Swords:修订间差异

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== Unique Swords ==
== 暗金剑 ==
All one-handed swords now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.
现在所有单手剑获得75%力量和75%敏捷加成,而不是原来的100%力量.


All two-handed swords now gain bonus damage equal to 110% strength instead of 100% strength.
现在所有双手剑获得110%力量加成,而不是原来的100%力量.


In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
除了这里列出的变化,所有近战武器也会获得 <span class="nmod">近战攻击予以飞溅伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成,而不是原来的 x1.5 伤害加成.


=== Normal One-Handed Swords ===
=== 普通单手剑 ===


==== <span class="d2-gold">Rixot's Keen</span> ====
==== <span class="d2-gold">瑞克撒特的挽歌 Rixot's Keen</span> ====
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Short Sword</b></p>
<p><b>短剑</b></p>
* <p><b>Base Damage:</b> 2 to 7</p>
* <p><b>基础伤害:</b> 2 - 7</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (原版 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 for upgraded versions)</p>
<p><b>One-Hand Damage:</b> 9 to 14, Avg 11.5</p>
<p><b>单手伤害:</b> 9 - 14, 平均值 11.5</p>
<p><b>Required Level:</b> 2</p>
<p><b>需求等级:</b> 2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| +100% 增强伤害(ED) || +100% 增强伤害(ED)
|-
|-
| +5 to Minimum Damage || +5 to Minimum Damage
| +5 最小伤害值(Min) || +5 最小伤害值(Min)
|-
|-
| 25% Chance of Crushing Blow || 25% Chance of Crushing Blow
| 25% 机率出现压碎性打击(CB) || 25% 机率出现压碎性打击(CB)
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
|-
|-
| +25 Defense || +25 Defense
| +25 防御(Def) || +25 防御(Def)
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|}
|}


==== <span class="d2-gold">Blood Crescent</span> ====
==== <span class="d2-gold">血红新月 Blood Crescent</span> ====
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Scimitar</b></p>
<p><b>弯刀</b></p>
* <p><b>Base Damage:</b> 2 to 6</p>
* <p><b>基础伤害:</b> 2 - 6</p>
* <p><b>Base Durability:</b> <span class="nmod">44</span> (was <span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (原版 <span class="omod">22</span>)</p>
* <p><b>Base Speed Modifier:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 for upgraded versions)</p>
<p><b>One-Hand Damage:</b> 3 to [9-10], Avg 6-6.5</p>
<p><b>单手伤害:</b> <span class="nmod">[2-3] 至 [8-9], 平均 5-6</span> (原版 <span class="omod">3 [9-10], 平均 6-6.5</span>)</p>
<p><b>Required Dexterity:</b> 21</p>
<p><b>需求敏捷:</b> 21</p>
<p><b>Required Level:</b> 7</p>
<p><b>需求等级:</b> 7</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +15% Increased Attack Speed || +15% Increased Attack Speed
| +15% 提升攻击速度(IAS) || +15% 提升攻击速度(IAS)
|-
|-
| +[60-80]% Enhanced Damage || +[60-80]% Enhanced Damage
| <span class="omod">+[60-80]% 增强伤害(ED)</span> || <span class="nmod">+[40-60]%</span> 增强伤害(ED)
|-
|-
| 15% Life Stolen per Hit || 15% Life Stolen per Hit
| 15% 生命于击中时偷取(LL) || 15% 生命于击中时偷取(LL)
|-
|-
| 33% Chance of Open Wounds || 33% Chance of Open Wounds
| 33% 机率撕开敌人伤口(OW) || 33% 机率撕开敌人伤口(OW)
|-
|-
| +15 to Life || +15 to Life
| <span class="omod">+15 生命(Life)</span> || <span class="nmod">+4 Open Wounds Damage per Second</span>
|-
|-
| All Resistances +15 || All Resistances +15
| 所有抗性(RES) +15 || 所有抗性(RES) +15
|-
|-
| +4 to Light Radius || +4 to Light Radius
| +4 照亮范围 || +4 照亮范围
|}
|}


==== <span class="d2-gold">Skewer of Krintiz</span> ====
==== <span class="d2-gold">格林提斯的肉叉 Skewer of Krintiz</span> ====
<div class="item-image-text">[[File:Skewer_of_Krintiz.png|left]]</div>
<div class="item-image-text">[[File:Skewer_of_Krintiz.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Sabre</b></p>
<p><b>军刀</b></p>
* <p><b>Base Damage:</b> 3 to 8</p>
* <p><b>基础伤害:</b> 3 - 8</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 for upgraded versions)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[9-10] to [22-23], Avg 15.5-16.5</span> (was <span class="omod">7 to 19, Avg 13</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[9-10] - [22-23], 平均值 15.5-16.5</span> (原版 <span class="omod">7 - 19, 平均值 13</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 25</p>
<p><b>需求敏捷:</b> 25</p>
<p><b>Required Level:</b> 10</p>
<p><b>需求等级:</b> 10</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+50% Enhanced Damage</span> || <span class="nmod">+[50-70]%</span> Enhanced Damage
| <span class="omod">+50% 增强伤害(ED)</span> || <span class="nmod">+[50-70]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Adds 3-7 Damage</span> || Adds <span class="nmod">5-10</span> Damage
| <span class="omod">增加 3-7 伤害</span> || 增加 <span class="nmod">5-10</span> 伤害
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量(Str) || +10 力量(Str)
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +10 敏捷(Dex) || +10 敏捷(Dex)
|}
|}


==== <span class="d2-gold">Gleamscythe</span> ====
==== <span class="d2-gold">闪耀的镰刀 Gleamscythe</span> ====
<div class="item-image-text">[[File:Gleamscythe.png|left]]</div>
<div class="item-image-text">[[File:Gleamscythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Falchion</b></p>
<p><b>弯形大刀</b></p>
* <p><b>Base Damage:</b> 9 to 17</p>
* <p><b>基础伤害:</b> 9 - 17</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 for upgraded versions)</p>
<p><b>One-Hand Damage:</b> [14-18] to [27-34], Avg 20.5-26</p>
<p><b>单手伤害:</b> [14-18] - [27-34], 平均值 20.5-26</p>
<p><b>Required Strength:</b> 33</p>
<p><b>需求力量:</b> 33</p>
<p><b>Required Level:</b> 13</p>
<p><b>需求等级:</b> 13</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +[60-100]% Enhanced Damage || +[60-100]% Enhanced Damage
| +[60-100]% 增强伤害(ED) || +[60-100]% 增强伤害(ED)
|-
|-
| <span class="omod">Adds 3-5 Cold Damage</span> || Adds <span class="nmod">6-10</span> Cold Damage
| <span class="omod">增加 3-5 冰冻伤害</span> || 增加 <span class="nmod">6-10</span> 冰冻伤害
|-
|-
| +20 Defense || +20 Defense
| +20 防御(Def) || +20 防御(Def)
|-
|-
| +30 to Mana || +30 to Mana
| +30 法力(Mana) || +30 法力(Mana)
|-
|-
| +3 to Light Radius || +3 to Light Radius
| +3 照亮范围 || +3 照亮范围
|}
|}


==== <span class="d2-gold">Griswold's Edge</span> ====
==== <span class="d2-gold">格瑞斯华尔德的锐利 Griswold's Edge</span> ====
<div class="item-image-text">[[File:Griswold's_Edge.png|left]]</div>
<div class="item-image-text">[[File:Griswold's_Edge.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Broad Sword</b></p>
<p><b>阔剑</b></p>
* <p><b>Base Damage:</b> 7 to 14</p>
* <p><b>基础伤害:</b> 7 - 14</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> [12-15] to [25-30], Avg 18.5-22.5</p>
<p><b>单手伤害:</b> [12-15] - [25-30], 平均值 18.5-22.5</p>
<p><b>Required Strength:</b> 48</p>
<p><b>需求力量:</b> 48</p>
<p><b>Required Level:</b> 17</p>
<p><b>需求等级:</b> 17</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+30%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度(IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度(IAS)
|-
|-
| +[80-120]% Enhanced Damage || +[80-120]% Enhanced Damage
| +[80-120]% 增强伤害(ED) || +[80-120]% 增强伤害(ED)
|-
|-
| +100 to Attack Rating || +100 to Attack Rating
| +100 攻击准确率(AR) || +100 攻击准确率(AR)
|-
|-
| <span class="omod">Adds [10-12] to [15-25] Fire Damage</span> || Adds <span class="nmod">[20-25] to [30-35]</span> Fire Damage
| <span class="omod">增加 [10-12] - [15-25] 火焰伤害</span> || 增加 <span class="nmod">[20-25] - [30-35]</span> 火焰伤害
|-
|-
| +12 to Strength || +12 to Strength
| +12 力量(Str) || +12 力量(Str)
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">去除</span>
|}
|}


==== <span class="d2-gold">Hellplague</span> ====
==== <span class="d2-gold">地狱瘟疫 Hellplague</span> ====
<div class="item-image-text">[[File:Hellplague.png|left]]</div>
<div class="item-image-text">[[File:Hellplague.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Long Sword</b></p>
<p><b>长剑</b></p>
* <p><b>Base Damage:</b> 3 to 19</p>
* <p><b>基础伤害:</b> 3 - 19</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 5 to [32-34], Avg 18.5-19.5</p>
<p><b>单手伤害:</b> 5 - [32-34], 平均值 18.5-19.5</p>
<p><b>Required Strength:</b> 55</p>
<p><b>需求力量:</b> 55</p>
<p><b>Required Dexterity:</b> 39</p>
<p><b>需求敏捷:</b> 39</p>
<p><b>Required Level:</b> 22</p>
<p><b>需求等级:</b> 22</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +2 to Fire Skills || +2 to Fire Skills
| +2 火焰技能 || +2 火焰技能
|-
|-
| +[70-80]% Enhanced Damage || +[70-80]% Enhanced Damage
| +[70-80]% 增强伤害(ED) || +[70-80]% 增强伤害(ED)
|-
|-
| Adds 25-75 Fire Damage || Adds 25-75 Fire Damage
| 增加 25-75 火焰伤害 || 增加 25-75 火焰伤害
|-
|-
| Adds 28-56 Poison Damage over 6 Seconds || Adds 28-56 Poison Damage over 6 Seconds
| 增加 28-56 毒素伤害持续 6 || 增加 28-56 毒素伤害持续 6
|-
|-
| 5% Mana Stolen per Hit || 5% Mana Stolen per Hit
| 5% 法力于击中时偷取(LM) || 5% 法力于击中时偷取(LM)
|-
|-
| 5% Life Stolen per Hit || 5% Life Stolen per Hit
| 5% 生命于击中时偷取(LL) || 5% 生命于击中时偷取(LL)
|}
|}


==== <span class="d2-gold">Culwen's Point</span> ====
==== <span class="d2-gold">库尔温的尖端 Culwen's Point</span> ====
<div class="item-image-text">[[File:Culwen's_Point.png|left]]</div>
<div class="item-image-text">[[File:Culwen's_Point.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>War Sword</b></p>
<p><b>巨战之剑</b></p>
* <p><b>Base Damage:</b> 8 to 20</p>
* <p><b>基础伤害:</b> 8 - 20</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[17-20] to [44-50], Avg 30.5-35</span> (was <span class="omod">[13-14] to [34-36], Avg 25</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[17-20] - [44-50], 平均值 30.5-35</span> (原版 <span class="omod">[13-14] - [34-36], 平均值 25</span>)</p>
<p><b>Required Strength:</b> 71</p>
<p><b>需求力量:</b> 71</p>
<p><b>Required Dexterity:</b> 45</p>
<p><b>需求敏捷:</b> 45</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| +1 所有技能 || +1 所有技能
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +20% Faster Hit Recovery || +20% Faster Hit Recovery
| +20% 快速打击恢复(FHR) || +20% 快速打击恢复(FHR)
|-
|-
| <span class="omod">+[70-80]% Enhanced Damage</span> || <span class="nmod">+[120-150]%</span> Enhanced Damage
| <span class="omod">+[70-80]% 增强伤害(ED)</span> || <span class="nmod">+[120-150]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">+60 to Attack Rating</span> || <span class="nmod">+[60-120]</span> to Attack Rating
| <span class="omod">+60 攻击准确率(AR)</span> || <span class="nmod">+[60-120]</span> 攻击准确率(AR)
|-
|-
| Poison Length Reduced by 50% || Poison Length Reduced by 50%
| 毒素的持续效果降低 50% || 毒素的持续效果降低 50%
|}
|}


=== Normal Two-Handed Swords ===
=== 普通双手剑 ===


==== <span class="d2-gold">Shadowfang</span> ====
==== <span class="d2-gold">影之牙 Shadowfang</span> ====
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Two-Handed Sword</b></p>
<p><b>双手剑</b></p>
* <p><b>Base Two-Hand Damage:</b> 8 to 17</p>
* <p><b>基础双手伤害:</b> 8 - 17</p>
* <p><b>Base One-Hand Damage:</b> 2 to 9</p>
* <p><b>基础单手伤害:</b> 2 - 9</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[17-20] to [37-44], Avg 27-32</span> (was <span class="omod">16 to 34, Avg 25</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[17-20] - [37-44], 平均值 27-32</span> (原版 <span class="omod">16 - 34, 平均值 25</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[4-5] to [19-23], Avg 11.5-14</span> (was <span class="omod">4 to 18, Avg 11</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[4-5] - [19-23], 平均值 11.5-14</span> (原版 <span class="omod">4 - 18, 平均值 11</span>)</p>
<p><b>Required Strength:</b> 35</p>
<p><b>需求力量:</b> 35</p>
<p><b>Required Dexterity:</b> 27</p>
<p><b>需求敏捷:</b> 27</p>
<p><b>Required Level:</b> 12</p>
<p><b>需求等级:</b> 12</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod>+20% Increased Attack Speed</span>
| || <span class="nmod>+20% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+100% Enhanced Damage</span> || <span class="nmod">+[120-160]%</span> Enhanced Damage
| <span class="omod">+100% 增强伤害(ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害(ED)
|-
|-
| Adds 10-30 Cold Damage || Adds 10-30 Cold Damage
| 增加 10-30 冰冻伤害 || 增加 10-30 冰冻伤害
|-
|-
| 9% Mana Stolen per Hit || 9% Mana Stolen per Hit
| 9% 法力于击中时偷取(LM) || 9% 法力于击中时偷取(LM)
|-
|-
| 9% Life Stolen per Hit || 9% Life Stolen per Hit
| 9% 生命于击中时偷取(LL) || 9% 生命于击中时偷取(LL)
|-
|-
| Cold Resist +20% || Cold Resist +20%
| 抗寒(CR) +20% || 抗寒(CR) +20%
|-
|-
| -2 to Light Radius || -2 to Light Radius
| -2 照亮范围 || -2 照亮范围
|}
|}


==== <span class="d2-gold">Soulflay</span> ====
==== <span class="d2-gold">剥皮灵魂 Soulflay</span> ====
<div class="item-image-text">[[File:Soulflay.png|left]]</div>
<div class="item-image-text">[[File:Soulflay.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Claymore</b></p>
<p><b>双刃大刀</b></p>
* <p><b>Base Two-Hand Damage:</b> 13 to 30</p>
* <p><b>基础双手伤害:</b> 13 - 30</p>
* <p><b>Base One-Hand Damage:</b> 5 to 12</p>
* <p><b>基础单手伤害:</b> 5 - 12</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[26-39] to [60-69], Avg 43-49</span> (was <span class="omod">[22-26] to [51-60], Avg 31.5-43</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[26-39] - [60-69], 平均值 43-49</span> (原版 <span class="omod">[22-26] - [51-60], 平均值 31.5-43</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[10-11] to [24-27], Avg 17-19</span> (was <span class="omod">[8-10] to [20-24], Avg 14-17</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-11] - [24-27], 平均值 17-19</span> (原版 <span class="omod">[8-10] - [20-24], 平均值 14-17</span>)</p>
<p><b>Required Strength:</b> 47</p>
<p><b>需求力量:</b> 47</p>
<p><b>Required Level:</b> 19</p>
<p><b>需求等级:</b> 19</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+30%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度(IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[70-100]% Enhanced Damage</span> || <span class="nmod">+[100-130]%</span> Enhanced Damage
| <span class="omod">+[70-100]% 增强伤害(ED)</span> || <span class="nmod">+[100-130]%</span> 增强伤害(ED)
|-
|-
| [4-10]% Mana Stolen per Hit || [4-10]% Mana Stolen per Hit
| [4-10]% 法力于击中时偷取(LM) || [4-10]% 法力于击中时偷取(LM)
|-
|-
| <span class="omod">4% Life Stolen per Hit</span> || <span class="nmod">[4-10]%</span> Life Stolen per Hit
| <span class="omod">4% 生命于击中时偷取(LL)</span> || <span class="nmod">[4-10]%</span> 生命于击中时偷取(LL)
|-
|-
| <span class="omod">All Resistances +5</span> || All Resistances <span class="nmod">+[10-15]</span>
| <span class="omod">所有抗性(RES) +5</span> || 所有抗性(RES) <span class="nmod">+[10-15]</span>
|}
|}


