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<!--T:1--> Maps are items that allow access to new endgame zones (which are also referred to as maps) with higher zone levels than the vanilla game. For a list of high level zones outside of maps, see [[Zones]]. * Maps are comparable to vanilla endgame zones, making both new and old zones viable for farming. * Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested. <!--T:2--> == General Info == Tier 1 maps can rarely be found in Hell. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell. <!--T:3--> To open a map, right click it from your inventory in Hell Harrogath with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game. When maps are opened, a random selection of enemy types are chosen from the [[Maps#Individual_Maps|lists below]] to populate the map zone - they often don't include ''all'' of the monsters listed, so maps won't always have the same immunities present. <!--T:5--> === Map Events === Map zones have a ~20% chance ''(unconfirmed)'' for special enemies or objects to appear somewhere randomly within them, each with different effects. A message is displayed upon entering the zone if this happens. <!--T:6--> * A '''Dark Wanderer''' appears and transforms into a random boss or super unique with increased damage/health, who drops extra [[Worldstone Shard|Worldstone Shards]] when killed (up to 3 dark wanderers per map) * The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies * '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events * A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map) * A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance <!--T:7--> === Modification === Maps can be modified with several items via the Horadric Cube. Besides the orbs which can be purchased from Anya in Hell, Horadrim Scarab is an uncommon drop from map bosses and Standard of Heroes drops from Uber Tristram. Maps can also be corrupted with Worldstone Shards, which may drop anywhere. <!--T:8--> {| class="wikitable" ! Item !! Additional Ingredients !! Effect |- | [[File:Arcane_Orb.png]] Arcane Orb || Common Map, Jewel || upgrades map (common -> magic) |- | [[File:Zakarum_Orb.png]] Zakarum Orb || Common Map, Jewel, Rune #10+ || upgrades map (common -> rare) |- | [[File:Angelic_Orb.png]] Angelic Orb || Magic Map, Perfect Skull, Rune #10+ || upgrades map (magic -> rare) |- | [[File:Orb_of_Destruction.png]] Orb of Destruction || Magic/Rare Map || downgrades map (to common) |- | [[File:Horadrim_Orb.png]] Horadrim Orb || Rare Map, Perfect Gem, Rune #10+ || rerolls rare map |- | [[File:Cartographer's_Orb.png]] Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier |- | [[File:Horadrim_Scarab.png]] Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon |- | [[File:Standard_of_Heroes.png]] Standard of Heroes || Map/Dungeon || adds Heroic bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find |- | [[File:Worldstone_Shard.png]] Worldstone Shard || Map || [[Corruptions#Map_Corruptions | corruption]] |- | [[File:Orb_of_Fortification.png]] Orb of Fortification || Map || Reduces base density by 50%.<br>Monsters have 20% increased damage, 2x health, 2x exp, and drop 2x the loot. |} * Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item) * Rare maps can be rerolled with the vanilla [[Recipes#Rare_Items|recipe]] (6 perfect skulls & any rare item) * The Orb of Fortification does not affect map bosses or events <!--T:9--> Note: the Cartographer's Orb recipe is currently [[Bugs | bugged]] and sometimes doesn't work correctly with T1 maps <!--T:124--> === Affixes === Map affixes affect bonus experience, monster density, and magic/gold find. <!--T:11--> Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. <!--T:12--> Dungeon attribute ranges are the same as T3 ranges, and affixes that add monsters will not spawn for dungeons. <!--T:13--> {| class="wikitable wikitable-2col mw-collapsible mw-collapsed" |+ style="white-space:nowrap; text-align:left;" | <strong>List of Map Affixes</strong> |- ! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> |- | Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || || 25-35<br>30-35<br>35-40 || 15-20<br>30-35<br>45-50 |- | Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || || 25-35<br>35-45<br>45-50 || 15-20<br>30-35<br>45-50 |- | Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 || |- | Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 |- | Unhealthy || P || Players have -X Drain Life || 30-40<br>50-60<br>70-80 || 3-4<br>4-5<br>5-6 || || 5-10<br>20-25<br>35-40 |- | Warding || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Curse Duration Reduction || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || || 20-25<br>35-40<br>50-55 |- | Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 || |- | Health || S || Monsters have X% Increased Maximum Life || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 || |- | Large || P || Monsters have X% Increased Maximum Life || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 || |- | Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 || |- | Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 || |- | Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || || 25-30<br>30-35<br>35-45 || 15-20<br>30-35<br>45-50 |- | Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || || 30-40<br>40-50<br>50-60 || 10-15<br>25-30<br>40-45 |- | Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 10-20<br>20-30<br>30-40 || || 15-20<br>30-35<br>35-40 || 15-20<br>30-35<br>45-50 |- | Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || || 15-20<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40 |- | Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 |- | Strong || P || Monsters have +X% Enhanced Physical Damage || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 10-15<br>25-30<br>40-45 |- | Sturdiness || S || Monsters have +X% Enhanced Defense || 50-100<br>100-150<br>150-200 || 3-4<br>4-5<br>5-6 || || 10-15<br>25-30<br>40-45 |- | Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 |- | Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>45-50 || |- | Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || || 25-30<br>30-35<br>35-40 || 15-20<br>25-30<br>35-40 |- | Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 25-40<br>35-45<br>45-50 || |- | Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || || 30-40<br>40-50<br>50-60 || 5-10<br>15-20<br>25-30 |- | Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40 |- | Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40 |- | Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40 |- | Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40 |- | Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40 |- | Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>45-50 || |- | Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>35-50 || |- | Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>40-50 || |- | Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>40-50 || |- | Splashing || P || colspan="2" | Monsters Melee Attacks Deal Splash Damage || || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 |- | Stygian || P || colspan="2" | Map contains Stygian Dolls || || 50-60 || 40-45 |- | Lustful || P || colspan="2" | Map contains Succubus Witches || || 50-60 || 45-50 |- | Vampiric || P || colspan="2" | Map contains Vampire Lords || || 35-40 || 15-20 |- | Bovine || P || colspan="2" | Map contains Hell Bovines || || 35-40 || 15-20 |- | Reanimated || P || colspan="2" | Map contains Reanimated Horde || || 50-60 || 35-40 |- | Ghastly || P || colspan="2" | Map contains Ghosts || || 35-40 || 15-20 |- | Souless || P || colspan="2" | Map contains Burning Souls || || 50-60 || 40-50 |- | Shamanic || P || colspan="2" | Map contains Fetishes || || 40-50 || 15-20 |- | Champion's || P || colspan="2" | ''None'' || colspan="3" | 30-60 Monster Rarity |} * In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes. * Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility. <!--T:14--> {| class="wikitable sortable" |+ style="white-space:nowrap; text-align:left;" | <strong>Resistances of Monsters Added by Affixes</strong> |- ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Burning Soul || || 25 || || 80 || 50 || 75 || Undead || 0 |- | Dark Lord || 75 || || 33 || 33 || <span class=emphasis>135</span> || 50 || Undead || 75 |- | Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100 |- | Hell Bovine || 50 || 33 || 50 || 50 || 50 || 33 || || 66 |- | Hell Temptress || || || 50 || 50 || 50 || 50 || Demon || 75 |- | Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 || || 75 |- | Specter || 95 || 50 || 25 || 75 || 50 || 95 || Undead || 0 |- | Stygian Doll || 33 || || 25 || || 33 || 80 || Undead || 33 |- | Unholy Corpse || 50 || 50 || 75 || || || 80 || Undead || 66 |} <!--T:125--> == Individual Maps == For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''. <!--T:113--> Map bosses are treated as prime evils. <!--T:35--> All monster types are used during map generation === Tier 1 === Tier 1 map zones have a zone level of 87 ==== [[File:Map_Icon_Arreat_Battlefield.png| ]] Arreat Battlefield ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Afflicted || 25 || 30 || || <span class=emphasis>100</span> || 25 || 25 || Demon || 75 |- | Blood Wing || || || || 33 || || 50 || || 50 |- | Bramble Hulk || 25 || || 75 || 50 || 80 || 45 || || 75 |- | Carrion Bird || || 25 || 25 || || || 75 || || 100 |- | Night Clan || 50 || || 50 || 85 || || || Demon || 80 |- | Spike Fiend || 50 || 20 || 50 || || 75 || || || 100 |- | Unholy Corpse || 50 || 50 || <span class=emphasis>130</span> || 33 || 50 || 65 || Undead || 66 |- | Zombie || 50 || 50 || || || 50 || 85 || Undead || 50 |- | Elmegaard<br>the Armorsmith || 20 || 20 || 50 || 50 || 50 || || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:36--> [[File:arreat-battlefield-1.png|frameless|200px]] <!--T:37--> [[File:arreat-battlefield-2.png|frameless|200px]] </div> </div> <!