Game Mechanics:修订间差异
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→致命伤害
(→近战溅射) |
(→致命伤害) |
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第80行: | 第80行: | ||
There are 3 different sources of crit chance: | There are 3 different sources of crit chance: | ||
* '''Deadly Strike''': | * '''Deadly Strike''': 物品, [[祝福瞄准]] | ||
* '''Critical Strike''': [[Critical Strike]], [[Hunger]], [[Joust]] | * '''Critical Strike''': [[Critical Strike]], [[Hunger]], [[Joust]] | ||
* '''Weapon Mastery''': [[ | * '''Weapon Mastery''': [[一般精通]], [[长柄武器和矛精通]], [[投掷精通]], [[爪精通]], [[标枪和矛精通]] | ||
'''Total Crit Chance''': <span class="d2-white">1 - ((1 - DS) * (1 - CS) * (1 - WM))</span> (rounded down to the nearest percent) | '''Total Crit Chance''': <span class="d2-white">1 - ((1 - DS) * (1 - CS) * (1 - WM))</span> (rounded down to the nearest percent) | ||
: | : 以亚马逊为例, | ||
:* 50% DS | :* 50% DS 暴击 来自装备 | ||
:* 50% CS | :* 50% CS 暴击 来自 Critical Strike技能 | ||
:: <span class="d2-white">1 - ((1 - 0.50) * (1 - 0.50) * (1 - 0))</span> = 75% | :: <span class="d2-white">1 - ((1 - 0.50) * (1 - 0.50) * (1 - 0))</span> = 75% 几率暴击 | ||
: | : 另一中情况: | ||
:* 40% DS | :* 40% DS 暴击 来自装备 | ||
:* 65% CS | :* 65% CS 暴击 来自 Critical Strike技能 | ||
:* 30% WM | :* 30% WM 暴击 来自标枪和矛精通 | ||
:: <span class="d2-white">1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30))</span> = 85% | :: <span class="d2-white">1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30))</span> = 85% 几率暴击 | ||
理论最大暴击几率为95% (75% DS, 75% CS, 35% WM) | |||
== Life and Mana Steal == | == Life and Mana Steal == |