==== <span class="d2-gold">Kinemil's Awl</span> ====
==== <span class="d2-gold">金麦尔的锥子 Kinemil's Awl</span> ====
<div class="item-image-text">[[File:Kinemil's_Awl.png|left]]</div>
<div class="item-image-text">[[File:Kinemil's_Awl.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Giant Sword</b></p>
<p><b>大剑</b></p>
* <p><b>Base Two-Hand Damage:</b> 9 to 28</p>
* <p><b>基础双手伤害:</b> 9 - 28</p>
* <p><b>Base One-Hand Damage:</b> 3 to 16</p>
* <p><b>基础单手伤害:</b> 3 - 16</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> [22-26] to [51-60], Avg 36.5-43</p>
<p><b>双手伤害:</b> [22-26] - [51-60], 平均值 36.5-43</p>
<p><b>One-Hand Damage:</b> [5-6] to [28-32], Avg 16.5-19</p>
<p><b>单手伤害:</b> [5-6] - [28-32], 平均值 16.5-19</p>
<p><b>Required Strength:</b> 56</p>
<p><b>需求力量:</b> 56</p>
<p><b>Required Dexterity:</b> 34</p>
<p><b>需求敏捷:</b> 34</p>
<p><b>Required Level:</b> 23</p>
<p><b>需求等级:</b> 23</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
|-
|-
| +[80-100]% Enhanced Damage || +[80-100]% Enhanced Damage
| +[80-100]% 增强伤害(ED) || +[80-100]% 增强伤害(ED)
|-
|-
| +[100-150] to Attack Rating || +[100-150] to Attack Rating
| +[100-150] 攻击准确率(AR) || +[100-150] 攻击准确率(AR)
|-
|-
| <span class="omod">Adds 6 to [20-40] Fire Damage</span> || Adds <span class="nmod">16-40</span> Fire Damage
| <span class="omod">增加 6 - [20-40] 火焰伤害</span> || 增加 <span class="nmod">16-40</span> 火焰伤害
|-
|-
| <span class="omod">+6 to Holy Fire (Paladin Only)</span> || <span class="nmod">+[4-6]</span> to [[Holy Fire]] (Paladin Only)
| <span class="omod">+6 圣火(Holy Fire) (限圣骑士使用)</span> || <span class="nmod">+[4-6]</span> [[Holy Fire|圣火(Holy Fire)]] (限圣骑士使用)
|-
|-
| <span class="omod">+20 to Mana</span> || <span class="omod">Removed</span>
| <span class="omod">+20 法力(Mana)</span> || <span class="omod">去除</span>
|}
|}


==== <span class="d2-gold">Blacktongue</span> ====
==== <span class="d2-gold">黑色之舌 Blacktongue</span> ====
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Bastard Sword</b></p>
<p><b>巨剑</b></p>
* <p><b>Base Two-Hand Damage:</b> 20 to 28</p>
* <p><b>基础双手伤害:</b> 20 - 28</p>
* <p><b>Base One-Hand Damage:</b> 7 to 19</p>
* <p><b>基础单手伤害:</b> 7 - 19</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (原版 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[30-36] to [42-50], Avg 36-43</span> (was <span class="omod">[30-32] to [42-44], Avg 36-38</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[30-36] - [42-50], 平均值 36-43</span> (原版 <span class="omod">[30-32] - [42-44], 平均值 36-38</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[10-12] to [28-34], Avg 19-23</span> (was <span class="omod">[10-11] to [28-30], Avg 19-20.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-12] - [28-34], 平均值 19-23</span> (原版 <span class="omod">[10-11] - [28-30], 平均值 19-20.5</span>)</p>
<p><b>Required Strength:</b> 62</p>
<p><b>需求力量:</b> 62</p>
<p><b>Required Level:</b> 26</p>
<p><b>需求等级:</b> 26</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod>+30% Increased Attack Speed</span>
| || <span class="nmod>+30% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+[50-60]% Enhanced Damage</span> || <span class="nmod">+[50-80]%</span> Enhanced Damage
| <span class="omod">+[50-60]% 增强伤害(ED)</span> || <span class="nmod">+[50-80]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">+50 to Attack Rating</span> || <span class="nmod">+[50-100]</span> to Attack Rating
| <span class="omod">+50 攻击准确率(AR)</span> || <span class="nmod">+[50-100]</span> 攻击准确率(AR)
|-
|-
| <span class="omod">+113 Poison Damage over 6 Seconds</span> || Adds <span class="nmod">300-360</span> Poison Damage over <span class="nmod">3</span> Seconds
| <span class="omod">+113 毒素伤害持续 6 </span> || 增加 <span class="nmod">300-360</span> 毒素伤害持续 <span class="nmod">3</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Poison Resist +50%</span> || Poison Resist <span class="nmod">+[30-50]%</span>
| <span class="omod">抗毒(PR) +50%</span> || 抗毒(PR) <span class="nmod">+[30-50]%</span>
|}
|}


==== <span class="d2-gold">Ripsaw</span> ====
==== <span class="d2-gold">粗齿大锯 Ripsaw</span> ====
<div class="item-image-text">[[File:Ripsaw.png|left]]</div>
<div class="item-image-text">[[File:Ripsaw.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Flamberge</b></p>
<p><b>双手饰剑</b></p>
* <p><b>Base Two-Hand Damage:</b> 13 to 26</p>
* <p><b>基础双手伤害:</b> 13 - 26</p>
* <p><b>Base One-Hand Damage:</b> 9 to 15</p>
* <p><b>基础单手伤害:</b> 9 - 15</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[33-39] to [82-93], Avg 57.5-66</span> (was <span class="omod">[23-26] to [61-67], Avg 42-46.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[28-33] - [72-82], 平均值 50-57.5</span> (原版 <span class="omod">[23-26] - [61-67], 平均值 42-46.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[23-27] to [54-60], Avg 38.5-43.5</span> (was <span class="omod">[16-18] to [42-45], Avg 29-31.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-23] - [48-54], 平均值 33.5-38.5</span> (原版 <span class="omod">[16-18] - [42-45], 平均值 29-31.5</span>)</p>
<p><b>Required Strength:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>Required Dexterity:</b> 49</p>
<p><b>需求敏捷:</b> 49</p>
<p><b>Required Level:</b> 26</p>
<p><b>需求等级:</b> 26</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod>+30% Increased Attack Speed</span>
| || <span class="nmod>+30% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+[80-100]% Enhanced Damage</span> || <span class="nmod">+[160-200]%</span> Enhanced Damage
| <span class="omod">+[80-100]% 增强伤害(ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害(ED)
|-
|-
| +15 to Maximum Damage || +15 to Maximum Damage
| +15 最大伤害值(Max) || +15 最大伤害值(Max)
|-
|-
| 6% Mana Stolen per Hit || 6% Mana Stolen per Hit
| 6% 法力于击中时偷取(LM) || 6% 法力于击中时偷取(LM)
|-
|-
| 80% Chance of Open Wounds || 80% Chance of Open Wounds
| 80% 机率撕开敌人伤口(OW) || 80% 机率撕开敌人伤口(OW)
|-
| || <span class="nmod">+30 Open Wounds Damage per Second</span>
|}
|}


==== <span class="d2-gold">The Patriarch</span> ====
==== <span class="d2-gold">族长 The Patriarch</span> ====
<div class="item-image-text">[[File:The_Patriarch.png|left]]</div>
<div class="item-image-text">[[File:The_Patriarch.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Great Sword</b></p>
<p><b>卓越之剑</b></p>
* <p><b>Base Two-Hand Damage:</b> 25 to 42</p>
* <p><b>基础双手伤害:</b> 25 - 42</p>
* <p><b>Base One-Hand Damage:</b> 12 to 20</p>
* <p><b>基础单手伤害:</b> 12 - 20</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[95-105] to [159-176], Avg 127-140.5</span> (was <span class="omod">[50-55] to [84-92], Avg 67-73.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[95-105] - [159-176], 平均值 127-140.5</span> (原版 <span class="omod">[50-55] - [84-92], 平均值 67-73.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[45-50] to [76-84], Avg 60.5-67</span> (was <span class="omod">[24-26] to [40-44], Avg 32-35</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-50] - [76-84], 平均值 60.5-67</span> (原版 <span class="omod">[24-26] - [40-44], 平均值 32-35</span>)</p>
<p><b>Required Strength:</b> 100</p>
<p><b>需求力量:</b> 100</p>
<p><b>Required Dexterity:</b> 60</p>
<p><b>需求敏捷:</b> 60</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">-20% Increased Attack Speed</span>
| || <span class="nmod">-20% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+[100-120]% Enhanced Damage</span> || <span class="nmod">+[280-320]%</span> Enhanced Damage
| <span class="omod">+[100-120]% 增强伤害(ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害(ED)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 致盲目标 || 致盲目标
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量(Str) || +10 力量(Str)
|-
|-
| <span class="omod">Physical Damage Taken Reduced by 3</span> || Physical Damage Taken Reduced by <span class="nmod">[2-5]</span>
| <span class="omod">物理伤害减少(DR) 3</span> || 物理伤害减少(DR) <span class="nmod">[2-5]</span>
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 3</span> || Magic Damage Taken Reduced by <span class="nmod">[2-5]</span>
| <span class="omod">法术伤害减少(MDR) 3</span> || 法术伤害减少(MDR) <span class="nmod">[2-5]</span>
|-
|-
| 100% Extra Gold from Monsters || 100% Extra Gold from Monsters
| 100% 额外金币从怪物身上取得(EG) || 100% 额外金币从怪物身上取得(EG)
|}
|}


=== Exceptional One-Handed Swords ===
=== 扩展单手剑 ===


==== <span class="d2-gold">Bloodletter</span> ====
==== <span class="d2-gold">血书 Bloodletter</span> ====
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Gladius</b></p>
<p><b>罗马短剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">12 to 32</span> (was <span class="omod">8 to 22</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 - 32</span> (原版 <span class="omod">8 - 22</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (原版 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[57-64] to [166-185], Avg 111.5-124.5</span> (was <span class="omod">31 to 97, Avg 64</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-64] - [166-185], 平均值 111.5-124.5</span> (原版 <span class="omod">31 - 97, 平均值 64</span>)</p>
<p><b>Durability:</b> <span class="nmod">78</span> (was <span class="omod">54</span>)</p>
<p><b>耐久度:</b> <span class="nmod">78</span> (原版 <span class="omod">54</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Level:</b> 30</p>
<p><b>需求等级:</b> 30</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">-20%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度(IAS)</span> || <span class="nmod">-20%</span> 提升攻击速度(IAS)
|-
|-
| <span class="omod">+140% Enhanced Damage</span> || <span class="nmod">+[280-340]%</span> Enhanced Damage
| <span class="omod">+140% 增强伤害(ED)</span> || <span class="nmod">+[280-340]%</span> 增强伤害(ED)
|-
|-
| Adds 12-45 Damage || Adds 12-45 Damage
| 增加 12-45 伤害 || 增加 12-45 伤害
|-
|-
| +90 to Attack Rating || +90 to Attack Rating
| +90 攻击准确率(AR) || +90 攻击准确率(AR)
|-
|-
| 8% Life Stolen per Hit || 8% Life Stolen per Hit
| 8% 生命于击中时偷取(LL) || 8% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">+[1-3] to Whirlwind (Barbarian Only)</span> || <span class="nmod">+[2-3]</span> to [[Whirlwind]] (Barbarian Only)
| <span class="omod">+[1-3] 旋风(Whirlwind) (限野蛮人使用)</span> || <span class="nmod">+[2-3]</span> [[Whirlwind|旋风(Whirlwind)]] (限野蛮人使用)
|-
|-
| <span class="omod">+[2-4] to Sword Mastery (Barbarian Only)</span> || <span class="nmod">+[2-4] to [[General Mastery]] (Barbarian Only)</span>
| <span class="omod">+[2-4] 剑支配(Sword Mastery) (限野蛮人使用)</span> || <span class="nmod">+[2-4] [[General Mastery|一般支配(General Mastery)]] (限野蛮人使用)</span>
|-
|-
| 10% Slower Stamina Drain || 10% Slower Stamina Drain
| 10% 减缓耐力消耗 || 10% 减缓耐力消耗
|-
|-
| +30 Durability || +30 Durability
| +30 耐久度 || +30 耐久度
|}
|}


==== <span class="d2-gold">Coldsteel Eye</span> ====
==== <span class="d2-gold">窃冷之眼 Coldsteel Eye</span> ====
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Cutlass</b></p>
<p><b>微弯剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">12 to 30</span> (was <span class="omod">8 to 21</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 - 30</span> (原版 <span class="omod">8 - 21</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">44</span> (was <span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (原版 <span class="omod">22</span>)</p>
* <p><b>Base Speed Modifier:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[39-45] to [97-112], Avg 68-78.5</span> (was <span class="omod">[24-28] to [63-73], Avg 43.5-50.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[39-45] - [97-112], 平均值 68-78.5</span> (原版 <span class="omod">[24-28] - [63-73], 平均值 43.5-50.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">94</span> (was <span class="omod">72</span>)</p>
<p><b>耐久度:</b> <span class="nmod">94</span> (原版 <span class="omod">72</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 52</p>
<p><b>需求敏捷:</b> 52</p>
<p><b>Required Level:</b> 31</p>
<p><b>需求等级:</b> 31</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| <span class="omod">+[200-250]% 增强伤害(ED)</span> || <span class="nmod">+[225-275]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">+[200-250]% Enhanced Damage</span> || <span class="nmod">+[225-275]%</span> Enhanced Damage
| || <span class="nmod">增加 50-80 冰冷伤害</span>
|-
|-
| 6% Mana Stolen per Hit || 6% Mana Stolen per Hit
| 6% 法力于击中时偷取(LM) || 6% 法力于击中时偷取(LM)
|-
|-
| 50% Deadly Strike || 50% Deadly Strike
| 50% 机率出现致命攻击(DS) || 50% 机率出现致命攻击(DS)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 致盲目标 || 致盲目标
|-
|-
| <span class="omod">Slows Target by 30%</span> || <span class="nmod">Freezes Target</span>
| <span class="omod">使目标减慢 30%</span> || <span class="nmod">冻结目标</span>
|-
|-
| +50 Durability || +50 Durability
| +50 耐久度 || +50 耐久度
|}
|}


==== <span class="d2-gold">Hexfire</span> ====
==== <span class="d2-gold">六角之火 Hexfire</span> ====
<div class="item-image-text">[[File:Hexfire.png|left]]</div>
<div class="item-image-text">[[File:Hexfire.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Shamshir</b></p>
<p><b>虚伪之刃</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 35</span> (was <span class="omod">10 to 24</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 - 35</span> (原版 <span class="omod">10 - 24</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[74-77] to [138-145], Avg 106-111</span> (was <span class="omod">[59-61] to [97-102], Avg 78-81.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[74-77] - [138-145], 平均值 106-111</span> (原版 <span class="omod">[59-61] - [97-102], 平均值 78-81.5</span>)</p>
<p><b>Required Strength:</b> 58</p>
<p><b>需求力量:</b> 58</p>
<p><b>Required Dexterity:</b> 58</p>
<p><b>需求敏捷:</b> 58</p>
<p><b>Required Level:</b> 33</p>
<p><b>需求等级:</b> 33</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+3 to Fire Skills</span> || <span class="nmod">+[2-3]</span> to Fire Skills
| <span class="omod">+3 火焰技能</span> || <span class="nmod">+[2-3]</span> 火焰技能
|-
|-
| || <span class="nmod">+25% Faster Cast Rate</span>
| || <span class="nmod">+25% 快速施法速度(FCR)</span>
|-
|-
| <span class="omod">+[140-160]% Enhanced Damage</span> || <span class="nmod">+[180-200]%</span> Enhanced Damage
| <span class="omod">+[140-160]% 增强伤害(ED)</span> || <span class="nmod">+[180-200]%</span> 增强伤害(ED)
|-
|-
| Adds 35-40 Damage || Adds 35-40 Damage
| 增加 35-40 伤害 || 增加 35-40 伤害
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| <span class="omod">+10% to Maximum Fire Resist</span> || <span class="nmod">+5%</span> to Maximum Fire Resist
| <span class="omod">+10% 最大火焰抗性</span> || <span class="nmod">+5%</span> 最大火焰抗性
|-
|-
| Fire Resist +25% || Fire Resist +25%
| 抗火(FR) +25% || 抗火(FR) +25%
|-
|-
| <span class="omod">Level 6 Hydra (36 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 6 九头海蛇(Hydra) (36 聚气)</span> || <span class="omod">去除</span>
|}
|}


