Swords:修订间差异

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== Unique Swords ==
== 暗金剑 Unique Swords ==
All one-handed swords now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.
所有单手剑现在获得等于 75% 力量 & 75% 敏捷的额外伤害而不是 100% 力量.


All two-handed swords now gain bonus damage equal to 110% strength instead of 100% strength.
所有双手剑现在获得等于 110% 力量的额外伤害而不是 100% 力量.


In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
除了此处列出的更改外, 所有近战武器还会获得 <span class="nmod">近战攻击造成溅射伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.


=== Normal One-Handed Swords ===
=== 【普通】单手剑 Normal One-Handed Swords ===


==== <span class="d2-gold">Rixot's Keen</span> ====
==== <span class="d2-gold">瑞克撒特的挽歌 Rixot's Keen</span> ====
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:瑞克撒特的輓歌 D2R繁:瑞克塞斯的利刃 D2R简:瑞克撒特的挽歌]</span></br>
<p><b>Short Sword</b></p>
<p><b>短剑【普】Short Sword</b></p>
* <p><b>Base Damage:</b> 2 to 7</p>
* <p><b>基础伤害:</b> 2 7</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> 9 to 14, Avg 11.5</p>
<p><b>单手伤害:</b> 9 14, 平均 11.5</p>
<p><b>Required Level:</b> 2</p>
<p><b>需求等级:</b> 2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| +100% 增强伤害 (ED) || +100% 增强伤害 (ED)
|-
|-
| +5 to Minimum Damage || +5 to Minimum Damage
| +5 最小伤害值 || +5 最小伤害值
|-
|-
| 25% Chance of Crushing Blow || 25% Chance of Crushing Blow
| 25% 几率造成压碎性打击 (CB) || 25% 几率造成压碎性打击 (CB)
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| 20% 准确率加成 (AR) || 20% 准确率加成 (AR)
|-
|-
| +25 Defense || +25 Defense
| +25 防御 || +25 防御
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|}
|}


==== <span class="d2-gold">Blood Crescent</span> ====
==== <span class="d2-gold">血红新月 Blood Crescent</span> ====
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:血紅新月 D2R繁:血紅新月 D2R简:血色新月]</span></br>
<p><b>Scimitar</b></p>
<p><b>弯刀【普】Scimitar</b></p>
* <p><b>Base Damage:</b> 2 to 6</p>
* <p><b>基础伤害:</b> 2 6</p>
* <p><b>Base Durability:</b> <span class="nmod">44</span> (was <span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (以前是 <span class="omod">22</span>)</p>
* <p><b>Base Speed Modifier:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> 3 to [9-10], Avg 6-6.5</p>
<p><b>单手伤害:</b> <span class="nmod">[2-3] 到 [8-9], 平均 5-6</span> (以前是 <span class="omod">3 到 [9-10], 平均 6-6.5</span>)</p>
<p><b>Required Dexterity:</b> 21</p>
<p><b>需求敏捷:</b> 21</p>
<p><b>Required Level:</b> 7</p>
<p><b>需求等级:</b> 7</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +15% Increased Attack Speed || +15% Increased Attack Speed
| +15% 提升攻击速度 (IAS) || +15% 提升攻击速度 (IAS)
|-
|-
| +[60-80]% Enhanced Damage || +[60-80]% Enhanced Damage
| <span class="omod">+[60-80]% 增强伤害 (ED)</span> || <span class="nmod">+[40-60]%</span> 增强伤害 (ED)
|-
|-
| 15% Life Stolen per Hit || 15% Life Stolen per Hit
| 15% 击中时偷取生命 (LL) || 15% 击中时偷取生命 (LL)
|-
|-
| 33% Chance of Open Wounds || 33% Chance of Open Wounds
| 33% 几率撕裂伤口 (OW) || 33% 几率撕裂伤口 (OW)
|-
|-
| +15 to Life || +15 to Life
| <span class="omod">+15 生命</span> || <span class="nmod">+4 撕裂伤口每秒伤害</span>
|-
|-
| All Resistances +15 || All Resistances +15
| 所有抗性 +15 || 所有抗性 +15
|-
|-
| +4 to Light Radius || +4 to Light Radius
| +4 照亮范围 || +4 照亮范围
|}
|}


==== <span class="d2-gold">Skewer of Krintiz</span> ====
==== <span class="d2-gold">格林提斯的肉叉 Skewer of Krintiz</span> ====
<div class="item-image-text">[[File:Skewer_of_Krintiz.png|left]]</div>
<div class="item-image-text">[[File:Skewer_of_Krintiz.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:格林提斯的肉叉 D2R繁:克里維茲的肉叉 D2R简:克林茨的肉叉]</span></br>
<p><b>Sabre</b></p>
<p><b>军刀【普】Sabre</b></p>
* <p><b>Base Damage:</b> 3 to 8</p>
* <p><b>基础伤害:</b> 3 8</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[9-10] to [22-23], Avg 15.5-16.5</span> (was <span class="omod">7 to 19, Avg 13</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[9-10] [22-23], 平均 15.5-16.5</span> (以前是 <span class="omod">7 19, 平均 13</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 25</p>
<p><b>需求敏捷:</b> 25</p>
<p><b>Required Level:</b> 10</p>
<p><b>需求等级:</b> 10</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+50% Enhanced Damage</span> || <span class="nmod">+[50-70]%</span> Enhanced Damage
| <span class="omod">+50% 增强伤害 (ED)</span> || <span class="nmod">+[50-70]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 3-7 Damage</span> || Adds <span class="nmod">5-10</span> Damage
| <span class="omod">增加 3-7 伤害</span> || 增加 <span class="nmod">5-10</span> 伤害
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御 || 忽视目标防御
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| 7% 击中时偷取法力 (LM) || 7% 击中时偷取法力 (LM)
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量 || +10 力量
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +10 敏捷 || +10 敏捷
|}
|}


==== <span class="d2-gold">Gleamscythe</span> ====
==== <span class="d2-gold">闪耀的镰刀 Gleamscythe</span> ====
<div class="item-image-text">[[File:Gleamscythe.png|left]]</div>
<div class="item-image-text">[[File:Gleamscythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:閃耀的鐮刀 D2R繁:閃耀鐮刀 D2R简:寒光镰刀]</span></br>
<p><b>Falchion</b></p>
<p><b>弯形大刀【普】Falchion</b></p>
* <p><b>Base Damage:</b> 9 to 17</p>
* <p><b>基础伤害:</b> 9 17</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> [14-18] to [27-34], Avg 20.5-26</p>
<p><b>单手伤害:</b> [14-18] [27-34], 平均 20.5-26</p>
<p><b>Required Strength:</b> 33</p>
<p><b>需求力量:</b> 33</p>
<p><b>Required Level:</b> 13</p>
<p><b>需求等级:</b> 13</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +[60-100]% Enhanced Damage || +[60-100]% Enhanced Damage
| +[60-100]% 增强伤害 (ED) || +[60-100]% 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 3-5 Cold Damage</span> || Adds <span class="nmod">6-10</span> Cold Damage
| <span class="omod">增加 3-5 冰冷伤害</span> || 增加 <span class="nmod">6-10</span> 冰冷伤害
|-
|-
| +20 Defense || +20 Defense
| +20 防御 || +20 防御
|-
|-
| +30 to Mana || +30 to Mana
| +30 法力 || +30 法力
|-
|-
| +3 to Light Radius || +3 to Light Radius
| +3 照亮范围 || +3 照亮范围
|}
|}


==== <span class="d2-gold">Griswold's Edge</span> ====
==== <span class="d2-gold">格瑞斯华尔德的锐利 Griswold's Edge</span> ====
<div class="item-image-text">[[File:Griswold's_Edge.png|left]]</div>
<div class="item-image-text">[[File:Griswold's_Edge.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:格理斯瓦得的銳利 D2R繁:格里斯瓦德之刃 D2R简:格里斯沃尔德之锋 菠萝翻译:格瑞斯沃德之锋]</span></br>
<p><b>Broad Sword</b></p>
<p><b>阔剑【普】Broad Sword</b></p>
* <p><b>Base Damage:</b> 7 to 14</p>
* <p><b>基础伤害:</b> 7 14</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> [12-15] to [25-30], Avg 18.5-22.5</p>
<p><b>单手伤害:</b> [12-15] [25-30], 平均 18.5-22.5</p>
<p><b>Required Strength:</b> 48</p>
<p><b>需求力量:</b> 48</p>
<p><b>Required Level:</b> 17</p>
<p><b>需求等级:</b> 17</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+30%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度 (IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度 (IAS)
|-
|-
| +[80-120]% Enhanced Damage || +[80-120]% Enhanced Damage
| +[80-120]% 增强伤害 (ED) || +[80-120]% 增强伤害 (ED)
|-
|-
| +100 to Attack Rating || +100 to Attack Rating
| +100 准确率 (AR) || +100 准确率 (AR)
|-
|-
| <span class="omod">Adds [10-12] to [15-25] Fire Damage</span> || Adds <span class="nmod">[20-25] to [30-35]</span> Fire Damage
| <span class="omod">增加 [10-12] [15-25] 火焰伤害</span> || 增加 <span class="nmod">[20-25] [30-35]</span> 火焰伤害
|-
|-
| +12 to Strength || +12 to Strength
| +12 力量 || +12 力量
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Hellplague</span> ====
==== <span class="d2-gold">地狱瘟疫 Hellplague</span> ====
<div class="item-image-text">[[File:Hellplague.png|left]]</div>
<div class="item-image-text">[[File:Hellplague.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Long Sword</b></p>
<p><b>长剑【普】Long Sword</b></p>
* <p><b>Base Damage:</b> 3 to 19</p>
* <p><b>基础伤害:</b> 3 19</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 5 to [32-34], Avg 18.5-19.5</p>
<p><b>单手伤害:</b> 5 [32-34], 平均 18.5-19.5</p>
<p><b>Required Strength:</b> 55</p>
<p><b>需求力量:</b> 55</p>
<p><b>Required Dexterity:</b> 39</p>
<p><b>需求敏捷:</b> 39</p>
<p><b>Required Level:</b> 22</p>
<p><b>需求等级:</b> 22</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 to Fire Skills || +2 to Fire Skills
| +2 火焰系技能 || +2 火焰系技能
|-
|-
| +[70-80]% Enhanced Damage || +[70-80]% Enhanced Damage
| +[70-80]% 增强伤害 (ED) || +[70-80]% 增强伤害 (ED)
|-
|-
| Adds 25-75 Fire Damage || Adds 25-75 Fire Damage
| 增加 25-75 火焰伤害 || 增加 25-75 火焰伤害
|-
|-
| Adds 28-56 Poison Damage over 6 Seconds || Adds 28-56 Poison Damage over 6 Seconds
| 增加 28-56 毒素伤害持续 6 || 增加 28-56 毒素伤害持续 6
|-
|-
| 5% Mana Stolen per Hit || 5% Mana Stolen per Hit
| 5% 击中时偷取法力 (LM) || 5% 击中时偷取法力 (LM)
|-
|-
| 5% Life Stolen per Hit || 5% Life Stolen per Hit
| 5% 击中时偷取生命 (LL) || 5% 击中时偷取生命 (LL)
|}
|}


==== <span class="d2-gold">Culwen's Point</span> ====
==== <span class="d2-gold">库尔温的尖端 Culwen's Point</span> ====
<div class="item-image-text">[[File:Culwen's_Point.png|left]]</div>
<div class="item-image-text">[[File:Culwen's_Point.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:庫爾溫的尖端 D2R繁:庫爾溫的尖刃 D2R简:库文之刺 菠萝翻译:库尔温的指引]</span></br>
<p><b>War Sword</b></p>
<p><b>巨战之剑【普】War Sword</b></p>
* <p><b>Base Damage:</b> 8 to 20</p>
* <p><b>基础伤害:</b> 8 20</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[17-20] to [44-50], Avg 30.5-35</span> (was <span class="omod">[13-14] to [34-36], Avg 25</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[17-20] [44-50], 平均 30.5-35</span> (以前是 <span class="omod">[13-14] [34-36], 平均 25</span>)</p>
<p><b>Required Strength:</b> 71</p>
<p><b>需求力量:</b> 71</p>
<p><b>Required Dexterity:</b> 45</p>
<p><b>需求敏捷:</b> 45</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| +1 所有技能 || +1 所有技能
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +20% Faster Hit Recovery || +20% Faster Hit Recovery
| +20% 快速打击恢复 (FHR) || +20% 快速打击恢复 (FHR)
|-
|-
| <span class="omod">+[70-80]% Enhanced Damage</span> || <span class="nmod">+[120-150]%</span> Enhanced Damage
| <span class="omod">+[70-80]% 增强伤害 (ED)</span> || <span class="nmod">+[120-150]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+60 to Attack Rating</span> || <span class="nmod">+[60-120]</span> to Attack Rating
| <span class="omod">+60 准确率 (AR)</span> || <span class="nmod">+[60-120]</span> 准确率 (AR)
|-
|-
| Poison Length Reduced by 50% || Poison Length Reduced by 50%
| 中毒时间缩短 50% || 中毒时间缩短 50%
|}
|}


=== Normal Two-Handed Swords ===
=== 【普通】双手剑 Normal Two-Handed Swords ===


==== <span class="d2-gold">Shadowfang</span> ====
==== <span class="d2-gold">影之牙 Shadowfang</span> ====
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:影之牙 D2R繁:暗影之牙 D2R简:暗影之牙]</span></br>
<p><b>Two-Handed Sword</b></p>
<p><b>双手剑【普】Two-Handed Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> 8 to 17</p>
* <p><b>基础双手伤害:</b> 8 17</p>
* <p><b>Base One-Hand Damage:</b> 2 to 9</p>
* <p><b>基础单手伤害:</b> 2 9</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[17-20] to [37-44], Avg 27-32</span> (was <span class="omod">16 to 34, Avg 25</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[17-20] [37-44], 平均 27-32</span> (以前是 <span class="omod">16 34, 平均 25</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[4-5] to [19-23], Avg 11.5-14</span> (was <span class="omod">4 to 18, Avg 11</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[4-5] [19-23], 平均 11.5-14</span> (以前是 <span class="omod">4 18, 平均 11</span>)</p>
<p><b>Required Strength:</b> 35</p>
<p><b>需求力量:</b> 35</p>
<p><b>Required Dexterity:</b> 27</p>
<p><b>需求敏捷:</b> 27</p>
<p><b>Required Level:</b> 12</p>
<p><b>需求等级:</b> 12</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+20% Increased Attack Speed</span>
| || <span class="nmod>+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+100% Enhanced Damage</span> || <span class="nmod">+[120-160]%</span> Enhanced Damage
| <span class="omod">+100% 增强伤害 (ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害 (ED)
|-
|-
| Adds 10-30 Cold Damage || Adds 10-30 Cold Damage
| 增加 10-30 冰冷伤害 || 增加 10-30 冰冷伤害
|-
|-
| 9% Mana Stolen per Hit || 9% Mana Stolen per Hit
| 9% 击中时偷取法力 (LM) || 9% 击中时偷取法力 (LM)
|-
|-
| 9% Life Stolen per Hit || 9% Life Stolen per Hit
| 9% 击中时偷取生命 (LL) || 9% 击中时偷取生命 (LL)
|-
|-
| Cold Resist +20% || Cold Resist +20%
| 冰冷抗性 +20% || 冰冷抗性 +20%
|-
|-
| -2 to Light Radius || -2 to Light Radius
| -2 照亮范围 || -2 照亮范围
|}
|}


==== <span class="d2-gold">Soulflay</span> ====
==== <span class="d2-gold">剥皮灵魂 Soulflay</span> ====
<div class="item-image-text">[[File:Soulflay.png|left]]</div>
<div class="item-image-text">[[File:Soulflay.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:剝皮靈魂 D2R繁:剝魂 D2R简:剥魂者 菠萝翻译:灵魂鞭笞]</span></br>
<p><b>Claymore</b></p>
<p><b>双刃大刀【普】Claymore</b></p>
* <p><b>Base Two-Hand Damage:</b> 13 to 30</p>
* <p><b>基础双手伤害:</b> 13 30</p>
* <p><b>Base One-Hand Damage:</b> 5 to 12</p>
* <p><b>基础单手伤害:</b> 5 12</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[26-39] to [60-69], Avg 43-49</span> (was <span class="omod">[22-26] to [51-60], Avg 31.5-43</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[26-39] [60-69], 平均 43-49</span> (以前是 <span class="omod">[22-26] [51-60], 平均 31.5-43</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[10-11] to [24-27], Avg 17-19</span> (was <span class="omod">[8-10] to [20-24], Avg 14-17</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-11] [24-27], 平均 17-19</span> (以前是 <span class="omod">[8-10] [20-24], 平均 14-17</span>)</p>
<p><b>Required Strength:</b> 47</p>
<p><b>需求力量:</b> 47</p>
<p><b>Required Level:</b> 19</p>
<p><b>需求等级:</b> 19</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+30%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度 (IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[70-100]% Enhanced Damage</span> || <span class="nmod">+[100-130]%</span> Enhanced Damage
| <span class="omod">+[70-100]% 增强伤害 (ED)</span> || <span class="nmod">+[100-130]%</span> 增强伤害 (ED)
|-
|-
| [4-10]% Mana Stolen per Hit || [4-10]% Mana Stolen per Hit
| [4-10]% 击中时偷取法力 (LM) || [4-10]% 击中时偷取法力 (LM)
|-
|-
| <span class="omod">4% Life Stolen per Hit</span> || <span class="nmod">[4-10]%</span> Life Stolen per Hit
| <span class="omod">4% 击中时偷取生命 (LL)</span> || <span class="nmod">[4-10]%</span> 击中时偷取生命 (LL)
|-
|-
| <span class="omod">All Resistances +5</span> || All Resistances <span class="nmod">+[10-15]</span>
| <span class="omod">所有抗性 +5</span> || 所有抗性 <span class="nmod">+[10-15]</span>
|}
|}


