Patch:Season 5:修订间差异
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= Season 5 Ascension - June 24th 2022 = | = Season 5 Ascension - June 24th 2022 = | ||
{| class=" | {| class="non-table mw-collapsible mw-collapsed" | ||
|+ Patch Notes S5 | |+ Patch Notes S5 | ||
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[https://docs.google.com/document/d/107aLVEj_XpICiFKPQDi_aP_G0ZlgRZEzF6mU-Y8orFY/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/vjjx9l/season_5_ascension_patch_notes/ reddit thread]) | [https://docs.google.com/document/d/107aLVEj_XpICiFKPQDi_aP_G0ZlgRZEzF6mU-Y8orFY/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/vjjx9l/season_5_ascension_patch_notes/ reddit thread]) | ||
[[File:Season_5.gif|x300px]] | |||
== GENERAL CHANGES == | == GENERAL CHANGES == | ||
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=== Amazon === | === Amazon === | ||
* Reduced | * Reduced multiple shot penalty from 50% per pierce (ex. 100%>50%>25%>12.5%>etc) to 20% flat reduction per pierce capping at 20% minimum (ex 100%>80%>60%>40%>20%>20%>etc) | ||
* Multiple shot range increased by 8% | * Multiple shot range increased by 8% | ||
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* Claw and dagger mastery +10% enhanced damage per level increased to +12% | * Claw and dagger mastery +10% enhanced damage per level increased to +12% | ||
* Sentry traps no longer benefit from | * Sentry traps no longer benefit from resistance penetration (they still benefit from +% elemental damage) <span class="nmod">''(fixed - only applies to sentries, not Fire Blast or Shock Web)''</span> | ||
* Wake of fire range increased by 17.5% | * Wake of fire range increased by 17.5% | ||
* Wake of fire fires 8 shots reduced to 5 | * Wake of fire fires 8 shots reduced to 5 | ||
* Wake of fire | * Wake of fire base mana cost reduced from 8 to 5 | ||
* Wake of fire | * Wake of fire mana cost now increased by .25 per level | ||
* Wake of Fire level 16-22 scaling increased from 12-16 to 13-16 | * Wake of Fire level 16-22 scaling increased from 12-16 to 13-16 | ||
* Wake of Fire level 22-28 scaling increased from 20-24 to 22-26 | * Wake of Fire level 22-28 scaling increased from 20-24 to 22-26 | ||
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* Charged bolt sentry death sentry synergy has been removed | * Charged bolt sentry death sentry synergy has been removed | ||
* Charged bolt sentry synergies have been increased from 6% to 8% | * Charged bolt sentry synergies have been increased from 6% to 8% | ||
* Charged bolt sentry | * Charged bolt sentry shock web synergy removed | ||
* Charged bolt sentry now has fire blast as a synergy | * Charged bolt sentry now has fire blast as a synergy | ||
* Charged bolt sentry base mana cost reduced from 6 to 4 | * Charged bolt sentry base mana cost reduced from 6 to 4 | ||
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* Charged bolt sentry level 28+ scaling increased from 0-16 to 0-19 | * Charged bolt sentry level 28+ scaling increased from 0-16 to 0-19 | ||
* Lightning sentry | * Lightning sentry shock web synergy removed | ||
* Lightning sentry now has fire blast as a synergy | * Lightning sentry now has fire blast as a synergy | ||
* Lightning sentry fires 12 shots reduced to 5 | * Lightning sentry fires 12 shots reduced to 5 | ||
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* Lightning sentry level 28+ scaling increased from 0-35 to 0-39 | * Lightning sentry level 28+ scaling increased from 0-35 to 0-39 | ||
* Chain lightning sentry | * Chain lightning sentry shock web synergy removed | ||
* Chain lightning sentry now has fire blast as a synergy | * Chain lightning sentry now has fire blast as a synergy | ||
* Chain lightning sentry fires 12 shots reduced to 5 | * Chain lightning sentry fires 12 shots reduced to 5 | ||
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* Weapon block now has a 4 frame cooldown after mitigating an attack | * Weapon block now has a 4 frame cooldown after mitigating an attack | ||
* A new assassin skill has been added called [[Blade Dance]]. This skill is only found on chaos runeword and functions the exact same as whirlwind with the exception that it attacks every 4 frames instead of every 5 like whirlwind (The original whirlwind | * A new assassin skill has been added called [[Blade Dance]]. This skill is only found on chaos runeword and functions the exact same as whirlwind with the exception that it attacks every 4 frames instead of every 5 like whirlwind (The original whirlwind oskill has been removed) (whirlwind now attacks 1 frame slower while dual wielding) | ||
