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Item Affixes
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<noinclude>This page lists changes made to item affixes in PD2 relative to the vanilla game. For changes made to automod affixes, see [[Item Bases]].</noinclude> This page has outdated info - see the [[Patch_Notes#S7|Patch Notes]] for a list of changes in season 7 Item types are colored <span class="d2-blue">blue</span> if the affix can only appear on magic versions, and <span class="d2-yellow">yellow</span> if they can appear on magic ''and'' rare versions. Rare and [[Crafting | crafted]] items use the same affix pool, so <span class="d2-orange">crafted</span> items can get any affixes that rare items can get. A number in '''('''parenthesis''')''' after an item type indicates the minimum affix level (alvl) for that affix to spawn on the item type. An item's alvl is determined by its item level, quality level, and magic level (see how it's [[Item_Affixes#Other_Info|calculated below]]). If the alvl is followed by numbers in '''['''brackets''']''', they indicate an attribute range for that alvl that differs from what is shown in the Attributes column. The required level (rlvl) to use an item with a given affix is typically 75% of the minimum alvl, but this is not always the case. Item types are listed according to their alvl in ascending order, and are followed by their rlvls in the same order. Notes about item groups: * Rod includes Staff/Wand/Scepter * Blunt Weapon includes all mace subtypes (Club, Tipped Mace, Hammer) and Rods * Melee Weapon includes all weapons except Bow/Crossbow/Orb * Missile Weapon includes Bow/Crossbow * For item types that have throwing versions, those versions are included unless otherwise noted: ** Spear includes Two-Handed Spear and Javelin ** Axe includes Non-Throwing Axe and Throwing Axe ** Knife includes Dagger and Throwing Knife * For item types that have class versions, those versions are included alongside non-class versions unless otherwise noted: ** Helm includes class versions (Barbarian Helm and Druid Helm) ** Shield includes class versions (Necromancer Shield and Paladin Shield) ** Bow/Spear/Javelin include their respective class versions (Amazon Bow/Spear/Javelin) * Helm ''excludes'' Circlet * Tipped Mace refers to the Mace subtype and ''excludes'' Club/Hammer * Item groups followed by a superscript refer to a subset of those groups: ** Group<sup>NC</sup> "Non-Class", excludes class-specific items (Barbarian/Druid Helms, Necromancer/Paladin Shields, Amazon Bows/Spears/Javelins) ** Group<sup>P </sup> "Physical", excludes traditionally non-physical weapons (Orb, Wand, Staff) ** Group<sup>PS</sup> "Physical+Staff", excludes Orb & Wand <noinclude>__TOC__</noinclude> <noinclude>{{Clickable button 2|Item Affixes|Expand/Collapse All|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude> == Item Affix Changes == {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Skills</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Archer's || P || +3 to Bow and Crossbow Skills (Amazon only) || <span class="d2-yellow">Missile Weapon(60),</span> <span class="d2-blue">Gloves(60)</span> (rlvl 45) || <span class="d2-blue">was magic only</span> |- | Lancer's || P || +3 to Javelin and Spear Skills (Amazon only) || <span class="d2-blue">Amulet(60), Circlet(60), Gloves(60),</span> <span class="d2-yellow">Spear(60),</span> (rlvl 45) || <span class="d2-blue">was magic only</span>, added Amulet, Circlet |- | Spearmaiden's || P || +2 to Javelin and Spear Skills (Amazon only) || <span class="d2-yellow">Amulet(40), Circlet(40), Gloves(40), Spear(40)</span> (rlvl 30) || added Amulet, Circlet |- | Harpoonist's || P || +1 to Javelin and Spear Skills (Amazon only) || <span class="d2-yellow">Amulet(20), Circlet(20), Gloves(20), Spear(20),</span> <span class="d2-blue">Grand Charm(50)</span> (rlvl 15, 42) || added Amulet, Circlet |- | Maiden's || P || +1 to Amazon Skill Levels || <span class="d2-yellow">Missile Weapon(30), Spear(30), Amulet(36), Circlet(36), Chest(36), Shield<sup>NC</sup>(36), Helm<sup>NC</sup>(36)</span> (rlvl 22, 27) || added Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup> |- | Magekiller's || P || +1 to Assassin Skills || <span class="d2-yellow">Claw(30), Amulet(36), Circlet(36), Chest(36), Shield<sup>NC</sup>(36), Helm(36)</span> (rlvl 22, 27) || added Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup> |- | Slayer's || P || +1 to Barbarian Skill Levels || <span class="d2-yellow">Barbarian Helm(30), Club(30), Hammer(30), Tipped Mace(30), Axe(30), Throwing Knife(30), Two-Handed Spear<sup>NC</sup>(30), Sword(30), Amulet(36), Circlet(36), Chest(36), Shield<sup>NC</sup>(36), Helm<sup>NC</sup>(36)</span> (rlvl 22, 27) || added Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup> |- | Shaman's || P || +1 to Druid Skill Levels || <span class="d2-yellow">Druid Helm(30), Club(30), Amulet(36), Circlet(36), Chest(36), Shield<sup>NC</sup>(36), Helm<sup>NC</sup>(36)</span> (rlvl 22, 27) || added Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup> |- | Summoner's || P || +1 to Necromancer Skill Levels || <span class="d2-yellow">Necromancer Shield(30), Wand(30), Knife(30), Amulet(36), Circlet(36), Chest(36), Shield<sup>NC</sup>(36), Helm<sup>NC</sup>(36)</span> (rlvl 22, 27) || added Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup> |- | Monk's || P || +1 to Paladin Skill Levels || <span class="d2-yellow">Paladin Shield(30), Scepter(30), Hammer(35), Tipped Mace(35), Sword(35), Amulet(36), Circlet(36), Shield<sup>NC</sup>(35-36), Helm<sup>NC</sup>(36), Chest(36)</span> (rlvl 22, 27) || Shield<sup>NC</sup> was alvl 35, added Chest, Helm<sup>NC</sup> |- | Angel's || P || +1 to Sorceress Skill Levels || <span class="d2-yellow">Orb(30), Staff(30), Amulet(36), Circlet(36), Chest(36), Shield<sup>NC</sup>(36), Helm<sup>NC</sup>(36)</span> (rlvl 22, 27) || added Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup> |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Faster Cast/Attack/Run</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Apprentice || S || +10% Faster Cast Rate || <span class="d2-yellow">Amulet(5), Circlet(5), Orb(5), Ring(5), Rod(5), Chest(17), Shield(17), Gloves(25), Belt(25)</span> (rlvl 3, 20, 29) || added Chest, Shield, Gloves, Belt |- | Magus || S || +20% Faster Cast Rate || <span class="d2-yellow">Chest(25), Shield(25), Circlet(29), Orb(29), Rod(29)</span> (rlvl 29, 21) || added Chest, Shield, Scepter |- | Swiftness || S || +30% Increased Attack Speed || <span class="d2-yellow">Melee Weapon<sup>P</sup>(34), Missile Weapon(34)</span> (rlvl 26) || added Missile Weapon |- | Quickness || S || +40% Increased Attack Speed || <span class="d2-yellow">Melee Weapon<sup>P</sup>(46), Missile Weapon(46)</span> (rlvl 38) || added Missile Weapon |- | Pacing || S || +10% Faster Run/Walk || <span class="d2-yellow">Boots(12), Circlet(12), Amazon Weapon(12)</span> (rlvl 8) || added Amazon Weapon |- | Haste || S || +20% Faster Run/Walk || <span class="d2-yellow">Boots(22), Circlet(22), Amazon Weapon(22)</span> (rlvl 16) || added Amazon Weapon |- | Transportation || S || +30% Faster Run/Walk,<br>[80-90]% Slower Stamina Drain || <span class="d2-yellow">Boots(65)</span> (rlvl 57) || <span class="d2-blue">was magic only</span> <!-- "Traveling" in text file --> |} * Apprentice/Magus can't roll alongside Readiness/Alacrity (Increased Attack Speed) on gloves {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">PDR</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Defending || S || Physical Damage Taken Reduced by [5-10]% || <span class="d2-yellow">Chest(45), Shield(45), Belt(65)</span> (rlvl 20, 40) || new (freq 1) |- | Protecting || S || Physical Damage Taken Reduced by [10-15]% || <span class="d2-yellow">Chest(65), Shield(65)</span> (rlvl 40) || new (freq 1) |- | Guardianship || S || Physical Damage Taken Reduced by [15-20]% || <span class="d2-yellow">Chest(85), Shield(85)</span> (rlvl 60) || new (freq 1) |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Mana/Life after each Kill and Jewel Affixes</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Triumphant || P || +1 to Mana after each Kill || <span class="d2-yellow">Circlet(3), Ring(3), Weapon(3), Helm(3), Shield(3), Chest(3)</span> (rlvl 2) || added Helm, Shield, Chest |- | Aureolic || P || +[1-3] to Mana after each Kill || <span class="d2-yellow">Jewel(22), Helm(22), Shield(22), Chest(22)</span> (rlvl 16) || added Helm, Shield, Chest <!-- "Aureolin" in text file --> |- | Victorious || P || +[2-5] to Mana after each Kill || <span class="d2-yellow">Circlet(17), Weapon(17), Helm(17), Shield(17), Chest(17)</span> (rlvl 12) || added Helm, Shield, Chest |- | Blood Letting || P || +1 Life after each Kill || <span class="d2-yellow">Helm(13), Circlet(13), Shield(13), Chest(13), Weapon(13), Ring(13)</span> (rlvl 12) || new (freq 3) |- | Blood Sucking || P || +[1-3] Life after each Kill || <span class="d2-yellow">Jewel(32), Weapon(32), Ring(32), Helm(32), Shield(32), Chest(32)</span> (rlvl 26) || new (freq 2) |- | Murderous || P || +[2-5] Life after each Kill || <span class="d2-yellow">Helm(51), Circlet(51), Shield(51), Chest(51), Weapon(51)</span> (rlvl 44) || new (freq 1) |- | Turquoise || P || +[16-20] to Mana || <span class="d2-yellow">Jewel(29)</span> (rlvl 21) || <span class="d2-blue">was magic only</span> |- | Cerulean || P || +[21-30] to Mana || <span class="d2-yellow">Jewel(49)</span> (rlvl 41) || new (freq 2) |- | Argent || P || +[61-100] to Attack Rating || <span class="d2-yellow">Jewel(44)</span> (rlvl 36) || <span class="d2-blue">was magic only</span> |- | Carnage || S || +[11-15] to Maximum Damage || <span class="d2-yellow">Jewel(25)</span> (rlvl 18) || <span class="d2-blue">was magic only</span> |- | Vermillion || P || +[11-15] to Maximum Damage || <span class="d2-yellow">Jewel(58)</span> (rlvl 50) || <span class="d2-blue">was magic only</span> |- | Ruby || P || +[31-40]% Enhanced Damage || <span class="d2-yellow">Jewel(66)</span> (rlvl 58) || <span class="d2-blue">was magic only</span> |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Enhanced Damage</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Supporting || P || +[10-20]% Enhanced Damage || <span class="d2-yellow">Chest(25), Shield(25)</span> (rlvl 18) || new (freq 2) |- | Reinforcing || P || +[20-40]% Enhanced Damage || <span class="d2-yellow">Chest(35), Shield(35)</span> (rlvl 28) || new (freq 2) |- | Empowering || P || +[40-60]% Enhanced Damage || <span class="d2-yellow">Chest(45), Shield(45)</span> (rlvl 38) || new (freq 2) |- | Bolstering || P || +[60-80]% Enhanced Damage || <span class="d2-yellow">Chest(55), Shield(55)</span> (rlvl 48) || new (freq 2) |- | Fortifying || P || +[80-120]% Enhanced Damage || <span class="d2-yellow">Chest(65), Shield(65)</span> (rlvl 58) || new (freq 2) |- | Embattled || P || +[120-160]% Enhanced Damage || <span class="d2-yellow">Chest(75), Shield(75)</span> (rlvl 68) || new (freq 2) |- | Rampaging || P || +[160-200]% Enhanced Damage || <span class="d2-yellow">Chest(85), Shield(85)</span> (rlvl 78) || new (freq 1) |- | Visceral || P || +[301-400]% Enhanced Damage || <span class="d2-yellow">Club(75), Tipped Mace(75), Knife(75), Throwing Axe(75), Amazon Javelin(75), Missile Weapon(75)</span> (rlvl 69) || new (freq 1) |- | Grandmaster's || P || +[151-200]% Enhanced Damage,<br>+[251-300] to Attack Rating || <span class="d2-blue">Weapon<sup>P</sup>(69),</span> <span class="d2-yellow">Missile Weapon(69)</span> (rlvl 61) || <span class="d2-blue">was magic only</span> |- | Celestial || P || +[201-300]% Damage to Demons,<br>+[301-400] to Attack Rating against Demons || <span class="d2-blue">Weapon<sup>PS</sup>(55),</span> <span class="d2-yellow">Missile Weapon(55)</span> (rlvl 41) || <span class="d2-blue">was magic only</span> |- | Divine || P || +[276-350]% Damage to Undead,<br>+[326-450] to Attack Rating against Undead || <span class="d2-blue">Weapon<sup>PS</sup>(45),</span> <span class="d2-yellow">Missile Weapon(45)</span> (rlvl 37) || <span class="d2-blue">was magic only</span> |- | Arcadian || P || +[26-50]% Damage to Demons,<br>+[51-100] to Attack Rating against Demons || <span class="d2-yellow">Circlet(15), Helm(15), Weapon<sup>PS</sup>(15)</span> (rlvl 11) || added Helm |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Flat Damage</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Craftsmanship || S || +[1-5] to Maximum Damage || <span class="d2-yellow">Amulet(1[1]), Ring(1[1]), Weapon<sup>P</sup>(1[1]), Circlet(1-7[1-2];8-14[2-3];15[4-5]), Helm(1-7[1-2];8-14[2-3];15[4-5])</span> (rlvl 1, 1, 6, 11) || added Helm |- | Quality || S || +[2-8] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(4[2]), Circlet(23-29[6-7];30[7-8]), Helm(23-29[6-7];30[7-8])</span> (rlvl 3, 17, 22) || added Helm |- | Maiming || S || +[3-12] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(7[3-4]), Amulet(42[3-4]), Ring(42[3-4]), Shield(42[3-4]), Circlet(</span><span class="d2-blue">37-44[9-10];</span><span class="d2-yellow">45[11-12]), Helm(</span><span class="d2-blue">37-44[9-10];</span><span class="d2-yellow">45[11-12])</span> (rlvl 5, 34, 29, 37) || added Helm |- | Worth || S || +[1-3] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(1[1-2]), Amulet(15[2-3]), Circlet(15[2-3]), Helm(15[2-3]), Ring(15[2-3])</span> (rlvl 1, 11) || added Helm |- | Measure || S || +[3-5] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(12[3-4]), Amulet(37[4-5]), Circlet(37[4-5]), Helm(37[4-5]), Ring(37[4-5])</span> (rlvl 9, 29) || added Helm |- | Excellence || S || +[5-9] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(24[5-8]), Amulet(59[6-9]), Circlet(59[6-9]), Helm(59[6-9]), Ring(59[6-9])</span> (rlvl 18, 51) || added Helm |- | Performance || S || +[9-14] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(48), Amulet(81[10-13]), Ring(81[10-13]), Circlet(81[10-13]), Helm(81[10-13])</span> (rlvl 40, 63) || <span class="d2-blue">Amulet, Circlet, Ring were magic only</span>, added Helm |- | Carnage || S || +[11-14] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(19), Helm(71), Circlet(71), Amulet(71), Ring(71)</span> (rlvl 14, 58) || added Helm, Circlet, Amulet, Ring |- | Butchery || S || +[21-40] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(35)</span> (rlvl 27) || <span class="d2-blue">was magic only</span> |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Attack Rating</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Bronze || P || +[10-20] to Attack Rating || <span class="d2-yellow">Amulet(1), Circlet(1), Ring(1), Weapon<sup>P</sup>(1), Gloves(1), Helm(1)</span> (rlvl 1) || added Helm |- | Iron || P || +[21-40] to Attack Rating || <span class="d2-yellow">Circlet(4), Ring(4), Weapon<sup>P</sup>(4), Chest(4), Gloves(4), Helm(4)</span> (rlvl 3) || added Chest, Gloves, Helm |- | Steel || P || +[41-60] to Attack Rating || <span class="d2-yellow">Circlet(8), Ring(8), Weapon<sup>P</sup>(8), Chest(8), Gloves(8), Helm(8)</span> (rlvl 6) || added Chest, Gloves, Helm |- | Silver || P || +[61-80] to Attack Rating || <span class="d2-yellow">Circlet(12), Ring(12), Weapon<sup>P</sup>(12), Chest(12), Gloves(12), Helm(12)</span> (rlvl 9) || added Chest, Gloves, Helm |- | Gold || P || +[81-100] to Attack Rating || <span class="d2-yellow">Circlet(17), Ring(17), Weapon<sup>P</sup>(17), Chest(17), Gloves(17), Helm(17)</span> (rlvl 12) || added Chest, Gloves, Helm |- | Platinum || P || +[101-120] to Attack Rating || <span class="d2-yellow">Circlet(22), Ring(22), Weapon<sup>P</sup>(22), Chest(22), Gloves(22), Helm(22)</span> (rlvl 16) || added Chest, Gloves, Helm |- | Light || S || <span class="nmod">+[15-30] to Attack Rating,<br>+1 to Light Radius</span> || <span class="d2-yellow">Armor(6), Amulet(6), Ring(6), Rod(6)</span> (rlvl 4) || was +15 to Attack Rating and +1 to Light Radius |- | Radiance || S || <span class="nmod">+[30-60] to Attack Rating,<br>+3 to Light Radius</span> || <span class="d2-yellow">Amulet(15), Missile Weapon(15), Helm(15), Ring(15), Rod(15), Chest(15)</span> (rlvl 11) || was +30 to Attack Rating and +3 to Light Radius, added Chest |- | Clarity || S || +[60-120] to Attack Rating,<br>+4 to Light Radius || <span class="d2-yellow">Amulet(25), Missile Weapon(25), Helm(25), Ring(25), Rod(25), Chest(25)</span> (rlvl 21) || new (freq 1) |- | Divinity || S || +[120-240] to Attack Rating,<br>+5 to Light Radius || <span class="d2-yellow">Amulet(50), Missile Weapon(50), Rod(50), Chest(50)</span> (rlvl 42) || new (freq 1) |- | Sun || S || 5% Bonus to Attack Rating,<br>+5 to Light Radius || <span class="d2-yellow">Amulet(17), Missile Weapon(17), Gloves(17), Helm(17), Ring(17), Rod(17), Chest(17)</span> (rlvl 12) || added Chest |- | Sunset || S || 10% Bonus to Attack Rating,<br>+5 to Light Radius || <span class="d2-yellow">Amulet(27), Missile Weapon(27), Gloves(27), Helm(27), Ring(27), Rod(27), Chest(27)</span> (rlvl 22) || new (freq 1) <!-- "Dawn" in text file --> |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Stats</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Elephant || S || +[0-49] to Life (+0.5 per Level),<br>+[0-24] to Mana (+0.25 per Level) || <span class="d2-yellow">Circlet(37), Druid Helm(37)</span> (rlvl 7) || <span class="d2-blue">was magic only</span> |- | Memory || S || +[0-74] to Mana (+0.75 per Level) || <span class="d2-yellow">Amulet(20), Circlet(20), Druid Helm(20)</span> (rlvl 1) || <span class="d2-blue">was magic only</span> |- | Bahamut's || P || +[91-120] to Mana || <span class="d2-yellow">Amulet(45), Circlet(45), Ring(45), Rod(45), Orb(45)</span> (rlvl 37) || <span class="d2-blue">Amulet, Circlet, Ring, Rod were magic only</span> |- | Colossus || S || +[41-60] to Life || <span class="d2-yellow">Amulet(30), Circlet(30), Barbarian Helm(30), Belt(30), Chest(30), Druid Helm(75), Shield(75)</span> (rlvl 22, 67) || <span class="d2-blue">Druid Helm, Shield were magic only</span> <!-- "Colosuss" in text file --> |- | Squid || S || +[61-80] to Life || <span class="d2-blue">Amulet(40),</span> <span class="d2-yellow">Circlet(40), Barbarian Helm(40), Belt(40), Chest(40), Shield(40)</span> (rlvl 30) || <span class="d2-blue">was magic only</span>, added Shield |- | Whale || S || +[81-100] to Life || <span class="d2-blue">Amulet(50),</span> <span class="d2-yellow">Circlet(50), Barbarian Helm(50), Belt(50), Chest(50), Shield(50)</span> (rlvl 37) || <span class="d2-blue">was magic only</span>, added Shield |- | Centaur || S || +[0-74] to Life (+0.75 per Level) || <span class="d2-blue">Amulet(20),</span> <span class="d2-yellow">Barbarian Helm(20), Druid Helm(20), Chest(20), Shield(20)</span> (rlvl 1) || <span class="d2-blue">was magic only</span>, added Shield <!-- "Kraken" in text file --> |- | Giant || S || +[10-15] to Strength || <span class="d2-yellow">Amulet(42), Circlet(42), Belt(42), Club(42), Hammer(42), Tipped Mace(55), Chest(55), Ring(55), Scepter(55), Shield(55), Gloves(59), Non-Blunt Melee Weapon(59)</span> (rlvl 34, 47, 51) || added Shield |- | Titan || S || +[16-20] to Strength || <span class="d2-yellow">Amulet(58), Circlet(58), Belt(58), Club(58), Hammer(58), Tipped Mace(74), Scepter(74), Ring(74), Chest(74), Shield(74)</span> (rlvl 50, 66) || added Shield |- | Precision || S || +[10-15] to Dexterity || <span class="d2-yellow">Amulet(43), Circlet(43), Missile Weapon(43), Gloves(56), Ring(56), Chest(60), Boots(60), Shield(60)</span> (rlvl 35, 48, 52) || <span class="d2-blue">Chest, Boots were magic only</span>, added Shield |- | Perfection || S || +[16-20] to Dexterity || <span class="d2-yellow">Amulet(59), Circlet(59), Missile Weapon(59), Chest(59), Shield(59), </span> <span class="d2-blue">Gloves(75), Ring(75)</span> (rlvl 51, 67) || added Chest, Shield |- | Nirvana || S || +[21-30] to Dexterity || <span class="d2-yellow">Amulet(72), Circlet(72), Missile Weapon(72)</span> (rlvl 64) || <span class="d2-blue">was magic only</span> |- | Enlightenment || S || +[21-30] to Energy || <span class="d2-yellow">Amulet(41), Circlet(41), Orb(41), Staff(41), Wand(41)</span> (rlvl 33) || <span class="d2-blue">was magic only</span> |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Miscellaneous</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Artisan's || P || Socketed (3) || <span class="d2-yellow">Chest(33), Shield(33), Non-Throwing Weapon(33),</span> <span class="d2-blue">Helm(33)</span> (rlvl 25) || <span class="d2-blue">was magic only</span>, frequency increased from 2 to 6 for magic versions <!-- "Artificer's" in text file --> |- | Chromatic || P || All Resistances +[21-30] || <span class="d2-yellow">Shield(50),</span> <span class="d2-blue">Amulet(55), Circlet(55)</span> (rlvl 42, 41) || <span class="d2-blue">was magic only</span> |- | Pestilent || P || +275 Poison Damage over 6 Seconds || <span class="d2-yellow">Weapon(50)</span> (rlvl 37) || <span class="d2-blue">was magic only</span> |- | Amicae || S || Physical Damage Taken Reduced by [8-15] || <span class="d2-yellow">Chest(51), Circlet(51), Shield(51)</span> (rlvl 43) || <span class="d2-blue">was magic only</span> <!