==== <span class="d2-gold">Kinemil's Awl</span> ====
==== <span class="d2-gold">金麦尔的锥子 Kinemil's Awl</span> ====
<div class="item-image-text">[[File:Kinemil's_Awl.png|left]]</div>
<div class="item-image-text">[[File:Kinemil's_Awl.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:金麥爾的錐子 D2R繁:金麥爾的鑽錐 D2R简:金麦尔的锥子]</span></br>
<p><b>Giant Sword</b></p>
<p><b>大剑【普】Giant Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> 9 to 28</p>
* <p><b>基础双手伤害:</b> 9 28</p>
* <p><b>Base One-Hand Damage:</b> 3 to 16</p>
* <p><b>基础单手伤害:</b> 3 16</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> [22-26] to [51-60], Avg 36.5-43</p>
<p><b>双手伤害:</b> [22-26] [51-60], 平均 36.5-43</p>
<p><b>One-Hand Damage:</b> [5-6] to [28-32], Avg 16.5-19</p>
<p><b>单手伤害:</b> [5-6] [28-32], 平均 16.5-19</p>
<p><b>Required Strength:</b> 56</p>
<p><b>需求力量:</b> 56</p>
<p><b>Required Dexterity:</b> 34</p>
<p><b>需求敏捷:</b> 34</p>
<p><b>Required Level:</b> 23</p>
<p><b>需求等级:</b> 23</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| +[80-100]% Enhanced Damage || +[80-100]% Enhanced Damage
| +[80-100]% 增强伤害 (ED) || +[80-100]% 增强伤害 (ED)
|-
|-
| +[100-150] to Attack Rating || +[100-150] to Attack Rating
| +[100-150] 准确率 (AR) || +[100-150] 准确率 (AR)
|-
|-
| <span class="omod">Adds 6 to [20-40] Fire Damage</span> || Adds <span class="nmod">16-40</span> Fire Damage
| <span class="omod">增加 6 [20-40] 火焰伤害</span> || 增加 <span class="nmod">16-40</span> 火焰伤害
|-
|-
| <span class="omod">+6 to Holy Fire (Paladin Only)</span> || <span class="nmod">+[4-6]</span> to [[Holy Fire]] (Paladin Only)
| <span class="omod">+6 圣火 Holy Fire (限圣骑士)</span> || <span class="nmod">+[4-6]</span> [[Holy Fire|圣火]] Holy Fire (限圣骑士)
|-
|-
| <span class="omod">+20 to Mana</span> || <span class="omod">Removed</span>
| <span class="omod">+20 法力</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Blacktongue</span> ====
==== <span class="d2-gold">黑色之舌 Blacktongue</span> ====
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:黑色之舌 D2R繁:黑舌 D2R简:黑舌]</span></br>
<p><b>Bastard Sword</b></p>
<p><b>巨剑【普】Bastard Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> 20 to 28</p>
* <p><b>基础双手伤害:</b> 20 28</p>
* <p><b>Base One-Hand Damage:</b> 7 to 19</p>
* <p><b>基础单手伤害:</b> 7 19</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[30-36] to [42-50], Avg 36-43</span> (was <span class="omod">[30-32] to [42-44], Avg 36-38</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[30-36] [42-50], 平均 36-43</span> (以前是 <span class="omod">[30-32] [42-44], 平均 36-38</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[10-12] to [28-34], Avg 19-23</span> (was <span class="omod">[10-11] to [28-30], Avg 19-20.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-12] [28-34], 平均 19-23</span> (以前是 <span class="omod">[10-11] [28-30], 平均 19-20.5</span>)</p>
<p><b>Required Strength:</b> 62</p>
<p><b>需求力量:</b> 62</p>
<p><b>Required Level:</b> 26</p>
<p><b>需求等级:</b> 26</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+30% Increased Attack Speed</span>
| || <span class="nmod>+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[50-60]% Enhanced Damage</span> || <span class="nmod">+[50-80]%</span> Enhanced Damage
| <span class="omod">+[50-60]% 增强伤害 (ED)</span> || <span class="nmod">+[50-80]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+50 to Attack Rating</span> || <span class="nmod">+[50-100]</span> to Attack Rating
| <span class="omod">+50 准确率 (AR)</span> || <span class="nmod">+[50-100]</span> 准确率 (AR)
|-
|-
| <span class="omod">+113 Poison Damage over 6 Seconds</span> || Adds <span class="nmod">300-360</span> Poison Damage over <span class="nmod">3</span> Seconds
| <span class="omod">+113 毒素伤害持续 6 </span> || 增加 <span class="nmod">300-360</span> 毒素伤害持续 <span class="nmod">3</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Poison Resist +50%</span> || Poison Resist <span class="nmod">+[30-50]%</span>
| <span class="omod">毒素抗性 +50%</span> || 毒素抗性 <span class="nmod">+[30-50]%</span>
|}
|}


==== <span class="d2-gold">Ripsaw</span> ====
==== <span class="d2-gold">粗齿大锯 Ripsaw</span> ====
<div class="item-image-text">[[File:Ripsaw.png|left]]</div>
<div class="item-image-text">[[File:Ripsaw.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:粗齒大鋸 D2R繁:齒鋸 D2R简:碎肉锯]</span></br>
<p><b>Flamberge</b></p>
<p><b>双手饰剑【普】Flamberge</b></p>
* <p><b>Base Two-Hand Damage:</b> 13 to 26</p>
* <p><b>基础双手伤害:</b> 13 26</p>
* <p><b>Base One-Hand Damage:</b> 9 to 15</p>
* <p><b>基础单手伤害:</b> 9 15</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[33-39] to [82-93], Avg 57.5-66</span> (was <span class="omod">[23-26] to [61-67], Avg 42-46.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[28-33] [72-82], 平均 50-57.5</span> (以前是 <span class="omod">[23-26] [61-67], 平均 42-46.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[23-27] to [54-60], Avg 38.5-43.5</span> (was <span class="omod">[16-18] to [42-45], Avg 29-31.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-23] [48-54], 平均 33.5-38.5</span> (以前是 <span class="omod">[16-18] [42-45], 平均 29-31.5</span>)</p>
<p><b>Required Strength:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>Required Dexterity:</b> 49</p>
<p><b>需求敏捷:</b> 49</p>
<p><b>Required Level:</b> 26</p>
<p><b>需求等级:</b> 26</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+30% Increased Attack Speed</span>
| || <span class="nmod>+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[80-100]% Enhanced Damage</span> || <span class="nmod">+[160-200]%</span> Enhanced Damage
| <span class="omod">+[80-100]% 增强伤害 (ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害 (ED)
|-
|-
| +15 to Maximum Damage || +15 to Maximum Damage
| +15 最大伤害值 || +15 最大伤害值
|-
|-
| 6% Mana Stolen per Hit || 6% Mana Stolen per Hit
| 6% 击中时偷取法力 (LM) || 6% 击中时偷取法力 (LM)
|-
|-
| 80% Chance of Open Wounds || 80% Chance of Open Wounds
| 80% 几率撕裂伤口 (OW) || 80% 几率撕裂伤口 (OW)
|-
| || <span class="nmod">+30 撕裂伤口每秒伤害</span>
|}
|}


==== <span class="d2-gold">The Patriarch</span> ====
==== <span class="d2-gold">族长 The Patriarch</span> ====
<div class="item-image-text">[[File:The_Patriarch.png|left]]</div>
<div class="item-image-text">[[File:The_Patriarch.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:族長 D2R繁:尊父 D2R简:大族长]</span></br>
<p><b>Great Sword</b></p>
<p><b>卓越之剑【普】Great Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> 25 to 42</p>
* <p><b>基础双手伤害:</b> 25 42</p>
* <p><b>Base One-Hand Damage:</b> 12 to 20</p>
* <p><b>基础单手伤害:</b> 12 20</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[95-105] to [159-176], Avg 127-140.5</span> (was <span class="omod">[50-55] to [84-92], Avg 67-73.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[95-105] [159-176], 平均 127-140.5</span> (以前是 <span class="omod">[50-55] [84-92], 平均 67-73.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[45-50] to [76-84], Avg 60.5-67</span> (was <span class="omod">[24-26] to [40-44], Avg 32-35</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-50] [76-84], 平均 60.5-67</span> (以前是 <span class="omod">[24-26] [40-44], 平均 32-35</span>)</p>
<p><b>Required Strength:</b> 100</p>
<p><b>需求力量:</b> 100</p>
<p><b>Required Dexterity:</b> 60</p>
<p><b>需求敏捷:</b> 60</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">-20% Increased Attack Speed</span>
| || <span class="nmod">-20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[100-120]% Enhanced Damage</span> || <span class="nmod">+[280-320]%</span> Enhanced Damage
| <span class="omod">+[100-120]% 增强伤害 (ED)</span> || <span class="nmod">+[260-290]%</span> 增强伤害 (ED)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 击中让目标失明 || 击中让目标失明
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量 || +10 力量
|-
|-
| <span class="omod">Physical Damage Taken Reduced by 3</span> || Physical Damage Taken Reduced by <span class="nmod">[2-5]</span>
| <span class="omod">物理伤害减少 (DR) 3</span> || 物理伤害减少 (DR) <span class="nmod">[2-5]</span>
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 3</span> || Magic Damage Taken Reduced by <span class="nmod">[2-5]</span>
| <span class="omod">魔法伤害减少 (MDR) 3</span> || 魔法伤害减少 (MDR) <span class="nmod">[2-5]</span>
|-
|-
| 100% Extra Gold from Monsters || 100% Extra Gold from Monsters
| 100% 从怪物取得额外的金钱 (EG) || 100% 从怪物取得额外的金钱 (EG)
|}
|}


=== Exceptional One-Handed Swords ===
=== 【扩展】单手剑 Exceptional One-Handed Swords ===


==== <span class="d2-gold">Bloodletter</span> ====
==== <span class="d2-gold">血书 Bloodletter</span> ====
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:血書 D2R繁:放血者 D2R简:放血者]</span></br>
<p><b>Gladius</b></p>
<p><b>罗马短剑【扩】Gladius</b></p>
* <p><b>Base Damage:</b> <span class="nmod">12 to 32</span> (was <span class="omod">8 to 22</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 32</span> (以前是 <span class="omod">8 22</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[57-64] to [166-185], Avg 111.5-124.5</span> (was <span class="omod">31 to 97, Avg 64</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-64] [166-185], 平均 111.5-124.5</span> (以前是 <span class="omod">31 97, 平均 64</span>)</p>
<p><b>Durability:</b> <span class="nmod">78</span> (was <span class="omod">54</span>)</p>
<p><b>耐久度:</b> <span class="nmod">78</span> (以前是 <span class="omod">54</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Level:</b> 30</p>
<p><b>需求等级:</b> 30</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">-20%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">-20%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+140% Enhanced Damage</span> || <span class="nmod">+[280-340]%</span> Enhanced Damage
| <span class="omod">+140% 增强伤害 (ED)</span> || <span class="nmod">+[280-340]%</span> 增强伤害 (ED)
|-
|-
| Adds 12-45 Damage || Adds 12-45 Damage
| 增加 12-45 伤害 || 增加 12-45 伤害
|-
|-
| +90 to Attack Rating || +90 to Attack Rating
| +90 准确率 (AR) || +90 准确率 (AR)
|-
|-
| 8% Life Stolen per Hit || 8% Life Stolen per Hit
| 8% 击中时偷取生命 (LL) || 8% 击中时偷取生命 (LL)
|-
|-
| <span class="omod">+[1-3] to Whirlwind (Barbarian Only)</span> || <span class="nmod">+[2-3]</span> to [[Whirlwind]] (Barbarian Only)
| <span class="omod">+[1-3] 旋风 Whirlwind (限野蛮人)</span> || <span class="nmod">+[2-3]</span> [[Whirlwind|旋风]] Whirlwind (限野蛮人)
|-
|-
| <span class="omod">+[2-4] to Sword Mastery (Barbarian Only)</span> || <span class="nmod">+[2-4] to [[General Mastery]] (Barbarian Only)</span>
| <span class="omod">+[2-4] 支配长剑 Sword Mastery (限野蛮人)</span> || <span class="nmod">+[2-4] [[General Mastery|通用武器精通]] General Mastery (限野蛮人)</span>
|-
|-
| 10% Slower Stamina Drain || 10% Slower Stamina Drain
| 10% 减缓耐力消耗 || 10% 减缓耐力消耗
|-
|-
| +30 Durability || +30 Durability
| +30 耐久度 || +30 耐久度
|}
|}


==== <span class="d2-gold">Coldsteel Eye</span> ====
==== <span class="d2-gold">冰钢之眼 Coldsteel Eye</span> ====
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[旧英名:Coldsteal Eye 原旧名:竊冷之眼 原新名:冰鋼之眼 D2R繁:冰鋼之眼 D2R简:冷钢之眼 菠萝翻译:寒钢之眼]</span></br>
<p><b>Cutlass</b></p>
<p><b>微弯剑【扩】Cutlass</b></p>
* <p><b>Base Damage:</b> <span class="nmod">12 to 30</span> (was <span class="omod">8 to 21</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 30</span> (以前是 <span class="omod">8 21</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">44</span> (was <span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (以前是 <span class="omod">22</span>)</p>
* <p><b>Base Speed Modifier:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[39-45] to [97-112], Avg 68-78.5</span> (was <span class="omod">[24-28] to [63-73], Avg 43.5-50.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[39-45] [97-112], 平均 68-78.5</span> (以前是 <span class="omod">[24-28] [63-73], 平均 43.5-50.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">94</span> (was <span class="omod">72</span>)</p>
<p><b>耐久度:</b> <span class="nmod">94</span> (以前是 <span class="omod">72</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 52</p>
<p><b>需求敏捷:</b> 52</p>
<p><b>Required Level:</b> 31</p>
<p><b>需求等级:</b> 31</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| <span class="omod">+[200-250]% 增强伤害 (ED)</span> || <span class="nmod">+[225-275]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[200-250]% Enhanced Damage</span> || <span class="nmod">+[225-275]%</span> Enhanced Damage
| || <span class="nmod">增加 50-80 冰冷伤害</span>
|-
|-
| 6% Mana Stolen per Hit || 6% Mana Stolen per Hit
| 6% 击中时偷取法力 (LM) || 6% 击中时偷取法力 (LM)
|-
|-
| 50% Deadly Strike || 50% Deadly Strike
| 50% 几率造成致命攻击 (DS) || 50% 几率造成致命攻击 (DS)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 击中让目标失明 || 击中让目标失明
|-
|-
| <span class="omod">Slows Target by 30%</span> || <span class="nmod">Freezes Target</span>
| <span class="omod">使目标减慢 30%</span> || <span class="nmod">冻结目标</span>
|-
|-
| +50 Durability || +50 Durability
| +50 耐久度 || +50 耐久度
|}
|}


