Combat Skills (Barbarian):修订间差异

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添加359字节 、​ 2023年9月8日 (星期五)
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<b>赛季 7:</b>
<b>赛季 7:</b>
* Damage per level increased from 18% to 25%
* 重击(Bash)伤害%从每级18%提高到每级25%
* Stun synergy increased from 12% to 15%
* 击昏(Stun)协同作用从12%提高到15%
* Concentrate synergy increased from 10% to 15%
* 专心(Concentrate)协同作用从10%提高到15%
<b>赛季 5:</b>
<b>赛季 5:</b>
* Bash berserk synergy has been replaced with concentrate
* 狂战士(Berserk)的协同作用被 专心(Concentrate)取代
<b>赛季 4:</b>
<b>赛季 4:</b>
* Bash 12% damage per level increased to 18% per level
* 重击(Bash)伤害%从每级12%提高到每级18%
* Bash damage synergies increased from 10 to 12%
* 重击(Bash)相关的协同作用从每级10%提高到每级12%
* Bash attack rating is now 27% + 12% per level instead of 35% + 20%
* 重击(Bash)的攻击准确率%从35%+每级20%降低到27%+每级12%
<b>赛季 2:</b>
<b>赛季 2:</b>
* now gains 12% damage per level instead of 10%
* 重击(Bash)伤害%从每级10%提高到每级12%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree
* 改变了在技能树中的位置
* 75% chance monster is put into FHR animation with knockback, otherwise no knockback
* 有75%的几率击退怪物
* bonus attack rating increased to 35 + 20 per level (was 20 + 5)
* 重击(Bash)的攻击准确率%从20%+每级5%提高到35%+每级20%
* damage bonus is now +10% per level (was +5%)
* 重击(Bash)伤害%从每级5%提高到每级10%
* 法力耗费 now scales per level
* 现在法力耗费按等级提高
* now also has Berserk as a synergy at 10%
* 现在 狂战士(Berserk)提供10%的协同作用
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Bash Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Bash Vanilla Info]</b>
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<b>赛季 7:</b>
<b>赛季 7:</b>
* Synergies increased from 16% to 18%
* 双手挥击(Double Swing)的相关协同作用从16%提高到18%
<b>赛季 5:</b>
<b>赛季 5:</b>
* Double swing synergies increased from 12% to 16%
* 双手挥击(Double Swing)的相关协同作用从12%提高到16%
* Double swing level 1 damage bonus increased from 18% to 20%
* 双手挥击(Double Swing)的伤害%从每级18%提高到每级20%
<b>赛季 4:</b>
<b>赛季 4:</b>
* Double swing frenzy synergy increased from 8% to 12%
* 双手挥击(Double Swing)受到 狂乱(Frenzy)的协同作用从8%提高到12%
* Double swing now has stun as a 12% synergy
* 双手挥击(Double Swing)受到 击昏(Stun)的12%协同作用
* Double Swing damage starts at 20% now instead of 0%
* 双手挥击(Double Swing)的基础伤害%从0%提高到20%
* Double swing damage per level increased from 14% to 18%
* 双手挥击(Double Swing)的伤害%从每级14%提高到每级18%
<b>赛季 3:</b>
<b>赛季 3:</b>
* Double swing is now a level 1 skill (it has swapped places with where frenzy previously was)
* 双手挥击(Double Swing)变为1级技能
* prerequisites reduced from 1 to 0 (no longer requires Frenzy)
* 需求技能改变为 无
* Double swing now gains 14% enhanced damage per level
* 双手挥击(Double Swing)的伤害%调整为每级14%
* Double swing’s frenzy synergy has been reduced from 14% per level to 8% per level
* 双手挥击(Double Swing)的 狂乱(Frenzy)协同作用从每级14%降低到每级8%
* Double swing now cost 1 mana at level 1 instead of 4
* 双手挥击(Double Swing)的基础法力耗费降低到1
* Double swing 法力耗费 now increases by 0.25 per level from .5
* 双手挥击(Double Swing)的法力耗费从每级0.5降低到每级0.25
* Double swings base attack rating reduced from 75% to 20%
* 双手挥击(Double Swing)的基础攻击准确率%从75%降低到20%
* Double swings attack rating per level reduced from 20% to 12%
* 双手挥击(Double Swing)的攻击准确率%从每级20%降低到每级12%
<b>赛季 1:</b>
<b>赛季 1:</b>
* prerequisites changed (now requires Frenzy instead of Bash)
* 需求技能改变
* bonus attack rating increased to 75% + 20% per level (was 15% + 5%)
* 双手挥击(Double Swing)的攻击准确率%从15%+每级5%提高到75%+每级20%
* 法力耗费 increased to 4 + 0.5 per level (was 1 - 0.125 per level with a minimum of 0)
* 法力耗费调整为4+每级0.5
* synergy changed from Bash to Frenzy
* 协同技能从 重击(Bash)变为 狂乱(Frenzy)
* synergy is now 14% (was 10%)
* 双手挥击(Double Swing)的协同作用从10%提高到14%
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Swing Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Swing Vanilla Info]</b>
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* synergies increased from 4% to 6%
* synergies increased from 4% to 6%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 1 (was 24)
* 改变了在技能树中的位置,现在需求等级为1级(以前是24级)
* prerequisites reduced from 3 to 0 (no longer requires Bash, Double Swing, Double Throw)
* prerequisites reduced from 3 to 0 (no longer requires Bash, Double Swing, Double Throw)
* Duration increased to 9 seconds + 1 per level (was just 6)
* Duration increased to 9 seconds + 1 per level (was just 6)
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* Stun has been reworked and now stuns in an area of effect
* Stun has been reworked and now stuns in an area of effect
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 6 (was 12)
* 改变了在技能树中的位置, 现在需求等级为6级(以前是12级)
* duration increased
* 持续时间增加
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Stun Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Stun Vanilla Info]</b>
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* Concentrate’s attack rating per level increased from 10% to 12%
* Concentrate’s attack rating per level increased from 10% to 12%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 12 (was 18)
* 改变了在技能树中的位置, 现在需要等级为12级(以前是18级)
* prerequisites reduced from 2 to 1 (no longer requires Bash or Stun, now requires Frenzy)
* prerequisites reduced from 2 to 1 (no longer requires Bash or Stun, now requires Frenzy)
* Conversion of physical damage to magic damage starts at 30% (was 0%) and now also gains +2% per hard point
* Conversion of physical damage to magic damage starts at 30% (was 0%) and now also gains +2% per hard point
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<b>赛季 6:</b>
<b>赛季 6:</b>
* Double throw now has frenzy as a 6% damage synergy
* 双手投掷(Double Throw)现在受到 狂乱(Frenzy)的6%协同作用
<b>赛季 5:</b>
<b>赛季 5:</b>
* Double throw damage per level increased from 6% to 8%
* Double throw damage per level increased from 6% to 8%
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* Leap 法力耗费 increased from 8 to 20
* Leap 法力耗费 increased from 8 to 20
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 12 (was 6)
* 改变了在技能树中的位置, 现在需求等级为12级(以前是6级)
* prerequisites increased from 0 to 2 (now requires Bash, Stun)
* prerequisites increased from 0 to 2 (now requires Bash, Stun)
* leap distance increased
* leap distance increased
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<b>赛季 7:</b>
<b>赛季 7:</b>
* Synergies reduced from 10% to 8%
* 协同作用从10%降低到8%
* Leap attack no longer uses durability
* 跳跃攻击(Leap Attack)不再消耗武器耐久
* Leap attack aoe increased
* 跳跃攻击(Leap Attack)攻击范围增加
<b>赛季 6:</b>
<b>赛季 6:</b>
* Leap attack synergies increased from 8% to 10%
* Leap attack synergies increased from 8% to 10%
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* Leap attack damage per level increased from 10% to 12%
* Leap attack damage per level increased from 10% to 12%
<b>赛季 2:</b>
<b>赛季 2:</b>
* synergies increased from 6% to 10%
* 协同作用从6%提高到10%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 24 (was 18)
* 改变了在技能树中的位置,现在需求等级为24级(以前是18级)
* prerequisites increased from 1 to 5 (now also requires Bash, Stun, Concentrate, Frenzy)
* 需求技能调整为5个
* Hard points increase the speed of the leap
* 基础等级提高跳跃的速度
* Now deals damage in an area instead of attacking a single target
* 现在对一个区域造成伤害(以前是单个目标)
* damage bonus is now +10% per level (was 100% + 30% per level)
* damage bonus is now +10% per level (was 100% + 30% per level)
* can now leech
* 现在可以吸血了
* no longer uses attack rating
* 不再受攻击准确率影响
* 法力耗费 now starts lower and scales per level (was just 9)
* 初始法力耗费从9降低到7
* now has Bash as an additional synergy
* 现在受到 重击(Bash)的协同作用
* synergies are now 6% (was 10%)
* 现在协同作用是6%(以前是10%
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap_Attack Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap_Attack Vanilla Info]</b>
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* Berserk’s starting attack rating reduced from 240% to 60%
* Berserk’s starting attack rating reduced from 240% to 60%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree, requires level 24 (was 30)
* 改变了在技能树中的位置, 现在需求等级为24级(以前是30级)
* prerequisites reduced from 3 to 2 (no longer requires Bash or Stun, now requires Frenzy)
* prerequisites reduced from 3 to 2 (no longer requires Bash or Stun, now requires Frenzy)
* Reduces player's physical resistance instead of defense, duration is now always 0.5 seconds
* Reduces player's physical resistance instead of defense, duration is now always 0.5 seconds
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* Enhanced Damage bonus per level has reduced from +6% to +4%
* Enhanced Damage bonus per level has reduced from +6% to +4%
<b>赛季 1:</b>
<b>赛季 1:</b>
* moved in the skill tree
* 改变了在技能树中的位置
* prerequisites reduced from 5 to 3 (no longer requires Bash, Stun, Leap, Leap Attack, now requires Frenzy, Berserk)
* prerequisites reduced from 5 to 3 (no longer requires Bash, Stun, Leap, Leap Attack, now requires Frenzy, Berserk)
* Movement speed increased by character's FRW speed
* Movement speed increased by character's FRW speed
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