Shape Shifting Skills:修订间差异

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<noinclude>This page lists Druid skills from the '''Shape Shifting''' skill tree. Other Druid skills: [[Elemental_Skills|Elemental]], [[Summoning_Skills_(Druid)|Summoning]], [[All Druid Skills]]</noinclude>
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本页列出了外形变化技能树中的德鲁伊技能. 其他德鲁伊技能: [[Elemental_Skills|元素]], [[Summoning_Skills_(Druid)|召唤]], [[All Druid Skills|所有德鲁伊技能]]</noinclude>


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<noinclude>{{Clickable button 2|Shape Shifting Skills|Expand/Collapse All|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude>
<noinclude>{{Clickable button 2|Shape Shifting Skills|展开/折叠 所有|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude>


== 狼人变化 (Werewolf) ==
== 狼人变化 (Werewolf) ==

2024年9月18日 (三) 12:48的版本

本页列出了外形变化技能树中的德鲁伊技能. 其他德鲁伊技能: 元素, 召唤, 所有德鲁伊技能



展开/折叠 所有


狼人变化 (Werewolf)

  • Description: Transform into a werewolf
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage Reduction 1

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Physical Damage Reduction 1

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Damage +% 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190 198 206 214 222 230 238 246 254 262 270 278 286 294 302 310 318 326 334 342 350 358 366 374 382 390 398 406 414 422 430 438 446 454 462 470 478 486 494 502
Attack Speed +% 20 28 35 40 45 48 51 53 56 57 59 61 62 63 64 66 66 67 68 68 69 70 70 71 71 72 73 73 73 73 74 74 75 75 75 75 75 76 76 76 76 77 77 77 77 77 77 77 78 78 78 78 78 79 79 79 79 79 79 80

Mana Cost: 15

Cooldown: 0.5 seconds

Duration: 9999 seconds

Werewolf Receives Bonuses From:

  • Lycanthropy

Other Sources: Wolfhowl (level 3-5)

Changelog

Season 8:

  • Damage per level reduced from 10% to 8%

Season 5:

  • Werewolf enhanced damage per level reduced from 12% to 10%

Season 4:

  • Werewolf damage per level increased from 8% to 12%
  • Werewolf starting damage increased from 25% to 30%

Season 3:

  • Werewolf 5% damage per level increased to 8%

Season 1:

  • duration increased to 9999 seconds (was 40)
  • base stamina/life bonuses removed
  • now grants bonus damage instead of bonus attack rating
  • now grants flat magic/physical damage reduction

Vanilla Info

熊人变化 (Werebear)

  • Description: Transform into a werebear
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 55 75 95 115 135 155 175 195 215 235 255 275 295 315 335 355 375 395 415 435 455 475 495 515 535 555 575 595 615 635 655 675 695 715 735 755 775 795 815 835 855 875 895 915 935 955 975 995 1015 1035 1055 1075 1095 1115 1135 1155 1175 1195 1215 1235
Defense +% 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615 625 635 645 655 665
Uninterrupted Attack % 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69

Life: +10%

Increased Melee Splash Radius: +20%

Mana Cost: 15

Cooldown: 0.5 seconds

Duration: 9999 seconds

Werebear Receives Bonuses From:

  • Lycanthropy

Other Sources: Beast (level 6)

Changelog

Season 9:

  • Enhanced damage per level increased from 15% to 20%

Season 8:

  • Defense per level increased from 8% to 10%
  • +10% max health bonus now displays on tooltip

Season 7:

  • Damage bonus per level increased from 12% to 15%

Season 5:

  • Werebear enhanced damage per level reduced from 15% to 12%
  • Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck

Season 4:

  • Werebear damage per level increased from 12% to 15%
  • Werebear form now grants 20% increased splash radius

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • duration increased to 9999 seconds (was 40)
  • base life bonus removed
  • damage/defense bonuses nerfed

Vanilla Info

变形术 (Lycanthropy)

  • Description: Passive - Improves life and attack rating when in werewolf or werebear form
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life +% 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85
Attack Rating +% 50 62 74 86 98 110 122 134 146 158 170 182 194 206 218 230 242 254 266 278 290 302 314 326 338 350 362 374 386 398 410 422 434 446 458 470 482 494 506 518 530 542 554 566 578 590 602 614 626 638 650 662 674 686 698 710 722 734 746 758
Changelog

Season 8:

  • Base max life per level bonus reduced from 10% to 5%
  • Level 22+ max life bonus per level reduced from 2% to 1%

Season 3:

  • Lycanthropy life bonus per level reduced from 3% to 2%

Season 2:

