Item Filtering
物品过滤器可以让玩家们去筛选出不想看到的物品,并可改变那些未被过滤物品的显示情况。游戏内设置有一些物品过滤的简单设置,玩家也可根据自己的喜好自定义过滤细则。PD2's Filtering 是基于 BH 1.9.9做的开源项目.
其他自定义选择,请参考 Customization.
过滤器
物品过滤器(Item filters,也称lootfilters)是对游戏中物品显示的规则和描述的文档。默认的过滤器只有一些简单的规则,可对一些物品添加描述(比如map orbs和可堆叠的珠宝/符文),其他的都跟原版游戏中一样。
默认情况下,我们的过滤器不想再使用ProjectD2 directory 目录下的default.filter文件了,它只有几条简单的过滤规则,除非被特别改动过。如果loot.filter也在同样的目录下,它会生效去替代默认的文件。如果在游戏登录器界面中选择了一个过滤器,它就存于 ProjectD2\filters 目录,并通过ProjectD2 directory 目录下loot.filter系统关联到游戏中。 这些文件只有用UTF-8 编码方可生效(默认情况下)。但也需要ANSI编码来支持以显示一些特殊字符:special characters
在游戏登录器界面 launcher 可以选择过滤器,在游戏中设置菜单中可以启用。
如需手动安装,请下载过滤器并保存到Diablo II\ProjectD2\filters\local 目录下,然后在游戏登录器上选它。游戏中的与之相关的设置必须启用。
游戏内设置 In-Game Settings
战利品过滤器选项可在游戏内选项的 PD2 Options 菜单中访问. 快捷键可以在 配置控制 Configure Controls 菜单中设置.
这些选项不受战利品过滤器的影响:
- 显示物品等级 Show Item Level: 在可能使用这些属性的物品提示中显示物品等级和词缀等级
- 显示属性范围 Show Stat Ranges: 在变量属性的物品提示中显示范围
- 永久显示物品 Always Show Items: 显示地面上的物品无需按住 Alt
这些是影响自定义过滤的主要选项:
- 启用战利品过滤器 Enable Loot Filter: 启用这个过滤器
- 过滤器等级 Filter Level: 更改将在过滤器中启用哪些 规则/通知
重新加载过滤器文件的默认热键是 Numpad 0 并且可以在游戏的配置控制菜单中更改
公用过滤器表 List of Public Filters
过滤器列有每个过滤器的 github 页面的链接你可以在其中阅读更多关于它们的信息. 如果你想联系他们许多作者还会列出他们的 discord. 当前 赛季 更新的过滤器以绿色突出显示. 较旧的过滤器以红色突出显示.
日期 不会 自动更新, 所以请查看每个日期的链接看看它们实际上是什么时候更新的.
过滤器 | 更新 | 作者 | 简要描述 |
---|---|---|---|
Kryszard's PD2 Loot Filter | 2024-11-26 ver 10.4.7 |
Kryszard Kryszard#5460 |
过滤器应该适合大多数玩家的需求 - 它对升级和游戏体验都有好处. 你可以在我的网站上找到更多信息 GitHub Reddit 讨论区: Kryszard's PD2 Loot-Filter - 讨论主题 |
eqN's PD2 Filters | 2024-10-23 (赛季 10) |
eqNj | A refined filter with several tiers (Relaxed, Medium, Strict, and ShowRecipes) designed for beginners and veterans alike. Every level is tailored to ensure anything of use always shows based on your class and progress. Useful info about items is in descriptions: Defense range, weapon speed/range, max sockets, runewords, and if an item is of high value. All Runes and Uniques notify on drop. Valuable items are made easy to see and pick up. Sockets, superior ED %, and staffmods show in item names. Crafting bases are marked/notified. Detailed recipes, runewords, and crafting info is available by switching to the 'Show Recipes' filter level. |
Feather | 2024-04-08 | BetweenWalls | This filter is less strict than most and has all the usual improvements, so it's ideal for new players. It's also great for experienced players who like the simple aesthetic of the original game. Multiple strictness levels are available to help the filter better match your preferences. |
Kassahi's Filter | 2024-10-25 (赛季 10) |
Kassahi | 我的 GitHub (README) 终于更新了我的过滤器信息, 也怪洋葱的一切 !!! |
HiimFilter | 2024-10-20 (赛季 10) |
Maaaaaaarrk Hiimdave |
Has an ring & amulet pts system to show value. Levels that cover season reset to End Game loot filter. Shows many important stats when the item is on the ground. Utilizes the filter levels functionality. Has helpful hints to new to PD2 players on what to do. Has LLD tags to know what is valuable to the LLD community. Has LLD specific Rung Amulet and Jewel pts grading system. See the readme for many more features! |
TalRasha's PD2 Item Filter | 2023-10-01 (赛季 8) |
talrasha#4179 | Updated for Season 8. Highlights good items in bright colors and adds design elements to names. Shows crafting recipes on magic/rare items and maps. Reveals names of most uniques and sets unidentified. |
Erazure's PD2 Loot Filter | 2024-11-30 (赛季 10) |
Erazure_OwO Discord: erazure |
- Highly stylized, visually polished loot filter with customizable strictness; Valuable items and high runes display and notify with a splash of color on the screen; Distinct intuitive symbols for maps, charms, runes, gems, jewels, potions, and more! - Features several different tiers of filter levels (low strictness for ladder resets, stricter filtering for midgame leveling/farming, as well as endgame filtering for high level mapping); Players have the ability to select what kind of potions to show or hide on demand (e.g. choose a filter level subtier to hide H5, M5, or Rejuvenation potions) - For more information, check out my GitHub or message on Discord: Erazure#5126 |
PiLLLa PD2 Filter | 2024-10-25 (赛季 10) |
PiLLLa | When you visit my github, you can see updated Information. If you have any other idea for filter, let me know that by discord and reddit. Thanks . |
Wolfie's Filters | 9999-12-31 | WolfieeifloW#6431 | Always updated for the newest season! Multiple versions to fit any style - Detailed/Revealed/Compact for less strict, Wolfie for stricter, BT for strictest. Shows/pings all Sets, Uniques, Runes, etc. Join my Discord for questions or more info! |
RetroCro's Loot Filter | 2024-05-09 (赛季 9) | RetroCro#7154 | Ladder Reset to End Game mapping loot filter. Shows the identified names of set and unique items. Set your desired strictness in game! |
Dauracul's Loot Filter | 2024-10-21 (赛季 10) |
Dauracul | Clean and informative lootfilter, focused on attribute and item management notes (socket counts, weapon speed, cube recipes, automod/staffmod rolls, runeword recipes, etc.). Runeword recipes are divided into Filter Levels and displayed on all normal bases with sockets. Most high value items will trigger notifications. |
ADevDH | 2023-09-28 | ADevelopment, DarkHumility |
PD2 All-Purpose Early-Late Game Filter Focuses on Updated Item Tiering + Map Tiering/Immunities + Highlights Jewels and Other Items for GG Stats. Includes all Crafting/Socket Bases you'll ever need! Low Overall Strictness! Filters out the garbage though! |
过滤器 | 更新 | 作者 | 描述 |
---|---|---|---|
TheIrateSeagoer's Loot Filter | 2023-03-04 | TheIrateSeagoer CaptainJack#6308 |
This filter has all of the values from Arreat Summit listed on the equipment, ensuring you always know the max sockets/max defense of any piece of equipment (with ilvl specific information). Every magic item has the rune needed for the crafting recipes in preparation for their use in season 2. Runes are colored by the difficulty they start to drop in. Every set and unique is alerted by default at low levels. Armors are marked with a perfect and good suffix for their base armor roll. Perfect rolls are denoted with purple information, red denote good rolls. |
Equa1ity's PD2 Filter | 2022-07-11 | equa1ity#7704 | ADD RACE LEAGUE FILTER, rewriting for S5 Many improvements! |
ElPocoBurrito's Filter | 2021-12-23 | ElPocoBurrito#0001 | S4 Ready A heavily modified version of Wolfie's "Wolfie" filter tailored to be filled with features including some which are absent from many others (like telling you the set name next to the set drop). My philosophy is to be slightly strict and to keep somewhat vanilla looking item names with few exceptions (I make sure to have rare and valuable items stand out). Please give me feedback and comments on discord through DMs or the #lootfilter channel. |
1l4u's Loot Filter | 2021-08-12 | 1l4u | Update for season 3. Super strict end game filter. |
Baneazy's Loot Filter | 2021-08-06 | Baneazy | A good filter from beginning to end game. It's mostly tailored toward end game but should taper items off from Normal to Hell. |
scrollsjay's Loot Filter | 2021-04-01 | scrollsjay | This Loot Filter uses Kryszard's PD2 Loot-Filter for most of it's filter rules. Most changes allow for a briefer appearance of basic items to present a unified look. Full details with screenshots at the github repository. Contact me via reddit.com here |
Gothablo's Loot Filter | 2021-03-16 | Gothablo | It is a filter based on the code "Kryszard's PD2 Loot Filter". The main changes are aesthetic elements, but there are a few changes added from me. From the beginning of the game to END GAME, items that we do not need or are of little value are removed. All MAGIC and RARE items should be and identified to check if they are worth to the trader. In addition, the filter code can be easily changed by yourself. |
Pj's Loot Filter | 2020-12-07 | Pj#5884 | Pretty strict end-game loot filter. Based loosely on Kryszard's filter with a lot of changes. Hides all normal and exceptional stuff, only shows top-end elite items. Shows all set/unique items but only alerts on exceptional/elite versions. Hides tons of garbage. Only shows full rejuvs/super potions. Heavily commented for clarity. Work in progress, check back frequently for updates. |
Luke's late game filter | 2020-11-24 | Luke | My late game filter i updated on fly. No leveling rules. Good as reference if you want to write your own filter. Filter has been updated to be less hostile. Make sure you check for sets, bases, magic and rares. It's not recommended to use it without checking :) (fix all res on paladin shields, show light elite chests (0,3,4 os) 10+ed, show all eth chests (0,3,4 os) 5+ed) Thanks to WolfieeifloW. |
Lhaetes PD2 Loot Filter |
2020-11-19 | Lhaete | A filter that preserves the games original aesthetic, and shows Runeword recipes & Magic Crafting recipes on items! In-Game Screenshots |
Rinku's Loot Filter | 2020-11-11 | Rinku#1352 | A basic filter that hides clutter and shows item info at a glance, not much customization, just some QOL :) Definitely not for everyone but I thought I'd share. |
一些工具是可以用的在 手册和链接 页面在编辑过滤器时可能有用.
- FilterBird (过滤器模拟)
- Item Filter Highlighting (语法高亮 Notepad++)
- Loot Filter Hints (语法高亮 Visual Studio Code)
常见问题 FAQ
本节列出了有关过滤器的常见问题和解决方法.
- 哪种过滤器最适合我?
- 不存在 "最好的" 过滤器. 不同的过滤器有不同的原因它们对显示或通知的物品筛选程度, 它们提供的额外信息的数量和类型, 以及它们如何改变物品的外观都有所不同. 如果不知道你想在过滤器中寻找什么很难给出建议而且人们可能不熟悉太多的过滤器, 所以自己比较过滤器可能是找到适合你的过滤器的最好方法.
- 比较不同过滤器的最好方法是什么?
- 过滤器通常包括对其筛选程度, 具有哪些特性以及物品如何显示描述. 有些甚至包括示例图像. 如果这还不够, 过滤模板 可以用来一次比较过滤器之间的大多数物品, 单人游戏可以与物品包和本地过滤器一起使用以便过滤器可以在游戏中更改和重新加载以比较任何数量的物品.
- 如果我想使用自定义过滤器, 如何保存更改?
- 将自定义过滤器放入 ProjectD2\filters\local 中并在登录器的 "Local" 中选择它. 本地过滤器不会自动更新, 所以如果你的过滤器基于公共过滤器, 你可能希望只用该过滤器以防对其进行任何重要更改.
- 我如何关闭过滤器或回到原来的状态?
- 过滤器可以通过在游戏设置中禁用 启用战利品过滤器 来关闭. 要将所有内容重置为默认值, 请关闭游戏和登录器, 删除这个 filter 文件夹中的 default.filter 和 loot.filter 在 ProjectD2 目录下, 然后重新启动游戏.
- 如何在 PlugY 中使用过滤器?
- 多人游戏的过滤器配置同样适用于单人游戏. 当游戏从登录器打开时过滤器配置会更新 - 从登录器中选择一个过滤器并按 Play 以更新它. 如果使用非-本地版本这也会更新过滤器本身. 之后, 关闭游戏/登录器并使用 PlugY 打开游戏.
- 旧赛季的战利品过滤器会在当前赛季起作用吗?
- 除非旧的过滤器非常简单, 否则它可能会以意想不到的和不受欢迎的方式运行. 不建议使用过时的过滤器.
- 我的设置按钮不见了
- 关闭游戏 & 登录器, 删除 UI.ini, 然后重新启动游戏将设置按钮恢复到默认位置.
- 我的登录器在列表中没有显示过滤器
- 关闭登录器并重新打开它. 重新打开后如果他们仍然没有显示或如果服务器/GitHub已关闭. 另外, 试着在你的防病毒软件/或防火墙中把登录器和游戏列入白名单.
- 我的登录器物品过滤器中显示 "Coming Soon!"
- 你有一个旧版本的登录器. 从 projectdiablo2.com 下载新版本后备份你的 ddraw.ini 和 ProjectDiablo.cfg 文件. (它们将被默认设置覆盖)
- 我的过滤器不能工作
- 确保 游戏内设置 设置正确.
- 使用登录器选择你的过滤器. 如果你不使用登录器, 这些可能是常见的问题:
- 安装了两个 PD2 并将过滤器粘贴到错误的文件夹中
- 用错误的名称保存过滤器文件 (例如. default.filter.filter, default.txt, 或 default.filter.txt)
- 在一个 Diablo II 文件夹中安装了一个 PD2 而这个文件夹又在另一个 Diablo II 文件夹中 (文件夹重复!)
- 在将规则粘贴到过滤器文件后未保存并关闭该文件
- 我的过滤器在某些物品中显示奇怪的字符
- 某些 特殊字符 只有当你的过滤器文件以 ANSI 而不是默认的 UTF-8 编码时才会正确显示. 大多数文本编辑器都允许修改编码 - 例如, Notepad++ 将 "编码" 作为主要菜单选项之一.
筛选语法规则
过滤器包含物品如何在游戏内显示的规则。. 每条规则都有输入(Input) 和 输出(Output) 并遵循以下基本语法格式:
ItemDisplay[ 输入(Input) ]: 输出(Output)
“输入”指定项目必须满足的一组“条件”,规则才能应用于该项目,“输出”指定找到匹配项目时使用的操作(“文本”或“关键字”)。
如果某一行语句不遵循这种格式,它将不会被视为规则,这意味着它不会影响对应物品在游戏中的显示方式。如果想故意忽略这一行,它应该以“”//“”(双斜线)开头,这样计算机就可以立即忽略它,而不是花时间检查行的其余部分以确定它是否是一条规则。
过滤规则按从上到下的顺序进行处理。根据它们满足的条件的第一规则的输出来显示项目。如果对应的规则不包括“”“%CONTINUE%”“”“”,则该过程将暂停,并且不再检查其他规则。通过这种方式,比其他规则更高的规则具有更高的优先级。唯一的例外是notification keywords,无论它们在筛选器中的位置如何,都适用。
最简单的规则是没有任何条件或输出的规则。在没有条件的情况下,该规则将适用于所有物品。如果没有输出,则不会显示这些物品的任何内容。
ItemDisplay[]:
隐藏所有物品
下一个最简单的规则是使用默认名称外观显示所有物品。输出关键字“”“%NAME%”“”“”指的是物品的默认名称外观,并且根据显示的项目而有所不同。默认情况下,所有物品都会显示出来——在开始处理过滤器的规则之前,游戏基本上将此规则添加到过滤器的底部。
ItemDisplay[]: %NAME%
显示具有默认名称外观的所有物品
条件Conditions
条件描述规则应应用于哪些物品。
大部分条件指的是单个物品或物品组的判定。判定遵循布尔逻辑(即是与否),具体判定(判定为是或者不是某个物品)取决于要查看的物品是否符合规则。
ItemDisplay[key]:
隐藏钥匙(仍然可以从商家那里购买)
注释:输入条件为“KEY”(即是否是钥匙),如果是钥匙,则隐藏不显示(因为输出部分为空,即不显示)。
“值”条件通常指被查看项的特定属性的值。它们每个都有三部分:代码、比较运算符(<,>,=), 和要比较的值
ItemDisplay[GOLD<100]:
如果金币<100,则隐藏它们
具有多个条件的规则可以使用逻辑运算符(“AND”、“OR”、“!”)来指定条件之间的关系。如果在条件之间不使用运算符(即只有1个空格),则规则会假定逻辑运算符为为“AND”。
ItemDisplay[NMAG AND SOCK=1 AND CLVL>10]:
如果角色在10级以上,则隐藏仅1孔的普通物品
注释:输入条件为“非魔法物品 AND 孔数=1 AND 角色等级>10”,如果符合这个条件则隐藏名称。
ItemDisplay[NMAG SOCK=1 CLVL>10]:
如果角色在10级以上,则隐藏仅1孔的普通物品
注释:这条语法规则与上一条相比,少了逻辑运算符“AND”,即没有任何逻辑运算符,则规则仍默认多个条件间的逻辑运算符为“AND”
若要将规则应用于一组条件中的任何一个物品,请使用“OR”和圆括号()。
ItemDisplay[NMAG (BOOTS OR GLOVES OR BELT) CLVL>10]:
如果角色在10级以上,则隐藏普通的靴子/手套/腰带
()括号也可以在其他方面帮助完成条件组合。
ItemDisplay[(GOLD<100 OR (GOLD<1000 CLVL>50))]:
如果金币小于100,则隐藏金币;如果角色在50级以上,则小于1000的金币都被隐藏
否定(有时称为“NOT”运算符)使条件的含义与其他条件的含义相反。若要否定条件,请在其前面使用“!”。
ItemDisplay[MAG ETH ARMOR !ID]:
隐藏未鉴定的无形的魔法防具
注释:输入条件为“魔法物品+无形+防具+未鉴定(ID表示已鉴定,前面加了!表示未鉴定)”
条件组合可以用同样的方式进行否定
ItemDisplay[MAG !ID HELM !(BAR OR DRU OR ELT)]:
隐藏非野蛮人头盔、德鲁伊头盔或精英的未鉴定魔法头盔
注释:输入条件为“魔法物品+未鉴定(!鉴定)+非野蛮人头盔、德鲁伊头盔或精英的头盔”,同时满足这3个条件的被隐藏
Output
A rule's output (text and keywords in the second part of the rule) describe how the matching item(s) should be displayed.