--T:23--> ==== [[File:Map_Icon_Bastion_Keep.png| ]] Bastion Keep ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Demon Sprite || || 25 || 80 || 25 || 33 || || Demon || 100 |- | Demon Steed || 50 || || 25 || 33 || 50 || || || 100 |- | Desert Wing || <span class=emphasis>110</span> || 25 || 75 || || 75 || 25 || || 75 |- | Devilkin || 15 || || || 75 || 40 || 50 || Demon || 75 |- | Devilkin Shaman || 15 || 50 || || <span class=emphasis>135</span> || || 75 || Demon || 66 |- | Giant Lamprey || || 25 || 33 || 25 || || 85 || || 50 |- | Giant Lamprey Egg || || || || || || || || 33 |- | Giant Lamprey Young || || || || || || 80 || || 50 |- | Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75 |- | Moon Clan || 50 || || 75 || || 85 || 45 || Demon || 80 |- | Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66 |- | Johnathan<br>the Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:24--> [[File:bastion-keep-1.png|frameless|200px]] <!--T:25--> [[File:bastion-keep-2.png|frameless|200px]] <!--T:26--> [[File:bastion-keep-3.png|frameless|200px]] </div> </div> <!--T:21--> ==== [[File:Map_Icon_Horazon's_Memory.png| ]] Horazon's Memory ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Cantor || 10 || || 25 || 50 || 50 || 20 || || 100 |- | Doom Knight || 33 || 25 || 60 || 60 || || <span class=emphasis>120</span> || Undead || 33 |- | Flying Scimitar || 25 || 50 || 50 || 80 || || 75 || || 0 |- | Frozen Abyss || 40 || || || 25 || 75 || || || 100 |- | Frozen Scorch || 25 || 25 || || 40 || 80 || 33 || || 75 |- | Ghost || 50 || 50 || 50 || 65 || 50 || 50 || Undead || 33 |- | Lightning Spire || || 90 || 90 || <span class=emphasis>100</span> || || <span class=emphasis>1000</span> || || 0 |- | Menace Worm || || || <span class=emphasis>135</span> || 75 || 50 || 50 || Demon || 75 |- | Oblivion Knight || 33 || 25 || 60 || 60 || || <span class=emphasis>120</span> || Undead || 33 |- | Zakarumite || 10 || || 25 || 33 || 33 || 20 || || 100 |- | Deathmaiden<br>Madinsane || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:22--> [[File:horazons-memory.png|frameless|200px]] </div> </div> <!--T:56--> ==== [[File:Map_Icon_Reziarfg's_Lair.png| ]] Lost Temple ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Blood Wing || || 25 || || 33 || || 45 || || 50 |- | Enslaved || 25 || || 50 || 15 || 25 || 65 || || 75 |- | Gloam || || 25 || || 80 || 50 || 75 || Undead || 0 |- | Gloombat || 10 || || 33 || 50 || <span class=emphasis>110</span> || || || 75 |- | Gorebelly || 55 || || 50 || <span class=emphasis>115</span> || 65 || 30 || Demon || 100 |- | Poison Spinner || 50 || || <span class=emphasis>120</span> || || || 75 || || 50 |- | Unraveler || 33 || 50 || 20 || 20 || 50 || 80 || Undead || 33 |- | Khalim's<br>Corrupted Body || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:57--> [[File:Lost-temple-1.png|frameless|200px]] <!--T:58--> [[File:Lost-temple-2.png|frameless|200px]] <!--T:59--> [[File:Lost-temple-3.png|frameless|200px]] </div> </div> <!--T:126--> ==== [[File:Map_Icon_Phlegethon.png| ]] Phlegethon ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Council Member || 30 || || 33 || 80 || 33 || 33 || Demon || 66 |- | Demon Imp || || 25 || <span class=emphasis>100</span> || 25 || 33 || || Demon || 100 |- | Fallen || 15 || 25 || 25 || || 40 || 50 || Demon || 75 |- | Fallen Shaman || 15 || 25 || 50 || 90 || 0 || 50 || Demon || 66 |- | Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100 |- | Hell Cat || 15 || 25 || || 50 || 80 || 25 || || 100 |- | Hell Slinger || 10 || 25 || 25 || 50 || 0 || 25 || || 100 |- | Hell Spawn || 33 || || 50 || 25 || 50 || 75 || Demon || 75 |- | Moon Lord || 50 || 50 || 25 || 50 || 50 || 0 || || 75 |- | Siege Beast || 75 || || <span class=emphasis>140</span> || 33 || 50 || || || 100 |- | Unholy Corpse || 50 || 50 || 0 || 25 || 0 || <span class=emphasis>120</span> || Undead || 66 |- | Lieutenant of Sin || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:28--> [[File:phlegethon-1.png|frameless|200px]] <!--T:29--> [[File:phlegethon-2.png|frameless|200px]] <!--T:30--> [[File:phlegethon-3.png|frameless|200px]] </div> </div> <!--T:31--> ==== [[File:Map_Icon_Torajan_Jungle.png| ]] Torajan Jungle ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Council Member || 50 || || 33 || 50 || 33 || 33 || Demon || 66 |- | Crusher || 50 || 25 || || || <span class=emphasis>140</span> || 50 || || 100 |- | Death Beatle || 50 || 25 || || <span class=emphasis>105</span> || || || || 50 |- | Death Brawler || 33 || 50 || 50 || 50 || 50 || 50 || || 75 |- | Dune Beast || 33 || || || 75 || 50 || 25 || || 100 |- | Foul Crow || || || 25 || || || 70 || || 100 |- | Quill Rat || 50 || || || || 50 || 45 || || 100 |- | Tree Lurker || || 25 || 80 || 50 || || 85 || || 75 |- | The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |- | Blood Maggot Egg || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33 |- | Blood Maggot Young || 20 || 20 || 50 || 50 || 50 || 50 || || 50 |} <div style="max-width:fit-content"> * Blood Maggot Young monsters are minions of The Great Worm </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:32--> [[File:torajan-jungle-1.png|frameless|200px]] <!--T:33--> [[File:torajan-jungle-2.png|frameless|200px]] <!--T:34--> [[File:torajan-jungle-3.png|frameless|200px]] </div> </div> <!