==== <span class="d2-gold">Blade of Ali Baba</span> ====
==== <span class="d2-gold">阿里巴巴之刃 Blade of Ali Baba</span> ====
<div class="item-image-text">[[File:Blade_of_Ali_Baba.png|left]]</div>
<div class="item-image-text">[[File:Blade_of_Ali_Baba.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Tulwar</b></p>
<p><b>圆月弯刀</b></p>
* <p><b>Base Damage:</b> <span class="nmod">23 to 50</span> (was <span class="omod">16 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 - 50</span> (原版 <span class="omod">16 - 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[36-50] to [80-110], Avg 58-80</span> (was <span class="omod">[25-35] to [56-77], Avg 40.5-56</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[36-50] - [80-110], 平均值 58-80</span> (原版 <span class="omod">[25-35] - [56-77], 平均值 40.5-56</span>)</p>
<p><b>Required Strength:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>Required Dexterity:</b> 42</p>
<p><b>需求敏捷:</b> 42</p>
<p><b>Required Level:</b> 35</p>
<p><b>需求等级:</b> 35</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +[60-120]% Enhanced Damage || +[60-120]% Enhanced Damage
| +[60-120]% 增强伤害(ED) || +[60-120]% 增强伤害(ED)
|-
|-
| +[5-15] to Dexterity || +[5-15] to Dexterity
| +[5-15] 敏捷(Dex) || +[5-15] 敏捷(Dex)
|-
|-
| +15 to Mana || +15 to Mana
| +15 法力(Mana) || +15 法力(Mana)
|-
|-
| [2-247]% Extra Gold from Monsters (2.5% per Character Level) || [2-247]% Extra Gold from Monsters (2.5% per Character Level)
| [2-247]% 额外金币从怪物身上取得(EG) (2.5% 以角色等级决定) || [2-247]% 额外金币从怪物身上取得(EG) (2.5% 以角色等级决定)
|-
|-
| [1-99]% Better Chance of Getting Magic Items (1% per Character Level) || [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
| [1-99]% 更佳的机会取得魔法装备(MF) (1% 以角色等级决定) || [1-99]% 更佳的机会取得魔法装备(MF) (1% 以角色等级决定)
|-
|-
| <span class="omod">Socketed (2)</span> || Socketed <span class="nmod">(2-3)</span>
| <span class="omod">凹槽 (2)</span> || 凹槽 <span class="nmod">(2-3)</span>
|}
|}


==== <span class="d2-gold">Ginther's Rift</span> ====
==== <span class="d2-gold">金瑟的裂缝 Ginther's Rift</span> ====
<div class="item-image-text">[[File:Ginther's_Rift.png|left]]</div>
<div class="item-image-text">[[File:Ginther's_Rift.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Dimensional Blade</b></p>
<p><b>空间之刃</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 51</span> (was <span class="omod">13 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 - 51</span> (原版 <span class="omod">13 - 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">40</span> (was <span class="omod">20</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">40</span> (原版 <span class="omod">20</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[45-63] to [127-178], Avg 86-120.5</span> (was <span class="omod">[26-32] to [70-87], Avg 48-59.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-63] - [127-178], 平均值 86-120.5</span> (原版 <span class="omod">[26-32] - [70-87], 平均值 48-59.5</span>)</p>
<p><b>One-Hand Damage (Ethereal):</b> <span class="nmod">[55-77] to [157-220], Avg 106-148.5</span> (was <span class="omod">[38-47] to [104-130], Avg 71-88.5</span>)</p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[55-77] - [157-220], 平均值 106-148.5</span> (原版 <span class="omod">[38-47] - [104-130], 平均值 71-88.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">80</span> (was <span class="omod">60</span>)</p>
<p><b>耐久度:</b> <span class="nmod">80</span> (原版 <span class="omod">60</span>)</p>
<p><b>Required Strength:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>Required Dexterity:</b> 60</p>
<p><b>需求敏捷:</b> 60</p>
<p><b>Required Level:</b> 37</p>
<p><b>需求等级:</b> 37</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[100-150]% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+[100-150]% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Adds 50-120 Magic Damage</span> || Adds <span class="nmod">75-180</span> Magic Damage
| <span class="omod">增加 50-120 魔法伤害</span> || 增加 <span class="nmod">75-180</span> 魔法伤害
|-
|-
| Magic Damage Taken Reduced by [7-12] || Magic Damage Taken Reduced by [7-12]
| 法术伤害减少(MDR) [7-12] || 法术伤害减少(MDR) [7-12]
|-
|-
| Repairs 1 Durability in 5 Seconds || Repairs 1 Durability in 5 Seconds
| 恢复 1 装备耐久度每 5 || 恢复 1 装备耐久度每 5
|-
|-
| +40 Durability || +40 Durability
| +40 耐久度 || +40 耐久度
|}
|}


==== <span class="d2-gold">Headstriker</span> ====
==== <span class="d2-gold">击头者 Headstriker</span> ====
<div class="item-image-text">[[File:Headstriker.png|left]]</div>
<div class="item-image-text">[[File:Headstriker.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Battle Sword</b></p>
<p><b>战斗剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">23 to 48</span> (was <span class="omod">16 to 34</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 - 48</span> (原版 <span class="omod">16 - 34</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[57-69] to [121-243], Avg 89-156</span> (was <span class="omod">40 to [86-184], Avg 63-112</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-69] - [121-243], 平均值 89-156</span> (原版 <span class="omod">40 - [86-184], 平均值 63-112</span>)</p>
<p><b>Required Strength:</b> 92</p>
<p><b>需求力量:</b> 92</p>
<p><b>Required Dexterity:</b> 43</p>
<p><b>需求敏捷:</b> 43</p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 39</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod>+20% Increased Attack Speed</span>
| || <span class="nmod>+20% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+150% Enhanced Damage</span> || <span class="nmod">+[150-200]%</span> Enhanced Damage
| <span class="omod">+150% 增强伤害(ED)</span> || <span class="nmod">+[150-200]%</span> 增强伤害(ED)
|-
|-
| +[1-99] to Maximum Damage (+1 per Character Level) || +[1-99] to Maximum Damage (+1 per Character Level)
| +[1-99] 最大伤害值(Max) (+1 以角色等级决定) || +[1-99] 最大伤害值(Max) (+1 以角色等级决定)
|-
|-
| <span class="omod">[1-148]% Deadly Strike (1.5% per Character Level)</span> || <span class="nmod">[1-99]%</span> Deadly Strike (<span class="nmod>1%</span> per Character Level)
| <span class="omod">[1-148]% 机率出现致命攻击(DS) (1.5% 以角色等级决定)</span> || <span class="nmod">[1-99]%</span> 机率出现致命攻击(DS) (<span class="nmod>1%</span> 以角色等级决定)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| +15 to Strength || +15 to Strength
| +15 力量(Str) || +15 力量(Str)
|}
|}


==== <span class="d2-gold">Plague Bearer</span> ====
==== <span class="d2-gold">疫病带原者 Plague Bearer</span> ====
<div class="item-image-text">[[File:Plague_Bearer.png|left]]</div>
<div class="item-image-text">[[File:Plague_Bearer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Rune Sword</b></p>
<p><b>符文剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 60</span> (was <span class="omod">10 to 42</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 - 60</span> (原版 <span class="omod">10 - 42</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[45-59] to [195-255], Avg 120-157</span> (was <span class="omod">35 to 150, Avg 92.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-59] - [195-255], 平均值 120-157</span> (原版 <span class="omod">35 - 150, 平均值 92.5</span>)</p>
<p><b>Required Strength:</b> 103</p>
<p><b>需求力量:</b> 103</p>
<p><b>Required Dexterity:</b> 79</p>
<p><b>需求敏捷:</b> 79</p>
<p><b>Required Level:</b> 41</p>
<p><b>需求等级:</b> 41</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 4 Poison Nova on Striking</span> || 5% Chance to Cast Level <span class="nmod">14</span> [[Poison Nova]] on Striking
| <span class="omod">5% 机会施展等级 4 剧毒新星(Poison Nova) 在击中敌人时</span> || 5% 机会施展等级 <span class="nmod">14</span> [[Poison Nova|剧毒新星(Poison Nova)]] 在击中敌人时
|-
|-
| || <span class="nmod">+30% Increased Attack Speed</span>
| || <span class="nmod">+30% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+150% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+150% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
|-
|-
| Adds 10-45 Damage || Adds 10-45 Damage
| 增加 10-45 伤害 || 增加 10-45 伤害
|-
|-
| <span class="omod">+300 Poison Damage over 8 Seconds</span> || +300 Poison Damage over <span class="nmod">3</span> Seconds
| <span class="omod">+300 毒素伤害持续 8 </span> || +300 毒素伤害持续 <span class="nmod">3</span>
|-
|-
| <span class="omod">+5 to Rabies (Druid Only)</span> || <span class="nmod">+[4-6]</span> to [[Rabies]] (Druid Only)
| <span class="omod">+5 狂犬病(Rabies) (限德鲁伊使用)</span> || <span class="nmod">+[3-5]</span> [[Rabies|狂犬病(Rabies)]] (限德鲁伊使用)
|-
|-
| Poison Resist +45% || Poison Resist +45%
| 抗毒(PR) +45% || 抗毒(PR) +45%
|}
|}


==== <span class="d2-gold">The Atlantean</span> ====
==== <span class="d2-gold">亚特拉斯 The Atlantean</span> ====
<div class="item-image-text">[[File:The_Atlantean.png|left]]</div>
<div class="item-image-text">[[File:The_Atlantean.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Ancient Sword</b></p>
<p><b>古代之剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">25 to 55</span> (was <span class="omod">18 to 43</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">25 - 55</span> (原版 <span class="omod">18 - 43</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[82-95] to [181-209], Avg 131.5-152</span> (was <span class="omod">[54-63] to [129-150], Avg 91.5-106.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[82-95] - [181-209], 平均值 131.5-152</span> (原版 <span class="omod">[54-63] - [129-150], 平均值 91.5-106.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">188</span> (was <span class="omod">144</span>)</p>
<p><b>耐久度:</b> <span class="nmod">188</span> (原版 <span class="omod">144</span>)</p>
<p><b>Required Strength:</b> 127</p>
<p><b>需求力量:</b> 127</p>
<p><b>Required Dexterity:</b> 88</p>
<p><b>需求敏捷:</b> 88</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +2 to Paladin Skill Levels || +2 to Paladin Skill Levels
| +2 圣骑士技能等级 || +2 圣骑士技能等级
|-
|-
| <span class="omod">+[200-250]% Enhanced Damage</span> || <span class="nmod">+[230-280]%</span> Enhanced Damage
| <span class="omod">+[200-250]% 增强伤害(ED)</span> || <span class="nmod">+[230-280]%</span> 增强伤害(ED)
|-
|-
| 50% Bonus to Attack Rating || 50% Bonus to Attack Rating
| 50% 额外的攻击准确率加成 || 50% 额外的攻击准确率加成
|-
|-
| +75 Defense || +75 Defense
| +75 防御(Def) || +75 防御(Def)
|-
|-
| +16 to Strength || +16 to Strength
| +16 力量(Str) || +16 力量(Str)
|-
|-
| +12 to Dexterity || +12 to Dexterity
| +12 敏捷(Dex) || +12 敏捷(Dex)
|-
|-
| +8 to Vitality || +8 to Vitality
| +8 体力(Vit) || +8 体力(Vit)
|-
|-
| +100 Durability || +100 Durability
| +100 耐久度 || +100 耐久度
|}
|}


=== Exceptional Two-Handed Swords ===
=== 扩展双手剑 ===


==== <span class="d2-gold">Crainte Vomir</span> ====
==== <span class="d2-gold">克林铁-弗姆 Crainte Vomir</span> ====
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Espandon</b></p>
<p><b>斩铁剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">32 to 58</span> (was <span class="omod">18 to 40</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">32 - 58</span> (原版 <span class="omod">18 - 40</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">12 to 37</span> (was <span class="omod">8 to 26</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">12 - 37</span> (原版 <span class="omod">8 - 26</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[112-124] to [203-226], Avg 157.5-175</span> (was <span class="omod">[46-54] to [104-120], Avg 75-87</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[112-124] - [203-226], 平均值 157.5-175</span> (原版 <span class="omod">[46-54] - [104-120], 平均值 75-87</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[42-46] to [129-144], Avg 85.5-95</span> (was <span class="omod">[20-24] to [67-78], Avg 43.5-51</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[42-46] - [129-144], 平均值 85.5-95</span> (原版 <span class="omod">[20-24] - [67-78], 平均值 43.5-51</span>)</p>
<p><b>Required Strength:</b>: 73</p>
<p><b>需求力量:</b>: 73</p>
<p><b>Required Dexterity:</b> 61</p>
<p><b>需求敏捷:</b> 61</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +20% Faster Run/Walk || +20% Faster Run/Walk
| +20% 高速跑步/行走(FRW) || +20% 高速跑步/行走(FRW)
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度(IAS) || +50% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[160-200]% Enhanced Damage</span> || <span class="nmod">+[250-290]%</span> Enhanced Damage
| <span class="omod">+[160-200]% 增强伤害(ED)</span> || <span class="nmod">+[250-290]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Slows Target by 35%</span> || Slows Target by <span class="nmod">15%</span>
| <span class="omod">使目标减慢 35%</span> || 使目标减慢 <span class="nmod">15%</span>
|-
|-
| -70 to Monster Defense per Hit || -70 to Monster Defense per Hit
| -70 每次命中减怪物防御 || -70 每次命中减怪物防御
|-
|-
| <span class="omod">Physical Damage Taken Reduced by 10%</span> || Physical Damage Taken Reduced by <span class="nmod">[10-20]%</span>
| <span class="omod">物理伤害减少(DR) 10%</span> || 物理伤害减少(DR) <span class="nmod">[10-20]%</span>
|}
|}


==== <span class="d2-gold">Bing Sz Wang</span> ====
==== <span class="d2-gold">兵之王 Bing Sz Wang</span> ====
<div class="item-image-text">[[File:Claymore.png|left]]</div>
<div class="item-image-text">[[File:Claymore.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Dacian Falx</b></p>
<p><b>双刃镰</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">38 to 87</span> (was <span class="omod">26 to 61</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">38 - 87</span> (原版 <span class="omod">26 - 61</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">18 to 43</span> (was <span class="omod">13 to 30</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">18 - 43</span> (原版 <span class="omod">13 - 30</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[106-125] to [243-287], Avg 174.5-206</span> (was <span class="omod">[59-67] to [140-158], Avg 99.5-112.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[106-125] - [243-287], 平均值 174.5-206</span> (原版 <span class="omod">[59-67] - [140-158], 平均值 99.5-112.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[50-59] to [120-141], Avg 85-100</span> (was <span class="omod">[29-33] to [69-78], Avg 49-55.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[50-59] - [120-141], 平均值 85-100</span> (原版 <span class="omod">[29-33] - [69-78], 平均值 49-55.5</span>)</p>
<p><b>Required Strength:</b>: 64</p>
<p><b>需求力量:</b>: 64</p>
<p><b>Required Dexterity:</b> 14</p>
<p><b>需求敏捷:</b> 14</p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 3 Frozen Orb on Striking </span> || <span class="nmod">33%</span> Chance to Cast Level <span class="nmod">15</span> [[Frozen Orb]] on Striking
| <span class="omod">5% 机会施展等级 3 冰封球(Frozen Orb) 在击中敌人时 </span> || <span class="nmod">33%</span> 机会施展等级 <span class="nmod">15</span> [[Frozen Orb|冰封球(Frozen Orb)]] 在击中敌人时
|-
|-
|  || <span class="nmod">+40% Increased Attack Speed</span>
|  || <span class="nmod">+40% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+[130-160]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+[130-160]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
|-
|-
| Adds 50-140 Cold Damage || Adds 50-140 Cold Damage
| <span class="omod">增加 50-140 冰冻伤害</span> || 增加 <span class="nmod">200-350</span> 冰冻伤害
|-
|-
| || <span class="nmod">-[10-20]% to Enemy Cold Resistance</span>
| || <span class="nmod">-[10-20]% 敌人的冰冻系抗性</span>
|-
|-
| Freezes Target +2 || Freezes Target +2
| 冻结目标 +2 || 冻结目标 +2
|-
|-
| +20 to Strength || +20 to Strength
| +20 力量(Str) || +20 力量(Str)
|-
|-
| Requirements -30% || Requirements -30%
| 需求 -30% || 需求 -30%
|}
|}


