General Changes:修订间差异

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删除26字节 、​ 2023年1月25日 (星期三)
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* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas


=== Bug Fixes ===
=== Bug 修复 ===
* Andariel quest bug fixed (multiplayer only)
* 修正了 Andariel 任务错误(仅限多人游戏)
* Ethereal armor bug (ebug) from socketing recipe fixed
* 无形盔甲打孔BUG修复(新的无形盔甲打孔BUG规则详见群内)
* Council hydra damage against mercenaries/summons fixed (tied to PvP damage)
* 议会成员九头蛇对雇佣兵/召唤物的伤害修复(与 PVP 伤害相关)
* Trap bug fixed (traps no longer decrease the number of unique/champion packs that may spawn nearby)
* 陷阱技能bug修复 (陷阱不再减少附近可能产卵的暗金/精英怪群的数量)
* Act 2 mercenaries no longer crash the game due to Delirium (CtC Delirium was removed from Delirium runeword, so they can't jab enemies as a fetish)
* 第二幕雇佣兵不再因迪勒瑞姆造成游戏崩溃(CtC 触发迪勒瑞姆变身从该符文之语移除, 这样他们就不能像fetish一样刺伤敌人了)
* Mana burn bug fixed
* 法力燃烧错误修复
* Jewels with enhanced damage or min/max damage will now work correctly
* 增加伤害或最小/最大伤害的珠宝现在可以正常工作了
* Paladin Charge desync bug fixed
* 圣骑士Charge desync bug 修复
* Cloak of Shadows will no longer crash the game at the ancients
* 3BB场景使用暗影斗篷不再造成游戏崩溃
* All missile skills now properly benefit from skill attack rating bonuses
* 所有飞射技能现在正确受益于技能攻击等级加成
* Quest items can no longer be upgraded into Hand Axes (upgrading recipe is disabled for them)
* 任务物品不能再升级为手斧(升级公式对它们是禁用的)
* Lilith can no longer spawn outside the map
* 莉莉丝不会出现在地图之外
* Fixed a bug which caused excess MDR to apply to physical damage if the target's Magic/elemental Damage Reduction was higher than the attack's magic/elemental damage
* 修正了一个造成过量的 MDR 适用于物理伤害的错误,如果目标的魔法/元素伤害减免高于攻击者的魔法/元素伤害
* Dual-wielding attack speed breakpoints are now always based on the faster weapon (WSM bug removed)
* 双持攻击速度帧数计算现在基于更快的那把武器(WSM bug删除)


: Also see: [[Bugs]]
: 另外详见: [[Bugs]]
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