冷抗性 || +10% Faster Cast Rate 快速施法速度<br> +5% to Cold Skill Damage 冰冷技能伤害 |- | [20-30]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || -[7-10]% to Enemy Lightning Resistance 敌人闪电抗性 || +10% Faster Cast Rate 快速施法速度<br> +5% to Lightning Skill Damage 闪电技能伤害 |- | Requirements -[25-50]% 需求 || -[7-10]% to Enemy Poison Resistance 敌人毒素抗性 || +10% Faster Cast Rate 快速施法速度<br> +5% to Poison Skill Damage 毒素技能伤害 |} <h3 style="border-bottom:0px;">盾牌腐化属性 Shield Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[20-30]% Faster Hit Recovery 快速打击恢复 || Indestructible 无法破坏<br> +[50-80]% Enhanced Defense 增强防御 || +1 to All Skills 所有技能 |- | +20% Faster Block Rate 快速格挡速度 || +10% Faster Cast Rate 快速施法速度 || [10-20]% Reduced Curse Duration 减少诅咒持续时间 |- | [20-30]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || +10% Faster Block Rate 快速格挡速度<br> [10-20]% Increased Chance of Blocking 增加格挡机率 || All Resistances +[20-25] 所有抗性 |- | +[30-40] Life 生命 || Increase Maximum Life [4-6]% 增加生命上限 || Physical Damage Taken Reduced by [6-8]% 物理伤害减少 |- | Fire Resist +[35-40]% 火焰抗性 || Physical Damage Taken Reduced by [6-10] 物理伤害减少 || +[4-5]% to Maximum Fire Resist 最大火焰抗性<br> Fire Resist +[15-20]% 火焰抗性 |- | Cold Resist +[35-40]% 冰冷抗性 || Magic Damage Taken Reduced by [6-10] 魔法伤害减少 || +[4-5]% to Maximum Cold Resist 最大冰冷抗性<br> Cold Resist +[15-20]% 冰冷抗性 |- | Lightning Resist +[35-40]% 闪电抗性 || Attacker Takes Damage of [4-594] ([4-6] per Level) 攻击者受到伤害 (每等级) || +[4-5]% to Maximum Lightning Resist 最大闪电抗性<br> Lightning Resist +[15-20]% 闪电抗性 |- | Poison Resist +[35-40]% 毒素抗性 || Cannot Be Frozen 无法冰冻 || +[4-5]% to Maximum Poison Resist 最大毒素抗性<br> Poison Resist +[15-20]% 毒素抗性 |} <h3 style="border-bottom:0px;">护甲腐化属性 Chest Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[20-30]% Faster Hit Recovery 快速打击恢复 || Indestructible 无法破坏<br> +[50-80]% Enhanced Defense 增强防御 || +1 to All Skills 所有技能 |- | +[50-80]% Enhanced Defense 增强防御 || +10% Faster Cast Rate 快速施法速度 || [10-20]% Reduced Curse Duration 减少诅咒持续时间 |- | [20-30]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || +20% Faster Run/Walk 高速跑步/行走 || All Resistances +[20-25] 所有抗性 |- | +[30-40] Mana 法力 || Increase Maximum Life [4-6]% 增加生命上限 || Physical Damage Taken Reduced by [6-8]% 物理伤害减少 |- | Fire Resist +[30-35]% 火焰抗性 || Physical Damage Taken Reduced by [6-10] 物理伤害减少 || +[4-5]% to Maximum Fire Resist 最大火焰抗性<br> Fire Resist +15% 火焰抗性 |- | Cold Resist +[30-35]% 冰冷抗性 || Magic Damage Taken Reduced by [6-10] 魔法伤害减少 || +[4-5]% to Maximum Cold Resist 最大冰冷抗性<br> Cold Resist +15% 冰冷抗性 |- | Lightning Resist +[30-35]% 闪电抗性 || Attacker Takes Damage of [4-594] ([4-6] per Level) 攻击者受到伤害 (每等级) || +[4-5]% to Maximum Lightning Resist 最大闪电抗性<br> Lightning Resist +15% 闪电抗性 |- | Poison Resist +[30-35]% 毒素抗性 || Cannot Be Frozen 无法冰冻 || +[4-5]% to Maximum Poison Resist 最大毒素抗性<br> Poison Resist +15% 毒素抗性 |} <h3 style="border-bottom:0px;">头盔腐化属性 Helm Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[20-30]% Faster Hit Recovery 快速打击恢复 || Indestructible 无法破坏<br> +[50-80]% Enhanced Defense 增强防御 || +1 to All Skills 所有技能 |- | +[50-80]% Enhanced Defense 增强防御 || +[150-250] to Attack Rating 准确率<br> +[2-4] to Light Radius 照亮范围 || 10% Reduced Curse Duration 减少诅咒持续时间 |- | [20-30]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || [3-5]% Life Stolen per Hit 击中时偷取生命 || All Resistances +[15-20] 所有抗性 |- | Replenish Life +[20-30] 生命回复 || [3-5]% Mana Stolen per Hit 击中时偷取法力 || Physical Damage Taken Reduced by [4-6]% 物理伤害减少 |- | Fire Resist +[30-35]% 火焰抗性 || Increase Maximum Life [4-6]% 增加生命上限 || +[4-5]% to Maximum Fire Resist 最大火焰抗性<br> Fire Resist +15% 火焰抗性 |- | Cold Resist +[30-35]% 冰冷抗性 || +[3-4] Life after each Kill 生命于每杀死一个敌人后获得 || +[4-5]% to Maximum Cold Resist 最大冰冷抗性<br> Cold Resist +15% 冰冷抗性 |- | Lightning Resist +[30-35]% 闪电抗性 || +[3-4] to Mana after each Kill 法力于每杀死一个敌人后获得 || +[4-5]% to Maximum Lightning Resist 最大闪电抗性<br> Lightning Resist +15% 闪电抗性 |- | Poison Resist +[30-35]% 毒素抗性 || Cannot Be Frozen 无法冰冻 || +[4-5]% to Maximum Poison Resist 最大毒素抗性<br> Poison Resist +15% 毒素抗性 |} <h3 style="border-bottom:0px;">鞋子腐化属性 Boots Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[50-80]% Enhanced Defense 增强防御 || Indestructible 无法破坏<br> +[50-80]% Enhanced Defense 增强防御 || +15% Faster Run/Walk 高速跑步/行走 |- | Regenerate Mana [10-15]% 法力回复 || +10% Faster Block Rate 快速格挡速度 || 20% Reduced Curse Duration 减少诅咒持续时间 |- | [50-100]% Extra Gold from Monsters 从怪物取得额外的金钱 || +10% Faster Hit Recovery 快速打击恢复 || Physical Damage Taken Reduced by [3-4]% 物理伤害减少 |- | [10-25]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || +[20-40] to Life 生命 || 10% Increased Chance of Blocking 增加格挡机率 |- | Fire Resist +[15-20]% 火焰抗性 || All Resistances +[5-8] 所有抗性 || +[2-3]% to Maximum Fire Resist 最大火焰抗性<br> Fire Resist +10% 火焰抗性 |- | Cold Resist +[15-20]% 冰冷抗性 || +[2-3] Life after each Kill 生命于每杀死一个敌人后获得 || +[2-3]% to Maximum Cold Resist 最大冰冷抗性<br> Cold Resist +10% 冰冷抗性 |- | Lightning Resist +[15-20]% 闪电抗性 || +[2-3] to Mana after each Kill 法力于每杀死一个敌人后获得 || +[2-3]% to Maximum Lightning Resist 最大闪电抗性<br> Lightning Resist +10% 闪电抗性 |- | Poison Resist +[15-20]% 毒素抗性 || Replenish Life +[15-25] 生命回复 || +[2-3]% to Maximum Poison Resist 最大毒素抗性<br> Poison Resist +10% 毒素抗性 |} <h3 style="border-bottom:0px;">手套腐化属性 Gloves Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[50-80]% Enhanced Defense 增强防御 || +[10-15]% Chance to Pierce 穿刺几率 || +10% Faster Cast Rate 快速施法速度 |- | Regenerate Mana [20-30]% 法力回复 || +[10-20]% Faster Block Rate 快速格挡速度 || +10% Increased Attack Speed 提升攻击速度 |- | [50-100]% Extra Gold from Monsters 从怪物取得额外的金钱 || +[100-150] to Attack Rating 准确率 || 10% Increased Chance of Blocking 增加格挡机率 |- | [10-25]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || [2-3]% Life Stolen per Hit 击中时偷取生命 || +[30-40]% Enhanced Damage 增强伤害 |- | Fire Resist +[10-15]% 火焰抗性 || [2-3]% Mana Stolen per Hit 击中时偷取法力 || -[15-25]% Target Defense 目标防御 |- | Cold Resist +[10-15]% 冰冷抗性 || +[3-6] to All Attributes 所有属性 || 10% Deadly Strike 几率造成致命攻击 |- | Lightning Resist +[10-15]% 闪电抗性 || +[20-40] to Life 生命 || +[3-4] to Mana after each Kill 