* Fists of fire rework has been reworked | * Fists of fire rework has been reworked | ||
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* Increased speed now gives 2% increased attack speed per base level | * Increased speed now gives 2% increased attack speed per base level | ||
* Berserk now caps at 30% physical | * Berserk now caps at 30% physical resistance penetration | ||
* Berserk physical | * Berserk physical resistance penetration per level reduced from 2% to 1% | ||
* Double swing synergies increased from 12% to 16% | * Double swing synergies increased from 12% to 16% | ||
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* Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck | * Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck | ||
* Heart of | * Heart of wolverine can no longer be targeted by monsters or take damage | ||
* Oak sage can no longer be targeted by monsters or take damage | * Oak sage can no longer be targeted by monsters or take damage | ||
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* Life tap base mana cost increased from 4 to 5 | * Life tap base mana cost increased from 4 to 5 | ||
* Confuse now lasts 5 seconds at all levels | * Confuse now lasts 5 seconds at all levels and difficulties <span class="nmod">''(fixed - didn't mention difficulties)''</span> | ||
* Confuse no longer removes other curses if you're able to apply two curses | * Confuse no longer removes other curses if you're able to apply two curses | ||
* Confuse base mana cost reduced from 6.5 to 4 | * Confuse base mana cost reduced from 6.5 to 4 | ||
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* Poison strike attack rating base increased from 30% to 50% | * Poison strike attack rating base increased from 30% to 50% | ||
* Poison strike attack rating per level increased from 20% to 30% | * Poison strike attack rating per level increased from 20% to 30% | ||
* Poison strike poison | * Poison strike poison resistance penetration cap increased from -30% to -40% | ||
* Poison strike level 16-22 scaling increased from 10-10 to 12-12 | * Poison strike level 16-22 scaling increased from 10-10 to 12-12 | ||
* Poison strike level 22-28 scaling increased from 18-18 to 20-20 | * Poison strike level 22-28 scaling increased from 18-18 to 20-20 | ||
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* Fire golem scaling has been completely reworked and they now have their own version of holy fire aura | * Fire golem scaling has been completely reworked and they now have their own version of holy fire aura | ||
* Fire golems no longer benefit from | * Fire golems no longer benefit from resistance penetration (they still benefit from +% elemental damage) | ||
* Revives will now receive 1/10 effect from enchant from ¼ | * Revives will now receive 1/10 effect from enchant from ¼ | ||
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* Fire wall level 28+ scaling increased from 15-15 to 19-19 | * Fire wall level 28+ scaling increased from 15-15 to 19-19 | ||
* Meteor | * Meteor fire wall synergy replaced with blaze | ||
* Meteor synergies reduced from 10% to 6% | * Meteor synergies reduced from 10% to 6% | ||
* Meteor impact explosion radius increased by 25% | * Meteor impact explosion radius increased by 25% | ||
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* Fire balls level 28+ scaling increased from 33-35 to 38-40 | * Fire balls level 28+ scaling increased from 33-35 to 38-40 | ||
* Combustion level 1 damage reduced from 24-56 to 24-48 | * <s>Combustion level 1 damage reduced from 24-56 to 24-48</s> <span class="nmod">''(fixed - this change didn't actually happen)''</span> | ||
* Combustion level 1-8 scaling reduced from 13-15 to 12-14 per level | * Combustion level 1-8 scaling reduced from 13-15 to 12-14 per level | ||
* Combustion level 8-16 scaling reduced from 23-25 to 16-18 per level | * Combustion level 8-16 scaling reduced from 23-25 to 16-18 per level | ||
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* Teleport debuff will now reduce damage at proper values | * Teleport debuff will now reduce damage at proper values | ||