An item's default name can be referenced with the %NAME% keyword and modified by adding text. To shorten a name or change it entirely, write-out the new name instead. Valid text characters include all those in the Basic Latin and Latin-1 Supplement Unicode blocks (except · and ¸).
Category | Characters |
---|---|
capital letters (eng) | ABCDEFGHIJKLMNOPQRSTUVWXYZ
|
small letters (eng) | abcdefghijklmnopqrstuvwxyz
|
numerals | 0123456789
|
common symbols | ~!?@#$%^&*=-+_"'`,.:;<>|\()[]{}
|
space |
|
other symbols | µ¶¢£¥®©§¿¡¯¨¬¦«»÷×±ªº´¤°¹²³¼½¾
|
other capital letters | ÐÞÆØÁÀÂÄÃÅÇÉÈÊËÍÌÎÏÑÓÒÔÖÕÚÙÛÜÝ
|
other small letters | ðþæøáàâäãåçéèêëíìîïñóòôöõúùûüýÿß
|
- The last three categories require the filter file to be encoded in ANSI rather than the default UTF-8
- The soft hyphen character doesn't display correctly here
ItemDisplay[hdm]: %NAME%
Horadric Malus
ItemDisplay[hdm]: Charsi's %NAME%
Charsi's Horadric Malus
ItemDisplay[hdm]: Charsi's Favorite Hammer
Charsi's Favorite Hammer
Text and keywords can be used together to add extra information, change parts of the name to be different colors, and more. See all keywords below.
ItemDisplay[SOCK>0]: %NAME% %GRAY%[%SOCKETS%]
displays socketed items with [X] appended in gray, where X is the number of sockets
As with elsewhere, the double slash (//) functions as an in-file way to write comments that will be ignored by the computer.
ItemDisplay[NMAG (aqv OR cqv)]: // hides regular arrows/bolts
ItemDisplay[tsc]: //%NAME% // Scroll of Town Portal
this rule hides TP scrolls, but can be changed to display them instead by deleting the first //
//ItemDisplay[MAG cm2]: // hides magic large charms
this "rule" is ignored, but can be quickly re-enabled by deleting the first //
Items can be highlighted by adding spaces to either side of their name, so long as there is a keyword or non-space character between them and the edge of the name. Whitespace surrounding the Output of each rule gets removed prior to evaluation (spaces first, followed by tabs), so tabs are often the best non-space character to use.
ItemDisplay[RUNE>9]: %ORANGE% %NAME% %ORANGE%
adds 1 space of highlighting for runes above #9 (tabs don't display properly on the wiki, so %ORANGE% is used instead)
The %CONTINUE% keyword replaces the contents of %NAME% with the current rule's Output (overwriting the default name or previously stored output) and makes the program continue checking rules. This allows multiple rules to modify an item's appearance based on different conditions.
ItemDisplay[SOCK>0]: %NAME% [%SOCKETS%]%CONTINUE%
appends [X] to socketed items, where X is the number of sockets (continues)
ItemDisplay[ETH]: eth %NAME%%CONTINUE%
prepends eth to ethereal items (continues)
ItemDisplay[]: %NAME%
displays all items (with modifications from previous rules)
Without %CONTINUE%, this would require a separate rule for every possible combination of different conditions, the number of rules growing exponentially with each additional condition:
ItemDisplay[ETH SOCK>0]: eth %NAME% [%SOCKETS%]
ItemDisplay[!ETH SOCK>0]: %NAME% [%SOCKETS%]
ItemDisplay[ETH SOCK=0]: eth %NAME%
ItemDisplay[!ETH SOCK=0]: %NAME%
Item descriptions can be modified by using text and keywords within {} (braces). Anything outside the braces applies to the item name while anything inside the braces applies to the item description.
ItemDisplay[]: %NAME%{$DARK_GREEN%$%PRICE%}
item price is shown in the description like $35000 in dark green
Item descriptions aren't taken into account when hiding items, so descriptions can still be shown for hidden items if they have one.
ItemDisplay[]: %NAME%{%NAME%}
items displayed with their descriptions
ItemDisplay[]: {%NAME%}
items hidden but their descriptions still shown
ItemDisplay[]:
items hidden and their descriptions hidden too
The %CONTINUE% keyword only functions when used outside the braces and applies to both the item name and the item description.
ItemDisplay[]: %NAME%{Item Level: %ILVL%}%CONTINUE%
Shows item level in description (continues)
ItemDisplay[]: %NAME%{%NAME%, Affix Level: %ALVL%}
Appends affix level in description with comma separator
The %NL% keyword adds a new line above the previous line and can only be used within item descriptions.
ItemDisplay[]: %NAME%{Affix Level: %ALVL%%NL%Item Level: %ILVL%}
Shows item/affix levels on separate lines in description (same effect as Show iLvl setting)
Filter Strictness
Filter levels can be selected from the in-game settings menu and will change which rules/notifications are enabled based on the FILTLVL/TIER codes used in the filter. By default, there are two levels: "Standard" and "Show All Items". The "Standard" level is the normal filter behavior that would be seen without any filter level changes, whereas "Show All Items" will just prevent any items from being filtered out (hidden).
To enable custom filter levels, use the following format at the top of the filter:
ItemDisplayFilterName[]: Custom Level 1
Adds a new filter strictness level named "Custom Level 1"
ItemDisplayFilterName[]: Custom Level 2
Adds a new filter strictness level named "Custom Level 2"
In addition to level 0 ("Show All Items") which is always available, up to 9 other levels can be enabled and the order in which they're listed at the top of the filter determines which number will reference them when used with the FILTLVL/TIER codes (e.g. FILTLVL=1 and %TIER-1% for the first custom level).
These codes can be used to create separate versions of the same filter with varying levels of strictness, make separate versions which includes extra info so that players can more easily reference niche item info without it cluttering item tooltips during normal gameplay (the levels could be swapped to when needed), or even combine drastically different filters into one just so they can be more easily swapped between.
ItemDisplay[yps FILTLVL>1]:
Hides Antidote Potions if filter level 2+ is selected
ItemDisplay[MAG !ID cm1]: %NAME%%TIER-2%%DOT-97%
Shows notifications for unidentified magic small charms if filter level 2 or lower is selected (still shows map icons at all levels)
If a rule doesn't include FILTLVL as a condition, it won't be restricted by whatever filter level is selected.
If a rule includes a notification keyword and doesn't include a TIER keyword, it'll act as if %TIER-9% is included - it'll notify at all filter levels instead of being restricted by whatever filter level is selected.
Filter Codes
Output Keywords
Colors
These keywords change the color for subsequent text. If absent, the item's default color will be used instead.
Code | Color | Default Use |
---|---|---|
%WHITE% | White | regular items |
%GRAY% | Gray | regular items (ethereal or socketed) |
%BLUE% | Blue | magic items, item descriptions |
%YELLOW% | Yellow | rare items |
%GOLD% | Gold | unique items, runeword names |
%GREEN% | Green | set items |
%DARK_GREEN% | Dark Green | |
%TAN% | Tan | |
%BLACK% | Black | |
%PURPLE% | Purple | |
%RED% | Red | broken/unusable items |
%ORANGE% | Orange | crafted items, endgame quest items, runes |
%CORAL% | Coral | only works with Glide |
%SAGE% | Sage | only works with Glide |
%TEAL% | Teal | only works with Glide |
%LIGHT_GRAY% | Light Gray | only works with Glide |
Some items have their default color built into %NAME%, so their color won't change unless their name is rewritten completely. This is likely unintended behavior, and applies to runes, Standard of Heroes, and the PD2-specific non-equipment items other than map/arena scrolls and jewel fragments.
ItemDisplay[wss]: %RED%%NAME%
Worldstone Shard
ItemDisplay[wss]: %RED%Worldstone Shard
Worldstone Shard
Value References
Code | Output | Details |
---|---|---|
%NAME% | item name | item's default appearance - can be modified/replaced with %CONTINUE% |
%ILVL% | item level | 1 - 99 |
%ALVL% | affix level | 1 - 99 used to determine which affixes can roll for magic/rare/crafted items |
%CRAFTALVL% | prospective crafted ALVL | 1 - 99 what the resulting crafted item's ALVL will be if the item is used by the character as a crafting ingredient |
%LVLREQ% | level requirement | 0 - 99 |
%PRICE% | item vendor price | 1 - 35000 |
%QTY% | quantity | 0 - 350 |
%SOCKETS% | number of sockets | 0 - 6 |
%RANGE% | melee range adder | 0 - 5 |
%WPNSPD% | weapon speed modifier | -60 - 20 |
%RUNENUM% | rune number | 0 - 33 |
%RUNENAME% | rune name | excludes "Rune" (e.g. "Vex" instead of "Vex Rune") |
%GEMLEVEL% | gem quality | Chipped, Flawed, Normal, Flawless, Perfect |
%GEMTYPE% | gem type | Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull |
%CODE% | item code |
In addition to these, keywords for each numbered attribute code also exist. They should have a hyphen between STAT and the number, such as %STAT-18%.
Notification Keywords
These keywords add the item to the notification list and create a minimap icon for it.
The color of the minimap icon corresponds to the keyword's hexadecimal 2-digit color code. The icon may be black (00), green (84), red (62), or any of the other colors shown in the chart image. Note that %MAP% may be used without a 2-digit color code, in which case the icon will use the current text color (or white if no color has been set).
Multiple keywords can be used together to create multi-colored minimap icons.
Code | Details |
---|---|
%BORDER-00% | notification & minimap icon (large) |
%MAP-00% | notification & minimap icon (medium) |
%DOT-00% | notification & minimap icon (small) |
%PX-00% | notification & minimap icon (tiny) |
The 2-digit hexadecimal codes which correspond to the text colors are listed below. Text colors have a solid inner color and their edges are blended to improve readability, so their average colors appear slightly different in some cases.
Text Color | Hex (Inner) | Hex (Average) |
---|---|---|
White | 1F | 20 |
Gray | C6 | 1D |
Blue | 94 | 97 |
Yellow | 6A | 6D |
Gold | D3 | 53 |
Green | 7D | 84 |
Dark Green | 76 | 77 |
Tan | 0E | 5A |
Black | 00 | 00 |
Purple | 9B | 9B |
Red | 55 | 62 |
Orange | 0B | 60 |
Coral | ? | ? |
Sage | ? | ? |
Teal | ? | ? |
Light Gray | ? | ? |
The following keyword only applies if Detailed Notifications is disabled, which is not recommended. To disable text notifications for items while keeping their minimap icons, use %TIER-0% instead.
Code | Details |
---|---|
%NOTIFY-0% | changes the item's text notification color |
%NOTIFY-DEAD% | disables text notifications for the item |
The NOTIFY keyword may use a 1-digit color code (0-F) which corresponds to these colors in order: WHITE, RED, GREEN, BLUE, GOLD, GRAY, BLACK, TAN, ORANGE, YELLOW, DARK_GREEN, PURPLE, GREEN, WHITE, BLACK, WHITE. If DEAD is used instead of a color code, the item's notifications will be disabled instead.
Most filters are made to be used with Detailed Notifications, so NOTIFY is incompatible with them. Note that without Detailed Notifications enabled, Drop Notifications will only apply to items when they initially drop (prior to being picked up for the first time).
All notification keywords seem to bypass the normal rule-handling procedure. Normally, the rules are processed top-to-bottom and this process halts when a matching rule (without %CONTINUE%) is found. Notification keywords, however, can apply even after the process has halted. This may be unintended behavior.
Special Keywords
Code | Details |
---|---|
%CONTINUE% | the item is compared against additional rules instead of being displayed by the current rule the current rule's output is stored in %NAME% |
%NL% | specifies a new line, only works within braces |
{} | anything within the braces applies to the item's description rather than the item's name/title |
%TIER-0% | disables text notifications (but not map icons) for the item if the filter strictness level is above 0 (value can be 0-9) |
Boolean Conditions
Mutable Codes
Contrary to most "immutable" codes which refer to static item properties, these conditions depend on where and how the item is being viewed. Some value conditions are also "mutable" in this way: CLVL, CRAFTALVL, DIFF, FILTLVL, MAPID, and CHARSTAT codes.
Code | Description |
---|---|
AMAZON | character is an Amazon |
ASSASSIN | character is an Assassin |
BARBARIAN | character is a Barbarian |
DRUID | character is a Druid |
NECROMANCER | character is a Necromancer |
PALADIN | character is a Paladin |
SORCERESS | character is a Sorceress |
SHOP | item is in a merchant's shop window |
EQUIPPED | item is equipped by the character |
ItemDisplay[key ASSASSIN]:
hides keys when playing as an Assassin
Both SHOP and EQUIPPED behave as expected in most scenarios, but they each have a bug associated with them. Most notably, EQUIPPED incorrectly applies to items that begin the game within the multiplayer shared stash.
Item Group Codes
General Groups
-
Item Rarities
Code Group NMAG Regular
most non-equipment itemsMAG Magic RARE Rare UNI Unique SET Set CRAFT Crafted -
Item Tiers
Code Group NORM Normal EXC Exceptional ELT Elite -
Item Properties
Code Group ID Identified INF Inferior SUP Superior ETH Ethereal RW Runeword GEMMED Socketed with a gem/rune/jewel
Armor Groups
Code | Code | Group | Details |
---|---|---|---|
EQ1 | HELM | Helmets | includes class helms |
EQ2 | CHEST | Chests | |
EQ3 | SHIELD | Shields | includes class shields |
EQ4 | GLOVES | Gloves | |
EQ5 | BOOTS | Boots | |
EQ6 | BELT | Belts | |
EQ7 | CIRC | Circlets | |
ARMOR | All armors | includes class-restricted armors |
Weapon Groups
Code | Code | Group | Details |
---|---|---|---|
WP1 | AXE | Axes | includes throwing axes |
WP2 | MACE | Maces | |
WP3 | SWORD | Swords | |
WP4 | DAGGER | Daggers | includes throwing knives |
WP5 | THROWING | Throwing Weapons | includes all javelins, throwing potions |
WP6 | JAV | Javelins | includes all throwing weapons, all spears, Amazon javelins |
WP7 | SPEAR | Spears | includes Amazon spears & all javelins |
WP8 | POLEARM | Polearms | |
WP9 | BOW | Bows | includes Amazon bows |
WP10 | XBOW | Crossbows | |
WP11 | STAFF | Staves | |
WP12 | WAND | Wands | |
WP13 | SCEPTER | Scepters | |
WEAPON | All weapons | includes class-restricted weapons | |
1H | 1-Handed Weapons | ||
2H | 2-Handed Weapons |
Since WP6 overlaps entirely with both WP5 and WP7 (two very different kinds of weapons), it's rarely useful.
The 1H code is currently bugged and doesn't include Hand Axe.
