Item Filtering:修订间差异
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2023年1月10日 (二) 10:30的版本
Item filtering allows players to filter out items they don't want to see, and also change the appearance of items that are not filtered out. While there are in-game options for simple item filtering, players can use item filters to customize this to their liking. PD2's Filtering is open-source and based on BH 1.9.9.
For other out-of-game customization options, see Customization.
Filters
Item filters (often called lootfilters) are text files which contain rules for describing how items should be displayed in-game. The default filter only has a few simple rules for adding descriptions to some items (map orbs and stackable gems/runes), and otherwise displays all items the same as they would be in vanilla.
By default, filtering is done using default.filter in the ProjectD2 directory - unless changed, it only has a few simple rules. If loot.filter is present in the same directory, it will be used instead of the default file. If a filter is selected from the launcher, it will be saved in ProjectD2\filters and be used instead via a loot.filter system link from the ProjectD2 directory.
These files will function if encoded in UTF-8 (default), but ANSI encoding is needed to allow special characters to display properly.
Filters can be selected from the launcher and enabled via the in-game Settings menu.
To install manually, download a filter file and save it to Diablo II\ProjectD2\filters\local and then select it from the launcher. Make sure the relevant in-game settings are enabled.
游戏内设置
设置菜单可以从游戏内左下角进入。每个选项都可以设置热键。
这两个选项不受过滤器影响:
- 永久显示物品: 地上的物品全部显示出来,无需按住alt查看。
- 显示物品变量: 在物品信息中显示物品属性的变量范围
以下选项 simple rules 可改变某些特定物品的显示. 如果开启了物品过滤器,除了 显示物品等级 所改变的提示信息,其他的都将被覆盖
- 显示物品等级: 添加了物品等级信息如 (L99)
- 所有物品都添加了物品等级
- 为魔法/黄金/手工物品添加词缀等级,除非词缀等级=物品等级
- 显示无形物品: 添加 (Eth)
- 显示孔数: 添加镶孔数如 (4)
- 显示符文编号: 添加符文编号如 [33]
- Alt物品样式: 对无形物品、物品等级和符文编号选项使用不同的样式
- 多彩模式: 根据符文编号显示特定颜色(1-10白色,1-16棕黄色,17-22桔色,23-33红色)
- 物品短名称: 简写药水/卷轴名称
以下是会影响自定义过滤的一些主要选项:
- 开启Loot过滤: 开启过滤
- 物品掉落提示: 某些物品掉落时显示通知
- 物品接近提示: 正在接近某些物品时显示靠近通知
- 物品明细提示: 使通知内容符合显示的物品名
- 提示更加丰富: 在通知中添加“掉落”或“靠近”(优先级低于 物品明细提示)
过滤等级: 影响过滤器内使用的规则和通知模式
默认的重新加载过滤的热键是数字键盘0,在配置文件中可修改 configuration file.
公用过滤器表
当前赛季 season 更新的用绿色左了高亮. 旧过滤器用红色做了高亮.
Filter | Updated | Author | Brief Description |
---|---|---|---|
Kryszard's PD2 Loot Filter | 2024-09-13 ver 9.1.3 |
Kryszard Kryszard#5460 |
Filter should suit most players needs - It's good for both: leveling and endgame experience. You'll find more info on my GitHub Reddit discussion thread: Kryszard's PD2 Loot-Filter - Discussion Thread |
eqN's PD2 Filters | 2024-06-29 (Season 9) |
eqNj | A refined filter with several tiers (Relaxed, Medium, Strict, and ShowRecipes) designed for beginners and veterans alike. Every level is tailored to ensure anything of use always shows based on your class and progress. Useful info about items is in descriptions: Defense range, weapon speed/range, max sockets, runewords, and if an item is of high value. All runes and uniques notify on drop. Valuable items are made easy to see and pick up. Sockets, superior ED %, and staffmods show in item names. Crafting bases are marked/notified. Detailed recipes, runewords, and crafting info is available by switching to the ShowRecipes filter level. |
Feather | 2024-04-08 | BetweenWalls | This filter is less strict than most and has all the usual improvements, so it's ideal for new players. It's also great for experienced players who like the simple aesthetic of the original game. Multiple strictness levels are available to help the filter better match your preferences. |
Kassahi's Filter | 2024-22-09 (Season 9) |
Kassahi | My GitHub (README) is Finally Been Updated With my Filters Info, Also Blame onion For Everything !!! |
HiimFilter | 2024-04-11 (Season 9) |
Maaaaaaarrk Hiimdave |
Has an ring & amulet pts system to show value. Levels that cover season reset to End Game loot filter. Shows many important stats when the item is on the ground. Utilizes the filter levels functionality. Has helpful hints to new to PD2 players on what to do. Has LLD tags to know what is valuable to the LLD community. Has LLD specific Rung Amulet and Jewel pts grading system. See the readme for many more features! |
TalRasha's PD2 Item Filter | 2023-10-01 (Season 8) |
talrasha#4179 | Updated for Season 8. Highlights good items in bright colors and adds design elements to names. Shows crafting recipes on magic/rare items and maps. Reveals names of most uniques and sets unidentified. |
Erazure's PD2 Loot Filter | 2024-04-08 (Season 9) |
Erazure_OwO Discord: erazure |
- Highly stylized, visually polished loot filter with customizable strictness; Valuable items and high runes display and notify with a splash of color on the screen; Distinct intuitive symbols for maps, charms, runes, gems, jewels, potions, and more! - Features four different tiers of filter levels (excellent for ladder resets, midgame leveling/farming, as well as endgame mapping); Players have the ability to select what kind of potions to show or hide on demand (e.g. choose a filter level subtier to hide H5, M5, or Rejuvenation potions) - For more information, check out my GitHub or message on Discord: Erazure#5126 |
PiLLLa PD2 Filter | 2023-10-02 (Season 8) |
PiLLLa#2972 | When you visit my github, you can see updated Information. If you have any other idea for filter, let me know that by discord and reddit. Thanks <Normal1:Recommended/Base filter> <Normal2/4:Different Color&Symbol> <Normal3:Different Filter level>. |
Wolfie's Filters | 9999-12-31 | WolfieeifloW#6431 | Always updated for the newest season! Multiple versions to fit any style - Detailed/Revealed/Compact for less strict, Wolfie for stricter, BT for strictest. Shows/pings all Sets, Uniques, Runes, etc. Join my Discord for questions or more info! |
RetroCro's Loot Filter | 2024-05-09 (Season 9) | RetroCro#7154 | Ladder Reset to End Game mapping loot filter. Shows the identified names of set and unique items. Set your desired strictness in game! |
Dauracul's Loot Filter | 2024-04-09 (Season 9) |
Dauracul | Clean and informative lootfilter, focused on attribute and item management notes (socket counts, weapon speed, cube recipes, automod/staffmod rolls, runeword recipes, etc.). Runeword recipes are divided into Filter Levels and displayed on all normal bases with sockets. Most high value items will trigger notifications. |
ADevDH | 2023-09-28 | ADevelopment, DarkHumility |
PD2 All-Purpose Early-Late Game Filter Focuses on Updated Item Tiering + Map Tiering/Immunities + Highlights Jewels and Other Items for GG Stats. Includes all Crafting/Socket Bases you'll ever need! Low Overall Strictness! Filters out the garbage though! |
Filter | Updated | Author | Description |
---|---|---|---|
ElPocoBurrito's Filter | 2021-12-23 | ElPocoBurrito#0001 | S4 Ready A heavily modified version of Wolfie's "Wolfie" filter tailored to be filled with features including some which are absent from many others (like telling you the set name next to the set drop). My philosophy is to be slightly strict and to keep somewhat vanilla looking item names with few exceptions (I make sure to have rare and valuable items stand out). Please give me feedback and comments on discord through DMs or the #lootfilter channel. |
1l4u's Loot Filter | 2021-08-12 | 1l4u | Update for season 3. Super strict end game filter. |
Baneazy's Loot Filter | 2021-08-06 | Baneazy | A good filter from beginning to end game. It's mostly tailored toward end game but should taper items off from Normal to Hell. |
scrollsjay's Loot Filter | 2021-04-01 | scrollsjay | This Loot Filter uses Kryszard's PD2 Loot-Filter for most of it's filter rules. Most changes allow for a briefer appearance of basic items to present a unified look. Full details with screenshots at the github.com repository. Contact me via reddit.com here |
Gothablo's Loot Filter | 2021-03-16 | Gothablo | It is a filter based on the code "Kryszard's PD2 Loot Filter". The main changes are aesthetic elements, but there are a few changes added from me. From the beginning of the game to END GAME, items that we do not need or are of little value are removed. All MAGIC and RARE items should be and identified to check if they are worth to the trader. In addition, the filter code can be easily changed by yourself. |
Pj's Loot Filter | 2020-12-07 | Pj#5884 | Pretty strict end-game loot filter. Based loosely on Kryszard's filter with a lot of changes. Hides all normal and exceptional stuff, only shows top-end elite items. Shows all set/unique items but only alerts on exceptional/elite versions. Hides tons of garbage. Only shows full rejuvs/super potions. Heavily commented for clarity. Work in progress, check back frequently for updates. |
Luke's late game filter | 2020-11-24 | Luke | My late game filter i updated on fly. No leveling rules. Good as reference if you want to write your own filter. Filter has been updated to be less hostile. Make sure you check for sets, bases, magic and rares. It's not recommended to use it without checking :) (fix all res on paladin shields, show light elite chests (0,3,4 os) 10+ed, show all eth chests (0,3,4 os) 5+ed) Thanks to WolfieeifloW. |
Lhaetes PD2 Loot Filter |
2020-11-19 | Lhaete | A filter that preserves the games original aesthetic, and shows Runeword recipes & Magic Crafting recipes on items! In-Game Screenshots |
Rinku's Loot Filter | 2020-11-11 | Rinku#1352 | A basic filter that hides clutter and shows item info at a glance, not much customization, just some QOL :) Definitely not for everyone but I thought I'd share. |
Guides and Links指引和帮助,这页面里有一些可以对编辑过滤器有帮助的工具
- FilterBird (过滤模拟)
- Item Filter Highlighting (Notepad++语法高亮)
- Loot Filter Hints (Visual Studio Code 语法高亮)
常见问题
这一部分列出了一些关于过滤器的常见问题
- 对我来说那个过滤器是最好的?
- 没有所谓“最好”的过滤器。o 不同的过滤器都是依据不同的原因而制作的。物品筛选层级显示,提供哪些、多少额外的信息,如何修改了物品的外观,理念和设计都各有不同。如果不清楚您对过滤器的具体需求,那评价其高下实属困难。大家可能都只了解几款过滤器而已。所以建议您根据自己所需去挑选,适合自己的才是最好的。
- 对比不同的过滤器最好的方法是什么?
- 过滤器一般包含了它的筛选描述、特点、和物品显示方式。有一些甚至包含图示。• 如果这些参考还不够,您可以访问FilterBird逐一对比查看不同的滤器显示的物品。并且,单机游戏也可以使用物品过滤,在游戏中可以修改也可以重新加载过滤器。
- 如果我想用个自定义的过滤器,我怎么保存我改过的内容?
- 把自己定义过滤器放在目录 ProjectD2\filters\local 下(咱们养老服是ZYLPD2\filters\local),然后在游戏登录器上选择本地过滤器。• 本地游戏过滤器无法自动更新,如果您的是一款公共过滤器,您就得经常关注它,如果有重要内容更新就及时同步。
- 想回到最初的游戏的样子,如何关闭过滤器?
- 可以通过在游戏中关闭游戏过滤器来关闭。 如果要彻底恢复默认,需要关闭游戏和登录器,在ProjuctD2文件夹中(我们是ZYLPD2)删除过滤器的文件夹以及 default.filter 和 loot.filter,然后再登录游戏
- 我和把过滤器和插件一起用吗?
- 同一套过滤器配置即可被用于线上游戏,也可以被用于单机游戏。• 从登录器进入游戏时,过滤器就会自动更新 —— 在登录器上选一个过滤器,点开始游戏,会自动更新。• 如果您玩的是线上游戏,这一步也可以使过滤器升级。然后,关闭游戏/登录器,再打开游戏和插件。
- 过往赛季的过滤器在这个赛季还能用吗?
- 除非旧版过滤器过于简易,它很可能表现得不尽如人意。这里不建议您使用老旧的的过滤器
- 我找不到设置按钮了
- 关闭游戏和登录器,删除UI.ini,然后重新登录游戏,设置按钮会复原了。
- 我的游戏登录器上没有任何过滤器可选
- 关闭游戏登录器并重新启动它。如果还不显示,再重复以上操作,也有可能是因为服务器挂了。另外,如果您电脑上有杀毒软件或者防火墙,请试下把游戏登录器加入杀软或防火墙白名单.
- 我的游戏登录器上过滤器位置上显示“敬请期待”
- 您的游戏登录器版本太旧.projectdiablo2.com• 请下载最新版,并对ddraw.ini和ProjectDiablo.cfg做好备份(它们会覆盖默认设置)ddraw.ini and ProjectDiablo.cfg
- 我的过滤器不生效
- in-game settings 游戏内设置必须设置正确.
- 使用游戏登录器选择过滤器。如果您没使用游戏登录器,以下是比较可能的情况:
- 您有两套PD2,过滤器放错文件夹了。
- 过滤器另存时起错名了。(比如:default.filter.filter, default.txt, or default.filter.tx)
- PD2所在的父文件夹DiabloII文件夹的外层,还有一个DiabloII的文件夹(文件夹套娃了)
- 在过滤器文件里粘贴进规则后,没有保存并关闭。
- 我的过滤器在显示某些物品时出现奇怪字符
- special characters某些特殊字符只有当您的过滤器文件是ANSI编码时才会正确显示,而不是默认的UTF-8编码。 • 大多数文本编辑器都允许修改编码。例如Notepad++里,编码 是主菜单栏上的一个主要功能。
Filter Syntax
Filters contain rules for how items should be displayed in-game. Each rule has Input and Output and follows this basic format:
ItemDisplay[ Input ]: Output
The Input specifies a set of conditions an item must satisfy for the rule to apply to it, and Output specifies the actions (text or keywords) used when a matching item is found.
If a line doesn't follow this format, it won't be considered a rule, which means it won't affect how items will be displayed in-game. If a line is intentionally ignored like this, it should begin with // (double slash) so the computer can ignore it immediately rather than spend time checking the rest of the line to determine whether it's a rule or not.
Filter rules are processed in-order from top to bottom. Items are displayed according to the output of the first rule whose conditions they satisfy. If the matching rule doesn't include %CONTINUE%, the procedure is halted and no additional rules are checked. In this way, rules that are higher than others have higher priority. The only exception is for notification keywords, which apply regardless of where they are in the filter.