-- "Anima" in text file --> |- | Negation || S || Magic Damage Taken Reduced by [4-6] || <span class="d2-blue">Chest(41), Shield(41), Circlet(41),</span> <span class="d2-yellow">Circlet(42), Amulet(42), Orb(42)</span> (rlvl 33, 35) || <span class="d2-blue">was magic only</span> |- | Chance || S || [5-15]% Better Chance of Getting Magic Items || <span class="d2-yellow">Amulet(12), Circlet(12), Helm(12), Boots(12), Gloves(12), Ring(12)</span> (rlvl 9) || added Helm |- | Felicitous || P || [5-10]% Better Chance of Getting Magic Items || <span class="d2-yellow">Amulet(5), Circlet(5), Helm(5), Ring(5)</span> (rlvl 3) || added Helm |- | Fortuitous || P || [11-15]% Better Chance of Getting Magic Items || <span class="d2-yellow">Amulet(12), Circlet(12), Helm(12), Ring(12)</span> (rlvl 8) || <span class="d2-blue">was magic only</span>, added Helm |- | Fortune || S || [16-25]% Better Chance of Getting Magic Items || <span class="d2-yellow">Amulet(16), Circlet(16), Boots(16), Gloves(16), Helm(16), Ring(42)</span> (rlvl 12, 31) || <span class="d2-blue">Ring was magic only</span>, added Helm, frequency decreased from 4 to 2 for Ring |- | Revivification || S || Replenish Life +[11-15] || <span class="d2-yellow">Amulet(38), Circlet(38), Scepter(38)</span> (rlvl 30) || <span class="d2-blue">was magic only</span> |- | Swords || S || Attacker Takes Damage of [10-20] || <span class="d2-yellow">Chest(47), Circlet(47), Shield(47)</span> (rlvl 39) || <span class="d2-blue">was magic only</span> |- | Leech || S || [2-5]% Life Stolen per Hit || <span class="d2-yellow">Non-Orb Weapon(6[4-5]), Circlet(14[3-4]), Helm(14[3-4]), Ring(14[3-4]), Amulet(24[2-3]), Gloves(34[3])</span> (rlvl 4,10,20,26) || added Helm |- | Bat || S || [2-5]% Mana Stolen per Hit || <span class="d2-yellow">Non-Orb Weapon(7[4-5]), Amulet(15[3-4]), Circlet(15[3-4]), Helm(15[3-4]), Ring(25[2-3]), Gloves(35[3])</span> (rlvl 4,11,21,27) || added Helm |- | Lamprey || S || [6-9]% Life Stolen per Hit || <span class="d2-yellow">Melee Weapon(55[8-9]), Amulet(75[6]), Ring(77[7-8]), Circlet(77[7-8])</span> (rlvl 43, 63, 65) || Amulet was alvl 85 and rlvl 73 |- | Vampire || S || [6-9]% Mana Stolen per Hit || <span class="d2-yellow">Melee Weapon(56[8-9]), Ring(76[6]), Amulet(78[7-8]), Circlet(78[7-8])</span> (rlvl 48, 64, 66) || Ring was alvl 86 and rlvl 74 |- | Damage Amplification || S || <span class="nmod">8% Chance to Cast Level 15 Amplify Damage on Striking</span> || <span class="d2-yellow">Non-Orb Weapon(15)</span> (rlvl 15) || was 5% Chance to Cast Level 1 Amplify Damage on Striking, was alvl 3 and rlvl 1 |- | Life Tap || S || <span class="nmod">Level 1 Life Tap ([67-105] charges)</span> || <span class="d2-yellow">Wand(24), Knife(24), Necromancer Shield(24)</span> (rlvl 24) || was level 1-6 |- | Lower Resistance || S || <span class="nmod">Level [1-15] Lower Resist ([28-82] charges)</span> || <span class="d2-yellow">Wand(36), Knife(36), Necromancer Shield(36), Staff(72)</span> (rlvl 36, 72) || was level 1 for staves & level 1-3 for other items, different number of charges too |- | Rugged || P || +[4-16] Maximum Stamina || was <span class="d2-blue">Small Charm(1[4-8];21[9-16])</span> (rlvl 1, 15) || removed |- | Rugged || P || +[8-32] Maximum Stamina || was <span class="d2-blue">Large Charm(1[8-16];7[17-25];21[26-32])</span> (rlvl 1, 5, 15) || removed |- | Rugged || P || +[12-50] Maximum Stamina || was <span class="d2-blue">Grand Charm(1[12-24];7[25-36];21[37-50])</span> (rlvl 1, 5, 15) || removed |- | Rugged || P || +[5-20] Maximum Stamina || was <span class="d2-yellow">Amulet(1[5-10];8[11-20]), Ring(1[5-10];8[11-20]), Circlet(1[5-10];8[11-20]), Boots(1[5-10];8[11-20]), Belt(1[5-10];8[11-20]), Gloves(1[5-10])</span> (rlvl 1, 6) || removed |- | Vigorous || P || +[21-30] Maximum Stamina || was <span class="d2-yellow">Boots(16), Belt(16)</span> (rlvl 12) || removed |- | Chestnut || P || +[10-15] Maximum Stamina || was <span class="d2-yellow">Jewel(1)</span> (rlvl 1) || removed |- | Maroon || P || +[16-25] Maximum Stamina || was <span class="d2-yellow">Jewel(17)</span> (rlvl 12) || removed |- | Brown || P || Heal Stamina Plus [10-15]% || was <span class="d2-yellow">Jewel(39)</span> (rlvl 31) || removed |- | Replenishing || S || Replenishes Quantity ''+5'' || was <span class="d2-blue">Throwing Weapon(5)</span> (rlvl 3) || removed |- | Propogation || S || Replenishes Quantity ''+10'' || was <span class="d2-blue">Throwing Weapon(24)</span> (rlvl 18) || removed |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Deadly Strike, Open Wounds, Crushing Blow</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Savagery || S || [5-10]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>(18), Quiver(18)</span> (rlvl 15) || new (freq 2) |- | Devastation || S || [10-15]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>(28), Quiver(28)</span> (rlvl 25) || new (freq 2) |- | Havoc || S || [15-20]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>(38), Quiver(38)</span> (rlvl 35) || new (freq 2) |- | Destruction || S || [20-25]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>(48), Quiver(48)</span> (rlvl 45) || new (freq 2) |- | Desolation || S || [25-30]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>(58), Quiver(58)</span> (rlvl 55) || new (freq 2) |- | Bleeding || S || [5-10]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>(18), Quiver(18)</span> (rlvl 15) || new (freq 2) |- | Siphoning || S || [10-15]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>(28), Quiver(28)</span> (rlvl 25) || new (freq 2) |- | Gory || S || [15-20]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>(38), Quiver(38)</span> (rlvl 35) || new (freq 2) |- | Sanguinary || S || [20-25]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>(48), Quiver(48)</span> (rlvl 45) || new (freq 2) |- | Hematic || S || [25-30]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>(58), Quiver(58)</span> (rlvl 55) || new (freq 2) |- | Chipping || S || [5-10]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>(18), Quiver(18)</span> (rlvl 15) || new (freq 2) |- | Crumbling || S || [10-15]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>(28), Quiver(28)</span> (rlvl 25) || new (freq 2) |- | Breaking || S || [15-20]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>(38), Quiver(38)</span> (rlvl 35) || new (freq 2) |- | Crushing || S || [20-25]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>(48), Quiver(48)</span> (rlvl 45) || new (freq 2) |- | Pulverizing || S || [25-30]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>(58), Quiver(58)</span> (rlvl 55) || new (freq 2) |} * No more than one of these can roll on a single item {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Elemental Damage Charm Affixes</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Cold || P || +2% to Cold Skill Damage || <span class="d2-blue">Large Charm(14)</span> (rlvl 14) || new (freq 3) |- | Cinder || P || +2% to Fire Skill Damage || <span class="d2-blue">Large Charm(14)</span> (rlvl 14) || new (freq 3) |- | Channeling || P || +2% to Lightning Skill Damage || <span class="d2-blue">Large Charm(14)</span> (rlvl 14) || new (freq 3) |- | Morbid || P || +2% to Poison Skill Damage || <span class="d2-blue">Large Charm(14)</span> (rlvl 14) || new (freq 3) |- | Sparkling || P || +2% to Magic Skill Damage || <span class="d2-blue">Large Charm(14)</span> (rlvl 14) || new (freq 3) |- | Frigid || P || +[2-3]% to Cold Skill Damage || <span class="d2-blue">Large Charm(28)</span> (rlvl 28) || new (freq 3) |- | Wildfire || P || +[2-3]% to Fire Skill Damage || <span class="d2-blue">Large Charm(28)</span> (rlvl 28) || new (freq 3) |- | Discharging || P || +[2-3]% to Lightning Skill Damage || <span class="d2-blue">Large Charm(28)</span> (rlvl 28) || new (freq 3) |- | Malicious || P || +[2-3]% to Poison Skill Damage || <span class="d2-blue">Large Charm(28)</span> (rlvl 28) || new (freq 3) |- | Effervescent || P || +[2-3]% to Magic Skill Damage || <span class="d2-blue">Large Charm(28)</span> (rlvl 28) || new (freq 3) |- | Numbing || P || +[3-4]% to Cold Skill Damage || <span class="d2-blue">Large Charm(42)</span> (rlvl 42) || new (freq 2) |- | Inferno || P || +[3-4]% to Fire Skill Damage || <span class="d2-blue">Large Charm(42)</span> (rlvl 42) || new (freq 2) |- | Conduit || P || +[3-4]% to Lightning Skill Damage || <span class="d2-blue">Large Charm(42)</span> (rlvl 42) || new (freq 2) |- | Infectious || P || +[3-4]% to Poison Skill Damage || <span class="d2-blue">Large Charm(42)</span> (rlvl 42) || new (freq 2) |- | Scintillating || P || +[3-4]% to Magic Skill Damage || <span class="d2-blue">Large Charm(42)</span> (rlvl 42) || new (freq 2) |- | Snowy || P || Adds [1-2] to [2-4] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm(9)</span> (rlvl 6) || was alvl 27, rlvl 20 |- | Shivering || P || Adds [3-4] to [5-8] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm(15)</span> (rlvl 11) || was alvl 42, rlvl 34 |- | Boreal || P || <span class="nmod">Adds [6-8] to [10-16] Cold Damage (1 second chill)</span> || <span class="d2-blue">Small Charm(30)</span> (rlvl 22) || was [5-7] to [9-14] damage, alvl 66, rlvl 58 |- | Hibernal || P || <span class="nmod">Adds [11-13] to [20-27] Cold Damage (1 second chill)</span> || <span class="d2-blue">Small Charm(45)</span> (rlvl 38) || was [8-10] to [15-20] damage, alvl 91, rlvl 83 |- | Fiery || P || Adds 1 to [2-3] Fire Damage || <span class="d2-blue">Small Charm(5)</span> (rlvl 3) || was alvl 21, rlvl 15 |- | Smoldering || P || Adds [2-3] to [4-10] Fire Damage || <span class="d2-blue">Small Charm(15)</span> (rlvl 11) || was alvl 40, rlvl 32 |- | Smoking || P || Adds [4-9] to [11-19] Fire Damage || <span class="d2-blue">Small Charm(28)</span> (rlvl 21) || was alvl 64, rlvl 56 |- | Flaming || P || Adds [10-19] to [20-29] Fire Damage || <span class="d2-blue">Small Charm(43)</span> (rlvl 35) || was alvl 89, rlvl 81 |- | Static || P || Adds 1 to [6-11] Lightning Damage || <span class="d2-blue">Small Charm(7)</span> (rlvl 5) || was alvl 23, rlvl 17 |- | Glowing || P || <span class="nmod">Adds 1 to [8-17] Lightning Damage</span> || <span class="d2-blue">Small Charm(14)</span> (rlvl 10) || was 1 to [12-24] damage, alvl 41, rlvl 33 |- | Arcing || P || <span class="nmod">Adds 1 to [17-30] Lightning Damage</span> || <span class="d2-blue">Small Charm(29)</span> (rlvl 21) || was 1 to [25-43] damage, alvl 65, rlvl 57 |- | Shocking || P || <span class="nmod">Adds 1 to [31-50] Lightning Damage</span> || <span class="d2-blue">Small Charm(44)</span> (rlvl 36) || was 1 to [44-71] damage, alvl 90, rlvl 82 |- | Septic || P || <span class="nmod">+4 Poison Damage over 3 seconds</span> || <span class="d2-blue">Small Charm(1)</span> (rlvl 1) || was +15 damage over 3 seconds, alvl 18, rlvl 13 |- | Foul || P || <span class="nmod">+13 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(12)</span> (rlvl 9) || was +50 damage over 4 seconds, alvl 39, rlvl 31 |- | Toxic || P || <span class="nmod">+25 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(27)</span> (rlvl 20) || was +100 damage over 5 seconds, alvl 63, rlvl 55 |- | Pestilent || P || <span class="nmod">+65 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(42)</span> (rlvl 34) || was +175 damage over 6 seconds, alvl 88, rlvl 80 |- | Frost || S || Adds 1 to 2 Cold Damage (1 second chill) || <span class="d2-blue">Small Charm(5)</span> (rlvl 3) || was alvl 14, rlvl 10 |- | Icicle || S || <span class="nmod">Adds 2 to [3-5] Cold Damage (1 second chill)</span> || <span class="d2-blue">Small Charm(8)</span> (rlvl 6) || was 2 to [3-4] damage, alvl 21, rlvl 15 |- | Glacier || S || <span class="nmod">Adds 4 to [6-8] Cold Damage (1 second chill)</span> || <span class="d2-blue">Small Charm(15)</span> (rlvl 11) || was 3 to [5-6] damage, alvl 33, rlvl 25 |- | Winter || S || <span class="nmod">Adds [6-7] to [10-13] Cold Damage (1 second chill)</span> || <span class="d2-blue">Small Charm(23)</span> (rlvl 17) || was [4-5] to [7-9] damage, alvl 46, rlvl 38 |- | Flame || S || Adds 1 to 2 Fire Damage || <span class="d2-blue">Small Charm(3)</span> (rlvl 2) || was alvl 11, rlvl 8 |- | Fire || S || <span class="nmod">Adds 2 to [3-5] Fire Damage</span> || <span class="d2-blue">Small Charm(8)</span> (rlvl 6) || was 2 to [3-4] damage, alvl 20, rlvl 15 |- | Burning || S || <span class="nmod">Adds [3-5] to [7-9] Fire Damage</span> || <span class="d2-blue">Small Charm(14)</span> (rlvl 10) || was [3-4] to [5-8] damage, alvl 32, rlvl 24 |- | Incineration || S || <span class="nmod">Adds [6-8] to [10-15] Fire Damage</span> || <span class="d2-blue">Small Charm(22)</span> (rlvl 16) || was [5-7] to [9-13] damage, alvl 45, rlvl 37 |- | Shock || S || <span class="nmod">Adds 1 to [3-5] Lightning Damage</span> || <span class="d2-blue">Small Charm(4)</span> (rlvl 3) || was 1 to [3-6] damage, alvl 12, rlvl 9 |- | Lightning || S || <span class="nmod">Adds 1 to [6-9] Lightning Damage</span> || <span class="d2-blue">Small Charm(7)</span> (rlvl 5) || was 1 to [7-10] damage, alvl 21, rlvl 15 |- | Thunder || S || <span class="nmod">Adds 1 to [10-16] Lightning Damage</span> || <span class="d2-blue">Small Charm(15)</span> (rlvl 11) || was 1 to [11-18] damage, alvl 33, rlvl 25 |- | Storms || S || <span class="nmod">Adds 1 to [17-25] Lightning Damage</span> || <span class="d2-blue">Small Charm(22)</span> (rlvl 16) || was 1 to [19-28] damage, alvl 45, rlvl 37 |- | Blight || S || <span class="nmod">+3 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(1)</span> (rlvl 1) || was +6 damage over 3 seconds, alvl 9, rlvl 6 |- | Venom || S || <span class="nmod">+6 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(6)</span> (rlvl 4) || was +15 damage over 4 seconds, alvl 20, rlvl 15 |- | Pestilence || S || <span class="nmod">+12 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(14)</span> (rlvl 10) || was +25 damage over 5 seconds, alvl 32, rlvl 24 |- | Anthrax || S || <span class="nmod">+20 Poison Damage over 2 seconds</span> || <span class="d2-blue">Small Charm(21)</span> (rlvl 15) || was +50 damage over 6 seconds, alvl 44, rlvl 36 |- | Snowy || P || <span class="nmod">Adds [2-4] to [4-8] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(18)</span> (rlvl 13) || was [2-3] to [3-5] damage |- | Shivering || P || <span class="nmod">Adds [6-8] to [10-16] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(29)</span> (rlvl 21) || was [4-5] to [6-10] damage |- | Boreal || P || <span class="nmod">Adds [12-16] to [20-30] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(49)</span> (rlvl 41) || was [6-10] to [11-20] damage |- | Hibernal || P || <span class="nmod">Adds [22-26] to [40-54] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(69)</span> (rlvl 61) || was [11-15] to [21-30] damage |- | Fiery || P || <span class="nmod">Adds 2 to [4-6] Fire Damage</span> || <span class="d2-blue">Large Charm(13)</span> (rlvl 9) || was 1 to [2-3] damage |- | Smoldering || P || <span class="nmod">Adds [4-6] to [8-20] Fire Damage</span> || <span class="d2-blue">Large Charm(27)</span> (rlvl 20) || was [2-3] to [4-12] damage |- | Smoking || P || <span class="nmod">Adds [8-18] to [22-38] Fire Damage</span> || <span class="d2-blue">Large Charm(47)</span> (rlvl 39) || was [4-9] to [13-27] damage |- | Flaming || P || <span class="nmod">Adds [20-38] to [40-58] Fire Damage</span> || <span class="d2-blue">Large Charm(67)</span> (rlvl 59) || was [10-27] to [28-43] damage |- | Static || P || <span class="nmod">Adds 1 to [12-22] Lightning Damage</span> || <span class="d2-blue">Large Charm(14)</span> (rlvl 10) || was 1 to [5-9] damage |- | Glowing || P || <span class="nmod">Adds 1 to [16-34] Lightning Damage</span> || <span class="d2-blue">Large Charm(28)</span> (rlvl 20) || was 1 to [10-26] damage |- | Arcing || P || <span class="nmod">Adds 1 to [34-60] Lightning Damage</span> || <span class="d2-blue">Large Charm(48)</span> (rlvl 40) || was 1 to [27-58] damage |- | Shocking || P || <span class="nmod">Adds 1 to [62-100] Lightning Damage</span> || <span class="d2-blue">Large Charm(68)</span> (rlvl 60) || was 1 to [59-90] damage |- | Septic || P || <span class="nmod">+9 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(9)</span> (rlvl 6) || was +10 damage over 3 seconds |- | Foul || P || <span class="nmod">+26 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(26)</span> (rlvl 19) || was +30 damage over 4 seconds |- | Toxic || P || <span class="nmod">+49 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(46)</span> (rlvl 38) || was +90 damage over 5 seconds |- | Pestilent || P || <span class="nmod">+129 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(66)</span> (rlvl 58) || was +175 damage over 6 seconds |- | Frost || S || <span class="nmod">Adds 2 to [3-4] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(9)</span> (rlvl 6) || was 1 to [2-3] damage |- | Icicle || S || <span class="nmod">Adds 4 to [6-10] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(15)</span> (rlvl 11) || was 2 to [4-5] damage |- | Glacier || S || <span class="nmod">Adds 8 to [12-16] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(25)</span> (rlvl 18) || was 3 to [6-8] damage |- | Winter || S || <span class="nmod">Adds [12-14] to [20-26] Cold Damage (1 second chill)</span> || <span class="d2-blue">Large Charm(35)</span> (rlvl 27) || was [4-6] to [9-12] damage |- | Flame || S || <span class="nmod">Adds 2 to 4 Fire Damage</span> || <span class="d2-blue">Large Charm(7)</span> (rlvl 5) || was 1 to 2 damage |- | Fire || S || <span class="nmod">Adds 4 to [6-10] Fire Damage</span> || <span class="d2-blue">Large Charm(14)</span> (rlvl 10) || was 2 to [3-5] damage |- | Burning || S || <span class="nmod">Adds [6-10] to [14-18] Fire Damage</span> || <span class="d2-blue">Large Charm(24)</span> (rlvl 18) || was [3-5] to [6-11] damage |- | Incineration || S || <span class="nmod">Adds [12-16] to [20-30] Fire Damage</span> || <span class="d2-blue">Large Charm(34)</span> (rlvl 26) || was [6-10] to [12-17] damage |- | Shock || S || <span class="nmod">Adds 1 to [6-10] Lightning Damage</span> || <span class="d2-blue">Large Charm(7)</span> (rlvl 5) || was 1 to [3-5] damage |- | Lightning || S || <span class="nmod">Adds 1 to [12-18] Lightning Damage</span> || <span class="d2-blue">Large Charm(14)</span> (rlvl 10) || was 1 to [6-13] damage |- | Thunder || S || <span class="nmod">Adds 1 to [20-32] Lightning Damage</span> || <span class="d2-blue">Large Charm(24)</span> (rlvl 18) || was 1 to [14-25] damage |- | Storms || S || <span class="nmod">Adds 1 to [34-50] Lightning Damage</span> || <span class="d2-blue">Large Charm(34)</span> (rlvl 26) || was 1 to [26-38] damage |- | Blight || S || <span class="nmod">+7 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(5)</span> (rlvl 3) || was +6 damage over 3 seconds |- | Venom || S || <span class="nmod">+13 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(13)</span> (rlvl 9) || was +15 damage over 4 seconds |- | Pestilence || S || <span class="nmod">+26 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(23)</span> (rlvl 17) || was +25 damage over 5 seconds |- | Anthrax || S || <span class="nmod">+41 Poison Damage over 2 seconds</span> || <span class="d2-blue">Large Charm(33)</span> (rlvl 25) || was +50 damage over 6 seconds |- | Snowy || P || <span class="nmod">Adds [3-5] to [5-11] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(27)</span> (rlvl 20) || was 1 to [2-3] damage, alvl 9, rlvl 6 |- | Shivering || P || <span class="nmod">Adds [8-11] to [12-22] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(42)</span> (rlvl 34) || was [2-4] to [4-8] damage, alvl 15, rlvl 11 |- | Boreal || P || <span class="nmod">Adds [11-16] to [27-43] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(66)</span> (rlvl 58) || was [5-7] to [9-15] damage, alvl 30, rlvl 22 |- | Hibernal || P || <span class="nmod">Adds [30-35] to [54-73] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(91)</span> (rlvl 83) || was [8-13] to [16-25] damage, alvl 45, rlvl 38 |- | Fiery || P || Adds 1 to [2-3] Fire Damage || <span class="d2-blue">Grand Charm(21)</span> (rlvl 15) || was alvl 5, rlvl 3 |- | Smoldering || P || <span class="nmod">Adds [5-8] to [11-27] Fire Damage</span> || <span class="d2-blue">Grand Charm(40)</span> (rlvl 32) || was [2-3] to [4-7] damage, alvl 15, rlvl 11 |- | Smoking || P || <span class="nmod">Adds [11-24] to [30-51] Fire Damage</span> || <span class="d2-blue">Grand Charm(64)</span> (rlvl 56) || was [4-7] to [8-19] damage, alvl 28, rlvl 21 |- | Flaming || P || <span class="nmod">Adds [27-51] to [54-78] Fire Damage</span> || <span class="d2-blue">Grand Charm(89)</span> (rlvl 81) || was [8-18] to [20-36] damage, alvl 43, rlvl 35 |- | Static || P || <span class="nmod">Adds 1 to [16-30] Lightning Damage</span> || <span class="d2-blue">Grand Charm(23)</span> (rlvl 17) || was 1 to [4-5] damage, alvl 7, rlvl 5 |- | Glowing || P || <span class="nmod">Adds 1 to [22-46] Lightning Damage</span> || <span class="d2-blue">Grand Charm(41)</span> (rlvl 33) || was 1 to [6-17] damage, alvl 14, rlvl 10 |- | Arcing || P || <span class="nmod">Adds 1 to [46-81] Lightning Damage</span> || <span class="d2-blue">Grand Charm(65)</span> (rlvl 57) || was 1 to [18-44] damage, alvl 29, rlvl 21 |- | Shocking || P || <span class="nmod">Adds 1 to [84-135] Lightning Damage</span> || <span class="d2-blue">Grand Charm(90)</span> (rlvl 82) || was 1 to [45-79] damage, alvl 44, rlvl 36 |- | Septic || P || <span class="nmod">+13 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(18)</span> (rlvl 13) || was +5 damage over 3 seconds, alvl 1, rlvl 1 |- | Foul || P || <span class="nmod">+36 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(39)</span> (rlvl 31) || was +15 damage over 4 seconds, alvl 12, rlvl 9 |- | Toxic || P || <span class="nmod">+68 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(63)</span> (rlvl 55) || was +50 damage over 5 seconds, alvl 27, rlvl 20 |- | Pestilent || P || <span class="nmod">+174 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(88)</span> (rlvl 80) || was +100 damage over 6 seconds, alvl 42, rlvl 34 |- | Frost || S || <span class="nmod">Adds 3 to [4-5] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(14)</span> (rlvl 10) || was 1 to 2 damage, alvl 5, rlvl 3 |- | Icicle || S || <span class="nmod">Adds 5 to [8-13] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(21)</span> (rlvl 15) || was 2 to [3-4] damage, alvl 8, rlvl 6 |- | Glacier || S || <span class="nmod">Adds 11 to [16-22] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(33)</span> (rlvl 25) || was 3 to [5-7] damage, alvl 15, rlvl 11 |- | Winter || S || <span class="nmod">Adds [16-19] to [27-35] Cold Damage (1 second chill)</span> || <span class="d2-blue">Grand Charm(46)</span> (rlvl 38) || was [4-6] to [8-11] damage, alvl 23, rlvl 17 |- | Flame || S || <span class="nmod">Adds [2-3] to [5-6] Fire Damage</span> || <span class="d2-blue">Grand Charm(11)</span> (rlvl 8) || was 1 to 2 damage, alvl 3, rlvl 2 |- | Fire || S || <span class="nmod">Adds 5 to [8-13] Fire Damage</span> || <span class="d2-blue">Grand Charm(20)</span> (rlvl 15) || was [1-2] to 3, alvl 8, rlvl 6 |- | Burning || S || <span class="nmod">Adds [9-15] to [19-24] Fire Damage</span> || <span class="d2-blue">Grand Charm(32)</span> (rlvl 24) || was [2-3] to [4-7] damage, alvl 14, rlvl 10 |- | Incineration || S || <span class="nmod">Adds [16-22] to [27-41] Fire Damage</span> || <span class="d2-blue">Grand Charm(45)</span> (rlvl 37) || was [4-7] to [8-14] damage, alvl 22, rlvl 16 |- | Shock || S || <span class="nmod">Adds 1 to [8-14] Lightning Damage</span> || <span class="d2-blue">Grand Charm(12)</span> (rlvl 9) || was 1 to [2-3] damage, alvl 4, rlvl 3 |- | Lightning || S || <span class="nmod">Adds 1 to [16-32] Lightning Damage</span> || <span class="d2-blue">Grand Charm(21)</span> (rlvl 15) || was 1 to [4-7] damage, alvl 7, rlvl 5 |- | Thunder || S || <span class="nmod">Adds 1 to [27-43] Lightning Damage</span> || <span class="d2-blue">Grand Charm(33)</span> (rlvl 25) || was 1 to [8-21] damage, alvl 15, rlvl 11 |- | Storms || S || <span class="nmod">Adds 1 to [46-68] Lightning Damage</span> || <span class="d2-blue">Grand Charm(45)</span> (rlvl 37) || was 1 to [22-33] damage, alvl 22, rlvl 16 |- | Blight || S || <span class="nmod">+10 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(9)</span> (rlvl 6) || was +6 damage over 3 seconds, alvl 1, rlvl 1 |- | Venom || S || <span class="nmod">+18 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(20)</span> (rlvl 15) || was +15 damage over 4 seconds, alvl 6, rlvl 4 |- | Pestilence || S || <span class="nmod">+32 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(32)</span> (rlvl 24) || was +25 damage over 5 seconds, alvl 14, rlvl 10 |- | Anthrax || S || <span class="nmod">+154 Poison Damage over 2 seconds</span> || <span class="d2-blue">Grand Charm(44)</span> (rlvl 36) || was +50 damage over 6 seconds, alvl 21, rlvl 15 |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Most Skill Charges Removed</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Inner Sight || S || Level X Inner Sight (Y Charges) || was <span class="d2-yellow">Amazon Weapon(18[30/6]), Amulet(18[30/6]), Circlet(18[30/6]), Gloves(50[20/4])</span> (rlvl 14, 42) || removed |- | Magic Arrows || S || Level X Magic Arrow (Y Charges) || was <span class="d2-yellow">Missile Weapon(12[30/10])</span> (rlvl 11) || removed |- | Fire Arrows || S || Level X Fire Arrow (Y Charges) || was <span class="d2-yellow">Gloves(40[20/6])</span> (rlvl 32) || removed |- | Cold Arrows || S || Level X Cold Arrow (Y Charges) || was <span class="d2-yellow">Missile Weapon(15[30/8]), Gloves(47[20/5])</span> (rlvl 16, 39) || removed |- | Multiple Shot || S || Level X Multiple Shot (Y Charges) || was <span class="d2-yellow">Missile Weapon(18[30/8]), Gloves(63[20/4])</span> (rlvl 19, 55) || removed |- | Exploding Arrows || S || Level X Exploding Arrow (Y Charges) || was <span class="d2-yellow">Missile Weapon(30[30/6]), Gloves(69[20/4])</span> (rlvl 26, 61) || removed |- | Ice Arrows || S || Level X Ice Arrow (Y Charges) || was <span class="d2-yellow">Missile Weapon(36[30/5]), Gloves(72[20/3])</span> (rlvl 28, 64) || removed |- | Freezing Arrows || S || Level X Freezing Arrow (Y Charges) || was <span class="d2-yellow">Missile Weapon(50[30/4]), Gloves(94[20/2])</span> (rlvl 42, 86) || removed |- | Power Strike || S || Level X Power Strike (Y Charges) || was <span class="d2-yellow">Spear(12[60/6]), Gloves(55[20/4])</span> (rlvl 13, 47) || removed |- | Charged Strike || S || Level X Charged Strike (Y Charges) || was <span class="d2-yellow">Spear(33[60/5]), Gloves(68[20/3])</span> (rlvl 25, 60) || removed |- | Lightning Strike || S || Level X Lightning Strike (Y Charges) || was <span class="d2-yellow">Spear(47[60/4]), Gloves(90[20/2])</span> (rlvl 39, 82) || removed |- | style="background:#3b2a1a" colspan="5" | |- | Ice Bolts || S || Level X Ice Bolt (Y Charges) || was <span class="d2-yellow">Orb(7[30/10]), Staff(7[30/10]), Knife(14[20/6])</span> || removed |- | Ice Blasts || S || Level X Ice Blast (Y Charges) || was <span class="d2-yellow">Orb(12[30/8]), Staff(12[30/8]), Circlet(24[20/5]), Hammer(24[20/5]), Tipped Mace(24[20/5]), Ring(24[20/5]), Scepter(24[20/5])</span> || removed |- | Frost Novas || S || Level X Frost Nova (Y Charges) || was <span class="d2-yellow">Orb(12[30/8]), Staff(12[30/8]), Amulet(24[20/5]), Circlet(24[20/5]), Knife(24[20/5])</span> || removed |- | Glacial Spikes || S || Level X Glacial Spike (Y Charges) || was <span class="d2-yellow">Orb(24[30/6]), Staff(24[30/6]), Knife(48[20/3])</span> || removed |- | Blizzards || S || Level X Blizzard (Y Charges) || was <span class="d2-yellow">Orb(30[30/5]), Staff(30[30/5]), Knife(60[20/2])</span> || removed |- | Frozen Orbs || S || Level X Frozen Orb (Y Charges) || was <span class="d2-yellow">Orb(36[30/3]), Staff(36[30/3]), Knife(72[20/1])</span> || removed |- | Charged Bolts || S || Level X Charged Bolt (Y Charges) || was <span class="d2-yellow">Orb(7[30/10]), Staff(7[30/10]), Circlet(14[20/6]), Hammer(14[20/6]), Tipped Mace(14[20/6]), Ring(14[20/6]), Scepter(14[20/6])</span> || removed |- | Telekinesis || S || Level X Telekinesis (Y Charges) || was <span class="d2-yellow">Orb(12[30/8]), Staff(12[30/8]), Circlet(24[20/5]), Hammer(24[20/5]), Tipped Mace(24[20/5]), Scepter(24[20/5])</span> || removed for non-ring items |- | Novas || S || Level X