--T:127--> ==== [[File:Map_Icon_Ruined_Cistern.png| ]] Ruined Cistern ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Bog Creature || 15 || || 65 || || 55 || 50 || || 75 |- | Dried Corpse || 50 || || || 50 || 65 || <span class=emphasis>140</span> || Undead || 33 |- | Gorebelly || || || 30 || 50 || 60 || || Demon || 100 |- | Returned Mage || 33 || || 40 || 75 || 50 || 75 || Undead || 0 |- | Salamander || || || 50 || || <span class=emphasis>115</span> || || || 50 |- | Strangler || 60 || <span class=emphasis>125</span> || 25 || 75 || || 45 || Undead || 33 |- | Vile Archer || || || 75 || 25 || 25 || 25 || Demon || 100 |- | Vile Hunter || 20 || 20 || 45 || 33 || || || Demon || 100 |- | Ancient Cistern Hydra (fire) || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |- | Ancient Cistern Hydra (poison) || 20 || 20 || 50 || 50 || 50 || 50 || || 75 |} <div style="max-width:fit-content"> * The fire Hydra head is the only one that drops loot * The poison Hydra heads are considered minions of the fire head </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:128--> [[File:Ruined-cistern-1.png|frameless|200px]] <!--T:129--> [[File:Ruined-cistern-2.png|frameless|200px]] <!--T:130--> [[File:Ruined-cistern-3.png|frameless|200px]] </div> </div> <!--T:60--> === Tier 2 === Tier 2 map zones have a zone level of 88 ==== [[File:Map_Icon_Ancestral_Trial.png| ]] Ancestral Trial ==== <!-- [[File:Map_Ancestral_Trial_1.png|thumb|Ancestral Trial Minimap]] <gallery mode=packed> Ancestral-trial-1.jpeg| Ancestral-trial-2.jpeg| Ancestral-trial-3.jpeg| </gallery> --> <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Bone Mage || || 25 || 50 || || 65 || 50 || Undead || 0 |- | Bone Warrior || || 25 || 50 || 45 || 45 || 50 || Undead || 0 |- | Minion of Destruction || 50 || || || 90 || || 75 || Demon || 50 |- | Pit Lord || 50 || || <span class=emphasis>120</span> || 75 || || 25 || Demon || 66 |- | Preserved Dead || 20 || 50 || 50 || 50 || 50 || 50 || Undead || 33 |- | Specter || <span class=emphasis>110</span> || 50 || 75 || 35 || 50 || || Undead || 33 |- | Spider Magus || 25 || || || 30 || 75 || <span class=emphasis>120</span> || || 50 |- | Nathkill the Numb || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:61--> [[File:Ancestral-trial-1.jpeg|frameless|200px]] <!--T:62--> [[File:Ancestral-trial-2.jpeg|frameless|200px]] <!--T:63--> [[File:Ancestral-trial-3.jpeg|frameless|200px]] </div> </div> <!--T:131--> ==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Flying Scimitar || 25 || || 50 || <span class=emphasis>100</span> || || 75 || || 0 |- | Heirophant || 10 || 50 || 25 || 33 || 95 || 25 || || 100 |- | Hell Swarm || 50 || || || 70 || 25 || 80 || || 0 |- | Huntress || 15 || 25 || 75 || || 65 || 50 || || 100 |- | Slinger || 10 || 25 || 75 || || 65 || || || 100 |- | Zombie || 50 || || 95 || 25 || 75 || 45 || Undead || 50 |- | Waheed the Traitor || 50 || 50 || 75 || 75 || 75 || 75 || || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:69--> [[File:fall-of-caldeum-1.png|frameless|200px]] <!--T:70--> [[File:fall-of-caldeum-2.png|frameless|200px]] <!--T:71--> [[File:fall-of-caldeum-3.png|frameless|200px]] </div> </div> <!--T:95--> ==== [[File:Map_Icon_Royal_Crypts.png| ]] Royal Crypts ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Afflicted || || || || 75 || 65 || || Demon || 75 |- | Bone Archer || 35 || <span class=emphasis>150</span> || 30 || 20 || || <span class=emphasis>105</span> || Undead || 0 |- | Bone Warrior || 35 || || 30 || || 65 || 65 || Undead || 0 |- | Claw Viper || 80 || || 45 || 25 || || 40 || || 50 |- | Dune Beast || || || 60 || 25 || 20 || 25 || || 100 |- | Flying Scimitar || 25 || 50 || 50 || <span class=emphasis>100</span> || || 75 || || 0 |- | Gloombat || 50 || 25 || 75 || 50 || || || || 75 |- | Scarab || || || || 80 || 50 || || || 50 |- | King Leoric || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |- | Decaying Guard || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |} <!--T:99--> <div style="max-width:fit-content"> * Decaying Guards are minions of King Leoric </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:117--> [[File:royal-crypts-1.png|frameless|200px]] <!--T:118--> [[File:royal-crypts-2.png|frameless|200px]] <!--T:119--> [[File:royal-crypts-3.png|frameless|200px]] </div> </div> <!--T:132--> ==== [[File:Map_Icon_Ruins_of_Viz-Jun.png| ]] Ruins of Viz-Jun ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Black Lancer || 0 || || 25 || <span class=emphasis>120</span> || 25 || 25 || Demon || 100 |- | Dark Ranger || 15 || || 25 || 25 || 75 || 25 || Demon || 100 |- | Disfigured || 25 || || 40 || 50 || || || Demon || 75 |- | Fetish (melee) || || || 33 || <span class=emphasis>100</span> || 33 || 50 || Demon || 100 |- | Fetish (ranged) || || || || <span class=emphasis>100</span> || || 50 || Demon || 100 |- | Fetish Shaman || 25 || 25 || 85 || 25 || || 50 || Demon || 100 |- | Heirophant || 10 || 33 || 25 || 33 || 75 || 20 || || 100 |- | Hollow One || 33 || 50 || 20 || 0 || 55 || 50 || Undead || 33 |- | Moon Clan || 50 || 33 || || || 50 || || Demon || 80 |- | Returned || 33 || || || || || <span class=emphasis>100</span> || Undead || 0 |- | Spider Magus || 50 || || 0 || 50 || || 60 || || 50 |- | Sucker || || 50 || 75 || 33 || || <span class=emphasis>120</span> || || 50 |- | Thorned Hulk || 80 || || || || 33 || 75 || || 75 |- | Tree Lurker || || 25 || 50 || 75 || || 25 || || 75 |- | Zealot || 10 || || 25 || 80 || 33 || 20 || || 100 |- | Karvarousku<br>the Cartographer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |- | Burning Dead || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0 |- | Burning Dead Archer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0 |} <div style="max-width:fit-content"> * Burning Dead & Burning Dead Archer monsters are minions of Karvarousku </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:18--> [[File:ruins-of-viz-jun-1.png|frameless|200px]] <!