Poison and Bone Spells:修订间差异

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! scope="row" | Teeth
! scope="row" | 牙(Teeth)
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2023年2月8日 (三) 20:15的版本

This page lists Necromancer skills from the Poison and Bone Spells skill tree. Other Necromancer skills: Summoning Spells, Curses, All Necromancer Skills



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牙(Teeth)

  • 描述: 召唤倒钩般的牙,射向敌人
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
牙(Teeth) 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24
魔法伤害 (min) 1 2 2 3 3 4 4 5 6 7 8 9 10 11 12 13 17 21 25 29 33 37 44 52 59 67 74 82 93 105 116 128 139 151 162 174 185 197 208 220 231 243 254 266 277 289 300 312 323 335 346 358 369 381 392 404 415 427 438 450
魔法伤害 (max) 3 4 5 6 7 8 9 10 11 13 14 16 17 19 20 22 27 32 37 42 47 52 61 70 79 88 97 106 119 133 146 160 173 187 200 214 227 241 254 268 281 295 308 322 335 349 362 376 389 403 416 430 443 457 470 484 497 511 524 538
法力耗费 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5

牙(Teeth)可获得以下奖励:

  • 白骨装甲(Bone Armor): +25% 伤害每级
  • 骨矛(Bone Spear): +25% 伤害每级
  • 白骨之魂(Bone Spirit): +25% 伤害每级
Changelog

Season 3:

  • 牙(Teeth) 等级 1 伤害从 2-4 降至 1-3
  • 牙(Teeth) 等级 1-8 增幅从 1-1 降至 0.5-1
  • 牙(Teeth) 等级 8-16 增幅从 1-2 降至 1-1.5
  • 牙(Teeth) 等级 16-22 增幅从 3-5 降至 4-5
  • 牙(Teeth) 等级 22-28 增幅从 7-9 降至 7.5-9
  • 牙(Teeth) 等级 28+ 增幅从 11-13 降至 11.5-13.5

Season 2:

  • 等级 8+ 增幅略微提高

Season 1:

  • 等级 8+ 增幅提高
  • 骨墙(Bone Wall)和骨牢(Bone Prison)的协同作用改成只有白骨装甲(Bone Armor)
  • 协同作用现在是 25% (以前是 15%)

Vanilla Info

Poison Strike

  • Description: Adds poison to your dagger or scythe attacks
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
% Poison Pierce -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40
Poison Damage (min) 3 6 9 12 15 18 21 25 37 50 62 75 87 100 112 125 162 200 237 275 312 350 412 475 537 600 662 725 812 900 987 1075 1162 1250 1337 1425 1512 1600 1687 1775 1862 1950 2037 2125 2212 2300 2387 2475 2562 2650 2737 2825 2912 3000 3087 3175 3262 3350 3437 3525
Poison Damage (max) 6 9 12 15 18 21 25 28 40 53 65 78 90 103 115 128 165 203 240 278 315 353 415 478 540 603 665 728 815 903 990 1078 1165 1253 1340 1428 1515 1603 1690 1778 1865 1953 2040 2128 2215 2303 2390 2478 2565 2653 2740 2828 2915 3003 3090 3178 3265 3353 3440 3528
Attack Rating +% 50 80 110 140 170 200 230 260 290 320 350 380 410 440 470 500 530 560 590 620 650 680 710 740 770 800 830 860 890 920 950 980 1010 1040 1070 1100 1130 1160 1190 1220 1250 1280 1310 1340 1370 1400 1430 1460 1490 1520 1550 1580 1610 1640 1670 1700 1730 1760 1790 1820
Mana Cost 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8

Poison Duration: 2 seconds

Poison Strike Receives Bonuses From:

  • Desecrate: +24% Poison Damage per Level
  • Poison Nova: +24% Poison Damage per Level
Changelog

Season 5:

  • Poison strike attack rating base increased from 30% to 50%
  • Poison strike attack rating per level increased from 20% to 30%
  • Poison strike poison pierce cap increased from -30% to -40%
  • Poison strike level 16-22 scaling increased from 10-10 to 12-12
  • Poison strike level 22-28 scaling increased from 18-18 to 20-20
  • Poison strike level 28+ scaling increased from 26-26 to 28-28

Season 4:

  • Poison Dagger has been reworked to Poison Strike and can now be used with scythes and daggers
  • Poison Strike synergies increased from 22% to 24%
  • Poison Strike starting poison pierce increased from 1% to 2%
  • poison strike now caps at 30% poison pierce from 20%

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • Now pierces enemy poison resistances by -1% per level, up to -20%
  • Now releases a poison cloud on hit which carries poison damage from gear/charms
  • damage/duration reduced (damage per second is higher)
  • mana cost halved
  • synergy for Poison Explosion changed to Desecrate
  • synergies are now 22% (was 20%)

Vanilla Info for Poison Dagger

Bone Armor

  • Description: Creates an orbiting shield of bone that absorbs melee damage
  • Required Level: 6
  • Required Skills: Teeth [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Physical Damage Absorbed 0 10 20 30 40 50 60 70 81 92 103 114 125 136 147 158 170 182 194 206 218 230 243 256 269 282 295 308 322 336 350 364 378 392 406 420 434 448 462 476 490 504 518 532 546 560 574 588 602 616 630 644 658 672 686 700 714 728 742 756
Mana Cost 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70

Bone Armor Receives Bonuses From:

  • Bone Wall: +15 Damage Absorbed per Level
  • Bone Prison: +15 Damage Absorbed per Level
Changelog

Season 6:

  • Bone armor cooldown increased from .5 seconds to 2 seconds (cooldowns are no longer shared with other skills)

Season 5:

  • Bone armor now gains 3 damage absorb per energy
  • Bone armor level 8-16 scaling increased from 10 to 11
  • Bone armor level 16-22 scaling increased from 10 to 12
  • Bone armor level 22-28 scaling increased from 10 to 13
  • Bone armor level 28+ scaling increased from 10 to 14

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree, requires level 6 (was 1)
  • prerequisites increased from 0 to 1 (now requires Teeth)

Vanilla Info

Corpse Explosion

  • Description: Cast on the corpse of a slain monster. It explodes, damaging nearby enemies
  • Required Level: 6
  • Required Skills: Poison Dagger [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage (min) 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 22 27 32 37 42 47 57 67 77 87 97 107 122 137 152 167 182 197 212 227 242 257 272 287 302 317 332 347 362 377 392 407 422 437 452 467 482 497 512 527 542 557 572 587
Damage (max) 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 94 108 122 136 150 164 182 200 218 236 254 272 290 308 326 344 362 380 398 416 434 452 470 488 506 524 542 560 578 596 614 632 650 668 686 704 722 740
Fire Damage (min) 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 22 27 32 37 42 47 57 67 77 87 97 107 122 137 152 167 182 197 212 227 242 257 272 287 302 317 332 347 362 377 392 407 422 437 452 467 482 497 512 527 542 557 572 587
Fire Damage (max) 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 94 108 122 136 150 164 182 200 218 236 254 272 290 308 326 344 362 380 398 416 434 452 470 488 506 524 542 560 578 596 614 632 650 668 686 704 722 740
Radius (yards) 5 5.3 5.6 6 6.3 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7

Damage: 5-10% of corpse life

Corpse Explosion Receives Bonuses From:

  • Amplify Damage: +7% Damage per Level
  • Desecrate: +7% Damage per Level
  • Revive: +7% Damage per Level
Changelog

Season 5:

  • Reduce corpse explosion max radius from 14 yards to 10

Season 3:

  • Corpse explosion increased to 5-10% corpse life from 3-5%

Season 1:

  • moved in the skill tree
  • prerequisites changed (now requires Poison Dagger instead of Teeth)
  • 3-5% corpse life damage (was 70-120%)
  • radius starts higher and caps at 14 yards
  • added flat fire/phys damage
  • now has Amplify Damage, Desecrate, & Revive as synergies at 7%