Nova (Y Charges) || was <span class="d2-yellow">Orb(18[30/7]), Staff(18[30/7]), Shield(36[20/4])</span> || removed |- | Lightning || S || Level X Lightning (Y Charges) || was <span class="d2-yellow">Orb(18[30/7]), Staff(18[30/7]), Axe(36[20/4]), Hammer(36[20/4])</span> || removed |- | Chain Lightning || S || Level X Chain Lightning (Y Charges) || was <span class="d2-yellow">Orb(24[30/6]), Staff(24[30/6]), Spear(48[20/3])</span> || removed |- | Fire Bolts || S || Level X Fire Bolt (Y Charges) || was <span class="d2-yellow">Orb(7[30/10]), Staff(7[30/10]), Circlet(14[20/6]), Ring(14[20/6]), Sword(14[20/6])</span> || removed |- | Fire Balls || S || Level X Fire Ball (Y Charges) || was <span class="d2-yellow">Orb(18[30/7]), Staff(18[30/7]), Spear(36[20/4]), Wand(36[20/4])</span> || removed |- | Enchantment || S || Level X Enchant (Y Charges) || was <span class="d2-yellow">Orb(24[20/3]), Staff(24[20/3]), Melee Weapon(48[10/1])</span> || removed |- | Meteors || S || Level X Meteor (Y Charges) || was <span class="d2-yellow">Orb(30[30/5]), Staff(30[30/5]), Club(60[20/2]), Knife(60[20/2])</span> || removed |- | style="background:#3b2a1a" colspan="5" | |- | Teeth || S || Level X Teeth (Y Charges) || was <span class="d2-yellow">Necromancer Shield(7[60/10]), Wand(7[60/10]), Knife(7[60/10]), Sword(14[20/6])</span> || removed |- | Poison Dagger || S || Level X Poison Dagger (Y Charges) || was <span class="d2-yellow">Necromancer Shield(12[60/8]), Knife(12[60/8]), Circlet(24[20/5]), Gloves(24[20/5]), Ring(24[20/5])</span> || removed |- | Bone Spears || S || Level X Bone Spear (Y Charges) || was <span class="d2-yellow">Necromancer Shield(24[60/6]), Wand(24[60/6]), Knife(24[60/6]), Spear(48[20/3])</span> || removed |- | Poison Novas || S || Level X Poison Nova (Y Charges) || was <span class="d2-yellow">Necromancer Shield(36[60/3]), Wand(36[60/3]), Knife(36[60/3]), Gloves(72[20/1])</span> || removed |- | Bone Spirits || S || Level X Bone Spirit (Y Charges) || was <span class="d2-yellow">Necromancer Shield(36[60/3]), Wand(36[60/3]), Knife(36[60/3]), Amulet(72[20/1]), Circlet(72[20/1])</span> || removed |- | Dim Vision || S || Level X Dim Vision (Y Charges) || was <span class="d2-yellow">Necromancer Shield(12[60/8]), Wand(12[60/8]), Knife(12[60/8]), Circlet(24[20/5]), Ring(24[20/5])</span> || removed |- | Weaken || S || Level X Weaken (Y Charges) || was <span class="d2-yellow">Necromancer Shield(12[60/8]), Wand(12[60/8]), Knife(12[60/8]), Gloves(24[20/5])</span> || removed |- | Terror || S || Level X Terror (Y Charges) || was <span class="d2-yellow">Necromancer Shield(18[60/7]), Wand(18[60/7]), Knife(18[60/7]), Shield(36[20/4])</span> || removed |- | Confusion || S || Level X Confusion (Y Charges) || was <span class="d2-yellow">Necromancer Shield(24[60/6]), Wand(24[60/6]), Knife(24[60/6]), Circlet(48[20/3]), Ring(48[20/3])</span> || removed |- | Attraction || S || Level X Attraction (Y Charges) || was <span class="d2-yellow">Necromancer Shield(30[60/5]), Wand(30[60/5]), Knife(30[60/5]), Amulet(60[20/2]), Circlet(60[20/2]), Ring(60[20/2])</span> || removed |- | style="background:#3b2a1a" colspan="5" | |- | Sacrifice || S || Level X Sacrifice (Y Charges) || was <span class="d2-yellow">Paladin Shield(7[30/10]), Scepter(7[30/10]), Non-Scepter Melee Weapon(14[20/6])</span> || removed |- | Holy Bolts || S || Level X Holy Bolt (Y Charges) || was <span class="d2-yellow">Paladin Shield(12[30/8]), Scepter(12[30/8]), Amulet(24[20/5]), Circet(24[20/5])</span> || removed |- | Zeal || S || Level X Zeal (Y Charges) || was <span class="d2-yellow">Paladin Shield(18[30/7]), Scepter(18[30/7]), Non-Scepter Melee Weapon(36[20/4])</span> || removed |- | Vengeance || S || Level X Vengeance (Y Charges) || was <span class="d2-yellow">Paladin Shield(24[30/6]), Scepter(24[30/6]), Axe(48[20/3]), Sword(48[20/3])</span> || removed |- | Blessed Hammers || S || Level X Blessed Hammer (Y Charges) || was <span class="d2-yellow">Paladin Shield(24[30/6]), Scepter(24[30/6]), Hammer(48[20/3])</span> || removed |- | style="background:#3b2a1a" colspan="5" | |- | Bashing || S || Level X Bash (Y Charges) || was <span class="d2-yellow">Barbarian Helm(7[60/10]), Melee Weapon<sup>P</sup>(14[20/6])</span> || removed |- | Stunning || S || Level X Stun (Y Charges) || was <span class="d2-yellow">Barbarian Helm(18[60/7]), Melee Weapon(36[20/4])</span> || removed |- | Concentration || S || Level X Concentration (Y Charges) || was <span class="d2-yellow">Barbarian Helm(24[60/6]), Melee Weapon<sup>P</sup>(48[20/3])</span> || removed |- | Grim Ward || S || Level X Grim Ward (Y Charges) || was <span class="d2-yellow">Barbarian Helm(30[60/5]), Amulet(60[20/2])</span> || removed |- | style="background:#3b2a1a" colspan="5" | |- | Firestorms || S || Level X Firestorm (Y Charges) || was <span class="d2-yellow">Club(7[30/10]), Staff(14[20/6])</span> || removed |- | Fissure || S || Level X Fissure (Y Charges) || was <span class="d2-yellow">Club(18[30/7]), Staff(36[20/4])</span> || removed <!-- "Eruption" in text file --> |- | Twister || S || Level X Twister (Y Charges) || was <span class="d2-yellow">Club(24[30/6]), Amulet(48[20/3]), Circlet(48[20/3])</span> || removed |- | Volcano || S || Level X Volcano (Y Charges) || was <span class="d2-yellow">Club(30[30/6]), Hammer(60[20/3])</span> || removed |- | Tornado || S || Level X Tornado (Y Charges) || was <span class="d2-yellow">Club(30[30/5]), Amulet(60[20/2]), Circlet(60[20/2])</span> || removed |} * Affixes without a listed rlvl have the same rlvl as their alvl (all non-Amazon skill charges) {| class="wikitable mw-collapsible mw-collapsed" |+ Remaining Skill Charge Affixes (Not Removed) |- ! Affix !! P/S !! Attributes !! Item Type (alvl) |- | Life Tap || S || Level X Life Tap (Y Charges) || <span class="d2-yellow">Necromancer Shield(24[60/6]), Wand(24[60/6]), Knife(24[60/6]), Axe(48[20/3])</span> |- | Lower Resistance || S || Level X Lower Resist (Y Charges) || <span class="d2-yellow">Necromancer Shield(36[28/15]), Wand(36[28/15]), Knife(36[28/15]), Staff(72[28/15])</span> |- | Teleportation || S || Level X Teleport (Y Charges) || <span class="d2-yellow">Orb(24[30/6]), Staff(24[30/6]), Amulet(48[20/3]), Circlet(48[20/3])</span> |- | Telekinesis || S || Level X Telekinesis (Y Charges) || <span class="d2-yellow">Ring(24[20/5])</span> |} {| class="wikitable mw-collapsible mw-collapsed" |+ <h3 style="display:inline; border:0px; padding:0px;">Quiver Affixes</h3> |- ! Affix !! P/S !! Attributes !! Item Type (alvl) !! Changes |- | Silver || P || +[61-80] to Attack Rating || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Gold || P || +[81-100] to Attack Rating || <span class="d2-yellow">Quiver(17)</span> (rlvl 12) || added Quiver |- | Platinum || P || +[101-120] to Attack Rating || <span class="d2-yellow">Quiver(22)</span> (rlvl 16) || added Quiver |- | Meteoric || P || +[121-150] to Attack Rating || <span class="d2-yellow">Quiver(27)</span> (rlvl 20) || added Quiver |- | Strange || P || +[151-300] to Attack Rating || <span class="d2-blue">Quiver(32)</span> (rlvl 24) || new (freq 5) |- | Lunar || P || +[10-25]% Damage to Demons,<br>+[25-50] to Attack Rating against Demons || <span class="d2-yellow">Quiver(3)</span> (rlvl 1) || added Quiver <!-- "Assamic" in text file --> |- | Arcadian || P || +[26-50]% Damage to Demons,<br>+[51-100] to Attack Rating against Demons || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || added Quiver |- | Unearthly || P || +[51-100]% Damage to Demons,<br>+[101-150] to Attack Rating against Demons || <span class="d2-blue">Quiver(25)</span> (rlvl 18) || new (freq 1) |- | Devout || P || +[10-25]% Damage to Undead,<br>+[25-50] to Attack Rating against Undead || <span class="d2-yellow">Quiver(3)</span> (rlvl 1) || new (freq 4) |- | Consecrated || P || +[25-75]% Damage to Undead,<br>+[25-75] to Attack Rating against Undead || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || new (freq 4) |- | Pure || P || +[76-125]% Damage to Undead,<br>+[76-175] to Attack Rating against Undead || <span class="d2-blue">Quiver(25)</span> (rlvl 18) || new (freq 3) |- | Snowy || P || Adds [6-9] to [19-30] Cold Damage || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver <!-- "Snowflake" in text file --> |- | Shivering || P || Adds [10-15] to [31-45] Cold Damage || <span class="d2-yellow">Quiver(35)</span> (rlvl 26) || added Quiver |- | Boreal || P || Adds [16-23] to [46-90] Cold Damage || <span class="d2-yellow">Quiver(50)</span> (rlvl 40) || added Quiver |- | Hibernal || P || Adds [24-45] to [91-140] Cold Damage || <span class="d2-yellow">Quiver(70)</span> (rlvl 60) || added Quiver |- | Fiery || P || Adds [16-25] to [31-60] Fire Damage || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver <!-- "Ember" in text file --> |- | Smoldering || P || Adds [26-50] to [61-90] Fire Damage || <span class="d2-yellow">Quiver(35)</span> (rlvl 26) || added Quiver |- | Smoking || P || Adds [51-80] to [91-130] Fire Damage || <span class="d2-yellow">Quiver(47)</span> (rlvl 37) || added Quiver |- | Flaming || P || Adds [81-120] to [131-180] Fire Damage || <span class="d2-yellow">Quiver(61)</span> (rlvl 51) || added Quiver |- | Scorching || P || Adds [121-170] to [181-240] Fire Damage || <span class="d2-yellow">Quiver(77)</span> (rlvl 67) || added Quiver |- | Static || P || Adds 1 to [49-120] Lighting Damage || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver |- | Glowing || P || Adds 1 to [121-180] Lighting Damage || <span class="d2-yellow">Quiver(34)</span> (rlvl 26) || added Quiver |- | Buzzing || P || Adds 1 to [181-260] Lighting Damage || <span class="d2-yellow">Quiver(46)</span> (rlvl 35) || added Quiver |- | Arcing || P || Adds 1 to [261-360] Lighting Damage || <span class="d2-yellow">Quiver(60)</span> (rlvl 50) || added Quiver |- | Shocking || P || Adds 1 to [361-480] Lighting Damage || <span class="d2-yellow">Quiver(76)</span> (rlvl 66) || added Quiver |- | Septic || P || +6 Poison Damage over 2 Seconds || <span class="d2-yellow">Quiver(1)</span> (rlvl 1) || added Quiver |- | Foul || P || +12 Poison Damage over 3 Seconds || <span class="d2-yellow">Quiver(10)</span> (rlvl 7) || added Quiver <!-- "Envenomed" in text file --> |- | Corrosive || P || +80 Poison Damage over 4 Seconds || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Toxic || P || +150 Poison Damage over 5 Seconds || <span class="d2-yellow">Quiver(35)</span> (rlvl 26) || added Quiver |- | Pestilent || P || +275 Poison Damage over 6 Seconds || <span class="d2-yellow">Quiver(50)</span> (rlvl 37) || added Quiver |- | Plague || P || +366 Poison Damage over 6 Seconds || <span class="d2-yellow">Quiver(50)</span> (rlvl 37) || new (freq 1) |- | Shimmering || P || All Resistances +[5-10] || <span class="d2-yellow">Quiver(16)</span> (rlvl 12) || added Quiver |- | Scintillating || P || All Resistances +[11-15] || <span class="d2-yellow">Quiver(34)</span> (rlvl 25) || added Quiver |- | Azure || P || Cold Resist +[5-10]% || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Lapis || P || Cold Resist +[11-20]% || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Cobalt || P || Cold Resist +[21-30]% || <span class="d2-yellow">Quiver(18)</span> (rlvl 13) || added Quiver |- | Crimson || P || Fire Resist +[5-10]% || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Russet || P || Fire Resist +[11-20]% || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Garnet || P || Fire Resist +[21-30]% || <span class="d2-yellow">Quiver(18)</span> (rlvl 13) || added Quiver |- | Tangerine || P || Lightning Resist +[5-10]% || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Ocher || P || Lightning Resist +[11-20]% || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Coral || P || Lightning Resist +[21-30]% || <span class="d2-yellow">Quiver(18)</span> (rlvl 13) || added Quiver |- | Beryl || P || Poison Resist +[5-10]% || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Viridian || P || Poison Resist +[11-20]% || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Jade || P || Poison Resist +[21-30]% || <span class="d2-yellow">Quiver(18)</span> (rlvl 13) || added Quiver |- | Jagged || P || +[10-20]% Enhanced Damage || <span class="d2-yellow">Quiver(1)</span> (rlvl 1) || added Quiver |- | Deadly || P || +[21-30]% Enhanced Damage || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Vicious || P || +[31-40]% Enhanced Damage || <span class="d2-yellow">Quiver(8)</span> (rlvl 6) || added Quiver |- | Brutal || P || +[41-50]% Enhanced Damage || <span class="d2-yellow">Quiver(14)</span> (rlvl 10) || added Quiver |- | Massive || P || +[51-65]% Enhanced Damage || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Savage || P || +[66-80]% Enhanced Damage || <span class="d2-blue">Quiver(26)</span> (rlvl 19) || new (freq 7) |- | Carbuncle || P || +[1-5] to Maximum Damage || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Carmine || P || +[6-9] to Maximum Damage || <span class="d2-yellow">Quiver(35)</span> (rlvl 27) || added Quiver |- | Vermilion || P || +[11-15] to Maximum Damage || <span class="d2-yellow">Quiver(58)</span> (rlvl 50) || added Quiver |- | Scarlet || P || +[1-4] to Minimum Damage || <span class="d2-yellow">Quiver(8)</span> (rlvl 6) || added Quiver |- | Crimson || P || +[5-8] to Minimum Damage || <span class="d2-yellow">Quiver(38)</span> (rlvl 30) || added Quiver |- | Cardinal || P || +[10-14] to Minimum Damage || <span class="d2-yellow">Quiver(38)</span> (rlvl 30) || new (freq 4) |- | Snake's || P || +[6-10] to Mana || <span class="d2-yellow">Quiver(6)</span> (rlvl 4) || added Quiver |- | Serpent's || P || +[11-20] to Mana || <span class="d2-yellow">Quiver(14)</span> (rlvl 10) || added Quiver |- | Drake's || P || +[21-30] to Mana || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Dragon's || P || +[31-40] to Mana || <span class="d2-yellow">Quiver(24)</span> (rlvl 18) || added Quiver |- | Triumphant || P || +1 to Mana after each Kill || <span class="d2-yellow">Quiver(3)</span> (rlvl 2) || added Quiver |- | Aureolic || P || +[1-3] to Mana after each Kill || <span class="d2-yellow">Quiver(22)</span> (rlvl 16) || added Quiver |- | Victorious || P || +[2-5] to Mana after each Kill || <span class="d2-yellow">Quiver(17)</span> (rlvl 12) || added Quiver |- | Blood Letting || P || +1 Life after each Kill || <span class="d2-yellow">Quiver(13)</span> (rlvl 12) || new (freq 3) |- | Blood Sucking || P || +[1-3] Life after each Kill || <span class="d2-yellow">Quiver(32)</span> (rlvl 26) || new (freq 2) |- | Murderous || P || +[2-5] Life after each Kill || <span class="d2-yellow">Quiver(51)</span> (rlvl 44) || new (freq 1) |- | Fletcher's || P || +1 to Bow and Crossbow Skills (Amazon only) || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Bowyer's || P || +2 to Bow and Crossbow Skills (Amazon only) || <span class="d2-yellow">Quiver(40)</span> (rlvl 30) || added Quiver |- | Archer's || P || +3 to Bow and Crossbow Skills (Amazon only) || <span class="d2-blue">Quiver(60)</span> (rlvl 45) || added Quiver |- | Acrobat's || P || +1 to Passive and Magic Skills (Amazon only) || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Gymnast's || P || +2 to Passive and Magic Skills (Amazon only) || <span class="d2-yellow">Quiver(40)</span> (rlvl 30) || added Quiver |- | Athlete's || P || +3 to Passive and Magic Skills (Amazon only) || <span class="d2-blue">Quiver(60)</span> (rlvl 45) || added Quiver |- | Penetrating || P || +10% Chance to Pierce || <span class="d2-yellow">Quiver(15)</span> (rlvl 10) || new (freq 4) |- | Puncturing || P || +20% Chance to Pierce || <span class="d2-yellow">Quiver(30)</span> (rlvl 25) || new (freq 3) |- | Piercing || P || +30% Chance to Pierce || <span class="d2-yellow">Quiver(45)</span> (rlvl 40) || new (freq 2) |- | Impaling || P || +40% Chance to Pierce || <span class="d2-blue">Quiver(60)</span> (rlvl 55) || new (freq 2) |- | Bear || S || Knockback || <span class="d2-yellow">Quiver(30)</span> (rlvl 24) || new (freq 2) |- | Vileness || S || Prevent Monster Heal || <span class="d2-yellow">Quiver(9)</span> (rlvl 6) || added Quiver |- | Readiness || S || +10% Increased Attack Speed || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Alacrity || S || +20% Increased Attack Speed || <span class="d2-yellow">Quiver(25)</span> (rlvl 17) || added Quiver |- | Health || S || Physical Damage Taken Reduced by 1 || <span class="d2-yellow">Quiver(7)</span> (rlvl 5) || added Quiver |- | Protection || S || Physical Damage Taken Reduced by 2 || <span class="d2-yellow">Quiver(18)</span> (rlvl 13) || added Quiver |- | Absorption || S || Physical Damage Taken Reduced by 3 || <span class="d2-yellow">Quiver(26)</span> (rlvl 19) || added Quiver |- | Life || S || Physical Damage Taken Reduced by [4-7] || <span class="d2-yellow">Quiver(35)</span> (rlvl 26) || added Quiver |- | Warding || S || Magic Damage Taken Reduced by 1 || <span class="d2-yellow">Quiver(7)</span> (rlvl 5) || added Quiver |- | Sentinel || S || Magic Damage Taken Reduced by 2 || <span class="d2-yellow">Quiver(18)</span> (rlvl 12) || added Quiver |- | Guarding || S || Magic Damage Taken Reduced by 3 || <span class="d2-yellow">Quiver(26)</span> (rlvl 19) || added Quiver |- | Negation || S || Magic Damage Taken Reduced by [4-6] || <span class="d2-yellow">Quiver(42)</span> (rlvl 35) || added Quiver |- | Frost || S || Adds 1 to [1-2] Cold Damage || <span class="d2-yellow">Quiver(4)</span> (rlvl 3) || added Quiver |- | Icicle || S || Adds 1 to [3-4] Cold Damage || <span class="d2-yellow">Quiver(13)</span> (rlvl 9) || added Quiver |- | Glacier || S || Adds [2-4] to [4-15] Cold Damage || <span class="d2-yellow">Quiver(27)</span> (rlvl 20) || added Quiver |- | Winter || S || Adds [5-9] to [16-50] Cold Damage || <span class="d2-yellow">Quiver(45)</span> (rlvl 37) || added Quiver |- | Flame || S || Adds 1 to [2-5] Fire Damage || <span class="d2-yellow">Quiver(4)</span> (rlvl 3) || added Quiver |- | Fire || S || Adds [1-4] to [6-11] Fire Damage || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || added Quiver |- | Burning || S || Adds [5-9] to [10-20] Fire Damage || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver |- | Incineration || S || Adds [10-20] to [21-75] Fire Damage || <span class="d2-yellow">Quiver(43)</span> (rlvl 35) || added Quiver |- | Shock || S || Adds 1 to [3-8] Lightning Damage || <span class="d2-yellow">Quiver(4)</span> (rlvl 3) || added Quiver |- | Lightning || S || Adds 1 to [9-16] Lightning Damage || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || added Quiver |- | Thunder || S || Adds 1 to [17-40] Lightning Damage || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver |- | Storms || S || Adds 1 to [41-120] Lightning Damage || <span class="d2-yellow">Quiver(34)</span> (rlvl 26) || added Quiver |- | Blight || S || Adds 7 Poison Damage Over 3 Seconds || <span class="d2-yellow">Quiver(5)</span> (rlvl 3) || added Quiver |- | Venom || S || Adds 21 Poison Damage Over 4 Seconds || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || added Quiver |- | Pestilence || S || Adds 50 Poison Damage Over 5 Seconds || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver |- | Anthrax || S || Adds 100 Poison Damage Over 6 Seconds || <span class="d2-yellow">Quiver(33)</span> (rlvl 25) || added Quiver |- | Pacing || S || +10% Faster Run/Walk || <span class="d2-yellow">Quiver(12)</span> (rlvl 8) || new (freq 2) |- | Haste || S || +20% Faster Run/Walk || <span class="d2-yellow">Quiver(22)</span> (rlvl 16) || new (freq 2) |- | Greed || S || [25-40]% Extra Gold from Monsters || <span class="d2-yellow">Quiver(1)</span> (rlvl 1) || added Quiver |- | Wealth || S || [41-80]% Extra Gold from Monsters || <span class="d2-yellow">Quiver(17)</span> (rlvl 12) || added Quiver |- | Chance || S || [5-15]% Better Chance of Getting Magic Items || <span class="d2-yellow">Quiver(12)</span> (rlvl 9) || added Quiver |- | Fortune || S || [16-25]% Better Chance of Getting Magic Items || <span class="d2-yellow">Quiver(16)</span> (rlvl 12) || added Quiver |- | Luck || S || [26-35]% Better Chance of Getting Magic Items || <span class="d2-blue">Quiver(26)</span> (rlvl 19) || added Quiver |- | Leech || S || [2-5]% Life Stolen per Hit || <span class="d2-yellow">Quiver(6)</span> (rlvl 4) || added Quiver |- | Locust || S || [4-7]% Life Stolen per Hit || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Lamprey || S || [6-9]% Life Stolen per Hit || <span class="d2-blue">Quiver(55)</span> (rlvl 43) || new (freq 7) |- | Bat || S || [2-5]% Mana Stolen per Hit || <span class="d2-yellow">Quiver(7)</span> (rlvl 4) || added Quiver |- | Wraith || S || [4-7]% Mana Stolen per Hit || <span class="d2-yellow">Quiver(21)</span> (rlvl 16) || added Quiver |- | Vampire || S || [6-9]% Mana Stolen per Hit || <span class="d2-blue">Quiver(56)</span> (rlvl 48) || new (freq 7) |- | Light || S || +[10-30] to Attack Rating,<br>+1 to Light Radius || <span class="d2-yellow">Quiver(6)</span> (rlvl 4) || added Quiver |- | Radiance || S || +[30-60] to Attack Rating,<br>+3 to Light Radius || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || added Quiver |- | Sun || S || 5% Bonus to Attack Rating,<br>+5 to Light Radius || <span class="d2-yellow">Quiver(17)</span> (rlvl 12) || added Quiver |- | Thawing || S || Half Freeze Duration || <span class="d2-yellow">Quiver(19)</span> (rlvl 14) || added Quiver |- | Remedy || S || Poison Length Reduced by 25% || <span class="d2-yellow">Quiver(7)</span> (rlvl 5) || added Quiver |- | Amelioration || S || Poison Length Reduced by 50% || <span class="d2-yellow">Quiver(18)</span> (rlvl 13) || added Quiver |- | Defiance || S || Poison Length Reduced by 75% || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver |- | Skill || S || +[3-5] to Dexterity || <span class="d2-yellow">Quiver(11)</span> (rlvl 8) || added Quiver |- | Accuracy || S || +[6-9] to Dexterity || <span class="d2-yellow">Quiver(27)</span> (rlvl 20) || added Quiver |- | Precision || S || +[10-15] to Dexterity || <span class="d2-yellow">Quiver(43)</span> (rlvl 35) || added Quiver |- | Fox || S || +[6-10] to Life || <span class="d2-yellow">Quiver(7)</span> (rlvl 5) || added Quiver |- | Wolf || S || +[11-20] to Life || <span class="d2-yellow">Quiver(15)</span> (rlvl 11) || added Quiver |- | Tiger || S || +[21-30] to Life || <span class="d2-yellow">Quiver(20)</span> (rlvl 15) || added Quiver |- | Mammoth || S || +[31-40] to Life || <span class="d2-yellow">Quiver(25)</span> (rlvl 18) || added Quiver |- | Might || S || +[3-5] to Strength || <span class="d2-yellow">Quiver(10)</span> (rlvl 8) || added Quiver |- | Ox || S || +[6-9] to Strength || <span class="d2-yellow">Quiver(26)</span> (rlvl 19) || added Quiver |- | Giant || S || +[10-15] to Strength || <span class="d2-yellow">Quiver(42)</span> (rlvl 34) || added Quiver |- | Mind || S || +[4-6] to Energy || <span class="d2-yellow">Quiver(7)</span> (rlvl 3) || added Quiver |- | Brilliance || S || +[7-10] to Energy || <span class="d2-yellow">Quiver(13)</span> (rlvl 9) || added Quiver |- | Sorcery || S || +[11-15] to Energy || <span class="d2-yellow">Quiver(21)</span> (rlvl 16) || added Quiver |} * Affixes for quivers are currently listed here without any non-quiver item types, even if they share the affix with other items * Quivers can also get the new [[Item_Affixes#Deadly_Strike,_Open_Wounds,_Crushing_Blow|Deadly Strike, Open Wounds, and Crushing Blow]] affixes (they're listed in that section) == All Item Affixes == Many affix "names" have multiple entries. They're all listed here as they appear in the text files, and ordered by group. Multiple affixes from the same group cannot appear together. {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Equipment Prefixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Sturdy || +[10-20]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 1 || 1 || 9 || 101 |- | Sturdy || +[21-30]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 4 || 3 || 9 || 101 |- | Strong || +[31-40]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 9 || 6 || 8 || 101 |- | Glorious || +[41-50]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 19 || 14 || 8 || 101 |- | Blessed || +[51-65]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 25 || 18 || 7 || 101 |- | Saintly || +[66-80]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 31 || 23 || 7 || 101 |- | Holy || +[81-100]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 36 || 27 || 6 || 101 |- | Godly || +[101-200]% Enhanced Defense || <span class="d2-blue">Armor</span> || 45 || 38 || 3 || 101 |- | Godly || +[101-200]% Enhanced Defense || <span class="d2-yellow">Armor</span> || 50 || 43 || 1 || 101 |- | Faithful || +[0-49] Defense (+0.5 per Level) || <span class="d2-yellow">Gloves, Boots, Belt, Shield</span> || 30 || 22 || 3 || 101 <!