The simplest rule is one without any conditions or output. Sans conditions, the rule will apply to all items. Sans output, nothing will be displayed for those items.
ItemDisplay[]:
hides all items
The next simplest rule is one that displays all items with their default appearances. The output keyword %NAME% refers to an item's default appearance, and varies depending on which item is being shown. All items are displayed by default - the game essentially adds this rule to the bottom of the filter before beginning to process the filter's rules.
ItemDisplay[]: %NAME%
displays all items with their default appearances
Conditions
Conditions describe which item(s) the rule should apply to.
Many conditions refer to a single item or item group. These boolean conditions will be either true or false, depending on which item is being looked at.
ItemDisplay[key]:
hides keys (they can still be purchased from merchants)
Value conditions typically refer to the value of a specific property on the item being looked at. They each have three parts: code, comparison operator (<,>,=), and value to compare against.
ItemDisplay[GOLD<100]:
hides gold stacks if they are less than 100
Rules with multiple conditions may use logic operators (AND,OR,!) to specify how the conditions relate to each other. If no operator is used between conditions, AND will be assumed.
ItemDisplay[NMAG AND SOCK=1 AND CLVL>10]:
hides regular 1-socket items if the character is above level 10
ItemDisplay[NMAG SOCK=1 CLVL>10]:
hides regular 1-socket items if the character is above level 10
To make a rule apply to any item from within a group of conditions, use OR and parentheses.
ItemDisplay[NMAG (BOOTS OR GLOVES OR BELT) CLVL>10]:
hides regular boots/gloves/belts if the character is above level 10
Parentheses can help combine conditions in other ways too.
ItemDisplay[(GOLD<100 OR (GOLD<1000 CLVL>50))]:
hides gold stacks if they are less than 100, or less than 1000 if the character is above level 50
Negation (sometimes called the "NOT" operator) makes conditions mean the opposite of what they would otherwise. To negate a condition, use "!" in front of it.
ItemDisplay[MAG ETH ARMOR !ID]:
hides magic ethereal armor that is not identified
Groups of conditions can be negated in the same way.
ItemDisplay[MAG !ID HELM !(BAR OR DRU OR ELT)]:
hides magic unidentified helms that are not barbarian helms, druid pelts, or elite
Output
A rule's output (text and keywords in the second part of the rule) describe how the matching item(s) should be displayed.
An item's default name can be referenced with the %NAME% keyword and modified by adding text. To shorten a name or change it entirely, write-out the new name instead. Valid text characters include all those in the Basic Latin and Latin-1 Supplement Unicode blocks (except · and ¸).
Category | Characters |
---|---|
capital letters (eng) | ABCDEFGHIJKLMNOPQRSTUVWXYZ
|
small letters (eng) | abcdefghijklmnopqrstuvwxyz
|
numerals | 0123456789
|
common symbols | ~!?@#$%^&*=-+_"'`,.:;<>|\()[]{}
|
space |
|
other symbols | µ¶¢£¥®©§¿¡¯¨¬¦«»÷×±ªº´¤°¹²³¼½¾
|
other capital letters | ÐÞÆØÁÀÂÄÃÅÇÉÈÊËÍÌÎÏÑÓÒÔÖÕÚÙÛÜÝ
|
other small letters | ðþæøáàâäãåçéèêëíìîïñóòôöõúùûüýÿß
|
- The last three categories require the filter file to be encoded in ANSI rather than the default UTF-8
- The soft hyphen character doesn't display correctly here
ItemDisplay[hdm]: %NAME%
Horadric Malus
ItemDisplay[hdm]: Charsi's %NAME%
Charsi's Horadric Malus
ItemDisplay[hdm]: Charsi's Favorite Hammer
Charsi's Favorite Hammer
Text and keywords can be used together to add extra information, change parts of the name to be different colors, and more. See all keywords below.
ItemDisplay[SOCK>0]: %NAME% %GRAY%[%SOCKETS%]
displays socketed items with [X] appended in gray, where X is the number of sockets
As with elsewhere, the double slash (//) functions as an in-file way to write comments that will be ignored by the computer.
ItemDisplay[NMAG (aqv OR cqv)]: // hides regular arrows/bolts
ItemDisplay[tsc]: //%NAME% // Scroll of Town Portal
this rule hides TP scrolls, but can be changed to display them instead by deleting the first //
//ItemDisplay[MAG cm2]: // hides magic large charms
this "rule" is ignored, but can be quickly re-enabled by deleting the first //
Items can be highlighted by adding spaces to either side of their name, so long as there is a keyword or non-space character between them and the edge of the name. Whitespace surrounding the Output of each rule gets removed prior to evaluation (spaces first, followed by tabs), so tabs are often the best non-space character to use.
ItemDisplay[RUNE>9]: %ORANGE% %NAME% %ORANGE%
adds 1 space of highlighting for runes above #9 (tabs don't display properly on the wiki, so %ORANGE% is used instead)
The %CONTINUE% keyword replaces the contents of %NAME% with the current rule's Output (overwriting the default name or previously stored output) and makes the program continue checking rules. This allows multiple rules to modify an item's appearance based on different conditions.
ItemDisplay[SOCK>0]: %NAME% [%SOCKETS%]%CONTINUE%
appends [X] to socketed items, where X is the number of sockets (continues)
ItemDisplay[ETH]: eth %NAME%%CONTINUE%
prepends eth to ethereal items (continues)
ItemDisplay[]: %NAME%
displays all items (with modifications from previous rules)
Without %CONTINUE%, this would require a separate rule for every possible combination of different conditions, the number of rules growing exponentially with each additional condition:
ItemDisplay[ETH SOCK>0]: eth %NAME% [%SOCKETS%]
ItemDisplay[!ETH SOCK>0]: %NAME% [%SOCKETS%]
ItemDisplay[ETH SOCK=0]: eth %NAME%
ItemDisplay[!ETH SOCK=0]: %NAME%
Item descriptions can be modified by using text and keywords within {} (braces). Anything outside the braces applies to the item name while anything inside the braces applies to the item description.
ItemDisplay[]: %NAME%{$DARK_GREEN%$%PRICE%}
item price is shown in the description like $35000 in dark green
Item descriptions aren't taken into account when hiding items, so descriptions can still be shown for hidden items if they have one.
ItemDisplay[]: %NAME%{%NAME%}
items displayed with their descriptions
ItemDisplay[]: {%NAME%}
items hidden but their descriptions still shown
ItemDisplay[]:
items hidden and their descriptions hidden too
The %CONTINUE% keyword only functions when used outside the braces and applies to both the item name and the item description.
ItemDisplay[]: %NAME%{Item Level: %ILVL%}%CONTINUE%
Shows item level in description (continues)
ItemDisplay[]: %NAME%{%NAME%, Affix Level: %ALVL%}
Appends affix level in description with comma separator
The %NL% keyword adds a new line above the previous line and can only be used within item descriptions.
ItemDisplay[]: %NAME%{Affix Level: %ALVL%%NL%Item Level: %ILVL%}
Shows item/affix levels on separate lines in description (same effect as Show iLvl setting)
Filter Strictness
Filter levels can be selected from the in-game settings menu and will change which rules/notifications are enabled based on the FILTLVL/TIER codes used in the filter. By default, there are two levels: "Standard" and "Show All Items". The "Standard" level is the normal filter behavior that would be seen without any filter level changes, whereas "Show All Items" will just prevent any items from being filtered out (hidden).
To enable custom filter levels, use the following format at the top of the filter:
ItemDisplayFilterName[]: Custom Level 1
Adds a new filter strictness level named "Custom Level 1"
ItemDisplayFilterName[]: Custom Level 2
Adds a new filter strictness level named "Custom Level 2"
In addition to level 0 ("Show All Items") which is always available, up to 9 other levels can be enabled and the order in which they're listed at the top of the filter determines which number will reference them when used with the FILTLVL/TIER codes (e.g. FILTLVL=1 and %TIER-1% for the first custom level).
These codes can be used to create separate versions of the same filter with varying levels of strictness, make separate versions which includes extra info so that players can more easily reference niche item info without it cluttering item tooltips during normal gameplay (the levels could be swapped to when needed), or even combine drastically different filters into one just so they can be more easily swapped between.
ItemDisplay[yps FILTLVL>1]:
Hides Antidote Potions if filter level 2+ is selected
ItemDisplay[MAG !ID cm1]: %NAME%%TIER-2%%DOT-97%
Shows notifications for unidentified magic small charms if filter level 2 or lower is selected (still shows map icons at all levels)
If a rule doesn't include FILTLVL as a condition, it won't be restricted by whatever filter level is selected.
If a rule includes a notification keyword and doesn't include a TIER keyword, it'll act as if %TIER-9% is included - it'll notify at all filter levels instead of being restricted by whatever filter level is selected.
Filter Codes
Output Keywords
Colors
These keywords change the color for subsequent text. If absent, the item's default color will be used instead.
Code | Color | Default Use | Hex |
---|---|---|---|
%WHITE% | White | regular items | 20 |
%GRAY% | Gray | regular items (ethereal or socketed) | 1D |
%BLUE% | Blue | magic items, item descriptions | 97 |
%YELLOW% | Yellow | rare items | 6D |
%GOLD% | Gold | unique items, runeword names | 53 |
%GREEN% | Green | set items | 84 |
%DARK_GREEN% | Dark Green | 77 | |
%TAN% | Tan | 5A | |
%BLACK% | Black | 00 | |
%PURPLE% | Purple | 9B | |
%RED% | Red | broken/unusable items | 62 |
%ORANGE% | Orange | crafted items, endgame quest items, runes | 60 |
%CORAL% | Coral | only works with Glide | ? |
%SAGE% | Sage | only works with Glide | ? |
%TEAL% | Teal | only works with Glide | ? |
%LIGHT_GRAY% | Light Gray | only works with Glide | ? |
Some items have their default color built into %NAME%, so their color won't change unless their name is rewritten completely. This is likely unintended behavior, and applies to runes, Standard of Heroes, and the PD2-specific non-equipment items other than map/arena scrolls and jewel fragments.
ItemDisplay[wss]: %RED%%NAME%
Worldstone Shard
ItemDisplay[wss]: %RED%Worldstone Shard
Worldstone Shard
Value References
Code | Output | Details |
---|---|---|
%NAME% | item name | item's default appearance - can be modified/replaced with %CONTINUE% |
%ILVL% | item level | 1 - 99 |
%ALVL% | affix level | 1 - 99 used to determine which affixes can roll for magic/rare/crafted items |
%CRAFTALVL% | prospective crafted ALVL | 1 - 99 what the resulting crafted item's ALVL will be if the item is used by the character as a crafting ingredient |
%LVLREQ% | level requirement | 0 - 99 |
%PRICE% | item vendor price | 1 - 35000 |
%QTY% | quantity | 0 - 350 |
%SOCKETS% | number of sockets | 0 - 6 |
%RANGE% | melee range adder | 0 - 5 |
%WPNSPD% | weapon speed modifier | -60 - 20 |
%RUNENUM% | rune number | 0 - 33 |
%RUNENAME% | rune name | excludes "Rune" (e.g. "Vex" instead of "Vex Rune") |
%GEMLEVEL% | gem quality | Chipped, Flawed, Normal, Flawless, Perfect |
%GEMTYPE% | gem type | Amethyst, Diamond, Emerald, Ruby, Sapphire, Topaz, Skull |
%CODE% | item code |
Notification Keywords
These keywords add the item to the notification list and create a minimap icon for it.
The color of the minimap icon corresponds to the keyword's hexadecimal 2-digit color code. The icon may be black (00), green (84), red (62), or any of the other colors shown in the chart image. Note that %MAP% may be used without a 2-digit color code, in which case the icon will use the current text color (or white if no color has been set). The hexadecimal codes which correspond to the text colors are listed above.
Multiple keywords can be used together to create multi-colored minimap icons.
Code | Details |
---|---|
%BORDER-00% | notification & minimap icon (large) |
%MAP-00% | notification & minimap icon (medium) |
%DOT-00% | notification & minimap icon (small) |
%PX-00% | notification & minimap icon (tiny) |
The following keyword only applies if Detailed Notifications is disabled, which is not recommended. To disable text notifications for items while keeping their minimap icons, use %TIER-0% instead.
Code | Details |
---|---|
%NOTIFY-0% | changes the item's text notification color |
%NOTIFY-DEAD% | disables text notifications for the item |
The NOTIFY keyword may use a 1-digit color code (0-F) which corresponds to these colors in order: WHITE, RED, GREEN, BLUE, GOLD, GRAY, BLACK, TAN, ORANGE, YELLOW, DARK_GREEN, PURPLE, GREEN, WHITE, BLACK, WHITE. If DEAD is used instead of a color code, the item's notifications will be disabled instead.
Most filters are made to be used with Detailed Notifications, so NOTIFY is incompatible with them. Note that without Detailed Notifications enabled, Drop Notifications will only apply to items when they initially drop (prior to being picked up for the first time).
All notification keywords seem to bypass the normal rule-handling procedure. Normally, the rules are processed top-to-bottom and this process halts when a matching rule (without %CONTINUE%) is found. Notification keywords, however, can apply even after the process has halted. This may be unintended behavior.
Special Keywords
Code | Details |
---|---|
%CONTINUE% | the item is compared against additional rules instead of being displayed by the current rule the current rule's output is stored in %NAME% |
%NL% | specifies a new line, only works within braces |
{} | anything within the braces applies to the item's description rather than the item's name/title |
%TIER-1% | enables notification keywords for the item if the filter strictness level is at least 1 (can be 1-9) |
Boolean Conditions
Mutable Codes
Contrary to most "immutable" codes which refer to static item properties, these conditions depend on where and how the item is being viewed. Some value conditions such as CLVL and DIFF are also "mutable" in this way.
Code | Description |
---|---|
AMAZON | character is an Amazon |
ASSASSIN | character is an Assassin |
BARBARIAN | character is a Barbarian |
DRUID | character is a Druid |
NECROMANCER | character is a Necromancer |
PALADIN | character is a Paladin |
SORCERESS | character is a Sorceress |
SHOP | item is in a merchant's shop window |
EQUIPPED | item is equipped by the character |
ItemDisplay[key ASSASSIN]:
hides keys when playing as an Assassin
Both SHOP and EQUIPPED behave as expected in most scenarios, but they each have a bug associated with them. Most notably, EQUIPPED incorrectly applies to items that begin the game within the multiplayer shared stash.