Vanilla Info

Bone Wall

  • Description: Creates an impassable barrier of bone and debris
  • Required Level: 12
  • Required Skills: Teeth [1], Bone Armor [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life (Normal) 147 183 220 257 294 330 367 404 441 477 514 551 588 624 661 698 735 771 808 845 882 918 955 992 1029 1065 1102 1139 1176 1212 1249 1286 1323 1359 1396 1433 1470 1506 1543 1580 1617 1653 1690 1727 1764 1800 1837 1874 1911 1947 1984 2021 2058 2094 2131 2168 2205 2241 2278 2315
Life (Nightmare) 147 183 220 257 294 330 367 404 441 477 514 551 588 624 661 698 735 771 808 845 882 918 955 992 1029 1065 1102 1139 1176 1212 1249 1286 1323 1359 1396 1433 1470 1506 1543 1580 1617 1653 1690 1727 1764 1800 1837 1874 1911 1947 1984 2021 2058 2094 2131 2168 2205 2241 2278 2315
Life (Hell) 431 538 646 754 862 970 1077 1185 1293 1401 1509 1616 1724 1831 1939 2047 2154 2262 2370 2478 2586 2693 2801 2909 3017 3124 3232 3340 3448 3555 3663 3771 3879 3986 4094 4202 4310 4417 4525 4633 4741 4848 4956 5064 5172 5279 5387 5495 5603 5710 5818 5926 6034 6141 6249 6357 6465 6572 6680 6788

Duration: 24 seconds

Mana Cost: 17

Cooldown: 1 second

Bone Wall Receives Bonuses From:

  • Bone Armor: +10% Life per Level
  • Bone Prison: +10% Life per Level
Changelog

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites increased from 1 to 2 (now also requires Teeth)

Vanilla Info

Desecrate

  • Description: Summons 5 corpses and releases a deadly cloud of poison
  • Required Level: 12
  • Required Skills: Poison Dagger [1], Corpse Explosion [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Poison Damage (min) 14 18 23 28 32 37 42 46 65 84 103 121 140 159 178 196 262 328 393 459 525 590 689 787 885 984 1082 1181 1279 1378 1476 1575 1673 1771 1870 1968 2067 2165 2264 2362 2460 2559 2657 2756 2854 2953 3051 3150 3248 3346 3445 3543 3642 3740 3839 3937 4035 4134 4232 4331
Poison Damage (max) 18 23 28 32 37 42 46 51 70 89 107 126 145 164 182 201 267 332 398 464 529 595 693 792 890 989 1087 1185 1284 1382 1481 1579 1678 1776 1875 1973 2071 2170 2268 2367 2465 2564 2662 2760 2859 2957 3056 3154 3253 3351 3450 3548 3646 3745 3843 3942 4040 4139 4237 4335
Mana Cost 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5 38 38.5 39 39.5 40 40.5 41 41.5

Poison Duration: 3 seconds

Desecrate Receives Bonuses From:

  • Poison Dagger: +20% Damage per Level
  • Poison Nova: +20% Damage per Level
Changelog

Season 5:

  • Desecrate level 1-8 scaling increased from 3-3 to 4-4
  • Desecrate level 8-16 scaling increased from 12-12 to 14-14
  • Desecrate poison cloud hitbox increased by 50%

Season 4:

  • Desecrate synergies increased from 16% to 20%
  • Desecrate level 22-28 scaling changed from 24-24 to 21-21
  • Desecrate level 28+ scaling changed from 32-32 to 21-21

Season 1:

  • reworked from Poison Explosion, moved in the skill tree, requires level 12 (Poison Explosion was 18)
  • prerequisites reduced from 3 to 2 (no longer requires Teeth)
  • Creates corpses on the ground instead of requiring a corpse to be cast (corpses can be targeted with Corpse Explosion, uses monster corpses from the area it is cast in)
  • damage/duration reduced (damage per second is higher)
  • mana cost now scales per level
  • synergies are now 16% (was 15%)