-- Paleocene in file --> |- | Faithful || +[3-297] Defense (+3 per Level) || <span class="d2-yellow">Chest</span> || 30 || 22 || 4 || 101 <!-- Paleocene in file --> |- | Scarlet || +[1-4] to Minimum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 8 || 6 || 4 || 103 |- | Crimson || +[5-8] to Minimum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 38 || 30 || 4 || 103 |- | Cardinal || +[10-14] to Minimum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 38 || 30 || 4 || 103 |- | Carbuncle || +[1-5] to Maximum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 12 || 9 || 4 || 104 |- | Carmine || +[6-9] to Maximum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 35 || 27 || 4 || 104 |- | Vermillion || +[11-15] to Maximum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 58 || 50 || 4 || 104 |- | Gritty || +[0-74] to Maximum Damage (+0.75 per Level) || <span class="d2-yellow">Weapon<sup>P</sup></span> || 50 || 37 || 7 || 105 |- | Jagged || +[10-20]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup>, Circlet, Quiver</span> || 1 || 1 || 9 || 105 |- | Deadly || +[21-30]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup>, Circlet, Quiver</span> || 5 || 3 || 9 || 105 |- | Vicious || +[31-40]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 8 || 6 || 8 || 105 |- | Brutal || +[41-50]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 14 || 10 || 8 || 105 |- | Massive || +[51-65]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 20 || 15 || 7 || 105 |- | Savage || +[66-80]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 26 || 19 || 7 || 105 |- | Savage || +[66-80]% Enhanced Damage || <span class="d2-blue">Quiver</span> || 26 || 19 || 7 || 105 |- | Merciless || +[81-100]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 32 || 24 || 6 || 105 |- | Ferocious || +[101-200]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 41 || 33 || 6 || 105 |- | Cruel || +[201-300]% Enhanced Damage || <span class="d2-blue">Weapon<sup>P</sup></span> || 51 || 43 || 5 || 105 |- | Cruel || +[201-300]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 56 || 48 || 1 || 105 |- | Visceral || +[301-400]% Enhanced Damage || <span class="d2-yellow">Missile Weapon, Amazon Javelin, Knife, Club, Pointed Mace, Throwing Axe</span> || 75 || 69 || 1 || 105 |- | Supporting || +[10-20]% Enhanced Damage || <span class="d2-yellow">Chest, Shield</span> || 25 || 18 || 2 || 105 |- | Reinforcing || +[20-40]% Enhanced Damage || <span class="d2-yellow">Chest, Shield</span> || 35 || 28 || 2 || 105 |- | Empowering || +[40-60]% Enhanced Damage || <span class="d2-yellow">Chest, Shield</span> || 45 || 38 || 2 || 105 |- | Bolstering || +[60-80]% Enhanced Damage || <span class="d2-yellow">Chest, Shield</span> || 55 || 48 || 2 || 105 |- | Fortifying || +[80-120]% Enhanced Damage || <span class="d2-yellow">Chest, Shield</span> || 65 || 58 || 2 || 105 |- | Embattled || +[120-160]% Enhanced Damage || <span class="d2-yellow">Chest, Shield</span> || 75 || 68 || 2 || 105 |- | Rampaging || +[160-200]% Enhanced Damage || <span class="d2-yellow">Chest</span> || 85 || 78 || 1 || 105 |- | Vulpine || [7-12]% Damage Taken Gained as Mana when Hit || <span class="d2-yellow">Shield, Amulet, Orb, Staff</span> || 9 || 6 || 3 || 107 |- | Tireless || Heal Stamina Plus 10% || <span class="d2-yellow">Boots</span> || 1-5 || 1 || 4 || 108 |- | Tireless || Heal Stamina Plus 25% || <span class="d2-yellow">Boots</span> || 6 || 4 || 4 || 108 |- | Tireless || Heal Stamina Plus 50% || <span class="d2-yellow">Boots</span> || 14 || 10 || 4 || 108 |- | Bronze || +[10-20] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Gloves, Amulet, Circlet, Helm, Chest</span> || 1 || 1 || 8 || 110 |- | Iron || +[21-40] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Circlet, Gloves, Helm, Chest</span> || 4 || 3 || 8 || 110 |- | Steel || +[41-60] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Circlet, Gloves, Helm, Chest</span> || 8 || 6 || 7 || 110 |- | Silver || +[61-80] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Circlet, Gloves, Helm, Chest, Quiver</span> || 12 || 9 || 7 || 110 |- | Gold || +[81-100] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Circlet, Gloves, Helm, Chest, Quiver</span> || 17 || 12 || 6 || 110 |- | Platinum || +[101-120] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Circlet, Gloves, Helm, Chest, Quiver</span> || 22 || 16 || 6 || 110 |- | Meteoric || +[121-150] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 27 || 20 || 5 || 110 |- | Strange || +[151-300] to Attack Rating || <span class="d2-yellow">Weapon<sup>P</sup></span> || 32 || 24 || 5 || 110 |- | Strange || +[151-300] to Attack Rating || <span class="d2-blue">Quiver</span> || 32 || 24 || 5 || 110 |- | Weird || +[301-450] to Attack Rating || <span class="d2-blue">Weapon<sup>P</sup></span> || 37 || 27 || 4 || 110 |- | Sharp || [10-20] to Attack Rating,<br>+[10-20]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 5 || 3 || 9 || 111 |- | Fine || [21-40] to Attack Rating,<br>+[21-30]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 12 || 9 || 9 || 111 |- | Warrior's || [41-60] to Attack Rating,<br>+[31-40]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 19 || 13 || 8 || 111 |- | Soldier's || [61-80] to Attack Rating,<br>+[41-50]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 27 || 19 || 8 || 111 |- | Knight's || [81-100] to Attack Rating,<br>+[51-65]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 38 || 30 || 7 || 111 |- | Lord's || [101-120] to Attack Rating,<br>+[66-80]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 47 || 39 || 6 || 111 |- | King's || [121-150] to Attack Rating,<br>+[81-100]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 56 || 48 || 5 || 111 |- | Master's || [151-250] to Attack Rating,<br>+[101-150]% Enhanced Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 56 || 48 || 5 || 111 |- | Grandmaster's || [251-300] to Attack Rating,<br>+[151-200]% Enhanced Damage || <span class="d2-blue">Weapon<sup>P</sup></span> || 69 || 61 || 4 || 111 |- | Grandmaster's || +[251-300] to Attack Rating,<br>+[151-200]% Enhanced Damage || <span class="d2-yellow">Missile Weapon</span> || 69 || 61 || 4 || 111 |- | Fool's || +[0-49] to Maximum Damage (+0.5 per Level),<br>+[16-1633] to Attack Rating (+16.5 per Level) || <span class="d2-yellow">Weapon<sup>P</sup></span> || 50 || 37 || 7 || 111 <!-- Trump in file --> |- | Hawkeye || +[6-594] to Attack Rating (+6 per Level) || <span class="d2-blue">Weapon<sup>P</sup></span> || 35 || 26 || 7 || 111 |-t | Visionary || [1-99]% Bonus to Attack Rating (1% per Level) || <span class="d2-yellow">Helm, Missile Weapon</span> || 25 || 18 || 1 || 111 |- | Glimmering || +1 to Light Radius || <span class="d2-yellow">Armor, Wand, Staff, Ring, Amulet, Orb</span> || 1 || 1 || 1 || 112 |- | Glowing || +2 to Light Radius || <span class="d2-yellow">Armor, Wand, Staff, Ring, Amulet, Orb</span> || 6 || 4 || 1 || 112 |- | Screaming || Hit Causes Monster to Flee 12% || <span class="d2-yellow">Missile Weapon</span> || 10 || 7 || 4 || 113 |- | Screaming || Hit Causes Monster to Flee 25% || <span class="d2-yellow">Blunt Weapon, Knife, Claw, Orb</span> || 10 || 7 || 3 || 113 |- | Howling || Hit Causes Monster to Flee 18% || <span class="d2-yellow">Missile Weapon</span> || 16 || 12 || 4 || 113 |- | Howling || Hit Causes Monster to Flee 50% || <span class="d2-yellow">Blunt Weapon, Knife, Claw, Orb</span> || 16 || 12 || 3 || 113 |- | Wailing || Hit Causes Monster to Flee 25% || <span class="d2-blue">Missile Weapon</span> || 24 || 18 || 4 || 113 |- | Wailing || Hit Causes Monster to Flee 100% || <span class="d2-yellow">Blunt Weapon, Knife, Claw, Orb</span> || 20 || 13 || 3 || 113 |- | Felicitous || [5-10]% Better Chance of Getting Magic Items || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 5 || 3 || 4 || 114 |- | Fortuitous || [11-15]% Better Chance of Getting Magic Items || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 12 || 8 || 4 || 114 |- | Lizard's || +[1-2] to Mana || <span class="d2-yellow">Chest, Helm, Shield, Belt, Ring, Amulet, Rod, Orb</span> || 1-2 || 1 || 4 || 115 |- | Lizard's || +[3-5] to Mana || <span class="d2-yellow">Chest, Helm, Shield, Belt, Ring, Amulet, Rod, Orb</span> || 3 || 2 || 4 || 115 |- | Snake's || +[5-10] to Mana || <span class="d2-yellow">Shield, Rod, Belt, Ring, Amulet, Circlet, Quiver</span> || 6 || 4 || 4 || 115 |- | Serpent's || +[11-20] to Mana || <span class="d2-yellow">Shield, Rod, Belt, Ring, Amulet, Circlet, Quiver</span> || 14 || 10 || 3 || 115 |- | Serpent's || +[11-20] to Mana || <span class="d2-yellow">Chest, Boots, Gloves, Non-Rod Weapon</span> || 37 || 27 || 2 || 115 |- | Drake's || +[21-30] to Mana || <span class="d2-yellow">Rod, Ring, Amulet, Orb, Circlet, Quiver</span> || 20 || 15 || 2 || 115 |- | Dragon's || +[31-40] to Mana || <span class="d2-yellow">Rod, Ring, Amulet, Orb, Circlet, Quiver</span> || 24 || 18 || 2 || 115 |- | Dragon's || +[31-40] to Mana || <span class="d2-yellow">Chest, Boots, Gloves</span> || 52 || 39 || 2 || 115 |- | Wyrm's || +[41-60] to Mana || <span class="d2-yellow">Rod, Ring, Amulet, Orb, Circlet</span> || 30 || 22 || 2 || 115 |- | Great Wyrm's || +[61-90] to Mana || <span class="d2-yellow">Rod, Ring, Amulet, Orb, Circlet</span> || 37 || 29 || 2 || 115 |- | Bahamut's || +[91-120] to Mana || <span class="d2-yellow">Rod, Ring, Amulet, Orb, Circlet</span> || 45 || 37 || 2 || 115 |- | Mnemonic || +[0-74] to Mana (+0.75 per Level) || <span class="d2-yellow">Helm</span> || 25 || 18 || 1 || 115 |- | Shimmering || All Resistances +[3-7] || <span class="d2-yellow">Shield</span> || 6 || 4 || 5 || 116 |- | Shimmering || All Resistances +[3-7] || <span class="d2-yellow">Amulet, Circlet</span> || 8 || 6 || 5 || 116 |- | Shimmering || All Resistances +[3-7] || <span class="d2-yellow">Ring</span> || 45 || 37 || 3 || 116 |- | Shimmering || All Resistances +[5-10] || <span class="d2-yellow">Jewel, Quiver</span> || 16 || 12 || 1 || 116 |- | Rainbow || All Resistances +[8-11] || <span class="d2-yellow">Shield</span> || 18 || 13 || 5 || 116 |- | Rainbow || All Resistances +[8-11] || <span class="d2-yellow">Amulet, Circlet</span> || 21 || 15 || 5 || 116 |- | Rainbow || All Resistances +[8-11] || <span class="d2-yellow">Ring</span> || 56 || 48 || 2 || 116 |- | Scintillating || All Resistances +[12-15] || <span class="d2-yellow">Shield</span> || 28 || 21 || 5 || 116 |- | Scintillating || All Resistances +[12-15] || <span class="d2-yellow">Amulet, Circlet, Quiver</span> || 34 || 25 || 5 || 116 |- | Scintillating || All Resistances +[12-15] || <span class="d2-blue">Ring</span> || 67 || 59 || 2 || 116 |- | Prismatic || All Resistances +[16-20] || <span class="d2-yellow">Shield</span> || 39 || 31 || 4 || 116 |- | Prismatic || All Resistances +[16-20] || <span class="d2-yellow">Amulet, Circlet</span> || 42 || 31 || 4 || 116 |- | Chromatic || All Resistances +[21-30] || <span class="d2-yellow">Shield</span> || 50 || 42 || 4 || 116 |- | Chromatic || All Resistances +[21-30] || <span class="d2-blue">Amulet, Circlet</span> || 55 || 41 || 3 || 116 |- | Azure || Cold Resist +5% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet</span> || 1-4 || 1 || 3 || 117 |- | Azure || Cold Resist +[5-10]% || <span class="d2-yellow">Armor, Weapon, Ring, Amulet, Circlet, Quiver</span> || 5 || 3 || 2 || 117 |- | Lapis || Cold Resist +[11-20]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 12 || 9 || 4 || 117 |- | Lapis || Cold Resist +[11-20]% || <span class="d2-yellow">Non-Orb Weapon</span> || 35 || 26 || 2 || 117 |- | Cobalt || Cold Resist +[21-30]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 18 || 13 || 3 || 117 |- | Cobalt || Cold Resist +[21-30]% || <span class="d2-yellow">Non-Orb Weapon</span> || 55 || 41 || 2 || 117 |- | Sapphire || Cold Resist +[31-40]% || <span class="d2-yellow">Rod, Boots, Amulet, Orb, Circlet</span> || 25 || 18 || 3 || 117 |- | Crimson || Fire Resist +5% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet</span> || 1-4 || 1 || 3 || 118 |- | Crimson || Fire Resist +[5-10]% || <span class="d2-yellow">Armor, Weapon, Ring, Amulet, Circlet, Quiver</span> || 5 || 3 || 4 || 118 |- | Russet || Fire Resist +[11-20]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 12 || 9 || 4 || 118 |- | Russet || Fire Resist +[11-20]% || <span class="d2-yellow">Non-Orb Weapon</span> || 35 || 26 || 1 || 118 |- | Garnet || Fire Resist +[21-30]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 18 || 13 || 3 || 118 |- | Garnet || Fire Resist +[21-30]% || <span class="d2-yellow">Non-Orb Weapon</span> || 55 || 41 || 1 || 118 |- | Ruby || Fire Resist +[31-40]% || <span class="d2-yellow">Rod, Boots, Amulet, Orb, Circlet</span> || 25 || 18 || 3 || 118 |- | Tangerine || Lightning Resist +5% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet</span> || 1-4 || 1 || 3 || 119 |- | Tangerine || Lightning Resist +[5-10]% || <span class="d2-yellow">Armor, Weapon, Ring, Amulet, Circlet, Quiver</span> || 5 || 3 || 4 || 119 |- | Ocher || Lightning Resist +[11-20]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 12 || 9 || 4 || 119 |- | Ocher || Lightning Resist +[11-20]% || <span class="d2-yellow">Non-Orb Weapon</span> || 35 || 26 || 1 || 119 |- | Coral || Lightning Resist +[21-30]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 18 || 13 || 3 || 119 |- | Coral || Lightning Resist +[21-30]% || <span class="d2-yellow">Non-Orb Weapon</span> || 55 || 41 || 1 || 119 |- | Amber || Lightning Resist +[31-40]% || <span class="d2-yellow">Rod, Boots, Amulet, Orb, Circlet</span> || 25 || 18 || 3 || 119 |- | Beryl || Poison Resist +5% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet</span> || 1-4 || 1 || 3 || 120 |- | Beryl || Poison Resist +[5-10]% || <span class="d2-yellow">Armor, Weapon, Ring, Amulet, Circlet, Quiver</span> || 5 || 3 || 4 || 120 |- | Viridian || Poison Resist +[11-20]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 12 || 9 || 4 || 120 |- | Viridian || Poison Resist +[11-20]% || <span class="d2-yellow">Non-Orb Weapon</span> || 35 || 26 || 1 || 120 |- | Jade || Poison Resist +[21-30]% || <span class="d2-yellow">Armor, Ring, Amulet, Orb, Circlet, Quiver</span> || 18 || 13 || 3 || 120 |- | Jade || Poison Resist +[21-30]% || <span class="d2-yellow">Non-Orb Weapon</span> || 55 || 41 || 1 || 120 |- | Emerald || Poison Resist +[31-40]% || <span class="d2-yellow">Rod, Boots, Amulet, Orb, Circlet</span> || 25 || 18 || 3 || 120 |- | Triumphant || +1 to Mana after each Kill || <span class="d2-yellow">Weapon, Ring, Circlet, Chest, Helm, Shield, Quiver</span> || 3 || 2 || 4 || 121 |- | Aureolic || +[1-3] to Mana after each Kill || <span class="d2-yellow">Jewel, Chest, Helm, Shield, Quiver</span> || 22 || 16 || 4 || 121 <!-- Aureolin in file --> |- | Victorious || +[2-5] to Mana after each Kill || <span class="d2-yellow">Weapon, Circlet, Chest, Helm, Shield, Quiver</span> || 17 || 12 || 4 || 121 |- | Mechanist's || Socketed ([1-2]) || <span class="d2-yellow">Non-Throwing Weapon, Shield, Helm, Chest, Circlet</span> || 10 || 7 || 3 || 122 |- | Artisan's || Socketed (3) || <span class="d2-yellow">Non-Throwing Weapon, Shield, Chest</span> || 33 || 25 || 2 || 122 <!-- Artificer's in file --> |- | Artisan's || Socketed (3) || <span class="d2-blue">Non-Throwing Weapon, Shield, Helm, Chest</span> || 33 || 25 || 2 || 122 <!-- Artificer's in file --> |- | Artisan's || Socketed (3) || <span class="d2-blue">Non-Throwing Weapon, Shield, Helm, Chest</span> || 33 || 25 || 2 || 122 <!-- Artificer's in file --> |- | Jeweler's || Socketed (4) || <span class="d2-blue">Non-Throwing Weapon, Shield, Helm, Chest</span> || 55 || 47 || 1 || 122 |- | Lunar || +[25-50] to Attack Rating against Demons,<br>+[10-25]% Damage to Demons || <span class="d2-yellow">Weapon<sup>PS</sup>, Circlet, Quiver</span> || 3 || 1 || 2 || 123 <!-- Assamic in file --> |- | Arcadian || +[51-100] to Attack Rating against Demons,<br>+[26-50]% Damage to Demons || <span class="d2-yellow">Weapon<sup>PS</sup>, Circlet, Helm, Quiver</span> || 15 || 11 || 2 || 123 |- | Unearthly || +[101-150] to Attack Rating against Demons,<br>+[51-100]% Damage to Demons || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 25 || 18 || 1 || 123 |- | Unearthly || +[101-150] to Attack Rating against Demons,<br>+[51-100]% Damage to Demons || <span class="d2-blue">Quiver</span> || 25 || 18 || 1 || 123 |- | Astral || +[151-200] to Attack Rating against Demons,<br>+[101-150]% Damage to Demons || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 35 || 26 || 1 || 123 |- | Elysian || +[201-300] to Attack Rating against Demons,<br>+[151-200]% Damage to Demons || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 45 || 33 || 1 || 123 |- | Celestial || +[301-400] to Attack Rating against Demons,<br>+[201-300]% Damage to Demons || <span class="d2-blue">Weapon<sup>PS</sup></span> || 55 || 41 || 1 || 123 |- | Celestial || +[301-400] to Attack Rating against Demons,<br>+[201-300]% Damage to Demons || <span class="d2-yellow">Missile Weapon</span> || 55 || 41 || 1 || 123 |- | Maiden's || +1 to Amazon Skill Levels || <span class="d2-yellow">Helm<sup>NC</sup>, Shield<sup>NC</sup>, Chest</span> || 36 || 27 || 1 || 125 |- | Maiden's || +1 to Amazon Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Maiden's || +1 to Amazon Skill Levels || <span class="d2-yellow">Missile Weapon, Spear</span> || 30 || 22 || 4 || 125 |- | Valkyrie's || +2 to Amazon Skill Levels || <span class="d2-yellow">Missile Weapon, Spear</span> || 50 || 42 || 2 || 125 |- | Valkyrie's || +2 to Amazon Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Fletcher's || +1 to Bow and Crossbow Skills (Amazon Only) || <span class="d2-yellow">Missile Weapon, Gloves, Circlet, Quiver, Amulet</span> || 20 || 15 || 1 || 125 |- | Bowyer's || +2 to Bow and Crossbow Skills (Amazon Only) || <span class="d2-yellow">Missile Weapon, Gloves, Circlet, Quiver, Amulet</span> || 40 || 30 || 1 || 125 |- | Archer's || +3 to Bow and Crossbow Skills (Amazon Only) || <span class="d2-blue">Missile Weapon, Gloves, Circlet, Quiver, Amulet</span> || 60 || 45 || 1 || 125 |- | Archer's || +3 to Bow and Crossbow Skills (Amazon Only) || <span class="d2-yellow">Missile Weapon</span> || 60 || 45 || 1 || 125 |- | Acrobat's || +1 to Passive and Magic Skills (Amazon Only) || <span class="d2-yellow">Gloves, Amulet, Circlet, Quiver</span> || 20 || 15 || 1 || 125 |- | Gymnast's || +2 to Passive and Magic Skills (Amazon Only) || <span class="d2-yellow">Gloves, Amulet, Circlet, Quiver</span> || 40 || 30 || 1 || 125 |- | Athlete's || +3 to Passive and Magic Skills (Amazon Only) || <span class="d2-blue">Gloves, Amulet, Circlet, Quiver</span> || 60 || 45 || 1 || 125 |- | Harpoonist's || +1 to Javelin and Spear Skills (Amazon Only) || <span class="d2-yellow">Spear, Gloves, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Spearmaiden's || +2 to Javelin and Spear Skills (Amazon Only) || <span class="d2-yellow">Spear, Gloves, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Lancer's || +3 to Javelin and Spear Skills (Amazon Only) || <span class="d2-yellow">Spear</span> || 60 || 45 || 1 || 125 |- | Lancer's || +3 to Javelin and Spear Skills (Amazon Only) || <span class="d2-yellow">Amazon Spear</span> || 60 || 45 || 1 || 125 |- | Lancer's || +3 to Javelin and Spear Skills (Amazon Only) || <span class="d2-blue">Circlet, Gloves</span> || 60 || 45 || 1 || 125 |- | Lancer's || +3 to Javelin and Spear Skills (Amazon Only) || <span class="d2-blue">Amulet</span> || 60 || 45 || 1 || 125 |- | Angel's || +1 to Sorceress Skill Levels || <span class="d2-yellow">Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup></span> || 36 || 27 || 1 || 125 |- | Angel's || +1 to Sorceress Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Angel's || +1 to Sorceress Skill Levels || <span class="d2-yellow">Staff, Orb</span> || 30 || 22 || 4 || 125 |- | Arch-Angel's || +2 to Sorceress Skill Levels || <span class="d2-yellow">Staff, Orb</span> || 50 || 42 || 2 || 125 |- | Arch-Angel's || +2 to Sorceress Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Burning || +1 to Fire Spells (Sorceress Only) || <span class="d2-yellow">Staff, Orb, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Blazing || +2 to Fire Spells (Sorceress Only) || <span class="d2-yellow">Staff, Orb, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Volcanic || +3 to Fire Spells (Sorceress Only) || <span class="d2-blue">Staff, Orb, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Sparking || +1 to Lightning Spells (Sorceress Only) || <span class="d2-yellow">Staff, Orb, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Charged || +2 to Lightning Spells (Sorceress Only) || <span class="d2-yellow">Staff, Orb, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Powered || +3 to Lightning Spells (Sorceress Only) || <span class="d2-blue">Staff, Orb, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Chilling || +1 to Cold Spells (Sorceress Only) || <span class="d2-yellow">Staff, Orb, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Freezing || +2 to Cold Spells (Sorceress Only) || <span class="d2-yellow">Staff, Orb, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Glacial || +3 to Cold Spells (Sorceress Only) || <span class="d2-blue">Staff, Orb, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Summoner's || +1 to Necromancer Skill Levels || <span class="d2-yellow">Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup></span> || 36 || 27 || 1 || 125 |- | Summoner's || +1 to Necromancer Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Summoner's || +1 to Necromancer Skill Levels || <span class="d2-yellow">Wand, Knife, Necromancer Shield</span> || 30 || 22 || 4 || 125 |- | Necromancer's || +2 to Necromancer Skill Levels || <span class="d2-yellow">Wand, Knife, Necromancer Shield</span> || 50 || 42 || 2 || 125 |- | Necromancer's || +2 to Necromancer Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Hexing || +1 to Curses (Necromancer Only) || <span class="d2-yellow">Wand, Necromancer Shield, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Blighting || +2 to Curses (Necromancer Only) || <span class="d2-yellow">Wand, Necromancer Shield, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Accursed || +3 to Curses (Necromancer Only) || <span class="d2-blue">Wand, Necromancer Shield, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Fungal || +1 to Poison and Bone Spells (Necromancer Only) || <span class="d2-yellow">Wand, Necromancer Shield, Amulet, Dagger, Circlet</span> || 20 || 15 || 1 || 125 |- | Noxious || +2 to Poison and Bone Spells (Necromancer Only) || <span class="d2-yellow">Wand, Necromancer Shield, Amulet, Dagger, Circlet</span> || 40 || 30 || 1 || 125 |- | Venomous || +3 to Poison and Bone Spells (Necromancer Only) || <span class="d2-blue">Wand, Necromancer Shield, Amulet, Dagger, Circlet</span> || 60 || 45 || 1 || 125 |- | Graverobber's || +1 to Summoning Spells (Necromancer Only) || <span class="d2-yellow">Wand, Necromancer Shield, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Vodoun || +2 to Summoning Spells (Necromancer Only) || <span class="d2-yellow">Wand, Necromancer Shield, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Golemlord's || +3 to Summoning Spells (Necromancer Only) || <span class="d2-blue">Wand, Necromancer Shield, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Monk's || +1 to Paladin Skill Levels || <span class="d2-yellow">Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup></span> || 36 || 27 || 1 || 125 |- | Monk's || +1 to Paladin Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Monk's || +1 to Paladin Skill Levels || <span class="d2-yellow">Scepter, Paladin Shield</span> || 30 || 22 || 4 || 125 |- | Monk's || +1 to Paladin Skill Levels || <span class="d2-yellow">Sword, Pointed Mace, Hammer, Shield</span> || 35 || 27 || 4 || 125 |- | Priest's || +2 to Paladin Skill Levels || <span class="d2-yellow">Scepter, Paladin Shield</span> || 50 || 42 || 2 || 125 |- | Priest's || +2 to Paladin Skill Levels || <span class="d2-yellow">Sword, Pointed Mace, Hammer, Shield</span> || 65 || 58 || 2 || 125 |- | Priest's || +2 to Paladin Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Lion Branded || +1 to Combat Skills (Paladin Only) || <span class="d2-yellow">Scepter, Sword, Pointed Mace, Shield, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Hawk Branded || +2 to Combat Skills (Paladin Only) || <span class="d2-yellow">Scepter, Sword, Pointed Mace, Shield, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Rose Branded || +3 to Combat Skills (Paladin Only) || <span class="d2-blue">Scepter, Sword, Pointed Mace, Shield, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Captain's || +1 to Offensive Auras (Paladin Only) || <span