==== <span class="d2-gold">The Vile Husk</span> ====
==== <span class="d2-gold">卑劣躯壳 The Vile Husk</span> ====
<div class="item-image-text">[[File:The_Vile_Husk.png|left]]</div>
<div class="item-image-text">[[File:The_Vile_Husk.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Tusk Sword</b></p>
<p><b>长牙剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">28 to 83</span> (was <span class="omod">19 to 58</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">28 - 83</span> (原版 <span class="omod">19 - 58</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">14 to 53</span> (was <span class="omod">10 to 37</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">14 - 53</span> (原版 <span class="omod">10 - 37</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[70-84] to [207-249], Avg 138.5-166.5</span> (was <span class="omod">[47-57] to [145-174], Avg 96-115.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[77-91] [228-269], 平均 152.5-180</span> (原版 <span class="omod">[47-57] - [145-174], 平均值 96-115.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[35-42] to [132-159], Avg 83.5-100.5</span> (was <span class="omod">[25-30] to [92-111], Avg 58.5-70.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[38-45] [145-172], 平均 91.5-108.5</span> (原版 <span class="omod">[25-30] - [92-111], 平均值 58.5-70.5</span>)</p>
<p><b>Required Strength:</b> 104</p>
<p><b>需求力量:</b> 104</p>
<p><b>Required Dexterity:</b> 71</p>
<p><b>需求敏捷:</b> 71</p>
<p><b>Required Level:</b> 44</p>
<p><b>需求等级:</b> 44</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">6% Chance to Cast Level 1 Amplify Damage on Striking</span> || <span class="nmod">18%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] on Striking
| <span class="omod">6% 机会施展等级 1 伤害加深(Amplify Damage) 在击中敌人时</span> || <span class="nmod">18%</span> 机会施展等级 <span class="nmod">31</span> [[Amplify Damage|伤害加深(Amplify Damage)]] 在击中敌人时
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
|-
|-
| +[150-200]% Enhanced Damage || +[150-200]% Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[175-225]%</span> 增强伤害(ED)
|-
|-
| +[7-742]% Damage to Undead (+7.5% per Character Level) || +[7-742]% Damage to Undead (+7.5% per Character Level)
| <span class="omod">+[7-742]% 对不死生物的伤害 (+7.5% 以角色等级决定)</span> || <span class="nmod">+[3-346]%</span> 对不死生物的伤害 (<span class="nmod">+3.5%</span> 以角色等级决定)
|-
|-
| +[10-990] to Attack Rating against Undead (+10 per Character Level) || +[10-990] to Attack Rating against Undead (+10 per Character Level)
| +[10-990] 对不死生物的攻击准确率 (+10 以角色等级决定) || +[10-990] 对不死生物的攻击准确率 (+10 以角色等级决定)
|-
|-
| <span class="omod">+250 Poison Damage over 6 Seconds</span> || +250 Poison Damage over <span class="nmod">2</span> Seconds
| <span class="omod">+250 毒素伤害持续 6 </span> || +250 毒素伤害持续 <span class="nmod">2</span>
|-
|-
| Poison Resist +50% || Poison Resist +50%
| 抗毒(PR) +50% || 抗毒(PR) +50%
|}
|}


==== <span class="d2-gold">Cloudcrack</span> ====
==== <span class="d2-gold">云裂 Cloudcrack</span> ====
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Gothic Sword</b></p>
<p><b>哥德剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">58 to 86</span> (was <span class="omod">39 to 60</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">58 - 86</span> (原版 <span class="omod">39 - 60</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">22 to 58</span> (was <span class="omod">14 to 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">22 - 58</span> (原版 <span class="omod">14 - 40</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (原版 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[162-191] to [240-283], Avg 201-237</span> (was <span class="omod">[97-117] to [150-180], Avg 123.5-148.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[162-191] - [240-283], 平均值 201-237</span> (原版 <span class="omod">[97-117] - [150-180], 平均值 123.5-148.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[61-72] to [162-191], Avg 111.5-131.5</span> (was <span class="omod">[35-42] to [100-120], Avg 67.5-81</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[61-72] - [162-191], 平均值 111.5-131.5</span> (原版 <span class="omod">[35-42] - [100-120], 平均值 67.5-81</span>)</p>
<p><b>Required Strength:</b> 113</p>
<p><b>需求力量:</b> 113</p>
<p><b>Required Dexterity:</b> 20</p>
<p><b>需求敏捷:</b> 20</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">6% Chance to Cast Level 7 Fist of the Heavens on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">21</span> [[Fist of the Heavens]] on Striking
| <span class="omod">6% 机会施展等级 7 天堂之拳(Fist of the Heavens) 在击中敌人时</span> || <span class="nmod">30%</span> 机会施展等级 <span class="nmod">21</span> [[Fist of the Heavens|天堂之拳(Fist of the Heavens)]] 在击中敌人时
|-
|-
| <span class="omod">+2 to Defensive Auras (Paladin Only)</span> || <span class="nmod">+[5-6]</span> to Defensive Auras (Paladin Only)
| <span class="omod">+2 防御性灵气 (限圣骑士使用)</span> || <span class="nmod">+[5-6]</span> 防御性灵气 (限圣骑士使用)
|-
|-
| <span class="omod">+2 to Offensive Auras (Paladin Only)</span> || <span class="nmod">+[5-6]</span> to Offensive Auras (Paladin Only)
| <span class="omod">+2 攻击性灵气 (限圣骑士使用)</span> || <span class="nmod">+[5-6]</span> 攻击性灵气 (限圣骑士使用)
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Adds 1-240 Lightning Damage</span> || Adds <span class="nmod">1-480</span> Lightning Damage
| <span class="omod">增加 1-240 闪电伤害</span> || 增加 <span class="nmod">1-480</span> 闪电伤害
|-
|-
| <span class="omod">+30 Defense</span> || <span class="nmod">+120 Defense</span>
| <span class="omod">+30 防御(Def)</span> || <span class="nmod">+120 防御(Def)</span>
|-
|-
| +10% to Maximum Lightning Resist || +10% to Maximum Lightning Resist
| +10% 最大闪电抗性 || +10% 最大闪电抗性
|-
|-
| <span class="omod">Attacker Takes Lightning Damage of 15</span> || Attacker Takes Lightning Damage of <span class="nmod">[100-150]</span>
| <span class="omod">攻击者受到闪电伤害 15</span> || 攻击者受到闪电伤害 <span class="nmod">[100-150]</span>
|-
|-
| <span class="omod">+2 to Light Radius</span> || <span class="nmod">+5</span> to Light Radius
| <span class="omod">+2 照亮范围</span> || <span class="nmod">+5</span> 照亮范围
|}
|}


==== <span class="d2-gold">Todesfaelle Flamme</span> ====
==== <span class="d2-gold">特迪斯法雷-芙法米 Todesfaelle Flamme</span> ====
<div class="item-image-text">[[File:Todesfaelle_Flamme.png|left]]</div>
<div class="item-image-text">[[File:Todesfaelle_Flamme.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Zweihander</b></p>
<p><b>瑞韩德之剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">41 to 77</span> (was <span class="omod">29 to 54</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">41 - 77</span> (原版 <span class="omod">29 - 54</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">28 to 51</span> (was <span class="omod">19 to 35</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 - 51</span> (原版 <span class="omod">19 - 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[114-131] to [215-246], Avg 164.5-188.5</span> (was <span class="omod">[63-75] to [118-140], Avg 90.5-107.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[114-131] - [215-246], 平均值 164.5-188.5</span> (原版 <span class="omod">[63-75] - [118-140], 平均值 90.5-107.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[78-89] to [142-163], Avg 110-126</span> (was <span class="omod">[41-49] to [77-91], Avg 59-70</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[78-89] - [142-163], 平均值 110-126</span> (原版 <span class="omod">[41-49] - [77-91], 平均值 59-70</span>)</p>
<p><b>Required Strength:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>Required Dexterity:</b> 94</p>
<p><b>需求敏捷:</b> 94</p>
<p><b>Required Level:</b> 46</p>
<p><b>需求等级:</b> 46</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">4% Chance to Cast Level 16 [[Combustion]] on Attack</span>
| || <span class="nmod">4% 机会施展等级 16 [[Combustion|燃烧(Combustion)]] 在攻击时</span>
|-
|-
| | || <span class="nmod">2% Chance to Cast Level 20 [[Fire Wall]] on Attack</span>
| | || <span class="nmod">2% 机会施展等级 20 [[Fire Wall|火墙(Fire Wall)]] 在攻击时</span>
|-
|-
| <span class="omod">10% Chance to Cast Level 6 Fire Ball on Attack</span> || <span class="nmod">15%</span> Chance to Cast Level <span class="nmod">20</span> [[Fire Ball]] on Attack
| <span class="omod">10% 机会施展等级 6 火球(Fire Ball) 在攻击时</span> || <span class="nmod">15%</span> 机会施展等级 <span class="nmod">20</span> [[Fire Ball|火球(Fire Ball)]] 在攻击时
|-
|-
| || <span class="nmod">Level 6 [[Resist Fire]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Fire|抵抗火焰(Resist Fire)]] 灵气赋予</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+[120-160]% Enhanced Damage</span> || <span class="nmod">+[180-220]%</span> Enhanced Damage
| <span class="omod">+[120-160]% 增强伤害(ED)</span> || <span class="nmod">+[180-220]%</span> 增强伤害(ED)
|-
|-
| Adds 50-200 Fire Damage || Adds 50-200 Fire Damage
| 增加 50-200 火焰伤害 || 增加 50-200 火焰伤害
|-
|-
| <span class="omod">Fire Resist +40%</span> || <span class="omod">Removed</span>
| <span class="omod">抗火(FR) +40%</span> || <span class="omod">去除</span>
|-
|-
| +10 Fire Absorb || +10 Fire Absorb
| +10 火焰吸收 || +10 火焰吸收
|-
|-
| <span class="omod">Level 10 Enchant (45 Charges)</span> || <span class="nmod">Level 10 [[Enchant Fire]] (45 Charges)</span>
| <span class="omod">等级 10 火焰强化(Enchant) (45 聚气)</span> || <span class="nmod">等级 10 [[Enchant Fire|火焰强化(Enchant Fire)]] (45 聚气)</span>
|-
|-
| <span class="omod">Level 10 Fire Wall (20 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 10 火墙(Fire Wall) (20 聚气)</span> || <span class="omod">去除</span>
|}
|}


==== <span class="d2-gold">Swordguard</span> ====
==== <span class="d2-gold">剑卫 Swordguard</span> ====
<div class="item-image-text">[[File:Swordguard.png|left]]</div>
<div class="item-image-text">[[File:Swordguard.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Executioner Sword</b></p>
<p><b>死刑之剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">68 to 115</span> (was <span class="omod">47 to 80</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">68 - 115</span> (原版 <span class="omod">47 - 80</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">28 to 58</span> (was <span class="omod">24 to 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 - 58</span> (原版 <span class="omod">24 - 40</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[231-258] to [391-437], Avg 311-347.5</span> (was <span class="omod">[126-131] to [216-224], Avg 171-177.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[231-258] - [391-437], 平均值 311-347.5</span> (原版 <span class="omod">[126-131] - [216-224], 平均值 171-177.5</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[95-106] to [197-220], Avg 146-163</span> (was <span class="omod">[64-67] to [108-112], Avg 86-89.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-106] - [197-220], 平均值 146-163</span> (原版 <span class="omod">[64-67] - [108-112], 平均值 86-89.5</span>)</p>
<p><b>Required Strength:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>Required Dexterity:</b> 55</p>
<p><b>需求敏捷:</b> 55</p>
<p><b>Required Level:</b> 48</p>
<p><b>需求等级:</b> 48</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+20% Faster Hit Recovery</span> || <span class="nmod">+40%</span> Faster Hit Recovery
| <span class="omod">+20% 快速打击恢复(FHR)</span> || <span class="nmod">+40%</span> 快速打击恢复(FHR)
|-
|-
| <span class="omod">20% Increased Chance of Blocking</span> || <span class="nmod">40%</span> Increased Chance of Blocking
| <span class="omod">20% 增加格挡机率</span> || <span class="nmod">40%</span> 增加格挡机率
|-
|-
| || <span class="nmod>+40% Faster Block Rate</span>
| || <span class="nmod>+40% 快速格挡速度(FBR)</span>
|-
|-
| <span class="omod">+[170-180]% Enhanced Damage</span> || <span class="nmod">+[240-280]%</span> Enhanced Damage
| <span class="omod">+[170-180]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
|-
|-
| +[5-495] Defense (+5 per Character Level) || +[5-495] Defense (+5 per Character Level)
| +[5-495] 防御(Def) (+5 以角色等级决定) || +[5-495] 防御(Def) (+5 以角色等级决定)
|-
|-
| +200 Defense vs. Melee || +200 Defense vs. Melee
| +200 对近身攻击的防御 || +200 对近身攻击的防御
|-
|-
| +100 Defense vs. Missile || +100 Defense vs. Missile
| +100 对远程攻击的防御 || +100 对远程攻击的防御
|-
|-
| All Resistances +[10-20] || All Resistances +[10-20]
| <span class="omod">所有抗性(RES) +[10-20]</span> || 所有抗性(RES) <span class="nmod">+[20-30]</span>
|-
|-
| 30% Damage Taken Gained as Mana when Hit || 30% Damage Taken Gained as Mana when Hit
| 30% 受损的生命转换成法力的提高 || 30% 受损的生命转换成法力的提高
|-
|-
| Requirements -50% || Requirements -50%
| 需求 -50% || 需求 -50%
|}
|}


=== Elite One-Handed Swords ===
=== 精英单手剑 ===


==== <span class="d2-gold">Djinn Slayer</span> ====
==== <span class="d2-gold">魔灵杀手 Djinn Slayer</span> ====
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Ataghan</b></p>
<p><b>土耳其剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">33 to 58</span> (was <span class="omod">26 to 46</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">33 - 58</span> (原版 <span class="omod">26 - 46</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">64</span> (was <span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (原版 <span class="omod">22</span>)</p>
* <p><b>Base Speed Modifier:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[95-112] to [168-197], Avg 131.5-154.5</span> (was <span class="omod">[75-88] to [133-156], Avg 104-122</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-112] - [168-197], 平均值 131.5-154.5</span> (原版 <span class="omod">[75-88] - [133-156], 平均值 104-122</span>)</p>
<p><b>Required Strength:</b> 138</p>
<p><b>需求力量:</b> 138</p>
<p><b>Required Dexterity:</b> 95</p>
<p><b>需求敏捷:</b> 95</p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">Level 6 [[Resist Fire]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Fire|抵抗火焰(Resist Fire)]] 灵气赋予</span>
|-
|-
| +[190-240]% Enhanced Damage || +[190-240]% Enhanced Damage
| +[190-240]% 增强伤害(ED) || +[190-240]% 增强伤害(ED)
|-
|-
| +[100-150]% Damage to Demons || +[100-150]% Damage to Demons
| +[100-150]% 对恶魔的伤害 || +[100-150]% 对恶魔的伤害
|-
|-
| +[200-300] to Attack Rating against Demons || +[200-300] to Attack Rating against Demons
| +[200-300] 对恶魔的攻击准确率 || +[200-300] 对恶魔的攻击准确率
|-
|-
| Adds 250-500 Fire Damage || Adds 250-500 Fire Damage
| 增加 250-500 火焰伤害 || 增加 250-500 火焰伤害
|-
|-
| [3-6]% Mana Stolen per Hit || [3-6]% Mana Stolen per Hit
| [3-6]% 法力于击中时偷取(LM) || [3-6]% 法力于击中时偷取(LM)
|-
|-
| +[3-7] Lightning Absorb || +[3-7] Lightning Absorb
| +[3-7] 闪电吸收 || +[3-7] 闪电吸收
|-
|-
| Socketed [1-2] || Socketed [1-2]
| 凹槽 [1-2] || 凹槽 [1-2]
|}
|}


