PvP Changes:修订间差异

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删除87字节 、​ 2024年11月16日 (星期六)
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== 技能差异 Skill Differences ==
== 技能差异 Skill Differences ==
* [[Dragon Flight|飞龙在天]]: doesn't auto-aim
* [[Dragon Flight|飞龙在天]]: 不能自动瞄准
* [[Mind Blast|心灵爆震]]: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock
* [[Mind Blast|心灵爆震]]: 昏迷持续时间从 2 秒改为 1.5 , 范围不随基础等级增加, 不锁定名字
* [[Whirlwind|旋风]]: doesn't have a dual-wield attack frame penalty
* [[Whirlwind|旋风]]: 没有双持攻击帧数惩罚
* [[Oak Sage|橡木智者]]: doesn't grant life replenish
* [[Oak Sage|橡木智者]]: 不能给予生命回复
* [[Bone Spear|骨矛]]: only fires 1 projectile
* [[Bone Spear|骨矛]]: 只能发射 1 投掷物
* [[Holy Bolt|圣光弹]]: only fires 1 projectile
* [[Holy Bolt|圣光弹]]: 只能发射 1 投掷物
* [[Smite|盾击]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Smite|盾击]]: 昏迷持续时间从 10 秒改为 2.5
* [[Fist of the Heavens|天堂之拳]]: doesn't auto-aim or name-lock
* [[Fist of the Heavens|天堂之拳]]: 不能自动瞄准或锁定名字
* [[Joust|突袭]]: doesn't auto-aim
* [[Joust|突袭]]: 不能自动瞄准
* [[Teleport|传送]]: doesn't have a 1-second damage debuff (Normal only)
* [[Teleport|传送]]: 没有 1 秒的伤害减益 (仅限普通难度)
* [[Meteor|陨石]]: reduced explosion radius
* [[Meteor|陨石]]: 减小爆炸范围
* [[Energy Shield|能量护盾]]: while active, Dueling Mana Potions cannot be used
* [[Energy Shield|能量护盾]]: 当激活时, 决斗魔法药水不能使用
* Chance to parry or dodge is halved ([[Weapon Block|武器格挡]], [[Holy Sword|圣剑]], [[Dodge|闪避]], [[Evade|回避]])
* 这些技能格挡或闪避的几率减半 ([[Weapon Block|武器格挡]], [[Holy Sword|圣剑]], [[Dodge|闪避]], [[Evade|回避]])
* Movement skills don't name-lock ([[Whirlwind|旋风]], [[Leap|跳跃]], [[Leap Attack|跳跃攻击]], [[Charge|冲锋]])
* 这些技能在移动时不会锁定名字 ([[Whirlwind|旋风]], [[Leap|跳跃]], [[Leap Attack|跳跃攻击]], [[Charge|冲锋]])
* Healing skills ([[Holy Bolt|圣光弹]], [[Holy Nova|神圣新星]], [[Holy Light|圣光术]]) don't heal allies
* 治愈技能 ([[Holy Bolt|圣光弹]], [[Holy Nova|神圣新星]], [[Holy Light|圣光术]]) 不能治疗队友


== 伤害因数 Damage Multipliers ==
== 伤害因数 Damage Multipliers ==
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players in Normal/Nightmare/Hell difficulty.  
技能造成 16%/12%/6% (1/6th, 1/8th, 1/16th) 的伤害对其他玩家在 普通/恶梦/地狱 难度.  
They deal 100% of those amounts except for the following skills which have other multipliers:
除了以下技能具有其他因数外其他的效果为 100%:
:  <span class="omod">These skill modifier values can be found in game, in a book within the PvP arenas</span>
:  <span class="omod">这些技能修正值可以在游戏中找到, PvP 竞技场的书籍中</span>
{| class="wikitable"  ||  
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|&nbsp; • &nbsp;[[Meteor|陨石]] || 65 || 90 ||  
|&nbsp; • &nbsp;[[Meteor|陨石]] || 65 || 90 ||  
|}
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
* 地狱伤害因数着色为 <span class="omod">灰色</span> 如果它们和 普通/恶梦因数一样的话
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself
* 伤害类型着色为 <span class="omod">灰色</span> 如果它们与技能本身所增加的伤害相同时
== 已知问题 Known Bugs ==
== 已知问题 Known Bugs ==
* Currently Energy Shield does not work in PvP Arenas
* 目前 能量护盾 Energy Shield PvP 竞技场不起作用
* Occasionally when interacting with the book of PvP skill modifiers within the arenas you may enter a state where you cannot target anything. You have to rejoin the game to fix this.
* 偶尔当你在竞技场上与 PvP 技能修正的书籍互动时你可能会进入一个你不能瞄准任何东西的状态. 你必须重新开始游戏来解决这个问题.
* While in the Moor Duel Arena, if someone trades with Akara in Rogue Encampment it can cause the PvP vendor version of Akara to have the same items for trade as the one in Rogue Encampment. Unfortunately, the quickest solution to this is to create a new game.
* 在 荒野竞技场 Moor Duel Arena, 如果有人在 萝格营地 Rogue Encampment 与阿卡拉交易它可能会导致阿卡拉的 PvP 商人版本与萝格营地有相同的物品可供交易. 不幸的是, 解决这个问题的最快方法就是创建一个新房间.
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