Class-Restricted Item Groups
Code | Code | Group |
---|---|---|
CL1 | DRU | Druid pelts |
CL2 | BAR | Barbarian helmets |
CL3 | DIN | Paladin shields |
CL4 | NEC | Necromancer shields |
CL5 | SIN | Assassin weapons |
CL6 | SOR | Sorceress weapons |
CL7 | ZON | Amazon weapons |
物品代码 Item Codes
防具 Armor
类型 | 代码 | 物品 (普通) | 暗金/套装 版本 | 代码 | 物品 (扩展) | 暗金/套装 版本 | 代码 | 物品 (精英) | 暗金/套装 版本 | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
头盔 | cap | 帽子 Cap | 毕格因的软帽 Biggin's Bonnet 地狱头骨 Infernal Cranium 山德的模范 Sander's Paragon |
xap | 战帽 War Hat | 粗野之冠 Peasant Crown 牛魔王之角 Cow King's Horns |
uap | 军帽 Shako | 谐角之冠 Harlequin Crest | |||
skp | 骷髅帽 Skull Cap | 塔因头盔 Tarnhelm 阿卡娜的头 Arcanna's Head |
xkp | 轻便头盔 Sallet | 岩石制动器 Rockstopper | ukp | 九头蛇头盖骨圆帽 Hydraskull | |||||
hlm | 头盔 Helm | 光荣布帽 Coif of Glory 狂战士的头戴 Berserker's Headgear |
xlm | 无颊头盔 Casque | 偷取骷髅 Stealskull | ulm | 活动头盔 Armet | 钢影 Steel Shade | ||||
fhl | 高级头盔 Full Helm | 黄昏深处 Duskdeep 依森哈德的号角 Isenhart's Horns |
xhl | 轻钢盔 Basinet | 暗视之盔 Darksight Helm 沙撒璧的精神之鞘 Sazabi's Mental Sheath |
uhl | 巨贝头盔 Giant Conch | 领主的头盔 Overlord's Helm* (新) | ||||
msk | 面具 Mask | 恐惧之脸 The Face of Horror 卡珊的容貌 Cathan's Visage |
xsk | 死亡面具 Death Mask | 黑角面具 Blackhorn's Face 塔-拉夏的赫拉迪克纹章 Tal Rasha's Horadric Crest |
usk | 恶魔头盖骨面具 Demonhead | 安达利尔的面貌 Andariel's Visage | ||||
bhm | 白骨头盔 Bone Helm | 温暖骷髅 Wormskull 坦克雷之骷髅 Tancred's Skull |
xh9 | 残酷头盔 Grim Helm | 吸血鬼的凝视 Vampire Gaze 娜塔亚的图腾 Natalya's Totem |
uh9 | 骸骨面罩 Bone Visage | 巨骷髅 Giant Skull 塔格奥之外装 Trang-Oul's Guise | ||||
ghm | 卓越头盔Great Helm | 怒号长牙 Howltusk 西刚之面甲 Sigon's Visor |
xhm | 翼盔Winged Helm | 女神之翼 Valkyrie Wing 吉永之脸 Guillaume's Face |
uhm | 螺旋头盔Spired Helm | 钢铁面纱 Veil of Steel 夜翼面纱 Nightwing's Veil 安戴尔的全灵 Ondal's Almighty | ||||
crn | 皇冠 Crown | 不死皇冠 Undead Crown 依雷撒的线圈 Iratha's Coil 米拉伯佳的王冠 Milabrega's Diadem |
xrn | 巨皇冠 Grand Crown | 盗贼皇冠 Crown of Thieves 华宁的光辉 Hwanin's Splendor |
urn | 头冠 Corona | 年纪之冠 Crown of Ages 格瑞斯华尔德的勇气 Griswold's Valor | ||||
头环 | ci0 | 头饰 Circlet | 娜吉的小环 Naj's Circlet | ci2 | 三重冠 Tiara | 奇拉的守护 Kira's Guardian | ci3 | 权冠 Diadem | 格利风之眼 Griffon's Eye 马维娜的真实之眼 M'avina's True Sight | |||
ci1 | 宝冠 Coronet | |||||||||||
护甲 | qui | 布甲 Quilted Armor | 薄暮外观 Greyform 北极毛皮 Arctic Furs |
xui | 鬼魂战甲 Ghost Armor | 灵魂帷幕 The Spirit Shroud | uui | 灰暮寿衣 Dusk Shroud | 奥玛斯的长袍 Ormus' Robes 黑暗信徒 Dark Adherent | |||
lea | 皮甲 Leather Armor | 眨眼蝙蝠的外观 Blinkbat's Form 维达拉的突袭 Vidala's Ambush |
xea | 海蛇皮甲 Serpentskin Armor | 蛇魔法师之皮 Skin of the Vipermagi | uea | 古龙皮 Wyrmhide | |||||
hla | 硬皮甲 Hard Leather Armor | 百夫长 The Centurion | xla | 魔皮战甲 Demonhide Armor | 剥皮者之皮 Skin of the Flayed One | ula | 圣甲虫壳皮甲 Scarab Husk | |||||
stu | 镶嵌甲 Studded Leather | 抽动的挣扎 Twitchthroe 牛魔王之皮 Cow King's Hide |
xtu | 盘绕战甲 Trellised Armor | 掷铁 Iron Pelt | utu | 线羊毛皮甲 Wire Fleece | 斗士的祸根 The Gladiator's Bane | ||||
rng | 锁环甲 Ring Mail | 扩散黑暗 Darkglow 天使的披风 Angelic Mantle |
xng | 连扣战甲 Linked Mail | 灵魂熔炉 Spirit Forge | ung | 钻石锁子甲 Diamond Mail | |||||
scl | 鳞甲 Scale Mail | 鹰甲 Hawkmail | xcl | 提格莱特战甲 Tigulated Mail | 鸦鸣 Crow Caw 华宁的保护 Hwanin's Refuge |
ucl | 甲壳铠鳞甲 Loricated Mail | 娜塔亚的影子 Natalya's Shadow | ||||
chn | 锁子甲 Chain Mail | 火花之甲 Sparking Mail 卡珊之网 Cathan's Mesh |
xhn | 织网战甲 Mesh Armor | 谢夫特斯坦布 Shaftstop | uhn | 骸骨链甲 Boneweave | 无垢者牢笼 Cage of the Unsullied* (新) • rar 而不是 uhn | ||||
brs | 胸甲 Breast Plate | 毒液牢房 Venom Ward 依森哈德的外壳 Isenhart's Case |
xrs | 护胸甲 Cuirass | 都瑞尔的壳 Duriel's Shell 黑摩苏的坚决 Haemosu's Adamant |
urs | 巨型鳞铠胸甲 Great Hauberk | |||||
spl | 板甲 Splint Mail | 冰雪眨眼 Iceblink 狂战士的锁子甲 Berserker's Hauberk |
xpl | 罗瑟战甲 Russet Armor | 诗寇蒂的愤怒 Skullder's Ire | upl | 炎魔皮板甲 Balrog Skin | 阿凯尼的荣耀 Arkaine's Valor 沙撒璧的鬼魂释放者 Sazabi's Ghost Liberator | ||||
plt | 铠甲 Plate Mail | 骨肉 Boneflesh | xlt | 圣堂武士外袍 Templar Coat | 守护天使 Guardian Angel | ult | 地狱锻甲 Hellforge Plate | 娜吉的轻铠甲 Naj's Light Plate | ||||
fld | 实战铠甲 Field Plate | 石之毛 Rockfleece | xld | 鲨齿战甲 Sharktooth Armor | 排齿 Toothrow | uld | 海妖壳甲 Kraken Shell | 海王利维亚桑 Leviathan 马维娜的拥抱 M'avina's Embrace | ||||
gth | 哥德战甲 Gothic Plate | 作响之笼 Rattlecage 西刚的遮蔽 Sigon's Shelter |
xth | 凸纹战甲 Embossed Plate | 亚特玛的哭喊 Atma's Wail | uth | 漆甲 Lacquered Plate | 黑暗深渊 Dark Abyss* (新) 塔-拉夏的守护 Tal Rasha's Guardianship | ||||
ltp | 轻型装甲 Light Plate | 天堂装束 Heavenly Garb 阿卡娜的血肉 Arcanna's Flesh |
xtp | 法师铠甲 Mage Plate | 魁黑刚的智慧 Que-Hegan's Wisdom | utp | 执政官铠甲 Archon Plate | 炼狱 Purgatory (新) | ||||
ful | 高级战甲 Full Plate Mail | 黄金之皮 Goldskin 坦克雷的脊柱 Tancred's Spine |
xul | 混沌战甲 Chaos Armor | 黑色黑帝斯 Black Hades 塔格奥之鳞 Trang-Oul's Scales |
uul | 阴影铠甲 Shadow Plate | 钢铁铠甲 Steel Carapace 艾尔多的欺瞒 Aldur's Deception | ||||
aar | 古代装甲 Ancient Armor | 胜利者之丝绸 Silks of the Victor 米拉伯佳之袍 Milabrega's Robe |
xar | 华丽战甲 Ornate Plate | 尸体的哀伤 Corpsemourn 格瑞斯华尔德之心 Griswold's Heart |
uar | 神圣盔甲 Sacred Armor | 圣堂武士的力量 Templar's Might 泰瑞尔的力量 Tyrael's Might 不朽之王的灵魂牢笼 Immortal King's Soul Cage | ||||
盾牌 | buc | 圆盾 Buckler | 新月小盾 Pelta Lunata 哈斯拉柏的铁拳 Hsarus' Iron Fist |
xuc | 防御盾 Defender | 维斯尔坦特 Visceratuant | uuc | 防寒圆盾 Heater | ||||
sml | 小盾牌 Small Shield | 阴影圆盘 Umbral Disk 克雷得劳之爪 Cleglaw's Claw |
xml | 圆型盾 Round Shield | 摩西祝福之环 Moser's Blessed Circle 惠斯坦的武装 Whitstan's Guard |
uml | 月精灵护盾 Luna | 黑橡树盾 Blackoak Shield | ||||
lrg | 大盾牌 Large Shield | 暴风公会 Stormguild 希弗伯的防护 Civerb's Ward |
xrg | 鳞盾 Scutum | 风暴追逐者 Stormchaser | urg | 亥伯龙盾 Hyperion | |||||
spk | 尖刺盾牌 Spiked Shield | 剑背之架 Swordback Hold | xpk | 倒刺护盾 Barbed Shield | 长枪守卫 Lance Guard | upk | 刀刃刺盾 Blade Barrier | 尖刺根源 Spike Thorn | ||||
kit | 轻盾 Kite Shield | 作响的金属 Steelclash 米拉伯佳之球 Milabrega's Orb |
xit | 龙盾 Dragon Shield | 魔龙的非难 Tiamat's Rebuke | uit | 统治者大盾 Monarch | 暴风之盾 Stormshield | ||||
bsh | 白骨盾牌 Bone Shield | 无眼之墙 Wall of the Eyeless | xsh | 冷酷之盾 Grim Shield | 警戒之墙 Lidless Wall | ush | 洞穴巨魔巢穴骨盾 Troll Nest | 猎头人的荣耀 Head Hunter's Glory | ||||
tow | 塔盾 Tower Shield | 贝弗提的纪念 Bverrit Keep 西刚的守护 Sigon's Guard |
xow | 大盾 Pavise | 基尔克的圣堂 Gerke's Sanctuary | uow | 圣盾 Aegis | 梅杜莎的凝视 Medusa's Gaze | ||||
gts | 哥德盾牌 Gothic Shield | 囚房 The Ward 依森哈德的闪避 Isenhart's Parry |
xts | 古代之盾 Ancient Shield | 罗达门特之球体 Radament's Sphere | uts | 保护盾牌 Ward | 魂系结界 Spirit Ward 泰比克的光荣 Taebaek's Glory | ||||
手套 | lgl | 皮手套 Leather Gloves | 柏克之手 The Hand of Broc 死亡之手 Death's Hand |
xlg | 魔皮手套 Demonhide Gloves | 剧毒之抓 Venom Grip | ulg | 荆棘连指手套 Bramble Mitts | 手掌的安置 Laying of Hands | |||
vgl | 重手套 Heavy Gloves | 血拳 Bloodfist 山德的禁忌 Sander's Taboo |
xvg | 鲨皮手套 Sharkskin Gloves | 墓穴的抚弄 Gravepalm 马格纳斯之皮 Magnus' Skin |
uvg | 吸血鬼骸骨手套 Vampirebone Gloves | 卓古拉之握 Dracul's Grasp | ||||
mgl | 锁链手套 Chain Gloves | 运气守护 Chance Guards 克雷得劳之钳 Cleglaw's Pincers |
xmg | 重型手镯 Heavy Bracers | 食尸鬼外皮 Ghoulhide 塔格奥之手 Trang-Oul's Claws |
umg | 吸血鬼手套 Vambraces | 吸魂者 Soul Drainer | ||||
tgl | 轻型铁手套 Light Gauntlets | 法师之拳 Magefist 北极手套 Arctic Mitts 依雷撒的袖口 Iratha's Cuff |
xtg | 战场手套 Battle Gauntlets | 熔岩角羊 Lava Gout 马维娜的冰握 M'avina's Icy Clutch |
utg | 十字军铁手套 Crusader Gauntlets | 秘术师 Occultist (新) | ||||
hgl | 铁手套 Gauntlets | 霜燃 Frostburn 西刚的挑战 Sigon's Gage |
xhg | 巨战手套 War Gauntlets | 地狱之嘴 Hellmouth 不朽之王的熔炉 Immortal King's Forge |
uhg | 食人魔铁手套 Ogre Gauntlets | 碎钢 Steelrend | ||||
鞋子 | lbt | 皮靴 Boots | 热靴刺 Hotspur 坦克雷的平头钉 Tancred's Hobnails |
xlb | 魔皮靴 Demonhide Boots | 地狱阔步 Infernostride 仪式的走道 Rite of Passage |
ulb | 飞龙皮靴 Wyrmhide Boots | 人鱼的齿轮 Merman's Sprocket (新) | |||
vbt | 重靴 Heavy Boots | 血脚 Gorefoot 牛魔王之蹄 Cow King's Hooves 山德的碎石 Sander's Riprap |
xvb | 鲨皮之靴 Sharkskin Boots | 水上飘 Waterwalk | uvb | 圣甲虫壳靴 Scarabshell Boots | 沙暴之旅 Sandstorm Trek | ||||
mbt | 锁链靴 Chain Boots | 凯松的征服 Treads of Cthon 哈斯拉柏的铁后跟 Hsarus' Iron Heel |
xmb | 织网之靴 Mesh Boots | 纱织 Silkweave 娜塔亚的灵魂 Natalya's Soul |
umb | 骸骨靴 Boneweave Boots | 骨髓行走 Marrowwalk | ||||
tbt | 轻型金属靴 Light Plated Boots | 小妖精脚趾 Goblin Toe 维达拉的距毛 Vidala's Fetlock |
xtb | 战场之靴 Battle Boots | 战争旅者 War Traveler 艾尔多的成长 Aldur's Advance |
utb | 镜化靴 Mirrored Boots | 伊瑟瑞尔的途径 Ithereal's Path* (新) | ||||
hbt | 护胫 Greaves | 泪之臀 Tearhaunch 西刚的木鞋 Sigon's Sabot |
xhb | 巨战之靴 War Boots | 蚀肉骑士 Gore Rider 不朽之王之柱 Immortal King's Pillar |
uhb | 极速靴 Myrmidon Greaves | 影舞者 Shadow Dancer | ||||
腰带 | lbl | 饰带 Sash | 雷尼摩 Lenymo 死亡的守护 Death's Guard |
zlb | 魔皮勋带 Demonhide Sash | 长串之耳 String of Ears | ulc | 蛛网腰带 Spiderweb Sash | 蜘蛛之网 Arachnid Mesh | |||
vbl | 轻扣带 Light Belt | 蛇索 Snakecord 北极捆缚 Arctic Binding |
zvb | 鲨皮腰带 Sharkskin Belt | 剃刀之尾 Razortail 马维娜的教义 M'avina's Tenet |
uvc | 吸血鬼燎牙腰带 Vampirefang Belt | 吸血圣王之圈 Nosferatu's Coil | ||||
mbl | 扣带 Belt | 夜烟 Nightsmoke 哈斯拉柏的铁胸衣 Hsarus' Iron Stay 华宁的祝福 Hwanin's Blessing |
zmb | 织网腰带 Mesh Belt | 阴影陷阱 Gloom's Trap 塔-拉夏的纤细衣服 Tal Rasha's Fine-Spun Cloth |
umc | 秘银腰带 Mithril Coil | 维尔登戈的心结 Verdungo's Hearty Cord 信条 Credendum | ||||
tbl | 重扣带 Heavy Belt | 金色包袱 Goldwrap 地狱符号 Infernal Sign 依雷撒之绳 Iratha's Cord |
ztb | 战场腰带 Battle Belt | 雪之冲突 Snowclash 威廉的自尊 Wilhelm's Pride |
utc | 洞穴巨魔腰带 Troll Belt | 骷髅授带 Band of Skulls* (新) • rbe 而不是 utc 塔格奥之束带 Trang-Oul's Girth | ||||
hbl | 金属扣带 Plated Belt | 锋利扣带 Bladebuckle 西刚的披肩 Sigon's Wrap |
zhb | 巨战腰带 War Belt | 雷神之力 Thundergod's Vigor 不朽之王的琐事 Immortal King's Detail |
uhc | 巨神腰带 Colossus Girdle | |||||
德鲁伊 头盔 |
dr1 | 狼头 Wolf Head | dr6 | 阿尔发头盔 Alpha Helm | drb | 血腥之灵 Blood Spirit | 地狱之吻 Cerebus' Bite | |||||
dr2 | 飞鹰头盔 Hawk Helm | 羽蛇神面 Quetzalcoatl (新) | dr7 | 狮鹫兽头带 Griffon Headress | drc | 太阳之灵 Sun Spirit | ||||||
dr3 | 鹿角 Antlers | dr8 | 猎人的伪装 Hunter's Guise | 艾尔多的冷酷凝视 Aldur's Stony Gaze | drd | 大地之灵 Earth Spirit | 灵魂看守者 Spirit Keeper | |||||
dr4 | 猎鹰面具 Falcon Mask | dr9 | 神圣羽毛头带 Sacred Feathers | dre | 天空之灵 Sky Spirit | 乌鸦之王 Ravenlore | ||||||
dr5 | 灵魂狼头面具 Spirit Mask | dra | 图腾面具狼盔 Totemic Mask | 加尔的长发 Jalal's Mane | drf | 幽梦之灵 Dream Spirit | 乌尔萨的恶梦 Ursa's Nightmare (新) | |||||
野蛮人 头盔 |
ba1 | 颚骨帽 Jawbone Cap | ba6 | 颚骨面甲 Jawbone Visor | 独眼巨人的咆哮 Cyclopean Roar (新) | bab | 屠杀头盔 Carnage Helm | |||||
ba2 | 尖牙盔 Fanged Helm | ba7 | 狮头尖盔 Lion Helm | bac | 暴怒面甲 Fury Visor | 狼嚎 Wolfhowl | ||||||
ba3 | 角盔 Horned Helm | ba8 | 狂怒面具刺盔 Rage Mask | bad | 毁灭者头盔 Destroyer Helm | 恶魔号角的边缘 Demonhorn's Edge | ||||||
ba4 | 突击盔 Assault Helmet | ba9 | 蛮族头盔 Savage Helmet | bae | 征服者皇冠面甲 Conqueror Crown | 海拉柏得的国度 Halaberd's Reign | ||||||
ba5 | 复仇者之盔 Avenger Guard | 不朽之王的意志 Immortal King's Will | baa | 杀手防护面甲 Slayer Guard | 亚瑞特的面容 Arreat's Face | baf | 守护者皇冠面甲 Guardian Crown | 雷克的美德 Raekor's Virtue (新) | ||||
圣骑士 盾牌 |
pa1 | 小盾 Targe | pa6 | 亚克南圆盾 Akaran Targe | pab | 神圣小盾 Sacred Targe | ||||||
pa2 | 轻圆盾 Rondache | pa7 | 亚克南轻圆盾 Akaran Rondache | pac | 神圣轻圆盾 Sacred Rondache | 阿尔玛-尼格拉 Alma Negra | ||||||
pa3 | 纹章盾 Heraldic Shield | 萨恩凯克的陨落 Sankekur's Fall (新) | pa8 | 防护者盾牌 Protector Shield | pad | 库拉斯特之盾 Kurast Shield | ||||||
pa4 | 艾文之盾 Aerin Shield | pa9 | 饰金盾牌 Gilded Shield | 撒卡兰姆使者 Herald of Zakarum | pae | 撒卡兰姆盾牌 Zakarum Shield | 龙鳞 Dragonscale | |||||
pa5 | 皇冠之盾 Crown Shield | paa | 皇家盾牌 Royal Shield | paf | 旋风盾 Vortex Shield | 格瑞斯华尔德的荣耀 Griswold's Honor | ||||||
死灵法师盾 | ne1 | 防腐之首 Preserved Head | ne6 | 木乃伊印记 Mummified Trophy | 卡兰的遗产 Kalan's Legacy (新) | neb | 随侍之骨 Minion Skull | |||||
ne2 | 僵尸之首 Zombie Head | ne7 | 物神印记 Fetish Trophy | neg | 地狱爪牙之骨 Hellspawn Skull | |||||||
ne3 | 揭露者之首 Unraveller Head | ne8 | 司事印记 Sexton Trophy | ned | 监视者之骨 Overseer Skull | 殉道者 Martyrdom (新) | ||||||
ne4 | 石像鬼之首 Gargoyle Head | ne9 | 领唱者印记 Cantor Trophy | 塔格奥之翼 Trang-Oul's Wing | nee | 女妖之骨 Succubus Skull | 骨焰 Boneflame | |||||
ne5 | 恶魔之首 Demon Head | nea | 祭司印记 Hierophant Trophy | 侏儒 Homunculus | nef | 血王之骨 Bloodlord Skull | 魔力肇生 Darkforce Spawn |
* 这些物品具有独特的生成条件并且只出现在特定的场景中
武器 Weapons