  • starting life increased from 10% to 15% (this was either changed back to 10% in a later season or didn't actually get implemented in s2)
  • life per level increased from 2% to 3%

Season 1:

  • prerequisites reduced from 1 to 0 (no longer requires Werewolf)
  • duration bonus removed
  • life bonus nerfed (grants 10% + 2% per level instead of 20% + 5% per level)
  • now grants bonus attack rating

Vanilla Info

野性狂暴 (Feral Rage)

  • Description: When in werewolf form, go into a frenzied rage to steal increasing amounts of life from your enemies with successive hits
  • Required Level: 6
  • Required Skills: Werewolf [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Movement Speed +% (min) 20

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Movement Speed +% (max) 35 47 56 64 70 75 79 82 86 88 91 93 95 97 98 100 101 102 103 104 105 106 107 108 108 109 110 110 111 111 112 112 113 113 113 114 114 115 115 115 115 116 116 116 117 117 117 118 118 118 119 119 119 120 120 120 120 120 120 120
Life Steal +% (min) 1

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Life Steal +% (max) 4 5 5 6 6 7 7 8 8 9 9 10

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Damage +% 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640
Attack Rating +% 25 33 41 49 57 65 73 81 89 97 105 113 121 129 137 145 153 161 169 177 185 193 201 209 217 225 233 241 249 257 265 273 281 289 297 305 313 321 329 337 345 353 361 369 377 385 393 401 409 417 425 433 441 449 457 465 473 481 489 497

Mana Cost: 3

Duration: 30 seconds

Feral Rage Receives Bonuses From:

  • Fury: +6% Damage per Level

Other Sources: Wolfhowl (level 3-5)

Changelog

Season 8:

  • Damage per level reduced from 12% to 10%
  • Synergy values reduced from 8% to 6%

Season 7:

  • No longer provides increased melee splash radius

Season 5:

  • Feral rage now grants 2% increased melee splash radius per charge up to 20%

Season 4:

  • Feral Rage damage per level increased from 8% to 12%
  • Feral Rage minimum move speed increased from 19% to 20%
  • Feral Rage maximum move speed increased from 65% to 120%
  • Feral Rage duration increased from 20 seconds to 30 seconds
  • Feral Rage now has fury as a synergy at 8% damage per level

Season 3:

  • Feral rage now gains 8% attack rating per level from 15%
  • Feral rage base attack rating reduced from 25% from 45%
  • Feral Rage 5% damage per level increased to 8%
  • Feral Rage now caps at 10% life steal

Season 1:

  • moved in the skill tree, requires level 6 (was 12)
  • attack bonus buffed
  • life steal bonus nerfed

Vanilla Info

撞锤 (Maul)

  • Description: When in Werebear form, maul your enemies for increasing extra damage with successive hits
  • Required Level: 6
  • Required Skills: Werebear [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage (min) 40

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Damage (max) 120 160 160 200 200 240 240 280 280 320 320 360 360 400 400 440 440 480 480 520 520 560 560 600 600 640 640 680 680 720 720 760 760 800 800 840 840 880 880 920 920 960 960 1000 1000 1040 1040 1080 1080 1120 1120 1160 1160 1200 1200 1240 1240 1280 1280 1320
Attack Rating +% 25 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Length (seconds) 1.4 1.2 1 0.8 0.6 0.4 0.2

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Mana Cost: 3

Duration: 20 seconds

Other Sources: Beast (level 6)

Changelog

Season 4:

  • Maul damage increased from 30% per charge to 40%

Season 3:

  • Maul now gains 10% attack rating per level from 20%
  • Maul base attack rating reduced from 50% to 25%

Season 1:

  • moved in the skill tree, requires level 6 (was 12)
  • attack bonus buffed
  • damage bonus buffed
  • stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds

Vanilla Info

饥饿 (Hunger)

  • Description: While in Werebear form, consume a corpse to temporarily gain movement speed, critical strike and life steal
  • Required Level: 12
  • Required Skills: Werebear [1], Maul [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
Movement Speed +% 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
Critical Strike Chance +% 10 18 24 29 33 36 38 40 43 44 46 47 49 50

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Mana Cost 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life Steal +% 3 3

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Other Sources: Beast (level 6)

Changelog

Season 4:

  • Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
  • Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level
  • Hunger critical strike bonus changed from 5% + 2% per level to a diminishing return scaling from 10% to 65%

Season 3:

  • Hunger base move speed increased from 10% to 20%
  • Hunger move speed per level changed from 2% per base point to 1% per soft point
  • Hunger base duration increased from 10 seconds to 20 seconds