Item Group Codes
General Groups
-
Item Rarities
Code Group NMAG Regular
most non-equipment itemsMAG Magic RARE Rare UNI Unique SET Set CRAFT Crafted -
Item Tiers
Code Group NORM Normal EXC Exceptional ELT Elite -
Item Properties
Code Group ID Identified INF Inferior SUP Superior ETH Ethereal RW Runeword GEMMED Socketed with a gem/rune/jewel
Armor Groups
Code | Code | Group | Details |
---|---|---|---|
EQ1 | HELM | Helmets | includes class helms |
EQ2 | CHEST | Chests | |
EQ3 | SHIELD | Shields | includes class shields |
EQ4 | GLOVES | Gloves | |
EQ5 | BOOTS | Boots | |
EQ6 | BELT | Belts | |
EQ7 | CIRC | Circlets | |
ARMOR | All armors | includes class-restricted armors |
Weapon Groups
Code | Code | Group | Details |
---|---|---|---|
WP1 | AXE | Axes | includes throwing axes |
WP2 | MACE | Maces | |
WP3 | SWORD | Swords | |
WP4 | DAGGER | Daggers | includes throwing knives |
WP5 | THROWING | Throwing Weapons | includes all javelins, throwing potions |
WP6 | JAV | Javelins | includes all throwing weapons, all spears, Amazon javelins |
WP7 | SPEAR | Spears | includes Amazon spears & all javelins |
WP8 | POLEARM | Polearms | |
WP9 | BOW | Bows | includes Amazon bows |
WP10 | XBOW | Crossbows | |
WP11 | STAFF | Staves | |
WP12 | WAND | Wands | |
WP13 | SCEPTER | Scepters | |
WEAPON | All weapons | includes class-restricted weapons | |
1H | 1-Handed Weapons | ||
2H | 2-Handed Weapons |
Since WP6 overlaps entirely with both WP5 and WP7 (two very different kinds of weapons), it's rarely useful.
The 1H code is currently bugged and doesn't include Hand Axe.
Class-Restricted Item Groups
Code | Code | Group |
---|---|---|
CL1 | DRU | Druid pelts |
CL2 | BAR | Barbarian helmets |
CL3 | DIN | Paladin shields |
CL4 | NEC | Necromancer shields |
CL5 | SIN | Assassin weapons |
CL6 | SOR | Sorceress weapons |
CL7 | ZON | Amazon weapons |
物品代码
防具
类型 | Code | 物品(普通) | 暗金/套装 版本 | Code | 物品(扩展) | 暗金/套装 版本 | Code | 物品(精英) | 暗金/套装 版本 | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
头盔 | cap | 帽子Cap | 毕格因的软帽 Biggin's Bonnet Infernal Cranium Sander's Paragon |
xap | 战帽War Hat | 粗野之冠 Peasant Crown Cow King's Horns |
uap | 军帽Shako | 谐角之冠 Harlequin Crest | |||
skp | 骷髅帽Skull Cap | 塔因头盔 Tarnhelm Arcanna's Head |
xkp | 轻便头盔Sallet | 岩石制动器 Rockstopper | ukp | 九头蛇头盖骨圆帽Hydraskull | |||||
hlm | 头盔Helm | 光荣布帽 Coif of Glory Berserker's Headgear |
xlm | 无颊头盔Casque | 偷取骷髅 Stealskull | ulm | 活动头盔Armet | 钢影 Steel Shade | ||||
fhl | 高级头盔Full Helm | 黄昏深处 Duskdeep Isenhart's Horns |
xhl | 轻钢盔Basinet | 暗视之盔 Darksight Helm Sazabi's Mental Sheath |
uhl | 巨贝头盔Giant Conch | 大君面甲 Overlord's Helm* (新) | ||||
msk | 面具Mask | 恐惧之脸 The Face of Horror Cathan's Visage |
xsk | 死亡面具Death Mask | 黑角面具 Blackhorn's Face Tal Rasha's Horadric Crest |
usk | 恶魔头盖骨面具Demonhead | 安达利尔的面貌 Andariel's Visage | ||||
bhm | 白骨头盔Bone Helm | 蠕虫骷髅 Wormskull Tancred's Skull |
xh9 | 残酷头盔Grim Helm | 吸血鬼的凝视 Vampire Gaze Natalya's Totem |
uh9 | 骸骨面罩Bone Visage | 巨骷髅 Giant Skull Trang-Oul's Guise | ||||
ghm | 卓越头盔Great Helm | 怒号长牙 Howltusk Sigon's Visor |
xhm | 翼盔Winged Helm | 女神之翼 Valkyrie Wing Guillaume's Face |
uhm | 螺旋头盔Spired Helm | 钢铁面纱 Veil of Steel 夜翼面纱 Nightwing's Veil Ondal's Almighty | ||||
crn | 皇冠Crown | 不死皇冠 Undead Crown Iratha's Coil Milabrega's Diadem |
xrn | 巨皇冠Grand Crown | 盗贼皇冠 Crown of Thieves Hwanin's Splendor |
urn | 头冠Corona | 年纪之冠 Crown of Ages Griswold's Valor | ||||
头环 | ci0 | 头环Circlet | Naj's Circlet | ci2 | 三重冠Tiara | 奇拉的守护 Kira's Guardian | ci3 | 权冠Diadem | 格利风之眼 Griffon's Eye M'avina's True Sight | |||
ci1 | 宝冠Coronet | |||||||||||
胸甲 | qui | 布甲Quilted Armor | 薄暮外观 Greyform Arctic Furs |
xui | 鬼魂战甲Ghost Armor | 灵魂帷幕 Spirit Shroud | uui | 灰暮寿衣Dusk Shroud | 奥玛斯的长袍 Ormus' Robes Dark Adherent | |||
lea | 皮甲Leather Armor | 眨眼蝙蝠的外观 Blinkbat's Form Vidala's Ambush |
xea | 海蛇皮甲Serpentskin Armor | 蛇魔法师之皮 Skin of the Vipermagi | uea | 古龙皮Wyrmhide | |||||
hla | 硬皮甲Hard Leather Armor | 百夫长 The Centurion | xla | 魔皮战甲Demonhide Armor | 剥皮者之皮 Skin of the Flayed One | ula | 圣甲虫壳皮甲Scarab Husk | |||||
stu | 镶嵌甲Studded Leather | 抽动的挣扎 Twitchthroe Cow King's Hide |
xtu | 盘绕战甲Trellised Armor | 掷铁 Iron Pelt | utu | 线羊毛皮甲Wire Fleece | 斗士的祸根 The Gladiator's Bane | ||||
rng | 锁环甲Ring Mail | 扩散黑暗 Darkglow Angelic Mantle |
xng | 连扣战甲Linked Mail | 灵魂熔炉 Spirit Forge | ung | 钻石锁子甲Diamond Mail | |||||
scl | 鳞甲Scale Mail | 鹰甲 Hawkmail | xcl | 提格莱特战甲Tigulated Mail | 鸦鸣 Crow Caw Hwanin's Refuge |
ucl | 甲壳铠鳞甲Loricated Mail | Natalya's Shadow | ||||
chn | 锁子甲Chain Mail | 火花之甲 Sparking Mail Cathan's Mesh |
xhn | 织网战甲Mesh Armor | 谢夫特斯坦布 Shaftstop | uhn | 骸骨链甲Boneweave | 无垢者牢笼 Cage of the Unsullied* (新) • rar instead of uhn | ||||
brs | 胸甲Breast Plate | 毒液牢房 Venom Ward Isenhart's Case |
xrs | 护胸甲Cuirass | 都瑞尔的壳 Duriel's Shell Haemosu's Adamant |
urs | 巨型鳞铠胸甲Great Hauberk | |||||
spl | 板甲Splint Mail | 冰雪眨眼 Iceblink Berserker's Hauberk |
xpl | 罗瑟战甲Russet Armor | 诗寇蒂的愤怒 Skullder's Ire | upl | 炎魔皮板甲Balrog Skin | 阿凯尼的荣耀 Arkaine's Valor Sazabi's Ghost Liberator | ||||
plt | 铠甲Plate Mail | 骨肉 Boneflesh | xlt | 圣堂武士外袍Templar Coat | 守护天使 Guardian Angel | ult | 地狱锻甲Hellforge Plate | Naj's Light Plate | ||||
fld | 实战铠甲Field Plate | 石之毛 Rockfleece | xld | 鲨齿战甲Sharktooth Armor | 排齿 Toothrow | uld | 海妖壳甲Kraken Shell | 海王利维亚桑 Leviathan M'avina's Embrace | ||||
gth | 哥德战甲Gothic Plate | 作响之笼 Rattlecage Sigon's Shelter |
xth | 凸纹战甲Embossed Plate | 亚特玛的哭喊 Atma's Wail | uth | 漆甲Lacquered Plate | 黑暗深渊 Dark Abyss* (新) Tal Rasha's Guardianship | ||||
ltp | 轻型装甲Light Plate | 天堂装束 Heavenly Garb Arcanna's Flesh |
xtp | 法师铠甲Mage Plate | 魁黑刚的智慧 Que-Hegan's Wisdom | utp | 执政官铠甲Archon Plate | 炼狱 Purgatory (新) | ||||
ful | 高级战甲Full Plate Mail | 黄金之皮 Goldskin Tancred's Spine |
xul | 混沌战甲Chaos Armor | 黑色黑帝斯 Black Hades Trang-Oul's Scales |
uul | 阴影铠甲Shadow Plate | 钢铁铠甲 Steel Carapace Aldur's Deception | ||||
aar | 古代装甲Ancient Armor | 胜利者之丝绸 Silks of the Victor Milabrega's Robe |
xar | 华丽战甲Ornate Plate | 尸体的哀伤 Corpsemourn Griswold's Heart |
uar | 神圣盔甲Sacred Armor | 圣堂武士的力量 Templar's Might 泰瑞尔的力量 Tyrael's Might Immortal King's Soul Cage | ||||
盾牌 | buc | 圆盾Buckler | 新月小盾 Pelta Lunata Hsarus' Iron Fist |
xuc | 防御盾Defender | 维斯尔坦特 Visceratuant | uuc | 防寒圆盾Heater | ||||
sml | 小盾牌Small Shield | 阴影圆盘 Umbral Disk Cleglaw's Claw |
xml | 圆型盾Round Shield | 摩西祝福之环 Moser's Blessed Circle Whitstan's Guard |
uml | 月精灵护盾Luna | 黑橡树盾 Blackoak Shield | ||||
lrg | 大盾牌Large Shield | 暴风公会 Stormguild Civerb's Ward |
xrg | 鳞盾Scutum | 风暴追逐者 Stormchaser | urg | 亥伯龙盾Hyperion | |||||
spk | 尖刺盾牌Spiked Shield | 剑背之架 Swordback Hold | xpk | 倒刺护盾Barbed Shield | 长枪守卫 Lance Guard | upk | 刀刃刺盾Blade Barrier | 尖刺根源 Spike Thorn | ||||
kit | 轻盾Kite Shield | 作响的金属 Steelclash Milabrega's Orb |
xit | 龙盾Dragon Shield | 魔龙的非难 Tiamat's Rebuke | uit | 统治者大盾Monarch | 暴风之盾 Stormshield | ||||
bsh | 白骨盾牌Bone Shield | 无眼之墙 Wall of the Eyeless | xsh | 冷酷之盾Grim Shield | 警戒之墙 Lidless Wall | ush | 洞穴巨魔巢穴骨盾Troll Nest | 猎头人的荣耀 Head Hunter's Glory | ||||
tow | 塔盾Tower Shield | 贝弗提的纪念 Bverrit Keep Sigon's Guard |
xow | 大盾Pavise | 基尔克的圣堂 Gerke's Sanctuary | uow | 圣盾Aegis | 梅杜莎的凝视 Medusa's Gaze | ||||
gts | 哥德盾牌Gothic Shield | 囚房 The Ward Isenhart's Parry |
xts | 古代之盾Ancient Shield | 罗达门特之球体 Radament's Sphere | uts | 保护盾牌Ward | 魂系结界 Spirit Ward Taebaek's Glory | ||||
手套 | lgl | 皮手套Leather Gloves | 柏克之手 The Hand of Broc Death's Hand |
xlg | 魔皮手套Demonhide Gloves | 剧毒之抓 Venom Grip | ulg | 荆棘连指手套Bramble Mitts | Laying of Hands | |||
vgl | 重手套Heavy Gloves | 血拳 Bloodfist Sander's Taboo |
xvg | 鲨皮手套Sharkskin Gloves | 墓穴的抚弄 Gravepalm Magnus' Skin |
uvg | 吸血鬼骸骨手套Vampirebone Gloves | 卓古拉之握 Dracul's Grasp | ||||
mgl | 锁链手套Chain Gloves | 运气守护 Chance Guards Cleglaw's Pincers |
xmg | 重型手镯Heavy Bracers | 食尸鬼外皮 Ghoulhide Trang-Oul's Claws |
umg | 吸血鬼手套Vambraces | 吸魂者 Soul Drainer | ||||
tgl | 轻型铁手套Light Gauntlets | 法师之拳 Magefist Arctic Mitts Iratha's Cuff |
xtg | 战场手套Battle Gauntlets | 熔岩角羊 Lava Gout M'avina's Icy Clutch |
utg | 十字军铁手套Crusader Gauntlets | 秘术师 Occultist (新) | ||||
hgl | 铁手套Gauntlets | 霜燃 Frostburn Sigon's Gage |
xhg | 巨战手套War Gauntlets | 地狱之嘴 Hellmouth Immortal King's Forge |
uhg | 食人魔铁手套Ogre Gauntlets | 碎钢 Steelrend | ||||
靴子 | lbt | 皮靴Boots | 热靴刺 Hotspur Tancred's Hobnails |
xlb | 魔皮靴Demonhide Boots | 地狱阔步 Infernostride Rite of Passage |
ulb | 飞龙皮靴Wyrmhide Boots | 人鱼的齿轮 Merman's Sprocket (新) | |||
vbt | 重靴Heavy Boots | 血脚 Gorefoot Cow King's Hooves Sander's Riprap |
xvb | 鲨皮之靴Sharkskin Boots | 水上飘 Waterwalk | uvb | 圣甲虫壳靴Scarabshell Boots | 沙暴之旅 Sandstorm Trek | ||||
mbt | 锁链靴Chain Boots | 凯松的征服 Treads of Cthon Hsarus' Iron Heel |
xmb | 织网之靴Mesh Boots | 纱织 Silkweave Natalya's Soul |
umb | 骸骨靴Boneweave Boots | 骨髓行走 Marrowwalk | ||||
tbt | 轻型金属靴Light Plated Boots | 小妖精脚趾 Goblin Toe Vidala's Fetlock |
xtb | 战场之靴Battle Boots | 战争旅者 War Traveler Aldur's Advance |
utb | 镜化靴Mirrored Boots | 伊瑟瑞尔的途径 Itherael's Path* (新) | ||||
hbt | 护胫Greaves | 泪之臀 Tearhaunch Sigon's Sabot |
xhb | 巨战之靴War Boots | 蚀肉骑士 Gore Rider Immortal King's Pillar |
uhb | 极速靴Myrmidon Greaves | 影舞者 Shadow Dancer | ||||
腰带 | lbl | 饰带Sash | 雷尼摩 Lenymo Death's Guard |
zlb | 魔皮勋带Demonhide Sash | 长串之耳 String of Ears | ulc | 蛛网腰带Spiderweb Sash | 蜘蛛之网 Arachnid Mesh | |||
vbl | 轻扣带Light Belt | 蛇索 Snakecord Arctic Binding |
zvb | 鲨皮腰带Sharkskin Belt | 剃刀之尾 Razortail M'avina's Tenet |