--T:19--> [[File:ruins-of-viz-jun-2.png|frameless|200px]] <!--T:20--> [[File:ruins-of-viz-jun-3.png|frameless|200px]] </div> </div> <!--T:96--> ==== [[File:Map_Icon_Sanatorium.png| ]] Sanatorium ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Blood Lord || || 33 || <span class=emphasis>130</span> || 50 || 33 || 50 || || 75 |- | Death Mauler || 33 || || 50 || 50 || 65 || || || 75 |- | Ghoul Lord || 30 || || 33 || 25 || <span class=emphasis>130</span> || 75 || Undead || 75 |- | Gloam || 60 || 35 || || 75 || || 85 || Undead || 0 |- | Vile Archer || 15 || 20 || 65 || || 25 || 25 || Demon || 100 |- | Vile Hunter || 20 || 20 || 30 || 45 || 65 || 25 || Demon || 100 |- | Vile Lancer || 45 || 15 || 45 || 35 || 25 || 25 || Demon || 100 |- | The Guardian || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:114--> [[File:sanatorium-1.png|frameless|200px]] <!--T:115--> [[File:sanatorium-2.png|frameless|200px]] <!--T:116--> [[File:sanatorium-3.png|frameless|200px]] </div> </div> <!--T:97--> ==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Fire Boar || || || 65 || 25 || || 65 || || 75 |- | Moon Clan || <span class=emphasis>100</span> || 45 || 50 || 45 || 85 || 25 || Demon || 80 |- | Over Seer || 20 || 25 || <span class=emphasis>110</span> || 20 || 40 || 40 || Demon || 100 |- | Siege Beast || 50 || 20 || 25 || 45 || <span class=emphasis>150</span> || 40 || || 100 |- | Slinger || 10 || || 25 || 25 || 75 || || || 100 |- | Succubus || || || 50 || 50 || 75 || 65 || Demon || 75 |- | Zombie || 50 || 50 || || 65 || || 85 || Undead || 50 |- | Urzael<br>Harbinger of Death || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:109--> [[File:shadows-of-westmarch-1.png|frameless|200px]] <!--T:110--> [[File:shadows-of-westmarch-2.png|frameless|200px]] <!--T:111--> [[File:shadows-of-westmarch-3.png|frameless|200px]] <!--T:112--> </div> </div> <!--T:133--> === Tier 3 === Tier 3 map zones have a zone level of 89 ==== [[File:Map_Icon_Ashen_Plains.png| ]] Ashen Plains ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Black Raptor || || || 65 || || 45 || || || 100 |- | Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0 |- | Death Berserker || 50 || <span class=emphasis>120</span> || 75 || 25 || || || || 75 |- | Doom Ape || || || 50 || <span class=emphasis>145</span> || 50 || 25 || || 100 |- | Flayer || 45 || || 75 || 33 || 75 || 50 || Demon || 100 |- | Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100 |- | Spear Cat || 10 || || 25 || || 50 || || || 100 |- | Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75 |- | Borq the Consumed || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:134--> [[File:Ashen-plains-1.png|frameless|200px]] <!--T:135--> [[File:Ashen-plains-2.png|frameless|200px]] <!--T:136--> [[File:Ashen-plains-3.png|frameless|200px]] </div> </div> <!--T:64--> ==== [[File:Map_Icon_Blood_Moon.png| ]] Blood Moon ==== <div style="display:flex;"> <div style="flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Hell Bovine || 50 || 33 || 65 || 65 || 65 || 65 || || 66 |- | The Cow Queen || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |} <div style="max-width:fit-content"> * Hell Bovines are the only non-boss monster type unless others are added via affixes </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:65--> [[File:blood-moon-1.png|frameless|200px]] <!--T:66--> [[File:blood-moon-2.png|frameless|200px]] <!--T:67--> [[File:blood-moon-3.png|frameless|200px]] </div> </div> <!--T:76--> ==== [[File:Map_Icon_Canyon_of_Sescheron.png| ]] Canyon of Sescheron ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Cliff Lurker || 25 || || 80 || <span class=emphasis>160</span> || || || || 75 |- | Doom Knight || 50 || || 80 || || 20 || 50 || Undead || 33 |- | Frozen Abyss || || 25 || || 25 || 80 || || || 100 |- | Oblivion Knight || || 25 || 60 || 60 || 75 || 75 || Undead || 33 |- | Overlord || || || 33 || 20 || 60 || || Demon || 100 |- | Serpent Magus || 40 || 70 || 45 || || 35 || 60 || || 50 |- | Soul Killer (melee) || || || 55 || <span class=emphasis>110</span> || 45 || 50 || Demon || 100 |- | Soul Killer (ranged) || 50 || 25 || || || || <span class=emphasis>110</span> || Demon || 100 |- | Shattered Soul || 50 || 50 || 75 || 75 || 75 || 75 || || 0 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:77--> [[File:Canyon-of-sescheron-1.png|frameless|200px]] <!--T:78--> [[File:Canyon-of-sescheron-2.png|frameless|200px]] <!