* Hydra and lesser hydra no longer benefit from | * Hydra and lesser hydra no longer benefit from resistance penetration | ||
* Lesser hydra duration reduced from 6 seconds to 5 seconds | * Lesser hydra duration reduced from 6 seconds to 5 seconds | ||
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* Blaze duration cap increased from 3 seconds to 8 | * Blaze duration cap increased from 3 seconds to 8 | ||
* Blaze warmth synergy removed | * Blaze warmth synergy removed | ||
* Blaze | * Blaze fire wall synergy increased from 3% to 6% | ||
* Cold enchant attack rating bonus per level increased from 5% to 10% | * Cold enchant attack rating bonus per level increased from 5% to 10% | ||
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* Rare items can now be used in crafting recipes | * Rare items can now be used in crafting recipes | ||
* Physical | * Physical resistance penetration is now a local stat | ||
* Lower resist wands will now roll with level 15 lower resist (80 charges) | * Lower resist wands will now roll with level 15 lower resist (80 charges) | ||
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* Infinity in a staff has had its 50% chance to cast level 20 lightning on kill changed to 15% chance to cast level 20 lightning on casting (the polearm / spear runeword goes unchanged) | * Infinity in a staff has had its 50% chance to cast level 20 lightning on kill changed to 15% chance to cast level 20 lightning on casting (the polearm / spear runeword goes unchanged) | ||
* Infinity in a staff has had its level 3 cyclone armor | * Infinity in a staff has had its level 3 cyclone armor oskill replaced with 2% chance to cast level 15 cyclone armor on casting | ||
* Doom runeword in staves 5% chance to cast level 28 molten boulder on striking changed to 10% chance to cast level 28 molten boulder on casting | * Doom runeword in staves 5% chance to cast level 28 molten boulder on striking changed to 10% chance to cast level 28 molten boulder on casting | ||
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* Venom -10% to -30% to enemy poison resistance increased to -20% to -30% | * Venom -10% to -30% to enemy poison resistance increased to -20% to -30% | ||
* Oath +8 to heart of | * Oath +8 to heart of wolverine reverted back to its original level 16 heart of wolverine (20 charges) | ||
* Rift 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 25 tornado | * Rift 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 25 tornado | ||
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* Last wish +350-400% enhanced damage reverted back to its original 330-375% | * Last wish +350-400% enhanced damage reverted back to its original 330-375% | ||
* | * Last wish 10% chance to cast level 18 life tap reduced to level 11 | ||
* Unending will has had its name changed to dominion (this is to avoid confusion with the new unbending will runeword) | * Unending will has had its name changed to dominion (this is to avoid confusion with the new unbending will runeword) | ||
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* Unending will (dominion) +2 additional golems reduced to +1 | * Unending will (dominion) +2 additional golems reduced to +1 | ||
* Phoenix runeword in weapons 20% chance to cast level 22 | * Phoenix runeword in weapons 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on striking | ||
* Phoenix runeword in a staff 20% chance to cast level 22 | * Phoenix runeword in a staff 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on casting | ||
* Chaos runeword +5 to whirlwind removed | * Chaos runeword +5 to whirlwind removed | ||
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* Treachery 35% chance to cast level 25 psychic hammer when struck replaced with 15% chance to cast level 21 mind blast when struck | * Treachery 35% chance to cast level 25 psychic hammer when struck replaced with 15% chance to cast level 21 mind blast when struck | ||
* Enlightenment 5% chance to cast level 15 | * Enlightenment 5% chance to cast level 15 fire ball on striking replaced with 10% chance to cast level 18 fire ball on casting | ||
* Rain 5% chance to cast level 15 twister on striking increased to 10% chance to cast level 20 twister on striking | * Rain 5% chance to cast level 15 twister on striking increased to 10% chance to cast level 20 twister on striking | ||