==== <span class="d2-gold">Bloodmoon</span> ====
==== <span class="d2-gold">血月 Bloodmoon</span> ====
<div class="item-image-text">[[File:Bloodmoon.png|left]]</div>
<div class="item-image-text">[[File:Bloodmoon.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Elegant Blade</b></p>
<p><b>优雅之剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 56</span> (was <span class="omod">33 to 45</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 - 56</span> (原版 <span class="omod">33 - 45</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">84</span> (was <span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">84</span> (原版 <span class="omod">32</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[139-164] to [190-224], Avg 164.5-194</span> (was <span class="omod">[102-118] to [139-162], Avg 120.5-140</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[139-155] - [190-212], 平均值 164.5-183.5</span> (原版 <span class="omod">[102-118] - [139-162], 平均值 120.5-140</span>)</p>
<p><b>Required Strength:</b> 109</p>
<p><b>需求力量:</b> 109</p>
<p><b>Required Dexterity:</b> 122</p>
<p><b>需求敏捷:</b> 122</p>
<p><b>Required Level:</b> 61</p>
<p><b>需求等级:</b> 61</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+[210-260]% Enhanced Damage</span> || <span class="nmod">+[240-300]%</span> Enhanced Damage
| <span class="omod">+[210-260]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
|-
|-
| [10-15]% Life Stolen per Hit || [10-15]% Life Stolen per Hit
| [10-15]% 生命于击中时偷取(LL) || [10-15]% 生命于击中时偷取(LL)
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| 50% 机率撕开敌人伤口(OW) || 50% 机率撕开敌人伤口(OW)
|-
|-
| +[7-13] Life after each Kill || +[7-13] Life after each Kill
| || <span class="nmod">+450 Open Wounds Damage per Second</span>
|-
|-
| <span class="omod">Level 15 Blood Golem (9 Charges)</span> || Level 15 [[Blood Golem]] (<span class="nmod">29</span> Charges)
| +[7-13] 点生命在杀死每个敌人时获得 || +[7-13] 点生命在杀死每个敌人时获得
|-
|-
| || <span class="nmod">Level 15 [[Blood Warp]] (29 Charges)</span>
| <span class="omod">等级 15 鲜血石魔(Blood Golem) (9 聚气)</span> || 等级 15 [[Blood Golem|鲜血石魔(Blood Golem)]] (<span class="nmod">29</span> 聚气)
|}
|}


==== <span class="d2-gold">Lightsabre</span> ====
==== <span class="d2-gold">光之军刀 Lightsabre</span> ====
<div class="item-image-text">[[File:Lightsabre.png|left]]</div>
<div class="item-image-text">[[File:Lightsabre.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Phase Blade</b></p>
<p><b>幻化之刃</b></p>
* <p><b>Base Damage:</b> <span class="nmod">39 to 44</span> (was <span class="omod">31 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 - 44</span> (原版 <span class="omod">31 - 35</span>)</p>
* <p><b>Base Speed Modifier:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[107-146] to [140-184], Avg 123.5-165</span> (was <span class="omod">[87-103] to [117-135], Avg 102-119</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[107-146] - [140-184], 平均值 123.5-165</span> (原版 <span class="omod">[87-103] - [117-135], 平均值 102-119</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 136</p>
<p><b>需求敏捷:</b> 136</p>
<p><b>Required Level:</b> 58</p>
<p><b>需求等级:</b> 58</p>
<p><b>Minimum Item Level:</b> 66</p>
<p><b>最小物品等级:</b> 66</p>
<p><b>Occurrence Rate:</b> 5/6</p>
<p><b>出现机率:</b> 5/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level [14-20] Chain Lightning on Attack</span> || 5% Chance to Cast Level <span class="nmod>28</span> [[Chain Lightning]] on Attack
| <span class="omod">5% 机会施展等级 [14-20] 连锁闪电(Chain Lightning) 在攻击时</span> || <span class="nmod>18%</span> 机会施展等级 <span class="nmod>28</span> [[Chain Lightning|连锁闪电(Chain Lightning)]] 在攻击时
|-
|-
| || <span class="nmod">Level 6 [[Resist Lightning]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Lightning|抵抗闪电(Resist Lightning)]] 灵气赋予</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
|-
|-
| Adds 10-30 Damage || Adds 10-30 Damage
| 增加 10-30 伤害 || 增加 10-30 伤害
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| Adds 60-120 Magic Damage || Adds 60-120 Magic Damage
| 增加 60-120 魔法伤害 || 增加 60-120 魔法伤害
|-
|-
| <span class="omod">Adds 1-200 Lightning Damage</span> || Adds <span class="nmod">1-500</span> Lightning Damage
| <span class="omod">增加 1-200 闪电伤害</span> || 增加 <span class="nmod">1-700</span> 闪电伤害
|-
|-
| [5-7]% Mana Stolen per Hit || [5-7]% Mana Stolen per Hit
| [5-7]% 法力于击中时偷取(LM) || [5-7]% 法力于击中时偷取(LM)
|-
|-
| <span class="omod">Lightning Absorb 25%</span> || Lightning Absorb <span class="nmod">[5-10]%</span>
| <span class="omod">闪电吸收 25%</span> || 闪电吸收 <span class="nmod">[5-10]%</span>
|-
|-
| +7 to Light Radius || +7 to Light Radius
| +7 照亮范围 || +7 照亮范围
|}
|}


==== <span class="d2-gold">Azurewrath</span> ====
==== <span class="d2-gold">碧蓝怒火 Azurewrath</span> ====
<div class="item-image-text">[[File:Crystal_Sword.png|left]]</div>
<div class="item-image-text">[[File:Crystal_Sword.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Phase Blade</b></p>
<p><b>幻化之刃</b></p>
* <p><b>Base Damage:</b> <span class="nmod">39 to 44</span> (was <span class="omod">31 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 - 44</span> (原版 <span class="omod">31 - 35</span>)</p>
* <p><b>Base Speed Modifier:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[128-144] to [145-162], Avg 136.5-153</span> (was <span class="omod">[102-114] to [115-129], Avg 108.5-122</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[148-163] - [167-184], 平均值 157.5-173.5</span> (原版 <span class="omod">[102-114] - [115-129], 平均值 108.5-122</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 136</p>
<p><b>需求敏捷:</b> 136</p>
<p><b>Required Level:</b> 85</p>
<p><b>需求等级:</b> 85</p>
<p><b>Minimum Item Level:</b> 87</p>
<p><b>最小物品等级:</b> 87</p>
<p><b>Occurrence Rate:</b> 1/6</p>
<p><b>出现机率:</b> 1/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
| <span class="omod">等级 [10-13] 庇护所(Sanctuary) 灵气赋予</span> || 等级 <span class="nmod">[10-12]</span> [[Sanctuary|庇护所(Sanctuary)]] 灵气赋予
|-
|-
| <span class="omod">Level [10-13] Sanctuary Aura when Equipped</span> || Level <span class="nmod">[8-10]</span> Sanctuary Aura when Equipped
| || <span class="nmod">18% 机会施展等级 25 [[Holy Light|圣光术 (Holy Light)]] 在击中敌人时</span>
|-
|-
| <span class="omod">+1 to All Skills</span> || <span class="nmod">+[1-2]</span> to All Skills
| <span class="omod">+1 所有技能</span> || <span class="nmod">+2</span> 所有技能
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| +[230-270]% Enhanced Damage || +[230-270]% Enhanced Damage
| <span class="omod">+[230-270]% 增强伤害(ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Adds 250-500 Magic Damage</span> || Adds <span class="nmod">500-600</span> Magic Damage
| <span class="omod">增加 250-500 魔法伤害</span> || 增加 <span class="nmod">500-650</span> 魔法伤害
|-
|-
| Adds 250-500 Cold Damage || Adds 250-500 Cold Damage
| 增加 250-500 冰冻伤害 || 增加 250-500 冰冻伤害
|-
|-
| +[5-10] to All Attributes || +[5-10] to All Attributes
| +[5-10] 所有属性 || +[5-10] 所有属性
|-
|-
| +3 to Light Radius || +3 to Light Radius
| +3 照亮范围 || +3 照亮范围
|}
|}


==== <span class="d2-gold">Frostwind</span> ====
==== <span class="d2-gold">冰霜之风 Frostwind</span> ====
<div class="item-image-text">[[File:Frostwind.png|left]]</div>
<div class="item-image-text">[[File:Frostwind.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Cryptic Sword</b></p>
<p><b>神秘之剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">6 to 96</span> (was <span class="omod">5 to 77</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">6 - 96</span> (原版 <span class="omod">5 - 77</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">88</span> (was <span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (原版 <span class="omod">44</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[19-22] to [307-355], Avg 163-188.5</span> (was <span class="omod">[14-16] to [215-254], Avg 114.5-135</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-22] - [307-355], 平均值 163-188.5</span> (原版 <span class="omod">[14-16] - [215-254], 平均值 114.5-135</span>)</p>
<p><b>Required Strength:</b> 99</p>
<p><b>需求力量:</b> 99</p>
<p><b>Required Dexterity:</b> 109</p>
<p><b>需求敏捷:</b> 109</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">Level 6 [[Resist Cold]] Aura when Equipped</span>
| || <span class="nmod">等级 6 [[Resist Cold|抵抗冰冻(Resist Cold)]] 灵气赋予</span>
|-
|-
| || <span class="nmod">+[2-3] to Cold Skills</span>
| || <span class="nmod">+2 冰冷技能</span>
|-
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
| +25% 提升攻击速度(IAS) || +25% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[180-230]% Enhanced Damage</span> || <span class="nmod">+[220-270]%</span> Enhanced Damage
| <span class="omod">+[180-230]% 增强伤害(ED)</span> || <span class="nmod">+[220-270]%</span> 增强伤害(ED)
|-
|-
| Adds 237-486 Cold Damage || Adds 237-486 Cold Damage
| 增加 237-486 冰冻伤害 || 增加 237-486 冰冻伤害
|-
|-
| <span class="omod">+[7-14] to Arctic Blast</span> || <span class="nmod">+[4-6] to [[Arctic Blast]] (Druid Only)</span>
| <span class="omod">+[7-14] 极地风暴(Arctic Blast)</span> || <span class="nmod">+[2-3]</span> [[Arctic Blast|极地风暴(Arctic Blast)]]
|-
|-
| Freezes Target +4 || Freezes Target +4
| 冻结目标 +4 || 冻结目标 +4
|-
|-
| Half Freeze Duration || Half Freeze Duration
| 冰冻时间减半 || 冰冻时间减半
|}
|}


==== <span class="d2-gold">Hadriel's Hand</span> ====
==== <span class="d2-gold">哈德尔之手 Hadriel's Hand</span> ====
<div class="item-image-text">[[File:Hadriel's_Hand.png|left]]</div>
<div class="item-image-text">[[File:Hadriel's_Hand.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Conquest Sword</b></p>
<p><b>征服之剑</b></p>
* <p><b>Base Damage:</b> <span class="nmod">46 to 66</span> (was <span class="omod">37 to 53</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">46 - 66</span> (原版 <span class="omod">37 - 53</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> [253-276] to [413-446], Avg 333-361</p>
<p><b>单手伤害:</b> [253-276] - [413-446], 平均值 333-361</p>
<p><b>Required Strength:</b> 142</p>
<p><b>需求力量:</b> 142</p>
<p><b>Required Dexterity:</b> 112</p>
<p><b>需求敏捷:</b> 112</p>
<p><b>Required Level:</b> 85</p>
<p><b>需求等级:</b> 85</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">新武器</span>
|-
|-
| <span class="nmod">25% Chance to Cast Level 20 [[Lower Resist]] on Striking</span>
| <span class="nmod">25% 机会施展等级 30 [[Lower Resist|降低抵抗(Lower Resist)]] 在击中敌人时</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+30% Increased Attack Speed</span>
| <span class="nmod">+30% 提升攻击速度(IAS)</span>
|-
|-
| <span class="nmod">+[450-500]% Enhanced Damage</span>
| <span class="nmod">+[450-500]% 增强伤害(ED)</span>
|-
|-
| <span class="nmod">+50 to Maximum Damage</span>
| <span class="nmod">+50 最大伤害值(Max)</span>
|-
|-
| <span class="nmod">Adds 400-750 Fire Damage</span>
| <span class="nmod">增加 400-750 火焰伤害</span>
|-
|-
| <span class="nmod">+[20-30] to Dexterity</span>
| <span class="nmod">+[20-30] 敏捷(Dex)</span>
|}
|}
This item drops exclusively from Diablo-Clone and Dungeon bosses.
此物品只掉落于大黑.


=== Elite Two-Handed Swords ===
=== 精英双手剑 ===


==== <span class="d2-gold">Flamebellow</span> ====
==== 李奥瑞克王的秘银之刃 <span class="d2-gold">Leoric's Mithril Bane</span> ====
<div class="item-image-text">[[File:Leoric's Mithril Bane.png|left]]</div>
<div class="item-info-box">
 
<p><b>高地之剑</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">84 to 120</span> (原版<span class="omod">67 to 96</span>)</p>
*<b>基础单手伤害:</b> <span class="nmod">28 to 78</span> (原版 <span class="omod">22 to 62</span>)
*<b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)
* <p><b>基础速度修正:</b> -5</p>
*<b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)
<b>双手伤害:</b> [285-336] - [408-480], 平均值 346.5-408
 
<b>单手伤害:</b> [95-112] - [265-312], 平均值 180-212
 
<b>需求力量:</b> 171
 
<b>需求敏捷:</b> 104
 
<b>需求等级:</b> 72
<p><b>最小物品等级:</b> 78</p>
</div>
 
{| class="wikitable wikitable-2col"
! 新武器
|-
| <span class="nmod">[[Joust|突袭 Joust's]] 冷却时间减少 0.5 秒</span>
|-
| <span class="nmod">+2 圣骑士技能等级</span>
|-
| <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
| <span class="nmod">+[240-300]% 增强伤害 (ED)</span>
|-
| <span class="nmod">+[2-247]% 伤害到不死 (+2.5% 每角色等级)</span>
|-
| <span class="nmod">[5-8]% 每次命中偷取生命</span>
|-
| <span class="nmod">33% 压碎打击机率 (CB)</span>
|-
| <span class="nmod">8% 复活为: 渎神战士</span>
|}
 