uvc | 吸血鬼燎牙腰带Vampirefang Belt | 吸血圣王之圈 Nosferatu's Coil | ||||
mbl | 扣带Belt | 夜烟 Nightsmoke Hsarus' Iron Stay Hwanin's Blessing |
zmb | 织网腰带Mesh Belt | 阴影陷阱 Gloom's Trap Tal Rasha's Fine-Spun Cloth |
umc | 秘银腰带Mithril Coil | 维尔登戈的心结 Verdungo's Hearty Cord Credendum | ||||
tbl | 重扣带Heavy Belt | 金色包袱 Goldwrap Infernal Sign Iratha's Cord |
ztb | 战场腰带Battle Belt | 雪之冲突 Snowclash Wilhelm's Pride |
utc | 洞穴巨魔腰带Troll Belt | 骷髅授带 Band of Skulls* (新) • rbe 代替了 utc Trang-Oul's Girth | ||||
hbl | 金属扣带Plated Belt | 锋利扣带 Bladebuckle Sigon's Wrap |
zhb | 巨战腰带War Belt | 雷神之力 Thundergod's Vigor Immortal King's Detail |
uhc | 巨神腰带Colossus Girdle | |||||
德鲁伊头盔 | dr1 | 狼头Wolf Head | dr6 | 阿尔发头盔Alpha Helm | drb | 血腥之灵Blood Spirit | 地狱之吻 Cerebus' Bite | |||||
dr2 | 飞鹰头盔Hawk Helm | 羽蛇神面 Quetzalcoatl (新) | dr7 | 狮鹫兽头带Griffon Headress | drc | 太阳之灵Sun Spirit | ||||||
dr3 | 鹿角Antlers | dr8 | 猎人的伪装Hunter's Guise | Aldur's Stony Gaze | drd | 大地之灵Earth Spirit | 灵魂看守者 Spirit Keeper | |||||
dr4 | 猎鹰面具Falcon Mask | dr9 | 神圣羽毛头带Sacred Feathers | dre | 天空之灵Sky Spirit | Ravenlore | ||||||
dr5 | 灵魂狼头面具Spirit Mask | dra | 图腾面具狼盔Totemic Mask | 加尔的长发 Jalal's Mane | drf | 幽梦之灵Dream Spirit | 乌尔萨的噩梦 Ursa's Nightmare (新) | |||||
野蛮人头盔 | ba1 | 颚骨帽Jawbone Cap | ba6 | 颚骨面甲Jawbone Visor | 独眼巨人的咆哮 Cyclopean Roar (新) | bab | 屠杀头盔Carnage Helm | |||||
ba2 | 尖牙盔Fanged Helm | ba7 | 狮尖头盔Lion Helm | bac | 暴怒面甲Fury Visor | 狼嚎 Wolfhowl | ||||||
ba3 | 角盔Horned Helm | ba8 | 狂怒面具刺盔Rage Mask | bad | 毁灭者头盔Destroyer Helm | 恶魔号角的边缘 Demonhorn's Edge | ||||||
ba4 | 突击盔Assault Helmet | ba9 | 蛮族头盔Savage Helmet | bae | 征服者皇冠面甲Conqueror Crown | 海拉柏得的国度 Halaberd's Reign | ||||||
ba5 | 复仇者之盔Avenger Guard | Immortal King's Will | baa | 杀手防护面甲Slayer Guard | 亚瑞特的面容 Arreat's Face | baf | 守护者皇冠面甲Guardian Crown | 雷克的美德 Raekor's Virtue (新) | ||||
圣骑士盾 | pa1 | 小盾Targe | pa6 | 亚克南圆盾Akaran Targe | pab | 神圣小盾Sacred Targe | ||||||
pa2 | 轻圆盾Rondache | pa7 | 亚克南轻圆盾Akaran Rondache | pac | 神圣轻圆盾Sacred Rondache | Alma Negra | ||||||
pa3 | 纹章盾Heraldic Shield | 萨恩凯克的陨落 Sankekur's Fall (新) | pa8 | 防护者盾牌Protector Shield | pad | 库拉斯特之盾Kurast Shield | ||||||
pa4 | 艾文之盾Aerin Shield | pa9 | 饰金盾牌Gilded Shield | 撒卡兰姆使者 Herald of Zakarum | pae | 撒卡兰姆盾牌Zakarum Shield | 龙鳞 Dragonscale | |||||
pa5 | 皇冠之盾Crown Shield | paa | 皇家盾牌Royal Shield | paf | 旋风盾Vortex Shield | Griswold's Honor | ||||||
死灵法师盾 | ne1 | 防腐之首Preserved Head | ne6 | 木乃伊印记Mummified Trophy | 卡兰的遗产 Kalan's Legacy (新) | neb | 随待之骨Minion Skull | |||||
ne2 | 僵尸之首Zombie Head | ne7 | 物神印记Fetish Trophy | neg | 地狱爪牙之骨Hellspawn Skull | |||||||
ne3 | 揭露者之首Unraveller Head | ne8 | 司事印记Sexton Trophy | ned | 监视者之骨Overseer Skull | 殉道者 Martyrdom (新) | ||||||
ne4 | 石像鬼之首Gargoyle Head | ne9 | 领唱者印记Cantor Trophy | Trang-Oul's Wing | nee | 女妖之骨Succubus Skull | 骨焰 Boneflame | |||||
ne5 | 恶魔之首Demon Head | nea | 祭司印记Hierophant Trophy | 侏儒 Homunculus | nef | 血王之骨Bloodlord Skull | 魔力肇生 Darkforce Spawn |
* 代表物品具有独特的生成条件,并且只出现在特定的场景中
武器
类型 | Code | 物品(普通) | 暗金/套装 版本 | Code | 物品(扩展) | 暗金/套装 版本 | Code | 物品(精英) | 暗金/套装 版本 | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
斧 | hax | 手斧Hand Axe | 牙齿 The Gnasher | 9ha | 小斧Hatchet | 冷杀 Coldkill | 7ha | 战钺Tomahawk | 刀锋边缘 Razor's Edge | |||
axe | 斧Axe | 死亡之铲 Deathspade | 9ax | 切肉斧Cleaver | 屠夫之瞳 Butcher's Pupil | 7ax | 弯月斧Small Crescent | |||||
2ax | 双刃斧Double Axe | 肩胛骨 Bladebone Berserker's Hatchet |
92a | 强化双斧Twin Axe | 岛击 Islestrike | 72a | 双头斧Ettin Axe | 符文大师 Rune Master | ||||
mpi | 军用锹Military Pick | 切开骷髅 Skull Splitter Tancred's Crowbill |
9mp | 喙钳Crowbill | 庞贝之怒 Pompeii's Wrath | 7mp | 战刺War Spike | 鹤嘴 Cranebeak | ||||
wax | 巨战斧War Axe | 火钩之伤 Rakescar | 9wa | 纳卡Naga | 蛇神守护者 Guardian Naga | 7wa | 狂战士斧Berserker Axe | 死亡之刀 Death Cleaver | ||||
lax | 巨斧Large Axe | 费屈玛之斧 Axe of Fechmar | 9la | 军斧Military Axe | 战爵之证 Warlord's Trust | 7la | 猛禽斧Feral Axe | |||||
bax | 阔斧Broad Axe | 血块之铲 Goreshovel | 9ba | 钩斧Bearded Axe | 钢铁魔咒 Spellsteel | 7ba | 银刃斧Silver-edged Axe | 永恒边界 Ethereal Edge | ||||
btx | 战斧Battle Axe | 族长 The Chieftain | 9bt | 战斗斧Tabar | 暴风骑士 Stormrider | 7bt | 斩首斧Decapitator | 地狱毁灭者 Hellslayer | ||||
gax | 卓越之斧Great Axe | 脑袋 Brainhew | 9ga | 歌德之斧Gothic Axe | 碎骨者之刃 Boneslayer Blade | 7ga | 豪杰斧Champion Axe | 希梅斯特的掠夺 Messerschmidt's Reaver | ||||
gix | 大斧Giant Axe | 巨大无比 Humongous | 9gi | 古代之斧Ancient Axe | 牛头怪 The Minotaur | 7gi | 荣光之斧Glorious Axe | 刽子手的裁决 Executioner's Justice | ||||
钉锤 | clb | 木棒Club | 凶猛橡树 Felloak | 9cl | 棍棒Cudgel | 闇族碎灭者 Dark Clan Crusher | 7cl | 战仪杖Truncheon | 诺德的蚀肉药 Nord's Tenderizer | |||
spc | 狼牙棒Spiked Club | 坚硬的指甲 Stoutnail | 9sp | 倒钩锤Barbed Club | 血肉裁决者 Fleshrender | 7sp | 暴君之棒Tyrant Club | 恶魔爪牙 Demon Limb | ||||
mac | 钉头锤Mace | 压碎的凸边 Crushflange | 9ma | 凸缘钉头锤Flanged Mace | 尖啸冰霜 Sureshrill Frost | 7ma | 强化钉头锤Reinforced Mace | Dangoon's Teaching | ||||
mst | 流星锤Morning Star | 血升 Bloodrise | 9mt | 锯齿流星锤Jagged Star | 落月 Moonfall Aldur's Rhythm |
7mt | 恶魔流星锤Devil Star | 巴拉那之星 Baranar's Star | ||||
fla | 链枷Flail | 坦-杜-里-嘎将军 The General's Tan Do Li Ga | 9fl | 铁皮鞭Knout | 贝西尔的漩涡 Baezil's Vortex | 7fl | 天罚之锤Scourge | 地平线的台风 Horizon's Tornado 暴风之结 Stormlash | ||||
whm | 巨战铁锤War Hammer | 铁石 Ironstone | 9wh | 战斗铁锤Battle Hammer | 撼地者 Earthshaker | 7wh | 传说之锤Legendary Mallet | 碎石者 Stone Crusher 史恰佛之锤 Schaefer's Hammer | ||||
mau | 大木棍Maul | 碎骨 Bonesnap | 9m9 | 巨战木棍War Club | 血树残株 Bloodtree Stump | 7m7 | 食人魔之锤Ogre Maul | 风之锤 Windhammer Immortal King's Stone Crusher | ||||
gma | 卓越巨棍Great Maul | 铁制大锤 Steeldriver | 9gm | 战锤Martel de Fer | 痛苦木锤 The Gavel of Pain | 7gm | 雷锤Thunder Maul | 大地变形者 Earth Shifter 碎脑锤 The Cranium Basher | ||||
剑 | ssd | 短剑Short Sword | 瑞克撒特的挽歌 Rixot's Keen | 9ss | 罗马短剑Gladius | 血书 Bloodletter | 7ss | 法卡塔剑Falcata | ||||
scm | 弯刀Scimitar | 血红新月 Blood Crescent | 9sm | 微弯剑Cutlass | 冰钢之眼 Coldsteel Eye | 7sm | 土耳其剑Ataghan | 魔灵杀手 Djinn Slayer | ||||
sbr | 军刀Sabre | 格林提斯的肉叉 Skewer of Krintiz Angelic Sickle |
9sb | 虚伪之刃Shamshir | 六角之火 Hexfire | 7sb | 优雅之剑Elegant Blade | 血月 Bloodmoon | ||||
flc | 弯形大刀Falchion | 闪耀的镰刀 Gleamscythe | 9fc | 圆月弯刀Tulwar | 阿里巴巴之刃 Blade of Ali Baba | 7fc | 九头蛇刃Hydra Edge | |||||
crs | 水晶剑Crystal Sword | 9cr | 空间之刃Dimensional Blade | 金瑟的裂缝 Ginther's Rift | 7cr | 幻化之刃Phase Blade | 光之军刀 Lightsabre 碧蓝怒火 Azurewrath | |||||
bsd | 阔剑Broad Sword | 格瑞斯华尔德的锐利 Griswold's Edge Isenhart's Lightbrand |
9bs | 战斗剑Battle Sword | 击头者 Headstriker | 7bs | 征服之剑Conquest Sword | 哈德尔之手 Hadriel's Hand* (新) | ||||
lsd | 长剑Long Sword | 地狱瘟疫 Hellplague Cleglaw's Tooth |
9ls | 符文剑Rune Sword | 疫病带原者 Plague Bearer | 7ls | 神秘之剑Cryptic Sword | 冰霜之风 Frostwind Sazabi's Cobalt Redeemer | ||||
wsd | 巨战之剑War Sword | 库尔温的尖端 Culwen's Point Death's Touch |
9wd | 古代之剑Ancient Sword | 亚特拉斯 The Atlantean | 7wd | 秘仪之剑Mythical Sword | |||||
2hs | 双手剑Two-handed Sword | 影之牙 Shadowfang | 92h | 斩铁剑Espandon | 克林铁-弗姆 Crainte Vomir | 72h | 传说之剑Legend Sword | |||||
clm | 双刃大刀Claymore | 剥皮灵魂 Soulflay | 9cm | 双刃镰Dacian Falx | 兵之王 Bing Sz Wang | 7cm | 高地之剑Highland Blade | 李奥瑞克王的秘银之刃 Leoric's Mithril Bane (新) | ||||
gis | 大剑Giant Sword | 金麦尔的锥子 Kinemil's Awl | 9gs | 长牙剑Tusk Sword | 卑劣躯壳 The Vile Husk | 7gs | 炎魔之刃Balrog Blade | 火焰号叫 Flamebellow | ||||
bsw | 巨剑Bastard Sword | 黑色之舌 Blacktongue | 9b9 | 哥德剑Gothic Sword | 云裂 Cloudcrack | 7b7 | 冠军之剑Champion Sword | 末日毁灭者 Doombringer | ||||
flb | 双手饰剑Flamberge | 粗齿大锯 Ripsaw | 9fb | 韩瑞德之剑Zweihander | 特迪斯法雷-芙法米 Todesfaelle Flamme | 7fb | 巨神之剑Colossus Sword | 厌恶 Odium (新) Bul-Kathos' Tribal Guardian | ||||
gsd | 卓越之剑Great Sword | 族长 The Patriarch | 9gd | 死刑之剑Executioner Sword | 剑卫 Swordguard | 7gd | 巨神之刃 Colossus Blade | 祖父 The Grandfather Bul-Kathos' Sacred Charge | ||||
匕首 | dgr | 匕首Dagger | Gull Infernal Spire |
9dg | 锐匕Poignard | Spineripper | 7dg | 骸骨小刀Bone Knife | Wizardspike | |||
dir | 长匕首Dirk | The Diggler | 9di | 诗歌匕首Rondel | Heart Carver | 7di | 秘银小刀Mithril Point | |||||
kri | 波形刀Kris | The Jade Tan Do | 9kr | 强波刀Cinquedeas | Blackbog's Sharp | 7kr | 齿缘小刀Fanged Knife | Fleshripper | ||||
bld | 短刀Blade | Spectral Shard | 9bl | 小剑Stiletto | Stormspike | 7bl | 传说尖刺Legend Spike | Ghostflame | ||||
投掷飞斧 & 投掷飞刀 |
tkf | 飞刀Throwing Knife | 9tk | 战斗飞镖Battle Dart | Deathbit | 7tk | 高速飞刀Flying Knife | |||||
tax | 飞斧Throwing Axe | 9ta | 法兰飞斧Francisca | The Scalper | 7ta | 高速飞斧Flying Axe | Gimmershred | |||||
bkf | 平衡小刀Balanced Knife | 9bk | 巨战飞镖War Dart | 7bk | 翼刀Winged Knife | Warshrike | ||||||
bal | 平衡斧Balanced Axe | 9b8 | 短战戟Hurlbat | 7b8 | 翼斧Winged Axe | Lacerator | ||||||
标枪 | jav | 标枪Javelin | 9ja | 巨战标枪War Javelin | 7ja | 亥伯龙之枪Hyperion Javelin | ||||||
pil | 短标枪Pilum | 9pi | 卓越标枪Great Pilum | 7pi | 冥河标枪Stygian Pilum | |||||||
ssp | 短矛Short Spear | 9s9 | 锐矛Simbilan | 7s7 | 炎魔之矛Balrog Spear | Demon's Arch | ||||||
glv | 大长刀Glaive | 9gl | 阔针长矛Spiculum | 7gl | 鬼魂尖枪Ghost Glaive | Wraith Flight | ||||||
tsp | 飞矛Throwing Spear | 9ts | 鱼叉Harpoon | 7ts | 翼鱼叉Winged Harpoon | Gargoyle's Bite | ||||||
长矛 | spr | 长矛Spear | The Dragon Chang | 9sr | 巨战长矛War Spear | The Impaler | 7sr | 亥伯龙之矛Hyperion Spear | Arioc's Needle | |||
tri | 三叉戟Trident | Razortine | 9tr | 魔鬼之叉Fuscina | Kelpie Snare | 7tr | 冥河之枪Stygian Pike | |||||
brn | 叉Brandistock | Bloodthief | 9br | 巨战之叉War Fork | Soulfeast Tine | 7br | 刺人枪Mancatcher | Viperfork | ||||
spt | 大战戟Spetum | Lance of Yaggai | 9st | 三叉长枪Yari | Hone Sundan | 7st | 鬼魂之矛Ghost Spear | Uldyssian's Awakening (new) | ||||