Season 2:

  • now gains 2% movement speed per level instead of 1%
  • now gains 2 seconds per level instead of 1
  • can now be used on skeleton corpses

Season 1:

  • moved in the skill tree, requires level 12 (was 24)
  • prerequisites reduced from 5 to 3 (no longer requires Werewolf, Feral Rage, Fire Claws)
  • no longer is an attack that grants life/mana steal and bonus attack rating
  • reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)

Vanilla Info

狂犬病 (Rabies)

  • Description: When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters
  • Required Level: 18
  • Required Skills: Werewolf [1], Feral Rage [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 65 80 95 110 125 140 155 170 185 200 215 230 245 260 275 290 305 320 335 350 365 380 395 410 425 440 455 470 485 500 515 530 545 560 575 590 605 620 635 650 665 680 695 710 725 740 755 770 785 800 815 830 845 860 875 890 905 920 935 950
Poison Damage (min) 15 31 46 62 78 93 109 125 156 187 218 250 281 312 343 375 433 492 550 608 666 725 815 905 995 1084 1174 1264 1385 1506 1627 1749 1870 1991 2112 2233 2354 2475 2596 2717 2838 2959 3080 3201 3322 3444 3565 3686 3807 3928 4049 4170 4291 4412 4533 4654 4775 4896 5017 5139
Poison Damage (max) 46 62 78 93 109 125 140 156 187 218 250 281 312 343 375 406 464 523 582 640 699 757 847 937 1027 1117 1207 1296 1417 1539 1660 1781 1902 2023 2144 2265 2386 2507 2628 2750 2871 2992 3113 3234 3355 3476 3597 3718 3839 3961 4082 4203 4324 4445 4566 4687 4808 4929 5050 5172

Poison Duration: 5 seconds

Mana Cost: 10

Rabies Receives Bonuses From:

  • Poison Creeper: +10% Poison Damage per Level
  • Feral Rage: +10% Poison Damage per Level
  • Lycanthropy: +10% Poison Damage per Level
Changelog

Season 8:

  • Synergies reduced from 12% to 10%
  • Level 16-22 scaling reduced from 16-16 to 15-15
  • Level 22-28 scaling reduced from 24-24 to 23-23
  • Level 28+ scaling reduced from 32-32 to 31-31

Season 7:

  • Rabies synergies reduced from 17% to 12%

Season 6:

  • Rabies spread velocity increased by 40%
  • Rabies spread range increased by 25%

Season 5:

  • Rabies attack rating per level increased from 6% to 15%

Season 3:

  • Rabies base attack rating bonus reduced from 150% to 65%
  • Rabies bonus attack rating per level reduced from 12% to 6%

Season 2:

  • synergies reduced from 22% to 17%
  • now has Lycanthropy as an additional synergy at 17%

Season 1:

  • attack bonus buffed
  • poison damage scaling nerfed
  • now has Feral Rage as a synergy
  • spread tick rate increased, spread radius increased

Vanilla Info

震波 (Shock Wave)

  • Description: When in werebear form, stomp to create a shock wave that stuns nearby enemies
  • Required Level: 18
  • Required Skills: Werebear [1], Maul [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Shock Waves 4

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Damage (min) 8 10 12 14 16 18 20 22 26 30 34 38 42 46 50 54 70 86 102 118 134 150 176 202 228 254 280 306 342 378 414 450 486 522 558 594 630 666 702 738 774 810 846 882 918 954 990 1026 1062 1098 1134 1170 1206 1242 1278 1314 1350 1386 1422 1458
Damage (max) 14 17 20 23 26 29 32 35 41 47 53 59 65 71 77 83 101 119 137 155 173 191 219 247 275 303 331 359 397 435 473 511 549 587 625 663 701 739 777 815 853 891 929 967 1005 1043 1081 1119 1157 1195 1233 1271 1309 1347 1385 1423 1461 1499 1537 1575

Stun Length: 0.2 seconds

Mana Cost: 7

Shock Wave Receives Bonuses From:

  • Werebear: +18% Damage per Level
  • Twister: +18% Damage per Level
  • Tornado: +18% Damage per Level
Changelog

Season 5:

  • Shockwave range increased by 13%
  • Shockwave missile speed increased by 16%

Season 4:

  • Shock Wave now starts with 4 shockwaves instead of 7
  • Shock Wave now gains an additional missile every 5 levels
  • shockwave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 to 2-3 / 4-6 / 16-18 / 26-28 / 36-38

Season 3:

