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<noinclude>This page lists changes to monsters in PD2 relative to the vanilla game.</noinclude> This page has outdated info (see [[Patch_Notes#UBER_CHANGES_2|Patch Notes]]) == Regular Monsters == For information about map monsters, see: [[Maps#Individual_Maps | Maps]] * Monsters can now spawn with new auras (all monster auras scale at mlvl/7) ** Monsters now spawn with [[Concentration]] aura instead of [[Blessed Aim]] aura ** Monsters can now spawn with [[Vigor]] aura ** Monsters can now spawn with [[Holy Shock]] aura (sub level 20) * Dolls have a small delay before exploding when killed, their explosion has a smaller radius, and it deals less damage === Monster Aura Stats === {| class="wikitable" ! scope="col" colspan="2" | Monster Level ! scope="col" | 7 !! scope="col" | 14 !! scope="col" | 21 !! scope="col" | 28 !! scope="col" | 35 !! scope="col" | 42 !! scope="col" | 49 !! scope="col" | 56 !! scope="col" | 63 !! scope="col" | 70 !! scope="col" | 77 !! scope="col" | 84 !! scope="col" | 91 |- ! scope="col" colspan="2" | Aura Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 |- ! scope=row | Might !! Damage +% | 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 122 || 134 || 146 || 158 || 170 |- ! scope=row | Concentration !! Damage +% | 30 || 35 || 40 || 45 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 |- ! scope=row rowspan="3" | Fanaticism !! Party Damage +% | 25 || 33 || 42 || 50 || 59 || 67 || 76 || 84 || 93 || 101 || 110 || 118 || 127 |- ! scope=row | Monster Damage +% | 50 || 67 || 84 || 101 || 118 || 135 || 152 || 169 || 186 || 203 || 220 || 237 || 254 |- ! scope=row | Attack Speed +% | 14 || 18 || 20 || 23 || 25 || 26 || 27 || 28 || 29 || 30 || 31 || 31 || 32 |- ! scope=row rowspan="2" | Conviction !! Enemy Resistances % | -30 || -35 || -40 || -45 || -50 || -55 || -60 || -65 || -70 || -75 || -80 || -85 || -90 |- ! scope=row | Enemy Defense % | -49 || -56 || -61 || -66 || -70 || -73 || -75 || -77 || -79 || -80 || -82 || -83 || -85 |- ! scope=row | Vigor !! Movement Speed +% | 24 || 31 || 36 || 41 || 45 || 48 || 50 || 52 || 54 || 55 || 57 || 58 || 60 |} == Prime Evils == Monsters with the Prime Evil tag all come with additional buffs. Prime Evil monsters include: * All classic bosses and classic ubers * All map bosses * All dungeon monsters and bosses * All new ubers and their minions The additional buffs that they gain are: * 200% damage to minions and mercenaries * Immune to slow effects (cold damage, Decrepify, Holy Freeze, Slows Target by X%, etc.) * Immune to Dim Vision, Terror, Confuse, and Attract * Immune to Sanctuary's physical resistance removal == Special Monsters == Diablo and Baal now have a chance to drop [[Prime Evil Soul]] in Hell difficulty. === Andariel === * Andariel is now level 85 in Hell difficulty and drops from the same pool of items as Mephisto (except she still drops [[Twisted Essence of Suffering]]) * Hell-difficulty Andariel's melee attack damage has been increased by 10% * Hell-difficulty Andariel's health has been increased by roughly 23% * The [[Zones|zone level]] of Catacombs has been changed (levels 1 & 2 increased to 80, levels 3 & 4 increased to 85) === Duriel === * Duriel is now level 85 in Hell difficulty and drops from the same pool of items as Baal (except he still drops [[Twisted Essence of Suffering]]) * The [[Zones|zone level]] of Tal Rasha's Tomb has been increased to 82 === Mephisto === * Mephisto can now float over the non-walkable blood moat areas in Durance of Hate. * The Council Members in Durance of Hate are now closer to Mephisto. === Key Holders === Three additional enemies drop [[Recipes#Portals|Uber