==== <span class="d2-gold">Hexfire</span> ====
==== <span class="d2-gold">六角之火 Hexfire</span> ====
<div class="item-image-text">[[File:Hexfire.png|left]]</div>
<div class="item-image-text">[[File:Hexfire.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:六角之火 D2R繁:妖火 D2R简:妖术之火 菠萝翻译:巫术之火]</span></br>
<p><b>Shamshir</b></p>
<p><b>虚伪之刃【扩】Shamshir</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 35</span> (was <span class="omod">10 to 24</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 35</span> (以前是 <span class="omod">10 24</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[74-77] to [138-145], Avg 106-111</span> (was <span class="omod">[59-61] to [97-102], Avg 78-81.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[74-77] [138-145], 平均 106-111</span> (以前是 <span class="omod">[59-61] [97-102], 平均 78-81.5</span>)</p>
<p><b>Required Strength:</b> 58</p>
<p><b>需求力量:</b> 58</p>
<p><b>Required Dexterity:</b> 58</p>
<p><b>需求敏捷:</b> 58</p>
<p><b>Required Level:</b> 33</p>
<p><b>需求等级:</b> 33</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+3 to Fire Skills</span> || <span class="nmod">+[2-3]</span> to Fire Skills
| <span class="omod">+3 火焰系技能</span> || <span class="nmod">+[2-3]</span> 火焰系技能
|-
|-
| || <span class="nmod">+25% Faster Cast Rate</span>
| || <span class="nmod">+25% 快速施法速度 (FCR)</span>
|-
|-
| <span class="omod">+[140-160]% Enhanced Damage</span> || <span class="nmod">+[180-200]%</span> Enhanced Damage
| <span class="omod">+[140-160]% 增强伤害 (ED)</span> || <span class="nmod">+[180-200]%</span> 增强伤害 (ED)
|-
|-
| Adds 35-40 Damage || Adds 35-40 Damage
| 增加 35-40 伤害 || 增加 35-40 伤害
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御 || 忽视目标防御
|-
|-
| <span class="omod">+10% to Maximum Fire Resist</span> || <span class="nmod">+5%</span> to Maximum Fire Resist
| <span class="omod">+10% 最大火焰抗性</span> || <span class="nmod">+5%</span> 最大火焰抗性
|-
|-
| Fire Resist +25% || Fire Resist +25%
| 火焰抗性 +25% || 火焰抗性 +25%
|-
|-
| <span class="omod">Level 6 Hydra (36 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 6 九头海蛇 Hydra (36 聚气)</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Blade of Ali Baba</span> ====
==== <span class="d2-gold">阿里巴巴之刃 Blade of Ali Baba</span> ====
<div class="item-image-text">[[File:Blade_of_Ali_Baba.png|left]]</div>
<div class="item-image-text">[[File:Blade_of_Ali_Baba.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Tulwar</b></p>
<p><b>圆月弯刀【扩】Tulwar</b></p>
* <p><b>Base Damage:</b> <span class="nmod">23 to 50</span> (was <span class="omod">16 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 50</span> (以前是 <span class="omod">16 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[36-50] to [80-110], Avg 58-80</span> (was <span class="omod">[25-35] to [56-77], Avg 40.5-56</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[36-50] [80-110], 平均 58-80</span> (以前是 <span class="omod">[25-35] [56-77], 平均 40.5-56</span>)</p>
<p><b>Required Strength:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>Required Dexterity:</b> 42</p>
<p><b>需求敏捷:</b> 42</p>
<p><b>Required Level:</b> 35</p>
<p><b>需求等级:</b> 35</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[60-120]% Enhanced Damage || +[60-120]% Enhanced Damage
| +[60-120]% 增强伤害 (ED) || +[60-120]% 增强伤害 (ED)
|-
|-
| +[5-15] to Dexterity || +[5-15] to Dexterity
| +[5-15] 敏捷 || +[5-15] 敏捷
|-
|-
| +15 to Mana || +15 to Mana
| +15 法力 || +15 法力
|-
|-
| [2-247]% Extra Gold from Monsters (2.5% per Character Level) || [2-247]% Extra Gold from Monsters (2.5% per Character Level)
| [2-247]% 从怪物取得额外的金钱 (EG) (2.5% 每角色等级) || [2-247]% 从怪物取得额外的金钱 (EG) (2.5% 每角色等级)
|-
|-
| [1-99]% Better Chance of Getting Magic Items (1% per Character Level) || [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
| [1-99]% 寻获魔法物品几率提高 (MF) (1% 每角色等级) || [1-99]% 寻获魔法物品几率提高 (MF) (1% 每角色等级)
|-
|-
| <span class="omod">Socketed (2)</span> || Socketed <span class="nmod">(2-3)</span>
| <span class="omod">有凹槽 (2)</span> || 有凹槽 <span class="nmod">(2-3)</span>
|}
|}


==== <span class="d2-gold">Ginther's Rift</span> ====
==== <span class="d2-gold">金瑟的裂缝 Ginther's Rift</span> ====
<div class="item-image-text">[[File:Ginther's_Rift.png|left]]</div>
<div class="item-image-text">[[File:Ginther's_Rift.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:金瑟的裂縫 D2R繁:金瑟的裂隙 D2R简:金瑟的破空之痕]</span></br>
<p><b>Dimensional Blade</b></p>
<p><b>空间之刃【扩】Dimensional Blade</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 51</span> (was <span class="omod">13 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 51</span> (以前是 <span class="omod">13 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">40</span> (was <span class="omod">20</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">40</span> (以前是 <span class="omod">20</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[45-63] to [127-178], Avg 86-120.5</span> (was <span class="omod">[26-32] to [70-87], Avg 48-59.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-63] [127-178], 平均 86-120.5</span> (以前是 <span class="omod">[26-32] [70-87], 平均 48-59.5</span>)</p>
<p><b>One-Hand Damage (Ethereal):</b> <span class="nmod">[55-77] to [157-220], Avg 106-148.5</span> (was <span class="omod">[38-47] to [104-130], Avg 71-88.5</span>)</p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[55-77] [157-220], 平均 106-148.5</span> (以前是 <span class="omod">[38-47] [104-130], 平均 71-88.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">80</span> (was <span class="omod">60</span>)</p>
<p><b>耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">60</span>)</p>
<p><b>Required Strength:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>Required Dexterity:</b> 60</p>
<p><b>需求敏捷:</b> 60</p>
<p><b>Required Level:</b> 37</p>
<p><b>需求等级:</b> 37</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[100-150]% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+[100-150]% 增强伤害 (ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 50-120 Magic Damage</span> || Adds <span class="nmod">75-180</span> Magic Damage
| <span class="omod">增加 50-120 魔法伤害</span> || 增加 <span class="nmod">75-180</span> 魔法伤害
|-
|-
| Magic Damage Taken Reduced by [7-12] || Magic Damage Taken Reduced by [7-12]
| 魔法伤害减少 (MDR) [7-12] || 魔法伤害减少 (MDR) [7-12]
|-
|-
| Repairs 1 Durability in 5 Seconds || Repairs 1 Durability in 5 Seconds
| 回复 1 装备耐久度每 5 || 回复 1 装备耐久度每 5
|-
|-
| +40 Durability || +40 Durability
| +40 耐久度 || +40 耐久度
|}
|}


==== <span class="d2-gold">Headstriker</span> ====
==== <span class="d2-gold">击头者 Headstriker</span> ====
<div class="item-image-text">[[File:Headstriker.png|left]]</div>
<div class="item-image-text">[[File:Headstriker.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:擊頭者 D2R繁:擊頭者 D2R简:斩首者]</span></br>
<p><b>Battle Sword</b></p>
<p><b>战斗剑【扩】Battle Sword</b></p>
* <p><b>Base Damage:</b> <span class="nmod">23 to 48</span> (was <span class="omod">16 to 34</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 48</span> (以前是 <span class="omod">16 34</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[57-69] to [121-243], Avg 89-156</span> (was <span class="omod">40 to [86-184], Avg 63-112</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-69] [121-243], 平均 89-156</span> (以前是 <span class="omod">40 [86-184], 平均 63-112</span>)</p>
<p><b>Required Strength:</b> 92</p>
<p><b>需求力量:</b> 92</p>
<p><b>Required Dexterity:</b> 43</p>
<p><b>需求敏捷:</b> 43</p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 39</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+20% Increased Attack Speed</span>
| || <span class="nmod>+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+150% Enhanced Damage</span> || <span class="nmod">+[150-200]%</span> Enhanced Damage
| <span class="omod">+150% 增强伤害 (ED)</span> || <span class="nmod">+[150-200]%</span> 增强伤害 (ED)
|-
|-
| +[1-99] to Maximum Damage (+1 per Character Level) || +[1-99] to Maximum Damage (+1 per Character Level)
| +[1-99] 最大伤害值 (+1 每角色等级) || +[1-99] 最大伤害值 (+1 每角色等级)
|-
|-
| <span class="omod">[1-148]% Deadly Strike (1.5% per Character Level)</span> || <span class="nmod">[1-99]%</span> Deadly Strike (<span class="nmod>1%</span> per Character Level)
| || <span class="nmod">[10-15]% 最大致命攻击 (DS)</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| <span class="omod">[1-148]% 几率造成致命攻击 (DS) (1.5% 每角色等级)</span> || <span class="nmod">[0-74]%</span> 几率造成致命攻击 (DS) (<span class="nmod>0.75%</span> 每角色等级)
|-
|-
| +15 to Strength || +15 to Strength
| 防止怪物自疗 || 防止怪物自疗
|-
| +15 力量 || +15 力量
|}
|}


==== <span class="d2-gold">Plague Bearer</span> ====
==== <span class="d2-gold">疫病带原者 Plague Bearer</span> ====
<div class="item-image-text">[[File:Plague_Bearer.png|left]]</div>
<div class="item-image-text">[[File:Plague_Bearer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:疫病帶原者 D2R繁:疫病帶原者 D2R简:瘟疫散播者 菠萝翻译:瘟疫携带者]</span></br>
<p><b>Rune Sword</b></p>
<p><b>符文剑【扩】Rune Sword</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 60</span> (was <span class="omod">10 to 42</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 60</span> (以前是 <span class="omod">10 42</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[45-59] to [195-255], Avg 120-157</span> (was <span class="omod">35 to 150, Avg 92.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-59] [195-255], 平均 120-157</span> (以前是 <span class="omod">35 150, 平均 92.5</span>)</p>
<p><b>Required Strength:</b> 103</p>
<p><b>需求力量:</b> 103</p>
<p><b>Required Dexterity:</b> 79</p>
<p><b>需求敏捷:</b> 79</p>
<p><b>Required Level:</b> 41</p>
<p><b>需求等级:</b> 41</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 4 Poison Nova on Striking</span> || 5% Chance to Cast Level <span class="nmod">14</span> [[Poison Nova]] on Striking
| <span class="omod">5% 几率施展等级 4 剧毒新星 Poison Nova 在击中时</span> || 5% 几率施展等级 <span class="nmod">14</span> [[Poison Nova|剧毒新星]] Poison Nova 在击中时
|-
|-
| || <span class="nmod">+30% Increased Attack Speed</span>
| || <span class="nmod">+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+150% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+150% 增强伤害 (ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害 (ED)
|-
|-
| Adds 10-45 Damage || Adds 10-45 Damage
| 增加 10-45 伤害 || 增加 10-45 伤害
|-
|-
| <span class="omod">+300 Poison Damage over 8 Seconds</span> || +300 Poison Damage over <span class="nmod">3</span> Seconds
| <span class="omod">+300 毒素伤害持续 8 </span> || +300 毒素伤害持续 <span class="nmod">3</span>
|-
|-
| <span class="omod">+5 to Rabies (Druid Only)</span> || <span class="nmod">+[4-6]</span> to [[Rabies]] (Druid Only)
| <span class="omod">+5 狂犬病 Rabies (限德鲁伊)</span> || <span class="nmod">+[3-5]</span> [[Rabies|狂犬病]] Rabies (限德鲁伊)
|-
|-
| Poison Resist +45% || Poison Resist +45%
| 毒素抗性 +45% || 毒素抗性 +45%
|}
|}


==== <span class="d2-gold">The Atlantean</span> ====
==== <span class="d2-gold">亚特拉斯 The Atlantean</span> ====
<div class="item-image-text">[[File:The_Atlantean.png|left]]</div>
<div class="item-image-text">[[File:The_Atlantean.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:亞特拉斯 D2R繁:亞特蘭提恩 D2R简:亚特兰蒂斯剑 菠萝翻译:亚特兰蒂斯之剑]</span></br>
<p><b>Ancient Sword</b></p>
<p><b>古代之剑【扩】Ancient Sword</b></p>
* <p><b>Base Damage:</b> <span class="nmod">25 to 55</span> (was <span class="omod">18 to 43</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">25 55</span> (以前是 <span class="omod">18 43</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[82-95] to [181-209], Avg 131.5-152</span> (was <span class="omod">[54-63] to [129-150], Avg 91.5-106.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[82-95] [181-209], 平均 131.5-152</span> (以前是 <span class="omod">[54-63] [129-150], 平均 91.5-106.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">188</span> (was <span class="omod">144</span>)</p>
<p><b>耐久度:</b> <span class="nmod">188</span> (以前是 <span class="omod">144</span>)</p>
<p><b>Required Strength:</b> 127</p>
<p><b>需求力量:</b> 127</p>
<p><b>Required Dexterity:</b> 88</p>
<p><b>需求敏捷:</b> 88</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 to Paladin Skill Levels || +2 to Paladin Skill Levels
| +2 圣骑士技能 || +2 圣骑士技能
|-
|-
| <span class="omod">+[200-250]% Enhanced Damage</span> || <span class="nmod">+[230-280]%</span> Enhanced Damage
| <span class="omod">+[200-250]% 增强伤害 (ED)</span> || <span class="nmod">+[230-280]%</span> 增强伤害 (ED)
|-
|-
| 50% Bonus to Attack Rating || 50% Bonus to Attack Rating
| 50% 准确率加成 (AR) || 50% 准确率加成 (AR)
|-
|-
| +75 Defense || +75 Defense
| +75 防御 || +75 防御
|-
|-
| +16 to Strength || +16 to Strength
| +16 力量 || +16 力量
|-
|-
| +12 to Dexterity || +12 to Dexterity
| +12 敏捷 || +12 敏捷
|-
|-
| +8 to Vitality || +8 to Vitality
| +8 体力 || +8 体力
|-
|-
| +100 Durability || +100 Durability
| +100 耐久度 || +100 耐久度
|}
|}


=== Exceptional Two-Handed Swords ===
=== 【扩展】双手剑 Exceptional Two-Handed Swords ===


==== <span class="d2-gold">Crainte Vomir</span> ====
==== <span class="d2-gold">克林铁-弗姆 Crainte Vomir</span> ====
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:克林鐵‧弗姆 D2R繁:恐懼之嘔 D2R简:恐惧喷吐 D2R怀旧:克林鐵?弗姆 菠萝翻译:恐惧喷涌 其他翻译:克林铁-弗姆]</span></br>
<p><b>Espandon</b></p>
<p><b>斩铁剑【扩】Espandon</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">32 to 58</span> (was <span class="omod">18 to 40</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">32 58</span> (以前是 <span class="omod">18 40</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">12 to 37</span> (was <span class="omod">8 to 26</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">12 37</span> (以前是 <span class="omod">8 26</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[112-124] to [203-226], Avg 157.5-175</span> (was <span class="omod">[46-54] to [104-120], Avg 75-87</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[112-124] [203-226], 平均 157.5-175</span> (以前是 <span class="omod">[46-54] [104-120], 平均 75-87</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[42-46] to [129-144], Avg 85.5-95</span> (was <span class="omod">[20-24] to [67-78], Avg 43.5-51</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[42-46] [129-144], 平均 85.5-95</span> (以前是 <span class="omod">[20-24] [67-78], 平均 43.5-51</span>)</p>
<p><b>Required Strength:</b>: 73</p>
<p><b>需求力量:</b>: 73</p>
<p><b>Required Dexterity:</b> 61</p>
<p><b>需求敏捷:</b> 61</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% Faster Run/Walk || +20% Faster Run/Walk
| +20% 高速跑步/行走 (FRW) || +20% 高速跑步/行走 (FRW)
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度 (IAS) || +50% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[160-200]% Enhanced Damage</span> || <span class="nmod">+[250-290]%</span> Enhanced Damage
| <span class="omod">+[160-200]% 增强伤害 (ED)</span> || <span class="nmod">+[250-290]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Slows Target by 35%</span> || Slows Target by <span class="nmod">15%</span>
| <span class="omod">使目标减慢 35%</span> || 使目标减慢 <span class="nmod">15%</span>
|-
|-
| -70 to Monster Defense per Hit || -70 to Monster Defense per Hit
| -70 每次击中降低怪物防御 || -70 每次击中降低怪物防御
|-
|-
| <span class="omod">Physical Damage Taken Reduced by 10%</span> || Physical Damage Taken Reduced by <span class="nmod">[10-20]%</span>
| <span class="omod">物理伤害减少 (DR) 10%</span> || 物理伤害减少 (DR) <span class="nmod">[10-20]%</span>
|}
|}


==== <span class="d2-gold">Bing Sz Wang</span> ====
==== <span class="d2-gold">兵之王 Bing Sz Wang</span> ====
<div class="item-image-text">[[File:Claymore.png|left]]</div>
<div class="item-image-text">[[File:Claymore.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:兵之王 D2R繁:冰之王 D2R简:冰之王]</span></br>
<p><b>Dacian Falx</b></p>
<p><b>双刃镰【扩】Dacian Falx</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">38 to 87</span> (was <span class="omod">26 to 61</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">38 87</span> (以前是 <span class="omod">26 61</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">18 to 43</span> (was <span class="omod">13 to 30</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">18 43</span> (以前是 <span class="omod">13 30</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[106-125] to [243-287], Avg 174.5-206</span> (was <span class="omod">[59-67] to [140-158], Avg 99.5-112.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[106-125] [243-287], 平均 174.5-206</span> (以前是 <span class="omod">[59-67] [140-158], 平均 99.5-112.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[50-59] to [120-141], Avg 85-100</span> (was <span class="omod">[29-33] to [69-78], Avg 49-55.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[50-59] [120-141], 平均 85-100</span> (以前是 <span class="omod">[29-33] [69-78], 平均 49-55.5</span>)</p>
<p><b>Required Strength:</b>: 64</p>
<p><b>需求力量:</b>: 64</p>
<p><b>Required Dexterity:</b> 14</p>
<p><b>需求敏捷:</b> 14</p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 3 Frozen Orb on Striking </span> || <span class="nmod">33%</span> Chance to Cast Level <span class="nmod">15</span> [[Frozen Orb]] on Striking
| <span class="omod">5% 几率施展等级 3 冰封球 Frozen Orb 在击中时 </span> || <span class="nmod">33%</span> 几率施展等级 <span class="nmod">15</span> [[Frozen Orb|冰封球]] Frozen Orb 在击中时
|-
|-
|  || <span class="nmod">+40% Increased Attack Speed</span>
|  || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[130-160]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+[130-160]% 增强伤害 (ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害 (ED)
|-
|-
| Adds 50-140 Cold Damage || Adds 50-140 Cold Damage
| <span class="omod">增加 50-140 冰冷伤害</span> || 增加 <span class="nmod">200-350</span> 冰冷伤害
|-
|-
| || <span class="nmod">-[10-20]% to Enemy Cold Resistance</span>
| || <span class="nmod">-[10-20]% 敌人冰冷抗性</span>
|-
|-
| Freezes Target +2 || Freezes Target +2
| 冻结目标 +2 || 冻结目标 +2
|-
|-
| +20 to Strength || +20 to Strength
| +20 力量 || +20 力量
|-
|-
| Requirements -30% || Requirements -30%
| 需求 -30% || 需求 -30%
|}
|}