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==== Runeword Shields ==== | ==== Runeword Shields ==== | ||
* Phoenix runeword in a shield 20% chance to cast level 22 | * Phoenix runeword in a shield 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on striking | ||
* Exile 25% chance to cast level 18 amplify damage on striking changed to 25% chance to cast level 18 decrepify on striking | * Exile 25% chance to cast level 18 amplify damage on striking changed to 25% chance to cast level 18 decrepify on striking | ||
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* Brainhew +90-120% enhanced damage increased to +170-200% | * Brainhew +90-120% enhanced damage increased to +170-200% | ||
* Coldkill +15% to maximum cold resist reduced to +10% | * Coldkill +15% to maximum cold resist reduced to +10% | ||
* | * Pompeii's wrath 8% chance to cast level 22 molten boulder on striking increased to 8% chance to cast level 28 | ||
* Guardian naga 5% chance to cast level 25 poison nova on striking increased to 10% | * Guardian naga 5% chance to cast level 25 poison nova on striking increased to 10% | ||
* Warlord's trust now has +10-20% physical damage reduction | * Warlord's trust now has +10-20% physical damage reduction | ||
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* Rune master +30% increased attack speed increased to +40% | * Rune master +30% increased attack speed increased to +40% | ||
* Hellslayer +20% increased attack speed increased to +40% | * Hellslayer +20% increased attack speed increased to +40% | ||
* Hellslayer 20% chance to cast level 30 | * Hellslayer 20% chance to cast level 30 fire ball increased to 25% to cast level 30 fire ball | ||
* Messerschmidt's reaver +15 to all attributes increased to +20 | * Messerschmidt's reaver +15 to all attributes increased to +20 | ||
* Executioner's justice 50% chance to cast level 18 amplify damage replaced with 50% chance to cast level 25 decrepify | * Executioner's justice 50% chance to cast level 18 amplify damage replaced with 50% chance to cast level 25 decrepify | ||
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==== Bows ==== | ==== Bows ==== | ||
* Witherstring fires magic arrows level 3 increased to level 6 | * Witherstring fires magic arrows level 3 increased to level 6 | ||
* | * Raven claw fires explosive arrows or bolts level 1 increased to level 3 | ||
* Stormstrike +120-160% enhanced damage increased to +140-170% | * Stormstrike +120-160% enhanced damage increased to +140-170% | ||
* Blastbark +90-150% enhanced damage increased to +120-150% | * Blastbark +90-150% enhanced damage increased to +120-150% | ||
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==== Crossbows ==== | ==== Crossbows ==== | ||
* Ichorsting +50 poison damage over 3 seconds increased to 100 damage over 3 seconds | * Ichorsting +50 poison damage over 3 seconds increased to 100 damage over 3 seconds | ||
* Doomslinger 35% chance to cast level 12 | * Doomslinger 35% chance to cast level 12 fire ball on striking increased to 45% | ||
* Doomslinger +1 to amazon skills increased to +1-2 | * Doomslinger +1 to amazon skills increased to +1-2 | ||
* Doomslinger +15-40 to life increased to +30-40 | * Doomslinger +15-40 to life increased to +30-40 | ||
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* Stormlash 15% chance to cast level 10 static field on striking increased to 15% chance to cast level 25 static field on striking | * Stormlash 15% chance to cast level 10 static field on striking increased to 15% chance to cast level 25 static field on striking | ||
* Horizon's tornado +30% faster cast rate increased to +35% | * Horizon's tornado +30% faster cast rate increased to +35% | ||
* Gavel of pain 15% chance to cast level 16 amplify damage on striking changed to 12% chance to cast level 31 amplify damage on striking | * The Gavel of pain 15% chance to cast level 16 amplify damage on striking changed to 12% chance to cast level 31 amplify damage on striking | ||
* Bloodtree stump +3-5 life after each hit has been removed | * Bloodtree stump +3-5 life after each hit has been removed | ||
* Bloodtree stump now has +3 to leap attack | * Bloodtree stump now has +3 to leap attack | ||
