Patch:Season 7:修订间差异
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= Season 7 Revelation - April 28th 2023 = | = Season 7 Revelation - April 28th 2023 = | ||
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|+ Patch Notes S7 | |+ Patch Notes S7 | ||
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[https://docs.google.com/document/d/1C4LPtMZmKoRduadzUZvXnPXSYZ91o18K6Al_A7Km9Gs/edit#heading=h.3sratoslcy9i Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/131a6cs/pd2_season_7_revelation_patch_notes/ Reddit Thread]) | [https://docs.google.com/document/d/1C4LPtMZmKoRduadzUZvXnPXSYZ91o18K6Al_A7Km9Gs/edit#heading=h.3sratoslcy9i Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/131a6cs/pd2_season_7_revelation_patch_notes/ Reddit Thread]) | ||
[[File:Season_7.gif|x300px]] | |||
<span class="nmod">'''NOTICE:''' Maps are being fundamentally changed this season to be stackable. Old maps will cause compatibility errors and will need to be dropped beforehand.</span> | |||
== GENERAL CHANGES == | == GENERAL CHANGES == | ||
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* Rare items have received a massive overhaul | * Rare items have received a massive overhaul | ||
** Many low level affixes will no longer spawn 40 levels after they are first available | ** Many low level affixes will no longer spawn 40 levels after they are first available <span class="nmod">''(fixed - added list of affixes below)''</span> | ||
*** Sturdy, Strong, Glorious (10-50% enhanced defense) | |||
*** Jagged, Deadly, Vicious, Brutal, Massive (10-65% enhanced damage) | |||
*** Bronze, Iron (10-40 attack rating) | |||
*** Sharp, Fine, Warrior's (10-60 attack rating & 10-40% enhanced damage) | |||
*** Lizard's, Snake's, Serpent's (3-20 mana) | |||
*** Shimmering (3-7 all resistances) | |||
*** Azure, Crimson, Tangerine, Beryl (5-10% elemental resist) | |||
*** Triumphant (1 mana after each kill) | |||
*** Lunar, Arcadian (25-100 attack rating vs demons & 10-50% enhanced damage vs demons) | |||
*** Snowy, Fiery, Static, Septic, Foul (flat elemental damage) | |||
*** Consecrated (25-75 attack rating vs undead & 25-75% enhanced damage vs undead) | |||
*** Blood Letting (1 life after each kill) | |||
*** Health, Protection, Absorption (physical damage taken reduced by 1-3) | |||
*** Warding (magic damage taken reduced by 1-2) | |||
*** Thorns, Spikes, Razors (attack takes damage of 3-40) | |||
*** Frost, Icicle, Flame, Fire, Burning, Shock, Lightning, Blight, Venom (flat elemental damage) | |||
*** Craftsmanship, Quality, Maiming, Slaying (1-8 maximum damage) | |||
*** Worth, Measure (1-5 minimum damage) | |||
*** Dexterity, Skill (1-5 dexterity) | |||
*** Energy, Mind (1-6 energy) | |||
*** Light, Radiance (1-3 light radius & 15-60 attack rating) | |||
*** Jackal, Fox, Wolf (1-20 life) | |||
*** Strength, Might (1-5 strength) | |||
*** Damage Amplification (level 15 amplify damage on striking) | |||
*** Savagery, Devastation (5-15% deadly strike) | |||
*** Bleeding, Siphoning (open wounds) | |||
*** Chipping, Crumbling (5-15% crushing blow) | |||
** There are two new tiers of amplify damage procs | ** There are two new tiers of amplify damage procs | ||
** Magic and rare staves now have three tiers (alevels of affixes 37/56/76) of chance to cast on casting procs for the following skills (Fireball, Lightning, Chain Lightning, Nova, Charged Bolt, Frost Nova, Ice Barrage) These procs are level 18/24/30 based on their tiers and have different chance to proc based on the level of the skill | ** Magic and rare staves now have three tiers (alevels of affixes 37/56/76) of chance to cast on casting procs for the following skills (Fireball, Lightning, Chain Lightning, Nova, Charged Bolt, Frost Nova, Ice Barrage) These procs are level 18/24/30 based on their tiers and have different chance to proc based on the level of the skill | ||
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** There is now an open wounds and added open wounds damage per level hybrid prefix on jewels | ** There is now an open wounds and added open wounds damage per level hybrid prefix on jewels | ||
