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<noinclude>This page lists PD2 changes for insertables (runes, gems, jewels) relative to the vanilla game.</noinclude> == Runes == All runes are now stackable. Runes can be switched between their stacked and non-stacked forms with [[Recipes#Gem_&_Rune_Recipes|cube recipes]] or [[General_Changes#Quality-of-Life|shortcuts]], and can only be placed in items when in their non-stacked form. Runes begin dropping in their stacked form at the end of Act 2 in Normal difficulty where players should have access to the '''Horadric Cube'''. For rune effects that have been changed, changes are shown in <span class="nmod">blue</span> with the original effects shown in <span class="omod">gray</span>. {| class="wikitable" ! # !! Rune !! Name !! Level !! Weapon !! Chest/Helm !! Shield !! Group |- | 1 || [[File:runeEl.png]] || <span class="d2-orange">'''El'''</span> || 11 || +50 to Attack Rating, <br> +1 to Light Radius || +15 Defense, <br> +1 to Light Radius || +15 Defense, <br> +1 to Light Radius || Low |- | 2 || [[File:runeEld.png]] || <span class="d2-orange">'''Eld'''</span> || 11 || +75% Damage to Undead, <br> +50 to Attack Rating against Undead || 15% Slower Stamina Drain || 7% Increased Chance of Blocking || Low |- | 3 || [[File:runeTir.png]] || <span class="d2-orange">'''Tir'''</span> || 13 || +2 to Mana after each Kill || +2 to Mana after each Kill || +2 to Mana after each Kill || Low |- | 4 || [[File:runeNef.png]] || <span class="d2-orange">'''Nef'''</span> || 13 || Knockback || +30 Defense vs. Missile || +30 Defense vs. Missile || Low |- | 5 || [[File:runeEth.png]] || <span class="d2-orange">'''Eth'''</span> || 15 || -25% Target Defense || Regenerate Mana 15% || Regenerate Mana 15% || Low |- | 6 || [[File:runeIth.png]] || <span class="d2-orange">'''Ith'''</span> || 15 || +9 to Maximum Damage || 15% Damage Taken Gained as Mana when Hit || 15% Damage Taken Gained as Mana when Hit || Low |- | 7 || [[File:runeTal.png]] || <span class="d2-orange">'''Tal'''</span> || 17 || +75 Poison Damage over 5 Seconds || Poison Resist +30% || Poison Resist +35% || Low |- | 8 || [[File:runeRal.png]] || <span class="d2-orange">'''Ral'''</span> || 19 || Adds 5-30 Fire Damage || Fire Resist +30% || Fire Resist +35% || Low |- | 9 || [[File:runeOrt.png]] || <span class="d2-orange">'''Ort'''</span> || 21 || Adds 1-50 Lightning Damage || Lightning Resist +30% || Lightning Resist +35% || Low |- | 10 || [[File:runeThul.png]] || <span class="d2-orange">'''Thul'''</span> || 23 || Adds 3-14 Cold Damage || Cold Resist +30% || Cold Resist +35% || Low |- | 11 || [[File:runeAmn.png]] || <span class="d2-orange">'''Amn'''</span> || 25 || 7% Life Stolen per Hit || Attacker Takes Damage of 14 || Attacker Takes Damage of 14 || Low |- | 12 || [[File:runeSol.png]] || <span class="d2-orange">'''Sol'''</span> || 27 || +9 to Minimum Damage || Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7 || Low |- | 13 || [[File:runeShael.png]] || <span class="d2-orange">'''Shael'''</span> || 29 || +20% Increased Attack Speed || +20% Faster Hit Recovery || +20% Faster Block Rate || Low |- | 14 || [[File:runeDol.png]] || <span class="d2-orange">'''Dol'''</span> || 31 || <span class="nmod">20% Enhanced Damage</span><br><span class="omod">Hit Causes Monster to Flee 25%</span> || Replenish Life <span class="nmod">+10</span><br><span class="omod">Replenish Life +7</span> || Replenish Life <span class="nmod">+10</span><br><span class="omod">Replenish Life +7</span> || Low |- | 15 || [[File:runeHel.png]] || <span class="d2-orange">'''Hel'''</span> || -- || Requirements -20% || Requirements -15% || Requirements -15% || Mid |- | 16 || [[File:runeIo.png]] || <span class="d2-orange">'''Io'''</span> || 35 || +10 to Vitality || +10 to Vitality || +10 to Vitality || Mid |- | 17 || [[File:runeLum.png]] || <span class="d2-orange">'''Lum'''</span> || 37 || +10 to Energy || +10 to Energy || +10 to Energy || Mid |- | 18 || [[File:runeKo.png]] || <span class="d2-orange">'''Ko'''</span> || 39 || +10 to Dexterity || +10 to Dexterity || +10 to Dexterity || Mid |- | 19 || [[File:runeFal.png]] || <span class="d2-orange">'''Fal'''</span> || 41 || +10 to Strength || +10 to Strength || +10 to Strength || Mid |- | 20 || [[File:runeLem.png]] || <span class="d2-orange">'''Lem'''</span> || 43 || 75% Extra Gold From Monsters || 50% Extra Gold From Monsters || 50% Extra Gold From Monsters || Mid |- | 21 || [[File:runePul.png]] || <span class="d2-orange">'''Pul'''</span> || 45 || +75% Damage to Demons, <br> +100 to Attack Rating against Demons || +30% Enhanced Defense || +30% Enhanced Defense || Mid |- | 22 || [[File:runeUm.png]] || <span class="d2-orange">'''Um'''</span> || 47 || <span class="nmod">10%</span> Chance of Open Wounds,<br><span class="nmod">+120 Open Wounds Damage per Second</span><br><span class="omod">25% Chance of Open Wounds</span> || All Resistances +15 || All Resistances +22 || Mid |- | 23 || [[File:runeMal.png]] || <span class="d2-orange">'''Mal'''</span> || 49 || Prevent Monster Heal || Magic Damage Taken Reduced by 7 || Magic Damage Taken Reduced by 7 || Mid |- | 24 || [[File:runeIst.png]] || <span class="d2-orange">'''Ist'''</span> || 51 || 30% Better Chance of Getting Magic Items || <span class="nmod">30%</span> Better Chance of Getting Magic Items<br><span class="omod">25% Better Chance of Getting Magic Items</span> || <span class="nmod">30%</span> Better Chance of Getting Magic Items<br><span class="omod">25% Better Chance of Getting Magic Items</span> || Mid |- | 25 || [[File:runeGul.png]] || <span class="d2-orange">'''Gul'''</span> || 53 || 20% Bonus to Attack Rating || <span class="nmod">+4%</span> to Maximum Poison Resist<br><span class="omod">+5% to Maximum Poison Resist</span> || <span class="nmod">+4%</span> to Maximum Poison Resist<br><span class="omod">+5% to Maximum Poison Resist</span> || Mid |- | 26 || [[File:runeVex.png]] || <span class="d2-orange">'''Vex'''</span> || 55 || 7% Mana Stolen per Hit || <span class="nmod">+4%</span> to Maximum Fire Resist<br><span class="omod">+5% to Maximum Fire Resist</span> || <span class="nmod">+4%</span> to Maximum Fire Resist<br><span class="omod">+5% to Maximum Fire Resist</span> || High |- | 27 || [[File:runeOhm.png]] || <span class="d2-orange">'''Ohm'''</span> || 57 || <span class="nmod">+45%</span> Enhanced Damage<br><span class="omod">+50% Enhanced Damage</span> || <span class="nmod">+4%</span> to Maximum Cold Resist<br><span class="omod">+5% to Maximum Cold Resist</span> || <span class="nmod">+4%</span> to Maximum Cold Resist<br><span class="omod">+5% to Maximum Cold Resist</span> || High |- | 28 || [[File:runeLo.png]] || <span class="d2-orange">'''Lo'''</span> || 59 || 20% Deadly Strike || <span class="nmod">+4%</span> to Maximum Lightning Resist<br><span class="omod">+5% to Maximum Lightning Resist</span> || <span class="nmod">+4%</span> to Maximum Lightning Resist<br><span class="omod">+5% to Maximum Lightning Resist</span> || High |- | 29 || [[File:runeSur.png]] || <span class="d2-orange">'''Sur'''</span> || 61 || <span class="nmod">+4 Life after each Kill</span><br><span class="omod">Hit Blinds Target</span> || Increase Maximum Mana 5% || +50 to Mana || High |- | 30 || [[File:runeBer.png]] || <span class="d2-orange">'''Ber'''</span> || 63 || 20% Chance of Crushing Blow || Physical Damage Taken Reduced by <span class="nmod">5%</span><br><span class="omod">Physical Damage Taken Reduced by 8%</span> || Physical Damage Taken Reduced by <span class="nmod">5%</span><br><span class="omod">Physical Damage Taken Reduced by 8%</span> || High |- | 31 || [[File:runeJah.png]] || <span class="d2-orange">'''Jah'''</span> || 65 || Ignore Target's Defense || Increase Maximum Life 5% || <span class="nmod">+75</span> to Life<br><span class="omod">+50 to Life</span> || High |- | 32 || [[File:runeCham.png]] || <span class="d2-orange">'''Cham'''</span> || 67 || Freezes Target +3 || Cannot Be Frozen || Cannot Be Frozen || High |- | 33 || [[File:runeZod.png]] || <span class="d2-orange">'''Zod'''</span> || 69 || Indestructible || Indestructible || Indestructible || High |} The term "high rune" refers to any rune that cannot drop from the Hellforge quest, which is Vex or higher. It is not to be confused with the troublesomely-named "HR" unit of currency, which can be used with any sufficiently-valuable item rather than just high runes. High runes typically form the core of market trading currencies due to their rarity and general usefulness, while upper "mid runes" (Lem through Gul) are close enough in value to be traded in a similar fashion, especially during the beginning of each ladder season. Below Lem, rune values are too low for individual runes to be practically referred to in terms of HRs, and are traded more often in bulk rather than as individual tokens of currency. Beyond runes, few items are used as ubiquitously as currency, with the most notable exception being [[Worldstone Shard|Worldstone Shards]]. == Gems == Flawless and Perfect gems are now stackable. Flawless gems now begin dropping in Act 4 Normal, and Perfect gems can now drop in Hell. Gem effects have not been changed from vanilla D2, but are included here for convenience. {| class="wikitable" ! Gem !! Name !! Level !! Weapon !! Chest/Helm !! Shield |- | [[File:gem_Chipped_Sapphire.png]] || <span class="d2-blue">'''Chipped Sapphire'''</span> || 1 || Adds 1-3 Cold Damage || +10 to Mana || Cold Resist +12% |- | [[File:gem_Flawed_Sapphire.png]] || <span class="d2-blue">'''Flawed Sapphire'''</span> || 5 || Adds 3-5 Cold Damage || +17 to Mana || Cold Resist +16% |- | [[File:gem_Sapphire.png]] || <span class="d2-blue">'''Sapphire'''</span> || 12 || Adds 4-7 Cold Damage || +24 to Mana || Cold Resist +22% |- | [[File:gem_Flawless_Sapphire.png]] || <span class="d2-blue">'''Flawless Sapphire'''</span> || 15 || Adds 6-10 Cold Damage || +31 to Mana || Cold Resist +28% |- | [[File:gem_Perfect_Sapphire.png]] || <span class="d2-blue">'''Perfect Sapphire'''</span> || 18 || Adds 10-14 Cold Damage || +38 to Mana || Cold Resist +40% |- | style="background:#3b2a1a" colspan="6" | |- | [[File:gem_Chipped_Emerald.png]] || <span class="d2-green">'''Chipped Emerald'''</span> || 1 || +10 Poison Damage over 3 Seconds || +3 to Dexterity || Poison Resist +12% |- | [[File:gem_Flawed_Emerald.png]] || <span class="d2-green">'''Flawed Emerald'''</span> || 5 || +20 Poison Damage over 4 Seconds || +4 to Dexterity || Poison Resist +16% |- | [[File:gem_Emerald.png]] || <span class="d2-green">'''Emerald'''</span> || 12 || +40 Poison Damage over 5 Seconds || +6 to Dexterity || Poison Resist +22% |- | [[File:gem_Flawless_Emerald.png]] || <span class="d2-green">'''Flawless Emerald'''</span> || 15 || +60 Poison Damage over 6 Seconds || +8 to Dexterity || Poison Resist +28% |- | [[File:gem_Perfect_Emerald.png]] || <span class="d2-green">'''Perfect Emerald'''</span> || 18 || +100 Poison Damage over 7 Seconds || +10 to Dexterity || Poison Resist +40% |- | style="background:#3b2a1a" colspan="6" | |- | [[File:gem_Chipped_Topaz.png]] || <span class="d2-yellow">'''Chipped Topaz'''</span> || 1 || Adds 1-8 Lightning Damage || 9% Better Chance of Getting Magic Items || Lightning Resist +12% |- | [[File:gem_Flawed_Topaz.png]] || <span class="d2-yellow">'''Flawed Topaz'''</span> || 5 || Adds 1-14 Lightning Damage || 13% Better Chance of Getting Magic Items || Lightning Resist +16% |- | [[File:gem_Topaz.png]] || <span class="d2-yellow">'''Topaz'''</span> || 12 || Adds 1-22 Lightning Damage || 16% Better Chance of Getting Magic Items || Lightning Resist +22% |- | [[File:gem_Flawless_Topaz.png]] || <span class="d2-yellow">'''Flawless Topaz'''</span> || 15 || Adds 1-30 Lightning Damage || 20% Better Chance of Getting Magic Items || Lightning Resist +28% |- | [[File:gem_Perfect_Topaz.png]] || <span class="d2-yellow">'''Perfect Topaz'''</span> || 18 || Adds 1-40 