==== <span class="d2-gold">火焰号叫 Flamebellow</span> ====
<div class="item-image-text">[[File:Flamebellow.png|left]]</div>
<div class="item-image-text">[[File:Flamebellow.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Balrog Blade</b></p>
<p><b>炎魔之刃</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">69 to 149</span> (was <span class="omod">55 to 118</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">69 - 149</span> (原版 <span class="omod">55 - 118</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">19 to 94</span> (was <span class="omod">15 to 75</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">19 - 94</span> (原版 <span class="omod">15 - 75</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[186-234] to [402-506], Avg 294-370</span> (was <span class="omod">[148-187] to [318-401], Avg 233-294</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[186-234] - [402-506], 平均值 294-370</span> (原版 <span class="omod">[148-187] - [318-401], 平均值 233-294</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[51-64] to [253-319], Avg 152-191.5</span> (was <span class="omod">[40-51] to [202-255], Avg 121-153</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[51-64] - [253-319], 平均值 152-191.5</span> (原版 <span class="omod">[40-51] - [202-255], 平均值 121-153</span>)</p>
<p><b>Required Strength:</b> 185</p>
<p><b>需求力量:</b> 185</p>
<p><b>Required Dexterity:</b> 87</p>
<p><b>需求敏捷:</b> 87</p>
<p><b>Required Level:</b> 71</p>
<p><b>需求等级:</b> 71</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
| <span class="omod>12% 机会施展等级 16 火风暴(Firestorm) 在击中敌人时</span> || <span class="nmod">16%</span> 机会施展等级 <span class="nmod>22</span> [[Firestorm|火风暴(Firestorm)]] 在击中敌人时
|-
|-
| 12% Chance to Cast Level 16 Firestorm on Striking || 12% Chance to Cast Level 16 [[Firestorm]] on Striking
| || <span class="nmod">等级 [24-28] [[Holy Fire|圣火(Holy Fire)]] 灵气赋予</span>
|-
|-
| || <span class="nmod">Level [24-28] [[Holy Fire]] Aura when Equipped</span>
| +3 火焰技能 || +3 火焰技能
|-
|-
| +3 to Fire Skills || +3 to Fire Skills
| || <span class="nmod">+40% Increased Attack Speed</span>
|-
|-
| +[170-240]% Enhanced Damage || +[170-240]% Enhanced Damage
| +[170-240]% 增强伤害(ED) || +[170-240]% 增强伤害(ED)
|-
|-
| Adds 233-482 Fire Damage || Adds 233-482 Fire Damage
| 增加 233-482 火焰伤害 || 增加 233-482 火焰伤害
|-
|-
| <span class="omod">+[12-18] to Inferno</span> || <span class="omod">Removed</span>
| <span class="omod">+[12-18] 地狱火(Inferno)</span> || <span class="omod">去除</span>
|-
|-
| +[10-20] to Strength || +[10-20] to Strength
| +[10-20] 力量(Str) || +[10-20] 力量(Str)
|-
|-
| +[5-10] to Vitality || +[5-10] to Vitality
| +[5-10] 体力(Vit) || +[5-10] 体力(Vit)
|-
|-
| <span class="omod">Fire Absorb [20-30]%</span> || Fire Absorb <span class="nmod">5%</span>
| <span class="omod">火焰吸收 [20-30]%</span> || <span class="omod">Removed</span>
|}
|}


==== <span class="d2-gold">Doombringer</span> ====
==== <span class="d2-gold">末日毁灭者 Doombringer</span> ====
<div class="item-image-text">[[File:Doombringer.png|left]]</div>
<div class="item-image-text">[[File:Doombringer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Champion Sword</b></p>
<p><b>冠军之剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">89 to 104</span> (was <span class="omod">71 to 83</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">89 - 104</span> (原版 <span class="omod">71 - 83</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">30 to 68</span> (was <span class="omod">24 to 54</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">30 - 68</span> (原版 <span class="omod">24 - 54</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">80</span> (was <span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (原版 <span class="omod">40</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[355-418] to [472-545], Avg 413.5-481.5</span> (was <span class="omod">[228-278] to [332-390], Avg 280-334</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[422-458] - [503-545], 平均值 462.5-501.5</span> (原版 <span class="omod">[228-278] - [332-390], 平均值 280-334</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[173-194] to [360-408], Avg 266.5-301</span> (was <span class="omod">[97-114] to [251-289], Avg 174-201.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[222-234] - [381-408], 平均值 301.5-321</span> (原版 <span class="omod">[97-114] - [251-289], 平均值 174-201.5</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[424-501] to [553-644], Avg 488.5-572.5</span></p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[497-541] - [592-644], 平均值 544.5-592.5</span></p>
<p><b>One-Hand Damage (Ethereal):</b> <span class="nmod">[194-220] to [413-473], Avg 303.5-346.5</span></p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[245-260] - [439-473], 平均值 342-366.5</span></p>
<p><b>Required Strength:</b> 163</p>
<p><b>需求力量:</b> 163</p>
<p><b>Required Dexterity:</b> 103</p>
<p><b>需求敏捷:</b> 103</p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">8% Chance to Cast Level 3 Weaken on Striking</span> || 8% Chance to Cast Level <span class="nmod">15</span> [[Weaken]] on Striking
| <span class="omod">8% 机会施展等级 3 削弱(Weaken) 在击中敌人时</span> || <span class="nmod">14%</span> 机会施展等级 <span class="nmod">21</span> [[Weaken|削弱(Weaken)]] 在击中敌人时
|-
|-
| <span class="omod">Indestructible</span> || <span class="nmod">Repairs 1 Durability in 4 Seconds</span>
| <span class="omod">无法破坏</span> || <span class="nmod">恢复 1 装备耐久度每 4 </span>
|-
|-
| <span class="omod">+[180-250]% Enhanced Damage</span> || <span class="nmod">+[210-280]%</span> Enhanced Damage
| <span class="omod">+[180-250]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
|-
|-
| Adds 30-100 Damage || Adds 30-100 Damage
| <span class="omod">增加 30-100 伤害</span> || 增加 <span class="nmod">120-150</span> 伤害
|-
|-
| 40% Bonus to Attack Rating || 40% Bonus to Attack Rating
| 40% 额外的攻击准确率加成 || 40% 额外的攻击准确率加成
|-
|-
| [5-7]% Life Stolen per Hit || [5-7]% Life Stolen per Hit
| <span class="omod">[5-7]% 生命于击中时偷取(LL)</span> || <span class="nmod">[8-10]%</span> 生命于击中时偷取(LL)
|-
|-
| <span class="omod">Increase Maximum Life 20%</span> || Increase Maximum Life <span class="nmod">[10-20]%</span>
| <span class="omod">增加生命上限 20%</span> || 增加生命上限 <span class="nmod">[10-15]%</span>
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
因为这件装备无法破坏属性去除,现在可以出无形状态.


==== <span class="d2-gold">Odium</span> ====
==== <span class="d2-gold">厌恶 Odium</span> ====
<div class="item-image-text">[[File:Odium.png|left]]</div>
<div class="item-image-text">[[File:Odium.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Colossus Sword</b></p>
<p><b>巨神之剑</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">76 to 151</span> (was <span class="omod">61 to 121</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">76 - 151</span> (原版 <span class="omod">61 - 121</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">33 to 88</span> (was <span class="omod">26 to 70</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">33 - 88</span> (原版 <span class="omod">26 - 70</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> [301-331] to [528-588], Avg 414.5-459.5</p>
<p><b>双手伤害:</b> [301-331] - [528-588], 平均值 414.5-459.5</p>
<p><b>One-Hand Damage:</b> [150-163] to [308-343], Avg 229-253</p>
<p><b>单手伤害:</b> [150-163] - [308-343], 平均值 229-253</p>
<p><b>Required Strength:</b> 146</p>
<p><b>需求力量:</b> 146</p>
<p><b>Required Dexterity:</b> 76</p>
<p><b>需求敏捷:</b> 76</p>
<p><b>Required Level:</b> 80</p>
<p><b>需求等级:</b> 80</p>
<p><b>Minimum Item Level:</b> 87</p>
<p><b>最小物品等级:</b> 87</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">新武器</span>
|-
|-
| <span class="nmod">+65% Increased Attack Speed</span>
| <span class="nmod">+65% 提升攻击速度(IAS)</span>
|-
|-
| <span class="nmod">+[250-290]% Enhanced Damage</span>
| <span class="nmod">+[250-290]% 增强伤害(ED)</span>
|-
|-
| <span class="nmod">+35 to Minimum Damage</span>
| <span class="nmod">+35 最小伤害值(Min)</span>
|-
|-
| <span class="nmod">35% Reduced Curse Duration</span>
| <span class="nmod">35% 减少诅咒时间</span>
|-
|-
| <span class="nmod">Adds [180-220] to [320-360] Cold Damage</span>
| <span class="nmod">增加 [255-450] 冰冻伤害</span>
|-
|-
| <span class="nmod">+[10-15] Life after each Demon Kill</span>
| <span class="nmod">+[10-15] 点生命在杀死每个恶魔时获得</span>
|-
|-
| <span class="nmod">Requirements -20%</span>
| <span class="nmod">需求 -20%</span>
|}
|}


==== <span class="d2-gold">The Grandfather</span> ====
==== <span class="d2-gold">祖父 The Grandfather</span> ====
<div class="item-image-text">[[File:The_Grandfather.png|left]]</div>
<div class="item-image-text">[[File:The_Grandfather.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Colossus Blade</b></p>
<p><b>巨神之刃</b></p>
* <p><b>Base Two-Hand Damage:</b> <span class="nmod">73 to 144</span> (was <span class="omod">58 to 115</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">73 - 144</span> (原版 <span class="omod">58 - 115</span>)</p>
* <p><b>Base One-Hand Damage:</b> <span class="nmod">31 to 81</span> (was <span class="omod">25 to 65</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">31 - 81</span> (原版 <span class="omod">25 - 65</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (原版 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 5</p>
* <p><b>基础速度修正:</b> 5</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[204-248] to [405-736], Avg 304.5-492</span> (was <span class="omod">[145-203] to [289-649], Avg 217-426</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[233-277] - [462-794], 平均值 347.5-535.5</span> (原版 <span class="omod">[145-203] - [289-649], 平均值 217-426</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[86-105] to [228-522], Avg 157-313.5</span> (was <span class="omod">[62-87] to [164-474], Avg 113-280.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[99-117] - [261-554], 平均值 180-335.5</span> (原版 <span class="omod">[62-87] - [164-474], 平均值 113-280.5</span>)</p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Dexterity:</b> 110</p>
<p><b>需求敏捷:</b> 110</p>
<p><b>Required Level:</b> 81</p>
<p><b>需求等级:</b> 81</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
| || <span class="nmod">+2 to All Skills</span>
|-
| <span class="omod">无法破坏</span> || <span class="nmod">Repairs 1 Durability in 4 Seconds</span>
|-
|-
| <span class="omod">Indestructible</span> || <span class="nmod">+[3-5] to Warcries (Barbarian Only)</span>
| <span class="omod">+[150-250]% 增强伤害(ED)</span> || <span class="nmod">+[220-280]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">+[150-250]% Enhanced Damage</span> || <span class="nmod">+[180-240]%</span> Enhanced Damage
| +[2-247] 最大伤害值(Max) (+2.5 以角色等级决定) || +[2-247] 最大伤害值(Max) (+2.5 以角色等级决定)
|-
|-
| +[2-247] to Maximum Damage (+2.5 per Character Level) || +[2-247] to Maximum Damage (+2.5 per Character Level)
| 50% 额外的攻击准确率加成 || 50% 额外的攻击准确率加成
|-
|-
| 50% Bonus to Attack Rating || 50% Bonus to Attack Rating
| || <span class="nmod">+[2-3] to [[War Cry]] (Barbarian Only)</span>
|-
|-
| +20 to All Attributes || +20 to All Attributes
| +20 所有属性 || +20 所有属性
|-
|-
| +80 to Life || +80 to Life
| +80 生命(Life) || +80 生命(Life)
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
因为这件装备无法破坏属性去除,现在可以出无形状态.
<noinclude>
<noinclude>


== Other Swords ==
== 其他剑 ==


* Set Swords
* 套装剑
** [[Cleglaw's Tooth]]
** [[Cleglaw's Tooth|克雷得劳之牙 Cleglaw's Tooth]]
** [[Death's Touch]]
** [[Death's Touch|死亡之触 Death's Touch]]
** [[Isenhart's Lightbrand]]
** [[Isenhart's Lightbrand|依森哈德的光之烙铁 Isenhart's Lightbrand]]
** [[Angelic Sickle]]
** [[Angelic Sickle|天使的鎌刀 Angelic Sickle]]
** [[Sazabi's Cobalt Redeemer]]
** [[Sazabi's Cobalt Redeemer|沙撒璧的忏悔之钴 Sazabi's Cobalt Redeemer]]
** [[Bul-Kathos' Tribal Guardian]]
** [[Bul-Kathos' Tribal Guardian|布尔凯索的部族守护 Bul-Kathos' Tribal Guardian]]
** [[Bul-Kathos' Sacred Charge]]
** [[Bul-Kathos' Sacred Charge|布尔凯索的神圣代价 Bul-Kathos' Sacred Charge]]
* [[RWWeapons | Weapon Runewords]]
* [[Sword Runewords | 剑符文之语]]


[[Category:Weapons]]
</noinclude>
</noinclude>

2024年9月28日 (六) 08:29的最新版本

暗金剑

现在所有单手剑获得75%力量和75%敏捷加成,而不是原来的100%力量.

现在所有双手剑获得110%力量加成,而不是原来的100%力量.

除了这里列出的变化,所有近战武器也会获得 近战攻击予以飞溅伤害.

无形武器获得 x1.25 伤害加成,而不是原来的 x1.5 伤害加成.

普通单手剑

瑞克撒特的挽歌 Rixot's Keen

短剑

  • 基础伤害: 2 - 7

  • 基础耐久度: 48 (原版 24)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 2 (3 for upgraded versions)

单手伤害: 9 - 14, 平均值 11.5

需求等级: 2

原版 PD2版
+100% 增强伤害(ED) +100% 增强伤害(ED)
+5 最小伤害值(Min) +5 最小伤害值(Min)
25% 机率出现压碎性打击(CB) 25% 机率出现压碎性打击(CB)
20% 额外的攻击准确率加成 20% 额外的攻击准确率加成
+25 防御(Def) +25 防御(Def)
+2 照亮范围 +2 照亮范围

血红新月 Blood Crescent

弯刀

  • 基础伤害: 2 - 6

  • 基础耐久度: 44 (原版 22)

  • 基础速度修正: -20

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 2 (3 for upgraded versions)

单手伤害: [2-3] 至 [8-9], 平均 5-6 (原版 3 至 [9-10], 平均 6-6.5)

需求敏捷: 21

需求等级: 7

原版 PD2版
+15% 提升攻击速度(IAS) +15% 提升攻击速度(IAS)
+[60-80]% 增强伤害(ED) +[40-60]% 增强伤害(ED)
15% 生命于击中时偷取(LL) 15% 生命于击中时偷取(LL)
33% 机率撕开敌人伤口(OW) 33% 机率撕开敌人伤口(OW)
+15 生命(Life) +4 Open Wounds Damage per Second
所有抗性(RES) +15 所有抗性(RES) +15
+4 照亮范围 +4 照亮范围

格林提斯的肉叉 Skewer of Krintiz

军刀

  • 基础伤害: 3 - 8

  • 基础耐久度: 64 (原版 32)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 2 (3 for upgraded versions)

单手伤害: [9-10] - [22-23], 平均值 15.5-16.5 (原版 7 - 19, 平均值 13)

需求力量: 25

需求敏捷: 25

需求等级: 10

原版 PD2版
+50% 增强伤害(ED) +[50-70]% 增强伤害(ED)
增加 3-7 伤害 增加 5-10 伤害
忽视目标防御力 忽视目标防御力
7% 法力于击中时偷取(LM) 7% 法力于击中时偷取(LM)
+10 力量(Str) +10 力量(Str)
+10 敏捷(Dex) +10 敏捷(Dex)

闪耀的镰刀 Gleamscythe

弯形大刀

  • 基础伤害: 9 - 17

  • 基础耐久度: 64 (原版 32)

  • 基础速度修正: 20

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 2 (3 for upgraded versions)

单手伤害: [14-18] - [27-34], 平均值 20.5-26

需求力量: 33

需求等级: 13

原版 PD2版
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[60-100]% 增强伤害(ED) +[60-100]% 增强伤害(ED)
增加 3-5 冰冻伤害 增加 6-10 冰冻伤害
+20 防御(Def) +20 防御(Def)
+30 法力(Mana) +30 法力(Mana)
+3 照亮范围 +3 照亮范围

格瑞斯华尔德的锐利 Griswold's Edge

阔剑

  • 基础伤害: 7 - 14

  • 基础耐久度: 64 (原版 32)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

单手伤害: [12-15] - [25-30], 平均值 18.5-22.5

需求力量: 48

需求等级: 17

原版 PD2版
+10% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[80-120]% 增强伤害(ED) +[80-120]% 增强伤害(ED)
+100 攻击准确率(AR) +100 攻击准确率(AR)
增加 [10-12] - [15-25] 火焰伤害 增加 [20-25] - [30-35] 火焰伤害
+12 力量(Str) +12 力量(Str)
击退 去除

地狱瘟疫 Hellplague

长剑

  • 基础伤害: 3 - 19

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 1)

单手伤害: 5 - [32-34], 平均值 18.5-19.5

需求力量: 55

需求敏捷: 39

需求等级: 22

原版 PD2版
+2 火焰技能 +2 火焰技能
+[70-80]% 增强伤害(ED) +[70-80]% 增强伤害(ED)
增加 25-75 火焰伤害 增加 25-75 火焰伤害
增加 28-56 毒素伤害持续 6 秒 增加 28-56 毒素伤害持续 6 秒
5% 法力于击中时偷取(LM) 5% 法力于击中时偷取(LM)
5% 生命于击中时偷取(LL) 5% 生命于击中时偷取(LL)