pik | 矛Pike | The Tannr Gorerod | 9p9 | 长枪Lance | Spire of Honor | 7p7 | 战枪War Pike | Steel Pillar | ||||
长柄 | bar | 大砍刀Bardiche | Dimoak's Hew | 9b7 | 罗佳伯斧Lochaber Axe | The Meat Scraper | 7o7 | 食人魔之斧Ogre Axe | Bonehew | |||
vou | 钩镰枪Voulge | Steelgoad | 9vo | 比尔长刀Bill | Blackleach Blade Hwanin's Justice |
7vo | 巨神之斧Colossus Voulge | |||||
scy | 镰刀Scythe | Soul Harvest | 9s8 | 战斗镰刀Battle Scythe | Athena's Wrath | 7s8 | 锐利之斧Thresher | The Reaper's Toll | ||||
pax | 长柄战斧Poleaxe | The Battlebranch | 9pa | 战戟Partizan | Pierre Tombale Couant | 7pa | 神秘之斧Cryptic Axe | Tomb Reaver | ||||
hal | 长戟Halberd | Woestave | 9h9 | 双锋战戟Bec-de-Corbin | Husoldal Evo | 7h7 | 巨长斧Great Poleaxe | |||||
wsc | 巨战镰刀War Scythe | The Grim Reaper | 9wc | 残酷镰刀Grim Scythe | Grim's Burning Dead | 7wc | 鲛尾巨斧Giant Thresher | Stormspire | ||||
弓 | sbw | 短弓Short Bow | Pluckeye | 8sb | 锋锐之弓Edge Bow | Skystrike | 6sb | 蜘蛛弓Spider Bow | ||||
hbw | 猎弓Hunter’s Bow | Witherstring | 8hb | 剃刀之弓Razor Bow | Riphook | 6hb | 刀锋弓Blade Bow | |||||
lbw | 长弓Long Bow | Raven Claw | 8lb | 杉木弓Cedar Bow | Kuko Shakaku | 6lb | 阴影弓Shadow Bow | |||||
cbw | 组合弓Composite Bow | Rogue's Bow | 8cb | 双弓Double Bow | Endlesshail | 6cb | 巨弓Great Bow | |||||
sbb | 短战斗弓Short Battle Bow | Stormstrike | 8s8 | 短攻城弓Short Siege Bow | Witchwild String | 6s7 | 钻石弓Diamond Bow | |||||
lbb | 长战斗弓Long Battle Bow | Wizendraw Vidala's Barb |
8l8 | 长攻城弓Long Siege Bow | Cliffkiller | 6l7 | 十字军之弓Crusader Bow | Eaglehorn | ||||
swb | 短巨战弓Short War Bow | Hellclap Arctic Horn |
8sw | 符文之弓Rune Bow | Magewrath | 6sw | 庇护之弓Ward Bow | Widowmaker | ||||
lwb | 长巨战弓Long War Bow | Blastbark | 8lw | 哥德弓Gothic Bow | Goldstrike Arch | 6lw | 九头蛇弓Hydra Bow | Windforce | ||||
十字弓 | lxb | 轻十字弓Light Crossbow | Leadcrow | 8lx | 石弓Arbalest | Langer Briser | 6lx | 弹丸弓Pellet Bow | ||||
mxb | 十字弓Crossbow | Ichorsting | 8mx | 攻城十字弓Siege Crossbow | Pus Spitter | 6mx | 蛇魔女十字弓Gorgon Crossbow | |||||
hxb | 重十字弓Heavy Crossbow | Hellcast | 8hx | 弩弓Ballista | Buriza-Do Kyanon | 6hx | 巨神十字弓Colossus Crossbow | Hellrack | ||||
rxb | 连射十字弓Repeating Crossbow | Doomslinger | 8rx | 巧工弩Chu-Ko-Nu | Demon Machine | 6rx | 恶魔十字弓Demon Crossbow | Gut Siphon | ||||
法杖 | sst | 短棍Short Staff | Bane Ash | 8ss | 乔木棒Jo Staff | Razorswitch | 6ss | 手杖Walking Stick | ||||
lst | 长棍Long Staff | Serpent Lord | 8ls | 六尺棍Quarterstaff | Ribcracker | 6ls | 钟乳石之杖Stalagmite | |||||
cst | 多节棍Gnarled Staff | Spire of Lazarus | 8cs | 杉木之棍Cedar Staff | Chromatic Ire | 6cs | 长老之杖Elder Staff | Ondal's Wisdom Naj's Puzzler | ||||
bst | 战斗法杖Battle Staff | The Salamander Cathan's Rule |
8bs | 哥德之棍Gothic Staff | Warpspear | 6bs | 树皮之杖Shillelagh | Brimstone Rain (new) | ||||
wst | 巨战法杖War Staff | The Iron Jang Bong Arcanna's Deathwand |
8ws | 符文之棍Rune Staff | Skull Collector | 6ws | 执政官之杖Archon Staff | Mang Song's Lesson | ||||
魔杖 | wnd | 法杖Wand | Torch of Iro | 9wn | 烧焦之杖Burnt Wand | Suicide Branch | 7wn | 洗练法杖Polished Wand | ||||
ywn | 紫杉之杖Yew Wand | Maelstrom | 9yw | 净化之杖Petrified Wand | Carin Shard | 7yw | 鬼魂法杖Ghost Wand | |||||
bwn | 骨杖Bone Wand | Gravenspine Sander's Superstition |
9bw | 古墓之杖Tomb Wand | Arm of King Leoric | 7bw | 巫妖法杖Lich Wand | Boneshade | ||||
gwn | 残酷之杖Grim Wand | Ume's Lament | 9gw | 墓地之杖Grave Wand | Blackhand Key | 7gw | 破隐法杖Unearthed Wand | Death's Web | ||||
权杖 | scp | 权杖Scepter | Knell Striker | 9sc | 符文权杖Rune Scepter | Zakarum's Hand | 7sc | 强威权杖Mighty Scepter | Heaven's Light The Redeemer | |||
gsc | 雄伟权杖Grand Scepter | Rusthandle Civerb's Cudgel |
9qs | 圣水喷杖Holy Water Sprinkler | The Fetid Sprinkler | 7qs | 炽天使法杖Seraph Rod | Akarat's Devotion (new) | ||||
wsp | 巨战权杖War Scepter | Stormeye Milabrega's Rod |
9ws | 神属权杖Divine Scepter | Hand of Blessed Light | 7ws | 神使之杖Caduceus | Astreon's Iron Ward Griswold's Redemption | ||||
刺客爪 | ktr | 拳剑Katar | 9ar | 格斗刃Quhab | Mage Slayer (new) | 7ar | 近身刃Suwayyah | |||||
wrb | 腕刀Wrist Blade | 9wb | 腕刺Wrist Spike | 7wb | 腕剑Wrist Sword | Jade Talon | ||||||
axf | 斧手Hatchet Hands | 9xf | 格斗爪Fascia | 7xf | 战拳War Fist | |||||||
ces | 腰刀Cestus | 9cs | 手镰Hand Scythe | 7cs | 斗腰刀Battle Cestus | Shadow Killer | ||||||
clw | 爪Claws | 9lw | 巨爪Greater Claws | 7lw | 猛禽爪Feral Claws | Firelizard's Talons | ||||||
btl | 刃爪Blade Talons | 9tw | 巨鹰爪Greater Talons | Bartuc's Cut-Throat | 7tw | 符纹爪Runic Talons | Stalker's Cull (new) | |||||
skr | 剪咬刃Scissors Katar | 9qr | 格斗剪Scissors Quhab | 7qr | 近身剪Scissors Suwayyah | Aidan's Scar* (new) Natalya's Mark | ||||||
法师法珠 | ob1 | 鹰之法珠Eagle Orb | ob6 | 灵光法珠Glowing Orb | Tempest (new) | obb | 天堂之石Heavenly Stone | |||||
ob2 | 神圣天球Sacred Globe | ob7 | 水晶天球Crystalline Globe | obc | 怪异之球Eldritch Orb | Eschuta's Temper | ||||||
ob3 | 拢烟之球Smoked Sphere | ob8 | 云雾之球Cloudy Sphere | obd | 恶魔之心Demon Heart | |||||||
ob4 | 握扣法珠Clasped Orb | ob9 | 闪耀之球Sparkling Ball | obe | 漩涡球Vortex Orb | |||||||
ob5 | 杰瑞德之石Jared's Stone | oba | 涡流水晶Swirling Crystal | The Oculus Tal Rasha's Lidless Eye |
obf | 次元碎片Dimensional Shard | Death's Fathom | |||||
亚马逊武器 | am1 | 男性之弓Stag Bow | am6 | 灰木之弓Ashwood Bow | amb | 女族长之弓Matriarchal Bow | Blood Raven's Charge | |||||
am2 | 反射之弓Reflex Bow | am7 | 祭典之弓Ceremonial Bow | Lycander's Aim | amc | 大院长之弓Grand Matron Bow | M'avina's Caster | |||||
am3 | 女士之矛Maiden Spear | am8 | 祭典之矛Ceremonial Spear | amd | 女族长之矛Matriarchal Spear | Stoneraven | ||||||
am4 | 女士长矛Maiden Pike | am9 | 祭典之长矛Ceremonial Pike | Lycander's Flank | ame | 女族长之长矛Matriarchal Pike | Zerae's Resolve (new) | |||||
am5 | 女士标枪Maiden Javelin | True Silver (new) | ama | 祭典之标枪Ceremonial Javelin | Titan's Revenge | amf | 女族长之标枪Matriarchal Javelin | Thunderstroke |
* 代表物品具有独特的生成条件,并且只出现在特定的场景中
其他物品
Misc Gear
-
Code 物品 tsc 城镇传送卷轴 isc 辨视卷轴 tbk 城镇传送之书 ibk 辨视之书 key 钥匙 leg 维特之腿 ear 耳 std 英雄旗帜 -
Code 物品 暗金版本 cm1 小护身符 毁灭* cm2 大型护身符 地狱火炬* cm3 超大型护身符 基得的运气 jew 珠宝 彩虹刻面 rin 戒指 见下文 amu 项链 见下文 aqv 箭矢 cqv 十字弓弹
- 城镇之书传送门和辨识之书只能修改名字,不能修改描述
-
暗金/套装 项链 Code 暗金版本 套装版本 amu Nokozan Relic Civerb's Icon Eye of Etlich Cathan's Sigil The Mahim Oak Curio Angelic Wings Saracen's Chance Vidala's Snare Crescent Moon Arcanna's Sign The Cat's Eye Iratha's Collar Atma's Scarab Tal Rasha's Adjudication Highlord's Wrath Tancred's Weird The Rising Sun Telling of Beads Seraph's Hymn Mara's Kaleidoscope Metalgrid ram The Third Eye* (new) -
暗金/套装 戒指 Code 暗金版本 套装版本 rin Nagelring Cathan's Seal Manald Heal Angelic Halo Stone of Jordan Bul-Kathos' Death Band (new) Dwarf Star Raven Frost Bul-Kathos' Wedding Band Carrion Wind Nature's Peace Wisp Projector Kadala's Heirloom* (new)
* 代表物品具有独特的生成条件,并且只出现在特定的场景中
宝石
Code | 物品 | Code | 物品 | Code | 物品 | Code | Code | 物品 | Code | Code | 物品 | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
gcv | 碎裂的紫宝石 | gfv | 裂开的紫宝石 | gsv | 紫宝石 | gzv | gzvs | 无暇疵的紫宝石 | gpv | gpvs | 完美的紫宝石 | ||||
gcy | 碎裂的黄宝石 | gfy | 裂开的黄宝石 | gsy | 黄宝石 | gly | glys | 无暇疵的黄宝石 | gpy | gpys | 完美的黄宝石 | ||||
gcb | 碎裂的蓝宝石 | gfb | 裂开的蓝宝石 | gsb | 蓝宝石 | glb | glbs | 无暇疵的蓝宝石 | gpb | gpbs | 完美的蓝宝石 | ||||
gcg | 碎裂的绿宝石 | gfg | 裂开的绿宝石 | gsg | 绿宝石 | glg | glgs | 无暇疵的绿宝石 | gpg | gpgs | 完美的绿宝石 | ||||
gcr | 碎裂的红宝石 | gfr | 裂开的红宝石 | gsr | 红宝石 | glr | glrs | 无暇疵的红宝石 | gpr | gprs | 完美的红宝石 | ||||
gcw | 碎裂的钻石 | gfw | 裂开的钻石 | gsw | 钻石 | glw | glws | 无暇疵的钻石 | gpw | gpws | 完美的钻石 | ||||
skc | 碎裂的骷髅 | skf | 裂开的骷髅 | sku | 骷髅 | skl | skls | 无暇疵的骷髅 | skz | skzs | 完美的骷髅 |
- 对于有两个代码的宝石,第二种代码指的是宝石的堆叠版本
符文
参见 RUNE
Code | Code | 物品 | Code | Code | 物品 | Code | Code | 物品 | ||
---|---|---|---|---|---|---|---|---|---|---|
r01 | r01s | 艾尔El 符文 | r12 | r12s | 索尔Sol 符文 | r23 | r23s | 马尔Mal 符文 | ||
r02 | r02s | 艾德Eld 符文 | r13 | r13s | 夏Shael 符文 | r24 | r24s | 伊司特Ist 符文 | ||
r03 | r03s | 特尔Tir 符文 | r14 | r14s | 多尔Dol 符文 | r25 | r25s | 古尔Gul 符文 | ||
r04 | r04s | 那夫Nef 符文 | r15 | r15s | 海尔Hel 符文 | r26 | r26s | 伐克斯Vex 符文 | ||
r05 | r05s | 爱斯Eth 符文 | r16 | r16s | 破Io 符文 | r27 | r27s | 欧姆Ohm 符文 | ||
r06 | r06s | 伊司Ith 符文 | r17 | r17s | 卢姆Lum 符文 | r28 | r28s | 罗Lo 符文 | ||
r07 | r07s | 塔尔Tal 符文 | r18 | r18s | 科Ko 符文 | r29 | r29s | 瑟Sur 符文 | ||
r08 | r08s | 拉尔Ral 符文 | r19 | r19s | 法尔Fal 符文 | r30 | r30s | 贝Ber 符文 | ||
r09 | r09s | 欧特Ort 符文 | r20 | r20s | 蓝姆Lem 符文 | r31 | r31s | 乔Jah 符文 | ||
r10 | r10s | 书尔Thul 符文 | r21 | r21s | 普尔Pul 符文 | r32 | r32s | 查姆Cham 符文 | ||
r11 | r11s | 安姆Amn 符文 | r22 | r22s | 乌姆Um 符文 | r33 | r33s | 萨德Zod 符文 |
- 第二种代码指的是符文的堆叠版本
- 有关符文的列表和每个符文所需的符文,请参阅 所有符文之语
药水
Code | Item | Code | Item | Code | Item | ||
---|---|---|---|---|---|---|---|
rvl | Full Rejuvenation Potion | hp1 | Minor Healing Potion | mp1 | Minor Mana Potion | ||
rvs | Rejuvenation Potion | hp2 | Lesser Healing Potion | mp2 | Lesser Mana Potion | ||
yps | Antidote Potion | hp3 | Healing Potion | mp3 | Mana Potion | ||
wms | Thawing Potion | hp4 | Greater Healing Potion | mp4 | Greater Mana Potion | ||
vps | Stamina Potion | hp5 | Super Healing Potion | mp5 | Super Mana Potion |
Code | Item | Code | Item | Code | Item | Code | Item | |||
---|---|---|---|---|---|---|---|---|---|---|
tpfs | Fulminating Potion | tpgs | Strangling Potion | tpcs | Chilling Potion | tpls | Charged Potion | |||
tpfm | Exploding Potion | tpgm | Choking Potion | tpcm | Frost Potion | tplm | Static Potion | |||
tpfl | Oil Potion | tpgl | Rancid Potion | tpcl | Freezing Potion | tpll | Shock Potion |