--T:79--> [[File:Canyon-of-sescheron-3.png|frameless|200px]] </div> </div> <!--T:80--> ==== [[File:Map_Icon_Kehjistan_Marketplace.png| ]] Kehjistan Marketplace ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Feeder || || || || 75 || 45 || <span class=emphasis>110</span> || || 50 |- | Fire Tower || 40 || 50 || || 50 || 85 || <span class=emphasis>1000</span> || || 0 |- | Flying Scimitar || 25 || 50 || 75 || || || 75 || || 0 |- | Ghoul Lord || 30 || || 85 || 25 || 60 || 50 || Undead || 75 |- | Invader || 25 || || 50 || 65 || || || || 66 |- | Unraveler || 33 || 50 || 35 || 20 || 50 || 50 || Undead || 33 |- | Vile Archer || 15 || || 35 || 90 || <span class=emphasis>130</span> || 25 || Demon || 100 |- | Vile Hunter || 20 || 20 || 33 || 33 || 75 || 20 || Demon || 100 |- | Overlord Aerlynn || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20 |- | Devilkin Slave || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 50 |} <div style="max-width:fit-content"> * Devilkin Slaves are minions of Aerlynn </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:81--> [[File:kehjistan-marketplace.png|frameless|200px]] </div> </div> <!--T:72--> ==== [[File:Map_Icon_Pandemonium_Citadel.png| ]] Pandemonium Citadel ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Blood Bringer || 50 || || <span class=emphasis>140</span> || || 50 || 50 || || 100 |- | Damned || 25 || || 50 || 85 || || 25 || Demon || 75 |- | Dark Lord || || 50 || 50 || 25 || 75 || 90 || Undead || 75 |- | Flayer || || 25 || 25 || 50 || <span class=emphasis>130</span> || 50 || Demon || 100 |- | Prowling Dead || 50 || || || 50 || 65 || 90 || Undead || 66 |- | Stygian Fury || <span class=emphasis>100</span> || 25 || 25 || 66 || 50 || 25 || Demon || 75 |- | Temple Guard || 25 || || 50 || 75 || 25 || 45 || || 100 |- | Dark Commander Alma || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:73--> [[File:pandemonium-citadel-1.png|frameless|200px]] <!--T:74--> [[File:pandemonium-citadel-2.png|frameless|200px]] <!--T:75--> [[File:pandemonium-citadel-3.png|frameless|200px]] </div> </div> <!--T:137--> ==== [[File:Map_Icon_River_of_Blood.png| ]] River of Blood ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Corpulent || 15 || 20 || || || || 75 || Demon || 75 |- | Council Member || 30 || || 33 || 80 || 33 || 33 || Demon || 66 |- | Death Mauler || 33 || || 50 || 85 || 50 || || || 75 |- | Doom Knight || 33 || || <span class=emphasis>125</span> || 20 || 20 || 50 || Undead || 33 |- | Flesh Beast || 25 || || || || <span class=emphasis>140</span> || || Demon || 50 |- | Flesh Spawner || 66 || <span class=emphasis>100</span> || || || 80 || || Demon || 50 |- | Minion of Destruction || 50 || || 90 || 33 || 50 || 95 || Demon || 50 |- | Oblivion Knight || 33 || 25 || 60 || 60 || <span class=emphasis>180</span> || 75 || Undead || 33 |- | Skeleton Archer || 40 || 50 || 33 || 40 || 33 || 80 || Undead || 0 |- | Zealot || 10 || || 25 || 80 || 33 || 20 || || 100 |- | Avunaos the Rotten || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |- | Belial Lord of Lies || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |- | Blood Golem || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |} <div style="max-width:fit-content"> * Blood Golems are minions of Avunaos </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:48--> [[File:river-of-blood-1.png|frameless|200px]] <!--T:49--> [[File:river-of-blood-2.png|frameless|200px]] <!--T:50--> [[File:river-of-blood-3.png|frameless|200px]] <!--T:51--> [[File:river-of-blood-4.png|frameless|200px]] </div> </div> <!--T:43--> ==== [[File:Map_Icon_Sewers_of_Harrogath.png| ]] Sewers of Harrogath ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Blood Wing || || 25 || 50 || 33 || || || || 50 |- | Enslaved || 25 || || 50 || 15 || 25 || 15 || || 75 |- | Fetish || 25 || || <span class=emphasis>125</span> || || || 80 || Demon || 100 |- | Flayer || || 25 || || 75 || 50 || 45 || Demon || 100 |- | Ghoul Lord || 30 || 25 || 33 || 25 || 75 || 50 || Undead || 75 |- | Grotesque Wyrm || 25 || 50 || || <span class=emphasis>135</span> || || 50 || Demon || 50 |- | Marauder || 25 || || 50 || 80 || 50 || 45 || || 66 |- | Sand Maggot || 66 || || 33 || || 85 || 90 || || 50 |- | Sand Maggot Egg || || || || || || || || 33 |- | Sand Maggot Young || 20 || 20 || 20 || 20 || 20 || 80 || || 50 |- | The Mad Philosopher || 20 || 20 || 50 || 50 || 50 || 33 || Demon || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:44--> [[File:sewers-of-harrogath-1.png|frameless|200px]] <!--T:45--> [[File:sewers-of-harrogath-2.png|frameless|200px]] <!--T:46--> [[File:sewers-of-harrogath-3.png|frameless|200px]] </div> </div> <!--T:52--> ==== [[File:Map_Icon_Throne_of_Insanity.png| ]]Throne of Insanity ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Balrog || 50 || 20 || <span class=emphasis>130</span> || 25 || 45 || 75 || Demon || 66 |- | Demon Rascal || || 75 || 50 || 25 || || 50 || Demon || 100 |- | Doom Caster || 50 || 25 || 25 || 65 || 90 || || Undead || 33 |- | Flesh Archer || 15 || || || 45 || 50 || 25 || Demon || 100 |- | Flesh Hunter || 40 || 20 || || 50 || 65 || 20 || Demon || 100 |- | Flesh Lancer || 45 || || || 45 || 50 || 25 || Demon || 100 |- | Hell Spawn || 33 || || <span class=emphasis>115</span> || 15 || 33 || 15 || Demon || 75 |- | Hell Whip || 40 || || 50 || 85 || || || Demon || 100 |- | Swamp Dweller || 15 || || 75 || || 25 || <span class=emphasis>115</span> || || 75 |- | Indio the Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:53--> [[File:throne-of-insanity-1.png|frameless|200px]] <!--T:54--> [[File:throne-of-insanity-2.png|frameless|200px]] <!--T:55--> [[File:throne-of-insanity-3.png|frameless|200px]] </div> </div> <!--T:38--> ==== [[File:Map_Icon_Tomb_of_Zoltun_Kulle.png| ]] Tomb of Zoltun Kulle ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Arach || 50 || || 85 || || || 50 || || 50 |- | Dark Familiar || 15 || 25 || || 50 || || || || 75 |- | Dune Beast || || || 25 || 50 || <span class=emphasis>150</span> || 25 || || 100 |- | Minion of Destruction || || || 50 || <span class=emphasis>100</span> || 25 || 75 || Demon || 50 |- | Pain Worm || || || || || 75 || <span class=emphasis>110</span> || Demon || 75 |- | Razor Spine || 25 || || 75 || || 50 || || || 100 |- | Returned Mage || 25 || 50 || 25 || <span class=emphasis>120</span> || || 75 || Undead || 0 |- | Scarab || <span class=emphasis>105</span> || 25 || || 75 || 50 || 25 || || 50 |- | Toadflax the Tainted || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |} </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:39--> [[File:Tomb-of-zoltun-kulle-1.png|frameless|200px]] <!--T:40--> [[File:Tomb-of-zoltun-kulle-2.png|frameless|200px]] <!--T:41--> [[File:Tomb-of-zoltun-kulle-3.png|frameless|200px]] <!--T:42--> [[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]] </div> </div> <!--T:138--> === Tier 4 (Dungeons) === Dungeons have a zone level of 90 <!--T:83--> Dungeon monsters grant 200% more experience, have 75% curse reduction, and are treated as prime evils. <!--T:101--> Dungeons each use the same pool of monster types, of which 7 are chosen from the 8 possibilities during map generation. Common monster types: Gloam, Misshapen, Succubus, Unholy Corpse, Death Lord, Huntress, Night Lord, Blood Bringer <!--T:102--> Blood Bringers move slowly and deal "lethal damage" - beware! <!--T:103--> Most immunities of dungeon enemies cannot be broken by conventional means since their resistances are so high - breaking 180% resistances requires combining multiple high level skills such as level 38 [[Conviction]] (-43%), level 37 [[Lower Resist]] (-23%), and level 36 [[Static Field]] (-15%) <!--T:84--> Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]] and a 1/1000 chance to drop exclusive unique items that otherwise can only be dropped by [[Monsters#Diablo-Clone|Diablo-Clone]] or [[Monsters#Rathma|Rathma]] ([[Overlord's Helm]], [[Dark Abyss]], [[Itherael's Path]], [[Hadriel's Hand]], [[Aidan's Scar]], [[The Third Eye]], [[Band of Skulls]], [[Cage of the Unsullied]]) <!--T:85--> ==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ==== <div style="display:flex;"> <div style="flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0 |- | Misshapen || <span class="emphasis">180</span> || 25 || <span class="emphasis">180</span> || || 50 || 25 || Demon || 75 |- | Succubus || || || 50 || <span class="emphasis">180</span> || || <span class="emphasis">180</span> || Demon || 75 |- | Unholy Corpse || 50 || 25 || <span class="emphasis">180</span> || 33 || <span class="emphasis">180</span> || || Undead || 66 |- | Death Lord || 25 || 33 || <span class="emphasis">180</span> || 33 || || 75 || || 75 |- | Huntress || 15 || || || <span class="emphasis">180</span> || <span class="emphasis">180</span> || 75 || || 100 |- | Night Lord || 35 || || 33 || 25 || <span class="emphasis">120</span> || 50 || Undead || 75 |- | Blood Bringer || <span class="emphasis">150</span> || 50 || 50 || 50 || 50 || 50 || || 100 |- | ''Flying Scimitar'' || 25 || || <span class="emphasis">100</span> || <span class="emphasis">100</span> || || || || 0 |- | Spear Cat || <span class="emphasis">180</span> || || || <span class="emphasis">180</span> || 50 || <span class="emphasis">180</span> || || 100 |- | The Synthetic One || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20 |- | Canight the Corrupted || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 0 |- | ''Madness'' || * || * || * || * || * || * || Undead || 0 |- | ''Hysteria'' || * || * || * || * || * || * || Undead || 0 |} <div style="max-width:fit-content"> * Flying Scimitars only appear from terrain objects such as barrels * Canight the Corrupted is in a separate zone within the dungeon called the Cathedral Basement * Madness & Hysteria are minions of Canight and are immune until Canight has been defeated </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:86--> [[File:cathedral-of-light-1.png|frameless|200px]] <!--T:87--> [[File:cathedral-of-light-2.png|frameless|200px]] <!--T:88--> [[File:cathedral-of-light-3.png|frameless|200px]] <!