class="d2-yellow">Scepter, Sword, Pointed Mace, Shield, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Commander's || +2 to Offensive Auras (Paladin Only) || <span class="d2-yellow">Scepter, Sword, Pointed Mace, Shield, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Marshal's || +3 to Offensive Auras (Paladin Only) || <span class="d2-blue">Scepter, Sword, Pointed Mace, Shield, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Preserver's || +1 to Defensive Auras (Paladin Only) || <span class="d2-yellow">Shield, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Warder's || +2 to Defensive Auras (Paladin Only) || <span class="d2-yellow">Shield, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Guardian's || +3 to Defensive Auras (Paladin Only) || <span class="d2-blue">Shield, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Slayer's || +1 to Barbarian Skill Levels || <span class="d2-yellow">Chest, Helm<sup>NC</sup>, Shield</span> || 36 || 27 || 1 || 125 |- | Slayer's || +1 to Barbarian Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Slayer's || +1 to Barbarian Skill Levels || <span class="d2-yellow">Barbarian Helm</span> || 30 || 22 || 4 || 125 |- | Slayer's || +1 to Barbarian Skill Levels || <span class="d2-yellow">Throwing Knife, Axe, Two-Handed Spear<sup>NC</sup>, Sword, Any Mace</span> || 30 || 22 || 4 || 125 |- | Berserker's || +2 to Barbarian Skill Levels || <span class="d2-yellow">Throwing Knife, Axe, Two-Handed Spear<sup>NC</sup>, Sword, Any Mace</span> || 50 || 42 || 1 || 125 |- | Berserker's || +2 to Barbarian Skill Levels || <span class="d2-yellow">Barbarian Helm</span> || 50 || 42 || 2 || 125 |- | Berserker's || +2 to Barbarian Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Expert's || +1 to Combat Skills (Barbarian Only) || <span class="d2-yellow">Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup></span> || 20 || 15 || 1 || 125 |- | Veteran's || +2 to Combat Skills (Barbarian Only) || <span class="d2-yellow">Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup></span> || 40 || 30 || 1 || 125 |- | Master's || +3 to Combat Skills (Barbarian Only) || <span class="d2-blue">Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup></span> || 60 || 45 || 1 || 125 |- | Fanatic || +1 to Combat Masteries (Barbarian Only) || <span class="d2-yellow">Barbarian Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup>, Amulet</span> || 20 || 15 || 1 || 125 |- | Raging || +2 to Combat Masteries (Barbarian Only) || <span class="d2-yellow">Barbarian Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup>, Amulet</span> || 40 || 30 || 1 || 125 |- | Furious || +3 to Combat Masteries (Barbarian Only) || <span class="d2-blue">Barbarian Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup>, Amulet</span> || 60 || 45 || 1 || 125 |- | Sounding || +1 to Warcries (Barbarian Only) || <span class="d2-yellow">Barbarian Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup>, Amulet</span> || 20 || 15 || 1 || 125 |- | Resonant || +2 to Warcries (Barbarian Only) || <span class="d2-yellow">Barbarian Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup>, Amulet</span> || 40 || 30 || 1 || 125 |- | Echoing || +3 to Warcries (Barbarian Only) || <span class="d2-blue">Barbarian Helm, Axe, Any Mace, Sword, Knife, Polearm, Spear<sup>NC</sup>, Amulet</span> || 60 || 45 || 1 || 125 |- | Shaman's || +1 to Druid Skill Levels || <span class="d2-yellow">Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup></span> || 36 || 27 || 1 || 125 |- | Shaman's || +1 to Druid Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Shaman's || +1 to Druid Skill Levels || <span class="d2-yellow">Club, Druid Helm</span> || 30 || 22 || 4 || 125 |- | Hierophant's || +2 to Druid Skill Levels || <span class="d2-yellow">Club, Druid Helm</span> || 50 || 42 || 2 || 125 |- | Hierophant's || +2 to Druid Skill Levels || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Trainer's || +1 to Summoning Skills (Druid Only) || <span class="d2-yellow">Club, Druid Helm, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Caretaker's || +2 to Summoning Skills (Druid Only) || <span class="d2-yellow">Club, Druid Helm, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Keeper's || +3 to Summoning Skills (Druid Only) || <span class="d2-blue">Club, Druid Helm, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Spiritual || +1 to Shape Shifting Skills (Druid Only) || <span class="d2-yellow">Club, Druid Helm, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Feral || +2 to Shape Shifting Skills (Druid Only) || <span class="d2-yellow">Club, Druid Helm, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Communal || +3 to Shape Shifting Skills (Druid Only) || <span class="d2-blue">Club, Druid Helm, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Nature's || +1 to Elemental Skills (Druid Only) || <span class="d2-yellow">Club, Druid Helm, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Terra's || +2 to Elemental Skills (Druid Only) || <span class="d2-yellow">Club, Druid Helm, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Gaea's || +3 to Elemental Skills (Druid Only) || <span class="d2-blue">Club, Druid Helm, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Magekiller's || +1 to Assassin Skills || <span class="d2-yellow">Chest, Shield<sup>NC</sup>, Helm<sup>NC</sup></span> || 36 || 27 || 1 || 125 |- | Magekiller's || +1 to Assassin Skills || <span class="d2-yellow">Amulet, Circlet</span> || 36 || 27 || 4 || 125 |- | Magekiller's || +1 to Assassin Skills || <span class="d2-yellow">Claw</span> || 30 || 22 || 4 || 125 |- | Witch-hunter's || +2 to Assassin Skills || <span class="d2-yellow">Claw</span> || 50 || 42 || 2 || 125 |- | Witch-hunter's || +2 to Assassin Skills || <span class="d2-yellow">Amulet, Circlet</span> || 90 || 67 || 2 || 125 |- | Entrapping || +1 to Traps (Assassin Only) || <span class="d2-yellow">Claw, Amulet, Circlet</span> || 20 || 15 || 1 || 125 |- | Trickster's || +2 to Traps (Assassin Only) || <span class="d2-yellow">Claw, Amulet, Circlet</span> || 40 || 30 || 1 || 125 |- | Cunning || +3 to Traps (Assassin Only) || <span class="d2-blue">Claw, Amulet, Circlet</span> || 60 || 45 || 1 || 125 |- | Mentalist's || +1 to Shadow Disciplines (Assassin Only) || <span class="d2-yellow">Claw, Amulet, Helm<sup>NC</sup>, Circlet</span> || 20 || 15 || 1 || 125 |- | Psychic || +2 to Shadow Disciplines (Assassin Only) || <span class="d2-yellow">Claw, Amulet, Helm<sup>NC</sup>, Circlet</span> || 40 || 30 || 1 || 125 |- | Shadow || +3 to Shadow Disciplines (Assassin Only) || <span class="d2-blue">Claw, Amulet, Helm<sup>NC</sup>, Circlet</span> || 60 || 45 || 1 || 125 |- | Shogukusha's || +1 to Martial Arts (Assassin Only) || <span class="d2-yellow">Claw, Amulet, Gloves, Circlet</span> || 20 || 15 || 1 || 125 |- | Sensei's || +2 to Martial Arts (Assassin Only) || <span class="d2-yellow">Claw, Amulet, Gloves, Circlet</span> || 40 || 30 || 1 || 125 |- | Kenshi's || +3 to Martial Arts (Assassin Only) || <span class="d2-blue">Claw, Amulet, Gloves, Circlet</span> || 60 || 45 || 1 || 125 |- | Snowy || Adds [6-9] to [19-30] Cold Damage (1 second chill) || <span class="d2-yellow">Weapon, Circlet, Quiver</span> || 25 || 18 || 3 || 137 <!-- Snowflake in file --> |- | Shivering || Adds [10-15] to [31-45] Cold Damage (2 second chill) || <span class="d2-yellow">Weapon, Quiver</span> || 35 || 26 || 2 || 137 |- | Boreal || Adds [16-23] to [46-90] Cold Damage (3 second chill) || <span class="d2-yellow">Weapon, Quiver</span> || 50 || 40 || 1 || 137 |- | Hibernal || Adds [24-45] to [91-140] Cold Damage (4 second chill) || <span class="d2-yellow">Weapon, Quiver</span> || 70 || 60 || 1 || 137 |- | Fiery || Adds [16-25] to [31-60] Fire Damage || <span class="d2-yellow">Weapon, Circlet, Quiver</span> || 25 || 18 || 3 || 138 <!-- Ember in file --> |- | Smoldering || Adds [26-50] to [61-90] Fire Damage || <span class="d2-yellow">Weapon, Quiver</span> || 35 || 26 || 2 || 138 |- | Smoking || Adds [51-80] to [91-130] Fire Damage || <span class="d2-yellow">Weapon, Quiver</span> || 47 || 37 || 1 || 138 |- | Flaming || Adds [81-120] to [131-180] Fire Damage || <span class="d2-yellow">Weapon, Quiver</span> || 61 || 51 || 1 || 138 |- | Scorching || Adds [121-170] to [181-240] Fire Damage || <span class="d2-yellow">Weapon, Quiver</span> || 77 || 67 || 1 || 138 |- | Static || Adds 1 to [49-120] Lightning Damage || <span class="d2-yellow">Weapon, Circlet, Quiver</span> || 25 || 18 || 3 || 139 |- | Glowing || Adds 1 to [121-180] Lightning Damage || <span class="d2-yellow">Weapon, Quiver</span> || 34 || 25 || 2 || 139 |- | Buzzing || Adds 1 to [181-260] Lightning Damage || <span class="d2-yellow">Weapon, Quiver</span> || 46 || 36 || 1 || 139 |- | Arcing || Adds 1 to [261-360] Lightning Damage || <span class="d2-yellow">Weapon, Quiver</span> || 60 || 50 || 1 || 139 |- | Shocking || Adds 1 to [361-480] Lightning Damage || <span class="d2-yellow">Weapon, Quiver</span> || 76 || 66 || 1 || 139 |- | Septic || +6 Poison Damage over 2 seconds || <span class="d2-yellow">Weapon, Circlet, Quiver</span> || 1 || 1 || 3 || 140 <!-- poison bitrate: 31 --> |- | Foul || +12 Poison Damage over 3 seconds || <span class="d2-yellow">Weapon, Quiver</span> || 10 || 7 || 2 || 140 <!-- Envenomed in file, poison bitrate: 41 --> |- | Corosive || +80 Poison Damage over 4 seconds || <span class="d2-yellow">Weapon, Quiver</span> || 20 || 15 || 1 || 140 <!-- poison bitrate: 205 --> |- | Toxic || +101 Poison Damage over 5 seconds || <span class="d2-yellow">Weapon, Quiver</span> || 35 || 26 || 1 || 140 <!-- poison bitrate: 308 --> |- | Pestilent || +275 Poison Damage over 6 seconds || <span class="d2-yellow">Weapon, Quiver</span> || 50 || 37 || 1 || 140 <!-- poison bitrate: 470 --> |- | Plague || +366 Poison Damage over 6 seconds || <span class="d2-yellow">Weapon, Quiver</span> || 50 || 37 || 1 || 140 <!-- poison bitrate: 626 --> |- | Devout || +[25-50] to Attack Rating against Undead,<br>+[10-25]% Damage to Undead || <span class="d2-yellow">Quiver</span> || 3 || 1 || 4 || 142 |- | Consecrated || +[25-75] to Attack Rating against Undead,<br>+[25-75]% Damage to Undead || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 1 || 1 || 4 || 142 |- | Consecrated || +[25-75] to Attack Rating against Undead,<br>+[25-75]% Damage to Undead || <span class="d2-yellow">Quiver</span> || 15 || 11 || 4 || 142 |- | Pure || +[76-175] to Attack Rating against Undead,<br>+[76-125]% Damage to Undead || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 15 || 11 || 3 || 142 |- | Pure || +[76-175] to Attack Rating against Undead,<br>+[76-125]% Damage to Undead || <span class="d2-blue">Quiver</span> || 25 || 18 || 3 || 142 |- | Sacred || +[175-250] to Attack Rating against Undead,<br>+[126-200]% Damage to Undead || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 25 || 18 || 2 || 142 |- | Hallowed || +[251-325] to Attack Rating against Undead,<br>+[201-275]% Damage to Undead || <span class="d2-yellow">Weapon<sup>PS</sup></span> || 35 || 27 || 1 || 142 |- | Divine || +[326-450] to Attack Rating against Undead,<br>+[276-350]% Damage to Undead || <span class="d2-blue">Weapon<sup>PS</sup></span> || 45 || 37 || 1 || 142 |- | Divine || +[326-450] to Attack Rating against Undead,<br>+[276-350]% Damage to Undead || <span class="d2-yellow">Missile Weapon</span> || 45 || 37 || 1 || 142 |- | Penetrating || +[5-10]% Chance to Pierce || <span class="d2-yellow">Quiver</span> || 15 || 10 || 4 || 143 |- | Puncturing || +[11-20]% Chance to Pierce || <span class="d2-yellow">Quiver</span> || 30 || 25 || 3 || 143 |- | Piercing || +[21-30]% Chance to Pierce || <span class="d2-yellow">Quiver</span> || 45 || 40 || 2 || 143 |- | Impaling || +[31-40]% Chance to Pierce || <span class="d2-blue">Quiver</span> || 60 || 55 || 2 || 143 |- | Blood Letting || +1 Life after each Kill || <span class="d2-yellow">Weapon, Ring, Circlet, Chest, Helm, Shield, Quiver</span> || 13 || 12 || 3 || 200 |- | Murderous || +[2-5] Life after each Kill || <span class="d2-yellow">Weapon, Circlet, Chest, Helm, Shield, Quiver</span> || 51 || 44 || 1 || 200 |- | Blood Sucking || +[1-3] Life after each Kill || <span class="d2-yellow">Jewel, Chest, Helm, Shield, Weapon, Ring, Quiver</span> || 32 || 26 || 2 || 200 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Equipment Suffixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Health || Physical Damage Taken Reduced by 1 || <span class="d2-yellow">Chest, Shield, Ring, Amulet, Circlet, Quiver</span> || 7 || 5 || 4 || 1 |- | Protection || Physical Damage Taken Reduced by 2 || <span class="d2-yellow">Ring, Amulet, Circlet, Quiver</span> || 18 || 13 || 4 || 1 |- | Protection || Physical Damage Taken Reduced by 2 || <span class="d2-yellow">Chest, Shield, Circlet</span> || 24 || 18 || 4 || 1 |- | Absorption || Physical Damage Taken Reduced by 3 || <span class="d2-yellow">Amulet, Circlet, Quiver</span> || 26 || 19 || 4 || 1 |- | Absorption || Physical Damage Taken Reduced by 3 || <span class="d2-yellow">Chest, Shield, Circlet</span> || 32 || 24 || 4 || 1 |- | Life || Physical Damage Taken Reduced by 4 || <span class="d2-yellow">Amulet, Circlet, Quiver</span> || 35 || 26 || 4 || 1 |- | Life || Physical Damage Taken Reduced by [4-7] || <span class="d2-yellow">Chest, Shield, Circlet</span> || 41 || 33 || 4 || 1 |- | Life Everlasting || Physical Damage Taken Reduced by [10-25] || <span class="d2-blue">Amulet, Circlet</span> || 45 || 37 || 4 || 1 |- | Amicae || Physical Damage Taken Reduced by [8-15] || <span class="d2-yellow">Chest, Shield, Circlet</span> || 51 || 43 || 4 || 1 <!-- Anima in file --> |- | Warding || Magic Damage Taken Reduced by 1 || <span class="d2-yellow">Chest, Shield, Ring, Amulet, Orb, Circlet, Quiver</span> || 7 || 5 || 4 || 2 |- | Sentinel || Magic Damage Taken Reduced by 2 || <span class="d2-yellow">Ring, Amulet, Orb, Circlet, Quiver</span> || 18 || 12 || 4 || 2 |- | Sentinel || Magic Damage Taken Reduced by 2 || <span class="d2-yellow">Chest, Shield, Circlet</span> || 24 || 18 || 4 || 2 |- | Guarding || Magic Damage Taken Reduced by 3 || <span class="d2-yellow">Amulet, Orb, Circlet, Quiver</span> || 26 || 19 || 4 || 2 |- | Guarding || Magic Damage Taken Reduced by 3 || <span class="d2-yellow">Chest, Shield, Circlet</span> || 32 || 24 || 4 || 2 |- | Negation || Magic Damage Taken Reduced by [4-6] || <span class="d2-blue">Chest, Shield, Circlet</span> || 41 || 33 || 4 || 2 |- | Negation || Magic Damage Taken Reduced by [4-6] || <span class="d2-yellow">Amulet, Orb, Circlet, Quiver</span> || 42 || 35 || 4 || 2 |- | Piercing || Ignore Target's Defense || <span class="d2-yellow">Rod, Knife, Claw</span> || 25 || 18 || 2 || 4 |- | Thorns || Attacker Takes Damage of 1 || <span class="d2-yellow">Chest, Belt, Shield</span> || 1-13 || 1 || 4 || 6 |- | Thorns || Attacker Takes Damage of [1-3] || <span class="d2-yellow">Chest, Shield, Belt, Circlet</span> || 14 || 10 || 4 || 6 |- | Spikes || Attacker Takes Damage of [4-6] || <span class="d2-yellow">Chest, Shield, Belt, Circlet</span> || 21 || 15 || 4 || 6 |- | Razors || Attacker Takes Damage of [7-9] || <span class="d2-yellow">Chest, Shield, Circlet</span> || 34 || 26 || 4 || 6 |- | Swords || Attacker Takes Damage of [10-20] || <span class="d2-yellow">Chest, Shield, Circlet</span> || 47 || 39 || 4 || 6 |- | Readiness || +10% Increased Attack Speed || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 5 || 3 || 6 || 7 |- | Alacrity || +20% Increased Attack Speed || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 25 || 17 || 6 || 7 |- | Swiftness || +30% Increased Attack Speed || <span class="d2-yellow">Melee Weapon<sup>P</sup>, Missile Weapon</span> || 34 || 26 || 6 || 7 |- | Quickness || +40% Increased Attack Speed || <span class="d2-yellow">Melee Weapon<sup>P</sup>, Missile Weapon</span> || 46 || 38 || 5 || 7 |- | Blocking || 10% Increased Chance of Blocking,<br>+15% Faster Block Rate || <span class="d2-yellow">Shield</span> || 1 || 1 || 7 || 8 |- | Deflecting || 20% Increased Chance of Blocking,<br>+30% Faster Block Rate || <span class="d2-yellow">Shield</span> || 11 || 8 || 6 || 8 |- | Readiness || +10% Increased Attack Speed || <span class="d2-yellow">Gloves</span> || 20 || 15 || 2 || 9 |- | Alacrity || +20% Increased Attack Speed || <span class="d2-yellow">Gloves</span> || 43 || 35 || 4 || 9 |- | Apprentice || +10% Faster Cast Rate || <span class="d2-yellow">Gloves, Belt</span> || 25 || 29 || 4 || 9 |- | Apprentice || +10% Faster Cast Rate || <span class="d2-yellow">Rod, Ring, Amulet, Orb, Circlet</span> || 5 || 3 || 6 || 9 |- | Apprentice || +10% Faster Cast Rate || <span class="d2-yellow">Chest, Shield, Paladin Shield</span> || 17 || 20 || 4 || 9 |- | Magus || +20% Faster Cast Rate || <span class="d2-yellow">Rod, Orb, Circlet</span> || 29 || 21 || 5 || 9 |- | Magus || +20% Faster Cast Rate || <span class="d2-yellow">Chest, Shield, Paladin Shield</span> || 25 || 29 || 2 || 9 |- | Frost || +1 Cold Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 1-3 || 1 || 4 || 10 |- | Frost || Adds 1 to [1-2] Cold Damage (2 second chill) || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 4 || 3 || 5 || 10 |- | Frost || Adds 1 to [3-6] Cold Damage (2 second chill) || <span class="d2-yellow">Belt, Amulet</span> || 55 || 41 || 2 || 10 |- | Icicle || Adds 1 to [3-4] Cold Damage (3 second chill) || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 13 || 9 || 4 || 10 |- | Glacier || Adds [2-4] to [4-15] Cold Damage (4 second chill) || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 27 || 20 || 3 || 10 |- | Winter || Adds [5-9] to [16-50] Cold Damage (6 second chill) || <span class="d2-yellow">Melee Weapon<sup>PS</sup>, Quiver</span> || 45 || 37 || 2 || 10 |- | Warmth || Half Freeze Duration || <span class="d2-yellow">Shield, Boots, Gloves, Ring, Amulet, Circlet, Orb</span> || 10 || 7 || 4 || 11 |- | Flame || +[1-2] Fire Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 1-3 || 1 || 4 || 12 |- | Flame || Adds 1 to [2-5] Fire Damage || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 4 || 3 || 5 || 12 |- | Flame || Adds 1 to [2-6] Fire Damage || <span class="d2-yellow">Gloves, Ring, Amulet</span> || 40 || 30 || 2 || 12 |- | Fire || Adds [1-4] to [6-11] Fire Damage || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 15 || 11 || 4 || 12 |- | Burning || Adds [5-9] to [10-20] Fire Damage || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 25 || 18 || 3 || 12 |- | Incineration || Adds [10-20] to [21-75] Fire Damage || <span class="d2-yellow">Melee Weapon<sup>PS</sup>, Quiver</span> || 43 || 35 || 2 || 12 |- | Shock || +[1-3] Lightning Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 1-3 || 1 || 4 || 13 |- | Shock || Adds 1 to [6-8] Lightning Damage || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 4 || 3 || 5 || 13 |- | Shock || Adds 1 to [11-23] Lightning Damage || <span class="d2-yellow">Boots, Ring, Amulet</span> || 50 || 37 || 2 || 13 |- | Lightning || Adds 1 to [9-16] Lightning Damage || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 15 || 11 || 4 || 13 |- | Thunder || Adds 1 to [17-40] Lightning Damage || <span class="d2-yellow">Weapon<sup>PS</sup>, Quiver</span> || 25 || 18 || 3 || 13 |- | Storms || Adds [1-6] to [41-120] Lightning Damage || <span class="d2-yellow">Melee Weapon<sup>PS</sup>, Quiver</span> || 34 || 26 || 2 || 13 |- | Craftsmanship || +1 to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup>, Ring, Amulet</span> || 1 || 1 || 8 || 14 |- | Craftsmanship || +[1-2] to Maximum Damage || <span class="d2-yellow">Circlet, Helm</span> || 1-7 || 1 || 4 || 14 |- | Craftsmanship || +[2-3] to Maximum Damage || <span class="d2-yellow">Circlet, Helm</span> || 8-14 || 6 || 4 || 14 |- | Craftsmanship || +[4-5] to Maximum Damage || <span class="d2-yellow">Circlet, Helm</span> || 15 || 11 || 4 || 14 |- | Quality || +2 to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 4 || 3 || 8 || 14 |- | Quality || +[6-7] to Maximum Damage || <span class="d2-yellow">Circlet, Helm</span> || 23-29 || 17 || 4 || 14 |- | Quality || +[7-8] to Maximum Damage || <span class="d2-yellow">Circlet, Helm</span> || 30 || 22 || 4 || 14 |- | Maiming || +[3-4] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 7 || 5 || 7 || 14 |- | Maiming || +[3-4] to Maximum Damage || <span class="d2-yellow">Shield, Ring, Amulet</span> || 42 || 34 || 4 || 14 |- | Maiming || +[9-10] to Maximum Damage || <span class="d2-blue">Circlet, Helm</span> || 37-44 || 29 || 4 || 14 |- | Maiming || +[11-12] to Maximum Damage || <span class="d2-blue">Circlet, Helm</span> || 45 || 37 || 4 || 14 |- | Slaying || +[5-7] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 11 || 8 || 7 || 14 |- | Gore || +[8-10] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 14 || 10 || 6 || 14 |- | Carnage || +[11-14] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 19 || 14 || 6 || 14 |- | Carnage || +[11-14] to Maximum Damage || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 71 || 58 || 2 || 14 |- | Slaughter || +[15-20] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 25 || 18 || 5 || 14 |- | Butchery || +[21-40] to Maximum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 35 || 27 || 5 || 14 |- | Evisceration || +[41-63] to Maximum Damage || <span class="d2-blue">Weapon<sup>P</sup></span> || 45 || 37 || 4 || 14 |- | Evisceration || +[41-63] to Maximum Damage || <span class="d2-yellow">Missile Weapon</span> || 45 || 37 || 3 || 14 |- | Worth || +[1-2] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 1 || 1 || 8 || 15 |- | Worth || +[2-3] to Minimum Damage || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 15 || 11 || 4 || 15 |- | Measure || +[3-4] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 12 || 9 || 7 || 15 |- | Measure || +[4-5] to Minimum Damage || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 37 || 29 || 4 || 15 |- | Excellence || +[5-8] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 24 || 18 || 6 || 15 |- | Excellence || +[6-9] to Minimum Damage || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 59 || 51 || 4 || 15 |- | Performance || +[9-14] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 48 || 40 || 5 || 15 |- | Performance || +[10-13] to Minimum Damage || <span class="d2-yellow">Ring, Amulet, Circlet, Helm</span> || 81 || 63 || 2 || 15 |- | Transcendence || +[15-20] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup></span> || 76 || 68 || 4 || 15 |- | Blight || +1 Poison Damage over 2 seconds || <span class="d2-yellow">Non-Scepter Weapon<sup>P</sup>, Wand</span> || 1-4 || 1 || 4 || 16 <!-- poison bitrate: 8 --> |- | Blight || +7 Poison Damage over 3 seconds || <span class="d2-yellow">Non-Scepter Weapon<sup>P</sup>, Circlet, Quiver</span> || 5 || 3 || 5 || 16 <!-- poison bitrate: 24 --> |- | Blight || +50 Poison Damage over 3 seconds || <span class="d2-yellow">Ring, Amulet</span> || 45 || 33 || 2 || 16 <!-- poison bitrate: 171 --> |- | Venom || +21 Poison Damage over 4 seconds || <span class="d2-yellow">Non-Scepter Weapon<sup>P</sup>, Circlet, Quiver</span> || 15 || 11 || 4 || 16 <!-- poison bitrate: 54 --> |- | Pestilence || +50 Poison Damage over 5 seconds || <span class="d2-yellow">Non-Scepter Weapon<sup>P</sup>, Circlet, Quiver</span> || 25 || 18 || 3 || 16 <!-- poison bitrate: 103 --> |- | Anthrax || +100 Poison Damage over 6 seconds || <span class="d2-yellow">Non-Scepter Weapon<sup>P</sup>, Quiver</span> || 33 || 25 || 2 || 16 <!