新赛季预告:修订间差异
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* 降低主菜单的音乐音量 | * 降低主菜单的音乐音量 | ||
* Reworked next hit delay to be on a per missile type for caster basis -- this means you can't next hit delay yourself if you use multiple skills to do damage (i.e. Twister and Tornado don't delay each other) and applies to other player's skills in game as well; may result in nerfs for skills that relied on damage increase to cover hit delays and/or additional Monster HP increases per player in multiplayer | * Reworked next hit delay to be on a per missile type for caster basis -- this means you can't next hit delay yourself if you use multiple skills to do damage (i.e. Twister and Tornado don't delay each other) and applies to other player's skills in game as well; may result in nerfs for skills that relied on damage increase to cover hit delays and/or additional Monster HP increases per player in multiplayer | ||
* | * NEC淬毒攻击Poison strike新增扩散机制-被淬毒匕首技能击杀的怪物死后会生成毒雾 | ||
* | * NEC淬毒攻击Poison strike攻击时毒雾范围增加 | ||
* Increased maximum sprite limit in game, will no longer have graphics go invisible when too much is on screen (aka Shenk Bug) | * Increased maximum sprite limit in game, will no longer have graphics go invisible when too much is on screen (aka Shenk Bug) | ||
* 增加玩家统计命令:.kills [类型]('''.kills all''' - 所有怪物, '''.kills dclone''', '''.kills maps''', 等等), '''.played''' 游戏时长, '''.deaths''' 死亡统计; 状态在单机下也生效 | * 增加玩家统计命令:.kills [类型]('''.kills all''' - 所有怪物, '''.kills dclone''', '''.kills maps''', 等等), '''.played''' 游戏时长, '''.deaths''' 死亡统计; 状态在单机下也生效 |
2024年3月10日 (日) 15:20的版本
第8赛季预告
S8开发者直播 #1直播回放: https://www.twitch.tv/videos/1903102606 (需翻墙)
S8开发者直播 #2直播回放: https://www.twitch.tv/videos/1909176408 (需翻墙)
S8开发者直播 #3直播回放: https://www.twitch.tv/videos/1915286636 (需翻墙)
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第9赛季预告
S9开发者直播 #1直播回放: https://www.twitch.tv/videos/2085940286 (需翻墙)
开发者直播 #2开发者直播 #3 |