- 这些投掷药水是PD2新增的,旧的老版本不会再出现
Code | Item (Legacy) | Code | Item (Legacy) | |
---|---|---|---|---|
opl | Fulminating Potion | gpl | Strangling Potion | |
opm | Exploding Potion | gpm | Choking Potion | |
ops | Oil Potion | gps | Rancid Potion |
任务物品
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Code Item bks Scroll of Inifuss bkd Key to the Cairn Stones tr1 Horadric Scroll ass Book of Skill box Horadric Cube j34 Jade Figurine g34 Golden Bird xyz Potion of Life bbb Lam Esen's Tome qbr Khalim's Brain qey Khalim's Eye qhr Khalim's Heart mss Mephisto's Soulstone ice Malah's Potion tr2 Scroll of Resistance -
Code Equipment Item hdm Horadric Malus msf Staff of Kings vip Viper Amulet hst Horadric Staff g33 Gidbinn qf1 Khalim's Flail qf2 Khalim's Will hfh Hell Forge Hammer -
Code Item Details tes Twisted Essence of Suffering Token ingredient (from Andariel & Duriel) ceh Charged Essence of Hatred Token ingredient (from Mephisto) bet Burning Essence of Terror Token ingredient (from Diablo) fed Festering Essence of Destruction Token ingredient (from Baal) toa Token of Absolution Resets stats/skills pk1 Key of Terror Mini-Uber ingredient (from Countess & Blood Raven) pk2 Key of Hate Mini-Uber ingredient (from Summoner & Bloodwitch) pk3 Key of Destruction Mini-Uber ingredient (from Nihlathak & Izual) dhn Diablo's Horn Tristram ingredient (from Lilith) bey Baal's Eye Tristram ingredient (from uber Duriel) mbr Mephisto's Brain Tristram ingredient (from uber Izual)
PD2 物品
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Maps & Arenas Code Item Tier t11 Ruins of Viz-Jun Map 2 t12 Horazon's Memory Map 1 t13 Bastion Keep Map 1 t14 Sanatorium Map 3 t15 Royal Crypts Map 1 t16 Ruined Cistern Map 3 t21 Phlegethon Map 3 t22 Torajan Jungle Map 1 t23 Arreat Battlefield Map 1 t24 Tomb of Zoltun Kulle Map 2 t25 Sewers of Harrogath Map 1 t26 Shadows of Westmarch Map 1 t31 River of Blood Map 2 t32 Throne of Insanity Map 3 t33 Lost Temple Map 2 t34 Ancestral Trial Map 2 t35 Blood Moon Map 3 t36 Fall of Caldeum Map 1 t37 Pandemonium Citadel Map 3 t38 Canyon of Sescheron Map 3 t39 Kehjistan Marketplace Map 3 t3a Ashen Plains Map 3 t41 Cathedral of Light Map 4 (dungeon) t42 Plains of Torment Map 4 (dungeon) t43 Sanctuary of Sin Map 4 (dungeon) t44 Steppes of Daken-Shar 4 (dungeon) t51 Zhar's Sanctum Map 3 (unique) t52 Stygian Caverns Map 3 (unique) t53 Fallen Gardens Map 2 (unique) t61 Desert Duel Arena PvP arena t62 Moor Duel Arena PvP arena -
Map Modification Code Item Details imma
irmaArcane Orb
Infused Arcane Orbupgrade map (regular -> magic) imra
irraZakarum Orb
Infused Zakarum Orbupgrade map (regular -> rare) upma
urmaAngelic Orb
Infused Angelic Orbupgrade map (magic -> rare) rera
rrraHoradrim Orb
Infused Horadrim Orbreroll rare map scou Orb of Destruction downgrade map (to regular) fort Orb of Fortification halves monsters & doubles loot/experience/life upmp Cartographer's Orb combine maps into a higher tier scrb Horadrim Scarab transform a t3 map into a dungeon (from map bosses) iwss Catalyst Shard guarantees a map event (from altar map event) -
General-Purpose Code Item Details wss Worldstone Shard corrupts items lbox Larzuk's Puzzlebox sockets items lpp Larzuk's Puzzlepiece sockets items (not uniques/sets) lmal Larzuk's Malus sockets items (1 socket) jewf Jewel Fragments stackable jewel ingredient cwss Tainted Worldstone Shard corrupts Annihilus (from Rathma) rtp Horadrim Navigator unlimited TP tome (from Rathma, uncommon) rid Horadrim Almanac unlimited ID tome (from Rathma, uncommon) rkey Skeleton Key unlimited-use key (drops anywhere, 1 in 5 million chance) lsvl Vial of Lightsong Makes item Ethereal (drops anywhere, 1 in 7.5 million chance) llmr Lilith's Mirror Mirrors items (drops anywhere, 1 in 25 million chance) pvpp Dueling Mana Potion only useable in PvP arenas crfb Blood Craft Infusion Pre-made Blood craft recipe crfc Caster Craft Infusion Pre-made Caster craft recipe crfs Safety Craft Infusion Pre-made Safety craft recipe crfh Hitpower Craft Infusion Pre-made Hitpower craft recipe crfv Vampiric Craft Infusion Pre-made Vampiric craft recipe crfu Bountiful Craft Infusion Pre-made Bountiful craft recipe crfp Brilliant Craft Infusion Pre-made Brilliant craft recipe -
Uber-Related Code Item Details uba Relic of the Ancients accesses Uber Ancients ubaa Sigil of Madawc Uber Ancients ingredient (from T1 maps) ubab Sigil of Talic Uber Ancients ingredient (from T2 maps) ubac Sigil of Korlic Uber Ancients ingredient (from T3 maps) ubtm Pandemonium Talisman accesses Uber Tristram dcma Vision of Terror accesses Diablo Clone dcso Prime Evil Soul Diablo Clone ingredient (from Hell Mephisto/Diablo/Baal) dcbl Pure Demonic Essence Diablo Clone ingredient (from map bosses) dcho Black Soulstone Diablo Clone ingredient (from Uber Tristram) rtma Voidstone accesses Rathma rtmv Splinter of the Void Rathma ingredient (from Mendeln map event) rtmo Trang-Oul's Jawbone Rathma ingredient (from undead) cm2f Hellfire Ashes Rathma ingredient (stackable Hellfire Torch) rtmf Ancient Bone Fragments Trang-Oul's Jawbone ingredient (legacy) -
Special Equipment Code Item Notes rar Cage of the Unsullied Boneweave (uhn doesn't apply, but ARMOR/CHEST do) rbe Band of Skulls Troll Belt (utc doesn't apply, but ARMOR/BELT do) ram The Third Eye Amulet (amu doesn't apply)
Value Conditions
Info Codes
Code | Description | Details |
---|---|---|
GOLD | Gold | can be hidden, but not modified (always displays as "N Gold") |
GEMLEVEL | gem quality level | 1 - 5 (Chipped-Perfect) doesn't apply to unstacked Flawless/Perfect gems |
GEMTYPE | gem type | 1 - 7 (Amethyst-Skull) |
RUNE | rune number | 1 - 33 (El-Zod) |
QTY | quantity | |
DEF | total defense | |
LVLREQ | level requirement | |
PRICE | vendor sell value | |
ALVL | affix level | used to determine which affixes can roll for magic/rare/crafted items |
CRAFTALVL | prospective crafted ALVL | what the resulting crafted item's ALVL will be if the item is used as a crafting ingredient by the character |
QLVL | quality level | |
ILVL | item level | |
CLVL | character level | |
DIFF | difficulty | 0 - 2 (Normal-Hell) |
MAPID | item's initial location | 1 - 175 (see details) |
SUFFIX | item suffix | 1 - 849 (see details) |
PREFIX | item prefix | 850 - 1644 (see details) |
FILTLVL | filter strictness level | 1 - 9 |
There is currently a bug with hiding stacked gems/runes - if the lootfilter attempts to hide them, they'll usually be loaded regardless and appear with an empty name.
Named Attribute Codes
Code | Description | Item Appearance | Details |
---|---|---|---|
SOCK | total sockets | Socketed (N) | |
ED | enhanced defense/damage | +N% Enhanced Defense +N% Enhanced Damage |
refers to defense for armor, damage for weapons |
MAXDUR | max durability | Increase Maximum Durability N% | |
AR | attack rating | +N to Attack Rating | |
RES | all res | All Resistances +N | |
FRES | fire res | Fire Resist +N% | |
CRES | cold res | Cold Resist +N% | |
LRES | lightning res | Lightning Resist +N% | |
PRES | poison res | Poison Resist +N% | |
FRW | faster run/walk | +N% Faster Run/Walk | |
IAS | attack rate | +N% Increased Attack Speed | |
FCR | Faster Cast Rate | +N% Faster Cast Rate | |
FHR | Faster Hit Recovery | +N% Faster Hit Recovery | |
FBR | Faster Block Rate | +N% Faster Block Rate | |
MINDMG | minimum damage | +N to Minimum Damage | |
MAXDMG | maximum damage | +N to Maximum Damage | |
STR | strength | +N to Strength | |
DEX | dexterity | +N to Dexterity | |
LIFE | max hp | +N to Life | |
MANA | max mana | +N to Mana | |
MFIND | magic find | N% Better Chance of Getting Magic Items | |
GFIND | gold find | N% Extra Gold from Monsters | |
MAEK | mana per kill | +N to Mana after each Kill | |
DTM | damage to mana | N% Damage Taken Gained as Mana when Hit | |
REPLIFE | life replenish | Replenish Life +N | |
REPAIR | auto-repair | Repairs X Durability in Y Seconds | N = 100 / Y |
ARPER | AR bonus | N% Bonus to Attack Rating | |
FOOLS | fool's mod | +X to Attack Rating (Based on Character Level) +Y to Maximum Damage (Based on Character Level) |
boolean condition |
Some attributes (STR, DEX, LIFE, MANA, FRES, CRES, LRES, PRES) can have addition applied between them prior to the condition being evaluated.
ItemDisplay[RARE FRES+CRES+LRES+PRES>79]: %NAME% %RED%!
appends a red ! to rares with 80+ total resistance
It seems values get converted to unsigned integers before comparison. For negative values, this means that instead of counting backwards from 0, they count backwards from the maximum storeable value (a few billion). The following examples illustrate this point, but they're outdated since medium/heavy armors no longer have movement speed penalties.
ItemDisplay[NMAG !ELT (FRW=-5 OR FRW=-10)]:
hides regular non-elite medium/heavy armors
ItemDisplay[NMAG !ELT FRW>1000]:
hides regular non-elite medium/heavy armors
ItemDisplay[NMAG !ELT FRW>-20]:
hides regular non-elite medium/heavy armors
Numbered Attribute Codes
The relevant number for each code is shown as N. In many cases, if N is absent, it is either 0 or 1. For codes that refer to attributes which are based on character level, N is often a multiple of Y (+Y per Character Level) such as 8Y for STAT214 or 2Y for STAT224.