类型 | 代码 | 物品(普通) | 暗金/套装 版本 | 代码 | 物品(扩展) | 暗金/套装 版本 | 代码 | 物品(精英) | 暗金/套装 版本 | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
斧 | hax | 手斧 Hand Axe | 牙齿 The Gnasher | 9ha | 小斧 Hatchet | 冷杀 Coldkill | 7ha | 战钺 Tomahawk | 刀锋边缘 Razor's Edge | |||
axe | 斧 Axe | 死亡之铲 Deathspade | 9ax | 切肉斧 Cleaver | 屠夫之瞳 Butcher's Pupil | 7ax | 弯月斧 Small Crescent | |||||
2ax | 双刃斧 Double Axe | 肩胛骨 Bladebone 狂战士的手斧 Berserker's Hatchet |
92a | 强化双斧 Twin Axe | 岛击 Islestrike | 72a | 双头斧 Ettin Axe | 符文大师 Rune Master | ||||
mpi | 军用锹 Military Pick | 切开骷髅 Skull Splitter 坦克雷的鸦嘴钳 Tancred's Crowbill |
9mp | 喙钳 Crowbill | 庞贝之怒 Pompeii's Wrath | 7mp | 战刺 War Spike | 鹤嘴 Cranebeak | ||||
wax | 巨战斧 War Axe | 火钩之伤 Rakescar | 9wa | 纳卡 Naga | 蛇神守护者 Guardian Naga | 7wa | 狂战士斧 Berserker Axe | 死亡之刀 Death Cleaver | ||||
lax | 巨斧 Large Axe | 费屈玛之斧 Axe of Fechmar | 9la | 军斧 Military Axe | 战爵之证 Warlord's Trust | 7la | 猛禽斧 Feral Axe | |||||
bax | 阔斧 Broad Axe | 血块之铲 Goreshovel | 9ba | 钩斧 Bearded Axe | 钢铁魔咒 Spellsteel | 7ba | 银刃斧 Silver-edged Axe | 永恒边界 Ethereal Edge | ||||
btx | 战斗斧 Battle Axe | 族长 The Chieftain | 9bt | 战斗斧 Tabar | 暴风骑士 Stormrider | 7bt | 斩首斧 Decapitator | 地狱毁灭者 Hellslayer | ||||
gax | 卓越之斧 Great Axe | 脑袋 Brainhew | 9ga | 哥德之斧 Gothic Axe | 碎骨者之刃 Boneslayer Blade | 7ga | 豪杰斧 Champion Axe | 希梅斯特的掠夺 Messerschmidt's Reaver | ||||
gix | 大斧 Giant Axe | 巨大无比 Humongous | 9gi | 古代之斧 Ancient Axe | 牛头怪 The Minotaur | 7gi | 荣光之斧 Glorious Axe | 刽子手的裁决 Executioner's Justice | ||||
钉锤 | clb | 木棒 Club | 凶猛橡树 Felloak | 9cl | 棍棒 Cudgel | 暗族碎灭者 Dark Clan Crusher | 7cl | 战仪杖 Truncheon | 诺德的蚀肉药 Nord's Tenderizer | |||
spc | 狼牙棒 Spiked Club | 坚硬的指甲 Stoutnail | 9sp | 倒钩锤 Barbed Club | 血肉裁决者 Fleshrender | 7sp | 暴君之棒 Tyrant Club | 恶魔爪牙 Demon Limb | ||||
mac | 钉头锤 Mace | 压碎的凸边 Crushflange | 9ma | 凸缘钉头锤 Flanged Mace | 尖啸冰霜 Sureshrill Frost | 7ma | 强化钉头锤 Reinforced Mace | 丹弓的教导 Dangoon's Teaching | ||||
mst | 流星锤 Morning Star | 血升 Bloodrise | 9mt | 锯齿流星锤 Jagged Star | 落月 Moonfall 艾尔多的律动 Aldur's Rhythm |
7mt | 恶魔流星锤 Devil Star | 巴拉那之星 Baranar's Star | ||||
fla | 链枷 Flail | 坦-杜-里-嘎将军 The General's Tan Do Li Ga | 9fl | 铁皮鞭 Knout | 贝西尔的漩涡 Baezil's Vortex | 7fl | 天罚之锤 Scourge | 地平线的台风 Horizon's Tornado 暴风之结 Stormlash | ||||
whm | 巨战铁锤 War Hammer | 铁石 Ironstone | 9wh | 战斗铁锤 Battle Hammer | 撼地者 Earthshaker | 7wh | 传说之锤 Legendary Mallet | 碎石者 Stone Crusher 史恰佛之锤 Schaefer's Hammer | ||||
mau | 大木棍 Maul | 碎骨 Bonesnap | 9m9 | 巨战木棍 War Club | 血树残株 Bloodtree Stump | 7m7 | 食人魔之锤 Ogre Maul | 风之锤 Windhammer 不朽之王的碎魂者 Immortal King's Stone Crusher | ||||
gma | 卓越巨棍 Great Maul | 铁制大锤 Steeldriver | 9gm | 战锤 Martel de Fer | 痛苦木锤 The Gavel of Pain | 7gm | 雷锤 Thunder Maul | 大地变形者 Earth Shifter 碎脑锤 The Cranium Basher | ||||
剑 | ssd | 短剑 Short Sword | 瑞克撒特的挽歌 Rixot's Keen | 9ss | 罗马短剑 Gladius | 血书 Bloodletter | 7ss | 短剑 Falcata | ||||
scm | 弯刀 Scimitar | 血红新月 Blood Crescent | 9sm | 微弯剑 Cutlass | 冰钢之眼 Coldsteel Eye | 7sm | 土耳其剑 Ataghan | 魔灵杀手 Djinn Slayer | ||||
sbr | 军刀 Sabre | 格林提斯的肉叉 Skewer of Krintiz 天使的鎌刀 Angelic Sickle |
9sb | 虚伪之刃 Shamshir | 六角之火 Hexfire | 7sb | 优雅之剑 Elegant Blade | 血月 Bloodmoon | ||||
flc | 弯形大刀 Falchion | 闪耀的镰刀 Gleamscythe | 9fc | 圆月弯刀 Tulwar | 阿里巴巴之刃 Blade of Ali Baba | 7fc | 九头蛇刃 Hydra Edge | |||||
crs | 水晶剑 Crystal Sword | 9cr | 空间之刃 Dimensional Blade | 金瑟的裂缝 Ginther's Rift | 7cr | 幻化之刃 Phase Blade | 光之军刀 Lightsabre 碧蓝怒火 Azurewrath | |||||
bsd | 阔剑 Broad Sword | 格瑞斯华尔德的锐利 Griswold's Edge 依森哈德的光之烙铁 Isenhart's Lightbrand |
9bs | 战斗剑 Battle Sword | 击头者 Headstriker | 7bs | 征服之剑 Conquest Sword | 哈德尔之手 Hadriel's Hand* (新) | ||||
lsd | 长剑 Long Sword | 地狱瘟疫 Hellplague 克雷得劳之牙 Cleglaw's Tooth |
9ls | 符文剑 Rune Sword | 疫病带原者 Plague Bearer | 7ls | 神秘之剑 Cryptic Sword | 冰霜之风 Frostwind 沙撒璧的忏悔之钴 Sazabi's Cobalt Redeemer | ||||
wsd | 巨战之剑 War Sword | 库尔温的尖端 Culwen's Point 死亡之触 Death's Touch |
9wd | 古代之剑 Ancient Sword | 亚特拉斯 The Atlantean | 7wd | 秘仪之剑 Mythical Sword | |||||
2hs | 双手剑 Two-handed Sword | 影之牙 Shadowfang | 92h | 斩铁剑 Espandon | 克林铁-弗姆 Crainte Vomir | 72h | 传说之剑 Legend Sword | |||||
clm | 双刃大刀 Claymore | 剥皮灵魂 Soulflay | 9cm | 双刃镰 Dacian Falx | 兵之王 Bing Sz Wang | 7cm | 高地之剑 Highland Blade | 李奥瑞克的秘银祸根 Leoric's Mithril Bane (新) | ||||
gis | 大剑 Giant Sword | 金麦尔的锥子 Kinemil's Awl | 9gs | 长牙剑 Tusk Sword | 卑劣躯壳 The Vile Husk | 7gs | 炎魔之刃 Balrog Blade | 火焰号叫 Flamebellow | ||||
bsw | 巨剑 Bastard Sword | 黑色之舌 Blacktongue | 9b9 | 哥德剑 Gothic Sword | 云裂 Cloudcrack | 7b7 | 冠军之剑 Champion Sword | 末日毁灭者 Doombringer | ||||
flb | 双手饰剑 Flamberge | 粗齿大锯 Ripsaw | 9fb | 韩瑞德之剑 Zweihander | 特迪斯法雷-芙法米 Todesfaelle Flamme | 7fb | 巨神之剑 Colossus Sword | 厌恶 Odium (新) 布尔凯索的部族守护 Bul-Kathos' Tribal Guardian | ||||
gsd | 卓越之剑 Great Sword | 族长 The Patriarch | 9gd | 死刑之剑 Executioner Sword | 剑卫 Swordguard | 7gd | 巨神之刃 Colossus Blade | 祖父 The Grandfather 布尔凯索的神圣代价 Bul-Kathos' Sacred Charge | ||||
匕首 | dgr | 匕首 Dagger | 海鸥 Gull 地狱塔尖 Infernal Spire |
9dg | 锐匕 Poignard | 裂脊者 Spineripper | 7dg | 骸骨小刀 Bone Knife | 巫师之刺 Wizardspike | |||
dir | 长匕首 Dirk | 迪格勒 The Diggler | 9di | 诗歌匕首 Rondel | 刻心者 Heart Carver | 7di | 秘银小刀 Mithril Point | |||||
kri | 波形刀 Kris | 坦杜之玉 The Jade Tan Do | 9kr | 强波刀 Cinquedeas | 黑沼之锋 Blackbog's Sharp | 7kr | 齿缘小刀 Fanged Knife | 裂肉者 Fleshripper | ||||
bld | 短刀 Blade | 妖怪碎片 Spectral Shard | 9bl | 小剑 Stiletto | 暴风尖刺 Stormspike | 7bl | 传说尖刺 Legend Spike | 鬼火焰 Ghostflame | ||||
投掷 飞斧 & 投掷 飞刀 |
tkf | 飞刀 Throwing Knife | 9tk | 战斗飞镖 Battle Dart | 死亡碎片 Deathbit | 7tk | 飞刀 Flying Knife | |||||
tax | 飞斧 Throwing Axe | 9ta | 法兰飞斧 Francisca | 圆凿 The Scalper | 7ta | 飞斧 Flying Axe | 碎片贪婪者 Gimmershred | |||||
bkf | 平衡小刀 Balanced Knife | 9bk | 巨战飞镖 War Dart | 7bk | 翼刀 Winged Knife | 战争之鸟 Warshrike | ||||||
bal | 平衡斧 Balanced Axe | 9b8 | 短战戟 Hurlbat | 7b8 | 翼斧 Winged Axe | 撕裂者 Lacerator | ||||||
标枪 | jav | 标枪 Javelin | 9ja | 巨战标枪 War Javelin | 7ja | 亥伯龙之枪 Hyperion Javelin | ||||||
pil | 短标枪 Pilum | 9pi | 卓越标枪 Great Pilum | 7pi | 冥河标枪 Stygian Pilum | |||||||
ssp | 短矛 Short Spear | 9s9 | 锐矛 Simbilan | 7s7 | 炎魔长矛 Balrog Spear | 恶魔之王 Demon's Arch | ||||||
glv | 大长刀 Glaive | 9gl | 阔针长矛 Spiculum | 7gl | 鬼魂尖枪 Ghost Glaive | 死灵夜翔 Wraith Flight | ||||||
tsp | 飞矛 Throwing Spear | 9ts | 鱼叉 Harpoon | 7ts | 翼鱼叉 Winged Harpoon | 石像鬼之噬 Gargoyle's Bite | ||||||
长矛 | spr | 长矛 Spear | 张龙 The Dragon Chang | 9sr | 巨战长矛 War Spear | 穿刺者 The Impaler | 7sr | 亥伯龙之矛 Hyperion Spear | 爱理欧克之针 Arioc's Needle | |||
tri | 三叉戟 Trident | 剃刀之叉 Razortine | 9tr | 魔鬼之叉 Fuscina | 水魔陷阱 Kelpie Snare | 7tr | 冥河之枪 Stygian Pike | |||||
brn | 叉 Brandistock | 血之偷 Bloodthief | 9br | 巨战之叉 War Fork | 噬魂叉 Soulfeast Tine | 7br | 刺人枪 Mancatcher | 蝮蛇叉 Viperfork | ||||
spt | 大战戟 Spetum | 雅该长矛 Lance of Yaggai | 9st | 三叉长枪 Yari | 宏-森丹 Hone Sundan | 7st | 鬼魂之矛 Ghost Spear | 乌迪西安的觉醒 Uldyssian's Awakening (新) | ||||
pik | 矛 Pike | 坦之血杖 The Tannr Gorerod | 9p9 | 长枪 Lance | 荣耀的尖塔 Spire of Honor | 7p7 | 战枪 War Pike | 铁柱 Steel Pillar | ||||
长柄 | bar | 大砍刀 Bardiche | 迪马克之劈砍 Dimoak's Hew | 9b7 | 罗佳伯斧 Lochaber Axe | 刮肉者 The Meat Scraper | 7o7 | 食人魔之斧 Ogre Axe | 破骨 Bonehew | |||
vou | 钩镰枪 Voulge | 铁刺棒 Steelgoad | 9vo | 比尔长刀 Bill | 黑水之刃 Blackleach Blade 华宁的正义 Hwanin's Justice |
7vo | 巨神之斧 Colossus Voulge | |||||
scy | 镰刀 Scythe | 灵魂采集者 Soul Harvest | 9s8 | 战斗镰刀 Battle Scythe | 雅典娜的忿怒 Athena's Wrath | 7s8 | 锐利之斧 Thresher | 死神的丧钟 The Reaper's Toll | ||||
pax | 长柄战斧 Poleaxe | 战斗支系 The Battlebranch | 9pa | 战戟 Partizan | 皮尔-通把-考恩特 Pierre Tombale Couant | 7pa | 神秘之斧 Cryptic Axe | 盗墓者 Tomb Reaver | ||||
hal | 长戟 Halberd | 烦恼诗集 Woestave | 9h9 | 双锋战戟 Bec-de-Corbin | 胡索丹-依弗 Husoldal Evo | 7h7 | 巨长斧 Great Poleaxe | |||||
wsc | 巨战镰刀 War Scythe | 冷酷开膛手 The Grim Reaper | 9wc | 残酷镰刀 Grim Scythe | 惊怖焰亡灵 Grim's Burning Dead | 7wc | 鲛尾巨斧 Giant Thresher | 暴风尖塔 Stormspire | ||||
弓 | sbw | 短弓 Short Bow | 勇气之眼 Pluckeye | 8sb | 锋锐之弓 Edge Bow | 天击 Skystrike | 6sb | 蜘蛛弓 Spider Bow | ||||
hbw | 猎弓 Hunter’s Bow | 凋谢之戒 Witherstring | 8hb | 剃刀之弓 Razor Bow | 撕裂之钩 Riphook | 6hb | 刀锋弓 Blade Bow | |||||
lbw | 长弓 Long Bow | 渡鸟之爪 Raven Claw | 8lb | 杉木弓 Cedar Bow | 社角久子 Kuko Shakaku | 6lb | 阴影弓 Shadow Bow | |||||
cbw | 组合弓 Composite Bow | 萝格之弓 Rogue's Bow | 8cb | 双弓 Double Bow | 无休止的冰雹 Endlesshail | 6cb | 巨弓 Great Bow | |||||
sbb | 短战斗弓 Short Battle Bow | 暴风之击 Stormstrike | 8s8 | 短攻城弓 Short Siege Bow | 狂野之弦 Witchwild String | 6s7 | 钻石弓 Diamond Bow | |||||
lbb | 长战斗弓 Long Battle Bow | 凋谢之画 Wizendraw 维达拉之倒刺 Vidala's Barb |
8l8 | 长攻城弓 Large Siege Bow | 岩壁杀手 Cliffkiller | 6l7 | 十字军之弓 Crusader Bow | 鹰号角 Eaglehorn | ||||
swb | 短巨战弓 Short War Bow | 作响的地狱 Hellclap 北极号角 Arctic Horn |
8sw | 符文之弓 Rune Bow | 巫师之怒 Magewrath | 6sw | 庇护之弓 Ward Bow | 戮夫刃 Widowmaker | ||||
lwb | 长巨战弓 Long War Bow | 爆裂的吠叫 Blastbark | 8lw | 哥德弓 Gothic Bow | 金击圆弧 Goldstrike Arch | 6lw | 九头蛇弓 Hydra Bow | 风之力 Windforce | ||||
十字弓 | lxb | 轻十字弓 Light Crossbow | 引导乌鸦 Leadcrow | 8lx | 石弓 Arbalest | 兰格-布里瑟 Langer Briser | 6lx | 弹丸弓 Pellet Bow | ||||
mxb | 十字弓 Crossbow | 灵液之刺 Ichorsting | 8mx | 攻城十字弓 Siege Crossbow | 毒液怪 Pus Spitter | 6mx | 蛇魔女十字弓 Gorgon Crossbow | |||||
hxb | 重十字弓 Heavy Crossbow | 投掷地狱 Hellcast | 8hx | 弩弓 Ballista | 布里撒-多-凯南 Buriza-Do Kyanon | 6hx | 巨神十字弓 Colossus Crossbow | 地狱拷问 Hellrack | ||||
rxb | 连射十字弓 Repeating Crossbow | 毁灭投石者 Doomslinger | 8rx | 巧工弩 Chu-Ko-Nu | 恶魔机器 Demon Machine | 6rx | 恶魔十字弓 Demon Crossbow | 内脏吸管 Gut Siphon | ||||
法杖 | sst | 短棍 Short Staff | 祸根之灰 Bane Ash | 8ss | 乔木棒 Jo Staff | 摆动剃刀 Razorswitch | 6ss | 手杖 Walking Stick | ||||
lst | 长棍 Long Staff | 海蛇之王 Serpent Lord | 8ls | 六尺棍 Quarterstaff | 肋骨粉碎者 Ribcracker | 6ls | 钟乳石之杖 Stalagmite | |||||
cst | 多节棍 Gnarled Staff | 拉撒罗斯之螺旋 Spire of Lazarus | 8cs | 杉木之棍 Cedar Staff | 五彩的怒气 Chromatic Ire | 6cs | 长老之杖 Elder Staff | 安戴尔的智慧 Ondal's Wisdom 娜吉解迷杖 Naj's Puzzler | ||||
bst | 战斗法杖 Battle Staff | 火精灵 The Salamander 卡珊之尺 Cathan's Rule |
8bs | 哥德之棍 Gothic Staff | 扭曲之矛 Warpspear | 6bs | 树皮之杖 Shillelagh | 硫磺之雨 Brimstone Rain (新) | ||||
wst | 巨战法杖 War Staff | 铁检棒 The Iron Jang Bong 阿卡娜的死亡之杖 Arcanna's Deathwand |
8ws | 符文之棍 Rune Staff | 骷髅收集者 Skull Collector | 6ws | 执政官之杖 Archon Staff | 梅格之歌的教训 Mang Song's Lesson | ||||
魔杖 | wnd | 法杖 Wand | 衣洛的火炬 Torch of Iro | 9wn | 烧焦之杖 Burnt Wand | 自杀支系 Suicide Branch | 7wn | 洗练法杖 Polished Wand | ||||
ywn | 紫杉之杖 Yew Wand | 漩涡 Maelstrom | 9yw | 净化之杖 Petrified Wand | 凯恩碎片 Carin Shard | 7yw | 鬼魂法杖 Ghost Wand | |||||
bwn | 骨杖 Bone Wand | 墓穴之脊 Gravenspine 山德的迷信 Sander's Superstition |
9bw | 古墓之杖 Tomb Wand | 李奥瑞克王的武器 Arm of King Leoric | 7bw | 巫妖法杖 Lich Wand | 白骨阴影 Boneshade | ||||
gwn | 残酷之杖 Grim Wand | 乌米的恸哭 Ume's Lament | 9gw | 墓地之杖 Grave Wand | 黑手之钥 Blackhand Key | 7gw | 破隐法杖 Unearthed Wand | 死亡之网 Death's Web | ||||
权杖 | scp | 权杖 Scepter | 敲击丧钟者 Knell Striker | 9sc | 符文权杖 Rune Scepter | 撒卡兰姆之手 Zakarum's Hand | 7sc | 强威权杖 Mighty Scepter | 天堂之光 Heaven's Light 忏悔者 The Redeemer | |||
gsc | 雄伟权杖 Grand Scepter | 腐蚀的把手 Rusthandle 希弗伯的短棍 Civerb's Cudgel |
9qs | 圣水喷杖 Holy Water Sprinkler | 恶臭散布者 The Fetid Sprinkler | 7qs | 炽天使法杖 Seraph Rod | 阿卡拉特的奉献 Akarat's Devotion (新) | ||||
wsp | 巨战权杖 War Scepter | 暴风眼 Stormeye 米拉伯佳之杖 Milabrega's Rod |
9ws | 神属权杖 Divine Scepter | 祝福之光之手 Hand of Blessed Light | 7ws | 神使之杖 Caduceus | 爱斯特龙之铁的保护区 Astreon's Iron Ward 格瑞斯华尔德的救赎 Griswold's Redemption | ||||
刺客爪 | ktr | 拳剑 Katar | 9ar | 格斗刃 Quhab | 法师杀手 Mage Slayer (新) | 7ar | 近身刃 Suwayyah | |||||
wrb | 腕刃 Wrist Blade | 9wb | 腕刺 Wrist Spike | 7wb | 腕剑 Wrist Sword | 碧玉爪 Jade Talon | ||||||
axf | 斧手 Hatchet Hands | 9xf | 格斗爪 Fascia | 7xf | 战拳 War Fist | |||||||
ces | 腰刀 Cestus | 9cs | 手镰 Hand Scythe | 7cs | 斗腰刀 Battle Cestus | 影杀者 Shadow Killer | ||||||
clw | 爪 Claws | 9lw | 巨爪 Greater Claws | 7lw | 猛禽爪 Feral Claws | 火蜥蜴之爪 Firelizard's Talons | ||||||
