Bugs:修订间差异

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添加256字节 、​ 2023年3月2日 (星期四)
无编辑摘要
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无编辑摘要
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* Attribute ranges on tooltips are sometimes incorrect
* Attribute ranges on tooltips are sometimes incorrect
** When multiple affixes add the same attribute, only a single affix's attribute range is shown.
** When multiple affixes add the same attribute, only a single affix's attribute range is shown rather than a combined range.
** The attribute range can often show values for a different affix that adds the same attribute, even if that affix might not be able to roll on that particular item.
** The 50% Damage to Undead automod for blunt weapons isn't included in the attribute's range.
** The 50% Damage to Undead automod for blunt weapons isn't included in the attribute's range.
** Runeword tooltips don't account for the stat gained from a rune if the runeword itself adds the same stat. (e.g. [[Chains of Honor]] shows [35-45] all res but is actually 50-60 since Um adds +15)
** When a runeword adds the same attribute as one of its runes, the attribute range doesn't include values from the rune. Example: [[Chains of Honor]] shows [35-45] all res in-game but is actually [50-60] since Um adds +15
** Some corruptions don't display a red indicator next to the corrupted stat.
** When an item has a "hybrid" affix with multiple attributes, each attribute range is still treated separately which results in inaccurate/ambiguous comparisons. Example: A Fine Small Charm adds +[1-3] damage & +[10-20] AR but the attribute range for AR shows [2-36] in-game since the Bronze/Iron/Steel affixes can add that much AR (but of course those affixes don't add any damage)
** Several additional cases exist for this issue, but are not well documented.
** Several additional cases may exist for this issue, but are not well documented. ''(Please help report other cases if you come across any)''


* Lootfilter issues:
* Lootfilter issues:

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