Lightning Damage || 24% Better Chance of Getting Magic Items || Lightning Resist +40% |- | style="background:#3b2a1a" colspan="6" | |- | [[File:gem_Chipped_Ruby.png]] || <span class="d2-red">'''Chipped Ruby'''</span> || 1 || Adds 3-4 Fire Damage || +10 to Life || Fire Resist +12% |- | [[File:gem_Flawed_Ruby.png]] || <span class="d2-red">'''Flawed Ruby'''</span> || 5 || Adds 5-8 Fire Damage || +17 to Life || Fire Resist +16% |- | [[File:gem_Ruby.png]] || <span class="d2-red">'''Ruby'''</span> || 12 || Adds 8-12 Fire Damage || +24 to Life || Fire Resist +22% |- | [[File:gem_Flawless_Ruby.png]] || <span class="d2-red">'''Flawless Ruby'''</span> || 15 || Adds 10-16 Fire Damage || +31 to Life || Fire Resist +28% |- | [[File:gem_Perfect_Ruby.png]] || <span class="d2-red">'''Perfect Ruby'''</span> || 18 || Adds 15-20 Fire Damage || +38 to Life || Fire Resist +40% |- | style="background:#3b2a1a" colspan="6" | |- | [[File:gem_Chipped_Amethyst.png]] || <span class="d2-purple">'''Chipped Amethyst'''</span> || 1 || +40 to Attack Rating || +3 to Strength || +8 Defense |- | [[File:gem_Flawed_Amethyst.png]] || <span class="d2-purple">'''Flawed Amethyst'''</span> || 5 || +60 to Attack Rating || +4 to Strength || +12 Defense |- | [[File:gem_Amethyst.png]] || <span class="d2-purple">'''Amethyst'''</span> || 12 || +80 to Attack Rating || +6 to Strength || +18 Defense |- | [[File:gem_Flawless_Amethyst.png]] || <span class="d2-purple">'''Flawless Amethyst'''</span> || 15 || +100 to Attack Rating || +8 to Strength || +24 Defense |- | [[File:gem_Perfect_Amethyst.png]] || <span class="d2-purple">'''Perfect Amethyst'''</span> || 18 || +150 to Attack Rating || +10 to Strength || +30 Defense |- | style="background:#3b2a1a" colspan="6" | |- | [[File:gem_Chipped_Diamond.png]] || <span class="d2-white">'''Chipped Diamond'''</span> || 1 || +28% Damage to Undead || +20 to Attack Rating || All Resistances +6 |- | [[File:gem_Flawed_Diamond.png]] || <span class="d2-white">'''Flawed Diamond'''</span> || 5 || +34% Damage to Undead || +40 to Attack Rating || All Resistances +8 |- | [[File:gem_Diamond.png]] || <span class="d2-white">'''Diamond'''</span> || 12 || +44% Damage to Undead || +60 to Attack Rating || All Resistances +11 |- | [[File:gem_Flawless_Diamond.png]] || <span class="d2-white">'''Flawless Diamond'''</span> || 15 || +54% Damage to Undead || +80 to Attack Rating || All Resistances +14 |- | [[File:gem_Perfect_Diamond.png]] || <span class="d2-white">'''Perfect Diamond'''</span> || 18 || +68% Damage to Undead || +100 to Attack Rating || All Resistances +19 |- | style="background:#3b2a1a" colspan="6" | |- | [[File:gem_Chipped_Skull.png]] || <span class="d2-gray">'''Chipped Skull'''</span> || 1 || 2% Life Stolen per Hit, <br> 1% Mana Stolen per Hit || Regenerate Mana 8%, <br> Replenish Life +2 || Attacker Takes Damage of 4 |- | [[File:gem_Flawed_Skull.png]] || <span class="d2-gray">'''Flawed Skull'''</span> || 5 || 2% Life Stolen per Hit, <br> 2% Mana Stolen per Hit || Regenerate Mana 8%, <br> Replenish Life +3 || Attacker Takes Damage of 8 |- | [[File:gem_Skull.png]] || <span class="d2-gray">'''Skull'''</span> || 12 || 3% Life Stolen per Hit, <br> 2% Mana Stolen per Hit || Regenerate Mana 12%, <br> Replenish Life +3 || Attacker Takes Damage of 12 |- | [[File:gem_Flawless_Skull.png]] || <span class="d2-gray">'''Flawless Skull'''</span> || 15 || 3% Life Stolen per Hit, <br> 3% Mana Stolen per Hit || Regenerate Mana 12%, <br> Replenish Life +4 || Attacker Takes Damage of 16 |- | [[File:gem_Perfect_Skull.png]] || <span class="d2-gray">'''Perfect Skull'''</span> || 18 || 4% Life Stolen per Hit, <br> 3% Mana Stolen per Hit || Regenerate Mana 19%, <br> Replenish Life +5 || Attacker Takes Damage of 20 |} <noinclude> == Jewels == Several jewel [[Item_Affixes#Mana/Life_after_each_Kill_and_Jewel_Affixes | affixes]] have changed. Also see: [[Charms#Unique_Jewels | Unique Jewels]] </noinclude>
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