法力于每杀死一个敌人后获得 |- | Poison Resist +[10-15]% 毒素抗性 || Replenish Life +[15-20] 生命回复 || All Resistances +[5-8] 所有抗性 |} <h3 style="border-bottom:0px;">腰带腐化属性 Belt Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[7-10] to Strength 力量 || +[10-15]% Chance to Pierce 穿刺几率 || +10% Faster Cast Rate 快速施法速度 |- | +[7-10] to Dexterity 敏捷 || +10% Faster Hit Recovery 快速打击恢复 || +10% Increased Attack Speed 提升攻击速度 |- | +[7-10] to Vitality 体力 || +[3-6] to All Attributes 所有属性 || +10% Faster Run/Walk 高速跑步/行走 |- | +[7-10] to Energy 精力 || Replenish Life +[15-20] 生命回复 || 20% Reduced Curse Duration 减少诅咒持续时间 |- | Fire Resist +[10-15]% 火焰抗性 || +[100-150] to Attack Rating 准确率 || 10% Increased Chance of Blocking 增加格挡机率 |- | Cold Resist +[10-15]% 冰冷抗性 || Attacker Takes Damage of [2-396] ([2-4] per Level) 攻击者受到伤害 (每等级) || +2% to ALL Maximum Resistances 所有最大抗性 |- | Lightning Resist +[10-15]% 闪电抗性 || [60-100]% Extra Gold from Monsters 从怪物取得额外的金钱 || All Resistances +[5-8] 所有抗性 |- | Poison Resist +[10-15]% 毒素抗性 || [20-30]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || Physical Damage Taken Reduced by [3-4]% 物理伤害减少 |} <h3 style="border-bottom:0px;">戒指腐化属性 Ring Corruption Mods</h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[7-10] to Strength 力量 || +[100-150] to Attack Rating 准确率 || +10% Faster Cast Rate 快速施法速度 |- | +[7-10] to Dexterity 敏捷 || +[2-3] Life after each Kill 生命于每杀死一个敌人后获得 || +10% Faster Run/Walk 高速跑步/行走 |- | +[7-10] to Vitality 体力 || +[2-3] to Mana after each Kill 法力于每杀死一个敌人后获得 || 10% Reduced Curse Duration 减少诅咒持续时间 |- | +[7-10] to Energy 精力 || Physical Damage Taken Reduced by [4-6] 物理伤害减少 || [3-4]% Mana Stolen per Hit 击中时偷取法力 |- | Fire Resist +[10-15]% 火焰抗性 || Magic Damage Taken Reduced by [4-6] 魔法伤害减少 || [3-4]% Life Stolen per Hit 击中时偷取生命 |- | Cold Resist +[10-15]% 冰冷抗性 || +[30-40] to Life 生命 || +[4-6] to All Attributes 所有属性 |- | Lightning Resist +[10-15]% 闪电抗性 || [40-80]% Extra Gold from Monsters 从怪物取得额外的金钱 || All Resistances +[4-6] 所有抗性 |- | Poison Resist +[10-15]% 毒素抗性 || [15-20]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || Physical Damage Taken Reduced by 3% 物理伤害减少 |} <h3 style="border-bottom:0px;">项链腐化属性 Amulet Corruption Mods </h2> {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +[6-12] to Strength 力量 || +[10-20]% Chance to Pierce 穿刺几率 || +1 to All Skills 所有技能 |- | +[6-12] to Dexterity 敏捷 || +10% Faster Hit Recovery 快速打击恢复 || +10% Faster Cast Rate 快速施法速度 |- | +[6-12] to Vitality 体力 || 10% Increased Chance of Blocking 增加格挡机率 || +10% Faster Run/Walk 高速跑步/行走 |- | +[6-12] to Energy 精力 || +[2-3] Life after each Kill 生命于每杀死一个敌人后获得 || +10% Curse Resistance 诅咒抗性 |- | Fire Resist +[15-20]% 火焰抗性 || +[2-3] to Mana after each Kill 法力于每杀死一个敌人后获得 || +[30-40]% Enhanced Damage 增强伤害 |- | Cold Resist +[15-20]% 冰冷抗性 || +[6-8] to All Attributes 所有属性 || Cannot Be Frozen 无法冰冻 |- | Lightning Resist +[15-20]% 闪电抗性 || [60-100]% Extra Gold from Monsters 从怪物取得额外的金钱 || +2% to ALL Maximum Resistances 所有最大抗性 |- | Poison Resist +[15-20]% 毒素抗性 || [20-30]% Better Chance of Getting Magic Items 