Vanilla Info for Poison Explosion

Bone Spear

  • Description: Summons deadly spikes of bone to impale your enemies
  • Required Level: 18
  • Required Skills: Teeth [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Bone Spears 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Magic Damage (min) 12 19 26 33 40 47 54 61 70 79 88 97 106 115 124 133 145 157 169 181 193 205 231 257 283 309 335 361 407 453 499 545 591 637 683 729 775 821 867 913 959 1005 1051 1097 1143 1189 1235 1281 1327 1373 1419 1465 1511 1557 1603 1649 1695 1741 1787 1833
Magic Damage (max) 18 25 32 39 46 53 60 67 76 85 94 103 112 121 130 139 152 165 178 191 204 217 245 273 301 329 357 385 435 485 535 585 635 685 735 785 835 885 935 985 1035 1085 1135 1185 1235 1285 1335 1385 1435 1485 1535 1585 1635 1685 1735 1785 1835 1885 1935 1985
Mana Cost 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7 20 20.2 20.5 20.7 21 21.2 21.5 21.7

Bone Spear Receives Bonuses From:

  • Teeth: +10% Magic Damage per Level
  • Bone Spirit: +10% Magic Damage per Level
  • Bone Armor: +10% Magic Damage per Level
Changelog

Season 2:

  • Bone Armor synergy increased from 5% to 10%

Season 1:

  • prerequisites reduced from 2 to 1 (no longer requires Corpse Explosion)
  • fires additional spears at levels 15 and 25 (does not shotgun)
  • damage reduced
  • synergies for Bone Wall & Bone Prison changed to just Bone Armor
  • synergies are now 10%/10%/5% (was 7%)

Vanilla Info

Bone Prison

  • Description: Creates a barrier of fossilized bone around your target
  • Required Level: 24
  • Required Skills: Teeth [1], Bone Armor [6], Bone Wall [12], Bone Spear [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life (Normal) 147 183 220 257 294 330 367 404 441 477 514 551 588 624 661 698 735 771 808 845 882 918 955 992 1029 1065 1102 1139 1176 1212 1249 1286 1323 1359 1396 1433 1470 1506 1543 1580 1617 1653 1690 1727 1764 1800 1837 1874 1911 1947 1984 2021 2058 2094 2131 2168 2205 2241 2278 2315
Life (Nightmare) 147 183 220 257 294 330 367 404 441 477 514 551 588 624 661 698 735 771 808 845 882 918 955 992 1029 1065 1102 1139 1176 1212 1249 1286 1323 1359 1396 1433 1470 1506 1543 1580 1617 1653 1690 1727 1764 1800 1837 1874 1911 1947 1984 2021 2058 2094 2131 2168 2205 2241 2278 2315
Life (Hell) 431 538 646 754 862 970 1077 1185 1293 1401 1509 1616 1724 1831 1939 2047 2154 2262 2370 2478 2586 2693 2801 2909 3017 3124 3232 3340 3448 3555 3663 3771 3879 3986 4094 4202 4310 4417 4525 4633 4741 4848 4956 5064 5172 5279 5387 5495 5603 5710 5818 5926 6034 6141 6249 6357 6465 6572 6680 6788
Mana Cost 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Duration: 24 seconds

Cooldown: 5 seconds

Bone Prison Receives Bonuses From:

  • Bone Armor: +8% Life per Level
  • Bone Wall: +8% Life per Level
Changelog

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 5 to 4 (no longer requires Corpse Explosion)

