Recipes:修订间差异
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→打孔公式 Socketing Recipes
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! 材料 !! 结果 | ! 材料 !! 结果 | ||
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| <span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Amn</span> Rune + <span class="d2-purple"> | | <span class="d2-orange">Ral(8)</span> Rune + <span class="d2-orange">Amn(11)</span> Rune + <span class="d2-purple">完美的紫宝石</span> + 标准 <span class="d2-white">普通</span> 武器 || 增加 1-6 镶孔到 武器 | ||
|- | |- | ||
| <span class="d2-orange">Tal</span> Rune + <span class="d2-orange">Amn</span> Rune + <span class="d2-red"> | | <span class="d2-orange">Tal(7)</span> Rune + <span class="d2-orange">Amn(11)</span> Rune + <span class="d2-red">完美的红宝石</span> + 标准 <span class="d2-white">普通</span> 盾牌 || 增加 1-4 镶孔到 盾牌 | ||
|- | |- | ||
| <span class="d2-orange">Tal</span> Rune + <span class="d2-orange">Thul</span> Rune + <span class="d2-yellow"> | | <span class="d2-orange">Tal(7)</span> Rune + <span class="d2-orange">Thul(10)</span> Rune + <span class="d2-yellow">完美的黄宝石</span> + 标准 <span class="d2-white">普通</span> 护甲 || 增加 1-4 镶孔到 护甲 | ||
|- | |- | ||
| <span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Thul</span> Rune + <span class="d2-blue"> | | <span class="d2-orange">Ral(8)</span> Rune + <span class="d2-orange">Thul(10)</span> Rune + <span class="d2-blue">完美的蓝宝石</span> + 标准 <span class="d2-white">普通</span> 头盔 || 增加 1-3 镶孔到 头盔 | ||
|- | |- | ||
| <span class="d2-orange">Hel</span> Rune + | | <span class="d2-orange">Hel(15)</span> Rune + 城镇传送卷轴 + 镶宝石物品 (已经镶嵌物品) || 摧毁镶嵌物品 (宝石/符文/珠宝) | ||
|- | |- | ||
| | | 拉苏克谜盒 + 物品 || 增加 2-4 镶孔到 双手武器<br>增加 1-2 镶孔到 其他物品 | ||
|- | |- | ||
| | | 拉苏克谜盒碎片 + 非暗金/非套装 物品 || 增加 2-4 镶孔到 双手武器<br>增加 1-2 镶孔到 其他物品 | ||
|- | |- | ||
| | | 拉苏克的铁锤 + 物品 || 增加 1 镶孔到 这个物品 | ||
|} | |} | ||
* The socketing recipes for <span class="d2-white">regular</span> items only work with "standard" items (not superior or inferior) and the [[General_Changes#Bug_Fixes|eth bug]] involving them has been fixed in PD2 | * The socketing recipes for <span class="d2-white">regular</span> items only work with "standard" items (not superior or inferior) and the [[General_Changes#Bug_Fixes|eth bug]] involving them has been fixed in PD2 |