寻获魔法物品几率提高 || All Resistances +[7-10] 所有抗性 |} === 箭袋腐化属性 Quiver Corruption Mods === {| class="wikitable wikitable-3col" ! <span style="color:#F9C666;">低-稀有 (48% 几率)</span> !! <span style="color:#F9C666">中-稀有 (32% 几率)</span> !! <span style="color:#F9C666">高-稀有 (20% 几率)</span> |- | +20% 快速打击恢复(FHR) || +10% 高速跑步/行走 || +1 所有技能 |- | +[20-40] 生命值 || +[10-15]% 的几率发动穿刺攻击 || +10% 提升攻击速度(IAS) |- | [50-100]% 从怪物身上获得额外的金币 || -[5-10]% 降低敌人火焰抗性 || 10% 减少诅咒持续时间 |- | [10-25]% 更佳的机会获得魔法装备(MF) || -[5-10]% 降低敌人寒冷抵抗 || +[30-40]% 增强伤害 (ED) |- | 火焰抵抗 +[10-20]% || -[10-20]% 目标防御 || +[10-15] 最低伤害值 |- | 寒冷抵抗 +[10-20]% || +[50-100] 准确率 (AR)|| +[10-15] 最大伤害值 |- | 闪电抵抗 +[10-20]% || [2-4]% 魔法值于击中时偷取(LM) || 忽视目标防御 |- | 毒素抵抗 +[10-20]% || [2-4]% 生命值于击中时偷取(LL) || 所有抗性 +[5-10] |} == 地图腐化 Map Corruptions == [[Maps]] always gain a corruption modifier when corrupted. Most corruption modifiers have 3 tiers (one for each map tier) and their ranges are listed in order. {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Corruption Modifiers</span> !! <span style="color:#F9C666">Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">Rarity</span> !! <span style="color:#F9C666">MF/GF</span> |- | Monsters have X% Deadly Strike || 5-10<br>10-15<br>15-20 || 4-6<br>6-8<br>8-10 || 30-40<br>40-50<br>50-60 || || |- | Monsters have X% Increased Maximum Life<br>Monsters have Cannot Be Frozen || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 || || |- | Players have -X% Attack and Cast Speed || 5-15<br>15-25<br>25-35 || || 30-40<br>40-50<br>50-60 || 10-15<br>15-20<br>20-25 || |- | Players have -X% to All Resistances || 5-10<br>10-15<br>15-20 || || 30-40<br>40-50<br>50-60 || 10-15<br>15-20<br>20-25 || |- | Players have -X% to Max Resistances || 2-3<br>3-4<br>4-5 || || 30-40<br>40-50<br>50-60 || 10-15<br>15-20<br>20-25 || |- | Players have X% Attack and Cast Speed<br>Players have X% to Velocity || 20-30<br>30-40<br>40-50 || || || 10-15<br>15-20<br>20-25 || |- | colspan="2" | Area gains Magic And Gold Find || || || 10-15<br>15-20<br>20-25 || 50<br>75<br>100 <!-- Note: sometimes the rolls for MF and GF seem to be wildy different, and even outside of these ranges (e.g. +54% MF and +129% GF) --> |- | colspan="2" | Area gains Monster Density only || || 60-80<br>80-100<br>100-120 || || |- | colspan="2" | Area gains +1 Zone Level || || 15-20<br>20-25<br>25-30 || || |- | colspan="2" | Area gains Monster Rarity only || || || 30-40<br>40-50<br>50-60 || |- | colspan="2" | Monsters have 1% chance to drop additional jewelry & charms || || || || |} == 毁灭腐化 Annihilus Corruptions == Tainted Worldstone Shard drops from [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier or turning it into a random magic small charm. The item also gains a cosmetic red tint. * Corruption modifier (20% chance per modifier) ** +1 to All Skills ** +[20-25] to Vitality and +[10-15] to Energy ** All Resistances +[5-10] ** +[3-5]% to Experience Gained * Turned into a random magic small charm (20% chance)
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