Vanilla Info

Poison Nova

  • Description: Emits an expanding ring of concentrated poison
  • Required Level: 30
  • Required Skills: Poison Dagger [1], Corpse Explosion [6], Desecrate [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Poison Damage (min) 50 68 87 106 125 143 162 181 203 225 246 268 290 312 334 356 381 406 431 456 481 506 534 562 590 618 646 675 706 737 768 800 831 862 893 925 956 987 1018 1050 1081 1112 1143 1175 1206 1237 1268 1300 1331 1362 1393 1425 1456 1487 1518 1550 1581 1612 1643 1675
Poison Damage (max) 90 109 128 146 165 184 203 221 243 265 287 309 331 353 375 396 421 446 471 496 521 546 575 603 631 659 687 715 746 778 809 840 871 903 934 965 996 1028 1059 1090 1121 1153 1184 1215 1246 1278 1309 1340 1371 1403 1434 1465 1496 1528 1559 1590 1621 1653 1684 1715

Poison Duration: 2 seconds

Mana Cost: 20

Poison Nova Receives Bonuses From:

  • Poison Dagger: +10% Poison Damage per Level
  • Desecrate: +10% Poison Damage per Level
Changelog

Season 6:

  • Poison nova level 1-8 scaling reduced from 7-7 to 6-6
  • Poison nova level 8-16 scaling reduced from 8-8 to 7-7
  • Poison nova level 16-22 scaling reduced from 9-9 to 8-8
  • Poison nova level 22-28 scaling reduced from 11-11 to 9-9
  • Poison nova synergies reduced from 14% to 10%

Season 5:

  • Poison nova level 1-8 scaling increased from 5-5 per level to 7-7 per level
  • Poison nova level 8-16 scaling increased from 7-7 per level to 8-8 per level
  • Poison nova level 16-22 scaling reduced from 10-10 per level to 9-9 per level
  • Poison nova level 22-28 scaling reduced from 12-12 per level to 10-10 per level
  • Poison nova level 28+ scaling reduced from 12-12 per level to 10-10 per level
  • Poison nova synergies reduced from 15% to 14%
  • Poison nova level 28+ scaling changed from 10-10 per level to 11-11 (patch 6)

Season 4:

  • Poison nova level 1-8 scaling increased from 4-4 to 5-5
  • Poison nova level 28+ scaling reduced from 14-14 per level to 12-12

Season 3:

  • Poison nova level 8-16 scaling increased from 6-6 to 7-7
  • Poison nova's 22-28 scaling reduced from 16-16 to 12-12
  • Poison novas 28+ scaling reduced from 22-22 to 14-14

Season 1:

  • prerequisites reduced from 4 to 3 (no longer requires Teeth)
  • damage scaling increased
  • synergy for Poison Explosion changed to Desecrate
  • synergies are now 15% (was 10%)

Vanilla Info

Bone Spirit

  • Description: Releases a spirit of the restless undead that tracks its target or finds one of its own
  • Required Level: 30
  • Required Skills: Teeth [1], Bone Spear [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage (min) 20 36 52 68 84 100 116 132 149 166 183 200 217 234 251 268 286 304 322 340 358 376 406 436 466 496 526 556 616 676 736 796 856 916 976 1036 1096 1156 1216 1276 1336 1396 1456 1516 1576 1636 1696 1756 1816 1876 1936 1996 2056 2116 2176 2236 2296 2356 2416 2476
Magic Damage (max) 30 47 64 81 98 115 132 149 167 185 203 221 239 257 275 293 312 331 350 369 388 407 438 469 500 531 562 593 655 717 779 841 903 965 1027 1089 1151 1213 1275 1337 1399 1461 1523 1585 1647 1709 1771 1833 1895 1957 2019 2081 2143 2205 2267 2329 2391 2453 2515 2577
Mana Cost 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5 38 38.5 39 39.5 40 40.5 41 41.5

Bone Spirit Receives Bonuses From:

  • Teeth: +10% Magic Damage per Level
  • Bone Spear: +10% Magic Damage per Level
  • Bone Armor: +10% Magic Damage per Level
Changelog

Season 2:

  • Bone Armor synergy increased from 5% to 10%

Season 1:

  • prerequisites reduced from 3 to 2 (no longer requires Corpse Explosion)
  • Faster missile speed
  • synergies for Bone Wall & Bone Prison changed to just Bone Armor
  • synergies are now 10%/10%/5% (was 6%)

Vanilla Info