库尔温的尖端 Culwen's Point

巨战之剑

  • 基础伤害: 8 - 20

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 1)

单手伤害: [17-20] - [44-50], 平均值 30.5-35 (原版 [13-14] - [34-36], 平均值 25)

需求力量: 71

需求敏捷: 45

需求等级: 29

原版 PD2版
+1 所有技能 +1 所有技能
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+20% 快速打击恢复(FHR) +20% 快速打击恢复(FHR)
+[70-80]% 增强伤害(ED) +[120-150]% 增强伤害(ED)
+60 攻击准确率(AR) +[60-120] 攻击准确率(AR)
毒素的持续效果降低 50% 毒素的持续效果降低 50%

普通双手剑

影之牙 Shadowfang

双手剑

  • 基础双手伤害: 8 - 17

  • 基础单手伤害: 2 - 9

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: 0

  • 基础攻击范围: 3 (原版 2)

双手伤害: [17-20] - [37-44], 平均值 27-32 (原版 16 - 34, 平均值 25)

单手伤害: [4-5] - [19-23], 平均值 11.5-14 (原版 4 - 18, 平均值 11)

需求力量: 35

需求敏捷: 27

需求等级: 12

原版 PD2版
+20% 提升攻击速度(IAS)
+100% 增强伤害(ED) +[120-160]% 增强伤害(ED)
增加 10-30 冰冻伤害 增加 10-30 冰冻伤害
9% 法力于击中时偷取(LM) 9% 法力于击中时偷取(LM)
9% 生命于击中时偷取(LL) 9% 生命于击中时偷取(LL)
抗寒(CR) +20% 抗寒(CR) +20%
-2 照亮范围 -2 照亮范围

剥皮灵魂 Soulflay

双刃大刀

  • 基础双手伤害: 13 - 30

  • 基础单手伤害: 5 - 12

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [26-39] - [60-69], 平均值 43-49 (原版 [22-26] - [51-60], 平均值 31.5-43)

单手伤害: [10-11] - [24-27], 平均值 17-19 (原版 [8-10] - [20-24], 平均值 14-17)

需求力量: 47

需求等级: 19

原版 PD2版
+10% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[70-100]% 增强伤害(ED) +[100-130]% 增强伤害(ED)
[4-10]% 法力于击中时偷取(LM) [4-10]% 法力于击中时偷取(LM)
4% 生命于击中时偷取(LL) [4-10]% 生命于击中时偷取(LL)
所有抗性(RES) +5 所有抗性(RES) +[10-15]

金麦尔的锥子 Kinemil's Awl

大剑

  • 基础双手伤害: 9 - 28

  • 基础单手伤害: 3 - 16

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 0

  • 基础攻击范围: 3 (原版 2)

双手伤害: [22-26] - [51-60], 平均值 36.5-43

单手伤害: [5-6] - [28-32], 平均值 16.5-19

需求力量: 56

需求敏捷: 34

需求等级: 23

原版 PD2版
+20% 提升攻击速度(IAS)
+[80-100]% 增强伤害(ED) +[80-100]% 增强伤害(ED)
+[100-150] 攻击准确率(AR) +[100-150] 攻击准确率(AR)
增加 6 - [20-40] 火焰伤害 增加 16-40 火焰伤害
+6 圣火(Holy Fire) (限圣骑士使用) +[4-6] 圣火(Holy Fire) (限圣骑士使用)
+20 法力(Mana) 去除

黑色之舌 Blacktongue

巨剑

  • 基础双手伤害: 20 - 28

  • 基础单手伤害: 7 - 19

  • 基础耐久度: 80 (原版 40)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 1)

双手伤害: [30-36] - [42-50], 平均值 36-43 (原版 [30-32] - [42-44], 平均值 36-38)

单手伤害: [10-12] - [28-34], 平均值 19-23 (原版 [10-11] - [28-30], 平均值 19-20.5)

需求力量: 62

需求等级: 26

原版 PD2版
+30% 提升攻击速度(IAS)
+[50-60]% 增强伤害(ED) +[50-80]% 增强伤害(ED)
+50 攻击准确率(AR) +[50-100] 攻击准确率(AR)
+113 毒素伤害持续 6 秒 增加 300-360 毒素伤害持续 3
防止怪物自疗 防止怪物自疗
抗毒(PR) +50% 抗毒(PR) +[30-50]%

粗齿大锯 Ripsaw

双手饰剑

  • 基础双手伤害: 13 - 26

  • 基础单手伤害: 9 - 15

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: -10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [28-33] - [72-82], 平均值 50-57.5 (原版 [23-26] - [61-67], 平均值 42-46.5)

单手伤害: [19-23] - [48-54], 平均值 33.5-38.5 (原版 [16-18] - [42-45], 平均值 29-31.5)

需求力量: 70

需求敏捷: 49

需求等级: 26

原版 PD2版
+30% 提升攻击速度(IAS)
+[80-100]% 增强伤害(ED) +[120-160]% 增强伤害(ED)
+15 最大伤害值(Max) +15 最大伤害值(Max)
6% 法力于击中时偷取(LM) 6% 法力于击中时偷取(LM)
80% 机率撕开敌人伤口(OW) 80% 机率撕开敌人伤口(OW)
+30 Open Wounds Damage per Second

族长 The Patriarch

卓越之剑

  • 基础双手伤害: 25 - 42

  • 基础单手伤害: 12 - 20

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [95-105] - [159-176], 平均值 127-140.5 (原版 [50-55] - [84-92], 平均值 67-73.5)

单手伤害: [45-50] - [76-84], 平均值 60.5-67 (原版 [24-26] - [40-44], 平均值 32-35)

需求力量: 100

需求敏捷: 60

需求等级: 29

原版 PD2版
-20% 提升攻击速度(IAS)
+[100-120]% 增强伤害(ED) +[280-320]% 增强伤害(ED)
致盲目标 致盲目标
+10 力量(Str) +10 力量(Str)
物理伤害减少(DR) 3 物理伤害减少(DR) [2-5]
法术伤害减少(MDR) 3 法术伤害减少(MDR) [2-5]
100% 额外金币从怪物身上取得(EG) 100% 额外金币从怪物身上取得(EG)

扩展单手剑

血书 Bloodletter

罗马短剑

  • 基础伤害: 12 - 32 (原版 8 - 22)

  • 基础耐久度: 48 (原版 24)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [57-64] - [166-185], 平均值 111.5-124.5 (原版 31 - 97, 平均值 64)

耐久度: 78 (原版 54)

需求力量: 25

需求等级: 30

原版 PD2版
+20% 提升攻击速度(IAS) -20% 提升攻击速度(IAS)
+140% 增强伤害(ED) +[280-340]% 增强伤害(ED)
增加 12-45 伤害 增加 12-45 伤害
+90 攻击准确率(AR) +90 攻击准确率(AR)
8% 生命于击中时偷取(LL) 8% 生命于击中时偷取(LL)
+[1-3] 旋风(Whirlwind) (限野蛮人使用) +[2-3] 旋风(Whirlwind) (限野蛮人使用)
+[2-4] 剑支配(Sword Mastery) (限野蛮人使用) +[2-4] 一般支配(General Mastery) (限野蛮人使用)
10% 减缓耐力消耗 10% 减缓耐力消耗
+30 耐久度 +30 耐久度

窃冷之眼 Coldsteel Eye

微弯剑

  • 基础伤害: 12 - 30 (原版 8 - 21)

  • 基础耐久度: 44 (原版 22)

  • 基础速度修正: -30

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [39-45] - [97-112], 平均值 68-78.5 (原版 [24-28] - [63-73], 平均值 43.5-50.5)

耐久度: 94 (原版 72)

需求力量: 25

需求敏捷: 52

需求等级: 31

原版 PD2版
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[200-250]% 增强伤害(ED) +[225-275]% 增强伤害(ED)
增加 50-80 冰冷伤害
6% 法力于击中时偷取(LM) 6% 法力于击中时偷取(LM)
50% 机率出现致命攻击(DS) 50% 机率出现致命攻击(DS)
致盲目标 致盲目标
使目标减慢 30% 冻结目标
+50 耐久度 +50 耐久度

六角之火 Hexfire

虚伪之刃

  • 基础伤害: 14 - 35 (原版 10 - 24)

  • 基础耐久度: 64 (原版 32)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [74-77] - [138-145], 平均值 106-111 (原版 [59-61] - [97-102], 平均值 78-81.5)

需求力量: 58

需求敏捷: 58

需求等级: 33

原版 PD2版
+3 火焰技能 +[2-3] 火焰技能
+25% 快速施法速度(FCR)
+[140-160]% 增强伤害(ED) +[180-200]% 增强伤害(ED)
增加 35-40 伤害 增加 35-40 伤害
忽视目标防御力 忽视目标防御力
+10% 最大火焰抗性 +5% 最大火焰抗性
抗火(FR) +25% 抗火(FR) +25%
等级 6 九头海蛇(Hydra) (36 聚气) 去除

阿里巴巴之刃 Blade of Ali Baba

圆月弯刀

  • 基础伤害: 23 - 50 (原版 16 - 35)

  • 基础耐久度: 64 (原版 32)

  • 基础速度修正: 20

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [36-50] - [80-110], 平均值 58-80 (原版 [25-35] - [56-77], 平均值 40.5-56)

需求力量: 70

需求敏捷: 42

需求等级: 35

原版 PD2版
+[60-120]% 增强伤害(ED) +[60-120]% 增强伤害(ED)
+[5-15] 敏捷(Dex) +[5-15] 敏捷(Dex)
+15 法力(Mana) +15 法力(Mana)
[2-247]% 额外金币从怪物身上取得(EG) (2.5% 以角色等级决定) [2-247]% 额外金币从怪物身上取得(EG) (2.5% 以角色等级决定)
[1-99]% 更佳的机会取得魔法装备(MF) (1% 以角色等级决定) [1-99]% 更佳的机会取得魔法装备(MF) (1% 以角色等级决定)
凹槽 (2) 凹槽 (2-3)

金瑟的裂缝 Ginther's Rift

空间之刃

  • 基础伤害: 18 - 51 (原版 13 - 35)

  • 基础耐久度: 40 (原版 20)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 1)

单手伤害: [45-63] - [127-178], 平均值 86-120.5 (原版 [26-32] - [70-87], 平均值 48-59.5)

单手伤害 (无形): [55-77] - [157-220], 平均值 106-148.5 (原版 [38-47] - [104-130], 平均值 71-88.5)

耐久度: 80 (原版 60)

需求力量: 85

需求敏捷: 60

需求等级: 37

原版 PD2版
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[100-150]% 增强伤害(ED) +[150-250]% 增强伤害(ED)
增加 50-120 魔法伤害 增加 75-180 魔法伤害
法术伤害减少(MDR) [7-12] 法术伤害减少(MDR) [7-12]
恢复 1 装备耐久度每 5 秒 恢复 1 装备耐久度每 5 秒
+40 耐久度 +40 耐久度

击头者 Headstriker

战斗剑

  • 基础伤害: 23 - 48 (原版 16 - 34)

  • 基础耐久度: 64 (原版 32)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

单手伤害: [57-69] - [121-243], 平均值 89-156 (原版 40 - [86-184], 平均值 63-112)

需求力量: 92

需求敏捷: 43

需求等级: 39

原版 PD2版
+20% 提升攻击速度(IAS)
+150% 增强伤害(ED) +[150-200]% 增强伤害(ED)
+[1-99] 最大伤害值(Max) (+1 以角色等级决定) +[1-99] 最大伤害值(Max) (+1 以角色等级决定)
[1-148]% 机率出现致命攻击(DS) (1.5% 以角色等级决定) [1-99]% 机率出现致命攻击(DS) (1% 以角色等级决定)
防止怪物自疗 防止怪物自疗
+15 力量(Str) +15 力量(Str)

疫病带原者 Plague Bearer

符文剑

  • 基础伤害: 14 - 60 (原版 10 - 42)

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 1)

单手伤害: [45-59] - [195-255], 平均值 120-157 (原版 35 - 150, 平均值 92.5)

需求力量: 103

需求敏捷: 79

需求等级: 41

原版 PD2版
5% 机会施展等级 4 剧毒新星(Poison Nova) 在击中敌人时 5% 机会施展等级 14 剧毒新星(Poison Nova) 在击中敌人时
+30% 提升攻击速度(IAS)
+150% 增强伤害(ED) +[150-250]% 增强伤害(ED)
增加 10-45 伤害 增加 10-45 伤害
+300 毒素伤害持续 8 秒 +300 毒素伤害持续 3
+5 狂犬病(Rabies) (限德鲁伊使用) +[3-5] 狂犬病(Rabies) (限德鲁伊使用)
抗毒(PR) +45% 抗毒(PR) +45%

亚特拉斯 The Atlantean

古代之剑

  • 基础伤害: 25 - 55 (原版 18 - 43)

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 1)

单手伤害: [82-95] - [181-209], 平均值 131.5-152 (原版 [54-63] - [129-150], 平均值 91.5-106.5)

耐久度: 188 (原版 144)

需求力量: 127

需求敏捷: 88

需求等级: 42

原版 PD2版
+2 圣骑士技能等级 +2 圣骑士技能等级
+[200-250]% 增强伤害(ED) +[230-280]% 增强伤害(ED)
50% 额外的攻击准确率加成 50% 额外的攻击准确率加成
+75 防御(Def) +75 防御(Def)
+16 力量(Str) +16 力量(Str)
+12 敏捷(Dex) +12 敏捷(Dex)
+8 体力(Vit) +8 体力(Vit)
+100 耐久度 +100 耐久度

扩展双手剑

克林铁-弗姆 Crainte Vomir

斩铁剑

  • 基础双手伤害: 32 - 58 (原版 18 - 40)

  • 基础单手伤害: 12 - 37 (原版 8 - 26)

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: 0

  • 基础攻击范围: 3 (原版 2)

双手伤害: [112-124] - [203-226], 平均值 157.5-175 (原版 [46-54] - [104-120], 平均值 75-87)

单手伤害: [42-46] - [129-144], 平均值 85.5-95 (原版 [20-24] - [67-78], 平均值 43.5-51)

需求力量:: 73

需求敏捷: 61

需求等级: 42

原版 PD2版
+20% 高速跑步/行走(FRW) +20% 高速跑步/行走(FRW)
+50% 提升攻击速度(IAS) +50% 提升攻击速度(IAS)
+[160-200]% 增强伤害(ED) +[250-290]% 增强伤害(ED)
使目标减慢 35% 使目标减慢 15%
-70 每次命中减怪物防御 -70 每次命中减怪物防御
物理伤害减少(DR) 10% 物理伤害减少(DR) [10-20]%

兵之王 Bing Sz Wang

双刃镰

  • 基础双手伤害: 38 - 87 (原版 26 - 61)

  • 基础单手伤害: 18 - 43 (原版 13 - 30)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [106-125] - [243-287], 平均值 174.5-206 (原版 [59-67] - [140-158], 平均值 99.5-112.5)

单手伤害: [50-59] - [120-141], 平均值 85-100 (原版 [29-33] - [69-78], 平均值 49-55.5)

需求力量:: 64

需求敏捷: 14

需求等级: 43

原版 PD2版
5% 机会施展等级 3 冰封球(Frozen Orb) 在击中敌人时 33% 机会施展等级 15 冰封球(Frozen Orb) 在击中敌人时
+40% 提升攻击速度(IAS)
+[130-160]% 增强伤害(ED) +[180-230]% 增强伤害(ED)
增加 50-140 冰冻伤害 增加 200-350 冰冻伤害
-[10-20]% 敌人的冰冻系抗性
冻结目标 +2 冻结目标 +2
+20 力量(Str) +20 力量(Str)
需求 -30% 需求 -30%

卑劣躯壳 The Vile Husk

长牙剑

  • 基础双手伤害: 28 - 83 (原版 19 - 58)

  • 基础单手伤害: 14 - 53 (原版 10 - 37)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 0

  • 基础攻击范围: 3 (原版 2)

双手伤害: [77-91] 至 [228-269], 平均 152.5-180 (原版 [47-57] - [145-174], 平均值 96-115.5)

单手伤害: [38-45] 至 [145-172], 平均 91.5-108.5 (原版 [25-30] - [92-111], 平均值 58.5-70.5)