btl | 刃爪 Blade Talons | 9tw | 巨鹰爪 Greater Talons | 巴特克的猛击 Bartuc's Cut-Throat | 7tw | 符纹爪 Runic Talons | 追猎者的刺杀 Stalker's Cull (新) | |||||
skr | 剪咬刃 Scissors Katar | 9qr | 格斗剪 Scissors Quhab | 7qr | 近身剪 Scissors Suwayyah | 艾丹的伤痕 Aidan's Scar* (新) 娜塔亚的记号 Natalya's Mark | ||||||
法师法珠 | ob1 | 鹰之法珠 Eagle Orb | ob6 | 灵光法珠 Glowing Orb | 风暴 Tempest (新) | obb | 天堂之石 Heavenly Stone | |||||
ob2 | 神圣天球 Sacred Globe | ob7 | 水晶天球 Crystalline Globe | obc | 怪异之球 Eldritch Orb | 艾斯屈塔的脾气 Eschuta's Temper | ||||||
ob3 | 拢烟之球 Smoked Sphere | ob8 | 云雾之球 Cloudy Sphere | obd | 恶魔之心 Demon Heart | |||||||
ob4 | 握扣法珠 Clasped Orb | ob9 | 闪耀之球 Sparkling Ball | obe | 漩涡球 Vortex Orb | |||||||
ob5 | 杰瑞德之石 Jared's Stone | oba | 涡流水晶 Swirling Crystal | 眼球 The Oculus 塔-拉夏的警戒之眼 Tal Rasha's Lidless Eye |
obf | 次元碎片 Dimensional Shard | 死亡深度 Death's Fathom | |||||
亚马逊武器 | am1 | 男性之弓 Stag Bow | am6 | 灰木之弓 Ashwood Bow | amb | 女族长之弓 Matriarchal Bow | 血鸟的袭击 Blood Raven's Charge | |||||
am2 | 反射之弓 Reflex Bow | am7 | 祭典之弓 Ceremonial Bow | 雷山德的指标 Lycander's Aim | amc | 大院长之弓 Grand Matron Bow | 马维娜的施展 M'avina's Caster | |||||
am3 | 女士之矛 Maiden Spear | am8 | 祭典之矛 Ceremonial Spear | amd | 女族长之矛 Matriarchal Spear | 石乌鸦 Stoneraven | ||||||
am4 | 女士长矛 Maiden Pike | am9 | 祭典之长矛 Ceremonial Pike | 雷山德的侧腹 Lycander's Flank | ame | 女族长之长矛 Matriarchal Pike | 泽瑞尔的决心 Zerae's Resolve (新) | |||||
am5 | 女士标枪 Maiden Javelin | 真银 True Silver (新) | ama | 祭典之标枪 Ceremonial Javelin | 泰坦的复仇 Titan's Revenge | amf | 女族长之标枪 Matriarchal Javelin | 雷击 Thunderstroke |
* 这些物品具有独特的生成条件并且只出现在特定的场景中
其他物品 Other Items
杂项装备 Misc Gear
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代码 物品 tsc 城镇传送卷轴 Scroll of Town Portal isc 辨视卷轴 Scroll of Identify tbk 城镇传送之书 Tome of Town Portal ibk 辨视之书 Tome of Identify key 钥匙 Key leg 维特之脚 Wirt's Leg ear 玩家耳朵 Player Ear std 英雄旗帜 Standard of Heroes -
代码 物品 暗金版本 cm1 小护身符 Small Charm 毁灭 Annihilus* cm2 大型护身符 Large Charm 地狱火炬 Hellfire Torch* cm3 超大型护身符 Grand Charm 基得的运气 Gheed's Fortune cm1p 小护身符 Small Charm (PvP) cm2p 大型护身符 Large Charm (PvP) cm3p 超大型护身符 Grand Charm (PvP) jew 珠宝 Jewel 彩虹刻面 Rainbow Facet rin 戒指 Ring 见下文 amu 项链 Amulet 见下文 aqv 箭矢 Arrows cqv 十字弓弹 Bolts
- 城镇之书传送门和辨识之书只能修改名字, 不能修改描述
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暗金/套装 项链 代码 暗金版本 套装版本 amu 诺科蓝遗物 Nokozan Relic 希弗伯的图案 Civerb's Icon 艾利屈之眼 Eye of Etlich 卡珊的魔咒 Cathan's Sigil 玛哈姆橡木古董 The Mahim Oak Curio 天使之翼 Angelic Wings 萨拉森的机会 Saracen's Chance 维达拉的陷阱 Vidala's Snare 新月 Crescent Moon 阿卡娜的符号 Arcanna's Sign 猫眼 The Cat's Eye 依雷撒的项圈 Iratha's Collar 亚特玛的圣甲虫 Atma's Scarab 塔-拉夏的判决 Tal Rasha's Adjudication 大君之怒 Highlord's Wrath 坦克雷的怪诞 Tancred's Weird 旭日东升 The Rising Sun 述说之珠 Telling of Beads 炽天使之韵 Seraph's Hymn 马拉的万花筒 Mara's Kaleidoscope 金属网格 Metalgrid ram 第三只眼 The Third Eye* (新) -
暗金/套装 戒指 代码 暗金版本 套装版本 rin 拿各的戒指 Nagelring 卡珊的封印 Cathan's Seal 玛那得的治疗 Manald Heal 天使之光 Angelic Halo 乔丹之石 Stone of Jordan 布尔凯索的死亡护带 Bul-Kathos' Death Band (新) 矮人之星 Dwarf Star 乌鸦之霜 Raven Frost 布尔凯索之戒 Bul-Kathos' Wedding Band 腐肉之风 Carrion Wind 大自然的和平 Nature's Peace 鬼火投射者 Wisp Projector 卡达拉的传家宝 Kadala's Heirloom* (新)
* 这些物品具有独特的生成条件并且只出现在特定的场景中
宝石 Gems
代码 | 物品 | 代码 | 物品 | 代码 | 物品 | 代码 | 代码 | 物品 | 代码 | 代码 | 物品 | ||||
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gcv | 碎裂的紫宝石 Chipped Amethyst | gfv | 裂开的紫宝石 Flawed Amethyst | gsv | 紫宝石 Amethyst | gzv | gzvs | 无瑕疵的紫宝石 Flawless Amethyst | gpv | gpvs | 完美的紫宝石 Perfect Amethyst | ||||
gcy | 碎裂的黄宝石 Chipped Topaz | gfy | 裂开的黄宝石 Flawed Topaz | gsy | 黄宝石 Topaz | gly | glys | 无瑕疵的黄宝石 Flawless Topaz | gpy | gpys | 完美的黄宝石 Perfect Topaz | ||||
gcb | 碎裂的蓝宝石 Chipped Sapphire | gfb | 裂开的蓝宝石 Flawed Sapphire | gsb | 蓝宝石 Sapphire | glb | glbs | 无瑕疵的蓝宝石 Flawless Sapphire | gpb | gpbs | 完美的蓝宝石 Perfect Sapphire | ||||
gcg | 碎裂的绿宝石 Chipped Emerald | gfg | 裂开的绿宝石 Flawed Emerald | gsg | 绿宝石 Emerald | glg | glgs | 无瑕疵的绿宝石 Flawless Emerald | gpg | gpgs | 完美的绿宝石 Perfect Emerald | ||||
gcr | 碎裂的红宝石 Chipped Ruby | gfr | 裂开的红宝石 Flawed Ruby | gsr | 红宝石 Ruby | glr | glrs | 无瑕疵的红宝石 Flawless Ruby | gpr | gprs | 完美的红宝石 Perfect Ruby | ||||
gcw | 碎裂的钻石 Chipped Diamond | gfw | 裂开的钻石 Flawed Diamond | gsw | 钻石 Diamond | glw | glws | 无瑕疵的钻石 Flawless Diamond | gpw | gpws | 完美的钻石 Perfect Diamond | ||||
skc | 碎裂的骷髅 Chipped Skull | skf | 裂开的骷髅 Flawed Skull | sku | 骷髅 Skull | skl | skls | 无瑕疵的骷髅 Flawless Skull | skz | skzs | 完美的骷髅 Perfect Skull |
- 对于有两个代码的宝石, 第二个代码指的是宝石的 堆叠 版本
符文 Runes
参见 符文
代码 | 代码 | 物品 | 代码 | 代码 | 物品 | 代码 | 代码 | 物品 | ||
---|---|---|---|---|---|---|---|---|---|---|
r01 | r01s | 艾尔 El 符文 | r12 | r12s | 索尔 Sol 符文 | r23 | r23s | 马尔 Mal 符文 | ||
r02 | r02s | 艾德 Eld 符文 | r13 | r13s | 夏 Shael 符文 | r24 | r24s | 伊司特 Ist 符文 | ||
r03 | r03s | 特尔 Tir 符文 | r14 | r14s | 多尔 Dol 符文 | r25 | r25s | 古尔 Gul 符文 | ||
r04 | r04s | 那夫 Nef 符文 | r15 | r15s | 海尔 Hel 符文 | r26 | r26s | 伐克斯 Vex 符文 | ||
r05 | r05s | 爱斯 Eth 符文 | r16 | r16s | 埃欧 Io 符文 | r27 | r27s | 欧姆 Ohm 符文 | ||
r06 | r06s | 伊司 Ith 符文 | r17 | r17s | 卢姆 Lum 符文 | r28 | r28s | 罗 Lo 符文 | ||
r07 | r07s | 塔尔 Tal 符文 | r18 | r18s | 科 Ko 符文 | r29 | r29s | 瑟 Sur 符文 | ||
r08 | r08s | 拉尔 Ral 符文 | r19 | r19s | 法尔 Fal 符文 | r30 | r30s | 贝 Ber 符文 | ||
r09 | r09s | 欧特 Ort 符文 | r20 | r20s | 蓝姆 Lem 符文 | r31 | r31s | 乔 Jah 符文 | ||
r10 | r10s | 书尔 Thul 符文 | r21 | r21s | 普尔 Pul 符文 | r32 | r32s | 查姆 Cham 符文 | ||
r11 | r11s | 安姆 Amn 符文 | r22 | r22s | 乌姆 Um 符文 | r33 | r33s | 萨德 Zod 符文 |
- 第二个代码指的是符文的 堆叠 版本
- 获取符文之语列表和每个所需的符文, 查看 所有符文之语
药水 Potions
代码 | 物品 | 代码 | 物品 | 代码 | 物品 | ||
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rvl | 全面恢复活力药剂 Full Rejuvenation Potion | hp1 | 轻微治疗药剂 Minor Healing Potion | mp1 | 轻微法力药剂 Minor Mana Potion | ||
rvs | 恢复活力药剂 Rejuvenation Potion | hp2 | 轻型治疗药剂 Lesser Healing Potion | mp2 | 轻型法力药剂 Lesser Mana Potion | ||
yps | 解毒药剂 Antidote Potion | hp3 | 治疗药剂 Healing Potion | mp3 | 法力药剂 Mana Potion | ||
wms | 融解药剂 Thawing Potion | hp4 | 强力药剂 Greater Healing Potion | mp4 | 强力法力药剂 Greater Mana Potion | ||
vps | 体力药剂 Stamina Potion | hp5 | 超级治疗药剂 Super Healing Potion | mp5 | 超级法力药剂 Super Mana Potion |
代码 | 物品 | 代码 | 物品 | 代码 | 物品 | 代码 | 物品 | |||
---|---|---|---|---|---|---|---|---|---|---|
tpfs | 猛爆性药剂 Fulminating Potion | tpgs | 勒颈瓦斯药剂 Strangling Potion | tpcs | 寒冷药水 Chilling Potion | tpls | 充能药水 Charged Potion | |||
tpfm | 爆炸药剂 Exploding Potion | tpgm | 窒息瓦斯药剂 Choking Potion | tpcm | 霜冻药水 Frost Potion | tplm | 静态药水 Static Potion | |||
tpfl | 油 Oil Potion | tpgl | 恶臭瓦斯药剂 Rancid Potion | tpcl | 冰冻药水 Freezing Potion | tpll | 冲击药水 Shock Potion |
- 这些投掷药水是 PD2 新增的并且旧的老版本不会再出现
代码 | 物品 (过时) | 代码 | 物品 (过时) | |
---|---|---|---|---|
opl | 猛爆性药剂 Fulminating Potion | gpl | 勒颈瓦斯药剂 Strangling Potion | |
opm | 爆炸药剂 Exploding Potion | gpm | 窒息瓦斯药剂 Choking Potion | |
ops | 油 Oil Potion | gps | 恶臭瓦斯药剂 Rancid Potion |
任务物品 Quest Items
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代码 物品 bks 艾尼弗斯卷轴 Scroll of Inifuss bkd 石冢之钥 Key to the Cairn Stones tr1 赫拉迪克卷轴 Horadric Scroll ass 技能之书 Book of Skill box 赫拉迪克方块 Horadric Cube j34 玉制小人 Jade Figurine g34 黄金鸟 Golden Bird xyz 生命药剂 Potion of Life bbb 蓝-依森之书 Lam Esen's Tome qbr 克林姆的大脑 Khalim's Brain qey 克林姆的眼球 Khalim's Eye qhr 克林姆的心脏 Khalim's Heart mss 墨菲斯托的灵魂之石 Mephisto's Soulstone ice 马拉之药 Malah's Potion tr2 抵抗卷轴 Scroll of Resistance -
代码 装备物品 hdm 赫拉迪克-马勒斯 Horadric Malus msf 国王之杖 Staff of Kings vip 蝮蛇护符 Viper Amulet hst 赫拉迪克法杖 Horadric Staff g33 吉得宾 Gidbinn qf1 克林姆的链枷 Khalim's Flail qf2 克林姆的意志 Khalim's Will hfh 地狱熔炉铁锤 Hell Forge Hammer -
代码 物品 细节 tes 扭曲的苦痛精华 Twisted Essence of Suffering 徽章材料 (来自安达利尔 & 都瑞尔) ceh 充盈的憎恨精华 Charged Essence of Hatred 徽章材料 (来自墨菲斯托) bet 燃烧的恐惧精华 Burning Essence of Terror 徽章材料 (来自暗黑破坏神) fed 溃烂的毁灭精华 Festering Essence of Destruction 徽章材料 (来自巴尔) toa 赦免徽章 Token of Absolution 重置属性/技能 pk1 恐惧之钥 Key of Terror 小红门材料 (来自女伯爵 & 血鸟) pk2 憎恨之钥 Key of Hate 小红门材料 (来自召唤者 & 疯狂血腥女巫) pk3 毁灭之钥 Key of Destruction 小红门材料 (来自尼拉塞克 & 衣卒尔) dhn 暗黑破坏神之角 Diablo's Horn 崔斯特姆材料 (来自莉莉丝) bey 巴尔之眼 Baal's Eye 崔斯特姆材料 (来自超级都瑞尔) mbr 墨菲斯托之脑 Mephisto's Brain 崔斯特姆材料 (来自超级衣卒尔)
PD2物品 PD2 Items
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地图 & 竞技场 代码 物品 层级 t11 维兹郡废墟地图 Ruins of Viz-Jun Map 2 t12 赫拉森的梦境地图 Horazon's Memory Map 1 t13 城堡要塞地图 Bastion Keep Map 1 t14 萨纳托里姆疯人院地图 Sanatorium Map 3 t15 皇家地牢地图 Royal Crypts Map 1 t16 废弃水道地图 Ruined Cistern Map 3 t21 火焰之河地图 Phlegethon Map 3 t22 托拉杰丛林地图 Torajan Jungle Map 1 t23 亚瑞特战场地图 Arreat Battlefield Map 1 t24 佐敦·库勒墓穴地图 Tomb of Zoltun Kulle Map 2 t25 哈洛加斯下水道地图 Sewers of Harrogath Map 1 t26 威斯特玛之影地图 Shadows of Westmarch Map 1 t27 恶魔之路 Demon Road 2 t28 斯科沃斯要塞 Skovos Stronghold 2 t31 血河地图 River of Blood Map 2 t32 疯狂王座地图 Throne of Insanity Map 3 t33 失落神庙地图 Lost Temple Map 2 t34 先祖试炼地图 Ancestral Trial Map 2 t35 血月地图 Blood Moon Map 3 t36 卡尔蒂姆的沦陷地图 Fall of Caldeum Map 1 t37 混沌要塞地图 Pandemonium Citadel Map 3 t38 赛斯切隆峡谷地图 Canyon of Sescheron Map 3 t39 凯吉斯坦集市地图 Kehjistan Marketplace Map 3 t3a 灰烬平原地图 Ashen Plains Map 3 t41 光明大教堂地图 Cathedral of Light Map 4 (地下城) t42 苦痛平原地图 Plains of Torment Map 4 (地下城) t43 罪恶庇佑所地图 Sanctuary of Sin Map 4 (地下城) t44 达肯沙尔荒原 Steppes of Daken-Shar 4 (地下城) t51 扎尔的圣所地图 Zhar's Sanctum Map 3 (暗金) t52 冥河洞穴地图 Stygian Caverns Map 3 (暗金) t53 堕落花园地图 Fallen Gardens Map 2 (暗金) t61 荒漠竞技场 Desert Duel Arena PvP 竞技场 t62 荒野竞技场 Moor Duel Arena PvP 竞技场 -
地图修改 代码 物品 细节 imma
irma奥术法珠 Arcane Orb
注入的奥术法珠 Infused Arcane Orb升级地图 (普通 -> 魔法) imra
irra撒卡兰姆法珠 Zakarum Orb
注入的撒卡兰姆法珠 Infused Zakarum Orb升级地图 (普通 -> 亮金) upma
urma天使法珠 Angelic Orb
注入的天使法珠 Infused Angelic Orb升级地图 (魔法 -> 亮金) rera
rrra赫拉迪姆法珠 Horadrim Orb
注入的赫拉迪姆法珠 Infused Horadrim Orb随机亮金地图 scou 毁灭法珠 Orb of Destruction 降级地图 (到普通) fort 强化法珠 Orb of Fortification 部分怪物 & 双倍 掉落/经验/生命 upmp 制图师的法珠 Cartographer's Orb 合并地图变为更高层级 scrb 赫拉迪姆圣甲虫 Horadrim Scarab 转换一张 t3 地图变为地下城 (来自地图 bosses) iwss 催化剂碎片 Catalyst Shard 添加一个地图事件 (来自祭坛地图事件) -
通用的 代码 物品 细节 wss 世界之石碎片 Worldstone Shard 腐化物品 lbox 拉苏克谜盒 Larzuk's Puzzlebox 镶孔物品 lpp 拉苏克谜盒碎片 Larzuk's Puzzlepiece 镶孔物品 (非 暗金/套装) lmal 拉苏克的铁锤 Larzuk's Malus 镶孔物品 (1 孔) jewf 珠宝碎片 Jewel Fragments 可堆叠珠宝材料 cwss 污染的世界之石碎片 Tainted Worldstone Shard 腐化毁灭 (来自 拉斯玛) rtp 赫拉迪姆信标 Horadrim Navigator 无限的传送书 (来自 拉斯玛, 罕见的) rid 赫拉迪姆年鉴 Horadrim Almanac 无限的鉴定书 (来自 拉斯玛, 罕见的) rkey 骷髅钥匙 Skeleton Key 无限使用的钥匙 (任意掉落, 500万分之一几率) lsvl 轻歌之瓶 Vial of Lightsong 使物品变成无形的 (任意掉落, 750万分之一几率) llmr 莉莉丝的镜子 Lilith's Mirror 镜像物品 (任意掉落, 2500万分之一几率) pvpp 决斗魔法药水 Dueling Mana Potion 只能使用在 PvP 竞技场 crfb 生命手工注入物 Blood Craft Infusion 直接制作生命手工物品 crfc 施法者手工注入物 Caster Craft Infusion 直接制作施法者手工物品 crfs 安全手工注入物 Safety Craft Infusion 直接制作安全手工物品 crfh 打击手工注入物 Hitpower Craft Infusion 直接制作打击者手工物品 crfv 吸血鬼手工注入物 Vampiric Craft Infusion 直接制作吸血鬼手工物品 crfu 丰饶手工注入物 Bountiful Craft Infusion 直接制作丰饶手工物品 crfp 闪耀手工注入物 Brilliant Craft Infusion 直接制作闪耀手工物品 -
超级BOSS相关的 代码 物品 细节 uba 古代人的遗物 Relic of the Ancients 访问超级古代人 ubaa 马道克的印记 Sigil of Madawc 超级古代人材料 (来自 T1 地图) ubab 塔力克的印记 Sigil of Talic 超级古代人材料 (来自 T2 地图) ubac 科力克的印记 Sigil of Korlic 超级古代人材料 (来自 T3 地图) ubtm 群魔殿护符 Pandemonium Talisman 访问超级崔斯特瑞姆 dcma 恐怖异象 Vision of Terror 访问暗黑破坏神克隆体(大黑毛) dcso 原罪之魂 Prime Evil Soul 暗黑破坏神克隆体材料 (来自地狱 墨菲斯托/暗黑破坏神/巴尔) dcbl 纯粹的恶魔精髓 Pure Demonic Essence 暗黑破坏神克隆体材料 (来自地图 bosses) dcho 黑色灵魂石 Black Soulstone 暗黑破坏神克隆体材料 (来自超级崔斯特瑞姆) rtma 虚空石 Voidstone 访问拉斯玛 rtmv 虚空碎片 Splinter of the Void 拉斯玛材料 (来自门德利地图事件) rtmo 塔格奥的下颌骨 Trang-Oul's Jawbone 拉斯玛材料 (来自不死生物) cm2f 火炬灰烬 Hellfire Ashes 拉斯玛材料 (可堆叠的火炬灰烬) rtmf 上古遗骸碎片 Ancient Bone Fragments 塔格奥的下颌骨材料 (过时) luca 憎恨之影 Shadow of Hatred 访问路西安 lucb 恶魔徽章 Demonic Insignia 路西安材料 lucc 越界护符 Talisman of Transgression 路西安材料 lucd 恶意之肉 Flesh of Malic 路西安材料 -
特殊装备 代码 物品 提示 rar 无垢者牢笼 Cage of the Unsullied 骸骨链甲 Boneweave (uhn 不适用, 但 ARMOR/CHEST 可以) rbe 骷髅授带 Band of Skulls 洞穴巨魔腰带 Troll Belt (utc 不适用, 但 ARMOR/BELT 可以) ram 第三只眼 The Third Eye 项链 (amu 不适用)
