查看“︁Patch:Season 12”︁的源代码
←
Patch:Season 12
跳转到导航
跳转到搜索
因为以下原因,您没有权限编辑该页面:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
= Season 12 Suffering - November 28th 2025 = {| class="non-table mw-collapsible" |+ Patch Notes S12 |- | [https://www.reddit.com/r/ProjectDiablo2/comments/1p8eg34/project_diablo_2_season_12_suffering_patch_notes/ Reddit Thread]) [[File:Season_12.gif|x300px]] ==General Changes== * Added a button to upgrade rejuvenation potions and flawless gems directly in the stash. ** This is a quality of life change to skip having to do cube recipes. * Added the ability to search items in the stash: ** The search allows for searching ANY text contained on the item (name, stats, etc). ** Supports regex. ** Ctrl + F as hotkey for searching. ** This also displays which tabs contain the searched item. * Shrine buffs are now removed on entering maps. ** This was changed because people complained about the EXP shrine meta. * Anya now rewards 3 tier 1 maps instead of 1. * Increased drop chance of T1 maps in corrupted zones. * Increased the maximum amount of times a missile using the +% change to pierce mod could pierce from 4 to 10. * Split the sound options into multiple sliders for complete customization. * Added an "Autosync" feature to the options menu. ** This will automatically resync the player with the server at a fixed interval if the player is desynced beyond a certain value. * Added an in-game command ".show-ui" that toggles showing all the UI or not. ** Note: This is somewhat hacky and not intended for normal gameplay, it's purely for getting screen recordings without the UI. Most players will NOT want to use this. * Added an in-game command ".set-cursor [0-39]". ** Note: Anything other than 0 will draw a small colored box (in various styles and colors). ** ".set-cursor 0" will reset this. * Reworked melee splash: ** It now rolls damage and checks for resistances on each monster it hits independently instead of being based on the initial target. ** All effects applied by attacks are now carried with melee splash with the exception of "On Hit" and "On Striking" proc effects (On Hit/Striking did not apply in the previous iteration either so this has only increased the amount of effects that can be applied via splash). * Reduced Talic's whirlwind damage. * Socket recipes for normal quality items now work on arrows (arrows use the shield recipe). * Socket recipes now work on superior items. * When using the socket recipe for normal quality items on helmets, shields or chests they will now roll between 1-3 (helmets) or 1-4 (shields/chests) instead of rolling 1-6 and defaulting to the max possible socket amount when rolling above it. ==Bug Fixes== * Fixed an issue causing +% elemental damage stats from not increasing flat added elemental damage on ranged attacks. * Fix the crash from hovering skills while an "X skill while equipped" aura item is equipped. * Shadow Master is now correctly gaining strength. * Fixed Blade Fury animation cancelling. * Fixed an issue with Artic Blast and Inferno channeling. * Fixed Uber health overflowing in higher player counts. * Fixed an issue with unique/set item generation through cube recipes using the name of the item (single player mod fix). * Fixed a client crash for players using controller when pressing LB/L1 after joining a new game. * Fixed an issue with the aim assist setting not saving properly on controller. * Fixed some controller joysticks not fully matching the direction pushed. * Fixed