需求力量: 104

需求敏捷: 71

需求等级: 44

原版 PD2版
6% 机会施展等级 1 伤害加深(Amplify Damage) 在击中敌人时 18% 机会施展等级 31 伤害加深(Amplify Damage) 在击中敌人时
+20% 提升攻击速度(IAS)
+[150-200]% 增强伤害(ED) +[175-225]% 增强伤害(ED)
+[7-742]% 对不死生物的伤害 (+7.5% 以角色等级决定) +[3-346]% 对不死生物的伤害 (+3.5% 以角色等级决定)
+[10-990] 对不死生物的攻击准确率 (+10 以角色等级决定) +[10-990] 对不死生物的攻击准确率 (+10 以角色等级决定)
+250 毒素伤害持续 6 秒 +250 毒素伤害持续 2
抗毒(PR) +50% 抗毒(PR) +50%

云裂 Cloudcrack

哥德剑

  • 基础双手伤害: 58 - 86 (原版 39 - 60)

  • 基础单手伤害: 22 - 58 (原版 14 - 40)

  • 基础耐久度: 80 (原版 40)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 1)

双手伤害: [162-191] - [240-283], 平均值 201-237 (原版 [97-117] - [150-180], 平均值 123.5-148.5)

单手伤害: [61-72] - [162-191], 平均值 111.5-131.5 (原版 [35-42] - [100-120], 平均值 67.5-81)

需求力量: 113

需求敏捷: 20

需求等级: 45

原版 PD2版
6% 机会施展等级 7 天堂之拳(Fist of the Heavens) 在击中敌人时 30% 机会施展等级 21 天堂之拳(Fist of the Heavens) 在击中敌人时
+2 防御性灵气 (限圣骑士使用) +[5-6] 防御性灵气 (限圣骑士使用)
+2 攻击性灵气 (限圣骑士使用) +[5-6] 攻击性灵气 (限圣骑士使用)
+[150-200]% 增强伤害(ED) +[180-230]% 增强伤害(ED)
增加 1-240 闪电伤害 增加 1-480 闪电伤害
+30 防御(Def) +120 防御(Def)
+10% 最大闪电抗性 +10% 最大闪电抗性
攻击者受到闪电伤害 15 攻击者受到闪电伤害 [100-150]
+2 照亮范围 +5 照亮范围

特迪斯法雷-芙法米 Todesfaelle Flamme

瑞韩德之剑

  • 基础双手伤害: 41 - 77 (原版 29 - 54)

  • 基础单手伤害: 28 - 51 (原版 19 - 35)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: -10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [114-131] - [215-246], 平均值 164.5-188.5 (原版 [63-75] - [118-140], 平均值 90.5-107.5)

单手伤害: [78-89] - [142-163], 平均值 110-126 (原版 [41-49] - [77-91], 平均值 59-70)

需求力量: 125

需求敏捷: 94

需求等级: 46

原版 PD2版
4% 机会施展等级 16 燃烧(Combustion) 在攻击时
2% 机会施展等级 20 火墙(Fire Wall) 在攻击时
10% 机会施展等级 6 火球(Fire Ball) 在攻击时 15% 机会施展等级 20 火球(Fire Ball) 在攻击时
等级 6 抵抗火焰(Resist Fire) 灵气赋予
+20% 提升攻击速度(IAS)
+[120-160]% 增强伤害(ED) +[180-220]% 增强伤害(ED)
增加 50-200 火焰伤害 增加 50-200 火焰伤害
抗火(FR) +40% 去除
+10 火焰吸收 +10 火焰吸收
等级 10 火焰强化(Enchant) (45 聚气) 等级 10 火焰强化(Enchant Fire) (45 聚气)
等级 10 火墙(Fire Wall) (20 聚气) 去除

剑卫 Swordguard

死刑之剑

  • 基础双手伤害: 68 - 115 (原版 47 - 80)

  • 基础单手伤害: 28 - 58 (原版 24 - 40)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [231-258] - [391-437], 平均值 311-347.5 (原版 [126-131] - [216-224], 平均值 171-177.5)

单手伤害: [95-106] - [197-220], 平均值 146-163 (原版 [64-67] - [108-112], 平均值 86-89.5)

需求力量: 85

需求敏捷: 55

需求等级: 48

原版 PD2版
+20% 快速打击恢复(FHR) +40% 快速打击恢复(FHR)
20% 增加格挡机率 40% 增加格挡机率
+40% 快速格挡速度(FBR)
+[170-180]% 增强伤害(ED) +[240-280]% 增强伤害(ED)
+[5-495] 防御(Def) (+5 以角色等级决定) +[5-495] 防御(Def) (+5 以角色等级决定)
+200 对近身攻击的防御 +200 对近身攻击的防御
+100 对远程攻击的防御 +100 对远程攻击的防御
所有抗性(RES) +[10-20] 所有抗性(RES) +[20-30]
30% 受损的生命转换成法力的提高 30% 受损的生命转换成法力的提高
需求 -50% 需求 -50%

精英单手剑

魔灵杀手 Djinn Slayer

土耳其剑

  • 基础伤害: 33 - 58 (原版 26 - 46)

  • 基础耐久度: 64 (原版 22)

  • 基础速度修正: -20

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [95-112] - [168-197], 平均值 131.5-154.5 (原版 [75-88] - [133-156], 平均值 104-122)

需求力量: 138

需求敏捷: 95

需求等级: 65

原版 PD2版
等级 6 抵抗火焰(Resist Fire) 灵气赋予
+[190-240]% 增强伤害(ED) +[190-240]% 增强伤害(ED)
+[100-150]% 对恶魔的伤害 +[100-150]% 对恶魔的伤害
+[200-300] 对恶魔的攻击准确率 +[200-300] 对恶魔的攻击准确率
增加 250-500 火焰伤害 增加 250-500 火焰伤害
[3-6]% 法力于击中时偷取(LM) [3-6]% 法力于击中时偷取(LM)
+[3-7] 闪电吸收 +[3-7] 闪电吸收
凹槽 [1-2] 凹槽 [1-2]

血月 Bloodmoon

优雅之剑

  • 基础伤害: 41 - 56 (原版 33 - 45)

  • 基础耐久度: 84 (原版 32)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [139-155] - [190-212], 平均值 164.5-183.5 (原版 [102-118] - [139-162], 平均值 120.5-140)

需求力量: 109

需求敏捷: 122

需求等级: 61

原版 PD2版
+[210-260]% 增强伤害(ED) +[240-280]% 增强伤害(ED)
[10-15]% 生命于击中时偷取(LL) [10-15]% 生命于击中时偷取(LL)
50% 机率撕开敌人伤口(OW) 50% 机率撕开敌人伤口(OW)
+450 Open Wounds Damage per Second
+[7-13] 点生命在杀死每个敌人时获得 +[7-13] 点生命在杀死每个敌人时获得
等级 15 鲜血石魔(Blood Golem) (9 聚气) 等级 15 鲜血石魔(Blood Golem) (29 聚气)

光之军刀 Lightsabre

幻化之刃

  • 基础伤害: 39 - 44 (原版 31 - 35)

  • 基础速度修正: -30

  • 基础攻击范围: 2 (原版 1)

单手伤害: [107-146] - [140-184], 平均值 123.5-165 (原版 [87-103] - [117-135], 平均值 102-119)

需求力量: 25

需求敏捷: 136

需求等级: 58

最小物品等级: 66

出现机率: 5/6

原版 PD2版
5% 机会施展等级 [14-20] 连锁闪电(Chain Lightning) 在攻击时 18% 机会施展等级 28 连锁闪电(Chain Lightning) 在攻击时
等级 6 抵抗闪电(Resist Lightning) 灵气赋予
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[150-200]% 增强伤害(ED) +[150-250]% 增强伤害(ED)
增加 10-30 伤害 增加 10-30 伤害
忽视目标防御力 忽视目标防御力
增加 60-120 魔法伤害 增加 60-120 魔法伤害
增加 1-200 闪电伤害 增加 1-700 闪电伤害
[5-7]% 法力于击中时偷取(LM) [5-7]% 法力于击中时偷取(LM)
闪电吸收 25% 闪电吸收 [5-10]%
+7 照亮范围 +7 照亮范围

碧蓝怒火 Azurewrath

幻化之刃

  • 基础伤害: 39 - 44 (原版 31 - 35)

  • 基础速度修正: -30

  • 基础攻击范围: 2 (原版 1)

单手伤害: [148-163] - [167-184], 平均值 157.5-173.5 (原版 [102-114] - [115-129], 平均值 108.5-122)

需求力量: 25

需求敏捷: 136

需求等级: 85

最小物品等级: 87

出现机率: 1/6

原版 PD2版
等级 [10-13] 庇护所(Sanctuary) 灵气赋予 等级 [10-12] 庇护所(Sanctuary) 灵气赋予
18% 机会施展等级 25 圣光术 (Holy Light) 在击中敌人时
+1 所有技能 +2 所有技能
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[230-270]% 增强伤害(ED) +[280-320]% 增强伤害(ED)
增加 250-500 魔法伤害 增加 500-650 魔法伤害
增加 250-500 冰冻伤害 增加 250-500 冰冻伤害
+[5-10] 所有属性 +[5-10] 所有属性
+3 照亮范围 +3 照亮范围

冰霜之风 Frostwind

神秘之剑

  • 基础伤害: 6 - 96 (原版 5 - 77)

  • 基础耐久度: 88 (原版 44)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 1)

单手伤害: [19-22] - [307-355], 平均值 163-188.5 (原版 [14-16] - [215-254], 平均值 114.5-135)

需求力量: 99

需求敏捷: 109

需求等级: 70

原版 PD2版
等级 6 抵抗冰冻(Resist Cold) 灵气赋予
+2 冰冷技能
+25% 提升攻击速度(IAS) +25% 提升攻击速度(IAS)
+[180-230]% 增强伤害(ED) +[220-270]% 增强伤害(ED)
增加 237-486 冰冻伤害 增加 237-486 冰冻伤害
+[7-14] 极地风暴(Arctic Blast) +[2-3] 极地风暴(Arctic Blast)
冻结目标 +4 冻结目标 +4
冰冻时间减半 冰冻时间减半

哈德尔之手 Hadriel's Hand

征服之剑

  • 基础伤害: 46 - 66 (原版 37 - 53)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

单手伤害: [253-276] - [413-446], 平均值 333-361

需求力量: 142

需求敏捷: 112

需求等级: 85

新武器
25% 机会施展等级 30 降低抵抗(Lower Resist) 在击中敌人时
无法破坏
+30% 提升攻击速度(IAS)
+[450-500]% 增强伤害(ED)
+50 最大伤害值(Max)
增加 400-750 火焰伤害
+[20-30] 敏捷(Dex)

此物品只掉落于大黑.

精英双手剑

李奥瑞克王的秘银之刃 Leoric's Mithril Bane

高地之剑

  • 基础双手伤害: 84 to 120 (原版67 to 96)

  • 基础单手伤害: 28 to 78 (原版 22 to 62)
  • 基础耐久度: 100 (原版 50)
  • 基础速度修正: -5

  • 基础攻击范围: 3 (原版 2)

双手伤害: [285-336] - [408-480], 平均值 346.5-408

单手伤害: [95-112] - [265-312], 平均值 180-212

需求力量: 171

需求敏捷: 104

需求等级: 72

最小物品等级: 78

新武器
突袭 Joust's 冷却时间减少 0.5 秒
+2 圣骑士技能等级
+20% 提升攻击速度 (IAS)
+[240-300]% 增强伤害 (ED)
+[2-247]% 伤害到不死 (+2.5% 每角色等级)
[5-8]% 每次命中偷取生命
33% 压碎打击机率 (CB)
8% 复活为: 渎神战士

火焰号叫 Flamebellow

炎魔之刃

  • 基础双手伤害: 69 - 149 (原版 55 - 118)

  • 基础单手伤害: 19 - 94 (原版 15 - 75)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 0

  • 基础攻击范围: 3 (原版 2)

双手伤害: [186-234] - [402-506], 平均值 294-370 (原版 [148-187] - [318-401], 平均值 233-294)

单手伤害: [51-64] - [253-319], 平均值 152-191.5 (原版 [40-51] - [202-255], 平均值 121-153)

需求力量: 185

需求敏捷: 87

需求等级: 71

原版 PD2版
12% 机会施展等级 16 火风暴(Firestorm) 在击中敌人时 16% 机会施展等级 22 火风暴(Firestorm) 在击中敌人时
等级 [24-28] 圣火(Holy Fire) 灵气赋予
+3 火焰技能 +3 火焰技能
+40% Increased Attack Speed
+[170-240]% 增强伤害(ED) +[170-240]% 增强伤害(ED)
增加 233-482 火焰伤害 增加 233-482 火焰伤害
+[12-18] 地狱火(Inferno) 去除
+[10-20] 力量(Str) +[10-20] 力量(Str)
+[5-10] 体力(Vit) +[5-10] 体力(Vit)
火焰吸收 [20-30]% Removed

末日毁灭者 Doombringer

冠军之剑

  • 基础双手伤害: 89 - 104 (原版 71 - 83)

  • 基础单手伤害: 30 - 68 (原版 24 - 54)

  • 基础耐久度: 80 (原版 40)

  • 基础速度修正: -10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [422-458] - [503-545], 平均值 462.5-501.5 (原版 [228-278] - [332-390], 平均值 280-334)

单手伤害: [222-234] - [381-408], 平均值 301.5-321 (原版 [97-114] - [251-289], 平均值 174-201.5)

双手伤害 (无形): [497-541] - [592-644], 平均值 544.5-592.5

单手伤害 (无形): [245-260] - [439-473], 平均值 342-366.5

需求力量: 163

需求敏捷: 103

需求等级: 69

原版 PD2版
8% 机会施展等级 3 削弱(Weaken) 在击中敌人时 14% 机会施展等级 21 削弱(Weaken) 在击中敌人时
无法破坏 恢复 1 装备耐久度每 4 秒
+[180-250]% 增强伤害(ED) +[240-280]% 增强伤害(ED)
增加 30-100 伤害 增加 120-150 伤害
40% 额外的攻击准确率加成 40% 额外的攻击准确率加成
[5-7]% 生命于击中时偷取(LL) [8-10]% 生命于击中时偷取(LL)
增加生命上限 20% 增加生命上限 [10-15]%

因为这件装备无法破坏属性去除,现在可以出无形状态.

厌恶 Odium

巨神之剑

  • 基础双手伤害: 76 - 151 (原版 61 - 121)

  • 基础单手伤害: 33 - 88 (原版 26 - 70)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 10

  • 基础攻击范围: 3 (原版 2)

双手伤害: [301-331] - [528-588], 平均值 414.5-459.5

单手伤害: [150-163] - [308-343], 平均值 229-253

需求力量: 146

需求敏捷: 76

需求等级: 80

最小物品等级: 87

新武器
+65% 提升攻击速度(IAS)
+[250-290]% 增强伤害(ED)
+35 最小伤害值(Min)
35% 减少诅咒时间
增加 [255-450] 冰冻伤害
+[10-15] 点生命在杀死每个恶魔时获得
需求 -20%

祖父 The Grandfather

巨神之刃

  • 基础双手伤害: 73 - 144 (原版 58 - 115)

  • 基础单手伤害: 31 - 81 (原版 25 - 65)

  • 基础耐久度: 100 (原版 50)

  • 基础速度修正: 5

  • 基础攻击范围: 3 (原版 2)

双手伤害: [233-277] - [462-794], 平均值 347.5-535.5 (原版 [145-203] - [289-649], 平均值 217-426)

单手伤害: [99-117] - [261-554], 平均值 180-335.5 (原版 [62-87] - [164-474], 平均值 113-280.5)

需求力量: 189

需求敏捷: 110

需求等级: 81

原版 PD2版
+2 to All Skills
无法破坏 Repairs 1 Durability in 4 Seconds
+[150-250]% 增强伤害(ED) +[220-280]% 增强伤害(ED)
+[2-247] 最大伤害值(Max) (+2.5 以角色等级决定) +[2-247] 最大伤害值(Max) (+2.5 以角色等级决定)
50% 额外的攻击准确率加成 50% 额外的攻击准确率加成
+[2-3] to War Cry (Barbarian Only)
+20 所有属性 +20 所有属性
+80 生命(Life) +80 生命(Life)

因为这件装备无法破坏属性去除,现在可以出无形状态.


其他剑