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* Swordguard now has +40% faster block rate | * Swordguard now has +40% faster block rate | ||
* Todesfaelle flamme 2% chance to cast level 16 combustion on attack increased to 4% | * Todesfaelle flamme 2% chance to cast level 16 combustion on attack increased to 4% | ||
* Todesfaelle flamme 10% chance to cast level 20 | * Todesfaelle flamme 10% chance to cast level 20 fire ball on attack increased to 15% | ||
* Todesfaelle flamme level 20 | * Todesfaelle flamme level 20 fire wall (20 charges) replaced with 2% chance to cast level 20 fire wall on attack | ||
* Todesfaelle flamme now has +20% increased attack speed | * Todesfaelle flamme now has +20% increased attack speed | ||
* Cloudcrack 12% chance to cast level 21 fists of heavens on striking increased to 20% | * Cloudcrack 12% chance to cast level 21 fists of heavens on striking increased to 20% | ||
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* Bane ash now has 20% chance to cast level 8 fire bolt on casting | * Bane ash now has 20% chance to cast level 8 fire bolt on casting | ||
* Bane ash +2 to warmth (sorceress only) removed | * Bane ash +2 to warmth (sorceress only) removed | ||
* Bane ash +5 to | * Bane ash +5 to fire bolt (sorceress only) reduced to +3 | ||
* Bane ash now rolls +1-2 to fire skills | * Bane ash now rolls +1-2 to fire skills | ||
* Serpent lord +2-3 to cyclone armor (druiid only) replaced with 5% chance to cast level 3 cyclone armor on cast | * Serpent lord +2-3 to cyclone armor (druiid only) replaced with 5% chance to cast level 3 cyclone armor on cast | ||
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* The salamander +1-2 to lesser hydra (sorceress only) removed | * The salamander +1-2 to lesser hydra (sorceress only) removed | ||
* The salamander now has a 20% chance to cast level 14 lesser hydra on casting | * The salamander now has a 20% chance to cast level 14 lesser hydra on casting | ||
* The salamander +1-2 to | * The salamander +1-2 to fire ball (sorceress only) increased to +2 | ||
* The salamander +1 to | * The salamander +1 to fire wall (sorceress only) increased to +2-3 | ||
* The salamander +2-3 to warmth (sorceress only) reduced to +2 | * The salamander +2-3 to warmth (sorceress only) reduced to +2 | ||
* The iron jang bong +2 to sorceress skills removed | * The iron jang bong +2 to sorceress skills removed | ||
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==== Helms ==== | ==== Helms ==== | ||
* Halaberd's reign will now display as black on the character model | * Halaberd's reign will now display as black on the character model | ||
* Wolfhowl no longer has +3-6 feral rage | * Wolfhowl no longer has +3-6 feral rage oskill | ||
* Demonhorn's edge attackers take damage of 855-977 increased to 900-1050 | * Demonhorn's edge attackers take damage of 855-977 increased to 900-1050 | ||
* Overlord's helm -20% to -25% to enemy physical resistance reduced to -15% to -20% | * Overlord's helm -20% to -25% to enemy physical resistance reduced to -15% to -20% | ||
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* Thundergod's vigor +1 to lightning skills increased to +2 | * Thundergod's vigor +1 to lightning skills increased to +2 | ||
* Thundergod's vigor +5-10 lightning absorb removed | * Thundergod's vigor +5-10 lightning absorb removed | ||
* Arachnid | * Arachnid mesh +10-20% faster cast rate increased to +15-20% | ||
* Snowclash +20-35 cold resist increased to +30-45 | * Snowclash +20-35 cold resist increased to +30-45 | ||
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==== Amulets ==== | ==== Amulets ==== | ||
* Metalgrid attack takes damage of 700-900 increased to 750-1000 | * Metalgrid attack takes damage of 700-900 increased to 750-1000 | ||
* Metalgrid now has +2 to golem mastery | * Metalgrid now has +2 to golem mastery oskill | ||
* The rising sun -6% to -12% to enemy fire resistance reduced to -5% to -10% | * The rising sun -6% to -12% to enemy fire resistance reduced to -5% to -10% | ||
* Atma's scarab 10% chance to cast level 5 amplify damage increased to 8% chance to cast level 15 amplify damage | * Atma's scarab 10% chance to cast level 5 amplify damage increased to 8% chance to cast level 15 amplify damage | ||
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==== Rings ==== | ==== Rings ==== | ||