Some numbered attribute codes (shown in gray) refer to the same attributes as named attribute codes or other named codes, which can be used instead for better readability.
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General
Code Item Appearance STAT0 +N to Strength STAT1 +N to Energy STAT2 +N to Dexterity STAT3 +N to Vitality STAT7 +X to Life (N = 256X) STAT9 +X to Mana (N = 256X) STAT11 +N Maximum Stamina STAT16 +N% Enhanced Defense STAT19 +N to Attack Rating STAT20 Chance to Block: N% STAT27 Regenerate Mana N% STAT28 Heal Stamina +N% STAT31 +N Defense STAT32 +N Defense vs. Missile STAT33 +N Defense vs. Melee STAT34 Physical Damage Taken Reduced by N STAT35 Magic & Elemental Damage Taken Reduced by N STAT36 Physical Damage Taken Reduced by N% STAT60 N% Life Stolen per Hit STAT62 N% Mana Stolen per Hit STAT68 +N% Increased Attack Speed STAT70 Quantity: N STAT72 Durability: N of Y STAT73 Durability: X of N STAT74 Replenish Life +N STAT75 Increase Maximum Durability N% STAT76 Increase Maximum Life N% STAT77 Increase Maximum Mana N% STAT78 Attacker Takes Damage of N STAT79 N% Extra Gold from Monsters STAT80 N% Better Chance of Getting Magic Items STAT81 Knockback STAT83 +N to Amazon Skill Levels STAT85 +N% to Experience Gained STAT86 +N Life after each Kill STAT87 Reduces All Vendor Prices N% STAT89 +N to Light Radius STAT91 Requirements -N% STAT93 +N% Increased Attack Speed STAT96 +N% Faster Run/Walk STAT99 +N% Faster Hit Recovery STAT102 +N% Faster Block Rate STAT105 +N% Faster Cast Rate STAT108 Slain Monsters Rest in Peace STAT109 N% Reduced Curse Duration STAT110 Poison Length Reduced by N% STAT112 Hit Causes Monster to Flee N% STAT113 Hit Blinds Target +N STAT114 N% Damage Taken Gained as Mana when Hit STAT115 Ignore Target's Defense STAT116 -N% Target Defense STAT117 Prevent Monster Heal STAT118 Half Freeze Duration STAT119 N% Bonus to Attack Rating STAT120 -N to Monster Defense per Hit STAT123 +N to Attack Rating against Demons STAT124 +N to Attack Rating against Undead STAT127 +N to All Skills STAT128 Attacker Takes Lightning Damage of N STAT134 Freezes Target +N STAT135 N% Chance of Open Wounds STAT136 N% Chance of Crushing Blow STAT138 +N to Mana after each Kill STAT139 +N Life after each Demon Kill STAT140 N% Extra Bloody (Hidden Cosmetic) STAT141 N% Deadly Strike STAT150 Slows Target by N% STAT152 Indestructible STAT153 Cannot Be Frozen STAT154 N% Slower Stamina Drain STAT156 +N% Chance to Pierce STAT157 Fires Magic Arrows STAT158 Fires Explosive Arrows or Bolts STAT188 +N to Bow and Crossbow Skills STAT194 Socketed (N) STAT252 Repairs X Durability in Y Seconds (N = 100/Y) STAT360 Corruption (values for N) STAT422 Replenishes 1 Charge in 3 Seconds STAT424 +N Life after each Hit STAT425 -N% to Enemy Physical Resistance STAT486 Mirrored -
Elements
Code Item Appearance STAT37 Magic Resist +N% STAT38 +N% to Maximum Magic Resist STAT39 Fire Resist +N% STAT40 +N% to Maximum Fire Resist STAT41 Lightning Resist +N% STAT42 +N% to Maximum Lightning Resist STAT43 Cold Resist +N% STAT44 +N% to Maximum Cold Resist STAT45 Poison Resist +N% STAT46 +N% to Maximum Poison Resist STAT142 Fire Absorb N% STAT143 +N Fire Absorb STAT144 Lightning Absorb N% STAT145 +N Lightning Absorb STAT146 Magic Absorb N% STAT147 +N Magic Absorb STAT148 Cold Absorb N% STAT149 +N Cold Absorb STAT333 -N% to Enemy Fire Resistance STAT334 -N% to Enemy Lightning Resistance STAT335 -N% to Enemy Cold Resistance STAT336 -N% to Enemy Poison Resistance STAT362 +N to Cold Skills STAT363 +N to Fire Skills STAT364 +N to Lightning Skills STAT365 +N to Poison Skills STAT366 +N to Magic Skills -
Damage
Code Item Appearance STAT17 +N% Enhanced Damage
(off-weapon minimum)STAT18 +N% Enhanced Damage
(off-weapon maximum)STAT21 Damage: N to Y
+N to Minimum Damage
(one-handed weapons)STAT22 Damage: X to N
+N to Maximum Damage
(one-handed weapons)STAT23 +N to Minimum Damage
(two-handed weapons)STAT24 +N to Maximum Damage
(two-handed weapons)STAT25 +N% Damage STAT48 Adds N-Y Fire Damage STAT49 Adds X-N Fire Damage STAT50 Adds N-Y Lightning Damage STAT51 Adds 1-N Lightning Damage STAT52 Adds N-Y Magic Damage STAT53 Adds X-N Magic Damage STAT54 Adds N-Y Cold Damage STAT55 Adds X-N Cold Damage STAT56 Adds X-Y Cold Damage
N = durationSTAT57 +X Poison Damage over Y Seconds
bitrate N = (256X) / (25Y)STAT58 +X Poison Damage over Y Seconds
bitrate N = (256X) / (25Y)STAT59 +X Poison Damage over N Seconds STAT111 Damage +N STAT121 +N% Damage to Demons STAT122 +N% Damage to Undead STAT159 Damage: N to Y
+N to Minimum Damage
(throwing weapons)STAT160 Damage: X to N
+N to Maximum Damage
(throwing weapons)STAT326 +X Poison Damage over Y Seconds STAT329 +N% to Fire Skill Damage STAT330 +N% to Lightning Skill Damage STAT331 +N% to Cold Skill Damage STAT332 +N% to Poison Skill Damage STAT357 +N% to Magic Skill Damage -
Based on Character Level
Code Item Appearance STAT214 +X Defense (...) STAT216 +X to Life (...) STAT217 +X to Mana (...) STAT218 +X to Maximum Damage (...) STAT219 +X% Enhanced Maximum Damage (...) STAT220 +X to Strength (...) STAT221 +X to Dexterity (...) STAT222 +X to Energy (...) STAT223 +X to Vitality (...) STAT224 +X to Attack Rating (...) STAT225 X% Bonus to Attack Rating (...) STAT226 +X to Maximum Cold Damage (...) STAT227 +X to Maximum Fire Damage (...) STAT228 +X to Maximum Lightning Damage (...) STAT229 +X to Maximum Poison Damage (...) STAT230 Cold Resist +X% (...) STAT231 Fire Resist +X% (...) STAT232 Lightning Resist +X% (...) STAT233 Poison Resist +X% (...) STAT234 +X Absorbs Cold Damage (...) STAT235 +X Absorbs Fire Damage (...) STAT236 +X Absorbs Lightning Damage (...) STAT237 +X Absorbs Poison Damage (...) STAT238 Attacker Takes Damage of X (...) STAT239 X% Extra Gold from Monsters (...) STAT240 X% Better Chance of Getting Magic Items (...) STAT241 Heal Stamina Plus X% (...) STAT242 +X Maximum Stamina (...) STAT243 +X% Damage to Demons (...) STAT244 +X% Damage to Undead (...) STAT245 +X to Attack Rating against Demons (...) STAT246 +X to Attack Rating against Undead (...) STAT249 +X Kick Damage (...) STAT250 X% Deadly Strike (...)
Code | Item Appearance |
---|---|
STAT370 | Map Magic Find: +N% |
STAT371 | Map Gold Find: +N% |
STAT372 | Map Monster Density: +N% |
STAT373 | Map Experience: +N% |
STAT374 | Map Monster Rarity: +N% |
STAT388 | Monsters have +N% to Fire Skill Damage |
STAT389 | Monsters have +N% to Lightning Skill Damage |
STAT390 | Monsters have +N% to Cold Skill Damage |
STAT391 | Monsters have +N% to Poison Skill Damage |
STAT392 | Monsters have +N% Increased Cast Speed |
STAT393 | Monsters have +N% Increased Attack Speed |
STAT394 | Monsters have +N% Attack Rating |
STAT395 | Monsters have +N% Enhanced Defense |
STAT396 | Monsters have N% Cold Absorb |
STAT397 | Monsters have N% Magic Absorb |
STAT398 | Monsters have N% Lightning Absorb |
STAT399 | Monsters have N% Fire Absorb |
STAT400 | Monsters take N Reduced Physical Damage |
STAT401 | Monsters have N% Increased Velocity |
STAT402 | Monsters have +N Replenish Life |
STAT403 | Monsters have N% Life Stolen per Hit |
STAT404 | Monsters have +N% Faster Hit Recovery |
STAT405 | Monsters have N% Increased Maximum Life |
STAT406 | Monsters have +N% Chance to Pierce |
STAT407 | Monsters have N% Chance of Open Wounds |
STAT408 | Monsters have N% Chance of Crushing Blow |
STAT409 | Monsters have N% Curse Duration Reduction |
STAT410 | Players have -N% Enhanced Defense |
STAT411 | Players have -N% Faster Hit Recovery |
STAT412 | Players have -N% Chance to Block |
STAT413 | Players have -N Drain Life |
STAT426 | Monsters have +N% Enhanced Physical Damage |
STAT428 | Players have -N% to All Resistances |
STAT429 | Players have -N% to All Resistances |
STAT430 | Players have -N% to All Resistances |
STAT431 | Players have -N% to All Resistances |
STAT432 | Monsters have +N% of Physical Damage as Extra Lightning Damage |
STAT433 | Monsters have +N% of Physical Damage as Extra Cold Damage |
STAT434 | Monsters have +N% of Physical Damage as Extra Fire Damage |
STAT435 | Monsters have +N% of Physical Damage as Extra Poison Damage over 5 seconds |
STAT436 | Monsters have +N% of Physical Damage as Extra Magic Damage |
STAT437 | Map contains Stygian Dolls |
STAT438 | Map contains Succubus Witches |
STAT439 | Map contains Vampire Lords |
STAT440 | Map contains Hell Bovines |
STAT441 | Map contains Reanimated Horde |
STAT442 | Map contains Ghosts |
STAT449 | Monsters have N% Deadly Strike |
STAT450 | Monsters have Cannot Be Frozen |
STAT451 | Players have N% Attack and Cast Speed |
STAT452 | Players have N% Attack and Cast Speed |
STAT457 | Players have N% to Velocity |
STAT458 | Heoric |
STAT470 | Map contains Burning Souls |
STAT471 | Map contains Fetishes |
Code | Item Appearance |
---|---|
STAT368 | You May Apply an Additional Curse |
STAT423 | +N% to Leap and Leap Attack Movement Speed |
STAT444 | You May Now Summon N Additional Revives |
STAT459 | You May Now Summon 1 Additional Spirit |
STAT460 | Gust's Cooldown is Reduced by N Seconds |
STAT461 | You May Summon N Additional Skeleton Mages |
STAT462 | You May Summon N Additional Skeleton Warriors |
STAT463 | You May Summon 1 Additional Hydra |
STAT464 | You May Summon 1 Additional Valkyrie |
STAT465 | Joust's Cooldown is Reduced by N Seconds |
STAT466 | You May Summon N Additional Skeleton Mages |
STAT468 | Blood Warp Costs N% Less Health |
STAT475 | extra_skele_archer |
STAT476 | extra_golem |
STAT478 | inc_splash_radius |
STAT483 | Dragon Flight's Cooldown is Reduced by N Seconds |
STAT484 | item_dmgpercent_pereth |
STAT485 | Corpse Explosion Radius Increased by N Yards |
STAT487 | item_dmgpercent_permissinghppercent |
STAT488 | lifedrain_percentcap |
STAT489 | inc_splash_radius_permissinghp |
STAT490 | eaglehorn_raven |
Skill Codes
Group Skills
Also see STAT362-STAT366 (Cold, Fire, Lightning, Poison, Magic)
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Code Skill Group ALLSK All Skills CLSK0 Amazon Skills CLSK1 Sorceress Skills CLSK2 Necromancer Skills CLSK3 Paladin Skills CLSK4 Barbarian Skills CLSK5 Druid Skills CLSK6 Assassin Skills -
Code Class Skill Group TABSK0 Amazon Bow and Crossbow Skills TABSK1 Amazon Passive and Magic Skills TABSK2 Amazon Javelin and Spear Skills TABSK8 Sorceress Fire Spells TABSK9 Sorceress Lightning Spells TABSK10 Sorceress Cold Spells TABSK16 Necromancer Curses TABSK17 Necromancer Poison & Bone Spells TABSK18 Necromancer Summoning Spells TABSK24 Paladin Combat Skills TABSK25 Paladin Offensive Auras TABSK26 Paladin Defensive Auras TABSK32 Barbarian Combat Skills TABSK33 Barbarian Combat Masteries TABSK34 Barbarian Warcries TABSK40 Druid Summoning TABSK41 Druid Shape Shifting TABSK42 Druid Elemental TABSK48 Assassin Traps TABSK49 Assassin Shadow Disciplines TABSK50 Assassin Martial Arts
Individual Skills
In addition to these "SK" codes, there are equivalent "CHSK" codes for skill charges and "OS" codes for oskills. For example, CHSK54 refers to skill charges for Teleport. "CHSK" codes for curse charges use separate 'proc' versions of those skills: CHSK445 for Life Tap and CHSK447 for Lower Resist.
- Skills with gray names are not in the skill tree.
- Skills with gray codes do not appear on items as pointmods/staffmods under normal circumstances.