==== <span class="d2-gold">The Vile Husk</span> ====
==== <span class="d2-gold">卑劣躯壳 The Vile Husk</span> ====
<div class="item-image-text">[[File:The_Vile_Husk.png|left]]</div>
<div class="item-image-text">[[File:The_Vile_Husk.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:卑劣軀殼 D2R繁:兇邪軀殼 D2R简:邪祟之牙]</span></br>
<p><b>Tusk Sword</b></p>
<p><b>长牙剑【扩】Tusk Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">28 to 83</span> (was <span class="omod">19 to 58</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">28 83</span> (以前是 <span class="omod">19 58</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">14 to 53</span> (was <span class="omod">10 to 37</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">14 53</span> (以前是 <span class="omod">10 37</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[70-84] to [207-249], Avg 138.5-166.5</span> (was <span class="omod">[47-57] to [145-174], Avg 96-115.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[77-91] [228-269], 平均 152.5-180</span> (以前是 <span class="omod">[47-57] [145-174], 平均 96-115.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[35-42] to [132-159], Avg 83.5-100.5</span> (was <span class="omod">[25-30] to [92-111], Avg 58.5-70.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[38-45] [145-172], 平均 91.5-108.5</span> (以前是 <span class="omod">[25-30] [92-111], 平均 58.5-70.5</span>)</p>
<p><b>Required Strength:</b> 104</p>
<p><b>需求力量:</b> 104</p>
<p><b>Required Dexterity:</b> 71</p>
<p><b>需求敏捷:</b> 71</p>
<p><b>Required Level:</b> 44</p>
<p><b>需求等级:</b> 44</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">6% Chance to Cast Level 1 Amplify Damage on Striking</span> || <span class="nmod">18%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] on Striking
| <span class="omod">6% 几率施展等级 1 伤害加深 Amplify Damage 在击中时</span> || <span class="nmod">18%</span> 几率施展等级 <span class="nmod">31</span> [[Amplify Damage|伤害加深]] Amplify Damage 在击中时
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| +[150-200]% Enhanced Damage || +[150-200]% Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害 (ED)</span> || <span class="nmod">+[175-225]%</span> 增强伤害 (ED)
|-
|-
| +[7-742]% Damage to Undead (+7.5% per Character Level) || +[7-742]% Damage to Undead (+7.5% per Character Level)
| <span class="omod">+[7-742]% 对不死生物的伤害 (+7.5% 每角色等级)</span> || <span class="nmod">+[3-346]%</span> 对不死生物的伤害 (<span class="nmod">+3.5%</span> 每角色等级)
|-
|-
| +[10-990] to Attack Rating against Undead (+10 per Character Level) || +[10-990] to Attack Rating against Undead (+10 per Character Level)
| +[10-990] 对不死生物的准确率 (+10 每角色等级) || +[10-990] 对不死生物的准确率 (+10 每角色等级)
|-
|-
| <span class="omod">+250 Poison Damage over 6 Seconds</span> || +250 Poison Damage over <span class="nmod">2</span> Seconds
| <span class="omod">+250 毒素伤害持续 6 </span> || +250 毒素伤害持续 <span class="nmod">2</span>
|-
|-
| Poison Resist +50% || Poison Resist +50%
| 毒素抗性 +50% || 毒素抗性 +50%
|}
|}


==== <span class="d2-gold">Cloudcrack</span> ====
==== <span class="d2-gold">云裂 Cloudcrack</span> ====
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:雲裂 D2R繁:雲裂 D2R简:裂云剑]</span></br>
<p><b>Gothic Sword</b></p>
<p><b>哥德剑【扩】Gothic Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">58 to 86</span> (was <span class="omod">39 to 60</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">58 86</span> (以前是 <span class="omod">39 60</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">22 to 58</span> (was <span class="omod">14 to 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">22 58</span> (以前是 <span class="omod">14 40</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[162-191] to [240-283], Avg 201-237</span> (was <span class="omod">[97-117] to [150-180], Avg 123.5-148.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[162-191] [240-283], 平均 201-237</span> (以前是 <span class="omod">[97-117] [150-180], 平均 123.5-148.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[61-72] to [162-191], Avg 111.5-131.5</span> (was <span class="omod">[35-42] to [100-120], Avg 67.5-81</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[61-72] [162-191], 平均 111.5-131.5</span> (以前是 <span class="omod">[35-42] [100-120], 平均 67.5-81</span>)</p>
<p><b>Required Strength:</b> 113</p>
<p><b>需求力量:</b> 113</p>
<p><b>Required Dexterity:</b> 20</p>
<p><b>需求敏捷:</b> 20</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">6% Chance to Cast Level 7 Fist of the Heavens on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">21</span> [[Fist of the Heavens]] on Striking
| <span class="omod">6% 几率施展等级 7 天堂之拳 Fist of the Heavens 在击中时</span> || <span class="nmod">30%</span> 几率施展等级 <span class="nmod">21</span> [[Fist of the Heavens|天堂之拳]] Fist of the Heavens 在击中时
|-
|-
| <span class="omod">+2 to Defensive Auras (Paladin Only)</span> || <span class="nmod">+[5-6]</span> to Defensive Auras (Paladin Only)
| <span class="omod">+2 防御性灵气 (限圣骑士)</span> || <span class="nmod">+[5-6]</span> 防御性灵气 (限圣骑士)
|-
|-
| <span class="omod">+2 to Offensive Auras (Paladin Only)</span> || <span class="nmod">+[5-6]</span> to Offensive Auras (Paladin Only)
| <span class="omod">+2 攻击性灵气 (限圣骑士)</span> || <span class="nmod">+[5-6]</span> 攻击性灵气 (限圣骑士)
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害 (ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 1-240 Lightning Damage</span> || Adds <span class="nmod">1-480</span> Lightning Damage
| <span class="omod">增加 1-240 闪电伤害</span> || 增加 <span class="nmod">1-480</span> 闪电伤害
|-
|-
| <span class="omod">+30 Defense</span> || <span class="nmod">+120 Defense</span>
| <span class="omod">+30 防御</span> || <span class="nmod">+120 防御</span>
|-
|-
| +10% to Maximum Lightning Resist || +10% to Maximum Lightning Resist
| +10% 最大闪电抗性 || +10% 最大闪电抗性
|-
|-
| <span class="omod">Attacker Takes Lightning Damage of 15</span> || Attacker Takes Lightning Damage of <span class="nmod">[100-150]</span>
| <span class="omod">攻击者受到闪电伤害 15</span> || 攻击者受到闪电伤害 <span class="nmod">[100-150]</span>
|-
|-
| <span class="omod">+2 to Light Radius</span> || <span class="nmod">+5</span> to Light Radius
| <span class="omod">+2 照亮范围</span> || <span class="nmod">+5</span> 照亮范围
|}
|}


==== <span class="d2-gold">Todesfaelle Flamme</span> ====
==== <span class="d2-gold">特迪斯法雷-芙法米 Todesfaelle Flamme</span> ====
<div class="item-image-text">[[File:Todesfaelle_Flamme.png|left]]</div>
<div class="item-image-text">[[File:Todesfaelle_Flamme.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:特迪斯法雷‧芙法米 D2R繁:死落之火 D2R简:索命之焰 菠萝翻译:死亡烈焰 其他翻译:特迪斯法雷-芙法米]</span></br>
<p><b>Zweihander</b></p>
<p><b>韩瑞德之剑【扩】Zweihander</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">41 to 77</span> (was <span class="omod">29 to 54</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">41 77</span> (以前是 <span class="omod">29 54</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">28 to 51</span> (was <span class="omod">19 to 35</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 51</span> (以前是 <span class="omod">19 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[114-131] to [215-246], Avg 164.5-188.5</span> (was <span class="omod">[63-75] to [118-140], Avg 90.5-107.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[114-131] [215-246], 平均 164.5-188.5</span> (以前是 <span class="omod">[63-75] [118-140], 平均 90.5-107.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[78-89] to [142-163], Avg 110-126</span> (was <span class="omod">[41-49] to [77-91], Avg 59-70</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[78-89] [142-163], 平均 110-126</span> (以前是 <span class="omod">[41-49] [77-91], 平均 59-70</span>)</p>
<p><b>Required Strength:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>Required Dexterity:</b> 94</p>
<p><b>需求敏捷:</b> 94</p>
<p><b>Required Level:</b> 46</p>
<p><b>需求等级:</b> 46</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">4% Chance to Cast Level 16 [[Combustion]] on Attack</span>
| || <span class="nmod">4% 几率施展等级 16 [[Combustion|燃烧]] Combustion 在攻击时</span>
|-
|-
| | || <span class="nmod">2% Chance to Cast Level 20 [[Fire Wall]] on Attack</span>
| | || <span class="nmod">2% 几率施展等级 20 [[Fire Wall|火墙]] Fire Wall 在攻击时</span>
|-
|-
| <span class="omod">10% Chance to Cast Level 6 Fire Ball on Attack</span> || <span class="nmod">15%</span> Chance to Cast Level <span class="nmod">20</span> [[Fire Ball]] on Attack
| <span class="omod">10% 几率施展等级 6 火球 Fire Ball 在攻击时</span> || <span class="nmod">15%</span> 几率施展等级 <span class="nmod">20</span> [[Fire Ball|火球]] Fire Ball 在攻击时
|-
|-
| || <span class="nmod">Level 6 [[Resist Fire]] Aura when Equipped</span>
| || <span class="nmod">Level 6 [[Resist Fire|抵抗火焰]] Resist Fire 灵气当装备时</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[120-160]% Enhanced Damage</span> || <span class="nmod">+[180-220]%</span> Enhanced Damage
| <span class="omod">+[120-160]% 增强伤害 (ED)</span> || <span class="nmod">+[180-220]%</span> 增强伤害 (ED)
|-
|-
| Adds 50-200 Fire Damage || Adds 50-200 Fire Damage
| 增加 50-200 火焰伤害 || 增加 50-200 火焰伤害
|-
|-
| <span class="omod">Fire Resist +40%</span> || <span class="omod">Removed</span>
| <span class="omod">火焰抗性 +40%</span> || <span class="omod">移除</span>
|-
|-
| +10 Fire Absorb || +10 Fire Absorb
| +10 火焰吸收 || +10 火焰吸收
|-
|-
| <span class="omod">Level 10 Enchant (45 Charges)</span> || <span class="nmod">Level 10 [[Enchant Fire]] (45 Charges)</span>
| <span class="omod">等级 10 火焰强化 Enchant (45 聚气)</span> || <span class="nmod">等级 10 [[Enchant Fire|附魔火焰]] Enchant Fire (45 聚气)</span>
|-
|-
| <span class="omod">Level 10 Fire Wall (20 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 10 火墙 Fire Wall (20 聚气)</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Swordguard</span> ====
==== <span class="d2-gold">剑卫 Swordguard</span> ====
<div class="item-image-text">[[File:Swordguard.png|left]]</div>
<div class="item-image-text">[[File:Swordguard.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:劍衛 D2R繁:劍衛 D2R简:卫剑]</span></br>
<p><b>Executioner Sword</b></p>
<p><b>死刑之剑【扩】Executioner Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">68 to 115</span> (was <span class="omod">47 to 80</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">68 115</span> (以前是 <span class="omod">47 80</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">28 to 58</span> (was <span class="omod">24 to 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 58</span> (以前是 <span class="omod">24 40</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[231-258] to [391-437], Avg 311-347.5</span> (was <span class="omod">[126-131] to [216-224], Avg 171-177.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[231-258] [391-437], 平均 311-347.5</span> (以前是 <span class="omod">[126-131] [216-224], 平均 171-177.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[95-106] to [197-220], Avg 146-163</span> (was <span class="omod">[64-67] to [108-112], Avg 86-89.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-106] [197-220], 平均 146-163</span> (以前是 <span class="omod">[64-67] [108-112], 平均 86-89.5</span>)</p>
<p><b>Required Strength:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>Required Dexterity:</b> 55</p>
<p><b>需求敏捷:</b> 55</p>
<p><b>Required Level:</b> 48</p>
<p><b>需求等级:</b> 48</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+20% Faster Hit Recovery</span> || <span class="nmod">+40%</span> Faster Hit Recovery
| <span class="omod">+20% 快速打击恢复 (FHR)</span> || <span class="nmod">+40%</span> 快速打击恢复 (FHR)
|-
|-
| <span class="omod">20% Increased Chance of Blocking</span> || <span class="nmod">40%</span> Increased Chance of Blocking
| <span class="omod">20% 增加格挡机率</span> || <span class="nmod">40%</span> 增加格挡机率
|-
|-
| || <span class="nmod>+40% Faster Block Rate</span>
| || <span class="nmod>+40% 快速格挡速度 (FBR)</span>
|-
|-
| <span class="omod">+[170-180]% Enhanced Damage</span> || <span class="nmod">+[240-280]%</span> Enhanced Damage
| <span class="omod">+[170-180]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| +[5-495] Defense (+5 per Character Level) || +[5-495] Defense (+5 per Character Level)
| +[5-495] 防御 (+5 每角色等级) || +[5-495] 防御 (+5 每角色等级)
|-
|-
| +200 Defense vs. Melee || +200 Defense vs. Melee
| +200 对近战防御 || +200 对近战防御
|-
|-
| +100 Defense vs. Missile || +100 Defense vs. Missile
| +100 对远程防御 || +100 对远程防御
|-
|-
| All Resistances +[10-20] || All Resistances +[10-20]
| <span class="omod">所有抗性 +[10-20]</span> || 所有抗性 <span class="nmod">+[20-30]</span>
|-
|-
| 30% Damage Taken Gained as Mana when Hit || 30% Damage Taken Gained as Mana when Hit
| 30% 受损的生命转换成法力的提高 || 30% 受损的生命转换成法力的提高
|-
|-
| Requirements -50% || Requirements -50%
| 需求 -50% || 需求 -50%
|}
|}


=== Elite One-Handed Swords ===
=== 【精英】单手剑 Elite One-Handed Swords ===


==== <span class="d2-gold">Djinn Slayer</span> ====
==== <span class="d2-gold">魔灵杀手 Djinn Slayer</span> ====
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:魔靈殺手 D2R繁:巨靈殺手 D2R简:邪灵斩]</span></br>
<p><b>Ataghan</b></p>
<p><b>土耳其剑【精】Ataghan</b></p>
* <p><b>Base Damage:</b> <span class="nmod">33 to 58</span> (was <span class="omod">26 to 46</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">33 58</span> (以前是 <span class="omod">26 46</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">22</span>)</p>
* <p><b>Base Speed Modifier:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-112] [168-197], 平均 131.5-154.5</span> (以前是 <span class="omod">[75-88] [133-156], 平均 104-122</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[95-112] to [168-197], Avg 131.5-154.5</span> (was <span class="omod">[75-88] to [133-156], Avg 104-122</span>)</p>
<p><b>需求力量:</b> 138</p>
<p><b>Required Strength:</b> 138</p>
<p><b>需求敏捷:</b> 95</p>
<p><b>Required Dexterity:</b> 95</p>
<p><b>需求等级:</b> 65</p>
<p><b>Required Level:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">Level 6 [[Resist Fire]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Fire|抵抗火焰]] Resist Fire 灵气当装备时</span>
|-
|-
| +[190-240]% Enhanced Damage || +[190-240]% Enhanced Damage
| +[190-240]% 增强伤害 (ED) || +[190-240]% 增强伤害 (ED)
|-
|-
| +[100-150]% Damage to Demons || +[100-150]% Damage to Demons
| +[100-150]% 对恶魔的伤害 || +[100-150]% 对恶魔的伤害
|-
|-
| +[200-300] to Attack Rating against Demons || +[200-300] to Attack Rating against Demons
| +[200-300] 对恶魔的准确率 || +[200-300] 对恶魔的准确率
|-
|-
| Adds 250-500 Fire Damage || Adds 250-500 Fire Damage
| 增加 250-500 火焰伤害 || 增加 250-500 火焰伤害
|-
|-
| [3-6]% Mana Stolen per Hit || [3-6]% Mana Stolen per Hit
| [3-6]% 击中时偷取法力 (LM) || [3-6]% 击中时偷取法力 (LM)
|-
|-
| +[3-7] Lightning Absorb || +[3-7] Lightning Absorb
| +[3-7] 闪电吸收 || +[3-7] 闪电吸收
|-
|-
| Socketed [1-2] || Socketed [1-2]
| 有凹槽 [1-2] || 有凹槽 [1-2]
|}
|}