* Wisp projector +1-3 to heart of | * Wisp projector +1-3 to heart of wolverine changed reverted back to level 5 heart of wolverine (13 charges) | ||
* Wisp projector +1-3 to spirit of barbs reverted back to level 7 spirit of barbs (11 charges) | * Wisp projector +1-3 to spirit of barbs reverted back to level 7 spirit of barbs (11 charges) | ||
* Nature's peace +3-5 to oak sage reverted back to level 5 oak sage (27 charges) | * Nature's peace +3-5 to oak sage reverted back to level 5 oak sage (27 charges) | ||
* | * Carrion wind level 21 poison creeper (35 charges) reduced to level 11 poison creeper (35 charges) | ||
* Carrion wind attacker takes damage of 160-280 increased to 180-300 | * Carrion wind attacker takes damage of 160-280 increased to 180-300 | ||
* Carrion wind 10% faster run walk removed | * Carrion wind 10% faster run walk removed | ||
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* Arreat battlefield is now its proper area level (88) | * Arreat battlefield is now its proper area level (88) | ||
PVP Changes | PVP Changes | ||
* Removed cooldown on charge and | * Removed cooldown on charge and mind blast in the PVP arena in Normal mode | ||
* Reduced cooldown on charge from 4 -> 2 and cooldown on | * Reduced cooldown on charge from 4 -> 2 and cooldown on mind blast from 6 -> 5 in PVP arena in Hell mode | ||
* Removed teleport damage debuff in the PVP arena in Normal mode | * Removed teleport damage debuff in the PVP arena in Normal mode | ||
* Removed | * Removed Whirlwind Dual Wield damage frame penalty in PVP arena in all modes | ||
* Increased Battle Cry duration in PVP arena from 5 -> 10 seconds | * Increased Battle Cry duration in PVP arena from 5 -> 10 seconds | ||
* Pvp arenas now have maximum resistance caps based on difficulty | * Pvp arenas now have maximum resistance caps based on difficulty | ||
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<span class="emphasis">(was mislabeled as patch #9)</span> | <span class="emphasis">(was mislabeled as patch #9)</span> | ||
* Fire golem now displays its iron golem defense synergies | * Fire golem now displays its iron golem defense synergies | ||
* Valkyrie lightning | * Valkyrie lightning resistance penetration tooltip is now displaying its proper value per level instead of its total value | ||
* Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova | * Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova | ||
* Fixed wake of inferno synergies not applying properly | * Fixed wake of inferno synergies not applying properly | ||
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PVP Changes: | PVP Changes: | ||
* Disabled auto-aim (i.e. FoH) in PvP arenas | * Disabled auto-aim (i.e. FoH) in PvP arenas | ||
* Removed namelock from | * Removed namelock from mind blast in PvP arenas | ||
* Changed the way PvP skill damage modifiers work to allow different modifier for each damage type | * Changed the way PvP skill damage modifiers work to allow different modifier for each damage type | ||
* Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers: | * Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers: |
2023年11月28日 (二) 15:07的最新版本
Season 5 Ascension - June 24th 2022
Patch Notes Document (reddit thread) GENERAL CHANGES
The following zones have had their area levels increased in hell mode
The following areas are now level 85 areas in hell mode
PVP CHANGES
MAP CHANGES
UBER CHANGES
Uber Tristram
Rathma
Diablo Clone
CLASS CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEM CHANGESGENERAL ITEM CHANGES
The odds of rolling a staff mod have been changed from
The new staff mod odds have been changed to
RUNEWORD CHANGES
Runeword Weapons
Runeword Chests
Runeword Helms
Runeword Shields
UNIQUE CHANGES
Amazon Bows
Amazon Spears
Assassin Claws
Sorceress Orbs
Axes
Polearms
Bows
Crossbows
Daggers
Maces
Swords
Staves
Shields
Helms
Belts
Gloves
Boots
Chests
Amulets
Rings
SET ITEM CHANGES
PATCHESSeason 5 Patch 1 (2022-06-25)
Season 5 Patch 2 (2022-06-28)
Season 5 Patch 3 (2022-06-28)
Season 5 Patch 4 (2022-06-29)
Season 5 Patch 5 (2022-06-30)(was mislabeled as patch #6)
Season 5 Patch 6 (2022-07-09)(was mislabeled as patch #7)
Season 5 Patch 7 (2022-07-16)(was mislabeled as patch #8)
PVP Changes
PVP modifier damage changes:
Season 5 Patch 8 (2022-09-22)(was mislabeled as patch #9)
PVP Changes:
|