item text flickering with long descriptions and item help text turned on. * Fixed an issue with Right-Click Equip sometimes getting "stuck" on cursor when equipping to an empty slot with an item that the player does not meet requirements for. * Added an option to turn Right Click Equip on or off. ** Go to Esc -> Options -> PD2 Options -> Controls. * Fixed controller D-Pad item movement not working in stash/NPC trade until the cursor is moved. * Fixed a crash related to the new unique Void map. * Fixed an issue with resistance modifiers being calculated twice for melee splash damage. * Fixed an issue where maps would sometimes turn into a broken Ruined Citadel map after a cube recipe. * Fixed player characters sometimes displaying the incorrect items or missing their heads in the lobby screens. * Fixed Poison/Open Wounds damaging Uber bosses while they are immune. * Fixed some map bosses having the incorrect level. ==Loot Filter== * Added new Path of Exile drop sounds. * Added a new function to play drop notification sounds. ** These sounds will always play through the "Item Drops" sound channel. * Added the ".playsound [sound-id]" chat command (to help loot filter creators). * Added %BASENAME% keyword (thanks segnis). ** [https://github.com/Project-Diablo-2/BH/pull/69 Details and examples.] * Added REROLLALVL & %REROLLALVL% keywords (thanks segnis). ** [https://github.com/Project-Diablo-2/BH/pull/71 Details and examples.] * Added TRUE or FALSE keywords (thanks segnis). ** [https://github.com/Project-Diablo-2/BH/pull/72 Details and examples.] * Added MISC which will flag all items in misc.txt. ** Note: misc.txt now has the normcode/ubercode/ultracode columns like weapons.txt and armor.txt. This means NORM will not also filter items in misc.txt so make sure your filters are updated to handle this. * Added JEWELRY, CHARM and QUIVER conditions. * Added BUYPRICE and %BUYPRICE%. * Added SELLPRICE and %SELLPRICE% (alias of PRICE). * Added more location-based conditions: ** MERC. ** INVENTORY. ** CUBE. ** STASH. ** GROUND. ==PVP== * The following skills have had their In-Arena PVP modifiers changed: ** [[All_Druid_Skills#Armageddon|Armageddon]]: Fire damage 100% -> 30% LLD, 100% ->> 35% HLD ** [[All_Barbarian_Skills#Double_Swing|Double Swing]]: 200% -> 100% ** [[All_Barbarian_Skills#Frenzy|Frenzy]]: 200% -> 100% ** [[All_Sorceress_Skills#Combustion|Combustion]]: 50% -> 35% ** [[All_Amazon_Skills#Power_Strike|Power Strike]]: Lightning 17% -> 100%, Physical 100% -> 17% ** [[All_Amazon_Skills#Strafe|Strafe]]: 65% -> 40% ** [[All_Amazon_Skills#Magic_Arrow|Magic Arrow]]: 100% -> 60% ** [[All_Druid_Skills#Shock_Wave|Shock Wave]]: 175% -> 120% ** [[All_Assassin_Skills#Wake_of_Inferno|Wake of Inferno]]: 100% -> 70% ** [[All_Assassin_Skills#Dragon_Talon|Dragon Talon]]: 100% -> 80% ** [[All_Assassin_Skills#Death_Sentry|Death Sentry]]: 100% -> 80% ** [[All_Paladin_Skills#Holy_Bolt|Holy Bolt]]: 65% -> 40% ** [[All_Paladin_Skills#Holy_Light|Holy Light]]: 15% -> 5% ** [[All_Druid_Skills#Maul|Maul]]: 150% -> 100% ** [[All_Necromancer_Skills#Bone_Spear|Bone Spear]]: 40% -> 35% ** [[All_Necromancer_Skills#Teeth|Teeth]]: 30% -> 20% ** [[All_Barbarian_Skills#Double_Throw|Double Throw]]: 115% -> 100% ** [[All_Barbarian_Skills#Berserk|Berserk]]: 115% -> 100% ** [[All_Sorceress_Skills#Charged_Bolt|Charged Bolt]]: 170% -> 130% ** [[All_Sorceress_Skills#Frost_Nova|Frost Nova]]: 185% -> 150% ** [[All_Sorceress_Skills#Lightning|Lightning]]: 180% -> 140% ** [[All_Amazon_Skills#Jab|Jab]]: 