==== <span class="d2-gold">Bloodmoon</span> ====
==== <span class="d2-gold">血月 Bloodmoon</span> ====
<div class="item-image-text">[[File:Bloodmoon.png|left]]</div>
<div class="item-image-text">[[File:Bloodmoon.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Elegant Blade</b></p>
<p><b>优雅之剑【精】Elegant Blade</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 56</span> (was <span class="omod">33 to 45</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 56</span> (以前是 <span class="omod">33 45</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">84</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">84</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[139-164] to [190-224], Avg 164.5-194</span> (was <span class="omod">[102-118] to [139-162], Avg 120.5-140</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[139-155] [190-212], 平均 164.5-183.5</span> (以前是 <span class="omod">[102-118] [139-162], 平均 120.5-140</span>)</p>
<p><b>Required Strength:</b> 109</p>
<p><b>需求力量:</b> 109</p>
<p><b>Required Dexterity:</b> 122</p>
<p><b>需求敏捷:</b> 122</p>
<p><b>Required Level:</b> 61</p>
<p><b>需求等级:</b> 61</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+[210-260]% Enhanced Damage</span> || <span class="nmod">+[240-300]%</span> Enhanced Damage
| <span class="omod">+[210-260]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| [10-15]% Life Stolen per Hit || [10-15]% Life Stolen per Hit
| [10-15]% 击中时偷取生命 (LL) || [10-15]% 击中时偷取生命 (LL)
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| 50% 几率撕裂伤口 (OW) || 50% 几率撕裂伤口 (OW)
|-
|-
| +[7-13] Life after each Kill || +[7-13] Life after each Kill
| || <span class="nmod">+450 撕裂伤口每秒伤害</span>
|-
|-
| <span class="omod">Level 15 Blood Golem (9 Charges)</span> || Level 15 [[Blood Golem]] (<span class="nmod">29</span> Charges)
| +[7-13] 生命于每杀死一个敌人后获得 || +[7-13] 生命于每杀死一个敌人后获得
|-
|-
| || <span class="nmod">Level 15 [[Blood Warp]] (29 Charges)</span>
| <span class="omod">等级 15 鲜血石魔 Blood Golem (9 聚气)</span> || 等级 15 [[Blood Golem|鲜血石魔]] Blood Golem (<span class="nmod">29</span> 聚气)
|}
|}


==== <span class="d2-gold">Lightsabre</span> ====
==== <span class="d2-gold">光之军刀 Lightsabre</span> ====
<div class="item-image-text">[[File:Lightsabre.png|left]]</div>
<div class="item-image-text">[[File:Lightsabre.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Phase Blade</b></p>
<p><b>幻化之刃【精】Phase Blade</b></p>
* <p><b>Base Damage:</b> <span class="nmod">39 to 44</span> (was <span class="omod">31 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 44</span> (以前是 <span class="omod">31 35</span>)</p>
* <p><b>Base Speed Modifier:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[107-146] to [140-184], Avg 123.5-165</span> (was <span class="omod">[87-103] to [117-135], Avg 102-119</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[107-146] [140-184], 平均 123.5-165</span> (以前是 <span class="omod">[87-103] [117-135], 平均 102-119</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 136</p>
<p><b>需求敏捷:</b> 136</p>
<p><b>Required Level:</b> 58</p>
<p><b>需求等级:</b> 58</p>
<p><b>Minimum Item Level:</b> 66</p>
<p><b>最小物品等级:</b> 66</p>
<p><b>Occurrence Rate:</b> 5/6</p>
<p><b>出现机率:</b> 5/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level [14-20] Chain Lightning on Attack</span> || 5% Chance to Cast Level <span class="nmod>28</span> [[Chain Lightning]] on Attack
| <span class="omod">5% 几率施展等级 [14-20] 连锁闪电 Chain Lightning 在攻击时</span> || <span class="nmod>18%</span> 几率施展等级 <span class="nmod>28</span> [[Chain Lightning|连锁闪电]] Chain Lightning 在攻击时
|-
|-
| || <span class="nmod">Level 6 [[Resist Lightning]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Lightning|抵抗闪电]] Resist Lightning 灵气当装备时</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害 (ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害 (ED)
|-
|-
| Adds 10-30 Damage || Adds 10-30 Damage
| 增加 10-30 伤害 || 增加 10-30 伤害
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御 || 忽视目标防御
|-
|-
| Adds 60-120 Magic Damage || Adds 60-120 Magic Damage
| 增加 60-120 魔法伤害 || 增加 60-120 魔法伤害
|-
|-
| <span class="omod">Adds 1-200 Lightning Damage</span> || Adds <span class="nmod">1-500</span> Lightning Damage
| <span class="omod">增加 1-200 闪电伤害</span> || 增加 <span class="nmod">1-700</span> 闪电伤害
|-
|-
| [5-7]% Mana Stolen per Hit || [5-7]% Mana Stolen per Hit
| [5-7]% 击中时偷取法力 (LM) || [5-7]% 击中时偷取法力 (LM)
|-
|-
| <span class="omod">Lightning Absorb 25%</span> || Lightning Absorb <span class="nmod">[5-10]%</span>
| <span class="omod">闪电吸收 25%</span> || 闪电吸收 <span class="nmod">[5-10]%</span>
|-
|-
| +7 to Light Radius || +7 to Light Radius
| +7 照亮范围 || +7 照亮范围
|}
|}


==== <span class="d2-gold">Azurewrath</span> ====
==== <span class="d2-gold">碧蓝怒火 Azurewrath</span> ====
<div class="item-image-text">[[File:Crystal_Sword.png|left]]</div>
<div class="item-image-text">[[File:Crystal_Sword.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:青色忿怒 D2R繁:碧藍怒火 D2R简:碧蓝怒火]</span></br>
<p><b>Phase Blade</b></p>
<p><b>幻化之刃【精】Phase Blade</b></p>
* <p><b>Base Damage:</b> <span class="nmod">39 to 44</span> (was <span class="omod">31 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 44</span> (以前是 <span class="omod">31 35</span>)</p>
* <p><b>Base Speed Modifier:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[128-144] to [145-162], Avg 136.5-153</span> (was <span class="omod">[102-114] to [115-129], Avg 108.5-122</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[148-163] [167-184], 平均 157.5-173.5</span> (以前是 <span class="omod">[102-114] [115-129], 平均 108.5-122</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 136</p>
<p><b>需求敏捷:</b> 136</p>
<p><b>Required Level:</b> 85</p>
<p><b>需求等级:</b> 85</p>
<p><b>Minimum Item Level:</b> 87</p>
<p><b>最小物品等级:</b> 87</p>
<p><b>Occurrence Rate:</b> 1/6</p>
<p><b>出现机率:</b> 1/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| <span class="omod">等级 [10-13] [[Sanctuary (Skill)|庇护所]] Sanctuary 当装备时</span> || 等级 <span class="nmod">[10-12]</span> [[Sanctuary (Skill)|庇护所]] Sanctuary 灵气当装备时
|-
|-
| <span class="omod">Level [10-13] Sanctuary Aura when Equipped</span> || Level <span class="nmod">[8-10]</span> Sanctuary Aura when Equipped
| || <span class="nmod">18% 几率施展等级 25 [[Holy Light|圣光]] Holy Light 在击中时</span>
|-
|-
| <span class="omod">+1 to All Skills</span> || <span class="nmod">+[1-2]</span> to All Skills
| <span class="omod">+1 所有技能</span> || <span class="nmod">+2</span> 所有技能
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +[230-270]% Enhanced Damage || +[230-270]% Enhanced Damage
| <span class="omod">+[230-270]% 增强伤害 (ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 250-500 Magic Damage</span> || Adds <span class="nmod">500-600</span> Magic Damage
| <span class="omod">增加 250-500 魔法伤害</span> || 增加 <span class="nmod">500-650</span> 魔法伤害
|-
|-
| Adds 250-500 Cold Damage || Adds 250-500 Cold Damage
| 增加 250-500 冰冷伤害 || 增加 250-500 冰冷伤害
|-
|-
| +[5-10] to All Attributes || +[5-10] to All Attributes
| +[5-10] 所有属性 || +[5-10] 所有属性
|-
|-
| +3 to Light Radius || +3 to Light Radius
| +3 照亮范围 || +3 照亮范围
|}
|}


==== <span class="d2-gold">Frostwind</span> ====
==== <span class="d2-gold">冰霜之风 Frostwind</span> ====
<div class="item-image-text">[[File:Frostwind.png|left]]</div>
<div class="item-image-text">[[File:Frostwind.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:冰霜之風 D2R繁:霜風 D2R简:冰霜之风]</span></br>
<p><b>Cryptic Sword</b></p>
<p><b>神秘之剑【精】Cryptic Sword</b></p>
* <p><b>Base Damage:</b> <span class="nmod">6 to 96</span> (was <span class="omod">5 to 77</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">6 96</span> (以前是 <span class="omod">5 77</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[19-22] to [307-355], Avg 163-188.5</span> (was <span class="omod">[14-16] to [215-254], Avg 114.5-135</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-22] [307-355], 平均 163-188.5</span> (以前是 <span class="omod">[14-16] [215-254], 平均 114.5-135</span>)</p>
<p><b>Required Strength:</b> 99</p>
<p><b>需求力量:</b> 99</p>
<p><b>Required Dexterity:</b> 109</p>
<p><b>需求敏捷:</b> 109</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">Level 6 [[Resist Cold]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Cold|抵抗冰冻]] Resist Cold 灵气当装备时</span>
|-
|-
| || <span class="nmod">+[2-3] to Cold Skills</span>
| || <span class="nmod">+2 冰冷系技能</span>
|-
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
| +25% 提升攻击速度 (IAS) || +25% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[180-230]% Enhanced Damage</span> || <span class="nmod">+[220-270]%</span> Enhanced Damage
| <span class="omod">+[180-230]% 增强伤害 (ED)</span> || <span class="nmod">+[220-270]%</span> 增强伤害 (ED)
|-
|-
| Adds 237-486 Cold Damage || Adds 237-486 Cold Damage
| 增加 237-486 冰冷伤害 || 增加 237-486 冰冷伤害
|-
|-
| <span class="omod">+[7-14] to Arctic Blast</span> || <span class="nmod">+[4-6] to [[Arctic Blast]] (Druid Only)</span>
| <span class="omod">+[7-14] 极地风暴 Arctic Blast</span> || <span class="nmod">+[2-3]</span> [[Arctic Blast|极地风暴]] Arctic Blast
|-
|-
| Freezes Target +4 || Freezes Target +4
| 冻结目标 +4 || 冻结目标 +4
|-
|-
| Half Freeze Duration || Half Freeze Duration
| 冰冻时间减半 || 冰冻时间减半
|}
|}


==== <span class="d2-gold">Hadriel's Hand</span> ====
==== <span class="d2-gold">哈德尔之手 Hadriel's Hand</span> ====
<div class="item-image-text">[[File:Hadriel's_Hand.png|left]]</div>
<div class="item-image-text">[[File:Hadriel's_Hand.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Conquest Sword</b></p>
<p><b>征服之剑【精】Conquest Sword</b></p>
* <p><b>Base Damage:</b> <span class="nmod">46 to 66</span> (was <span class="omod">37 to 53</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">46 66</span> (以前是 <span class="omod">37 53</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> [253-276] to [413-446], Avg 333-361</p>
<p><b>单手伤害:</b> [253-276] [413-446], 平均 333-361</p>
<p><b>Required Strength:</b> 142</p>
<p><b>需求力量:</b> 142</p>
<p><b>Required Dexterity:</b> 112</p>
<p><b>需求敏捷:</b> 112</p>
<p><b>Required Level:</b> 85</p>
<p><b>需求等级:</b> 85</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">25% Chance to Cast Level 20 [[Lower Resist]] on Striking</span>
| <span class="nmod">25% 几率施展等级 30 [[Lower Resist|降低抵抗]] Lower Resist 在击中时</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+30% Increased Attack Speed</span>
| <span class="nmod">+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="nmod">+[450-500]% Enhanced Damage</span>
| <span class="nmod">+[450-500]% 增强伤害 (ED)</span>
|-
|-
| <span class="nmod">+50 to Maximum Damage</span>
| <span class="nmod">+50 最大伤害值</span>
|-
|-
| <span class="nmod">Adds 400-750 Fire Damage</span>
| <span class="nmod">增加 400-750 火焰伤害</span>
|-
|-
| <span class="nmod">+[20-30] to Dexterity</span>
| <span class="nmod">+[20-30] 敏捷</span>
|}
|}
This item drops exclusively from Diablo-Clone and Dungeon bosses.
这件物品只掉落于 暗黑破坏神-克隆体(大黑毛).
 
=== 【精英】双手剑 Elite Two-Handed Swords ===
 
==== <span class="d2-gold">李奥瑞克王的秘银之刃 Leoric's Mithril Bane</span> ====
<div class="item-image-text">[[File:Leoric's Mithril Bane.png|left]]</div>
<div class="item-info-box">


=== Elite Two-Handed Swords ===
<p><b>高地之剑【精】Highland Blade</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">84 到 120</span> (以前是<span class="omod">67 到 96</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 到 78</span> (以前是 <span class="omod">22 到 62</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> -5</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> [285-336] 到 [408-480], 平均 346.5-408</p>
<p><b>单手伤害:</b> [95-112] 到 [265-312], 平均 180-212</p>
<p><b>需求力量:</b> 171</p>
<p><b>需求敏捷:</b> 104</p>
<p><b>需求等级:</b> 72</p>
<p><b>最小物品等级:</b> 78</p>
</div>


==== <span class="d2-gold">Flamebellow</span> ====
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">新</span>
|-
| <span class="nmod">[[Joust|突袭]] Joust's 的冷却减少 0.5 秒</span>
|-
| <span class="nmod">+2 圣骑士技能</span>
|-
| <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
| <span class="nmod">+[240-300]% 增强伤害 (ED)</span>
|-
| <span class="nmod">+[2-247]% 对不死生物的伤害 (+2.5% 每角色等级)</span>
|-
| <span class="nmod">[5-8]% 击中时偷取生命 (LL)</span>
|-
| <span class="nmod">33% 几率造成压碎性打击 (CB)</span>
|-
| <span class="nmod">8% 复活为: 渎神战士 Defiled Warrior</span>
|}
 
==== <span class="d2-gold">火焰号叫 Flamebellow</span> ====
<div class="item-image-text">[[File:Flamebellow.png|left]]</div>
<div class="item-image-text">[[File:Flamebellow.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:火焰號叫 D2R繁:火嚎 D2R简:怒焰咆哮 菠萝翻译:火焰咆哮]</span></br>
<p><b>Balrog Blade</b></p>
<p><b>炎魔之刃【精】Balrog Blade</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">69 to 149</span> (was <span class="omod">55 to 118</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">69 149</span> (以前是 <span class="omod">55 118</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">19 to 94</span> (was <span class="omod">15 to 75</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">19 94</span> (以前是 <span class="omod">15 75</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[186-234] to [402-506], Avg 294-370</span> (was <span class="omod">[148-187] to [318-401], Avg 233-294</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[186-234] [402-506], 平均 294-370</span> (以前是 <span class="omod">[148-187] [318-401], 平均 233-294</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[51-64] to [253-319], Avg 152-191.5</span> (was <span class="omod">[40-51] to [202-255], Avg 121-153</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[51-64] [253-319], 平均 152-191.5</span> (以前是 <span class="omod">[40-51] [202-255], 平均 121-153</span>)</p>
<p><b>Required Strength:</b> 185</p>
<p><b>需求力量:</b> 185</p>
<p><b>Required Dexterity:</b> 87</p>
<p><b>需求敏捷:</b> 87</p>
<p><b>Required Level:</b> 71</p>
<p><b>需求等级:</b> 71</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| 12% Chance to Cast Level 16 Firestorm on Striking || 12% Chance to Cast Level 16 [[Firestorm]] on Striking
| <span class="omod>12% 几率施展等级 16 火风暴 Firestorm 在击中时</span> || <span class="nmod">16%</span> 几率施展等级 <span class="nmod>22</span> [[Firestorm|火风暴]] Firestorm 在击中时
|-
|-
| || <span class="nmod">Level [24-28] [[Holy Fire]] Aura when Equipped</span>
| || <span class="nmod">等级 [24-28] [[Holy Fire|圣火]] Holy Fire 灵气当装备时</span>
|-
|-
| +3 to Fire Skills || +3 to Fire Skills
| +3 火焰系技能 || +3 火焰系技能
|-
|-
| +[170-240]% Enhanced Damage || +[170-240]% Enhanced Damage
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| Adds 233-482 Fire Damage || Adds 233-482 Fire Damage
| +[170-240]% 增强伤害 (ED) || +[170-240]% 增强伤害 (ED)
|-
|-
| <span class="omod">+[12-18] to Inferno</span> || <span class="omod">Removed</span>
| 增加 233-482 火焰伤害 || 增加 233-482 火焰伤害
|-
|-
| +[10-20] to Strength || +[10-20] to Strength
| <span class="omod">+[12-18] 地狱之火 Inferno</span> || <span class="omod">移除</span>
|-
|-
| +[5-10] to Vitality || +[5-10] to Vitality
| +[10-20] 力量 || +[10-20] 力量
|-
|-
| <span class="omod">Fire Absorb [20-30]%</span> || Fire Absorb <span class="nmod">5%</span>
| +[5-10] 体力 || +[5-10] 体力
|-
| <span class="omod">火焰吸收 [20-30]%</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">Doombringer</span> ====
==== <span class="d2-gold">末日毁灭者 Doombringer</span> ====
<div class="item-image-text">[[File:Doombringer.png|left]]</div>
<div class="item-image-text">[[File:Doombringer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:末日毀滅者 D2R繁:末日使者 D2R简:末日使者]</span></br>
<p><b>Champion Sword</b></p>
<p><b>冠军之剑【精】Champion Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">89 to 104</span> (was <span class="omod">71 to 83</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">89 104</span> (以前是 <span class="omod">71 83</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">30 to 68</span> (was <span class="omod">24 to 54</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">30 68</span> (以前是 <span class="omod">24 54</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[355-418] to [472-545], Avg 413.5-481.5</span> (was <span class="omod">[228-278] to [332-390], Avg 280-334</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[422-458] [503-545], 平均 462.5-501.5</span> (以前是 <span class="omod">[228-278] [332-390], 平均 280-334</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[173-194] to [360-408], Avg 266.5-301</span> (was <span class="omod">[97-114] to [251-289], Avg 174-201.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[222-234] [381-408], 平均 301.5-321</span> (以前是 <span class="omod">[97-114] [251-289], 平均 174-201.5</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[424-501] to [553-644], Avg 488.5-572.5</span></p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[497-541] [592-644], 平均 544.5-592.5</span></p>
<p><b>One-Hand Damage (Ethereal):</b> <span class="nmod">[194-220] to [413-473], Avg 303.5-346.5</span></p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[245-260] [439-473], 平均 342-366.5</span></p>
<p><b>Required Strength:</b> 163</p>
<p><b>需求力量:</b> 163</p>
<p><b>Required Dexterity:</b> 103</p>
<p><b>需求敏捷:</b> 103</p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">8% Chance to Cast Level 3 Weaken on Striking</span> || 8% Chance to Cast Level <span class="nmod">15</span> [[Weaken]] on Striking
| <span class="omod">8% 几率施展等级 3 削弱 Weaken 在击中时</span> || <span class="nmod">14%</span> 几率施展等级 <span class="nmod">21</span> [[Weaken|削弱]] Weaken 在击中时
|-
|-
| <span class="omod">Indestructible</span> || <span class="nmod">Repairs 1 Durability in 4 Seconds</span>
| <span class="omod">无法破坏</span> || <span class="nmod">回复 1 装备耐久度每 4 </span>
|-
|-
| <span class="omod">+[180-250]% Enhanced Damage</span> || <span class="nmod">+[210-280]%</span> Enhanced Damage
| <span class="omod">+[180-250]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| Adds 30-100 Damage || Adds 30-100 Damage
| <span class="omod">增加 30-100 伤害</span> || 增加 <span class="nmod">120-150</span> 伤害
|-
|-
| 40% Bonus to Attack Rating || 40% Bonus to Attack Rating
| 40% 准确率加成 (AR) || 40% 准确率加成 (AR)
|-
|-
| [5-7]% Life Stolen per Hit || [5-7]% Life Stolen per Hit
| <span class="omod">[5-7]% 击中时偷取生命 (LL)</span> || <span class="nmod">[8-10]%</span> 击中时偷取生命 (LL)
|-
|-
| <span class="omod">Increase Maximum Life 20%</span> || Increase Maximum Life <span class="nmod">[10-20]%</span>
| <span class="omod">增加生命上限 20%</span> || 增加生命上限 <span class="nmod">[10-15]%</span>
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
这件物品能出无形的因为这个无法破坏属性被移除.