Value Conditions
Info Codes
Code | Description | Details |
---|---|---|
GOLD | Gold | can be hidden, but not modified (always displays as "N Gold") |
GEM |
gem quality level | 1 - 5 (Chipped-Perfect) doesn't apply to unstacked Flawless/Perfect gems |
GEMTYPE | gem type | 1 - 7 (Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull) |
RUNE | rune number | 1 - 33 (El-Zod) |
QTY | quantity | |
DEF | total defense | |
LVLREQ | level requirement | |
PRICE | vendor sell value | |
ALVL | affix level | used to determine which affixes can roll for magic/rare/crafted items |
CRAFTALVL | prospective crafted ALVL | what the resulting crafted item's ALVL will be if the item is used as a crafting ingredient by the character |
QLVL | quality level | |
ILVL | item level | |
CLVL | character level | |
DIFF | difficulty | 0 - 2 (Normal, Nightmare, Hell) |
MAPID | item's initial location | 1 - 175 (see details) |
MAPTIER | map tier | 0 - 4 (PvP, T1, T2, T3, Dungeon) |
SUFFIX | item suffix | 1 - 849 (see details) |
PREFIX | item prefix | 850 - 1644 (see details) |
AUTOMOD | item automod | 1645 - 1688 (see details) |
FILTLVL | filter strictness level | 0 - 9 (Show All Items, up to 9 custom levels) |
Since GEM doesn't apply to unstacked Flawless/Perfect gems, individual item codes are needed when referring to them:
ItemDisplay[(GEM=4 OR gzv OR glw OR glg OR glr OR glb OR gly OR skl)]: %NAME%{%NAME%}
displays all flawless gems
ItemDisplay[(GEM=5 OR gpv OR gpw OR gpg OR gpr OR gpb OR gpy OR skz)]: %NAME%{%NAME%}
displays all perfect gems
There is currently a bug with hiding stacked gems/runes - if the lootfilter attempts to hide them, they'll usually be loaded regardless and appear with an empty name.
Named Attribute Codes
Code | Description | Item Appearance | Details |
---|---|---|---|
SOCK | total sockets | Socketed (N) | |
ED | enhanced defense/damage | +N% Enhanced Defense +N% Enhanced Damage |
refers to defense for armor, damage for weapons |
MAXDUR | max durability | Increase Maximum Durability N% | |
AR | attack rating | +N to Attack Rating | |
RES | all res | All Resistances +N | |
FRES | fire res | Fire Resist +N% | |
CRES | cold res | Cold Resist +N% | |
LRES | lightning res | Lightning Resist +N% | |
PRES | poison res | Poison Resist +N% | |
FRW | faster run/walk | +N% Faster Run/Walk | |
IAS | attack rate | +N% Increased Attack Speed | |
FCR | Faster Cast Rate | +N% Faster Cast Rate | |
FHR | Faster Hit Recovery | +N% Faster Hit Recovery | |
FBR | Faster Block Rate | +N% Faster Block Rate | |
MINDMG | minimum damage | +N to Minimum Damage | |
MAXDMG | maximum damage | +N to Maximum Damage | |
STR | strength | +N to Strength | |
DEX | dexterity | +N to Dexterity | |
LIFE | max hp | +N to Life | |
MANA | max mana | +N to Mana | |
MFIND | magic find | N% Better Chance of Getting Magic Items | |
GFIND | gold find | N% Extra Gold from Monsters | |
MAEK | mana per kill | +N to Mana after each Kill | |
DTM | damage to mana | N% Damage Taken Gained as Mana when Hit | |
REPLIFE | life replenish | Replenish Life +N | |
REPAIR | auto-repair | Repairs X Durability in Y Seconds | N = 100 / Y |
ARPER | AR bonus | N% Bonus to Attack Rating | |
FOOLS | fool's mod | +X to Attack Rating (Based on Character Level) +Y to Maximum Damage (Based on Character Level) |
boolean condition |
Some attributes (STR, DEX, LIFE, MANA, FRES, CRES, LRES, PRES) can have addition applied between them prior to the condition being evaluated.
ItemDisplay[RARE FRES+CRES+LRES+PRES>79]: %NAME% %RED%!
appends a red ! to rares with 80+ total resistance
It seems values get converted to unsigned integers before comparison. For negative values, this means that instead of counting backwards from 0, they count backwards from the maximum storeable value (a few billion). The following examples illustrate this point, but they're outdated since medium/heavy armors no longer have movement speed penalties.
ItemDisplay[NMAG !ELT (FRW=-5 OR FRW=-10)]:
hides regular non-elite medium/heavy armors
ItemDisplay[NMAG !ELT FRW>1000]:
hides regular non-elite medium/heavy armors
ItemDisplay[NMAG !ELT FRW>-20]:
hides regular non-elite medium/heavy armors
Numbered Attribute Codes
The relevant number for each code is shown as N. If N is absent, it is often either 0 or 1. For codes that refer to attributes which are based on character level, N is often a multiple of Y (as in "+Y per Character Level") such as 8Y for STAT214 or 2Y for STAT224.
Some numbered attribute codes (shown in gray) refer to the same attributes as named attribute codes or other named codes, which can be used instead for better readability.
To refer to stats that have multiple parts such as chance-to-cast effects or skill charges, the MULTI condition must be used instead of STAT: see Multi-Layered Stats
All these numbered attribute STAT codes refer to individual items in the same way that most codes do - they are "immutable" and don't change depending on the character viewing the item. There are also corresponding CHARSTAT codes for each attribute which are "mutable" and can change based on other factors - rather than checking whether an item has the attribute, these codes check whether the character has the attribute. In most cases, that means checking whether the character is wearing an item with the attribute. But there are also some "non-item" codes such as CHARSTAT14 and CHARSTAT15 which refer to how much gold the character is carrying and how much gold they have in their stash, respectively.
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General
Code Item Appearance STAT0 +N to Strength STAT1 +N to Energy STAT2 +N to Dexterity STAT3 +N to Vitality STAT7 +X to Life (N = 256X) STAT9 +X to Mana (N = 256X) STAT11 +N Maximum Stamina STAT16 +N% Enhanced Defense STAT19 +N to Attack Rating STAT20 Chance to Block: N% STAT27 Regenerate Mana N% STAT28 Heal Stamina +N% STAT31 +N Defense STAT32 +N Defense vs. Missile STAT33 +N Defense vs. Melee STAT34 Physical Damage Taken Reduced by N STAT35 Magic & Elemental Damage Taken Reduced by N STAT36 Physical Damage Taken Reduced by N% STAT60 N% Life Stolen per Hit STAT62 N% Mana Stolen per Hit STAT68 +N% Increased Attack Speed STAT70 Quantity: N STAT72 Durability: N of Y STAT73 Durability: X of N STAT74 Replenish Life +N STAT75 Increase Maximum Durability N% STAT76 Increase Maximum Life N% STAT77 Increase Maximum Mana N% STAT78 Attacker Takes Damage of N STAT79 N% Extra Gold from Monsters STAT80 N% Better Chance of Getting Magic Items STAT81 Knockback STAT85 +N% to Experience Gained STAT86 +N Life after each Kill STAT87 Reduces All Vendor Prices N% STAT89 +N to Light Radius STAT91 Requirements -N% STAT93 +N% Increased Attack Speed STAT96 +N% Faster Run/Walk STAT99 +N% Faster Hit Recovery STAT102 +N% Faster Block Rate STAT105 +N% Faster Cast Rate STAT108 Slain Monsters Rest in Peace STAT109 N% Reduced Curse Duration STAT110 Poison Length Reduced by N% STAT112 Hit Causes Monster to Flee N% STAT113 Hit Blinds Target +N STAT114 N% Damage Taken Gained as Mana when Hit STAT115 Ignore Target's Defense STAT116 -N% Target Defense STAT117 Prevent Monster Heal STAT118 Half Freeze Duration STAT119 N% Bonus to Attack Rating STAT120 -N to Monster Defense per Hit STAT123 +N to Attack Rating against Demons STAT124 +N to Attack Rating against Undead STAT127 +N to All Skills STAT128 Attacker Takes Lightning Damage of N STAT134 Freezes Target +N STAT135 N% Chance of Open Wounds STAT136 N% Chance of Crushing Blow STAT138 +N to Mana after each Kill STAT139 +N Life after each Demon Kill STAT140 N% Extra Bloody (Hidden Cosmetic) STAT141 N% Deadly Strike STAT150 Slows Target by N% STAT152 Indestructible STAT153 Cannot Be Frozen STAT154 N% Slower Stamina Drain STAT156 +N% Chance to Pierce STAT157 Fires Magic Arrows STAT158 Fires Explosive Arrows or Bolts STAT194 Socketed (N) STAT252 Repairs X Durability in Y Seconds (N = 100/Y) STAT360 Corruption (values for N) STAT422 Replenishes 1 Charge in 3 Seconds STAT424 +N Life after each Hit STAT425 -N% to Enemy Physical Resistance STAT486 Mirrored STAT477 transform_dye (N: black=4, white=21) -
Elements
Code Item Appearance STAT37 Magic Resist +N% STAT38 +N% to Maximum Magic Resist STAT39 Fire Resist +N% STAT40 +N% to Maximum Fire Resist STAT41 Lightning Resist +N% STAT42 +N% to Maximum Lightning Resist STAT43 Cold Resist +N% STAT44 +N% to Maximum Cold Resist STAT45 Poison Resist +N% STAT46 +N% to Maximum Poison Resist STAT142 Fire Absorb N% STAT143 +N Fire Absorb STAT144 Lightning Absorb N% STAT145 +N Lightning Absorb STAT146 Magic Absorb N% STAT147 +N Magic Absorb STAT148 Cold Absorb N% STAT149 +N Cold Absorb STAT333 -N% to Enemy Fire Resistance STAT334 -N% to Enemy Lightning Resistance STAT335 -N% to Enemy Cold Resistance STAT336 -N% to Enemy Poison Resistance STAT362 +N to Cold Skills STAT363 +N to Fire Skills STAT364 +N to Lightning Skills STAT365 +N to Poison Skills STAT366 +N to Magic Skills -
Damage
Code Item Appearance STAT17 +N% Enhanced Damage
(off-weapon minimum)STAT18 +N% Enhanced Damage
(off-weapon maximum)STAT21 Damage: N to Y
+N to Minimum Damage
(one-handed weapons)STAT22 Damage: X to N
+N to Maximum Damage
(one-handed weapons)STAT23 +N to Minimum Damage
(two-handed weapons)STAT24 +N to Maximum Damage
(two-handed weapons)STAT25 +N% Damage STAT48 Adds N-Y Fire Damage STAT49 Adds X-N Fire Damage STAT50 Adds N-Y Lightning Damage STAT51 Adds 1-N Lightning Damage STAT52 Adds N-Y Magic Damage STAT53 Adds X-N Magic Damage STAT54 Adds N-Y Cold Damage STAT55 Adds X-N Cold Damage STAT56 Adds X-Y Cold Damage
N = durationSTAT57 +X Poison Damage over Y Seconds
bitrate N = (256X) / (25Y)STAT58 +X Poison Damage over Y Seconds
bitrate N = (256X) / (25Y)STAT59 +X Poison Damage over N Seconds STAT111 Damage +N STAT121 +N% Damage to Demons STAT122 +N% Damage to Undead STAT159 Damage: N to Y
+N to Minimum Damage
(throwing weapons)STAT160 Damage: X to N
+N to Maximum Damage
(throwing weapons)STAT326 +X Poison Damage over Y Seconds STAT329 +N% to Fire Skill Damage STAT330 +N% to Lightning Skill Damage STAT331 +N% to Cold Skill Damage STAT332 +N% to Poison Skill Damage STAT357 +N% to Magic Skill Damage -
Based on Character Level
Code Item Appearance STAT214 +X Defense (...) STAT216 +X to Life (...) STAT217 +X to Mana (...) STAT218 +X to Maximum Damage (...) STAT219 +X% Enhanced Maximum Damage (...) STAT220 +X to Strength (...) STAT221 +X to Dexterity (...) STAT222 +X to Energy (...) STAT223 +X to Vitality (...) STAT224 +X to Attack Rating (...) STAT225 X% Bonus to Attack Rating (...) STAT226 +X to Maximum Cold Damage (...) STAT227 +X to Maximum Fire Damage (...) STAT228 +X to Maximum Lightning Damage (...) STAT229 +X to Maximum Poison Damage (...) STAT230 Cold Resist +X% (...) STAT231 Fire Resist +X% (...) STAT232 Lightning Resist +X% (...) STAT233 Poison Resist +X% (...) STAT234 +X Absorbs Cold Damage (...) STAT235 +X Absorbs Fire Damage (...) STAT236 +X Absorbs Lightning Damage (...) STAT237 +X Absorbs Poison Damage (...) STAT238 Attacker Takes Damage of X (...) STAT239 X% Extra Gold from Monsters (...) STAT240 X% Better Chance of Getting Magic Items (...) STAT241 Heal Stamina Plus X% (...) STAT242 +X Maximum Stamina (...) STAT243 +X% Damage to Demons (...) STAT244 +X% Damage to Undead (...) STAT245 +X to Attack Rating against Demons (...) STAT246 +X to Attack Rating against Undead (...) STAT249 +X Kick Damage (...) STAT250 X% Deadly Strike (...)
