Patch Notes:修订间差异

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* <span class="d2-blue">修复“不正确的近战溅射范围”(比如:虎击Tiger Strike, 狂乱Frenzy, 变熊Werebear, 巨大无比Humongous)</span>
* <span class="d2-blue">修复“不正确的近战溅射范围”(比如:虎击Tiger Strike, 狂乱Frenzy, 变熊Werebear, 巨大无比Humongous)</span>
* Charge now gains up to 60% increased melee splash radius based on charging distance
* Charge now gains up to 60% increased melee splash radius based on charging distance
* <span class="d2-blue">冲锋Charge 现在被赋予了60%的近战溅射,基于冲锋的距离</span>
* <span class="d2-blue">冲锋Charge 现在被赋予最多60%的近战溅射,基于冲锋的距离</span>
* Charge now hits correctly instead of being replaced by a basic attack (charge bug should also be fixed)
* Charge now hits correctly instead of being replaced by a basic attack (charge bug should also be fixed)
* <span class="d2-blue">冲锋Charge 技能攻击可以正确地命中,而不是被普攻替代(冲锋BUG也同时被修复了)</span>
* <span class="d2-blue">冲锋Charge 技能攻击可以正确地命中,而不是被普攻替代(冲锋BUG也同时被修复了)</span>
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* <span class="d2-blue">新T图事件</span>
* <span class="d2-blue">新T图事件</span>
** Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' the same way normal gambling works)
** Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' the same way normal gambling works)
** <span class="d2-blue">基德会出现并且随机卖暗金装备,每件100w。(装备跟正常的赌博一样可能会有扩展和精英)</span>
** <span class="d2-blue">基德会出现并且随机卖暗金装备,每件100w。(这些赌博物品的底材升级机制和普通赌博的升级机制一致)</span>
** A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event"
** A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event"
** <span class="d2-blue">一个特殊的祭坛会出现,触发它会有某个地图任务(目前还在规划中),完成后会获得一个新的物品,这个物品可以让地图获得一个词缀“地图包含随机事件”</span>
** <span class="d2-blue">一个特殊的祭坛会出现,触发它会有某个地图任务(目前还在规划中),完成后会获得一个新的物品,这个物品可以让地图获得一个词缀“地图包含随机事件”</span>