==== <span class="d2-gold">Odium</span> ====
==== <span class="d2-gold">厌恶 Odium</span> ====
<div class="item-image-text">[[File:Odium.png|left]]</div>
<div class="item-image-text">[[File:Odium.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:厭惡 D2R繁:厭憎 D2R简:憎恨]</span></br>
<p><b>Colossus Sword</b></p>
<p><b>巨神之剑【精】Colossus Sword</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">76 to 151</span> (was <span class="omod">61 to 121</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">76 151</span> (以前是 <span class="omod">61 121</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">33 to 88</span> (was <span class="omod">26 to 70</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">33 88</span> (以前是 <span class="omod">26 70</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> [301-331] to [528-588], Avg 414.5-459.5</p>
<p><b>双手伤害:</b> [301-331] [528-588], 平均 414.5-459.5</p>
<p><b>One-Hand Damage:</b> [150-163] to [308-343], Avg 229-253</p>
<p><b>单手伤害:</b> [150-163] [308-343], 平均 229-253</p>
<p><b>Required Strength:</b> 146</p>
<p><b>需求力量:</b> 146</p>
<p><b>Required Dexterity:</b> 76</p>
<p><b>需求敏捷:</b> 76</p>
<p><b>Required Level:</b> 80</p>
<p><b>需求等级:</b> 80</p>
<p><b>Minimum Item Level:</b> 87</p>
<p><b>最小物品等级:</b> 87</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">+65% Increased Attack Speed</span>
| <span class="nmod">+65% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="nmod">+[250-290]% Enhanced Damage</span>
| <span class="nmod">+[250-290]% 增强伤害 (ED)</span>
|-
|-
| <span class="nmod">+35 to Minimum Damage</span>
| <span class="nmod">+35 最小伤害值</span>
|-
|-
| <span class="nmod">35% Reduced Curse Duration</span>
| <span class="nmod">35% 减少诅咒持续时间</span>
|-
|-
| <span class="nmod">Adds [180-220] to [320-360] Cold Damage</span>
| <span class="nmod">增加 [255-450] 冰冷伤害</span>
|-
|-
| <span class="nmod">+[10-15] Life after each Demon Kill</span>
| <span class="nmod">+[10-15] 生命于每杀死一个恶魔后获得</span>
|-
|-
| <span class="nmod">Requirements -20%</span>
| <span class="nmod">需求 -20%</span>
|}
|}


==== <span class="d2-gold">The Grandfather</span> ====
==== <span class="d2-gold">祖父 The Grandfather</span> ====
<div class="item-image-text">[[File:The_Grandfather.png|left]]</div>
<div class="item-image-text">[[File:The_Grandfather.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
<span class="d2-gray">[原版繁:祖父 D2R繁:高祖 D2R简:祖父]</span></br>
<p><b>Colossus Blade</b></p>
<p><b>巨神之刃【精】Colossus Blade</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">73 to 144</span> (was <span class="omod">58 to 115</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">73 144</span> (以前是 <span class="omod">58 115</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">31 to 81</span> (was <span class="omod">25 to 65</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">31 81</span> (以前是 <span class="omod">25 65</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 5</p>
* <p><b>基础速度修正:</b> 5</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[204-248] to [405-736], Avg 304.5-492</span> (was <span class="omod">[145-203] to [289-649], Avg 217-426</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[233-277] [462-794], 平均 347.5-535.5</span> (以前是 <span class="omod">[145-203] [289-649], 平均 217-426</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[86-105] to [228-522], Avg 157-313.5</span> (was <span class="omod">[62-87] to [164-474], Avg 113-280.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[99-117] [261-554], 平均 180-335.5</span> (以前是 <span class="omod">[62-87] [164-474], 平均 113-280.5</span>)</p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Dexterity:</b> 110</p>
<p><b>需求敏捷:</b> 110</p>
<p><b>Required Level:</b> 81</p>
<p><b>需求等级:</b> 81</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| || <span class="nmod">+2 所有技能</span>
|-
|-
| <span class="omod">Indestructible</span> || <span class="nmod">+[3-5] to Warcries (Barbarian Only)</span>
| <span class="omod">无法破坏</span> || <span class="nmod">回复 1 装备耐久度每 4 秒</span>
|-
|-
| <span class="omod">+[150-250]% Enhanced Damage</span> || <span class="nmod">+[180-240]%</span> Enhanced Damage
| <span class="omod">+[150-250]% 增强伤害 (ED)</span> || <span class="nmod">+[220-280]%</span> 增强伤害 (ED)
|-
|-
| +[2-247] to Maximum Damage (+2.5 per Character Level) || +[2-247] to Maximum Damage (+2.5 per Character Level)
| +[2-247] 最大伤害值 (+2.5 每角色等级) || +[2-247] 最大伤害值 (+2.5 每角色等级)
|-
|-
| 50% Bonus to Attack Rating || 50% Bonus to Attack Rating
| 50% 准确率加成 (AR) || 50% 准确率加成 (AR)
|-
|-
| +20 to All Attributes || +20 to All Attributes
| || <span class="nmod">+[2-3] [[War Cry|战斗狂嗥]] War Cry (限野蛮人)</span>
|-
|-
| +80 to Life || +80 to Life
| +20 所有属性 || +20 所有属性
|-
| +80 生命 || +80 生命
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
这件物品能出无形的因为这个无法破坏属性被移除.
<noinclude>
<noinclude>


== Other Swords ==
== 其他剑 Other Swords ==
 
* Set Swords
** [[Cleglaw's Tooth]]
** [[Death's Touch]]
** [[Isenhart's Lightbrand]]
** [[Angelic Sickle]]
** [[Sazabi's Cobalt Redeemer]]
** [[Bul-Kathos' Tribal Guardian]]
** [[Bul-Kathos' Sacred Charge]]
* [[RWWeapons | Weapon Runewords]]


[[Category:Weapons]]
* 套装剑
** [[Cleglaw's Tooth|克雷得劳之牙]]
** [[Death's Touch|死亡之触]]
** [[Isenhart's Lightbrand|依森哈德的光之烙铁]]
** [[Angelic Sickle|天使的鎌刀]]
** [[Sazabi's Cobalt Redeemer|沙撒璧的忏悔之钴]]
** [[Bul-Kathos' Tribal Guardian|布尔凯索的部族守护]]
** [[Bul-Kathos' Sacred Charge|布尔凯索的神圣代价]]
* [[Sword Runewords|剑符文之语]]
</noinclude>
</noinclude>

2024年11月21日 (四) 09:49的最新版本

暗金剑 Unique Swords

所有单手剑现在获得等于 75% 力量 & 75% 敏捷的额外伤害而不是 100% 力量.

所有双手剑现在获得等于 110% 力量的额外伤害而不是 100% 力量.

除了此处列出的更改外, 所有近战武器还会获得 近战攻击造成溅射伤害.

无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.

【普通】单手剑 Normal One-Handed Swords

瑞克撒特的挽歌 Rixot's Keen

[原版繁:瑞克撒特的輓歌 D2R繁:瑞克塞斯的利刃 D2R简:瑞克撒特的挽歌]

短剑【普】Short Sword

  • 基础伤害: 2 到 7

  • 基础耐久度: 48 (以前是 24)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 2 (3 为升级版本)

单手伤害: 9 到 14, 平均 11.5

需求等级: 2

调整前 调整后
+100% 增强伤害 (ED) +100% 增强伤害 (ED)
+5 最小伤害值 +5 最小伤害值
25% 几率造成压碎性打击 (CB) 25% 几率造成压碎性打击 (CB)
20% 准确率加成 (AR) 20% 准确率加成 (AR)
+25 防御 +25 防御
+2 照亮范围 +2 照亮范围

血红新月 Blood Crescent

[原版繁:血紅新月 D2R繁:血紅新月 D2R简:血色新月]

弯刀【普】Scimitar

  • 基础伤害: 2 到 6

  • 基础耐久度: 44 (以前是 22)

  • 基础速度修正: -20

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 2 (3 为升级版本)

单手伤害: [2-3] 到 [8-9], 平均 5-6 (以前是 3 到 [9-10], 平均 6-6.5)

需求敏捷: 21

需求等级: 7

调整前 调整后
+15% 提升攻击速度 (IAS) +15% 提升攻击速度 (IAS)
+[60-80]% 增强伤害 (ED) +[40-60]% 增强伤害 (ED)
15% 击中时偷取生命 (LL) 15% 击中时偷取生命 (LL)
33% 几率撕裂伤口 (OW) 33% 几率撕裂伤口 (OW)
+15 生命 +4 撕裂伤口每秒伤害
所有抗性 +15 所有抗性 +15
+4 照亮范围 +4 照亮范围

格林提斯的肉叉 Skewer of Krintiz

[原版繁:格林提斯的肉叉 D2R繁:克里維茲的肉叉 D2R简:克林茨的肉叉]

军刀【普】Sabre

  • 基础伤害: 3 到 8

  • 基础耐久度: 64 (以前是 32)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 2 (3 为升级版本)

单手伤害: [9-10] 到 [22-23], 平均 15.5-16.5 (以前是 7 到 19, 平均 13)

需求力量: 25

需求敏捷: 25

需求等级: 10

调整前 调整后
+50% 增强伤害 (ED) +[50-70]% 增强伤害 (ED)
增加 3-7 伤害 增加 5-10 伤害
忽视目标防御 忽视目标防御
7% 击中时偷取法力 (LM) 7% 击中时偷取法力 (LM)
+10 力量 +10 力量
+10 敏捷 +10 敏捷

闪耀的镰刀 Gleamscythe

[原版繁:閃耀的鐮刀 D2R繁:閃耀鐮刀 D2R简:寒光镰刀]

弯形大刀【普】Falchion

  • 基础伤害: 9 到 17

  • 基础耐久度: 64 (以前是 32)

  • 基础速度修正: 20

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 2 (3 为升级版本)

单手伤害: [14-18] 到 [27-34], 平均 20.5-26

需求力量: 33

需求等级: 13

调整前 调整后
+20% 提升攻击速度 (IAS) +20% 提升攻击速度 (IAS)
+[60-100]% 增强伤害 (ED) +[60-100]% 增强伤害 (ED)
增加 3-5 冰冷伤害 增加 6-10 冰冷伤害
+20 防御 +20 防御
+30 法力 +30 法力
+3 照亮范围 +3 照亮范围

格瑞斯华尔德的锐利 Griswold's Edge

[原版繁:格理斯瓦得的銳利 D2R繁:格里斯瓦德之刃 D2R简:格里斯沃尔德之锋 菠萝翻译:格瑞斯沃德之锋]

阔剑【普】Broad Sword

  • 基础伤害: 7 到 14

  • 基础耐久度: 64 (以前是 32)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

单手伤害: [12-15] 到 [25-30], 平均 18.5-22.5

需求力量: 48

需求等级: 17

调整前 调整后
+10% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[80-120]% 增强伤害 (ED) +[80-120]% 增强伤害 (ED)
+100 准确率 (AR) +100 准确率 (AR)
增加 [10-12] 到 [15-25] 火焰伤害 增加 [20-25] 到 [30-35] 火焰伤害
+12 力量 +12 力量
击退 移除

地狱瘟疫 Hellplague

长剑【普】Long Sword

  • 基础伤害: 3 到 19

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 1)

单手伤害: 5 到 [32-34], 平均 18.5-19.5

需求力量: 55

需求敏捷: 39

需求等级: 22

调整前 调整后
+2 火焰系技能 +2 火焰系技能
+[70-80]% 增强伤害 (ED) +[70-80]% 增强伤害 (ED)
增加 25-75 火焰伤害 增加 25-75 火焰伤害
增加 28-56 毒素伤害持续 6 秒 增加 28-56 毒素伤害持续 6 秒
5% 击中时偷取法力 (LM) 5% 击中时偷取法力 (LM)
5% 击中时偷取生命 (LL) 5% 击中时偷取生命 (LL)

库尔温的尖端 Culwen's Point

[原版繁:庫爾溫的尖端 D2R繁:庫爾溫的尖刃 D2R简:库文之刺 菠萝翻译:库尔温的指引]

巨战之剑【普】War Sword

  • 基础伤害: 8 到 20

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 1)

单手伤害: [17-20] 到 [44-50], 平均 30.5-35 (以前是 [13-14] 到 [34-36], 平均 25)

需求力量: 71

需求敏捷: 45

需求等级: 29

调整前 调整后
+1 所有技能 +1 所有技能
+20% 提升攻击速度 (IAS) +20% 提升攻击速度 (IAS)
+20% 快速打击恢复 (FHR) +20% 快速打击恢复 (FHR)
+[70-80]% 增强伤害 (ED) +[120-150]% 增强伤害 (ED)
+60 准确率 (AR) +[60-120] 准确率 (AR)
中毒时间缩短 50% 中毒时间缩短 50%

【普通】双手剑 Normal Two-Handed Swords

影之牙 Shadowfang

[原版繁:影之牙 D2R繁:暗影之牙 D2R简:暗影之牙]

双手剑【普】Two-Handed Sword

  • 基础双手伤害: 8 到 17

  • 基础单手伤害: 2 到 9

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 2)

双手伤害: [17-20] 到 [37-44], 平均 27-32 (以前是 16 到 34, 平均 25)

单手伤害: [4-5] 到 [19-23], 平均 11.5-14 (以前是 4 到 18, 平均 11)

需求力量: 35

需求敏捷: 27

需求等级: 12

调整前 调整后
+20% 提升攻击速度 (IAS)
+100% 增强伤害 (ED) +[120-160]% 增强伤害 (ED)
增加 10-30 冰冷伤害 增加 10-30 冰冷伤害
9% 击中时偷取法力 (LM) 9% 击中时偷取法力 (LM)
9% 击中时偷取生命 (LL) 9% 击中时偷取生命 (LL)
冰冷抗性 +20% 冰冷抗性 +20%
-2 照亮范围 -2 照亮范围

剥皮灵魂 Soulflay

[原版繁:剝皮靈魂 D2R繁:剝魂 D2R简:剥魂者 菠萝翻译:灵魂鞭笞]

双刃大刀【普】Claymore

  • 基础双手伤害: 13 到 30

  • 基础单手伤害: 5 到 12

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [26-39] 到 [60-69], 平均 43-49 (以前是 [22-26] 到 [51-60], 平均 31.5-43)

