Patch Notes:修订间差异

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(同步官服wiki的内测内容)
第427行: 第427行:
* Added '''SOCKETS''' (same as '''SOCK''')
* Added '''SOCKETS''' (same as '''SOCK''')
* Added '''%MULTI#,#%''' output keyword, and alternatively-named keywords which each do part of what MULTI can do: '''%SK#%''', '''%OS#%''', '''%CLSK#%''', '''%TABSK#%'''
* Added '''%MULTI#,#%''' output keyword, and alternatively-named keywords which each do part of what MULTI can do: '''%SK#%''', '''%OS#%''', '''%CLSK#%''', '''%TABSK#%'''
* Added output keywords for named stats: '''%DEF%''', '''%LIFE%''', '''%MFIND%''', '''%RES%''', etc.
* Added output keywords for named stats: '''%DEF%''' and all "named attribute codes" except MAXDUR ('''%ED%''', '''%AR%''', '''%RES%''', '''%LIFE%''', '''%MFIND%''', etc.)
* Renamed '''%STAT-#%''' to '''%STAT#%''' (now matches the input condition)
* Renamed '''%STAT-#%''' to '''%STAT#%''' (now matches the input condition)
* All valid conditions will now work with the 'between' ('''~''') operator
* All valid conditions will now work with the 'between' ('''~''') operator
* Conditions with negative values should now work more intuitively (prior to this change, something like [REPLIFE>10] would also match items with negative Replenish Life, like Soul Drainer)
* Conditions with negative values should now work more intuitively (prior to this change, something like [REPLIFE>10] would also match items with negative Replenish Life, like Soul Drainer)
* Added '''EDEF''', '''EDAM''', '''FCR''', '''AR''', '''REPLIFE''', '''STAT3''' (vit), '''STAT60''' (life leech), '''STAT62''' (mana leech) to "'''+'''" operator (addition can be applied to them)
* Reworked '''PREFIX'''/'''SUFFIX'''/'''AUTOMOD''' to all start from ID 1. Previously the first PREFIX was 968 (Stout) but will now be 1. Likewise the first AUTOMOD (Fletcher's) was 1645 but will now be 1. This will prevent loot filters from needing updates every time a new PREFIX or SUFFIX is added


Item codes for new items:
Item codes for new items:
* '''t51''' - Zhar's Sanctum (unique map by Alma)
* '''t51''' - Zhar's Sanctum (unique map by Alma, '''MAPID''' 176-180)
* '''t52''' - The Stygian Caverns (unique map by Aerlynn)
* '''t52''' - The Stygian Caverns (unique map by Aerlynn, '''MAPID''' 181 and 182)
* '''cm2f''' - Hellfire Ashes (stackable "Hellfire Torch" ingredient for Voidstone recipe, made by cubing the torch with a key)
* '''cm2f''' - Hellfire Ashes (stackable "Hellfire Torch" ingredient for Voidstone recipe, made by cubing the torch with a key)
* '''pvpp''' - Dueling Mana Potion (Super Mana Potion equivalent for PvP arenas only, sold by PvP vendors for 1 gold)
* '''pvpp''' - Dueling Mana Potion (Super Mana Potion equivalent for PvP arenas only, sold by PvP vendors for 1 gold)
* '''iwss''' - Catalyst Shard (adds "Area contains a random event" to maps, drops from new "Altar of the Catalyst" map event)
* '''iwss''' - Catalyst Shard (adds "Area contains a random event" to maps, drops from new "Altar of the Catalyst" map event, filterable with '''STAT500''')


Bug fixes:
Bug fixes:
第448行: 第450行:
* Fixed an issue with '''MINDMG''', '''MAXDMG''', & STAT21-24 that would incorrectly filter on base min/max weapon damage instead of +min/+max damage bonuses
* Fixed an issue with '''MINDMG''', '''MAXDMG''', & STAT21-24 that would incorrectly filter on base min/max weapon damage instead of +min/+max damage bonuses
* Fixed a bug with '''PRICE''' that would cause the condition to incorrectly return false in certain cases
* Fixed a bug with '''PRICE''' that would cause the condition to incorrectly return false in certain cases
* Fixed an issue with '''SHOP''' that was incorrectly tagging other players items during inspection


Patch notes which may be relevant for lootfilter authors:
Patch notes which may be relevant for lootfilter authors:
* White maps can now be stacked
* White maps can now be stacked
* Ohm Rune 40% enhanced damage increased to 45%
* Ohm Rune 40% enhanced damage increased to 45%
* Um Rune +25% open wounds reduced to +20% in weapons, and also has +40 open wounds damage per second in weapons
* Um Rune +25% open wounds reduced to +10% in weapons, and also has +120 open wounds damage per second in weapons
* Zenith, Pride, Last Wish, Destruction, and Beast can all now be made in staves
* Zenith, Pride, Last Wish, Destruction, and Beast can all now be made in staves
* New skill: [[Deep Wounds]] in Barbarian passive skill tree (skill code '''SK368''')
* New skill: [[Deep Wounds]] in Barbarian passive skill tree (skill code '''SK368''')
* '''PREFIX''' IDs will get shifted by however many suffixes are added (currently unknown/undocumented)
* The Stygian Caverns will have a chance for items to drop corrupted


Beta issues (may or may not be fixed for s7):
Beta issues (may or may not be fixed for s7):
* '''MAPTIER''' doesn't apply to the new unique maps (they should be tier 3)
* The new unique map names are the same as their bosses ("Zhar the Mad" and "Warlord of Blood") instead of what the areas are called: "Zhar’s Sanctum" and "Stygian Caverns"
* The new unique map names are the same as their bosses ("Zhar the Mad" and "Warlord of Blood") instead of what the areas are called: "Zhar’s Sanctum" and "Stygian Caverns"
* These characters currently don't display correctly with the new HD text: ¬, ÷, ±, ¤, [https://en.wikipedia.org/wiki/Soft_hyphen soft hyphen] (doesn't show up on wiki)
* These characters currently don't display anything when HD text is enabled: ¬, ÷, ±, ¤, [https://en.wikipedia.org/wiki/Soft_hyphen soft hyphen] (doesn't show up on wiki)
* These characters display correctly with the new HD text: · and ¸ (they don't display anything if it's disabled)
* These characters display correctly when HD text is enabled: · and ¸ (they still display "?" if HD text is disabled)