Code | Item Appearance |
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STAT369 | map_defense |
STAT370 | Map Magic Find: +N% |
STAT371 | Map Gold Find: +N% |
STAT372 | Map Monster Density: +N% |
STAT373 | Map Experience: +N% |
STAT374 | Map Area Level: +N |
STAT375 | map_glob_monsterrarity |
STAT376 | map_mon_firemindam |
STAT377 | map_mon_firemaxdam |
STAT378 | map_mon_lightmindam |
STAT379 | map_mon_lightmaxdam |
STAT380 | map_mon_magicmindam |
STAT381 | map_mon_magicmaxdam |
STAT382 | map_mon_coldmindam |
STAT383 | map_mon_coldmaxdam |
STAT384 | map_mon_coldlength |
STAT385 | map_mon_poisonmindam |
STAT386 | map_mon_poisonmaxdam |
STAT387 | map_mon_poisonlength |
STAT388 | Monsters have +N% to Fire Skill Damage |
STAT389 | Monsters have +N% to Lightning Skill Damage |
STAT390 | Monsters have +N% to Cold Skill Damage |
STAT391 | Monsters have +N% to Poison Skill Damage |
STAT392 | Monsters have +N% Increased Cast Speed |
STAT393 | Monsters have +N% Increased Attack Speed |
STAT394 | Monsters have +N% Attack Rating |
STAT395 | Monsters have +N% Enhanced Defense |
STAT396 | Monsters have N% Cold Absorb |
STAT397 | Monsters have N% Magic Absorb |
STAT398 | Monsters have N% Lightning Absorb |
STAT399 | Monsters have N% Fire Absorb |
STAT400 | Monsters take N Reduced Physical Damage |
STAT401 | Monsters have N% Increased Velocity |
STAT402 | Monsters have +N Replenish Life |
STAT403 | Monsters have N% Life Stolen per Hit |
STAT404 | Monsters have +N% Faster Hit Recovery |
STAT405 | Monsters have N% Increased Maximum Life |
STAT406 | Monsters have +N% Chance to Pierce |
STAT407 | Monsters have N% Chance of Open Wounds |
STAT408 | Monsters have N% Chance of Crushing Blow |
STAT409 | Monsters have N% Curse Duration Reduction |
STAT410 | Players have -N% Enhanced Defense |
STAT411 | Players have -N% Faster Hit Recovery |
STAT412 | Players have -N% Chance to Block |
STAT413 | Players have -N Drain Life |
STAT414 | map_mon_passive_fire_pierce |
STAT415 | map_mon_passive_ltng_pierce |
STAT416 | map_mon_passive_cold_pierce |
STAT417 | map_mon_passive_pois_pierce |
STAT418 | map_play_maxfireresist |
STAT419 | map_play_maxlightresist |
STAT420 | map_play_maxcoldresist |
STAT421 | map_play_maxpoisonresist |
STAT426 | Monsters have +N% Enhanced Physical Damage |
STAT428 | Players have -N% to All Resistances |
STAT429 | Players have -N% to All Resistances |
STAT430 | Players have -N% to All Resistances |
STAT431 | Players have -N% to All Resistances |
STAT432 | Monsters have +N% of Physical Damage as Extra Lightning Damage |
STAT433 | Monsters have +N% of Physical Damage as Extra Cold Damage |
STAT434 | Monsters have +N% of Physical Damage as Extra Fire Damage |
STAT435 | Monsters have +N% of Physical Damage as Extra Poison Damage over 5 seconds |
STAT436 | Monsters have +N% of Physical Damage as Extra Magic Damage |
STAT437 | Map contains Stygian Dolls |
STAT438 | Map contains Succubus Witches |
STAT439 | Map contains Vampire Lords |
STAT440 | Map contains Hell Bovines |
STAT441 | Map contains Reanimated Horde |
STAT442 | Map contains Ghosts |
STAT449 | Monsters have N% Deadly Strike |
STAT450 | Monsters have Cannot Be Frozen |
STAT451 | Players have N% Attack and Cast Speed |
STAT452 | Players have N% Attack and Cast Speed |
STAT454 | map_play_maxhp_percent |
STAT455 | map_play_maxmana_percent |
STAT456 | map_play_damageresist |
STAT457 | Players have N% to Velocity |
STAT458 | Heoric |
STAT467 | map_play_lightradius |
STAT470 | Map contains Burning Souls |
STAT471 | Map contains Fetishes |
STAT493 | map_glob_skirmish_mode |
STAT494 | map_mon_dropjewelry |
STAT495 | map_mon_dropweapons |
STAT496 | map_mon_droparmor |
STAT497 | map_mon_dropcharms |
STAT498 | map_glob_extra_boss |
STAT499 | map_glob_add_mon_shriek |
Code | Item Appearance |
---|---|
STAT4 | statpts |
STAT5 | newskills |
STAT6 | hitpoints |
STAT8 | mana |
STAT10 | stamina |
STAT12 | level |
STAT13 | experience |
STAT14 | gold |
STAT15 | goldbank |
STAT26 | manarecovery |
STAT29 | lastexp |
STAT30 | nextexp |
STAT47 | damageaura |
STAT61 | lifedrainmaxdam |
STAT63 | manadrainmaxdam |
STAT64 | stamdrainmindam |
STAT65 | stamdrainmaxdam |
STAT66 | stunlength |
STAT67 | velocitypercent |
STAT69 | other_animrate |
STAT71 | value |
STAT82 | item_timeduration |
STAT90 | item_lightcolor |
STAT92 | item_levelreq |
STAT94 | item_levelreqpct |
STAT95 | lastblockframe |
STAT98 | state |
STAT100 | monster_playercount |
STAT101 | skill_poison_override_length |
STAT103 | skill_bypass_undead |
STAT104 | skill_bypass_demons |
STAT106 | skill_bypass_beasts |
STAT125 | item_throwable |
STAT129 | ironmaiden_level |
STAT130 | lifetap_level |
STAT131 | thorns_percent |
STAT132 | bonearmor |
STAT133 | bonearmormax |
STAT137 | item_kickdamage |
STAT156 | item_pierce |
STAT161 | skill_handofathena |
STAT162 | skill_staminapercent |
STAT163 | skill_passive_staminapercent |
STAT164 | skill_concentration |
STAT165 | skill_enchant |
STAT166 | skill_pierce |
STAT167 | skill_conviction |
STAT168 | skill_chillingarmor |
STAT169 | skill_frenzy |
STAT170 | skill_decrepify |
STAT171 | skill_armor_percent |
STAT172 | alignment |
STAT173 | target0 |
STAT174 | target1 |
STAT175 | goldlost |
STAT176 | conversion_level |
STAT177 | conversion_maxhp |
STAT178 | unit_dooverlay |
STAT179 | attack_vs_montype |
STAT180 | damage_vs_montype |
STAT181 | fade |
STAT182 | armor_override_percent |
STAT183 | equipped_eth |
STAT184 | missing_hp |
STAT215 | item_armorpercent_perlevel |
STAT247 | item_crushingblow_perlevel |
STAT248 | item_openwounds_perlevel |
STAT251 | item_find_gems_perlevel |
STAT253 | item_replenish_quantity |
STAT254 | item_extra_stack |
STAT255 | item_find_item |
STAT256 | item_slash_damage |
STAT257 | item_slash_damage_percent |
STAT258 | item_crush_damage |
STAT259 | item_crush_damage_percent |
STAT260 | item_thrust_damage |
STAT261 | item_thrust_damage_percent |
STAT262 | item_absorb_slash |
STAT263 | item_absorb_crush |
STAT264 | item_absorb_thrust |
STAT265 | item_absorb_slash_percent |
STAT266 | item_absorb_crush_percent |
STAT267 | item_absorb_thrust_percent |
STAT305 | item_pierce_cold |
STAT306 | item_pierce_fire |
STAT307 | item_pierce_ltng |
STAT308 | item_pierce_pois |
STAT309 | item_damage_vs_monster |
STAT310 | item_damage_percent_vs_monster |
STAT311 | item_tohit_vs_monster |
STAT312 | item_tohit_percent_vs_monster |
STAT313 | item_ac_vs_monster |
STAT314 | item_ac_percent_vs_monster |
STAT315 | firelength |
STAT316 | burningmin |
STAT317 | burningmax |
STAT318 | progressive_damage |
STAT319 | progressive_steal |
STAT320 | progressive_other |
STAT321 | progressive_fire |
STAT322 | progressive_cold |
STAT323 | progressive_lightning |
STAT324 | item_extra_charges |
STAT325 | progressive_tohit |
STAT327 | damage_framerate |
STAT328 | pierce_idx |
STAT337 | passive_critical_strike |
STAT338 | passive_dodge |
STAT339 | passive_avoid |
STAT340 | passive_evade |
STAT341 | passive_warmth |
STAT342 | passive_mastery_melee_th |
STAT343 | passive_mastery_melee_dmg |
STAT344 | passive_mastery_melee_crit |
STAT345 | passive_mastery_throw_th |
STAT346 | passive_mastery_throw_dmg |
STAT347 | passive_mastery_throw_crit |
STAT348 | passive_weaponblock |
STAT349 | passive_summon_resist |
STAT350 | modifierlist_skill |
STAT351 | modifierlist_level |
STAT352 | last_sent_hp_pct |
STAT353 | source_unit_type |
STAT354 | source_unit_id |
STAT355 | shortparam1 |
STAT356 | questitemdifficulty |
STAT358 | passive_mag_pierce |
STAT361 | corruptor |
STAT367 | skill_cold_enchant |
STAT368 | You May Apply an Additional Curse |
STAT423 | +N% to Leap and Leap Attack Movement Speed |
STAT443 | extra_bonespears |
STAT444 | You May Now Summon N Additional Revives |
STAT445 | immune_stat |
STAT446 | mon_cooldown1 |
STAT447 | mon_cooldown2 |
STAT448 | mon_cooldown3 |
STAT459 | You May Now Summon 1 Additional Spirit |
STAT460 | Gust's Cooldown is Reduced by N Seconds |
STAT461 | You May Summon N Additional Skeleton Mages |
STAT462 | You May Summon N Additional Skeleton Warriors |
STAT463 | You May Summon 1 Additional Hydra |
STAT464 | You May Summon 1 Additional Valkyrie |
STAT465 | Joust's Cooldown is Reduced by N Seconds |
STAT466 | You May Summon N Additional Skeleton Mages |
STAT468 | Blood Warp Costs N% Less Health |
STAT469 | pierce_count |
STAT472 | dclone_clout |
STAT473 | maxlevel_clout |
STAT474 | dev_clout |
STAT475 | extra_skele_archer |
STAT476 | extra_golem |
STAT478 | inc_splash_radius |
STAT479 | item_numsockets_textonly |
STAT480 | rathma_clout |
STAT481 | extra_holybolts |
STAT482 | pvp_cd |
STAT483 | Dragon Flight's Cooldown is Reduced by N Seconds |
STAT484 | item_dmgpercent_pereth |
STAT485 | Corpse Explosion Radius Increased by N Yards |
STAT487 | item_dmgpercent_permissinghppercent |
STAT488 | lifedrain_percentcap |
STAT489 | inc_splash_radius_permissinghp |
STAT490 | eaglehorn_raven |
STAT491 | pvp_disable |
STAT492 | pvp_lld_cd |
Code | Item Appearance |
---|---|
STAT84 | unsentparam1 |
STAT88 | item_doubleherbduration |
STAT185 | unused185 |
STAT186 | unused186 |
STAT187 | unused187 |
STAT189 | unused189 |
STAT190 | unused190 |
STAT191 | unused191 |
STAT192 | unused192 |
STAT193 | unused193 |
STAT202 | unused202 |
STAT203 | unused203 |
STAT205 | unused204 |
STAT206 | unused205 |
STAT207 | unused206 |
STAT208 | unused207 |
STAT209 | unused208 |
STAT210 | unused209 |
STAT211 | unused210 |
STAT212 | unused211 |
STAT213 | unused212 |
STAT268 | item_armor_bytime |
STAT269 | item_armorpercent_bytime |
STAT270 | item_hp_bytime |
STAT271 | item_mana_bytime |
STAT272 | item_maxdamage_bytime |
STAT273 | item_maxdamage_percent_bytime |
STAT274 | item_strength_bytime |
STAT275 | item_dexterity_bytime |
STAT276 | item_energy_bytime |
STAT277 | item_vitality_bytime |
STAT278 | item_tohit_bytime |
STAT279 | item_tohitpercent_bytime |
STAT280 | item_cold_damagemax_bytime |
STAT281 | item_fire_damagemax_bytime |
STAT282 | item_ltng_damagemax_bytime |
STAT283 | item_pois_damagemax_bytime |
STAT284 | item_resist_cold_bytime |
STAT285 | item_resist_fire_bytime |
STAT286 | item_resist_ltng_bytime |
STAT287 | item_resist_pois_bytime |
STAT288 | item_absorb_cold_bytime |
STAT289 | item_absorb_fire_bytime |
STAT290 | item_absorb_ltng_bytime |
STAT291 | item_absorb_pois_bytime |
STAT292 | item_find_gold_bytime |
STAT293 | item_find_magic_bytime |
STAT294 | item_regenstamina_bytime |
STAT295 | item_stamina_bytime |
STAT296 | item_damage_demon_bytime |
STAT297 | item_damage_undead_bytime |
STAT298 | item_tohit_demon_bytime |
STAT299 | item_tohit_undead_bytime |
STAT300 | item_crushingblow_bytime |
STAT301 | item_openwounds_bytime |
STAT302 | item_kick_damage_bytime |
STAT303 | item_deadlystrike_bytime |
STAT304 | item_find_gems_bytime |
Multi-layered Stats
Some stats have an additional layer that needs to be specified in order for the stat to filter properly. To access these layers, the MULTI condition can be used. The format for this condition is MULTI{Stat ID},{Layer ID}>{Value}
Below is a list of stats with extra layers:
Name | Stat ID | Layer ID | Value | Example |
---|---|---|---|---|
Class Skill | 83 | class_id | skill_bonus | MULTI83,2=2 (Hellfire Torch)
|
O Skill | 97 | skill_id | skill_bonus | MULTI97,74=20 (Corpsemourn)
|
Single Skill | 107 | skill_id | skill_bonus | MULTI107,20=3 (Thunderstroke)
|
Elemental Skill | 126 | elemental_id (1, 2, 3, 4, 5) | skill_bonus | MULTI126,4=2 (Snowclash)
|
Aura when Equipped | 151 | skill_id | aura_level | MULTI151,98=8 (Templar's Might)
|
Reanimate as: | 155 | monster_id | % chance | MULTI155,492=6 (Demon Machine)
|
Class Skill Tab | 188 | skilltab_id | skill_bonus | MULTI188,25=6 (Cloudcrack)
|
Cast on Attack | 195 | (skill_id * 64) + skill_level | % chance | MULTI195,3028=15 (Todesfaelle Flamme)
|
Cast when you Kill an Enemy | 196 | (skill_id * 64) + skill_level | % chance | MULTI196,28569=50 (Executioner's Justice)
|
Cast when you Die | 197 | (skill_id * 64) + skill_level | % chance | MULTI197,3615=100 (Rainbow Facet)
|
Cast on Striking | 198 | (skill_id * 64) + skill_level | % chance | MULTI198,792=8 (Demon Machine)
|
Cast on Level-up | 199 | (skill_id * 64) + skill_level | % chance | MULTI199,2973=100 (Rainbow Facet)
|
Cast on Casting | 200 | (skill_id * 64) + skill_level | % chance | MULTI200,7196=20 (Akarat's Devotion)
|
Cast when Struck | 201 | (skill_id * 64) + skill_level | % chance | MULTI201,2821=10 (Coldkill)
|
Charge Skill | 204 | (skill_id * 64) + skill_level | current_charges + (max_charges * 256) | MULTI204,5455=7453 (Bloodmoon)
|
Melee Splash | 359 | (skill_id * 64) + skill_level | % chance | MULTI359,22913=100
|
Melee Splash (map mod) | 427 | (skill_id * 64) + skill_level | % chance | MULTI427,22913=100
|
Skill on Death (map mod) | 453 | (skill_id * 64) + skill_level | % chance |
Skill Codes
Group Skills
Also see STAT362-STAT366 (Cold, Fire, Lightning, Poison, Magic)
-
Code Skill Group ALLSK All Skills CLSK0 Amazon Skills CLSK1 Sorceress Skills CLSK2 Necromancer Skills CLSK3 Paladin Skills CLSK4 Barbarian Skills CLSK5 Druid Skills CLSK6 Assassin Skills -
Code Class Skill Group TABSK0 Amazon Bow and Crossbow Skills TABSK1 Amazon Passive and Magic Skills TABSK2 Amazon Javelin and Spear Skills TABSK8 Sorceress Fire Spells TABSK9 Sorceress Lightning Spells TABSK10 Sorceress Cold Spells TABSK16 Necromancer Curses TABSK17 Necromancer Poison & Bone Spells TABSK18 Necromancer Summoning Spells TABSK24 Paladin Combat Skills TABSK25 Paladin Offensive Auras TABSK26 Paladin Defensive Auras TABSK32 Barbarian Combat Skills TABSK33 Barbarian Combat Masteries TABSK34 Barbarian Warcries TABSK40 Druid Summoning TABSK41 Druid Shape Shifting TABSK42 Druid Elemental TABSK48 Assassin Traps TABSK49 Assassin Shadow Disciplines TABSK50 Assassin Martial Arts
Individual Skills
In addition to these "SK" codes, there are equivalent "CHSK" codes for skill charges and "OS" codes for oskills. For example, CHSK54 refers to skill charges for Teleport. "CHSK" codes for curse charges use separate 'proc' versions of those skills: CHSK445 for Life Tap and CHSK447 for Lower Resist.