--T:89--> [[File:cathedral-of-light-basement.png|frameless|200px]] </div> </div> * The Cathedral Basement has fewer possible monster types and 3 will be chosen from 5 possibilities (Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress), but the zone is small enough that even the chosen types may not appear <!--T:90--> ==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ==== <div style="display:flex;"> <div style="flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0 |- | Misshapen || <span class="emphasis">180</span> || 25 || <span class="emphasis">180</span> || || 50 || 25 || Demon || 75 |- | Succubus || || || 50 || <span class="emphasis">180</span> || || <span class="emphasis">180</span> || Demon || 75 |- | Unholy Corpse || 50 || 25 || <span class="emphasis">180</span> || 33 || <span class="emphasis">180</span> || || Undead || 66 |- | Death Lord || 25 || 33 || <span class="emphasis">180</span> || 33 || || 75 || || 75 |- | Huntress || 15 || || || <span class="emphasis">180</span> || <span class="emphasis">180</span> || 75 || || 100 |- | Night Lord || 35 || || 33 || 25 || <span class="emphasis">120</span> || 50 || Undead || 75 |- | Blood Bringer || <span class="emphasis">150</span> || 50 || 50 || 50 || 50 || 50 || || 100 |- | ''Specter'' || ? || ? || ? || ? || ? || ? || Undead || ? |- | The Synthetic One || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20 |- | Canight the Corrupted || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 0 |- | ''Madness'' || * || * || * || * || * || * || Undead || 0 |- | ''Hysteria'' || * || * || * || * || * || * || Undead || 0 |} <div style="flex-direction:column; max-width:fit-content"> * Specters always spawn in addition to the common dungeon monster types * Canight the Corrupted is in a separate zone within the dungeon called the Pit of Despair * Madness & Hysteria are minions of Canight and are immune until Canight has been defeated </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:91--> [[File:Plains-of-torment-1.png|frameless|200px]] <!--T:92--> [[File:Plains-of-torment-2.png|frameless|200px]] <!--T:93--> [[File:Plains-of-torment-3.png|frameless|200px]] <!--T:94--> [[File:Pit-of-despair.png|frameless|200px]] </div> </div> <!--T:98--> ==== [[File:Map_Icon_Sanctuary_of_Sin.png| ]] Sanctuary of Sin ==== <div style="display:flex;"> <div style="display:flex; flex-direction:column; max-width:fit-content;"> {| class="wikitable sortable" ! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |- | Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0 |- | Misshapen || <span class="emphasis">180</span> || 25 || <span class="emphasis">180</span> || || 50 || 25 || Demon || 75 |- | Succubus || || || 50 || <span class="emphasis">180</span> || || <span class="emphasis">180</span> || Demon || 75 |- | Unholy Corpse || 50 || 25 || <span class="emphasis">180</span> || 33 || <span class="emphasis">180</span> || || Undead || 66 |- | Death Lord || 25 || 33 || <span class="emphasis">180</span> || 33 || || 75 || || 75 |- | Huntress || 15 || || || <span class="emphasis">180</span> || <span class="emphasis">180</span> || 75 || || 100 |- | Night Lord || 35 || || 33 || 25 || <span class="emphasis">120</span> || 50 || Undead || 75 |- | Blood Bringer || <span class="emphasis">150</span> || 50 || 50 || 50 || 50 || 50 || || 100 |- | The Stygian Beast || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 0 |- | ''Stygian Horde'' || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 0 |} <div style="flex-direction:column; max-width:fit-content"> * The Stygian Beast is in a separate zone within the dungeon called the Black Abyss * Stygian Horde monsters are minions of The Stygian Beast </div> </div> <div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;"> <!--T:120--> [[File:sanctuary-of-sin1.png|frameless|200px]] <!--T:121--> [[File:sanctuary-of-sin2.png|frameless|200px]] <!--T:122--> [[File:sanctuary-of-sin3.png|frameless|200px]] <!--T:123--> [[File:black-abyss.png|frameless|200px]] </div> </div> <!--T:104--> <!-- spacing --> <!--T:105--> <!-- spacing --> <!--T:106--> <noinclude><span class="emphasis">Source of Information on this Page</span></noinclude> <!--T:107--> <noinclude>See PD2's [https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official text files] for updated info when game changes are made. Map affixes are in [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicPrefix.txt MagicPrefix.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicSuffix.txt MagicSuffix.txt], and map monster info can be determined from [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/Levels.txt Levels.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MonStats.txt MonStats.txt]. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: [https://drive.google.com/drive/folders/1kLTpnQ6NWD9G-9dki-4X8T_2ClGDik4o D2 Text File Tables].</noinclude> <!--T:108--> <noinclude>If the files in these locations are not updated by others, you can extract them yourself from ''patch_d2.mpq'' (found in ''Diablo II/ProjectD2'') using an [http://www.zezula.net/en/mpq/download.html MPQ editor and D2 listfile] - the text files will be in ''/data/global/excel''.</noinclude>
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