80% -> 50% * [[All_Barbarian_Skills#Double_Throw|Double Throw]]: Bounce removed in arena. * [[All_Necromancer_Skills#Bone_Spear|Bone Spear]]: Hitbox size reduced by 33% (from 3 to 2). * [[All_Sorceress_Skills#Lightning|Lightning]]: Hitbox size reduced by 33% (from 3 to 2). * Fixed multiple issues with PVP modifiers not applying to certain missiles and area damage. ==Maps== * Added new unique map called City of Ureh, created by Alma (item code: T56). * This map makes monsters drop socketed items and the boss will always drop a socketed unique. ** Note: Currently this rolls between min and max socket count but will follow the same ruleset as puzzleboxes on launch. * [[Maps#Zhar's_Sanctum|Zhar's Sanctum]]: ** Mini bosses now have a 50% chance to drop skill charms on death. * [[Maps#Imperial_Palace|Imperial Palace]]: ** Reduced the experience bonus found on the map. ==Map Events== * Horazon Event: ** Now sunders the monsters resistances to 0. ** Now drops 6 maps on death. ** 10% chance to drop a unique map. ==Ubers== * Tier 0 Diablo Clone, Rathma and Lucion now have three portals. * Tier 0 Diablo Clone, Rathma and Lucion now have increased health (damage, absorb and other stats remain unchanged). * Entering an additional tier 0 portal will heal the boss by 20% (any phases cleared will not be triggered again). * Entering a tier 0 portal will grant a temporary invulnerability to the player. * [[Monsters#Rathma_and_Mendeln|Rathma]]: ** Fixed outer ring poison damage radius not properly dealing damage. ** Fixed later waves having fewer monsters than intended. ** Fixed fissure skeletons spawning outside the arena. * [[Monsters#Lucion|Lucion]]: ** All Lucion attacks ignore 2/3rd of your current block rate (includes weapon block/parry). *** Lucion's minions are still blocked at full block rate. ** Fixed a safe spot in the Lucion arena. * [[Monsters#Diablo-Clone|Diablo Clone]]: ** Fixed invisible fire. *** Ground fire is always synced between server/client but the bone spirits might occasionally desync. The fire will not be invisible and it will be where it is on your screen. ** Fixed Diablo Clone entering the nova phase while the skeletons are still alive. ** Reduced the threat provided by the tormented souls in the Diablo Clone fight (this will cause summons/minions to attack them less often). ==Amazon== * [[All_Amazon_Skills#Multiple_Shot|Multiple Shot]]: ** Enhanced damage per level bonus reduced from 5% to 3%. * [[All_Amazon_Skills#Exploding_Arrow|Exploding Arrow]]: ** Reworked: Monsters hit from the initial arrow now create smaller explosions behind them. * [[All_Amazon_Skills#Strafe|Strafe]]: ** Synergy reduced from 12% to 10%. * [[All_Amazon_Skills#Lightning_Fury|Lightning Fury]]: ** Pierce limit increased from 4 to 6. ==Assassin== * [[All_Assassin_Skills#Blade_Fury|Blade Fury]]: ** Now requires the +% chance to pierce stat in order to pierce. ** Synergies reduced from 15% to 10%. ** Weapon damage reduced from 100% to 75% (was 85% during beta). * [[All_Assassin_Skills#Blade_Sentinel|Blade Sentinel]]: ** Weapon damage increased from 75% -> 100%. ** Added flat damage scaling reduced from 1/2/3/4/5 -> 1/1/2/3/4. ** Added flat damage synergy reduced from 15% -> 12%. ** Improved tooltip to explain AoE damage. * [[All_Assassin_Skills#Chain_Lightning_Sentry|Chain Lightning Sentry]]: ** Maximum chains increased from 5 to 7. * [[All_Assassin_Skills#Wake_of_Fire|Wake of Fire]]: ** Range increased by 25%. * [[All_Assassin_Skills#Death_Sentry|Death Sentry]]: ** AoE radius increased from 12 yards to 14. ** Synergies increased from 8% to 9%. * [[All_Assassin_Skills#Venom|Venom]]: ** Synergies increased from 12% to 14%. ** Now properly gains damage bonuses from +% poison damage sources with ranged attacks. * [[Item_Skills#Blade_Dance|Blade Dance]]: ** Now deals damage every 5th frame instead of every 4th. ** Base enhanced damage reduced from 40% to 30%. ** Enhanced damage per level reduced from 5% to 4%. * [[All_Assassin_Skills#Blades_of_Ice|Blades of Ice]]: ** Synergies increased from 15% to 17%. ** Third stage missile count increased from 8 to 10. ** Third stage base damage increased from 11-26 to 24-32. ** Third stage level 1-8 scaling increased from 6-8 to 8-12. ** Third stage level 8-16 damage scaling increased from 9-11 to 13-17. ** Third stage level 16-22 damage scaling increased from 20-22 to 27-36. ** Third stage level 22-28 damage scaling increased from 32-33 to 33-44. ** Third stage level 28+ damage scaling increased from 44-44 to 44-59. * [[All_Assassin_Skills#Claws_of_Thunder|Claws of Thunder]]: ** Third stage charged bolt hitbox size increased from 1 to 2. * [[All_Assassin_Skills#Dragon_Flight|Dragon Flight]]: ** Now has its cooldown reduced with soft points going from 2 seconds (base) to 1 second (at level 24). ==Barbarian== * [[All_Barbarian_Skills#War_Cry|War Cry]]: ** [[All_Barbarian_Skills#Howl|Howl]] synergy increased from 16% to 17%. ** [[All_Barbarian_Skills#Battle_Cry|Battle Cry]] synergy increased from 16% to 17%. ** [[All_Barbarian_Skills#Taunt|Taunt]] synergy increased from 12% to 13%. ** [[All_Barbarian_Skills#Shout|Shout]] synergy increased from 12% to 13%. ** [[All_Barbarian_Skills#Battle_Command|Battle Command]] synergy increased from 12% to 13%. ** [[All_Barbarian_Skills#Battle_Orders|Battle Orders]] synergy increased from 12% to 13%. ** Range increased every 4 levels instead of 7. ** Range caps max radius at level 28. * [[All_Barbarian_Skills#Leap_Attack|Leap Attack]]: ** Synergies increased from 8% to 10%. ** Enhanced damage per level increased from 4% to 6%. ==Druid== * [[All_Druid_Skills#Tornado|Tornado]]: ** Now reduces Gust's current cooldown by 0.25 seconds on cast. * [[All_Druid_Skills#Twister|Twister]]: ** Now reduces Gust's current cooldown by 0.25 seconds on cast. * [[All_Druid_Skills#Volcano|Volcano]]: ** Synergies reduced from 10% to 9%. * [[All_Druid_Skills#Maul|Maul]]: ** Enhanced damage bonus scaling reduced from 50% to 40%. * [[All_Druid_Skills#Werebear|Werebear]]: ** Enhanced damage bonus per level reduced from 20% to 15%. * [[All_Druid_Skills#Hunger|Hunger]]: ** Synergies increased from 16% to 20%. * [[All_Druid_Skills#Fissure|Fissure]]: ** Synergies increased from 10% to 12%. ==Necromancer== * [[All_Necromancer_Skills#Teeth|Teeth]]: ** Base mana cost reduced from 2 to 1.5. ** Mana cost per level increase has been reduced from 0.5 to 0.375. * [[All_Necromancer_Skills#Amplify_Damage|Amplify Damage]]: ** -% to enemy physical resistance no longer caps at 60% (value is uncapped). ** Base duration increased from 4 seconds to 6. * [[All_Necromancer_Skills#Lower_Resist|Lower Resist]]: ** -% to enemy elemental resistances no longer caps at 65% (value is uncapped). * [[All_Necromancer_Skills#Terror|Terror]]: ** Base movement speed reduction increased from -10% to -15%. * [[All_Necromancer_Skills#Confuse|Confuse]]: ** Base attack speed bonus increased from +10% to +50%. ** Now gains +10% increased attack speed per soft point instead of +10% per base point. ** Radius