单手伤害: [10-11] 到 [24-27], 平均 17-19 (以前是 [8-10] 到 [20-24], 平均 14-17)

需求力量: 47

需求等级: 19

调整前 调整后
+10% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[70-100]% 增强伤害 (ED) +[100-130]% 增强伤害 (ED)
[4-10]% 击中时偷取法力 (LM) [4-10]% 击中时偷取法力 (LM)
4% 击中时偷取生命 (LL) [4-10]% 击中时偷取生命 (LL)
所有抗性 +5 所有抗性 +[10-15]

金麦尔的锥子 Kinemil's Awl

[原版繁:金麥爾的錐子 D2R繁:金麥爾的鑽錐 D2R简:金麦尔的锥子]

大剑【普】Giant Sword

  • 基础双手伤害: 9 到 28

  • 基础单手伤害: 3 到 16

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 2)

双手伤害: [22-26] 到 [51-60], 平均 36.5-43

单手伤害: [5-6] 到 [28-32], 平均 16.5-19

需求力量: 56

需求敏捷: 34

需求等级: 23

调整前 调整后
+20% 提升攻击速度 (IAS)
+[80-100]% 增强伤害 (ED) +[80-100]% 增强伤害 (ED)
+[100-150] 准确率 (AR) +[100-150] 准确率 (AR)
增加 6 到 [20-40] 火焰伤害 增加 16-40 火焰伤害
+6 圣火 Holy Fire (限圣骑士) +[4-6] 圣火 Holy Fire (限圣骑士)
+20 法力 移除

黑色之舌 Blacktongue

[原版繁:黑色之舌 D2R繁:黑舌 D2R简:黑舌]

巨剑【普】Bastard Sword

  • 基础双手伤害: 20 到 28

  • 基础单手伤害: 7 到 19

  • 基础耐久度: 80 (以前是 40)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 1)

双手伤害: [30-36] 到 [42-50], 平均 36-43 (以前是 [30-32] 到 [42-44], 平均 36-38)

单手伤害: [10-12] 到 [28-34], 平均 19-23 (以前是 [10-11] 到 [28-30], 平均 19-20.5)

需求力量: 62

需求等级: 26

调整前 调整后
+30% 提升攻击速度 (IAS)
+[50-60]% 增强伤害 (ED) +[50-80]% 增强伤害 (ED)
+50 准确率 (AR) +[50-100] 准确率 (AR)
+113 毒素伤害持续 6 秒 增加 300-360 毒素伤害持续 3
防止怪物自疗 防止怪物自疗
毒素抗性 +50% 毒素抗性 +[30-50]%

粗齿大锯 Ripsaw

[原版繁:粗齒大鋸 D2R繁:齒鋸 D2R简:碎肉锯]

双手饰剑【普】Flamberge

  • 基础双手伤害: 13 到 26

  • 基础单手伤害: 9 到 15

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: -10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [28-33] 到 [72-82], 平均 50-57.5 (以前是 [23-26] 到 [61-67], 平均 42-46.5)

单手伤害: [19-23] 到 [48-54], 平均 33.5-38.5 (以前是 [16-18] 到 [42-45], 平均 29-31.5)

需求力量: 70

需求敏捷: 49

需求等级: 26

调整前 调整后
+30% 提升攻击速度 (IAS)
+[80-100]% 增强伤害 (ED) +[120-160]% 增强伤害 (ED)
+15 最大伤害值 +15 最大伤害值
6% 击中时偷取法力 (LM) 6% 击中时偷取法力 (LM)
80% 几率撕裂伤口 (OW) 80% 几率撕裂伤口 (OW)
+30 撕裂伤口每秒伤害

族长 The Patriarch

[原版繁:族長 D2R繁:尊父 D2R简:大族长]

卓越之剑【普】Great Sword

  • 基础双手伤害: 25 到 42

  • 基础单手伤害: 12 到 20

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [95-105] 到 [159-176], 平均 127-140.5 (以前是 [50-55] 到 [84-92], 平均 67-73.5)

单手伤害: [45-50] 到 [76-84], 平均 60.5-67 (以前是 [24-26] 到 [40-44], 平均 32-35)

需求力量: 100

需求敏捷: 60

需求等级: 29

调整前 调整后
-20% 提升攻击速度 (IAS)
+[100-120]% 增强伤害 (ED) +[260-290]% 增强伤害 (ED)
击中让目标失明 击中让目标失明
+10 力量 +10 力量
物理伤害减少 (DR) 3 物理伤害减少 (DR) [2-5]
魔法伤害减少 (MDR) 3 魔法伤害减少 (MDR) [2-5]
100% 从怪物取得额外的金钱 (EG) 100% 从怪物取得额外的金钱 (EG)

【扩展】单手剑 Exceptional One-Handed Swords

血书 Bloodletter

[原版繁:血書 D2R繁:放血者 D2R简:放血者]

罗马短剑【扩】Gladius

  • 基础伤害: 12 到 32 (以前是 8 到 22)

  • 基础耐久度: 48 (以前是 24)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [57-64] 到 [166-185], 平均 111.5-124.5 (以前是 31 到 97, 平均 64)

耐久度: 78 (以前是 54)

需求力量: 25

需求等级: 30

调整前 调整后
+20% 提升攻击速度 (IAS) -20% 提升攻击速度 (IAS)
+140% 增强伤害 (ED) +[280-340]% 增强伤害 (ED)
增加 12-45 伤害 增加 12-45 伤害
+90 准确率 (AR) +90 准确率 (AR)
8% 击中时偷取生命 (LL) 8% 击中时偷取生命 (LL)
+[1-3] 旋风 Whirlwind (限野蛮人) +[2-3] 旋风 Whirlwind (限野蛮人)
+[2-4] 支配长剑 Sword Mastery (限野蛮人) +[2-4] 通用武器精通 General Mastery (限野蛮人)
10% 减缓耐力消耗 10% 减缓耐力消耗
+30 耐久度 +30 耐久度

冰钢之眼 Coldsteel Eye

[旧英名:Coldsteal Eye 原旧名:竊冷之眼 原新名:冰鋼之眼 D2R繁:冰鋼之眼 D2R简:冷钢之眼 菠萝翻译:寒钢之眼]

微弯剑【扩】Cutlass

  • 基础伤害: 12 到 30 (以前是 8 到 21)

  • 基础耐久度: 44 (以前是 22)

  • 基础速度修正: -30

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [39-45] 到 [97-112], 平均 68-78.5 (以前是 [24-28] 到 [63-73], 平均 43.5-50.5)

耐久度: 94 (以前是 72)

需求力量: 25

需求敏捷: 52

需求等级: 31

调整前 调整后
+20% 提升攻击速度 (IAS) +20% 提升攻击速度 (IAS)
+[200-250]% 增强伤害 (ED) +[225-275]% 增强伤害 (ED)
增加 50-80 冰冷伤害
6% 击中时偷取法力 (LM) 6% 击中时偷取法力 (LM)
50% 几率造成致命攻击 (DS) 50% 几率造成致命攻击 (DS)
击中让目标失明 击中让目标失明
使目标减慢 30% 冻结目标
+50 耐久度 +50 耐久度

六角之火 Hexfire

[原版繁:六角之火 D2R繁:妖火 D2R简:妖术之火 菠萝翻译:巫术之火]

虚伪之刃【扩】Shamshir

  • 基础伤害: 14 到 35 (以前是 10 到 24)

  • 基础耐久度: 64 (以前是 32)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [74-77] 到 [138-145], 平均 106-111 (以前是 [59-61] 到 [97-102], 平均 78-81.5)

需求力量: 58

需求敏捷: 58

需求等级: 33

调整前 调整后
+3 火焰系技能 +[2-3] 火焰系技能
+25% 快速施法速度 (FCR)
+[140-160]% 增强伤害 (ED) +[180-200]% 增强伤害 (ED)
增加 35-40 伤害 增加 35-40 伤害
忽视目标防御 忽视目标防御
+10% 最大火焰抗性 +5% 最大火焰抗性
火焰抗性 +25% 火焰抗性 +25%
等级 6 九头海蛇 Hydra (36 聚气) 移除

阿里巴巴之刃 Blade of Ali Baba

圆月弯刀【扩】Tulwar

  • 基础伤害: 23 到 50 (以前是 16 到 35)

  • 基础耐久度: 64 (以前是 32)

  • 基础速度修正: 20

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [36-50] 到 [80-110], 平均 58-80 (以前是 [25-35] 到 [56-77], 平均 40.5-56)

需求力量: 70

需求敏捷: 42

需求等级: 35

调整前 调整后
+[60-120]% 增强伤害 (ED) +[60-120]% 增强伤害 (ED)
+[5-15] 敏捷 +[5-15] 敏捷
+15 法力 +15 法力
[2-247]% 从怪物取得额外的金钱 (EG) (2.5% 每角色等级) [2-247]% 从怪物取得额外的金钱 (EG) (2.5% 每角色等级)
[1-99]% 寻获魔法物品几率提高 (MF) (1% 每角色等级) [1-99]% 寻获魔法物品几率提高 (MF) (1% 每角色等级)
有凹槽 (2) 有凹槽 (2-3)

金瑟的裂缝 Ginther's Rift

[原版繁:金瑟的裂縫 D2R繁:金瑟的裂隙 D2R简:金瑟的破空之痕]

空间之刃【扩】Dimensional Blade

  • 基础伤害: 18 到 51 (以前是 13 到 35)

  • 基础耐久度: 40 (以前是 20)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 1)

单手伤害: [45-63] 到 [127-178], 平均 86-120.5 (以前是 [26-32] 到 [70-87], 平均 48-59.5)

单手伤害 (无形): [55-77] 到 [157-220], 平均 106-148.5 (以前是 [38-47] 到 [104-130], 平均 71-88.5)

耐久度: 80 (以前是 60)

需求力量: 85

需求敏捷: 60

需求等级: 37

调整前 调整后
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[100-150]% 增强伤害 (ED) +[150-250]% 增强伤害 (ED)
增加 50-120 魔法伤害 增加 75-180 魔法伤害
魔法伤害减少 (MDR) [7-12] 魔法伤害减少 (MDR) [7-12]
回复 1 装备耐久度每 5 秒 回复 1 装备耐久度每 5 秒
+40 耐久度 +40 耐久度

击头者 Headstriker

[原版繁:擊頭者 D2R繁:擊頭者 D2R简:斩首者]

战斗剑【扩】Battle Sword

  • 基础伤害: 23 到 48 (以前是 16 到 34)

  • 基础耐久度: 64 (以前是 32)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

单手伤害: [57-69] 到 [121-243], 平均 89-156 (以前是 40 到 [86-184], 平均 63-112)

需求力量: 92

需求敏捷: 43

需求等级: 39

调整前 调整后
+20% 提升攻击速度 (IAS)
+150% 增强伤害 (ED) +[150-200]% 增强伤害 (ED)
+[1-99] 最大伤害值 (+1 每角色等级) +[1-99] 最大伤害值 (+1 每角色等级)
[10-15]% 最大致命攻击 (DS)
[1-148]% 几率造成致命攻击 (DS) (1.5% 每角色等级) [0-74]% 几率造成致命攻击 (DS) (0.75% 每角色等级)
防止怪物自疗 防止怪物自疗
+15 力量 +15 力量

疫病带原者 Plague Bearer

[原版繁:疫病帶原者 D2R繁:疫病帶原者 D2R简:瘟疫散播者 菠萝翻译:瘟疫携带者]

符文剑【扩】Rune Sword

  • 基础伤害: 14 到 60 (以前是 10 到 42)

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [45-59] 到 [195-255], 平均 120-157 (以前是 35 到 150, 平均 92.5)

需求力量: 103

需求敏捷: 79

需求等级: 41

调整前 调整后
5% 几率施展等级 4 剧毒新星 Poison Nova 在击中时 5% 几率施展等级 14 剧毒新星 Poison Nova 在击中时
+30% 提升攻击速度 (IAS)
+150% 增强伤害 (ED) +[150-250]% 增强伤害 (ED)
增加 10-45 伤害 增加 10-45 伤害
+300 毒素伤害持续 8 秒 +300 毒素伤害持续 3
+5 狂犬病 Rabies (限德鲁伊) +[3-5] 狂犬病 Rabies (限德鲁伊)
毒素抗性 +45% 毒素抗性 +45%

亚特拉斯 The Atlantean

[原版繁:亞特拉斯 D2R繁:亞特蘭提恩 D2R简:亚特兰蒂斯剑 菠萝翻译:亚特兰蒂斯之剑]

古代之剑【扩】Ancient Sword

  • 基础伤害: 25 到 55 (以前是 18 到 43)

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 1)

单手伤害: [82-95] 到 [181-209], 平均 131.5-152 (以前是 [54-63] 到 [129-150], 平均 91.5-106.5)

耐久度: 188 (以前是 144)

需求力量: 127

需求敏捷: 88

需求等级: 42

调整前 调整后
+2 圣骑士技能 +2 圣骑士技能
+[200-250]% 增强伤害 (ED) +[230-280]% 增强伤害 (ED)
50% 准确率加成 (AR) 50% 准确率加成 (AR)
+75 防御 +75 防御
+16 力量 +16 力量
+12 敏捷 +12 敏捷
+8 体力 +8 体力
+100 耐久度 +100 耐久度

【扩展】双手剑 Exceptional Two-Handed Swords

克林铁-弗姆 Crainte Vomir

[原版繁:克林鐵‧弗姆 D2R繁:恐懼之嘔 D2R简:恐惧喷吐 D2R怀旧:克林鐵?弗姆 菠萝翻译:恐惧喷涌 其他翻译:克林铁-弗姆]

斩铁剑【扩】Espandon

  • 基础双手伤害: 32 到 58 (以前是 18 到 40)

  • 基础单手伤害: 12 到 37 (以前是 8 到 26)

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 2)

双手伤害: [112-124] 到 [203-226], 平均 157.5-175 (以前是 [46-54] 到 [104-120], 平均 75-87)

单手伤害: [42-46] 到 [129-144], 平均 85.5-95 (以前是 [20-24] 到 [67-78], 平均 43.5-51)

需求力量:: 73

需求敏捷: 61

需求等级: 42

调整前 调整后
+20% 高速跑步/行走 (FRW) +20% 高速跑步/行走 (FRW)
+50% 提升攻击速度 (IAS) +50% 提升攻击速度 (IAS)
+[160-200]% 增强伤害 (ED) +[250-290]% 增强伤害 (ED)
使目标减慢 35% 使目标减慢 15%
-70 每次击中降低怪物防御 -70 每次击中降低怪物防御
物理伤害减少 (DR) 10% 物理伤害减少 (DR) [10-20]%

兵之王 Bing Sz Wang

[原版繁:兵之王 D2R繁:冰之王 D2R简:冰之王]

双刃镰【扩】Dacian Falx

  • 基础双手伤害: 38 到 87 (以前是 26 到 61)

  • 基础单手伤害: 18 到 43 (以前是 13 到 30)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [106-125] 到 [243-287], 平均 174.5-206 (以前是 [59-67] 到 [140-158], 平均 99.5-112.5)

单手伤害: [50-59] 到 [120-141], 平均 85-100 (以前是 [29-33] 到 [69-78], 平均 49-55.5)

需求力量:: 64

需求敏捷: 14

需求等级: 43

调整前 调整后
5% 几率施展等级 3 冰封球 Frozen Orb 在击中时 33% 几率施展等级 15 冰封球 Frozen Orb 在击中时
+40% 提升攻击速度 (IAS)
+[130-160]% 增强伤害 (ED) +[180-230]% 增强伤害 (ED)
增加 50-140 冰冷伤害 增加 200-350 冰冷伤害
-[10-20]% 敌人冰冷抗性
冻结目标 +2 冻结目标 +2
+20 力量 +20 力量
需求 -30% 需求 -30%

卑劣躯壳 The Vile Husk

[原版繁:卑劣軀殼 D2R繁:兇邪軀殼 D2R简:邪祟之牙]

长牙剑【扩】Tusk Sword

  • 基础双手伤害: 28 到 83 (以前是 19 到 58)

  • 基础单手伤害: 14 到 53 (以前是 10 到 37)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 2)

双手伤害: [77-91] 到 [228-269], 平均 152.5-180 (以前是 [47-57] 到 [145-174], 平均 96-115.5)

单手伤害: [38-45] 到 [145-172], 平均 91.5-108.5 (以前是 [25-30] 到 [92-111], 平均 58.5-70.5)

需求力量: 104

需求敏捷: 71

需求等级: 44

调整前 调整后
6% 几率施展等级 1 伤害加深 Amplify Damage 在击中时 18% 几率施展等级 31 伤害加深 Amplify Damage 在击中时
+20% 提升攻击速度 (IAS)
+[150-200]% 增强伤害 (ED) +[175-225]% 增强伤害 (ED)
+[7-742]% 对不死生物的伤害 (+7.5% 每角色等级) +[3-346]% 对不死生物的伤害 (+3.5% 每角色等级)
+[10-990] 对不死生物的准确率 (+10 每角色等级) +[10-990] 对不死生物的准确率 (+10 每角色等级)
+250 毒素伤害持续 6 秒 +250 毒素伤害持续 2
毒素抗性 +50% 毒素抗性 +50%

