Game Mechanics:修订间差异

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== Critical damage ==
== 致命伤害 ==


Critical Strike and Deadly Strike have been rebalanced to improve itemization - they now each cap at 75% instead of 100% and multiply damage by 1.5 instead of 2.
致命打击CS和双倍打击DS已重新平衡 - 目前属性上限从100%降到75%,打击倍数从2倍降到1.5倍.


There are 4 different types of 1.5x damage stats:
There are 4 different types of 1.5x damage stats:
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The theoretical maximum combined crit chance is ~96%
The theoretical maximum combined crit chance is ~96%


== 粉碎性打击 ==
== 粉碎性打击 ==