no longer increases with levels. * [[All_Necromancer_Skills#Decrepify|Decrepify]]: ** Fixed base movement speed reduction starting at -11% instead of -10%. ** Base duration increased from 4 seconds to 6. * [[All_Necromancer_Skills#Iron_Maiden|Iron Maiden]]: ** Base duration increased from 6 seconds to 10. * [[All_Necromancer_Skills#Weaken|Weaken]]: ** -% to enemy defense no longer caps at 60% (value is uncapped). * [[All_Necromancer_Skills#Corpse_Explosion|Corpse Explosion]]: ** No longer requires line of sight to cast. * [[All_Necromancer_Skills#Dim_Vision|Dim Vision]]: ** Base attack rating debuff values reduced from -50 to -40. ** -15 to enemy attack rating per level reduced to -10. ** [[All_Necromancer_Skills#Curse_Mastery|Curse Mastery]] synergy -10 to enemy attack rating reduced to -5. ==Paladin== * [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]]: ** Level 22-28 scaling increased from 11-23 to 12-24. ** Level 28+ scaling increased to 15-30 to 17-32. * [[All_Paladin_Skills#Holy_Bolt|Holy Bolt]]: ** Level 28+ scaling increased from 26-28 to 27-29. * [[All_Paladin_Skills#Sacrifice|Sacrifice]]: ** Increased maximum radius cap by 20%. ** Sacrifice now reaches max radius at level 24 instead of level 40. * [[All_Paladin_Skills#Joust|Joust]]: ** Base cooldown increased from 3.5 seconds to 4. ** Cooldown now reduces with soft points reaching 1.5 seconds at level 25. * [[All_Paladin_Skills#Holy_Light|Holy Light]]: ** Updated Holy Light visual effect. ==Sorceress== * [[All_Sorceress_Skills#Blizzard|Blizzard]]: ** Now deals AoE damage at each projectile impact point. * [[All_Sorceress_Skills#Shiver_Armor|Shiver Armor]]: ** Gives +10% faster block rate, +2% per base level. ** No longer requires Ice Blast pre-requirement. * [[All_Sorceress_Skills#Chilling_Armor|Chilling Armor]]: ** Gives +5% successful chance to block, +1% per base level. * [[All_Sorceress_Skills#Chain_Lightning|Chain Lightning]]: ** Now reaches maximum chains (14) at level 31 instead of level 45. ** Synergies increased from 6% to 8%. * [[All_Sorceress_Skills#Lightning|Lightning]]: ** Synergies increased from 6% to 8%. * [[All_Sorceress_Skills#Combustion|Combustion]]: ** Cooldown reduced from 3 seconds to 2.5. * [[All_Sorceress_Skills#Nova|Nova]]: ** Area of effect radius increased from 12 to 14. * [[All_Sorceress_Skills#Frost_Nova|Frost Nova]]: ** Area of effect radius reduced from 14 to 12. * [[All_Sorceress_Skills#Enchant_Fire|Enchant Fire]]: ** Now properly gains damage bonuses from +% fire damage sources with ranged attacks. * [[All_Sorceress_Skills#Cold_Enchant|Cold Enchant]]: ** Now properly gains damage bonuses from +% cold damage sources with ranged attacks. * [[All_Sorceress_Skills#Fire_Bolt|Fire Bolt]]: ** Now deals AoE damage in a small radius on impact. * [[All_Sorceress_Skills#Ice_Bolt|Ice Bolt]]: ** Now deals AoE damage in a small radius on impact. * [[All_Sorceress_Skills#Ice_Blast|Ice Blast]]: ** Missile size increased from 1 to 2. ==Items== * [[Recipes#Rerolling_Stats|Demonic Cube]] drop rate in Hell difficulty has been increased by 60%. * Arrows and bolts can now roll 1-2 sockets. * Arrows and bolts now have a normal, exceptional and elite version (item codes - arrows: Aqv, Aqv2, Aqv3 / bolts: Cqv, Cqv2, Cqv3). * Arrows now roll with flat maximum damage. * Bolts now roll with physical pierce (-2%/-4%/-6%). * Reduced the drop rate of quivers significantly. * Crossbows no longer have physical pierce. ** Note: This has been migrated to bolts. * Stalagmite: ** