General Changes:修订间差异
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→平衡性变更
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* Full Rejuvenation Potions now restore 65% life/mana (capped at 2000 life/mana per potion) | * Full Rejuvenation Potions now restore 65% life/mana (capped at 2000 life/mana per potion) | ||
* 攻击者受到伤害和反伤机制现在也影响远程攻击和造成伤害当被攻击时(发生在击中之前,所以如果反弹伤害杀死攻击者,攻击不会生效) | * 攻击者受到伤害和反伤机制现在也影响远程攻击和造成伤害当被攻击时(发生在击中之前,所以如果反弹伤害杀死攻击者,攻击不会生效) | ||
* Open Wounds now lasts 5 seconds, stacks up to 3 times per target, no longer has penalties against harder enemies, and also gets applied to enemies via ATD | |||
* 远程攻击的吸血效果现在是近战攻击的一半 | * 远程攻击的吸血效果现在是近战攻击的一半 | ||
* 粉碎性打击将不再生效,当BOSS,暗金怪或精英怪低于65%生命时 [[Game_Mechanics#Crushing_Blow|游戏机制#粉碎性打击]],远程攻击同理 | * 粉碎性打击将不再生效,当BOSS,暗金怪或精英怪低于65%生命时 [[Game_Mechanics#Crushing_Blow|游戏机制#粉碎性打击]],远程攻击同理 |