云裂 Cloudcrack

[原版繁:雲裂 D2R繁:雲裂 D2R简:裂云剑]

哥德剑【扩】Gothic Sword

  • 基础双手伤害: 58 到 86 (以前是 39 到 60)

  • 基础单手伤害: 22 到 58 (以前是 14 到 40)

  • 基础耐久度: 80 (以前是 40)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 1)

双手伤害: [162-191] 到 [240-283], 平均 201-237 (以前是 [97-117] 到 [150-180], 平均 123.5-148.5)

单手伤害: [61-72] 到 [162-191], 平均 111.5-131.5 (以前是 [35-42] 到 [100-120], 平均 67.5-81)

需求力量: 113

需求敏捷: 20

需求等级: 45

调整前 调整后
6% 几率施展等级 7 天堂之拳 Fist of the Heavens 在击中时 30% 几率施展等级 21 天堂之拳 Fist of the Heavens 在击中时
+2 防御性灵气 (限圣骑士) +[5-6] 防御性灵气 (限圣骑士)
+2 攻击性灵气 (限圣骑士) +[5-6] 攻击性灵气 (限圣骑士)
+[150-200]% 增强伤害 (ED) +[180-230]% 增强伤害 (ED)
增加 1-240 闪电伤害 增加 1-480 闪电伤害
+30 防御 +120 防御
+10% 最大闪电抗性 +10% 最大闪电抗性
攻击者受到闪电伤害 15 攻击者受到闪电伤害 [100-150]
+2 照亮范围 +5 照亮范围

特迪斯法雷-芙法米 Todesfaelle Flamme

[原版繁:特迪斯法雷‧芙法米 D2R繁:死落之火 D2R简:索命之焰 菠萝翻译:死亡烈焰 其他翻译:特迪斯法雷-芙法米]

韩瑞德之剑【扩】Zweihander

  • 基础双手伤害: 41 到 77 (以前是 29 到 54)

  • 基础单手伤害: 28 到 51 (以前是 19 到 35)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: -10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [114-131] 到 [215-246], 平均 164.5-188.5 (以前是 [63-75] 到 [118-140], 平均 90.5-107.5)

单手伤害: [78-89] 到 [142-163], 平均 110-126 (以前是 [41-49] 到 [77-91], 平均 59-70)

需求力量: 125

需求敏捷: 94

需求等级: 46

调整前 调整后
4% 几率施展等级 16 燃烧 Combustion 在攻击时
2% 几率施展等级 20 火墙 Fire Wall 在攻击时
10% 几率施展等级 6 火球 Fire Ball 在攻击时 15% 几率施展等级 20 火球 Fire Ball 在攻击时
Level 6 抵抗火焰 Resist Fire 灵气当装备时
+20% 提升攻击速度 (IAS)
+[120-160]% 增强伤害 (ED) +[180-220]% 增强伤害 (ED)
增加 50-200 火焰伤害 增加 50-200 火焰伤害
火焰抗性 +40% 移除
+10 火焰吸收 +10 火焰吸收
等级 10 火焰强化 Enchant (45 聚气) 等级 10 附魔火焰 Enchant Fire (45 聚气)
等级 10 火墙 Fire Wall (20 聚气) 移除

剑卫 Swordguard

[原版繁:劍衛 D2R繁:劍衛 D2R简:卫剑]

死刑之剑【扩】Executioner Sword

  • 基础双手伤害: 68 到 115 (以前是 47 到 80)

  • 基础单手伤害: 28 到 58 (以前是 24 到 40)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [231-258] 到 [391-437], 平均 311-347.5 (以前是 [126-131] 到 [216-224], 平均 171-177.5)

单手伤害: [95-106] 到 [197-220], 平均 146-163 (以前是 [64-67] 到 [108-112], 平均 86-89.5)

需求力量: 85

需求敏捷: 55

需求等级: 48

调整前 调整后
+20% 快速打击恢复 (FHR) +40% 快速打击恢复 (FHR)
20% 增加格挡机率 40% 增加格挡机率
+40% 快速格挡速度 (FBR)
+[170-180]% 增强伤害 (ED) +[240-280]% 增强伤害 (ED)
+[5-495] 防御 (+5 每角色等级) +[5-495] 防御 (+5 每角色等级)
+200 对近战防御 +200 对近战防御
+100 对远程防御 +100 对远程防御
所有抗性 +[10-20] 所有抗性 +[20-30]
30% 受损的生命转换成法力的提高 30% 受损的生命转换成法力的提高
需求 -50% 需求 -50%

【精英】单手剑 Elite One-Handed Swords

魔灵杀手 Djinn Slayer

[原版繁:魔靈殺手 D2R繁:巨靈殺手 D2R简:邪灵斩]

土耳其剑【精】Ataghan

  • 基础伤害: 33 到 58 (以前是 26 到 46)

  • 基础耐久度: 64 (以前是 22)

  • 基础速度修正: -20

  • 基础近战范围: 2 (以前是 0)

单手伤害: [95-112] 到 [168-197], 平均 131.5-154.5 (以前是 [75-88] 到 [133-156], 平均 104-122)

需求力量: 138

需求敏捷: 95

需求等级: 65

调整前 调整后
等级 6 抵抗火焰 Resist Fire 灵气当装备时
+[190-240]% 增强伤害 (ED) +[190-240]% 增强伤害 (ED)
+[100-150]% 对恶魔的伤害 +[100-150]% 对恶魔的伤害
+[200-300] 对恶魔的准确率 +[200-300] 对恶魔的准确率
增加 250-500 火焰伤害 增加 250-500 火焰伤害
[3-6]% 击中时偷取法力 (LM) [3-6]% 击中时偷取法力 (LM)
+[3-7] 闪电吸收 +[3-7] 闪电吸收
有凹槽 [1-2] 有凹槽 [1-2]

血月 Bloodmoon

优雅之剑【精】Elegant Blade

  • 基础伤害: 41 到 56 (以前是 33 到 45)

  • 基础耐久度: 84 (以前是 32)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 0)

  • 基础最大孔数: 3 (以前是 2)

单手伤害: [139-155] 到 [190-212], 平均 164.5-183.5 (以前是 [102-118] 到 [139-162], 平均 120.5-140)

需求力量: 109

需求敏捷: 122

需求等级: 61

调整前 调整后
+[210-260]% 增强伤害 (ED) +[240-280]% 增强伤害 (ED)
[10-15]% 击中时偷取生命 (LL) [10-15]% 击中时偷取生命 (LL)
50% 几率撕裂伤口 (OW) 50% 几率撕裂伤口 (OW)
+450 撕裂伤口每秒伤害
+[7-13] 生命于每杀死一个敌人后获得 +[7-13] 生命于每杀死一个敌人后获得
等级 15 鲜血石魔 Blood Golem (9 聚气) 等级 15 鲜血石魔 Blood Golem (29 聚气)

光之军刀 Lightsabre

幻化之刃【精】Phase Blade

  • 基础伤害: 39 到 44 (以前是 31 到 35)

  • 基础速度修正: -30

  • 基础近战范围: 2 (以前是 1)

单手伤害: [107-146] 到 [140-184], 平均 123.5-165 (以前是 [87-103] 到 [117-135], 平均 102-119)

需求力量: 25

需求敏捷: 136

需求等级: 58

最小物品等级: 66

出现机率: 5/6

调整前 调整后
5% 几率施展等级 [14-20] 连锁闪电 Chain Lightning 在攻击时 18% 几率施展等级 28 连锁闪电 Chain Lightning 在攻击时
等级 6 抵抗闪电 Resist Lightning 灵气当装备时
+20% 提升攻击速度 (IAS) +20% 提升攻击速度 (IAS)
+[150-200]% 增强伤害 (ED) +[150-250]% 增强伤害 (ED)
增加 10-30 伤害 增加 10-30 伤害
忽视目标防御 忽视目标防御
增加 60-120 魔法伤害 增加 60-120 魔法伤害
增加 1-200 闪电伤害 增加 1-700 闪电伤害
[5-7]% 击中时偷取法力 (LM) [5-7]% 击中时偷取法力 (LM)
闪电吸收 25% 闪电吸收 [5-10]%
+7 照亮范围 +7 照亮范围

碧蓝怒火 Azurewrath

[原版繁:青色忿怒 D2R繁:碧藍怒火 D2R简:碧蓝怒火]

幻化之刃【精】Phase Blade

  • 基础伤害: 39 到 44 (以前是 31 到 35)

  • 基础速度修正: -30

  • 基础近战范围: 2 (以前是 1)

单手伤害: [148-163] 到 [167-184], 平均 157.5-173.5 (以前是 [102-114] 到 [115-129], 平均 108.5-122)

需求力量: 25

需求敏捷: 136

需求等级: 85

最小物品等级: 87

出现机率: 1/6

调整前 调整后
等级 [10-13] 庇护所 Sanctuary 当装备时 等级 [10-12] 庇护所 Sanctuary 灵气当装备时
18% 几率施展等级 25 圣光 Holy Light 在击中时
+1 所有技能 +2 所有技能
+30% 提升攻击速度 (IAS) +30% 提升攻击速度 (IAS)
+[230-270]% 增强伤害 (ED) +[280-320]% 增强伤害 (ED)
增加 250-500 魔法伤害 增加 500-650 魔法伤害
增加 250-500 冰冷伤害 增加 250-500 冰冷伤害
+[5-10] 所有属性 +[5-10] 所有属性
+3 照亮范围 +3 照亮范围

冰霜之风 Frostwind

[原版繁:冰霜之風 D2R繁:霜風 D2R简:冰霜之风]

神秘之剑【精】Cryptic Sword

  • 基础伤害: 6 到 96 (以前是 5 到 77)

  • 基础耐久度: 88 (以前是 44)

  • 基础速度修正: -10

  • 基础近战范围: 2 (以前是 1)

单手伤害: [19-22] 到 [307-355], 平均 163-188.5 (以前是 [14-16] 到 [215-254], 平均 114.5-135)

需求力量: 99

需求敏捷: 109

需求等级: 70

调整前 调整后
等级 6 抵抗冰冻 Resist Cold 灵气当装备时
+2 冰冷系技能
+25% 提升攻击速度 (IAS) +25% 提升攻击速度 (IAS)
+[180-230]% 增强伤害 (ED) +[220-270]% 增强伤害 (ED)
增加 237-486 冰冷伤害 增加 237-486 冰冷伤害
+[7-14] 极地风暴 Arctic Blast +[2-3] 极地风暴 Arctic Blast
冻结目标 +4 冻结目标 +4
冰冻时间减半 冰冻时间减半

哈德尔之手 Hadriel's Hand

征服之剑【精】Conquest Sword

  • 基础伤害: 46 到 66 (以前是 37 到 53)

  • 基础速度修正: 0

  • 基础近战范围: 2 (以前是 0)

单手伤害: [253-276] 到 [413-446], 平均 333-361

需求力量: 142

需求敏捷: 112

需求等级: 85

25% 几率施展等级 30 降低抵抗 Lower Resist 在击中时
无法破坏
+30% 提升攻击速度 (IAS)
+[450-500]% 增强伤害 (ED)
+50 最大伤害值
增加 400-750 火焰伤害
+[20-30] 敏捷

这件物品只掉落于 暗黑破坏神-克隆体(大黑毛).

【精英】双手剑 Elite Two-Handed Swords

李奥瑞克王的秘银之刃 Leoric's Mithril Bane

高地之剑【精】Highland Blade

  • 基础双手伤害: 84 到 120 (以前是67 到 96)

  • 基础单手伤害: 28 到 78 (以前是 22 到 62)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: -5

  • 基础近战范围: 3 (以前是 2)

双手伤害: [285-336] 到 [408-480], 平均 346.5-408

单手伤害: [95-112] 到 [265-312], 平均 180-212

需求力量: 171

需求敏捷: 104

需求等级: 72

最小物品等级: 78

突袭 Joust's 的冷却减少 0.5 秒
+2 圣骑士技能
+20% 提升攻击速度 (IAS)
+[240-300]% 增强伤害 (ED)
+[2-247]% 对不死生物的伤害 (+2.5% 每角色等级)
[5-8]% 击中时偷取生命 (LL)
33% 几率造成压碎性打击 (CB)
8% 复活为: 渎神战士 Defiled Warrior

火焰号叫 Flamebellow

[原版繁:火焰號叫 D2R繁:火嚎 D2R简:怒焰咆哮 菠萝翻译:火焰咆哮]

炎魔之刃【精】Balrog Blade

  • 基础双手伤害: 69 到 149 (以前是 55 到 118)

  • 基础单手伤害: 19 到 94 (以前是 15 到 75)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 0

  • 基础近战范围: 3 (以前是 2)

双手伤害: [186-234] 到 [402-506], 平均 294-370 (以前是 [148-187] 到 [318-401], 平均 233-294)

单手伤害: [51-64] 到 [253-319], 平均 152-191.5 (以前是 [40-51] 到 [202-255], 平均 121-153)

需求力量: 185

需求敏捷: 87

需求等级: 71

调整前 调整后
12% 几率施展等级 16 火风暴 Firestorm 在击中时 16% 几率施展等级 22 火风暴 Firestorm 在击中时
等级 [24-28] 圣火 Holy Fire 灵气当装备时
+3 火焰系技能 +3 火焰系技能
+40% 提升攻击速度 (IAS)
+[170-240]% 增强伤害 (ED) +[170-240]% 增强伤害 (ED)
增加 233-482 火焰伤害 增加 233-482 火焰伤害
+[12-18] 地狱之火 Inferno 移除
+[10-20] 力量 +[10-20] 力量
+[5-10] 体力 +[5-10] 体力
火焰吸收 [20-30]% 移除

末日毁灭者 Doombringer

[原版繁:末日毀滅者 D2R繁:末日使者 D2R简:末日使者]

冠军之剑【精】Champion Sword

  • 基础双手伤害: 89 到 104 (以前是 71 到 83)

  • 基础单手伤害: 30 到 68 (以前是 24 到 54)

  • 基础耐久度: 80 (以前是 40)

  • 基础速度修正: -10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [422-458] 到 [503-545], 平均 462.5-501.5 (以前是 [228-278] 到 [332-390], 平均 280-334)

单手伤害: [222-234] 到 [381-408], 平均 301.5-321 (以前是 [97-114] 到 [251-289], 平均 174-201.5)

双手伤害 (无形): [497-541] 到 [592-644], 平均 544.5-592.5

单手伤害 (无形): [245-260] 到 [439-473], 平均 342-366.5

需求力量: 163

需求敏捷: 103

需求等级: 69

调整前 调整后
8% 几率施展等级 3 削弱 Weaken 在击中时 14% 几率施展等级 21 削弱 Weaken 在击中时
无法破坏 回复 1 装备耐久度每 4 秒
+[180-250]% 增强伤害 (ED) +[240-280]% 增强伤害 (ED)
增加 30-100 伤害 增加 120-150 伤害
40% 准确率加成 (AR) 40% 准确率加成 (AR)
[5-7]% 击中时偷取生命 (LL) [8-10]% 击中时偷取生命 (LL)
增加生命上限 20% 增加生命上限 [10-15]%

这件物品能出无形的因为这个无法破坏属性被移除.

厌恶 Odium

[原版繁:厭惡 D2R繁:厭憎 D2R简:憎恨]

巨神之剑【精】Colossus Sword

  • 基础双手伤害: 76 到 151 (以前是 61 到 121)

  • 基础单手伤害: 33 到 88 (以前是 26 到 70)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 10

  • 基础近战范围: 3 (以前是 2)

双手伤害: [301-331] 到 [528-588], 平均 414.5-459.5

单手伤害: [150-163] 到 [308-343], 平均 229-253

需求力量: 146

需求敏捷: 76

需求等级: 80

最小物品等级: 87

+65% 提升攻击速度 (IAS)
+[250-290]% 增强伤害 (ED)
+35 最小伤害值
35% 减少诅咒持续时间
增加 [255-450] 冰冷伤害
+[10-15] 生命于每杀死一个恶魔后获得
需求 -20%

祖父 The Grandfather

[原版繁:祖父 D2R繁:高祖 D2R简:祖父]

巨神之刃【精】Colossus Blade

  • 基础双手伤害: 73 到 144 (以前是 58 到 115)

  • 基础单手伤害: 31 到 81 (以前是 25 到 65)

  • 基础耐久度: 100 (以前是 50)

  • 基础速度修正: 5

  • 基础近战范围: 3 (以前是 2)

双手伤害: [233-277] 到 [462-794], 平均 347.5-535.5 (以前是 [145-203] 到 [289-649], 平均 217-426)

单手伤害: [99-117] 到 [261-554], 平均 180-335.5 (以前是 [62-87] 到 [164-474], 平均 113-280.5)

需求力量: 189

需求敏捷: 110

需求等级: 81

调整前 调整后
+2 所有技能
无法破坏 回复 1 装备耐久度每 4 秒
+[150-250]% 增强伤害 (ED) +[220-280]% 增强伤害 (ED)
+[2-247] 最大伤害值 (+2.5 每角色等级) +[2-247] 最大伤害值 (+2.5 每角色等级)
50% 准确率加成 (AR) 50% 准确率加成 (AR)
+[2-3] 战斗狂嗥 War Cry (限野蛮人)
+20 所有属性 +20 所有属性
+80 生命 +80 生命

这件物品能出无形的因为这个无法破坏属性被移除.


其他剑 Other Swords