|
|
第221行: |
第221行: |
| * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas | | * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas |
|
| |
|
| === Bug Fixes === | | === Bug 修复 === |
| * Andariel quest bug fixed (multiplayer only) | | * 修正了 Andariel 任务错误(仅限多人游戏) |
| * Ethereal armor bug (ebug) from socketing recipe fixed | | * 无形盔甲打孔BUG修复(新的无形盔甲打孔BUG规则详见群内) |
| * Council hydra damage against mercenaries/summons fixed (tied to PvP damage) | | * 议会成员九头蛇对雇佣兵/召唤物的伤害修复(与 PVP 伤害相关) |
| * Trap bug fixed (traps no longer decrease the number of unique/champion packs that may spawn nearby) | | * 陷阱技能bug修复 (陷阱不再减少附近可能产卵的暗金/精英怪群的数量) |
| * Act 2 mercenaries no longer crash the game due to Delirium (CtC Delirium was removed from Delirium runeword, so they can't jab enemies as a fetish) | | * 第二幕雇佣兵不再因迪勒瑞姆造成游戏崩溃(CtC 触发迪勒瑞姆变身从该符文之语移除, 这样他们就不能像fetish一样刺伤敌人了) |
| * Mana burn bug fixed | | * 法力燃烧错误修复 |
| * Jewels with enhanced damage or min/max damage will now work correctly | | * 增加伤害或最小/最大伤害的珠宝现在可以正常工作了 |
| * Paladin Charge desync bug fixed | | * 圣骑士Charge desync bug 修复 |
| * Cloak of Shadows will no longer crash the game at the ancients | | * 3BB场景使用暗影斗篷不再造成游戏崩溃 |
| * All missile skills now properly benefit from skill attack rating bonuses | | * 所有飞射技能现在正确受益于技能攻击等级加成 |
| * Quest items can no longer be upgraded into Hand Axes (upgrading recipe is disabled for them) | | * 任务物品不能再升级为手斧(升级公式对它们是禁用的) |
| * Lilith can no longer spawn outside the map | | * 莉莉丝不会出现在地图之外 |
| * Fixed a bug which caused excess MDR to apply to physical damage if the target's Magic/elemental Damage Reduction was higher than the attack's magic/elemental damage | | * 修正了一个造成过量的 MDR 适用于物理伤害的错误,如果目标的魔法/元素伤害减免高于攻击者的魔法/元素伤害 |
| * Dual-wielding attack speed breakpoints are now always based on the faster weapon (WSM bug removed) | | * 双持攻击速度帧数计算现在基于更快的那把武器(WSM bug删除) |
|
| |
|
| : Also see: [[Bugs]] | | : 另外详见: [[Bugs]] |