新赛季预告:修订间差异

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添加156字节 、​ 2024年3月17日 (星期日)
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* 只能有一只铁魔 - 它不会被其它石魔覆盖并且它有单独的一个头像图标。<span style="color:gray;">Can only have one Iron Golem - it is no longer overridden by other golems and always has a separate minion icon/healthbar</span>
* 只能有一只铁魔 - 它不会被其它石魔覆盖并且它有单独的一个头像图标。<span style="color:gray;">Can only have one Iron Golem - it is no longer overridden by other golems and always has a separate minion icon/healthbar</span>
* 血魔带来每秒的OW伤害。<span style="color:gray;">Blood Golems will have open wounds damage per second</span>
* 血魔带来每秒的OW伤害。<span style="color:gray;">Blood Golems will have open wounds damage per second</span>
* Druid Arctic Blast now causes monsters to "shatter" in cold AoE upon death
* 小德的极地风暴Arctic Blast现在对怪物被冰冻死亡时尸体会“碎裂”(就是不会有怪物尸体)。<span style="color:gray;">Druid Arctic Blast now causes monsters to "shatter" in cold AoE upon death</span>
* 减少重新进入回城时的延时。<span style="color:gray;">Reduced delay to re-enter town portals</span>
* 减少重新进入回城时的延时。<span style="color:gray;">Reduced delay to re-enter town portals</span>
* 移除超级BOSS门票难度需要符文的需求以方便高难度的战斗体验;只要把门票难度等级直接在盒子里合成切换。<span style="color:gray;">Removing rune cost requirements for higher tiers of uber fights to improve accessibility; cubing the uber item by itself will cycle between difficulties</span>
* 移除超级BOSS门票难度需要符文的需求以方便高难度的战斗体验;只要把门票难度等级直接在盒子里合成切换。<span style="color:gray;">Removing rune cost requirements for higher tiers of uber fights to improve accessibility; cubing the uber item by itself will cycle between difficulties</span>

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