-- poison bitrate: 171 --> |- | Dexterity || +1 to Dexterity || <span class="d2-yellow">Boots, Gloves</span> || 1-12 || 1 || 4 || 17 |- | Dexterity || +1 to Dexterity || <span class="d2-yellow">Ring</span> || 1-5 || 1 || 4 || 17 |- | Dexterity || +[1-2] to Dexterity || <span class="d2-yellow">Amulet, Missile Weapon, Circlet</span> || 1 || 1 || 4 || 17 |- | Dexterity || +[1-2] to Dexterity || <span class="d2-yellow">Ring, Gloves</span> || 6 || 4 || 4 || 17 |- | Dexterity || +[2-3] to Dexterity || <span class="d2-yellow">Chest, Boots</span> || 13 || 9 || 3 || 17 |- | Skill || +[3-5] to Dexterity || <span class="d2-yellow">Amulet, Missile Weapon, Circlet, Quiver</span> || 11 || 8 || 3 || 17 |- | Skill || +[3-5] to Dexterity || <span class="d2-yellow">Ring, Gloves</span> || 22 || 16 || 3 || 17 |- | Skill || +[4-5] to Dexterity || <span class="d2-yellow">Chest, Boots</span> || 34 || 26 || 3 || 17 |- | Accuracy || +[6-9] to Dexterity || <span class="d2-yellow">Amulet, Missile Weapon, Circlet, Quiver</span> || 27 || 20 || 3 || 17 |- | Accuracy || +[6-9] to Dexterity || <span class="d2-yellow">Ring, Gloves</span> || 39 || 31 || 3 || 17 |- | Accuracy || +[6-9] to Dexterity || <span class="d2-yellow">Chest, Boots</span> || 46 || 38 || 3 || 17 |- | Precision || +[10-15] to Dexterity || <span class="d2-yellow">Amulet, Missile Weapon, Circlet, Quiver</span> || 43 || 35 || 3 || 17 |- | Precision || +[10-15] to Dexterity || <span class="d2-yellow">Ring, Gloves</span> || 56 || 48 || 3 || 17 |- | Precision || +[10-15] to Dexterity || <span class="d2-yellow">Chest, Boots, Shield</span> || 60 || 52 || 3 || 17 |- | Perfection || +[16-20] to Dexterity || <span class="d2-yellow">Amulet, Missile Weapon, Circlet, Chest, Shield</span> || 59 || 51 || 3 || 17 |- | Perfection || +[16-20] to Dexterity || <span class="d2-blue">Ring, Gloves</span> || 75 || 67 || 3 || 17 |- | Nirvana || +[21-30] to Dexterity || <span class="d2-yellow">Amulet, Missile Weapon, Circlet</span> || 72 || 64 || 3 || 17 |- | Balance || +10% Faster Hit Recovery || <span class="d2-yellow">Non-Gloves Armor</span> || 5 || 3 || 4 || 18 |- | Equilibrium || +17% Faster Hit Recovery || <span class="d2-yellow">Chest, Belt, Shield</span> || 9 || 6 || 4 || 18 |- | Stability || +24% Faster Hit Recovery || <span class="d2-yellow">Chest, Belt</span> || 18 || 13 || 4 || 18 |- | Regeneration || Replenish Life +2 || <span class="d2-yellow">Amulet, Circlet</span> || 1-9 || 1 || 3 || 19 |- | Regeneration || Replenish Life +[3-5] || <span class="d2-yellow">Scepter, Belt, Ring, Amulet, Circlet</span> || 10 || 7 || 4 || 19 |- | Regeneration || Replenish Life +[3-5] || <span class="d2-yellow">Shield, Gloves</span> || 40 || 30 || 4 || 19 |- | Regeneration || Replenish Life +[3-5] || <span class="d2-yellow">Chest, Non-Scepter Weapon, Boots</span> || 70 || 52 || 4 || 19 |- | Regrowth || Replenish Life +[6-10] || <span class="d2-yellow">Scepter, Amulet, Circlet</span> || 17 || 12 || 4 || 19 |- | Regrowth || Replenish Life +[6-9] || <span class="d2-yellow">Belt, Ring</span> || 55 || 41 || 4 || 19 |- | Revivification || Replenish Life +[11-15] || <span class="d2-yellow">Scepter, Amulet, Circlet</span> || 38 || 30 || 4 || 19 |- | Vileness || Prevent Monster Heal || <span class="d2-yellow">Melee Weapon<sup>PS</sup>, Quiver</span> || 9 || 6 || 3 || 20 |- | Greed || [25-40]% Extra Gold from Monsters || <span class="d2-yellow">Ring, Amulet, Circlet, Quiver</span> || 1 || 1 || 4 || 21 |- | Wealth || [41-80]% Extra Gold from Monsters || <span class="d2-yellow">Boots, Gloves, Belt, Amulet, Circlet, Quiver</span> || 17 || 12 || 4 || 21 |- | Chance || [5-15]% Better Chance of Getting Magic Items || <span class="d2-yellow">Boots, Gloves, Ring, Amulet, Circlet, Helm, Quiver</span> || 12 || 9 || 4 || 22 |- | Fortune || [16-25]% Better Chance of Getting Magic Items || <span class="d2-yellow">Boots, Gloves, Amulet, Circlet, Helm, Quiver</span> || 16 || 12 || 4 || 22 |- | Fortune || [16-25]% Better Chance of Getting Magic Items || <span class="d2-yellow">Ring</span> || 42 || 31 || 2 || 22 |- | Luck || [26-35]% Better Chance of Getting Magic Items || <span class="d2-blue">Boots, Amulet, Circlet, Quiver</span> || 26 || 19 || 4 || 22 |- | Energy || +1 to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff, Helm, Ring</span> || 1-4 || 1 || 4 || 23 |- | Energy || +[1-3] to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff</span> || 1 || 1 || 4 || 23 |- | Energy || +[1-3] to Energy || <span class="d2-yellow">Ring</span> || 7 || 5 || 4 || 23 |- | Energy || +[1-3] to Energy || <span class="d2-yellow">Helm, Scepter</span> || 4 || 3 || 3 || 23 |- | Mind || +[4-6] to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff, Quiver</span> || 7 || 3 || 4 || 23 |- | Mind || +[4-6] to Energy || <span class="d2-yellow">Ring</span> || 13 || 9 || 3 || 23 |- | Mind || +[4-6] to Energy || <span class="d2-yellow">Helm, Scepter to Energy</span> || 10 || 7 || 3 || 23 |- | Brilliance || +[7-10] to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff, Quiver</span> || 13 || 9 || 3 || 23 |- | Brilliance || +[7-10] to Energy || <span class="d2-yellow">Ring</span> || 21 || 16 || 3 || 23 |- | Brilliance || +[7-10] to Energy || <span class="d2-yellow">Helm, Scepter</span> || 16 || 12 || 3 || 23 |- | Sorcery || +[11-15] to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff, Quiver</span> || 21 || 16 || 3 || 23 |- | Sorcery || +[11-15] to Energy || <span class="d2-yellow">Ring</span> || 31 || 23 || 3 || 23 |- | Sorcery || +[11-15] to Energy || <span class="d2-blue">Helm, Scepter</span> || 26 || 21 || 3 || 23 |- | Wizardry || +[16-20] to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff</span> || 31 || 23 || 3 || 23 |- | Wizardry || +[16-20] to Energy || <span class="d2-blue">Ring</span> || 41 || 33 || 3 || 23 |- | Enlightenment || +[21-30] to Energy || <span class="d2-yellow">Amulet, Orb, Circlet, Wand, Staff</span> || 41 || 33 || 3 || 23 |- | Bear || Knockback || <span class="d2-yellow">Melee Weapon</span> || 8 || 6 || 3 || 24 |- | Bear || Knockback || <span class="d2-yellow">Quiver</span> || 30 || 24 || 2 || 24 |- | Light || +1 to Light Radius,<br>+10 to Attack Rating || <span class="d2-yellow">Ring, Amulet</span> || 1-5 || 1 || 4 || 25 |- | Light || +1 to Light Radius,<br>+[15-30] to Attack Rating || <span class="d2-yellow">Armor, Rod, Ring, Amulet, Quiver</span> || 6 || 4 || 1 || 25 |- | Radiance || +3 to Light Radius,<br>+[30-60] to Attack Rating || <span class="d2-yellow">Rod, Missile Weapon, Ring, Amulet, Helm, Chest, Quiver</span> || 15 || 11 || 1 || 25 |- | Clarity || +4 to Light Radius,<br>+[60-120] to Attack Rating || <span class="d2-yellow">Rod, Missile Weapon, Amulet, Helm, Chest, Ring</span> || 25 || 21 || 1 || 25 |- | Divinity || +5 to Light Radius,<br>+[120-240] to Attack Rating || <span class="d2-yellow">Rod, Missile Weapon, Amulet, Chest</span> || 50 || 42 || 1 || 25 |- | Sun || +5 to Light Radius,<br>5% Bonus to Attack Rating || <span class="d2-yellow">Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest</span> || 17 || 12 || 1 || 25 |- | Sunset || +5 to Light Radius,<br>10% Bonus to Attack Rating || <span class="d2-yellow">Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest</span> || 27 || 22 || 1 || 25 <!-- Dawn in file --> |- | Jackal || +[1-5] to Life || <span class="d2-yellow">Chest, Belt, Amulet, Barbarian Helm, Circlet</span> || 1 || 1 || 3 || 26 |- | Jackal || +[1-5] to Life || <span class="d2-yellow">Shield, Druid Helm</span> || 4 || 3 || 3 || 26 |- | Jackal || +[1-5] to Life || <span class="d2-yellow">Any Mace, Ring, Helm</span> || 8 || 6 || 3 || 26 |- | Fox || +[6-10] to Life || <span class="d2-yellow">Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver</span> || 7 || 5 || 3 || 26 |- | Fox || +[6-10] to Life || <span class="d2-yellow">Shield, Druid Helm</span> || 11 || 8 || 3 || 26 |- | Fox || +[6-10] to Life || <span class="d2-yellow">Any Mace, Ring, Helm</span> || 17 || 13 || 3 || 26 |- | Wolf || +[11-20] to Life || <span class="d2-yellow">Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver</span> || 15 || 11 || 3 || 26 |- | Wolf || +[11-20] to Life || <span class="d2-yellow">Shield, Druid Helm</span> || 27 || 20 || 3 || 26 |- | Wolf || +[11-20] to Life || <span class="d2-yellow">Any Mace, Ring, Helm</span> || 34 || 26 || 3 || 26 |- | Tiger || +[21-30] to Life || <span class="d2-yellow">Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver</span> || 20 || 15 || 3 || 26 |- | Tiger || +[21-30] to Life || <span class="d2-yellow">Shield, Druid Helm</span> || 43 || 35 || 3 || 26 |- | Tiger || +[21-30] to Life || <span class="d2-yellow">Any Mace, Ring, Helm</span> || 51 || 43 || 3 || 26 |- | Mammoth || +[31-40] to Life || <span class="d2-yellow">Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver</span> || 25 || 18 || 3 || 26 |- | Mammoth || +[31-40] to Life || <span class="d2-yellow">Shield, Druid Helm</span> || 59 || 51 || 3 || 26 |- | Mammoth || +[31-40] to Life || <span class="d2-yellow">Any Mace, Ring, Helm</span> || 68 || 60 || 3 || 26 |- | Colossus || +[41-60] to Life || <span class="d2-yellow">Chest, Belt, Amulet, Barbarian Helm, Circlet</span> || 30 || 22 || 3 || 26 <!-- Colosuss in file --> |- | Colossus || +[41-60] to Life || <span class="d2-yellow">Shield, Druid Helm</span> || 75 || 67 || 3 || 26 <!-- Colosuss in file --> |- | Squid || +[61-80] to Life || <span class="d2-blue">Amulet</span> || 40 || 30 || 3 || 26 |- | Squid || +[61-80] to Life || <span class="d2-yellow">Chest, Belt, Barbarian Helm, Circlet, Shield</span> || 40 || 30 || 3 || 26 |- | Whale || +[81-100] to Life || <span class="d2-blue">Amulet</span> || 50 || 37 || 3 || 26 |- | Whale || +[81-100] to Life || <span class="d2-yellow">Chest, Belt, Barbarian Helm, Circlet, Shield</span> || 50 || 37 || 3 || 26 |- | Leech || [2-3]% Life Stolen per Hit || <span class="d2-yellow">Amulet</span> || 24 || 20 || 2 || 27 |- | Leech || 3% Life Stolen per Hit || <span class="d2-yellow">Gloves</span> || 34 || 26 || 4 || 27 |- | Leech || [3-4]% Life Stolen per Hit || <span class="d2-yellow">Ring, Circlet, Helm</span> || 14 || 10 || 4 || 27 |- | Leech || [4-5]% Life Stolen per Hit || <span class="d2-yellow">Melee Weapon, Missile Weapon, Quiver</span> || 6 || 4 || 7 || 27 |- | Locust || [4-5]% Life Stolen per Hit || <span class="d2-yellow">Amulet</span> || 57 || 45 || 2 || 27 |- | Locust || [5-6]% Life Stolen per Hit || <span class="d2-yellow">Ring, Circlet</span> || 47 || 35 || 4 || 27 |- | Locust || [6-7]% Life Stolen per Hit || <span class="d2-yellow">Melee Weapon, Quiver</span> || 20 || 15 || 7 || 27 |- | Lamprey || 6% Life Stolen per Hit || <span class="d2-yellow">Amulet</span> || 75 || 63 || 2 || 27 |- | Lamprey || [6-9]% Life Stolen per Hit || <span class="d2-blue">Quiver</span> || 55 || 43 || 7 || 27 |- | Lamprey || [7-8]% Life Stolen per Hit || <span class="d2-yellow">Ring, Circlet</span> || 77 || 65 || 4 || 27 |- | Lamprey || [8-9]% Life Stolen per Hit || <span class="d2-yellow">Melee Weapon</span> || 55 || 43 || 7 || 27 |- | Bat || [2-3]% Mana Stolen per Hit || <span class="d2-yellow">Ring</span> || 25 || 21 || 2 || 28 |- | Bat || 3% Mana Stolen per Hit || <span class="d2-yellow">Gloves</span> || 35 || 27 || 4 || 28 |- | Bat || [3-4]% Mana Stolen per Hit || <span class="d2-yellow">Amulet, Circlet, Helm</span> || 15 || 11 || 4 || 28 |- | Bat || [4-5]% Mana Stolen per Hit || <span class="d2-yellow">Melee Weapon, Missile Weapon, Quiver</span> || 7 || 4 || 7 || 28 |- | Wraith || [4-5]% Mana Stolen per Hit || <span class="d2-yellow">Ring</span> || 58 || 46 || 2 || 28 |- | Wraith || [5-6]% Mana Stolen per Hit || <span class="d2-yellow">Amulet, Circlet</span> || 58 || 40 || 4 || 28 |- | Wraith || [6-7]% Mana Stolen per Hit || <span class="d2-yellow">Melee Weapon, Quiver</span> || 21 || 16 || 7 || 28 |- | Vampire || 6% Mana Stolen per Hit || <span class="d2-yellow">Ring</span> || 76 || 64 || 2 || 28 |- | Vampire || [6-9]% Mana Stolen per Hit || <span class="d2-blue">Quiver</span> || 56 || 48 || 7 || 28 |- | Vampire || [7-8]% Mana Stolen per Hit || <span class="d2-yellow">Amulet, Circlet</span> || 78 || 66 || 4 || 28 |- | Vampire || [8-9]% Mana Stolen per Hit || <span class="d2-yellow">Melee Weapon</span> || 56 || 48 || 7 || 28 |- | Remedy || Poison Length Reduced by 25% || <span class="d2-yellow">Armor, Ring, Amulet, Circlet, Quiver</span> || 7 || 5 || 3 || 29 |- | Amelioration || Poison Length Reduced by 50% || <span class="d2-yellow">Chest, Shield, Amulet, Circlet, Quiver</span> || 18 || 13 || 3 || 29 |- | Defiance || Poison Length Reduced by 75% || <span class="d2-yellow">Chest, Shield, Amulet, Circlet, Quiver</span> || 25 || 18 || 2 || 29 |- | Ease || Requirements -20% || <span class="d2-yellow">Chest, Weapon<sup>PS</sup>, Shield</span> || 15 || 11 || 3 || 30 |- | Simplicity || Requirements -30% || <span class="d2-yellow">Chest, Weapon<sup>PS</sup>, Shield</span> || 25 || 18 || 2 || 30 |- | Strength || +1 to Strength || <span class="d2-yellow">Gloves</span> || 1-11 || 1 || 4 || 31 |- | Strength || +1 to Strength || <span class="d2-yellow">Ring</span> || 1-4 || 1 || 4 || 31 |- | Strength || +[1-2] to Strength || <span class="d2-yellow">Amulet, Belt, Club, Hammer, Circlet</span> || 1 || 1 || 4 || 31 |- | Strength || +[1-2] to Strength || <span class="d2-yellow">Ring, Scepter, Pointed Mace, Chest</span> || 5 || 3 || 4 || 31 |- | Strength || +[1-2] to Strength || <span class="d2-yellow">Non-Blunt Melee Weapon, Gloves, Shield</span> || 12 || 8 || 3 || 31 |- | Might || +[3-5] to Strength || <span class="d2-yellow">Amulet, Belt, Club, Hammer, Circlet, Quiver</span> || 10 || 8 || 3 || 31 |- | Might || +[3-5] to Strength || <span class="d2-yellow">Ring, Scepter, Pointed Mace, Chest</span> || 21 || 15 || 3 || 31 |- | Might || +[3-5] to Strength || <span class="d2-yellow">Non-Blunt Melee Weapon, Gloves, Shield</span> || 33 || 25 || 3 || 31 |- | Ox || +[6-9] to Strength || <span class="d2-yellow">Amulet, Belt, Club, Hammer, Circlet, Quiver</span> || 26 || 19 || 3 || 31 |- | Ox || +[6-9] to Strength || <span class="d2-yellow">Ring, Scepter, Pointed Mace, Chest</span> || 38 || 30 || 3 || 31 |- | Ox || +[6-9] to Strength || <span class="d2-yellow">Non-Blunt Melee Weapon, Gloves, Shield</span> || 45 || 37 || 3 || 31 |- | Giant || +[10-15] to Strength || <span class="d2-yellow">Amulet, Belt, Club, Hammer, Circlet, Quiver</span> || 42 || 34 || 3 || 31 |- | Giant || +[10-15] to Strength || <span class="d2-yellow">Ring, Scepter, Pointed Mace, Chest, Shield</span> || 55 || 47 || 3 || 31 |- | Giant || +[10-15] to Strength || <span class="d2-yellow">Non-Blunt Melee Weapon, Gloves</span> || 59 || 51 || 3 || 31 |- | Titan || +[16-20] to Strength || <span class="d2-yellow">Amulet, Belt, Club, Hammer, Circlet</span> || 58 || 50 || 3 || 31 |- | Titan || +[16-20] to Strength || <span class="d2-yellow">Ring, Scepter, Pointed Mace, Chest, Shield</span> || 74 || 66 || 3 || 31 |- | Atlas || +[21-30] to Strength || <span class="d2-yellow">Amulet, Belt, Club, Hammer, Circlet</span> || 71 || 63 || 3 || 31 <!-- Atlus in file --> |- | Pacing || +10% Faster Run/Walk || <span class="d2-yellow">Boots, Circlet</span> || 12 || 8 || 3 || 35 |- | Pacing || +10% Faster Run/Walk || <span class="d2-yellow">Amazon Weapon, Quiver</span> || 12 || 8 || 2 || 35 |- | Haste || +20% Faster Run/Walk || <span class="d2-yellow">Boots, Circlet</span> || 22 || 16 || 4 || 35 |- | Haste || +20% Faster Run/Walk || <span class="d2-yellow">Amazon Weapon, Quiver</span> || 22 || 16 || 2 || 35 |- | Speed || +30% Faster Run/Walk || <span class="d2-yellow">Boots, Circlet</span> || 37 || 29 || 4 || 35 |- | Transportation || +30% Faster Run/Walk,<br>[80-90]% Slower Stamina Drain || <span class="d2-yellow">Boots</span> || 65 || 57 || 4 || 35 <!-- Traveling in file --> |- | Acceleration || +40% Faster Run/Walk || <span class="d2-blue">Boots</span> || 51 || 43 || 4 || 35 |- | Self-Repair || Repairs 1 Durability in 33 seconds || <span class="d2-yellow">Non-Throwing Melee Weapon, Orb, Armor</span> || 3 || 1 || 3 || 37 |- | Fast Repair || Repairs 1 Durability in 20 seconds || <span class="d2-yellow">Non-Throwing Melee Weapon, Orb, Armor</span> || 20 || 12 || 2 || 37 |- | Ages || Indestructible || <span class="d2-blue">Non-Throwing Melee Weapon, Orb, Armor</span> || 50 || 42 || 1 || 39 |- | Centaur || +[0-74] to Life (+0.75 per Level) || <span class="d2-blue">Amulet</span> || 20 || 1 || 1 || 41 <!-- Kraken in file --> |- | Centaur || +[0-74] to Life (+0.75 per Level) || <span class="d2-yellow">Chest, Druid Helm, Barbarian Helm, Shield</span> || 20 || 1 || 1 || 41 <!-- Kraken in file --> |- | Mnemonic || +[0-74] to Mana (+0.75 per Level) || <span class="d2-yellow">Circlet, Amulet, Druid Helm</span> || 20 || 1 || 1 || 41 <!-- Memory in file --> |- | Elephant || +[0-49] to Life (+0.5 per Level),<br>+[0-24] to Mana (+0.25 per Level) || <span class="d2-yellow">Circlet, Druid Helm</span> || 37 || 7 || 2 || 41 |- | Firebolts || 5% Chance to Cast Level 3 Fire Bolt on Attack || <span class="d2-yellow">Melee Weapon, Orb</span> || 6 || 4 || 1 || 44 |- | Firebolts || 10% Chance to Cast Level 4 Fire Bolt on Attack || <span class="d2-yellow">Melee Weapon, Orb</span> || 20 || 15 || 1 || 44 |- | Firebolts || 10% Chance to Cast Level 8 Fire Bolt on Striking || <span class="d2-yellow">Melee Weapon, Orb</span> || 16 || 12 || 1 || 44 |- | Charged Shield || 10% Chance to Cast Level 3 Charged Bolt when Struck || <span class="d2-yellow">Armor, Ring, Amulet</span> || 6 || 4 || 1 || 44 |- | Charged Shield || 12% Chance to Cast Level 4 Charged Bolt when Struck || <span class="d2-yellow">Armor, Ring, Amulet</span> || 16 || 12 || 1 || 44 |- | Charged Shield || 14% Chance to Cast Level 5 Charged Bolt when Struck || <span class="d2-yellow">Armor, Ring, Amulet</span> || 26 || 19 || 1 || 44 |- | Icebolt || 5% Chance to Cast Level 3 Ice Bolt on Attack || <span class="d2-yellow">Melee Weapon, Orb</span> || 6 || 4 || 1 || 44 |- | Frost Shield || 5% Chance to Cast Level 3 Frost Nova when Struck || <span class="d2-yellow">Armor, Amulet</span> || 12 || 9 || 1 || 44 |- | Nova || 10% Chance to Cast Level 3 Nova on Striking || <span class="d2-yellow">Melee Weapon, Orb</span> || 18 || 13 || 1 || 44 |- | Nova || 12% Chance to Cast Level 4 Nova on Striking || <span class="d2-yellow">Melee Weapon, Orb</span> || 28 || 21 || 1 || 44 |- | Nova Shield || 10% Chance to Cast Level 3 Nova when Struck || <span class="d2-yellow">Armor, Ring</span> || 18 || 13 || 1 || 44 |- | Nova Shield || 12% Chance to Cast Level 4 Nova when Struck || <span class="d2-yellow">Armor, Ring</span> || 28 || 21 || 1 || 44 |- | Nova Shield || 14% Chance to Cast Level 5 Nova when Struck || <span class="d2-yellow">Armor, Ring</span> || 38 || 28 || 1 || 44 |- | Lightning || 5% Chance to Cast Level 3 Lightning on Attack || <span class="d2-yellow">Melee Weapon, Orb</span> || 18 || 13 || 1 || 44 |- | Chain Lightning || 5% Chance to Cast Level 3 Chain Lightning on Attack || <span class="d2-yellow">Melee Weapon, Orb, Ring, Amulet</span> || 25 || 18 || 1 || 44 |- | Chain Lightning || 8% Chance to Cast Level 3 Chain Lightning on Attack || <span class="d2-yellow">Melee Weapon, Orb, Ring, Amulet</span> || 35 || 26 || 1 || 44 |- | Chain Lightning || 8% Chance to Cast Level 5 Chain Lightning on Attack || <span class="d2-yellow">Melee Weapon, Orb, Ring, Amulet</span> || 45 || 33 || 1 || 44 |- | Hydra Shield || 10% Chance to Cast Level 3 Hydra when Struck || <span class="d2-yellow">Amulet</span> || 40 || 30 || 1 || 44 |- | Teleportation || Level [1-3] Teleport ([22-27] charges) || <span class="d2-yellow">Amulet, Circlet</span> || 48 || 48 || 1 || 44 |- | Teleportation || Level [1-6] Teleport ([33-52] charges) || <span class="d2-yellow">Staff, Orb</span> || 24 || 24 || 1 || 44 |- | Telekinesis || Level 5 Telekinesis (32 charges) || <span class="d2-yellow">Ring</span> || 24 || 24 || 1 || 44 |- | Life Tap || Level [1-3] Life Tap ([22-27] charges) || <span class="d2-yellow">Axe</span> || 48 || 48 || 1 || 44 |- | Life Tap || Level 1 Life Tap ([67-105] charges) || <span class="d2-yellow">Wand, Knife, Necromancer Shield</span> || 24 || 24 || 1 || 44 |- | Lower Resistance || Level [1-15] Lower Resist ([28-82] charges) || <span class="d2-yellow">Staff</span> || 72 || 72 || 1 || 44 |- | Lower Resistance || Level [1-15] Lower Resist ([28-82] charges) || <span class="d2-yellow">Wand, Knife, Necromancer Shield</span> || 36 || 36 || 1 || 44 |- | Damage Amplification || 8% Chance to Cast Level 15 Amplify Damage on Striking || <span class="d2-yellow">Weapon<sup>P</sup></span> || 15 || 15 || 1 || 44 |- | Defending || Physical Damage Taken Reduced by [5-10]% || <span class="d2-yellow">Chest, Shield</span> || 45 || 20 || 1 || 251 |- | Defending || Physical Damage Taken Reduced by [5-10]% || <span class="d2-yellow">Belt</span> || 65 || 40 || 1 || 251 |- | Protecting || Physical Damage Taken Reduced by [10-15]% || <span class="d2-yellow">Chest, Shield</span> || 65 || 40 || 1 || 251 |- | Guardianship || Physical Damage Taken Reduced by [15-20]% || <span class="d2-yellow">Chest, Shield</span> || 85 || 60 || 1 || 251 |- | Savagery || [5-10]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 18 || 15 || 2 || 252 |- | Devastation || [10-15]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 28 || 25 || 2 || 252 |- | Havoc || [15-20]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 38 || 35 || 2 || 252 |- | Destruction || [20-25]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 48 || 45 || 2 || 252 |- | Desolation || [25-30]% Deadly Strike || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 58 || 55 || 2 || 252 |- | Bleeding || [5-10]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 18 || 15 || 2 || 252 |- | Siphoning || [10-15]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 28 || 25 || 2 || 252 |- | Gory || [15-20]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 38 || 35 || 2 || 252 |- | Sanguinary || [20-25]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 48 || 45 || 2 || 252 |- | Hematic || [25-30]% Chance of Open Wounds || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 58 || 55 || 2 || 252 |- | Chipping || [5-10]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 18 || 15 || 2 || 252 |- | Crumbling || [10-15]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 28 || 25 || 2 || 252 |- | Breaking || [15-20]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 38 || 35 || 2 || 252 |- | Crushing || [20-25]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 48 || 45 || 2 || 252 |- | Pulverizing || [25-30]% Chance of Crushing Blow || <span class="d2-yellow">Weapon<sup>P</sup>, Quiver</span> || 58 || 55 || 2 || 252 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Jewel Prefixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Blanched || +[5-8] Defense || <span class="d2-yellow">Jewel</span> || 1 || 1 || 4 || 101 |- | Eburin || +[9-20] Defense || <span class="d2-yellow">Jewel</span> || 16 || 12 || 4 || 101 |- | Bone || +[21-40] Defense || <span class="d2-yellow">Jewel</span> || 32 || 24 || 4 || 101 |- | Ivory || +[41-64] Defense || <span class="d2-blue">Jewel</span> || 64 || 56 || 4 || 101 |- | Scarlet || +[1-4] to Minimum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 8 || 6 || 4 || 103 |- | Crimson || +[5-8] to Minimum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 38 || 30 || 4 || 103 |- | Cardinal || +[10-14] to Minimum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 38 || 30 || 4 || 103 |- | Carbuncle || +[1-5] to Maximum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 12 || 9 || 4 || 104 |- | Carmine || +[6-9] to Maximum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 35 || 27 || 4 || 104 |- | Vermillion || +[11-15] to Maximum Damage || <span class="d2-yellow">Jewel, Quiver</span> || 58 || 50 || 4 || 104 |- | Cinnabar || +[5-10]% Enhanced Damage || <span class="d2-yellow">Jewel</span> || 1 || 1 || 4 || 105 |- | Rusty || +[11-20]% Enhanced Damage || <span class="d2-yellow">Jewel</span> || 13 || 9 || 4 || 105 |- | Realgar || +[21-30]% Enhanced Damage || <span class="d2-yellow">Jewel</span> || 45 || 37 || 4 || 105 |- | Ruby || +[31-40]% Enhanced Damage || <span class="d2-yellow">Jewel</span> || 66 || 58 || 4 || 105 |- | Dun || [7-12]% Damage Taken Gained as Mana when Hit || <span class="d2-yellow">Jewel</span> || 7 || 5 || 3 || 107 |- | Nickel || +[10-20] to Attack Rating || <span class="d2-yellow">Jewel</span> || 1 || 1 || 4 || 110 |- | Tin || +[21-40] to Attack Rating || <span class="d2-yellow">Jewel</span> || 8 || 6 || 4 || 110 |- | Silver || +[41-60] to Attack Rating || <span class="d2-yellow">Jewel</span> || 25 || 18 || 4 || 110 |- | Argent || +[61-100] to Attack Rating || <span class="d2-yellow">Jewel</span> || 44 || 36 || 4 || 110 |- | Bright || +1 to Light Radius,<br>+10 to Attack Rating || <span class="d2-yellow">Jewel</span> || 1 || 1 || 1 || 112 |- | Emerald || [3-7]% Better Chance of Getting Magic Items || <span class="d2-yellow">Jewel</span> || 16 || 12 || 4 || 114 |- | Zircon || +[5-10] to Mana || <span class="d2-yellow">Jewel</span> || 3 || 2 || 2 || 115 |- | Jacinth || +[11-15] to Mana || <span class="d2-yellow">Jewel</span> || 17 || 12 || 2 || 115 |- | Turquoise || +[16-20] to Mana || <span class="d2-yellow">Jewel</span> || 29 || 21 || 2 || 115 |- | Cerulean || +[21-30] to Mana || <span class="d2-yellow">Jewel</span> || 49 || 41 || 2 || 115 |- | Shimmering || All Resistances +[5-10] || <span class="d2-yellow">Jewel, Quiver</span> || 16 || 12 || 1 || 116 |- | Scintillating || All Resistances +[11-15] || <span class="d2-blue">Jewel</span> || 34 || 26 || 1 || 116 |- | Lapis Lazuli || Cold Resist +[5-15]% || <span class="d2-yellow">Jewel</span> || 2 || 1 || 4 || 117 |- | Sapphire || Cold Resist +[16-30]% || <span class="d2-yellow">Jewel</span> || 19 || 14 || 4 || 117 |- | Garnet || Fire Resist +[5-15]% || <span class="d2-yellow">Jewel</span> || 2 || 1 || 4 || 117 |- | Ruby || Fire Resist +[16-30]% || <span class="d2-yellow">Jewel</span> || 18 || 13 || 4 || 117 |- | Camphor || Lightning Resist +[5-15]% || <span class="d2-yellow">Jewel</span> || 2 || 1 || 4 || 117 |- | Ambergris || Lightning Resist +[16-30]% || <span class="d2-yellow">Jewel</span> || 19 || 14 || 4 || 117 |- | Beryl || Poison Resist +[5-15]% || <span class="d2-yellow">Jewel</span> || 2 || 1 || 4 || 117 |- | Jade || Poison Resist +[16-30]% || <span class="d2-yellow">Jewel</span> || 19 || 14 || 4 || 117 |- | Aureolic || +[1-3] to Mana after each Kill || <span class="d2-yellow">Jewel, Chest, Helm, Shield, Quiver</span> || 22 || 16 || 4 || 121 <!