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Amazon
Code Skill SK6 Magic Arrow SK7 Fire Arrow SK8 Inner Sight SK9 Critical Strike SK10 Jab SK11 Cold Arrow SK12 Multiple Shot SK13 Dodge SK14 Power Strike SK15 Poison Javelin SK16 Exploding Arrow SK17 Slow Movement SK18 Avoid SK19 Javelin and Spear Mastery SK20 Lightning Bolt SK21 Ice Arrow SK22 Guided Arrow SK23 Penetrate SK24 Charged Strike SK25 Plague Javelin SK26 Strafe SK27 Immolation Arrow SK28 Decoy SK29 Evade SK30 Fend SK31 Freezing Arrow SK32 Valkyrie SK33 Pierce SK34 Lightning Strike SK35 Lightning Fury -
Sorceress
Code Skill SK36 Fire Bolt SK37 Warmth SK38 Charged Bolt SK39 Ice Bolt SK40 Cold Enchant SK41 Inferno SK42 Static Field SK43 Telekinesis SK44 Frost Nova SK45 Ice Blast SK46 Blaze SK47 Fire Ball SK48 Nova SK49 Lightning SK50 Shiver Armor SK51 Fire Wall SK52 Enchant Fire SK53 Chain Lightning SK54 Teleport SK55 Glacial Spike SK56 Meteor SK57 Thunder Storm SK58 Energy Shield SK59 Blizzard SK60 Chilling Armor SK61 Fire Mastery SK62 Hydra SK63 Lightning Mastery SK64 Frozen Orb SK65 Cold Mastery SK369 Ice Barrage SK376 Combustion SK383 Lesser Hydra -
Necromancer
Code Skill SK66 Amplify Damage SK67 Teeth SK68 Bone Armor SK69 Skeleton Mastery SK70 Raise Skeleton Warrior SK71 Dim Vision SK72 Weaken SK73 Poison Strike SK74 Corpse Explosion SK75 Clay Golem SK76 Iron Maiden SK77 Terror SK78 Bone Wall SK79 Golem Mastery SK80 Raise Skeletal Mage SK81 Confuse SK82 Life Tap SK83 Desecrate SK84 Bone Spear SK85 Blood Golem SK86 Attract SK87 Decrepify SK88 Bone Prison SK89 Raise Skeleton Archer SK90 Iron Golem SK91 Lower Resist SK92 Poison Nova SK93 Bone Spirit SK94 Fire Golem SK95 Revive SK367 Blood Warp SK374 Curse Mastery SK381 Dark Pact -
Paladin
Code Skill SK96 Sacrifice SK97 Smite SK98 Might SK99 Prayer SK100 Resist Fire SK101 Holy Bolt SK102 Holy Fire SK103 Thorns SK104 Defiance SK105 Resist Cold SK106 Zeal SK107 Charge SK108 Blessed Aim SK109 Cleansing SK110 Resist Lightning SK111 Vengeance SK112 Blessed Hammer SK113 Concentration SK114 Holy Freeze SK115 Vigor SK116 Conversion SK117 Holy Shield SK118 Holy Shock SK119 Sanctuary SK120 Meditation SK121 Fist of the Heavens SK122 Fanaticism SK123 Conviction SK124 Redemption SK125 Salvation SK364 Holy Nova SK371 Holy Light SK378 Joust -
Barbarian
Code Skill SK126 Bash SK127 Sword Mastery SK128 General Mastery SK129 Mace Mastery SK130 Howl SK131 Find Potion SK132 Leap SK133 Double Swing SK134 Polearm and Spear Mastery SK135 Throwing Mastery SK136 Spear Mastery SK137 Taunt SK138 Shout SK139 Stun SK140 Double Throw SK141 Combat Reflexes SK142 Find Item SK143 Leap Attack SK144 Concentrate SK145 Iron Skin SK146 Battle Cry SK147 Frenzy SK148 Increased Speed SK149 Battle Orders SK150 Grim Ward SK151 Whirlwind SK152 Berserk SK153 Natural Resistance SK154 War Cry SK155 Battle Command -
Druid
Code Skill SK221 Raven SK222 Poison Creeper SK223 Werewolf SK224 Lycanthropy SK225 Firestorm SK226 Oak Sage SK227 Summon Spirit Wolf SK228 Werebear SK229 Molten Boulder SK230 Arctic Blast SK231 Carrion Vine SK232 Feral Rage SK233 Maul SK234 Fissure SK235 Cyclone Armor SK236 Heart of Wolverine SK237 Summon Dire Wolf SK238 Rabies SK239 Fire Claws SK240 Twister SK241 Solar Creeper SK242 Hunger SK243 Shock Wave SK244 Volcano SK245 Tornado SK246 Spirit of Barbs SK247 Summon Grizzly SK248 Fury SK249 Armageddon SK250 Hurricane SK370 Gust -
Assassin
Code Skill SK251 Fire Blast SK252 Claw and Dagger Mastery SK253 Psychic Hammer SK254 Tiger Strike SK255 Dragon Talon SK256 Shock Web SK257 Blade Sentinel SK258 Burst of Speed SK259 Fists of Fire SK260 Dragon Claw SK261 Charged Bolt Sentry SK262 Wake of Fire SK263 Weapon Block SK264 Cloak of Shadows SK265 Cobra Strike SK266 Blade Fury SK267 Fade SK268 Shadow Warrior SK269 Claws of Thunder SK270 Dragon Tail SK271 Chain Lightning Sentry SK272 Wake of Inferno SK273 Mind Blast SK274 Blades of Ice SK275 Dragon Flight SK276 Death Sentry SK277 Blade Shield SK278 Venom SK279 Shadow Master SK280 Phoenix Strike SK366 Lightning Sentry -
Other
Code Skill SK357 Blink SK380 Blade Dance SK391 Lesser Fade SK400 Bone Nova
Value Condition IDs
Certain value conditions (MAPID, PREFIX, SUFFIX, STAT360) are slightly different than most others, referring to distinct zone/affix/corruption IDs instead of the value for attributes or other item stats with value ranges. Some other value conditions such as GEMLEVEL, GEMTYPE, RUNE, or DIFF behave in a similar fashion, but their IDs aren't listed in this section due to having relatively few possible values.
MAPID IDs
MAPID refers to the zone (or map) the character is currently in. When using a portal, the zone ID won't update immediately so any items within a screen length of the portal will be displayed as if the character was still in the previous zone. If the character walks a couple screen lengths away and returns, the ID will be updated and those items will be displayed as expected.
ItemDisplay[(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%}
shows all items from towns, including shopped items and any items in character inventories/stashes when the game began
ItemDisplay[yps CLVL>89 !(MAPID>160 MAPID<164)]:
hides antidotes at level 90+ unless they're found in Rathma zones
ItemDisplay[key !MAPID=39]:
hides keys unless they were found within the cow level
ItemDisplay[ear (MAPID=157 OR MAPID=159)]:
hides player ears found within the PvP duel arenas
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ID Zone 1 Rogue Encampment 2 Blood Moor 3 Cold Plains 4 Stony Field 5 Dark Wood 6 Black Marsh 7 Tamoe Highland 8 Den of Evil 9 Cave Level 1 10 Underground Passage Level 1 11 Hole Level 1 12 Pit Level 1 13 Cave Level 2 14 Underground Passage Level 2 15 Hole Level 2 16 Pit Level 2 17 Burial Grounds 18 Crypt 19 Mausoleum 20 Forgotten Tower 21 Tower Cellar Level 1 22 Tower Cellar Level 2 23 Tower Cellar Level 3 24 Tower Cellar Level 4 25 Tower Cellar Level 5 26 Monastery Gate 27 Outer Cloister 28 Barracks 29 Jail Level 1 30 Jail Level 2 31 Jail Level 3 32 Inner Cloister 33 Cathedral 34 Catacombs Level 1 35 Catacombs Level 2 36 Catacombs Level 3 37 Catacombs Level 4 38 Tristram 39 Moo Moo Farm (Cows) -
ID Zone 40 Lut Gholein 41 Rocky Waste 42 Dry Hills 43 Far Oasis 44 Lost City 45 Valley of Snakes 46 Canyon of the Magi 47 Sewers Level 1 (Act 2) 48 Sewers Level 2 (Act 2) 49 Sewers Level 3 50 Harem Level 1 51 Harem Level 2 52 Palace Cellar Level 1 53 Palace Cellar Level 2 54 Palace Cellar Level 3 55 Stony Tomb Level 1 56 Halls of the Dead Level 1 57 Halls of the Dead Level 2 58 Claw Viper Temple Level 1 59 Stony Tomb Level 2 60 Halls of the Dead Level 3 61 Claw Viper Temple Level 2 62 Maggot Lair Level 1 63 Maggot Lair Level 2 64 Maggot Lair Level 3 65 Ancient Tunnels 66 Tal Rasha's Tomb 1 67 Tal Rasha's Tomb 2 68 Tal Rasha's Tomb 3 69 Tal Rasha's Tomb 4 70 Tal Rasha's Tomb 5 71 Tal Rasha's Tomb 6 72 Tal Rasha's Tomb 7 73 Tal Rasha's Chamber 74 Arcane Sanctuary -
ID Zone 75 Kurast Docks 76 Spider Forest 77 Great Marsh 78 Flayer Jungle 79 Lower Kurast 80 Kurast Bazaar 81 Upper Kurast 82 Kurast Causeway 83 Travincal 84 Arachnid Lair 85 Spider Cavern 86 Swampy Pit Level 1 87 Swampy Pit Level 2 88 Flayer Dungeon Level 1 89 Flayer Dungeon Level 2 90 Swampy Pit Level 3 91 Flayer Dungeon Level 3 92 Sewers Level 1 (Act 3) 93 Sewers Level 2 (Act 3) 94 Ruined Temple 95 Disused Fane 96 Forgotten Reliquary 97 Forgotten Temple 98 Ruined Fane 99 Disused Reliquary 100 Durance of Hate Level 1 101 Durance of Hate Level 2 102 Durance of Hate Level 3 -
ID Zone 103 The Pandemonium Fortress 104 Outer Steppes 105 Plains of Despair 106 City of the Damned 107 River of Flame 108 Chaos Sanctuary 109 Harrogath 110 Bloody Foothills 111 Frigid Highlands 112 Arreat Plateau 113 Crystalline Passage 114 Frozen River 115 Glacial Trail 116 Drifter Cavern 117 Frozen Tundra 118 The Ancients' Way 119 Icy Cellar 120 Arreat Summit 121 Nihlathak's Temple 122 Halls of Anguish 123 Halls of Pain 124 Halls of Vaught 125 Abaddon 126 Pit of Acheron 127 Infernal Pit 128 Worldstone Keep Level 1 129 Worldstone Keep Level 2 130 Worldstone Keep Level 3 131 Throne of Destruction 132 Worldstone Chamber -
ID Zone 133 Matron's Den 134 Forgotten Sands 135 Furnace of Pain 136 Uber Tristram 137 Diablo-Clone's Fortress 138 Unused 139 Arreat Battlefield 140 Unused 141 Sewers of Harrogath 142 Horazon's Memory 143 Ruins of Viz-Jun 144 River Of Blood 145 Phlegethon 146 Ancestral Trial 147 Kehjistan Marketplace 148 Torajan Jungle 149 Bastion Keep 150 Throne of Insanity 151 Tomb of Zoltun Kulle 152 Cathedral of Light 153 Cathedral of Light Basement 154 Blood Moon 155 Fall of Caldeum 156 Pandemonium Citadel 157 Desert PvP Duel Arena 158 Lost Temple 159 Moor PvP Duel Arena 160 Canyon of Sescheron 161 Ruins of Necropolis 162 Decaying Swamplands 163 The Void 164 Plains of Torment 165 Pit of Despair 166 Battle Royale Arena 167 Sanatorium 168 Uber Ancients 169 Shadows of Westmarch 170 Royal Crypts 171 Sanctuary of Sin 172 Black Abyss 173 Unused 174 Ruined Cistern 175 Ashen Plain
SUFFIX and PREFIX IDs
SUFFIX refers to the suffixes items have whereas PREFIX refers to the prefixes they have. They're similar to the numbered attribute codes, but refer to affixes rather than affix attributes.
Unlike other value conditions, IDs for SUFFIX and PREFIX are not all mutually exclusive with eachother. Rules can have multiple SUFFIX or PREFIX conditions and still match with valid items.
ItemDisplay[RARE SUFFIX=662 SUFFIX=158]:
appends a red ! to rare items that have a chance to cast Amplify Damage on hit and also have Ignore Target's Defense
STAT360 IDs
STAT360 refers to which corruption items have.
ItemDisplay[STAT360>0]: %RED%%NAME%
changes corrupted items to be red
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ID Corruption 0 Not Corrupted 1 ? 2 Enhanced Damage 3 Attack Rating 4 Life after Hit 5 Attack Rating vs Demons, Damage to Demons 6 Reduced Requirements 7 Magic Find 8 Life After Each Kill 9 Mana After Each Kill 10 Max Mana 11 Faster Hit Recovery 12 Ps Enemy Fire Res Reduc 13 Ps Enemy Lightn Res Reduc 14 Ps Enemy Cold Res Reduc 15 Ps Enemy Psn Res Reduc 16 Faster Cast 17 Life Leech, Enhanced Damage 18 Thorns per Level 19 Deadly Strike 20 Increased Attack Speed 21 Crushing Blow 22 Increased Attack Speed, Enhanced Damage 23 Increased Attack Speed, Crushing Blow 24 Ignore Targets Defense, Enhanced Damage 25 Deadly Strike, Enhanced Damage -
ID Corruption 26 Attack Rating, Enhanced Damage 27 All Skills 28 Fire Mastery, Faster Cast 29 Cold Mastery, Faster Cast 30 Lightning Mastery, Faster Cast 31 Poison Mastery, Faster Cast 32 Sockets 33 Enhanced Defense 34 Replenish Life 35 Faster Hit Recovery 36 Fire Resist 37 Cold Resist 38 Lightning Resist 39 Poison Resist 40 Mana Recovery Bonus 41 Thorns per Level 42 Faster Cast 43 Enhanced Life 44 Faster Run Walk 45 Cannot Be Frozen 46 Dmg Reduction 47 Magic Dmg Reduction 48 Indestructible 49 Indestructible, Enhanced Defense 50 All Skills -
ID Corruption 51 All Res 52 Dmg Reduction Pct 53 Max Fire Resist, Fire Resist 54 Max Cold Resist, Cold Resist 55 Max Lightning Resist, Lightning Resist 56 Max Poison Resist, Poison Resist 57 Life Leech 58 Mana Leech 59 Attack Rating, Light Radius 60 Gold Find 61 Max Hp 62 Curse Resistance 63 Piercing Attack 64 Faster Block 65 All Attributes 66 Reduce Targets Defense 67 To Block 68 Strength 69 Dexterity 70 Vitality 71 Energy 72 All Res Max 73 To Block, Faster Block
Source of Information on this Page
Corruption IDs can be determined from PD2's BH files.
See PD2's text files for updated info when game changes are made. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.
Prefix/suffix IDs can be determined from PD2's MagicPrefix.txt and MagicSuffix.txt files. All lines have their own ID except the line between the classic affixes and the expansion affixes, which is skipped. The suffix IDs begin counting from 1 and the prefix IDs continue from where the suffixes end.
Zone IDs can be determined from PD2's Levels.txt file.
If the files in these locations are not updated by others, you can extract them yourself from patch_d2.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.