* Added a new stat | * Added a new stat "+X Open wounds damage per second" | ||
* Open wounds now stacks up to three times on a target | * Open wounds now stacks up to three times on a target | ||
* Open wounds now lasts 5 seconds | * Open wounds now lasts 5 seconds | ||
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** Items names can now use %NL%, so long as the item is identified and its quality is magic or greater | ** Items names can now use %NL%, so long as the item is identified and its quality is magic or greater | ||
** Added %ED% | ** Added %ED% | ||
** Added EDEF, EDAM, FCR, AR, REPLIFE, STAT3 (vit), STAT60 (life leech), STAT62 (mana leech) to + | ** Added EDEF, EDAM, FCR, AR, REPLIFE, STAT3 (vit), STAT60 (life leech), STAT62 (mana leech) to "+" condition (can be summed before evaluation) | ||
** Reworked PREFIX/SUFFIX/AUTOMOD to all start from ID 1. Previously the first PREFIX was 968 (Stout) but will now be 1. Likewise the first AUTOMOD (Fletcher's) was 1645 but will now be 1. This will prevent loot filters from needing updates every time a new PREFIX or SUFFIX is added | ** Reworked PREFIX/SUFFIX/AUTOMOD to all start from ID 1. Previously the first PREFIX was 968 (Stout) but will now be 1. Likewise the first AUTOMOD (Fletcher's) was 1645 but will now be 1. This will prevent loot filters from needing updates every time a new PREFIX or SUFFIX is added | ||
** Color codes which were previously Glide-Only (%CORAL%, %SAGE%, %TEAL%, %LIGHT_GRAY%) will work if HD Text is enabled <span class="nmod">''(fixed - wasn't mentioned)''</span> | ** Color codes which were previously Glide-Only (%CORAL%, %SAGE%, %TEAL%, %LIGHT_GRAY%) will work if HD Text is enabled <span class="nmod">''(fixed - wasn't mentioned)''</span> | ||
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Dragon Claw | Dragon Claw | ||
* Synergies increased from 8 to 15% | * Synergies increased from 8% to 14% <span class="nmod">''(fixed - incorrectly said 15%)''</span> | ||
* Damage per level increased from 15% to 25% | * Damage per level increased from 15% to 25% | ||
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Stone Crusher | Stone Crusher | ||
* +5-10% physical | * +5-10% physical resistance penetration reduced to 5% | ||
The Gavel of Pain | The Gavel of Pain | ||
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Steel Pillar | Steel Pillar | ||
* 10-15% physical | * 10-15% physical resistance penetration reduced to 5-10% | ||
* Repairs 1 durability in 4 seconds removed | * Repairs 1 durability in 4 seconds removed | ||
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Hand of Justice | Hand of Justice | ||
* Fire | * Fire resistance penetration reduced from 20% to 10-20% | ||
Myth | Myth | ||
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* Wake of Fire PVP modifier changed from 55% -> 45% in Normal/NM PVP arena | * Wake of Fire PVP modifier changed from 55% -> 45% in Normal/NM PVP arena | ||
* Magic Arrow PVP modifier changed from 150% -> 100% in Normal/NM PVP arena | * Magic Arrow PVP modifier changed from 150% -> 100% in Normal/NM PVP arena | ||
=== Season 7 Patch 6 (2023-05-31) === | |||
<span class="emphasis">(was mislabeled as patch #8)</span> | |||
* Some server bug fixes to help with instability | |||
* Fixed battle cry being overwritten by other curses (it will still be affected by curse resistance and curse duration reduction) | |||