-- Aureolin in file --> |- | Diamond || +[25-50] to Attack Rating against Demons,<br>+[25-40]% Damage to Demons || <span class="d2-yellow">Jewel</span> || 26 || 19 || 1 || 123 |- | Pearl || +[25-50] to Attack Rating against Undead,<br>+[25-50]% Damage to Undead || <span class="d2-yellow">Jewel</span> || 18 || 13 || 1 || 142 |- | Blood Sucking || +[1-3] Life after each Kill || <span class="d2-yellow">Jewel, Chest, Helm, Shield, Weapon, Ring, Quiver</span> || 32 || 26 || 2 || 200 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Jewel Suffixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Malice || Attacker Takes Damage of [1-5] || <span class="d2-yellow">Jewel</span> || 37 || 29 || 4 || 6 |- | Fervor || +15% Increased Attack Speed || <span class="d2-blue">Jewel</span> || 39 || 31 || 4 || 7 |- | Frigidity || Adds 1 to [3-5] Cold Damage (2 second chill) || <span class="d2-yellow">Jewel</span> || 16 || 12 || 2 || 10 |- | Icicle || Adds [2-3] to [6-10] Cold Damage (2 second chill) || <span class="d2-yellow">Jewel</span> || 37 || 29 || 2 || 10 |- | Glacier || Adds [4-5] to [11-15] Cold Damage (2 second chill) || <span class="d2-blue">Jewel</span> || 58 || 50 || 2 || 10 |- | Passion || Adds [1-3] to [6-10] Fire Damage || <span class="d2-yellow">Jewel</span> || 15 || 11 || 2 || 12 |- | Fire || Adds [4-10] to [11-30] Fire Damage || <span class="d2-yellow">Jewel</span> || 36 || 28 || 2 || 12 |- | Burning || Adds [11-25] to [31-50] Fire Damage || <span class="d2-yellow">Jewel</span> || 57 || 49 || 2 || 12 |- | Ennui || Adds 1 to [10-20] Lightning Damage || <span class="d2-yellow">Jewel</span> || 15 || 11 || 2 || 13 |- | Lightning || Adds 1 to [21-60] Lightning Damage || <span class="d2-yellow">Jewel</span> || 36 || 28 || 2 || 13 |- | Thunder || Adds 1 to [61-100] Lightning Damage || <span class="d2-yellow">Jewel</span> || 57 || 49 || 2 || 13 |- | Ire || +[2-5] to Maximum Damage || <span class="d2-yellow">Jewel</span> || 4 || 3 || 4 || 14 |- | Wrath || +[6-9] to Maximum Damage || <span class="d2-yellow">Jewel</span> || 11 || 8 || 4 || 14 |- | Carnage || +[11-15] to Maximum Damage || <span class="d2-yellow">Jewel</span> || 25 || 18 || 4 || 14 |- | Joyfulness || +[1-4] to Minimum Damage || <span class="d2-yellow">Jewel</span> || 5 || 3 || 4 || 15 |- | Bliss || +[5-10] to Minimum Damage || <span class="d2-yellow">Jewel</span> || 43 || 37 || 4 || 15 |- | Envy || +20 Poison Damage over 2 seconds || <span class="d2-yellow">Jewel</span> || 1 || 1 || 2 || 16 <!-- poison bitrate: 103 --> |- | Daring || +[1-3] to Dexterity || <span class="d2-yellow">Jewel</span> || 7 || 5 || 3 || 17 |- | Daring || +[4-6] to Dexterity || <span class="d2-yellow">Jewel</span> || 19 || 14 || 3 || 17 |- | Daring || +[7-9] to Dexterity || <span class="d2-yellow">Jewel</span> || 36 || 28 || 3 || 17 |- | Truth || +7% Faster Hit Recovery || <span class="d2-yellow">Jewel</span> || 44 || 36 || 4 || 18 |- | Honor || Replenish Life +[1-4] || <span class="d2-yellow">Jewel</span> || 47 || 35 || 4 || 19 |- | Avarice || [10-30]% Extra Gold from Monsters || <span class="d2-yellow">Jewel</span> || 1 || 1 || 4 || 21 |- | Prosperity || [5-10]% Better Chance of Getting Magic Items || <span class="d2-yellow">Jewel</span> || 26 || 19 || 2 || 22 |- | Knowledge || +[1-5] to Energy || <span class="d2-yellow">Jewel</span> || 9 || 6 || 3 || 23 |- | Knowledge || +[4-6] to Energy || <span class="d2-yellow">Jewel</span> || 24 || 18 || 3 || 23 |- | Knowledge || +[7-9] to Energy || <span class="d2-yellow">Jewel</span> || 41 || 33 || 3 || 23 |- | Spirit || +[3-8] to Life || <span class="d2-yellow">Jewel</span> || 1 || 1 || 4 || 26 |- | Hope || +[9-20] to Life || <span class="d2-blue">Jewel</span> || 45 || 37 || 4 || 26 |- | Freedom || Requirements -15% || <span class="d2-yellow">Jewel</span> || 1 || 1 || 3 || 30 |- | Virility || +[1-4] to Strength || <span class="d2-yellow">Jewel</span> || 18 || 13 || 4 || 31 |- | Virility || +[5-6] to Strength || <span class="d2-yellow">Jewel</span> || 33 || 25 || 4 || 31 |- | Virility || +[7-9] to Strength || <span class="d2-yellow">Jewel</span> || 50 || 42 || 4 || 31 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Small Charm Prefixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Stout || +1 Defense || <span class="d2-blue">Small Charm</span> || 1 || 1 || 4 || 101 |- | Stout || +[4-8] Defense || <span class="d2-blue">Small Charm</span> || 21 || 15 || 4 || 101 |- | Burly || +[15-20] Defense || <span class="d2-blue">Small Charm</span> || 36 || 28 || 4 || 101 |- | Stalwart || +[20-30] Defense || <span class="d2-blue">Small Charm</span> || 48 || 40 || 4 || 101 |- | Red || +1 to Minimum Damage || <span class="d2-blue">Small Charm</span> || 90 || 82 || 4 || 103 |- | Jagged || +1 to Maximum Damage || <span class="d2-blue">Small Charm</span> || 81 || 73 || 4 || 104 |- | Bronze || +[2-4] to Attack Rating || <span class="d2-blue">Small Charm</span> || 1 || 1 || 4 || 110 |- | Bronze || +[6-12] to Attack Rating || <span class="d2-blue">Small Charm</span> || 21 || 15 || 4 || 110 |- | Iron || +[13-24] to Attack Rating || <span class="d2-blue">Small Charm</span> || 39 || 31 || 4 || 110 |- | Steel || +[25-36] to Attack Rating || <span class="d2-blue">Small Charm</span> || 57 || 49 || 4 || 110 |- | Fine || +[10-20] to Attack Rating,<br>+[1-3] to Maximum Damage || <span class="d2-blue">Small Charm</span> || 28 || 21 || 4 || 111 |- | Lizard's || +[1-2] to Mana || <span class="d2-blue">Small Charm</span> || 16 || 12 || 4 || 115 |- | Lizard's || +[3-7] to Mana || <span class="d2-blue">Small Charm</span> || 16 || 12 || 4 || 115 |- | Snake's || +[8-12] to Mana || <span class="d2-blue">Small Charm</span> || 32 || 24 || 4 || 115 |- | Serpent's || +[13-17] to Mana || <span class="d2-blue">Small Charm</span> || 48 || 40 || 4 || 115 |- | Shimmering || All Resistances +[3-5] || <span class="d2-blue">Small Charm</span> || 33 || 25 || 1 || 116 |- | Azure || Cold Resist +[3-5]% || <span class="d2-blue">Small Charm</span> || 1 || 1 || 2 || 117 |- | Lapis || Cold Resist +[6-7]% || <span class="d2-blue">Small Charm</span> || 14 || 10 || 2 || 117 |- | Cobalt || Cold Resist +[8-9]% || <span class="d2-blue">Small Charm</span> || 27 || 20 || 2 || 117 |- | Sapphire || Cold Resist +[10-11]% || <span class="d2-blue">Small Charm</span> || 40 || 32 || 2 || 117 |- | Crimson || Fire Resist +[3-5]% || <span class="d2-blue">Small Charm</span> || 1 || 1 || 2 || 118 |- | Russet || Fire Resist +[6-7]% || <span class="d2-blue">Small Charm</span> || 14 || 10 || 2 || 118 |- | Garnet || Fire Resist +[8-9]% || <span class="d2-blue">Small Charm</span> || 27 || 20 || 2 || 118 |- | Ruby || Fire Resist +[10-11]% || <span class="d2-blue">Small Charm</span> || 40 || 32 || 2 || 118 |- | Tangerine || Lightning Resist +[3-5]% || <span class="d2-blue">Small Charm</span> || 1 || 1 || 2 || 119 |- | Ocher || Lightning Resist +[6-7]% || <span class="d2-blue">Small Charm</span> || 14 || 10 || 2 || 119 |- | Coral || Lightning Resist +[8-9]% || <span class="d2-blue">Small Charm</span> || 27 || 20 || 2 || 119 |- | Amber || Lightning Resist +[10-11]% || <span class="d2-blue">Small Charm</span> || 40 || 32 || 2 || 119 |- | Beryl || Poison Resist +[3-5]% || <span class="d2-blue">Small Charm</span> || 1 || 1 || 2 || 120 |- | Viridian || Poison Resist +[6-7]% || <span class="d2-blue">Small Charm</span> || 14 || 10 || 2 || 120 |- | Jade || Poison Resist +[8-9]% || <span class="d2-blue">Small Charm</span> || 27 || 20 || 2 || 120 |- | Emerald || Poison Resist +[10-11]% || <span class="d2-blue">Small Charm</span> || 40 || 32 || 2 || 120 |- | Snowy || Adds [1-2] to [2-4] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 9 || 6 || 2 || 137 <!-- Snowflake in file --> |- | Shivering || Adds [3-4] to [5-8] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 15 || 11 || 1 || 137 |- | Boreal || Adds [6-8] to [10-16] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 30 || 22 || 1 || 137 |- | Hibernal || Adds [11-13] to [20-27] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 45 || 38 || 1 || 137 |- | Fiery || Adds 1 to [2-3] Fire Damage || <span class="d2-blue">Small Charm</span> || 5 || 3 || 2 || 138 <!-- Ember in file --> |- | Smoldering || Adds [2-3] to [4-10] Fire Damage || <span class="d2-blue">Small Charm</span> || 15 || 11 || 1 || 138 |- | Smoking || Adds [4-9] to [11-19] Fire Damage || <span class="d2-blue">Small Charm</span> || 28 || 21 || 1 || 138 |- | Flaming || Adds [10-19] to [20-29] Fire Damage || <span class="d2-blue">Small Charm</span> || 43 || 35 || 1 || 138 |- | Static || Adds 1 to [6-11] Lightning Damage || <span class="d2-blue">Small Charm</span> || 7 || 5 || 2 || 139 |- | Glowing || Adds 1 to [8-17] Lightning Damage || <span class="d2-blue">Small Charm</span> || 14 || 10 || 1 || 139 |- | Arcing || Adds 1 to [17-30] Lightning Damage || <span class="d2-blue">Small Charm</span> || 29 || 21 || 1 || 139 |- | Shocking || Adds 1 to [31-50] Lightning Damage || <span class="d2-blue">Small Charm</span> || 44 || 36 || 1 || 139 |- | Septic || +4 Poison Damage over 3 seconds || <span class="d2-blue">Small Charm</span> || 1 || 1 || 2 || 140 <!-- poison bitrate: 25 --> |- | Foul || +13 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 12 || 9 || 1 || 140 <!-- Envenomed in file, poison bitrate: 68 --> |- | Toxic || +25 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 27 || 20 || 1 || 140 <!-- poison bitrate: 128 --> |- | Pestilent || +65 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 42 || 34 || 1 || 140 <!-- poison bitrate: 335 --> |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Small Charm Suffixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Frost || Adds 1 to 2 Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 5 || 3 || 2 || 10 |- | Icicle || Adds 2 to [3-5] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 8 || 6 || 1 || 10 |- | Glacier || Adds 4 to [6-8] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 15 || 11 || 1 || 10 |- | Winter || Adds [6-7] to [10-13] Cold Damage (1 second chill) || <span class="d2-blue">Small Charm</span> || 23 || 17 || 1 || 10 |- | Flame || Adds 1 to 2 Fire Damage || <span class="d2-blue">Small Charm</span> || 3 || 2 || 2 || 12 |- | Fire || Adds 2 to [3-5] Fire Damage || <span class="d2-blue">Small Charm</span> || 8 || 6 || 1 || 12 |- | Burning || Adds [3-5] to [7-9] Fire Damage || <span class="d2-blue">Small Charm</span> || 14 || 10 || 1 || 12 |- | Incineration || Adds [6-8] to [10-15] Fire Damage || <span class="d2-blue">Small Charm</span> || 22 || 16 || 1 || 12 |- | Shock || Adds 1 to [3-5] Lightning Damage || <span class="d2-blue">Small Charm</span> || 4 || 3 || 2 || 13 |- | Lightning || Adds 1 to [6-9] Lightning Damage || <span class="d2-blue">Small Charm</span> || 7 || 5 || 1 || 13 |- | Thunder || Adds 1 to [10-16] Lightning Damage || <span class="d2-blue">Small Charm</span> || 15 || 11 || 1 || 13 |- | Storms || Adds 1 to [17-25] Lightning Damage || <span class="d2-blue">Small Charm</span> || 22 || 16 || 1 || 13 |- | Craftsmanship || +1 to Maximum Damage || <span class="d2-blue">Small Charm</span> || 85 || 77 || 4 || 14 |- | Blight || +3 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 1 || 1 || 2 || 16 <!-- poison bitrate: 20 --> |- | Venom || +6 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 6 || 4 || 1 || 16 <!-- poison bitrate: 35 --> |- | Pestilence || +12 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 14 || 10 || 1 || 16 <!-- poison bitrate: 65 --> |- | Anthrax || +20 Poison Damage over 2 seconds || <span class="d2-blue">Small Charm</span> || 21 || 15 || 1 || 16 <!-- poison bitrate: 105 --> |- | Balance || +5% Faster Hit Recovery || <span class="d2-blue">Small Charm</span> || 37 || 29 || 4 || 18 |- | Greed || [5-10]% Extra Gold from Monsters || <span class="d2-blue">Small Charm</span> || 1 || 15 || 4 || 21 |- | Fortune || [3-5]% Better Chance of Getting Magic Items || <span class="d2-blue">Small Charm</span> || 31 || 18 || 3 || 22 |- | Good Luck || [6-7]% Better Chance of Getting Magic Items || <span class="d2-blue">Small Charm</span> || 47 || 33 || 2 || 22 |- | Life || +[5-10] to Life || <span class="d2-blue">Small Charm</span> || 1 || 14 || 4 || 26 |- | Substinence || +[11-15] to Life || <span class="d2-blue">Small Charm</span> || 23 || 17 || 4 || 26 |- | Vita || +[16-20] to Life || <span class="d2-blue">Small Charm</span> || 47 || 39 || 4 || 26 |- | Strength || +1 to Strength || <span class="d2-blue">Small Charm</span> || 7 || 5 || 4 || 31 |- | Strength || +2 to Strength || <span class="d2-blue">Small Charm</span> || 22 || 16 || 4 || 31 |- | Dexterity || +1 to Dexterity || <span class="d2-blue">Small Charm</span> || 7 || 5 || 4 || 31 |- | Dexterity || +2 to Dexterity || <span class="d2-blue">Small Charm</span> || 22 || 16 || 4 || 31 |- | Inertia || +3% Faster Run/Walk || <span class="d2-blue">Small Charm</span> || 35 || 27 || 4 || 35 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Large Charm Prefixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Stout || +[2-3] Defense || <span class="d2-blue">Large Charm</span> || 1 || 1 || 4 || 101 |- | Stout || +[4-6] Defense || <span class="d2-blue">Large Charm</span> || 14 || 10 || 4 || 101 |- | Stout || +[8-12] Defense || <span class="d2-blue">Large Charm</span> || 20 || 15 || 4 || 101 |- | Burly || +[13-18] Defense || <span class="d2-blue">Large Charm</span> || 26 || 19 || 4 || 101 |- | Burly || +[20-30] Defense || <span class="d2-blue">Large Charm</span> || 32 || 24 || 4 || 101 |- | Stalwart || +[30-40] Defense || <span class="d2-blue">Large Charm</span> || 38 || 30 || 4 || 101 |- | Stalwart || +[45-60] Defense || <span class="d2-blue">Large Charm</span> || 45 || 37 || 4 || 101 |- | Red || +1 to Minimum Damage || <span class="d2-blue">Large Charm</span> || 30 || 22 || 4 || 103 |- | Sanguinary || +2 to Minimum Damage || <span class="d2-blue">Large Charm</span> || 60 || 52 || 4 || 103 |- | Jagged || +1 to Maximum Damage || <span class="d2-blue">Large Charm</span> || 22 || 16 || 4 || 104 |- | Forked || +2 to Maximum Damage || <span class="d2-blue">Large Charm</span> || 52 || 44 || 4 || 104 |- | Bronze || +[4-8] to Attack Rating || <span class="d2-blue">Large Charm</span> || 1 || 1 || 4 || 110 |- | Bronze || +[6-12] to Attack Rating || <span class="d2-blue">Large Charm</span> || 7 || 5 || 4 || 110 |- | Bronze || +[13-25] to Attack Rating || <span class="d2-blue">Large Charm</span> || 16 || 12 || 4 || 110 |- | Iron || +[26-38] to Attack Rating || <span class="d2-blue">Large Charm</span> || 25 || 18 || 4 || 110 |- | Iron || +[39-51] to Attack Rating || <span class="d2-blue">Large Charm</span> || 34 || 26 || 4 || 110 |- | Steel || +[52-64] to Attack Rating || <span class="d2-blue">Large Charm</span> || 43 || 36 || 4 || 110 |- | Steel || +[65-77] to Attack Rating || <span class="d2-blue">Large Charm</span> || 52 || 44 || 4 || 110 |- | Fine || +[10-20] to Attack Rating,<br>+[1-3] to Maximum Damage || <span class="d2-blue">Large Charm</span> || 19 || 14 || 4 || 111 |- | Sharp || +[21-48] to Attack Rating,<br>+[4-6] to Maximum Damage || <span class="d2-blue">Large Charm</span> || 28 || 21 || 4 || 111 |- | Lucky || 1% Better Chance of Getting Magic Items || <span class="d2-blue">Large Charm</span> || 34 || || 4 || 114 |- | Lucky || [2-3]% Better Chance of Getting Magic Items || <span class="d2-blue">Large Charm</span> || 53 || || 4 || 114 |- | Lucky || [4-6]% Better Chance of Getting Magic Items || <span class="d2-blue">Large Charm</span> || 51 || || 4 || 114 |- | Lizard's || +[2-4] to Mana || <span class="d2-blue">Large Charm</span> || 1 || 1 || 4 || 115 |- | Lizard's || +[5-7] to Mana || <span class="d2-blue">Large Charm</span> || 9 || 6 || 4 || 115 |- | Lizard's || +[8-12] to Mana || <span class="d2-blue">Large Charm</span> || 17 || 12 || 4 || 115 |- | Snake's || +[13-18] to Mana || <span class="d2-blue">Large Charm</span> || 25 || 18 || 4 || 115 |- | Snake's || +[19-23] to Mana || <span class="d2-blue">Large Charm</span> || 33 || 25 || 4 || 115 |- | Serpent's || +[24-29] to Mana || <span class="d2-blue">Large Charm</span> || 41 || 33 || 4 || 115 |- | Serpent's || +[30-34] to Mana || <span class="d2-blue">Large Charm</span> || 49 || 41 || 4 || 115 |- | Shimmering || All Resistances +[3-5] || <span class="d2-blue">Large Charm</span> || 17-33 || 12 || 1 || 116 |- | Shimmering || All Resistances +[6-8] || <span class="d2-blue">Large Charm</span> || 34 || 26 || 1 || 116 |- | Azure || Cold Resist +[4-7]% || <span class="d2-blue">Large Charm</span> || 1 || 1 || 2 || 117 |- | Lapis || Cold Resist +[8-10]% || <span class="d2-blue">Large Charm</span> || 16 || 12 || 2 || 117 |- | Cobalt || Cold Resist +[11-12]% || <span class="d2-blue">Large Charm</span> || 25 || 18 || 2 || 117 |- | Sapphire || Cold Resist +[13-15]% || <span class="d2-blue">Large Charm</span> || 35 || 27 || 2 || 117 |- | Crimson || Fire Resist +[4-7]% || <span class="d2-blue">Large Charm</span> || 1 || 1 || 2 || 118 |- | Russet || Fire Resist +[8-10]% || <span class="d2-blue">Large Charm</span> || 16 || 12 || 2 || 118 |- | Garnet || Fire Resist +[11-12]% || <span class="d2-blue">Large Charm</span> || 25 || 18 || 2 || 118 |- | Ruby || Fire Resist +[13-15]% || <span class="d2-blue">Large Charm</span> || 35 || 27 || 2 || 118 |- | Tangerine || Lightning Resist +[4-7]% || <span class="d2-blue">Large Charm</span> || 1 || 1 || 2 || 119 |- | Ocher || Lightning Resist +[8-10]% || <span class="d2-blue">Large Charm</span> || 16 || 12 || 2 || 119 |- | Coral || Lightning Resist +[11-12]% || <span class="d2-blue">Large Charm</span> || 25 || 18 || 2 || 119 |- | Amber || Lightning Resist +[13-15]% || <span class="d2-blue">Large Charm</span> || 35 || 27 || 2 || 119 |- | Beryl || Poison Resist +[4-7]% || <span class="d2-blue">Large Charm</span> || 1 || 1 || 2 || 120 |- | Viridian || Poison Resist +[8-10]% || <span class="d2-blue">Large Charm</span> || 16 || 12 || 2 || 120 |- | Jade || Poison Resist +[11-12]% || <span class="d2-blue">Large Charm</span> || 25 || 18 || 2 || 120 |- | Emerald || Poison Resist +[13-15]% || <span class="d2-blue">Large Charm</span> || 35 || 27 || 2 || 120 |- | Snowy || Adds [2-4] to [4-8] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 18 || 13 || 2 || 137 <!-- Snowflake in file --> |- | Shivering || Adds [6-8] to [10-16] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 29 || 21 || 1 || 137 |- | Boreal || Adds [12-16] to [20-30] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 49 || 41 || 1 || 137 |- | Hibernal || Adds [22-26] to [40-54] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 69 || 61 || 1 || 137 |- | Fiery || Adds 2 to [4-6] Fire Damage || <span class="d2-blue">Large Charm</span> || 13 || 9 || 2 || 138 <!-- Ember in file --> |- | Smoldering || Adds [4-6] to [8-20] Fire Damage || <span class="d2-blue">Large Charm</span> || 27 || 20 || 1 || 138 |- | Smoking || Adds [8-18] to [22-38] Fire Damage || <span class="d2-blue">Large Charm</span> || 47 || 39 || 1 || 138 |- | Flaming || Adds [20-38] to [40-58] Fire Damage || <span class="d2-blue">Large Charm</span> || 67 || 59 || 1 || 138 |- | Static || Adds 1 to [12-22] Lightning Damage || <span class="d2-blue">Large Charm</span> || 14 || 10 || 2 || 139 |- | Glowing || Adds 1 to [16-34] Lightning Damage || <span class="d2-blue">Large Charm</span> || 28 || 20 || 1 || 139 |- | Arcing || Adds 1 to [34-60] Lightning Damage || <span class="d2-blue">Large Charm</span> || 48 || 40 || 1 || 139 |- | Shocking || Adds 1 to [62-100] Lightning Damage || <span class="d2-blue">Large Charm</span> || 68 || 60 || 1 || 139 |- | Septic || +9 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 9 || 6 || 2 || 140 <!-- poison bitrate: 50 --> |- | Foul || +26 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 26 || 19 || 1 || 140 <!-- Envenomed in file, poison bitrate: 135 --> |- | Toxic || +49 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 46 || 38 || 1 || 140 <!-- poison bitrate: 255 --> |- | Pestilent || +129 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 66 || 58 || 1 || 140 <!-- poison bitrate: 665 --> |- | Channeling || +2% to Lightning Skill Damage || <span class="d2-blue">Large Charm</span> || 14 || 14 || 3 || 201 |- | Cold || +2% to Cold Skill Damage || <span class="d2-blue">Large Charm</span> || 14 || 14 || 3 || 201 |- | Cinder || +2% to Fire Skill Damage || <span class="d2-blue">Large Charm</span> || 14 || 14 || 3 || 201 |- | Morbid || +2% to Poison Skill Damage || <span class="d2-blue">Large Charm</span> || 14 || 14 || 3 || 201 |- | Sparkling || +2% to Magic Skill Damage || <span class="d2-blue">Large Charm</span> || 14 || 14 || 3 || 201 |- | Discharging || +[2-3]% to Lightning Skill Damage || <span class="d2-blue">Large Charm</span> || 28 || 28 || 3 || 201 |- | Frigid || +[2-3]% to Cold Skill Damage || <span class="d2-blue">Large Charm</span> || 28 || 28 || 3 || 201 |- | Wildfire || +[2-3]% to Fire Skill Damage || <span class="d2-blue">Large Charm</span> || 28 || 28 || 3 || 201 |- | Malicious || +[2-3]% to Poison Skill Damage || <span class="d2-blue">Large Charm</span> || 28 || 28 || 3 || 201 |- | Effervescent || +[2-3]% to Magic Skill Damage || <span class="d2-blue">Large Charm</span> || 28 || 28 || 3 || 201 |- | Conduit || +[3-4]% to Lightning Skill Damage || <span class="d2-blue">Large Charm</span> || 42 || 42 || 2 || 201 |- | Numbing || +[3-4]% to Cold Skill Damage || <span class="d2-blue">Large Charm</span> || 42 || 42 || 2 || 201 |- | Inferno || +[3-4]% to Fire Skill Damage || <span class="d2-blue">Large Charm</span> || 42 || 42 || 2 || 201 |- | Infectious || +[3-4]% to Poison Skill Damage || <span class="d2-blue">Large Charm</span> || 42 || 42 || 2 || 201 |- | Scintillating || +[3-4]% to Magic Skill Damage || <span class="d2-blue">Large Charm</span> || 42 || 42 || 2 || 201 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Large Charm Suffixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Frost || Adds 2 to [3-4] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 9 || 6 || 2 || 10 |- | Icicle || Adds 4 to [6-10] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 15 || 11 || 1 || 10 |- | Glacier || Adds 8 to [12-16] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 25 || 18 || 1 || 10 |- | Winter || Adds [12-14] to [20-26] Cold Damage (1 second chill) || <span class="d2-blue">Large Charm</span> || 35 || 27 || 1 || 10 |- | Flame || Adds 2 to 4 Fire Damage || <span class="d2-blue">Large Charm</span> || 7 || 5 || 2 || 12 |- | Fire || Adds 4 to [6-10] Fire Damage || <span class="d2-blue">Large Charm</span> || 14 || 10 || 1 || 12 |- | Burning || Adds [6-10] to [14-18] Fire Damage || <span class="d2-blue">Large Charm</span> || 24 || 18 || 1 || 12 |- | Incineration || Adds [12-16] to [20-30] Fire Damage || <span class="d2-blue">Large Charm</span> || 34 || 26 || 1 || 12 |- | Shock || Adds 1 to [6-10] Lightning Damage || <span class="d2-blue">Large Charm</span> || 7 || 5 || 2 || 13 |- | Lightning || Adds 1 to [12-18] Lightning Damage || <span class="d2-blue">Large Charm</span> || 14 || 10 || 1 || 13 |- | Thunder || Adds 1 to [20-32] Lightning Damage || <span class="d2-blue">Large Charm</span> || 24 || 18 || 1 || 13 |- | Storms || Adds 1 to [34-50] Lightning Damage || <span class="d2-blue">Large Charm</span> || 34 || 26 || 1 || 13 |- | Craftsmanship || +1 to Maximum Damage || <span class="d2-blue">Large Charm</span> || 26 || 19 || 4 || 14 |- | Quality || +2 to Maximum Damage || <span class="d2-blue">Large Charm</span> || 56 || 48 || 4 || 14 |- | Blight || +7 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 5 || 3 || 2 || 16 <!-- poison bitrate: 40 --> |- | Venom || +13 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 13 || 9 || 1 || 16 <!-- poison bitrate: 70 --> |- | Pestilence || +26 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 23 || 17 || 1 || 16 <!-- poison bitrate: 135 --> |- | Anthrax || +41 Poison Damage over 2 seconds || <span class="d2-blue">Large Charm</span> || 33 || 25 || 1 || 16 <!