  • Shockwave synergies increased from 16%-18%

Season 2:

  • synergies increased from 14% to 16%

Season 1:

  • moved in the skill tree, requires level 18 (was 24)
  • stun length no longer scales with levels
  • now has increased range and projectile speed
  • damage scaling buffed
  • now has Werebear, Twister, & Tornado as synergies at 14% instead of Maul at 5%

Vanilla Info

焰爪 (Fire Claws)

  • Description: When in werewolf or werebear form, maul your enemies with a fiery claw attack
  • Required Level: 24
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Burning Damage (min) 9 11 14 16 18 21 23 25 29 32 36 39 43 46 50 53 59 65 71 77 83 89 97 105 113 121 130 138 148 159 169 180 191 201 212 222 233 243 254 264 275 285 296 307 317 328 338 349 359 370 380 391 401 412 423 433 444 454 465 475
Burning Damage (max) 15 18 22 25 29 32 36 39 44 49 53 58 63 67 72 77 84 91 98 105 112 119 128 138 147 157 166 175 187 199 210 222 234 246 257 269 281 292 304 316 328 339 351 363 375 386 398 410 421 433 445 457 468 480 492 503 515 527 539 550
Attack Rating +% 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650
Mana Cost 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8 9 9.1 9.2 9.3
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Tendrils 4 4

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Fire Claws Receives Bonuses From:

  • Molten Boulder: +24% Fire Damage per Level
  • Armageddon: +24% Fire Damage per Level
Changelog

Season 7:

  • Removed Lycanthropy and Firestorm synergies
  • Redistributed synergy values into Molten Boulder and Armageddon
  • Increased the base damage scaling on fire claws from 1/2/3/4/5 - 2/3/4/5/6 to 2/3/5/7/9 - 3/4/6/8/10
  • Added scaling fire missile creation (was flat 6 fire missiles, now it is 4 + 1 per 5 base levels (8 total at level 20))
  • Increased the range of fire claw fire missiles
  • Added basic attack damage to fire claw tooltip

Season 6:

  • Fireclaw synergies increased from 16% to 17%

Season 5:

  • Fireclaw firestorm range increased by 35%

Season 4:

  • Fire Claws level 1 cost reduced from 4 mana to 2
  • Fire Claws mana cost now increased by .125 per level

Season 3:

  • Fireclaw has been reworked to now cast a fast moving firestorm on attack
  • Fireclaws fissure synergy has been replaced with Lycanthropy
  • Fireclaw's volcano synergy has been replace with Armageddon
  • Fire Claws synergies decreased from 22% to 16%
  • Fire Claws base attack power changed from 100% to 60%
  • Fire Claws attack power per level decreased from 15% per level to 10% per level

Season 1:

  • moved in the skill tree, requires level 24 (was 18)
  • prerequisites reduced from 4 to 0 (no longer requires Werewolf, Feral Rage, Werebear, Maul)
  • attack bonus buffed

Vanilla Info

狂怒 (Fury)

  • Description: When in werewolf form, attack either multiple adjacent targets or one target multiple times
  • Required Level: 30
  • Required Skills: Werewolf [1], Feral Rage [6], Rabies [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615 625 635 645 655 665 675 685 695 705 715 725 735 745 755 765 775 785 795 805 815 825
Damage +% 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650 660 670 680 690

Hits 3 times; hit #2 has +20% melee splash radius and hit #3 has +40% melee splash radius

Mana Cost: 4

Fury Receives Bonuses From:

  • Feral Rage: +8% Damage per Level
Changelog

Season 8:

  • Damage per level reduced from 14% to 10%

Season 7:

  • Now gains +20% melee splash radius on it's second attack and +40% on it's third

Season 6:

  • Fury feral rage synergy reduced from 12% to 8%
  • Fury enhanced damage bonus per level bonus reduced from 15% to 14%

Season 5:

  • Fury enhanced damage per level reduced from 18% to 15%

Season 4:

  • Fury's feral rage synergy increased from 10% to 12%
  • Fury damage per level increased from 15% to 18%
  • Fury attack bonus changed from 80% + 6% per level to 235% + 10% per level

Season 3:

  • Fury now gains 10% attack rating per level from 6%
  • Fury base attack rating reduced from 235% to 80%

Season 2:

  • Enhanced Damage reduced from +20% per level to +15% per level
  • now has Feral Rage as a synergy at +10% Enhanced Damage per level

Season 1:

  • no long scales from 2-5 attacks, now hits 3 times
  • attack bonus buffed
  • damage bonus buffed to +20% per level (was 17%)

Vanilla Info