* Fixed the MAPTIER condition in lootfilters | |||
* Fixed the lootfilter Settings button not saving it's position on game exit | |||
PVP Changes: | |||
* Changed weapon block to be 1/3 chance while running and 1/2 chance while walking (full chance while standing still) | |||
=== Season 7 Patch 7 (2023-06-19) === | |||
<span class="emphasis">(was mislabeled as patch #9)</span> | |||
* Server functionality rewrite and speedups | |||
* Fixed a bug with kadala's ring getting other unique ring stats (All bugged kadala's rings will be deleted) | |||
* Enabled dclone/rathma difficulty changes in single player/non-ladder | |||
PVP Changes: | |||
*Decrease the pvp penalty for open wounds: | |||
** Hell 6% -> 18% | |||
** NM 12% -> 24% | |||
** Norm 16% -> 32% | |||
* Smite PVP modifier in hell changed 35% -> 65% | |||
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2023年11月28日 (二) 15:08的最新版本
Season 7 Revelation - April 28th 2023
Patch Notes Document (Reddit Thread) NOTICE: Maps are being fundamentally changed this season to be stackable. Old maps will cause compatibility errors and will need to be dropped beforehand. GENERAL CHANGES
MAPS
UBERS
PVP
LOOT FILTER
SKILLSAmazonFend
Lightning Fury
Power Strike
Lightning Strike
Evade
AssassinMind Blast
Tiger Strike
Shadow Warrior
Shadow Master
Fists of Fire
Dragon Claw
Blade Sentinel
Fire Blast
Shock Web
Blade Shield
Blade Dance
Venom
Cobra Strike
BarbarianDeep Wounds
Double Swing
Frenzy
Concentrate
Bash
Leap Attack
Find Item
DruidSpirit of Barbs
Arctic Blast
Tornado
Fury
Feral Rage
Werebear
Rabies
Fire Claws
NecromancerPoison Strike
Corpse Explosion
Dark Pact
Curse Mastery
PaladinThorns
Blessed Aim
Might
Concentration
Fanaticism
Charge
Zeal
Sacrifice
Fist of the Heavens
SorceressBlizzard
Frozen Orb
ITEMSMisc ItemsUm Rune
Ohm Rune
UniquesUnique WeaponsThe Gnasher
Butcher's Pupil
Skull Splitter
Razor's Edge
Rune Master
Death Cleaver
Goreshovel
Hellslayer
Executioner's Justice
Messerschmidt’s Reaver
Bloodrise
Fleshrender
Stone Crusher
The Gavel of Pain
Earth Shifter
The Cranium Basher
Blood Crescent
Plague Bearer
Bloodmoon
Ripsaw
Grandfather
Fleshripper
The Scalper
Lacerator
Wraith Flight
Gargoyle's Bite
Bloodthief
The Impaler
Viperfork
Arioc's Needle
Steel Pillar
Soul Harvest
Woestave
The Meat Scraper
Bonehew
Riphook
Endlesshail
Kuko Shakaku
Langer Briser
Gut Siphon
Hand of Blessed Light
Akarat's Devotion
Aidan's Scar
Zerae's Resolve
Other UniquesSwordback Hold
Moser's Blessed Circle
Head Hunter's Glory
Alma Negra
Dragonscale
Martyrdom
Steel Shade
Valkyrie Wing
Cyclopean Roar
Demonhorn's Edge
Raekor's Virtue
Wolfhowl
Cerebus' Bite
Ursa's Nightmare
Overlord's Helm
Boneflesh
Spirit Shroud
Crow Caw
Toothrow
Que-Hegan's Wisdom
Black Hades
Leviathan
Templar's Might
Dark Abyss
Dracul's Grasp
Soul Drainer
Gorefoot
Gore Rider
Shadow Dancer
Itherael's Path
Razortail
Band of Skulls
Saracen's Chance
The Cat's Eye
Atma’s Scarab
Rising Sun
Metalgrid
Set ItemsInfernal Tools full set bonus
Griswold's Legacy full set bonus
Natalya's Odium full set bonus
RunewordsZenith
Pride
Last Wish
Destruction
Beast
Wind
Grief
Oath
Venom
White
Rampage
Neophyte
Malice
Fury
Hand of Justice
Myth
Gloom
Dream
PATCHESSeason 7 Patch 1 (2023-04-30)(was mislabeled as patch #3)
Season 7 Patch 2 (2023-05-01)(was mislabeled as patch #4)
Season 7 Patch 3 (2023-05-05)(was mislabeled as patch #5)
Season 7 Patch 4 (2023-05-08)(was mislabeled as patch #6)
Season 7 Patch 5 (2023-05-30)(was mislabeled as patch #7)
PVP Updates:
Season 7 Patch 6 (2023-05-31)(was mislabeled as patch #8)
PVP Changes:
Season 7 Patch 7 (2023-06-19)(was mislabeled as patch #9)
PVP Changes:
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