-- poison bitrate: 215 --> |- | Balance || +8% Faster Hit Recovery || <span class="d2-blue">Large Charm</span> || 19 || 14 || 4 || 18 |- | Greed || [5-10]% Extra Gold from Monsters || <span class="d2-blue">Large Charm</span> || 1 || 5 || 4 || 21 |- | Greed || [11-22]% Extra Gold from Monsters || <span class="d2-blue">Large Charm</span> || 20 || 15 || 4 || 21 |- | Life || +[6-10] to Life || <span class="d2-blue">Large Charm</span> || 1 || 9 || 4 || 26 |- | Life || +[11-15] to Life || <span class="d2-blue">Large Charm</span> || 12 || 9 || 4 || 26 |- | Substinence || +[16-20] to Life || <span class="d2-blue">Large Charm</span> || 26 || 19 || 4 || 26 |- | Substinence || +[21-25] to Life || <span class="d2-blue">Large Charm</span> || 42 || 34 || 4 || 26 |- | Vita || +[26-30] to Life || <span class="d2-blue">Large Charm</span> || 58 || 50 || 4 || 26 |- | Vita || +[31-35] to Life || <span class="d2-blue">Large Charm</span> || 74 || 66 || 4 || 26 |- | Strength || +[2-3] to Strength || <span class="d2-blue">Large Charm</span> || 3 || 2 || 4 || 31 |- | Strength || +[4-5] to Strength || <span class="d2-blue">Large Charm</span> || 18 || 13 || 4 || 31 |- | Dexterity || +[2-3] to Dexterity || <span class="d2-blue">Large Charm</span> || 3 || 2 || 4 || 31 |- | Dexterity || +[4-5] to Dexterity || <span class="d2-blue">Large Charm</span> || 18 || 13 || 4 || 31 |- | Inertia || +5% Faster Run/Walk || <span class="d2-blue">Large Charm</span> || 24 || 18 || 4 || 35 |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Grand Charm Prefixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Stout || +[3-5] Defense || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 101 |- | Stout || +[6-9] Defense || <span class="d2-blue">Grand Charm</span> || 7 || 5 || 4 || 101 |- | Stout || +[10-12] Defense || <span class="d2-blue">Grand Charm</span> || 12 || 9 || 4 || 101 |- | Burly || +[13-15] Defense || <span class="d2-blue">Grand Charm</span> || 17 || 12 || 4 || 101 |- | Burly || +[16-22] Defense || <span class="d2-blue">Grand Charm</span> || 22 || 16 || 4 || 101 |- | Burly || +[23-30] Defense || <span class="d2-blue">Grand Charm</span> || 27 || 20 || 4 || 101 |- | Stalwart || +[33-40] Defense || <span class="d2-blue">Grand Charm</span> || 32 || 24 || 4 || 101 |- | Stalwart || +[44-50] Defense || <span class="d2-blue">Grand Charm</span> || 37 || 29 || 4 || 101 |- | Stalwart || +[60-100] Defense || <span class="d2-blue">Grand Charm</span> || 42 || 34 || 4 || 101 |- | Red || +1 to Minimum Damage || <span class="d2-blue">Grand Charm</span> || 15 || 11 || 4 || 103 |- | Sanguinary || +2 to Minimum Damage || <span class="d2-blue">Grand Charm</span> || 45 || 37 || 4 || 103 |- | Bloody || +3 to Minimum Damage || <span class="d2-blue">Grand Charm</span> || 75 || 67 || 4 || 103 |- | Jagged || +1 to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 7 || 5 || 4 || 104 |- | Forked || +2 to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 37 || 29 || 4 || 104 |- | Serrated || +3 to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 67 || 59 || 4 || 104 |- | Bronze || +[6-12] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 110 |- | Bronze || +[13-27] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 7 || 5 || 4 || 110 |- | Bronze || +[28-42] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 13 || 9 || 4 || 110 |- | Iron || +[43-57] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 19 || 14 || 4 || 110 |- | Iron || +[58-72] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 25 || 18 || 4 || 110 |- | Iron || +[73-87] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 31 || 23 || 4 || 110 |- | Steel || +[88-102] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 37 || 29 || 4 || 110 |- | Steel || +[103-117] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 43 || 35 || 4 || 110 |- | Steel || +[118-132] to Attack Rating || <span class="d2-blue">Grand Charm</span> || 49 || 41 || 4 || 110 |- | Fine || +[10-20] to Attack Rating,<br>+[1-3] to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 15 || 11 || 4 || 111 |- | Fine || +[21-48] to Attack Rating,<br>+[4-6] to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 22 || 16 || 4 || 111 |- | Sharp || +[49-76] to Attack Rating,<br>+[7-10] to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 29 || 21 || 4 || 111 |- | Lucky || [1-4]% Better Chance of Getting Magic Items || <span class="d2-blue">Grand Charm</span> || 21 || || 4 || 114 |- | Lucky || [5-7]% Better Chance of Getting Magic Items || <span class="d2-blue">Grand Charm</span> || 38 || || 4 || 114 |- | Lucky || [8-12]% Better Chance of Getting Magic Items || <span class="d2-blue">Grand Charm</span> || 55 || || 4 || 114 |- | Lizard's || +[3-7] to Mana || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 115 |- | Lizard's || +[8-13] to Mana || <span class="d2-blue">Grand Charm</span> || 7 || 5 || 4 || 115 |- | Lizard's || +[14-20] to Mana || <span class="d2-blue">Grand Charm</span> || 13 || 9 || 4 || 115 |- | Snake's || +[21-26] to Mana || <span class="d2-blue">Grand Charm</span> || 19 || 14 || 4 || 115 |- | Snake's || +[27-33] to Mana || <span class="d2-blue">Grand Charm</span> || 25 || 18 || 4 || 115 |- | Snake's || +[34-39] to Mana || <span class="d2-blue">Grand Charm</span> || 31 || 23 || 4 || 115 |- | Serpent's || +[40-46] to Mana || <span class="d2-blue">Grand Charm</span> || 37 || 29 || 4 || 115 |- | Serpent's || +[47-52] to Mana || <span class="d2-blue">Grand Charm</span> || 43 || 35 || 4 || 115 |- | Serpent's || +[53-59] to Mana || <span class="d2-blue">Grand Charm</span> || 49 || 41 || 4 || 115 |- | Shimmering || All Resistances +[3-6] || <span class="d2-blue">Grand Charm</span> || 8-13 || 6 || 1 || 116 |- | Shimmering || All Resistances +[8-12] || <span class="d2-blue">Grand Charm</span> || 14-34 || 10 || 1 || 116 |- | Shimmering || All Resistances +[13-15] || <span class="d2-blue">Grand Charm</span> || 35 || 27 || 1 || 116 |- | Azure || Cold Resist +[7-15]% || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 2 || 117 |- | Lapis || Cold Resist +[16-20]% || <span class="d2-blue">Grand Charm</span> || 10 || 7 || 2 || 117 |- | Cobalt || Cold Resist +[21-25]% || <span class="d2-blue">Grand Charm</span> || 20 || 15 || 2 || 117 |- | Sapphire || Cold Resist +[26-30]% || <span class="d2-blue">Grand Charm</span> || 30 || 22 || 2 || 117 |- | Crimson || Fire Resist +[7-15]% || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 2 || 118 |- | Russet || Fire Resist +[16-20]% || <span class="d2-blue">Grand Charm</span> || 10 || 7 || 2 || 118 |- | Garnet || Fire Resist +[21-25]% || <span class="d2-blue">Grand Charm</span> || 20 || 15 || 2 || 118 |- | Ruby || Fire Resist +[26-30]% || <span class="d2-blue">Grand Charm</span> || 30 || 22 || 2 || 118 |- | Tangerine || Lightning Resist +[7-15]% || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 2 || 119 |- | Ocher || Lightning Resist +[16-20]% || <span class="d2-blue">Grand Charm</span> || 10 || 7 || 2 || 119 |- | Coral || Lightning Resist +[21-25]% || <span class="d2-blue">Grand Charm</span> || 20 || 15 || 2 || 119 |- | Amber || Lightning Resist +[26-30]% || <span class="d2-blue">Grand Charm</span> || 30 || 22 || 2 || 119 |- | Beryl || Poison Resist +[7-15]% || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 2 || 120 |- | Viridian || Poison Resist +[16-20]% || <span class="d2-blue">Grand Charm</span> || 10 || 7 || 2 || 120 |- | Jade || Poison Resist +[21-25]% || <span class="d2-blue">Grand Charm</span> || 20 || 15 || 2 || 120 |- | Emerald || Poison Resist +[26-30]% || <span class="d2-blue">Grand Charm</span> || 30 || 22 || 2 || 120 |- | Fletcher's || +1 to Bow and Crossbow Skills (Amazon Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Acrobat's || +1 to Passive and Magic Skills (Amazon Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Harpoonist's || +1 to Javelin and Spear Skills (Amazon Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Burning || +1 to Fire Spells (Sorceress Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Sparking || +1 to Lightning Spells (Sorceress Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Chilling || +1 to Cold Spells (Sorceress Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Hexing || +1 to Curses (Necromancer Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Fungal || +1 to Poison and Bone Spells (Necromancer Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Graverobber's || +1 to Summoning Spells (Necromancer Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Lion Branded || +1 to Combat Skills (Paladin Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Captain's || +1 to Offensive Auras (Paladin Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Preserver's || +1 to Defensive Auras (Paladin Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Expert's || +1 to Combat Skills (Barbarian Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Fanatic || +1 to Combat Masteries (Barbarian Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Sounding || +1 to Warcries (Barbarian Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Trainer's || +1 to Summoning Skills (Druid Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Spiritual || +1 to Shape Shifting Skills (Druid Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Nature's || +1 to Elemental Skills (Druid Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Entrapping || +1 to Traps (Assassin Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Mentalist's || +1 to Shadow Disciplines (Assassin Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Shogukusha's || +1 to Martial Arts (Assassin Only) || <span class="d2-blue">Grand Charm</span> || 50 || 42 || 1 || 125 |- | Snowy || Adds [3-5] to [5-11] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 27 || 20 || 2 || 137 <!-- Snowflake in file --> |- | Shivering || Adds [8-11] to [12-22] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 42 || 34 || 1 || 137 |- | Boreal || Adds [11-16] to [27-43] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 66 || 58 || 1 || 137 |- | Hibernal || Adds [30-35] to [54-73] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 91 || 83 || 1 || 137 |- | Fiery || Adds 1 to [2-3] Fire Damage || <span class="d2-blue">Grand Charm</span> || 21 || 15 || 2 || 138 <!-- Ember in file --> |- | Smoldering || Adds [5-8] to [11-27] Fire Damage || <span class="d2-blue">Grand Charm</span> || 40 || 32 || 1 || 138 |- | Smoking || Adds [11-24] to [30-51] Fire Damage || <span class="d2-blue">Grand Charm</span> || 64 || 56 || 1 || 138 |- | Flaming || Adds [27-51] to [54-78] Fire Damage || <span class="d2-blue">Grand Charm</span> || 89 || 81 || 1 || 138 |- | Static || Adds 1 to [16-30] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 23 || 17 || 2 || 139 |- | Glowing || Adds 1 to [22-46] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 41 || 33 || 1 || 139 |- | Arcing || Adds 1 to [46-81] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 65 || 57 || 1 || 139 |- | Shocking || Adds 1 to [84-135] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 90 || 82 || 1 || 139 |- | Septic || +13 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 18 || 13 || 2 || 140 <!-- poison bitrate: 70 --> |- | Foul || +36 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 39 || 31 || 1 || 140 <!-- Envenomed in file, poison bitrate: 185 --> |- | Toxic || +68 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 63 || 55 || 1 || 140 <!-- poison bitrate: 350 --> |- | Pestilent || +174 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 88 || 80 || 1 || 140 <!-- poison bitrate: 895 --> |} {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Grand Charm Suffixes</h3> |- ! Affix !! class="unsortable"|Attributes !! class="unsortable"|Item Types !! alvl !! rlvl !! freq !! class="unsortable"|group |- | Frost || Adds 3 to [4-5] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 14 || 10 || 2 || 10 |- | Icicle || Adds 5 to [8-13] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 21 || 15 || 1 || 10 |- | Glacier || Adds 11 to [16-22] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 33 || 25 || 1 || 10 |- | Winter || Adds [16-19] to [27-35] Cold Damage (1 second chill) || <span class="d2-blue">Grand Charm</span> || 46 || 38 || 1 || 10 |- | Flame || Adds [2-3] to [5-6] Fire Damage || <span class="d2-blue">Grand Charm</span> || 11 || 8 || 2 || 12 |- | Fire || Adds 5 to [8-13] Fire Damage || <span class="d2-blue">Grand Charm</span> || 20 || 15 || 1 || 12 |- | Burning || Adds [9-15] to [19-24] Fire Damage || <span class="d2-blue">Grand Charm</span> || 32 || 24 || 1 || 12 |- | Incineration || Adds [16-22] to [27-41] Fire Damage || <span class="d2-blue">Grand Charm</span> || 45 || 37 || 1 || 12 |- | Shock || Adds 1 to [8-14] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 12 || 9 || 2 || 13 |- | Lightning || Adds 1 to [16-32] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 21 || 15 || 1 || 13 |- | Thunder || Adds 1 to [27-43] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 33 || 25 || 1 || 13 |- | Storms || Adds 1 to [46-68] Lightning Damage || <span class="d2-blue">Grand Charm</span> || 45 || 37 || 1 || 13 |- | Craftsmanship || +1 to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 14 |- | Quality || +2 to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 41 || 33 || 4 || 14 |- | Maiming || +[3-4] to Maximum Damage || <span class="d2-blue">Grand Charm</span> || 71 || 63 || 4 || 14 |- | Blight || +10 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 9 || 6 || 2 || 16 <!-- poison bitrate: 55 --> |- | Venom || +18 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 20 || 15 || 1 || 16 <!-- poison bitrate: 95 --> |- | Pestilence || +32 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 32 || 24 || 1 || 16 <!-- poison bitrate: 165 --> |- | Anthrax || +154 Poison Damage over 2 seconds || <span class="d2-blue">Grand Charm</span> || 44 || 36 || 1 || 16 <!-- poison bitrate: 790 --> |- | Balance || +12% Faster Hit Recovery || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 18 |- | Greed || [10-20]% Extra Gold from Monsters || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 21 |- | Greed || [21-30]% Extra Gold from Monsters || <span class="d2-blue">Grand Charm</span> || 7 || 5 || 4 || 21 |- | Greed || [31-40]% Extra Gold from Monsters || <span class="d2-blue">Grand Charm</span> || 19 || 14 || 4 || 21 |- | Life || +[5-10] to Life || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 26 |- | Life || +[11-15] to Life || <span class="d2-blue">Grand Charm</span> || 9 || 6 || 4 || 26 |- | Life || +[16-20] to Life || <span class="d2-blue">Grand Charm</span> || 19 || 14 || 4 || 26 |- | Substinence || +[21-25] to Life || <span class="d2-blue">Grand Charm</span> || 31 || 23 || 4 || 26 |- | Substinence || +[26-30] to Life || <span class="d2-blue">Grand Charm</span> || 45 || 37 || 4 || 26 |- | Substinence || +[31-35] to Life || <span class="d2-blue">Grand Charm</span> || 61 || 53 || 4 || 26 |- | Vita || +[36-40] to Life || <span class="d2-blue">Grand Charm</span> || 77 || 69 || 4 || 26 |- | Vita || +[41-45] to Life || <span class="d2-blue">Grand Charm</span> || 91 || 83 || 4 || 26 |- | Strength || +[3-4] to Strength || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 31 |- | Strength || +[5-6] to Strength || <span class="d2-blue">Grand Charm</span> || 14 || 10 || 4 || 31 |- | Dexterity || +[3-4] to Dexterity || <span class="d2-blue">Grand Charm</span> || 1 || 1 || 4 || 31 |- | Dexterity || +[5-6] to Dexterity || <span class="d2-blue">Grand Charm</span> || 14 || 10 || 4 || 31 |- | Inertia || +7% Faster Run/Walk || <span class="d2-blue">Grand Charm</span> || 19 || 14 || 4 || 35 |} == Other Info == An item's affix level (alvl) determines which affixes can spawn on it. The alvl is determined by 3 item properties: item level (ilvl), quality level (qlvl), and magic level (maglvl). Firstly, if the qlvl is higher than the ilvl, it gets used instead. Items won't naturally drop at ilvls below their qlvl, so this is only relevant if an item's ilvl gets modified afterward somehow, such as via [[Recipes#Imbue|imbuing]] or cube recipes. : <code>if (qlvl > ilvl)</code> <code>ilvl = qlvl</code> Specific item bases always have the same qlvl & maglvl, whereas the ilvl varies depending on where the item is found. Only a handful of items have a non-zero magic level: non-elite wands (1), staves (1), orbs (1), and circlets: Circlet (3), Coronet (8), Tiara (13), Diadem (18). For these items, the alvl is simple to calculate: : <code>if (maglvl > 0)</code> <code>alvl = ilvl + maglvl</code> This has the effect of reducing the minimum ilvl needed for an affix to spawn on any item that has a magic level. For example, a tiara can get +2 to class skills at ilvl 77 rather than needing to be ilvl 90+. Diadems are an interesting case here - they have such a high qlvl and maglvl that their ilvl is irrelevant and their alvl is always 99. For other items, the alvl follows the formula below. Items with very low qlvls will often have higher alvls than other items of the same ilvl - items with a qlvl of 1 (e.g. amulets/rings/quivers/jewels) will always have an alvl that's equal to their ilvl. : <code>if (ilvl < 99 - [qlvl/2])</code> <code>then {alvl = ilvl - [qlvl/2]}</code> <code>else {alvl = 2*ilvl - 99}</code> For a visual, see this [https://docs.google.com/spreadsheets/d/1-vKTxRlgTxat3_INgrwa3YVMC3A3yJSMZw3uvD8YBoo/edit#gid=78975438 alvl chart] === Item Quality Levels === <div id="qlvl"></div> {{:Item_Quality_Levels}} <div id="Highest"></div> {| class="wikitable mw-collapsible mw-collapsed sortable" |+ <h3 style="display:inline; border:0px; padding:0px;">Highest-Level Affixes (above alvl 71)</h3> |- ! Affix !! class="unsortable" | P/S !! class="unsortable" | Attributes !! class="unsortable" | Item Type (alvl) !! |- | Valkyrie's || P || +2 to Amazon Skill Levels || <span class="d2-yellow">Missile Weapon(50), Spear(50), Amulet(90), Circlet(90)</span> (rlvl 42, 67) || 90 |- | Witch-Hunter's || P || +2 to Assassin Skills || <span class="d2-yellow">Claw(50), Amulet(90), Circlet(90)</span> (rlvl 42, 67) || 90 |- | Berserker's || P || +2 to Barbarian Skill Levels || <span class="d2-yellow">Barbarian Helm(50), Club(50), Hammer(50), Tipped Mace(50), Axe(50), Throwing Knife(50), Two-Handed Spear<sup>NC</sup>(50), Sword(50), Amulet(90), Circlet(90)</span> (rlvl 42, 67) || 90 |- | Hierophant's || P || +2 to Druid Skill Levels || <span class="d2-yellow">Druid Helm(50), Club(50), Amulet(90), Circlet(90)</span> (rlvl 42, 67) || 90 |- | Necromancer's || P || +2 to Necromancer Skill Levels || <span class="d2-yellow">Necromancer Shield(50), Wand(50), Knife(50), Amulet(90), Circlet(90)</span> (rlvl 42, 67) || 90 |- | Priest's || P || +2 to Paladin Skill Levels || <span class="d2-yellow">Paladin Shield(50), Scepter(50), Hammer(65), Tipped Mace(65), Shield<sup>NC</sup>(65), Sword(65), Amulet(90), Circlet(90)</span> (rlvl 42, 58, 67) || 90 |- | Arch-Angel's || P || +2 to Sorceress Skill Levels || <span class="d2-yellow">Orb(50), Staff(50), Amulet(90), Circlet(90)</span> (rlvl 42, 67) || 90 |- | Craftsmanship || S || +1 to Maximum Damage || <span class="d2-blue">Grand Charm(1), Large Charm(26), Small Charm(85)</span> (rlvl 1, 19, 77) || 85 |- | Jagged || P || +1 to Maximum Damage || <span class="d2-blue">Small Charm(81)</span> (rlvl 73) || 81 |- | Red || P || +1 to Minimum Damage || <span class="d2-blue">Grand Charm(15), Large Charm(30), Small Charm(90)</span> (rlvl 11, 22, 82) || 90 |- | Bloody || P || +3 to Minimum Damage || <span class="d2-blue">Grand Charm(75)</span> (rlvl 67) || 75 |- | Pestilent || P || +174 Poison Damage over 2 Seconds || <span class="d2-blue">Grand Charm(88)</span> (rlvl 80) || 88 |- | Flaming || P || Adds [27-51] to [54-78] Fire Damage || <span class="d2-blue">Grand Charm(89)</span> (rlvl 81) || 89 |- | Shocking || P || Adds 1 to [84-135] Lightning Damage || <span class="d2-blue">Grand Charm(90)</span> (rlvl 82) || 90 |- | Hibernal || P || Adds [30-35] to [54-73] Cold Damage || <span class="d2-blue">Grand Charm(91)</span> (rlvl 83) || 91 |- | Vita || S || +[36-45] to Life || <span class="d2-blue">Grand Charm(77[36-40];91[41-45])</span> (rlvl 69, 83) || 91 |- | Vita || S || +[31-35] to Life || <span class="d2-blue">Large Charm(74)</span> (rlvl 66) || 74 |- | Guardianship || S || Physical Damage Taken Reduced by [15-20]% || <span class="d2-yellow">Chest(85), Shield(85)</span> (rlvl 60) || 85 |- | Rampaging || P || +[160-200]% Enhanced Damage || <span class="d2-yellow">Chest(85), Shield(85)</span> (rlvl 78) || 85 |- | Embattled || P || +[120-160]% Enhanced Damage || <span class="d2-yellow">Chest(75), Shield(75)</span> (rlvl 68) || 75 |- | Visceral || P || +[301-400]% Enhanced Damage || <span class="d2-yellow">Club(75), Tipped Mace(75), Knife(75), Throwing Axe(75), Amazon Javelin(75), Missile Weapon(75)</span> (rlvl 69) || 75 |- | Scorching || P || Adds [121-170] to [181-240] Fire Damage || <span class="d2-yellow">Weapon(77), Quiver(77)</span> (rlvl 67) || 77 |- | Shocking || P || Adds 1 to [361-480] Lightning Damage || <span class="d2-yellow">Weapon(76), Quiver(76)</span> (rlvl 66) || 76 |- | Performance || S || +[9-14] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(48), Amulet(81[10-13]), Ring(81[10-13]), Circlet(81[10-13]), Helm(81[10-13])</span> (rlvl 40, 63) || 81 |- | Transcendence || S || +[15-20] to Minimum Damage || <span class="d2-yellow">Weapon<sup>P</sup>(76)</span> (rlvl 68) || 76 |- | Vampire || S || [6-9]% Mana Stolen per Hit || <span class="d2-yellow">Melee Weapon(56[8-9]), Ring(76[6]), Amulet(78[7-8]), Circlet(78[7-8])</span> (rlvl 48, 64, 66) || 78 |- | Lamprey || S || [6-9]% Life Stolen per Hit || <span class="d2-yellow">Melee Weapon(55[8-9]), Amulet(75[6]), Ring(77[7-8]), Circlet(77[7-8])</span> (rlvl 43, 63, 65) || 77 |- | Colossus || S || +[41-60] to Life || <span class="d2-yellow">Amulet(30), Circlet(30), Barbarian Helm(30), Belt(30), Chest(30), Druid Helm(75), Shield(75)</span> (rlvl 22, 67) || 75 |- | Titan || S || +[16-20] to Strength || <span class="d2-yellow">Amulet(58), Circlet(58), Belt(58), Club(58), Hammer(58), Tipped Mace(74), Scepter(74), Ring(74), Chest(74), Shield(74)</span> (rlvl 50, 66) || 74 |- | Perfection || S || +[16-20] to Dexterity || <span class="d2-yellow">Amulet(59), Circlet(59), Missile Weapon(59), Chest(59), Shield(59), </span> <span class="d2-blue">Gloves(75), Ring(75)</span> (rlvl 51, 67) || 75 |- | Nirvana || S || +[21-30] to Dexterity || <span class="d2-yellow">Amulet(72), Circlet(72), Missile Weapon(72)</span> (rlvl 64) || 72 |- | Lower Resistance || S || Level X Lower Resist (Y Charges) || <span class="d2-yellow">Necromancer Shield(36[28/15]), Wand(36[28/15]), Knife(36[28/15]), Staff(72[28/15])</span> (rlvl 36, 72) || 72 |} While items dropped from monsters will always have an ilvl that's equal to the monster level (which is generally just the zone level, or +2/+3 higher for champion/unique monsters), the alvl is what matters and that's sometimes harder to figure out. Using the formula above, here are some examples of affixes and the ilvls needed for them: : '''Witch-Hunter's''': ilvl 90 (amulets), ilvl 87 (Circlet), ilvl 82 (Coronet), ilvl 77 (Tiara), ilvl 1 (Diadem), ilvl 75 (most claws), ilvl 50-74 for claws with a qlvl lower than 50 (e.g. Greater Claws) : '''Arch-Angel's''': ilvl 90 (amulets), ilvl 87 (Circlet), ilvl 82 (Coronet), ilvl 77 (Tiara), ilvl 1 (Diadem), ilvl 49 (orbs/staves) : '''Vita''': ilvl 91 (41-45 life) or ilvl 77 (36-40 life) for grand charms, ilvl 81 for large charms : '''Craftsmanship''': ilvl 92 for small charms : '''Guardianship''': ilvl 92 for most chests/shields, ilvl 85-91 for chests/shields with a qlvl lower than 14 (Scale Mail, Spiked Shield, Rondache, Zombie Head, etc) : '''Rampaging''': ilvl 92 for most, ilvl 85-91 for low qlvls (same as Guardianship) : '''Embattled''': ilvl 87 for most chests/shields, ilvl 75-86 for chests/shields with a qlvl lower than 24 (Splint Mail, Tower Shield, Aerin Shield, Gargoyle Head, etc) : '''Visceral''': ilvl 87 for most eligible weapons, ilvl 75-86 for weapons with a qlvl lower than 24 (Spiked Club, Flail, Blade, Balanced Axe/Knife, Maiden Javelin, Stag Bow, Long Battle Bow, Crossbow, etc) <!-- spacing --> <!-- spacing --> <noinclude><span class="emphasis">Source of Information on this Page</span> See PD2's [https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official text files] for updated info when game changes are made. Affix info is listed in [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicPrefix.txt MagicPrefix.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicSuffix.txt MagicSuffix.txt]. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: [https://drive.google.com/drive/folders/1kLTpnQ6NWD9G-9dki-4X8T_2ClGDik4o D2 Text File Tables]. If the files in these locations are not updated by others, you can extract them yourself from ''pd2data.mpq'' (found in ''Diablo II/ProjectD2'') using an [http://www.zezula.net/en/mpq/download.html MPQ editor and D2 listfile] - the text files will be in ''/data/global/excel''.</noinclude>
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