Keys]]: Blood Raven, Bloodwitch, and Izual <h4 style="border:0px; padding:0px;">The Countess</h3> * Now has 3x more Health (19,770 - 32,952) <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for The Countess |- ! scope="col" | Difficulty ! scope="col" | Normal !! scope="col" | Nightmare !! scope="col" | Hell |- ! scope="row" | Level | 11 || 45 || 82 |- ! scope="row" | Experience | 395 || 18,295 || 204,440 |- ! scope="row" | Hit Points | 72-120 || 1311-2187 || 6590-10,984 |- ! scope="row" | Speed (Run/Walk) | 8/6 || 8/6 || 8/6 |- ! scope="row" | Max TC/Rune | 12/Ral || 45/Ko || 66/Lo |- ! scope="row" | Attack #1 | 4-9 || 20-40 || 51-102 |- ! scope="row" | Attack #2 | 5-8 || 24-37 || 61-93 |- ! scope="row" | Attack Rating | 95 || 1170 || 4282 |- ! scope="row" | Fire Wall | 22-24 || 29-31 || 39-40 |- ! scope="row" | Minions | 6 || 7 || 9 |- ! scope="row" | Defense | 40 || 570 || 1468 |- ! scope="row" | Blocking | 25 || 25 || 25 |- ! scope="row" | Regen Rate | 0 || 0 || 0 |- ! scope="row" | Drain Effectiveness | 100 || 100 || 100 |- ! scope="row" | Chill Effectiveness | 50 || 40 || 33 |- ! scope="row" | Physical Resist | 0 || 0 || 20 |- ! scope="row" | Magic Resist | 0 || 0 || 20 |- ! scope="row" | Fire Resist | 75 || 75 || 108 |- ! scope="row" | Lightning Resist | 0 || 0 || 33 |- ! scope="row" | Cold Resist | 0 || 0 || 130 |- ! scope="row" | Poison Resist | 0 || 0 || 20 |} </div> <h4 style="border:0px; padding:0px;">The Summoner</h3> * Now has 8x more Health (49,336 - 62,792) <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for The Summoner |- ! scope="col" | Difficulty ! scope="col" | Normal !! scope="col" | Nightmare !! scope="col" | Hell |- ! scope="row" | Level | 18 || 55 || 80 |- ! scope="row" | Experience | 305 || 26,200 || 130,092 |- ! scope="row" | Hit Points | 82-100 || 1290-1642 || 6167-7849 |- ! scope="row" | Speed | 5 || 5 || 5 |- ! scope="row" | Max TC/Rune | 21/Nef || 48/Ko || 72/Lo |- ! scope="row" | Glacial Spike | 51-61 (2.6s) || 78-90 (3s) || 130-144 (3.4s) |- ! scope="row" | Frost Nova | 10-14 (12s) || 16-21 (15s) || 28-35 (19s) |- ! scope="row" | Fire Ball | 32-44 || 51-66 || 97-116 |- ! scope="row" | Fire Wall | 16-17 || 25-26 || 39-41 |- ! scope="row" | Weaken | 4 || 7 || 11 |- ! scope="row" | Defense | 165 || 642 || 1328 |- ! scope="row" | Blocking | 18 || 18 || 18 |- ! scope="row" | Regen Rate | 0 || 0 || 0 |- ! scope="row" | Drain Effectiveness | 100 || 75 || 50 |- ! scope="row" | Chill Effectiveness | 50 || 40 || 33 |- ! scope="row" | Physical Resist | 0 || 0 || 0 |- ! scope="row" | Magic Resist | 0 || 0 || 0 |- ! scope="row" | Fire Resist | 50 || 50 || 75 |- ! scope="row" | Lightning Resist | 50 || 50 || 75 |- ! scope="row" | Cold Resist | 50 || 50 || 75 |- ! scope="row" | Poison Resist | 0 || 0 || 0 |} </div> <h4 style="border:0px; padding:0px;">Nihlathak</h3> * Now has 3x more Health (40,035) <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Nihlathak |- ! scope="col" | Difficulty ! scope="col" | Normal !! scope="col" | Nightmare !! scope="col" | Hell |- ! scope="row" | Level | 68 || 73 || 95 |- ! scope="row" | Experience | 10,739 || 56,895 || 168,161 |- ! scope="row" | Hit Points | 911 || 3218 || 13,345 |- ! scope="row" | Speed | 7 || 7 || 7 |- ! scope="row" | Max TC/Rune | 39/Dol || 60/Ist || 87/Zod |- ! scope="row" | Arctic Blast | 360-480 (11s) || 414-552 (12.8s) || 486-648 (14.4s) |- ! scope="row" | Defense | 491 || 1029 || 1951 |- ! scope="row" | Blocking | 0 || 0 || 0 |- ! scope="row" | Regen Rate | 0 || 0 || 0 |- ! scope="row" | Drain Effectiveness | 100 || 75 || 50 |- ! scope="row" | Chill Effectiveness | 50 || 40 || 33 |- ! scope="row" | Physical Resist | 0 || 0 || 0 |- ! scope="row" | Magic Resist | 0 || 0 || 25 |- ! scope="row" | Fire Resist | 0 || 0 || 33 |- ! scope="row" | Lightning Resist | 0 || 0 || 33 |- ! scope="row" | Cold Resist | 70 || 70 || 70 |- ! scope="row" | Poison Resist | 70 || 70 || 70 |} </div> <h4 style="border:0px; padding:0px;">Blood Raven</h3> * Now drops Key of Terror in Hell * Now has 2x more Health (115,658) * Summons twice as many special zombies around her, appears with a pack of archers, and uses immolation arrow <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Blood Raven |- ! scope="col" | Difficulty ! scope="col" | Normal !! scope="col" | Nightmare !! scope="col" | Hell |- ! scope="row" | Level | 10 || 43 || 88 |- ! scope="row" | Experience | 181 || 40,262 || 540,007 |- ! scope="row" | Hit Points | 113 || 9832 || 57,829 |- ! scope="row" | Speed (Run/Walk) | 8/6 || 8/6 || 8/6 |- ! scope="row" | Max TC/Rune | 6/- || 42/Io || 66/Vex |- ! scope="row" | Ranged Attack | 1-4 || 1-4 || 1-4 |- ! scope="row" | Fire Arrow (Phys + Fire) | 1-3 + 5-11 || 19-21 + 41-47 || 43-45 + 89-95 |- ! scope="row" | Defense | 38 || 918 || 2556 |- ! scope="row" | Blocking | 0 || 0 || 0 |- ! scope="row" | Regen Rate | 0 || 0 || 0 |- ! scope="row" | Drain Effectiveness | 100 || 85 || 75 |- ! scope="row" | Chill Effectiveness | 50 || 40 || 33 |- ! scope="row" | Physical Resist | 0 || 25 || 50 |- ! scope="row" | Magic Resist | 50 || 50 || 50 |- ! scope="row" | Fire Resist | 50 || 50 || 50 |- ! scope="row" | Lightning Resist | 50 || 50 || 50 |- ! scope="row" | Cold Resist | 50 || 50 || 50 |- ! scope="row" | Poison Resist | 50 || 50 || 50 |} </div> <h4 style="border:0px; padding:0px;">Bloodwitch the Wild</h3> * Now drops Key of Hate in Hell (she guards the Horadric Cube in Halls of the Dead Level 3) * Now has 9x more Health (63,036 - 105,066) <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Bloodwitch |- ! scope="col" | Difficulty ! scope="col" | Normal !! scope="col" | Nightmare !! scope="col" | Hell |- ! scope="row" | Level | 17 || 48 || 85 |- ! scope="row" | Experience | 595 || 18,870 || 188,470 |- ! scope="row" | Hit Points | 108-184 || 1497-2496 || 7004-11,674 |- ! scope="row" | Speed (Run/Walk) | 10/5 || 10/5 || 10/5 |- ! scope="row" | Max TC/Rune | 15/Nef || 51/Lem || 78/Cham |- ! scope="row" | Attack | 11-30 || 42-76 || 95-171 |- ! scope="row" | Attack Rating | 296 || 3339 || 11,314 |- ! scope="row" | Minions | 5 || 6 || 8 |- ! scope="row" | Defense | 53 || 667 || 1667 |- ! scope="row" | Blocking | 15 || 15 || 15 |- ! scope="row" | Regen Rate | 0 || 0 || 0 |- ! scope="row" | Drain Effectiveness | 100 || 100 || 100 |- ! scope="row" | Chill Effectiveness | 50 || 40 || 33 |- ! scope="row" | Physical Resist | 0 || 0 || 15 |- ! scope="row" | Magic Resist | 0 || 0 || 0 |- ! scope="row" | Fire Resist | 0 || 0 || 0 |- ! scope="row" | Lightning Resist | 0 || 0 || 0 |- ! scope="row" | Cold Resist | 0 || 0 || 100 |- ! scope="row" | Poison Resist | 0 || 0 || 0 |} </div> <h4 style="border:0px; padding:0px;">Izual</h3> * Now drops Key of Destruction in Hell <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Izual |- ! scope="col" | Difficulty ! scope="col" | Normal !! scope="col" | Nightmare !! scope="col" | Hell |- ! scope="row" | Level | 29 || 60 || 86 |- ! scope="row" | Experience | 22,761 || 237,724 || 1,044,247 |- ! scope="row" | Hit Points | 11,946 || 41,811 || 57,365 |- ! scope="row" | Speed | 10 || 10 || 10 |- ! scope="row" | Max TC/Rune | 36/Sol || 57/Um || 78/Cham |- ! scope="row" | Melee Attack (Phys + Cold) | 25-45 + 7-15 || 58-78 + 24-39 || 117-156 + 49-78 |- ! scope="row" | Attack Rating | 747 || 2340 || 6892 |- ! scope="row" | Frost Nova | 16-21 (15s) || 25-32 (18s) || 37-46 (22s) |- ! scope="row" | Defense | 146 || 979 || 2002 |- ! scope="row" | Blocking | 50 || 50 || 50 |- ! scope="row" | Regen Rate | 0 || 0 || 0 |- ! scope="row" | Drain Effectiveness | 100 || 75 || 50 |- ! scope="row" | Chill Effectiveness | 50 || 33 || 25 |- ! scope="row" | Physical Resist | 30 || 30 || 30 |- ! scope="row" | Magic Resist | 30 || 30 || 30 |- ! scope="row" | Fire Resist | 30 || 30 || 30 |- ! scope="row" | Lightning Resist | 30 || 30 || 30 |- ! scope="row" | Cold Resist | 75 || 75 || 75 |- ! scope="row" | Poison Resist | 30 || 30 || 30 |} </div> == Ubers == All ubers regenerate life like most monsters, but their high life means they regenerate substantially more per second than most. Monsters do not regenerate life while being damaged, so continuous damage such as Poison Damage or Open Wounds will halt their regeneration entirely. Prevent Monster Heal does not affect ubers. Note that ubers' immunities are not shown beneath their name like they are for other monsters. <h3 style="border:0px; padding:0px;">Mini-Ubers</h3> <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Mini-Ubers |- ! scope="col" | Monster ! scope="col" | Lilith !! scope="col" | Uber Duriel !! scope="col" | Uber Izual |- ! scope="row" | Level | 110 || 110 || 110 |- ! scope="row" | Experience | 2,387,200 || 2,648,000 || 3,179,200 |- ! scope="row" | Hit Points | 650,000-660,000 || 650,000-660,000 || 650,000-660,000 |- ! scope="row" | Melee Attack (Phys + Elem) | 520-572 + ~1069 Poison || 468-494 + ~10 Cold || 455-520 + ~85 Cold |- ! scope="row" | Attack Rating | 30,700 || 7185 || 13,064 |- ! scope="row" | Melee Attack #2 | - || 149-214 || - |- ! scope="row" | Attack Rating #2 | - || 9798 || - |- ! scope="row" | Defense | 2310 || 2520 || 2520 |- ! scope="row" | Blocking | 40 || 50 || 50 |- ! scope="row" | Drain Effectiveness | 33 || 100 || 50 |- ! scope="row" | Chill Effectiveness | 0 || 20 || 25 |- ! scope="row" | Physical Resist | 66 || 50 || 30 |- ! scope="row" | Magic Resist | 75 || 75 || 75 |- ! scope="row" | Fire Resist | 75 || 75 || 75 |- ! scope="row" | Lightning Resist | 75 || 75 || 75 |- ! scope="row" | Cold Resist | 75 || 150 || 185 |- ! scope="row" | Poison Resist | 185 || 75 || 75 |} </div> <h3 style="border:0px; padding:0px;">Uber Tristram Prime Evils</h3> : When the final prime evil is defeated, they drop a [[Hellfire Torch]] as well as a [[Standard of Heroes]] for each player. * Uber Tristram is now accessed with [[Pandemonium Talisman]] * All pre-buffs are removed when characters enter Uber Tristram * Players can no longer freely exit/re-enter Uber Tristram while enemies remain within (a portal is created when they're all defeated) * Uber Mephisto uses level 20 [[Conviction]] (-50% resistances, was -125%) * Uber Baal now casts his own version of [[Lower Resist]] (-75% resistances, lasts about 25 seconds) * Uber Mephisto, Diablo, and Baal now have 10% more health and 25% less defense * Uber Mephisto, Diablo, and Baal now also has a chance to drop [[Black Soulstone]] <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Ubers |- ! scope="col" | Monster ! scope="col" | Uber Mephisto !! scope="col" | Uber Diablo !! scope="col" | Uber Baal |- ! scope="row" | Level | 110 || 110 || 110 |- ! scope="row" | Experience | 3,409,600 || 5,539,200 || 10,336,000 |- ! scope="row" | Hit Points | 650,000-660,000 || 650,000-660,000 || 650,000-660,000 |- ! scope="row" | Melee Attack (Phys + Elem) | 487-572 + ~249/~291/~165 L/C/P || 481-494 + ~104/~244/~44 M/F/L || 429-494 + ~52/~239/~213 M/F/C |- ! scope="row" | Attack Rating | 13,064 || 14,043 || 16,330 |- ! scope="row" | Melee Attack #2 | - || 143-299 || 214-312 |- ! scope="row" | Attack Rating #2 | - || 13,064 || 16,330 |- ! scope="row" | Defense | 3360 || 2940 || 3150 |- ! scope="row" | Blocking | 50 || 50 || 55 |- ! scope="row" | Drain Effectiveness | 0 || 15 || 20 |- ! scope="row" | Chill Effectiveness | 10 || 10 || 15 |- ! scope="row" | Physical Resist | 20 || 50 || 50 |- ! scope="row" | Magic Resist | 75 || 75 || 75 |- ! scope="row" | Fire Resist | 75 || 110 || 115 |- ! scope="row" | Lightning Resist | 110 || 75 || 75 |- ! scope="row" | Cold Resist | 75 || 115 || 185 |- ! scope="row" | Poison Resist | 110 || 75 || 75 |} </div> : <small>Uber Diablo is sometimes referred to as "Pandemonium Diablo" with "Uber Diablo" being reserved for Diablo-Clone, but that nomenclature is avoided here.</small> == Uber Ancients == * New encounter featuring uber versions of Madawc, Talic, and Korlic that is accessed with [[Relic of the Ancients]] == Diablo-Clone == * Diablo-Clone is now accessed with [[Vision of Terror]] * In addition to [[Annihilus]], Diablo-Clone has a 1/270 chance to drop an exclusive unique item ([[Overlord's Helm]], [[Dark Abyss]], [[Itherael's Path]], [[Hadriel's Hand]], [[Aidan's Scar]]) * Diablo-Clone is much stronger, and fighting him is substantially different ** All pre-buffs are removed when characters enter Diablo-Clone's arena ** Players cannot freely exit/re-enter the arena while Diablo-Clone lives (a portal is created when he is defeated) ** Diablo-Clone stays in the middle of his new arena and becomes immune to all damage when players are more than ~10 yards from him ** [[Meteor|Meteors]] fall randomly throughout the fight ** [[Bone Spirit|Bone Spirits]] appear from Trapped Souls throughout the fight and create dangerous patches of burning ground when colliding with players ** The fight is divided into four phases *** Between each phase, Diablo-Clone becomes temporarily immune to all damage and releases 5 especially deadly fire novas in succession *** A horde of skeletal enemies (Bone Warriors, Skeleton Archers, Horror Mages) rise from the ground during each phase (60% poison resistance) *** Additional meteors and bone spirits are created in later phases ** Diablo-Clone can no longer be chilled ** Diablo-Clone can no longer be damaged by [[Static Field]] ** Diablo-Clone now has more health ** Diablo-Clone now has 15% chance to block (was 50%) ** Diablo-Clone now has 75% poison length reduction and 95% curse length reduction <div style="padding: 0px 0px 0px 20px;"> {| class="wikitable mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | Vanilla Stats for Diablo-Clone |- ! scope="row" | Level | 110 |- ! scope="row" | Experience | 75,673,564 |- ! scope="row" | Hit Points | 642,700 |- ! scope="row" | Melee Attack | 130-247 |- ! scope="row" | Attack Rating | 14,043 |- ! scope="row" | Melee Attack #2 | 143-299 |- ! scope="row" | Attack Rating #2 | 13,064 |- ! scope="row" | Defense | 2940 |- ! scope="row" | Blocking | 50 |- ! scope="row" | Drain Effectiveness | 15 |- ! scope="row" | Chill Effectiveness | 10 |- ! scope="row" | Physical Resist | 50 |- ! scope="row" | Magic Resist | 50 |- ! scope="row" | Fire Resist | 95 |- ! scope="row" | Lightning Resist | 95 |- ! scope="row" | Cold Resist | 95 |- ! scope="row" | Poison Resist | 95 |} </div> == Rathma == * Rathma is a new endgame boss that can be accessed with [[Voidstone]]. * Rathma drops a [[Tainted Worldstone Shard]] that can be used to corrupt [[Annihilus]]. * In addition to the shard, Rathma has a ~1/200 chance to drop an exclusive unique item ([[The Third Eye]], [[Band of Skulls]], [[Cage of the Unsullied]]) and a ~1/66 chance to drop an exclusive tome (Horadrim Navigator, Horadrim Almanac)
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