- Skills with gray names are not in the skill tree.
- Skills with gray codes do not appear on items as pointmods/staffmods under normal circumstances.
-
Amazon
Code Skill SK6 Magic Arrow SK7 Fire Arrow SK8 Inner Sight SK9 Critical Strike SK10 Jab SK11 Cold Arrow SK12 Multiple Shot SK13 Dodge SK14 Power Strike SK15 Poison Javelin SK16 Exploding Arrow SK17 Slow Movement SK18 Avoid SK19 Javelin and Spear Mastery SK20 Lightning Bolt SK21 Ice Arrow SK22 Guided Arrow SK23 Penetrate SK24 Charged Strike SK25 Plague Javelin SK26 Strafe SK27 Immolation Arrow SK28 Decoy SK29 Evade SK30 Fend SK31 Freezing Arrow SK32 Valkyrie SK33 Pierce SK34 Lightning Strike SK35 Lightning Fury -
Sorceress
Code Skill SK36 Fire Bolt SK37 Warmth SK38 Charged Bolt SK39 Ice Bolt SK40 Cold Enchant SK41 Inferno SK42 Static Field SK43 Telekinesis SK44 Frost Nova SK45 Ice Blast SK46 Blaze SK47 Fire Ball SK48 Nova SK49 Lightning SK50 Shiver Armor SK51 Fire Wall SK52 Enchant Fire SK53 Chain Lightning SK54 Teleport SK55 Glacial Spike SK56 Meteor SK57 Thunder Storm SK58 Energy Shield SK59 Blizzard SK60 Chilling Armor SK61 Fire Mastery SK62 Hydra SK63 Lightning Mastery SK64 Frozen Orb SK65 Cold Mastery SK369 Ice Barrage SK376 Combustion SK383 Lesser Hydra -
Necromancer
Code Skill SK66 Amplify Damage SK67 Teeth SK68 Bone Armor SK69 Skeleton Mastery SK70 Raise Skeleton Warrior SK71 Dim Vision SK72 Weaken SK73 Poison Strike SK74 Corpse Explosion SK75 Clay Golem SK76 Iron Maiden SK77 Terror SK78 Bone Wall SK79 Golem Mastery SK80 Raise Skeletal Mage SK81 Confuse SK82 Life Tap SK83 Desecrate SK84 Bone Spear SK85 Blood Golem SK86 Attract SK87 Decrepify SK88 Bone Prison SK89 Raise Skeleton Archer SK90 Iron Golem SK91 Lower Resist SK92 Poison Nova SK93 Bone Spirit SK94 Fire Golem SK95 Revive SK367 Blood Warp SK374 Curse Mastery SK381 Dark Pact -
Paladin
Code Skill SK96 Sacrifice SK97 Smite SK98 Might SK99 Prayer SK100 Resist Fire SK101 Holy Bolt SK102 Holy Fire SK103 Thorns SK104 Defiance SK105 Resist Cold SK106 Zeal SK107 Charge SK108 Blessed Aim SK109 Cleansing SK110 Resist Lightning SK111 Vengeance SK112 Blessed Hammer SK113 Concentration SK114 Holy Freeze SK115 Vigor SK116 Conversion SK117 Holy Shield SK118 Holy Shock SK119 Sanctuary SK120 Meditation SK121 Fist of the Heavens SK122 Fanaticism SK123 Conviction SK124 Redemption SK125 Salvation SK364 Holy Nova SK371 Holy Light SK378 Joust -
Barbarian
Code Skill SK126 Bash SK127 Sword Mastery SK128 General Mastery SK129 Mace Mastery SK130 Howl SK131 Find Potion SK132 Leap SK133 Double Swing SK134 Polearm and Spear Mastery SK135 Throwing Mastery SK136 Spear Mastery SK137 Taunt SK138 Shout SK139 Stun SK140 Double Throw SK141 Combat Reflexes SK142 Find Item SK143 Leap Attack SK144 Concentrate SK145 Iron Skin SK146 Battle Cry SK147 Frenzy SK148 Increased Speed SK149 Battle Orders SK150 Grim Ward SK151 Whirlwind SK152 Berserk SK153 Natural Resistance SK154 War Cry SK155 Battle Command -
Druid
Code Skill SK221 Raven SK222 Poison Creeper SK223 Werewolf SK224 Lycanthropy SK225 Firestorm SK226 Oak Sage SK227 Summon Spirit Wolf SK228 Werebear SK229 Molten Boulder SK230 Arctic Blast SK231 Carrion Vine SK232 Feral Rage SK233 Maul SK234 Fissure SK235 Cyclone Armor SK236 Heart of Wolverine SK237 Summon Dire Wolf SK238 Rabies SK239 Fire Claws SK240 Twister SK241 Solar Creeper SK242 Hunger SK243 Shock Wave SK244 Volcano SK245 Tornado SK246 Spirit of Barbs SK247 Summon Grizzly SK248 Fury SK249 Armageddon SK250 Hurricane SK370 Gust -
Assassin
Code Skill SK251 Fire Blast SK252 Claw and Dagger Mastery SK253 Psychic Hammer SK254 Tiger Strike SK255 Dragon Talon SK256 Shock Web SK257 Blade Sentinel SK258 Burst of Speed SK259 Fists of Fire SK260 Dragon Claw SK261 Charged Bolt Sentry SK262 Wake of Fire SK263 Weapon Block SK264 Cloak of Shadows SK265 Cobra Strike SK266 Blade Fury SK267 Fade SK268 Shadow Warrior SK269 Claws of Thunder SK270 Dragon Tail SK271 Chain Lightning Sentry SK272 Wake of Inferno SK273 Mind Blast SK274 Blades of Ice SK275 Dragon Flight SK276 Death Sentry SK277 Blade Shield SK278 Venom SK279 Shadow Master SK280 Phoenix Strike SK366 Lightning Sentry -
Other
Code Skill SK357 Blink SK380 Blade Dance SK391 Lesser Fade SK400 Bone Nova
Value Condition IDs
Certain value conditions (MAPID, PREFIX, SUFFIX, AUTOMOD, STAT360) are slightly different than most others, referring to distinct zone/affix/corruption IDs instead of the value for attributes or other item stats with value ranges. Some other value conditions such as GEMLEVEL, GEMTYPE, RUNE, or DIFF behave in a similar fashion, but their IDs aren't listed in this section due to having relatively few possible values.
MAPID IDs
MAPID refers to the zone (or map) the character is currently in. When using a portal, nearby items are updated before the zone ID so any items within a screen length of the portal will be displayed as if the character was still in the previous zone. If the character walks a couple screen lengths away and returns, the ID will be updated and those items will be displayed as expected.
ItemDisplay[(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%}
shows all items in town
ItemDisplay[yps CLVL>89 !(MAPID>160 MAPID<164)]:
hides antidotes at level 90+ unless they're found in Rathma zones
ItemDisplay[key !MAPID=39]:
hides keys outside of the cow level
ItemDisplay[ear (MAPID=157 OR MAPID=159)]:
hides player ears within the PvP duel arenas
-
ID Zone 1 Rogue Encampment 2 Blood Moor 3 Cold Plains 4 Stony Field 5 Dark Wood 6 Black Marsh 7 Tamoe Highland 8 Den of Evil 9 Cave Level 1 10 Underground Passage Level 1 11 Hole Level 1 12 Pit Level 1 13 Cave Level 2 14 Underground Passage Level 2 15 Hole Level 2 16 Pit Level 2 17 Burial Grounds 18 Crypt 19 Mausoleum 20 Forgotten Tower 21 Tower Cellar Level 1 22 Tower Cellar Level 2 23 Tower Cellar Level 3 24 Tower Cellar Level 4 25 Tower Cellar Level 5 26 Monastery Gate 27 Outer Cloister 28 Barracks 29 Jail Level 1 30 Jail Level 2 31 Jail Level 3 32 Inner Cloister 33 Cathedral 34 Catacombs Level 1 35 Catacombs Level 2 36 Catacombs Level 3 37 Catacombs Level 4 38 Tristram 39 Moo Moo Farm (Cows) -
ID Zone 40 Lut Gholein 41 Rocky Waste 42 Dry Hills 43 Far Oasis 44 Lost City 45 Valley of Snakes 46 Canyon of the Magi 47 Sewers Level 1 (Act 2) 48 Sewers Level 2 (Act 2) 49 Sewers Level 3 50 Harem Level 1 51 Harem Level 2 52 Palace Cellar Level 1 53 Palace Cellar Level 2 54 Palace Cellar Level 3 55 Stony Tomb Level 1 56 Halls of the Dead Level 1 57 Halls of the Dead Level 2 58 Claw Viper Temple Level 1 59 Stony Tomb Level 2 60 Halls of the Dead Level 3 61 Claw Viper Temple Level 2 62 Maggot Lair Level 1 63 Maggot Lair Level 2 64 Maggot Lair Level 3 65 Ancient Tunnels 66 Tal Rasha's Tomb 1 67 Tal Rasha's Tomb 2 68 Tal Rasha's Tomb 3 69 Tal Rasha's Tomb 4 70 Tal Rasha's Tomb 5 71 Tal Rasha's Tomb 6 72 Tal Rasha's Tomb 7 73 Tal Rasha's Chamber 74 Arcane Sanctuary -
ID Zone 75 Kurast Docks 76 Spider Forest 77 Great Marsh 78 Flayer Jungle 79 Lower Kurast 80 Kurast Bazaar 81 Upper Kurast 82 Kurast Causeway 83 Travincal 84 Arachnid Lair 85 Spider Cavern 86 Swampy Pit Level 1 87 Swampy Pit Level 2 88 Flayer Dungeon Level 1 89 Flayer Dungeon Level 2 90 Swampy Pit Level 3 91 Flayer Dungeon Level 3 92 Sewers Level 1 (Act 3) 93 Sewers Level 2 (Act 3) 94 Ruined Temple 95 Disused Fane 96 Forgotten Reliquary 97 Forgotten Temple 98 Ruined Fane 99 Disused Reliquary 100 Durance of Hate Level 1 101 Durance of Hate Level 2 102 Durance of Hate Level 3 -
ID Zone 103 The Pandemonium Fortress 104 Outer Steppes 105 Plains of Despair 106 City of the Damned 107 River of Flame 108 Chaos Sanctuary 109 Harrogath 110 Bloody Foothills 111 Frigid Highlands 112 Arreat Plateau 113 Crystalline Passage 114 Frozen River 115 Glacial Trail 116 Drifter Cavern 117 Frozen Tundra 118 The Ancients' Way 119 Icy Cellar 120 Arreat Summit 121 Nihlathak's Temple 122 Halls of Anguish 123 Halls of Pain 124 Halls of Vaught 125 Abaddon 126 Pit of Acheron 127 Infernal Pit 128 Worldstone Keep Level 1 129 Worldstone Keep Level 2 130 Worldstone Keep Level 3 131 Throne of Destruction 132 Worldstone Chamber -
ID Zone 133 Matron's Den 134 Forgotten Sands 135 Furnace of Pain 136 Uber Tristram 137 Diablo-Clone's Fortress 138 Unused 139 Arreat Battlefield 140 Unused 141 Sewers of Harrogath 142 Horazon's Memory 143 Ruins of Viz-Jun 144 River Of Blood 145 Phlegethon 146 Ancestral Trial 147 Kehjistan Marketplace 148 Torajan Jungle 149 Bastion Keep 150 Throne of Insanity 151 Tomb of Zoltun Kulle 152 Cathedral of Light 153 Cathedral of Light Basement 154 Blood Moon 155 Fall of Caldeum 156 Pandemonium Citadel 157 Desert PvP Duel Arena 158 Lost Temple 159 Moor PvP Duel Arena 160 Canyon of Sescheron 161 Ruins of Necropolis 162 Decaying Swamplands 163 The Void 164 Plains of Torment 165 Pit of Despair 166 Battle Royale Arena 167 Sanatorium 168 Uber Ancients 169 Shadows of Westmarch 170 Royal Crypts 171 Sanctuary of Sin 172 Black Abyss 173 Unused 174 Ruined Cistern 175 Ashen Plains
SUFFIX, PREFIX, and AUTOMOD IDs
SUFFIX refers to the suffixes items have whereas PREFIX refers to the prefixes they have. They're similar to the numbered attribute codes, but refer to affixes rather than affix attributes.
Unlike other value conditions, IDs for SUFFIX and PREFIX are not all mutually exclusive with eachother. Rules can have multiple SUFFIX or PREFIX conditions and still match with valid items.
ItemDisplay[RARE SUFFIX=662 SUFFIX=158]: %NAME% %RED%!
appends a red ! to rare items that have a chance to cast Amplify Damage on hit and also have Ignore Target's Defense
AUTOMOD functions much the same as SUFFIX and PREFIX.
Two of the three basic comparison operators (< and >) cannot be used with SUFFIX or PREFIX. However, a special comparison operator (~) can be used with them to refer to ID ranges, sometimes referred to as the "BETWEEN" operator. Since multiple PREFIX or SUFFIX conditions are not mutually exclusive with themselves, ID ranges would not be able to be referred to accurately with only < and >. This special operator condenses the ranges to a single condition so that it can be evaluated as either true or fase, and is much more convenient than creating large groups of conditions using only = as comparison operators.
ItemDisplay[cm3 PREFIX>1278 PREFIX<1354]: %NAME% +1
no effect
ItemDisplay[cm3 (PREFIX=1279 OR PREFIX=1280 OR PREFIX=1281 OR PREFIX=1291 OR PREFIX=1292 OR PREFIX=1293 OR PREFIX=1303 OR PREFIX=1304 OR PREFIX=1305 OR PREFIX=1315 OR PREFIX=1316 OR PREFIX=1317 OR PREFIX=1327 OR PREFIX=1328 OR PREFIX=1329 OR PREFIX=1339 OR PREFIX=1340 OR PREFIX=1341 OR PREFIX=1351 OR PREFIX=1352 OR PREFIX=1353)]: %NAME% +1
appends +1 to any grand charm with a skill
ItemDisplay[cm3 PREFIX~1279-1353]: %NAME% +1
appends +1 to any grand charm with a skill
External Chart of IDs: Affix IDs
STAT360 IDs
STAT360 refers to which corruption items have.
ItemDisplay[STAT360>0]: %NAME% %RED%*
appends a red * to corrupted items
-
ID Corruption 0 Not Corrupted 1 ? 2 Enhanced Damage 3 Attack Rating (Weapons[T1] & non-weapons) 4 Life after Hit 5 Attack Rating vs Demons, Damage to Demons 6 Reduced Requirements 7 Magic Find 8 Life After Each Kill 9 Mana After Each Kill 10 Max Mana 11 Faster Hit Recovery (unused) 12 Ps Enemy Fire Res Reduc 13 Ps Enemy Lightn Res Reduc 14 Ps Enemy Cold Res Reduc 15 Ps Enemy Psn Res Reduc 16 Faster Cast (Weapons) 17 Life Leech, Enhanced Damage 18 Attack Rating (Weapons[T2]) 19 Deadly Strike 20 Increased Attack Speed 21 Crushing Blow 22 Increased Attack Speed, Enhanced Damage 23 Increased Attack Speed, Crushing Blow 24 Ignore Targets Defense, Enhanced Damage 25 Deadly Strike, Enhanced Damage -
ID Corruption 26 Attack Rating, Enhanced Damage 27 All Skills 28 Fire Mastery, Faster Cast 29 Cold Mastery, Faster Cast 30 Lightning Mastery, Faster Cast 31 Poison Mastery, Faster Cast 32 Sockets 33 Enhanced Defense 34 Replenish Life 35 Faster Hit Recovery 36 Fire Resist 37 Cold Resist 38 Lightning Resist 39 Poison Resist 40 Mana Recovery Bonus 41 Thorns per Level 42 Faster Cast (Non-weapons) 43 Enhanced Life 44 Faster Run Walk 45 Cannot Be Frozen 46 Dmg Reduction 47 Magic Dmg Reduction 48 Indestructible, Enhanced Defense 49 Curse Resistance (Chest, Helm, Quiver, Shield) 50 All Skills -
ID Corruption 51 All Res 52 Dmg Reduction Pct 53 Max Fire Resist, Fire Resist 54 Max Cold Resist, Cold Resist 55 Max Lightning Resist, Lightning Resist 56 Max Poison Resist, Poison Resist 57 Life Leech 58 Mana Leech 59 Attack Rating, Light Radius 60 Gold Find 61 Max Hp 62 Curse Resistance (Boots, Belt, Ring) 63 Piercing Attack 64 Faster Block 65 All Attributes 66 Reduce Targets Defense 67 To Block 68 Strength 69 Dexterity 70 Vitality 71 Energy 72 All Res Max 73 To Block, Faster Block 74 Minimum Damage 75 Maximum Damage -
ID Corruption 76 Ignore Targets Defense 77 Attack Rating vs Undead, Damage to Undead 78 Deadly Strike (mon), Density, Experience 79 Cannot be Frozen (mon), Increased Maximum Life (mon), Experience, Density 80 Faster Attack Rate, Faster Cast Rate, Density, Rarity 81 Physical Resist, Density, Rarity 82 Faster Attack Rate, Faster Cast Rate, Velocity, Density, Rarity 83 Magic Find, Gold Find, Rarity 84 Density 85 Area Level, Density 86 Rarity 87 All Maximum Resistances, Density, Rarity 88 Extra Jewelry 89 Experience Gained 90 Vitality, Energy
Source of Information on this Page
Corruption IDs can be determined from PD2's BH files.
See PD2's text files for updated info when game changes are made. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.
Prefix/suffix IDs can be determined from PD2's MagicPrefix.txt and MagicSuffix.txt files. All lines have their own ID except the line between the classic affixes and the expansion affixes, which is skipped. The suffix IDs begin counting from 1 and the prefix IDs continue from where the suffixes end.
Zone IDs can be determined from PD2's Levels.txt file.
If the files in these locations are not updated by others, you can extract them yourself from pd2data.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.