Passive and Magic Skills:修订间差异

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添加229字节 、​ 2023年3月25日 (星期六)
→‎Dodge:​ 汉化
→‎Dodge:​ 汉化
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== Dodge ==
== 闪躲(Dodge) ==
<div class="skill-image">[[File:Dodge_D2.png|left]]</div>
<div class="skill-image">[[File:Dodge_D2.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>Description:</b> Passive - You have a chance to dodge a melee or ranged attack when attacking or standing still
*<b>技能说明:</b> 被动 - 你在站立不动或攻击时,有一定几率闪避敌人近战和远程攻击
*<b>Required Level:</b> 18
*<b>等级需求:</b> 18
*<b>Required Skills:</b> Inner Sight [1], Evade [6], Slow Movement [12]
*<b>前置技能s:</b> 心灵视野(Inner Sight) [1], 闪避(Evade) [6], 心灵立场(Slow Movement) [12]
</div>
</div>


{| class="wikitable"
{| class="wikitable"
! scope="col" | Level
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | Dodge&nbsp;Chance&nbsp;+%
! scope="row" | 闪躲&nbsp;几率&nbsp;+%
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! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
|-
! scope="row" | Faster Hit Recovery +%
! scope="row" | 快速打击恢复 +%
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Cooldown: 0.16 seconds
技能触发间隔: 0.16


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Dodge -->
|+ 更新日志<!-- 闪躲(Dodge) -->
|-
|-
|
|
<b>Season 6:</b>
<b>赛季 6:</b>
* Dodge now display its faster hit recovery bonus value in its tooltip
* 现在闪躲(Dodge)技能描述里会显示增加快速打击恢复的数值
<b>Season 5:</b>
<b>赛季 5:</b>
* Now have a 4 frame cooldown after mitigating an attack
* 现在闪躲一次攻击后,需要0.16秒后方能在再次出发
<b>Season 4:</b>
<b>赛季 4:</b>
* Dodge now starts at 6% chance to dodge from 10%
* 初始闪躲几率(1级时)从 10% 改为 6%
<b>Season 1:</b>
<b>赛季 1:</b>
* merged with Avoid (works against missile attacks as well as melee attacks)
* 合并了闪身(Avoid)的技能效果 (现在闪躲对近战和远程攻击同时生效)
* moved in the skill tree, requires level 18 (was 6)
* 在技能树的位置改变,等级需求18级(此前为 6级)
* prerequisites increased from 0 to 3 (now requires Inner Sight, Slow Movement, Evade)
* 前置技能从0个增加至3个{现在需要心灵视野(Inner Sight),闪避(Evade),心灵立场(Slow Movement)}
* reduced dodge chance
* 降低闪躲几率
* now also grants bonus FHR per hard point
* 现在同时会赋予快速打击恢复数值的提高(基于每个手动加点的技能点数)
* removed animation
* 移除闪躲动画
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Dodge Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Dodge Vanilla Info]</b>
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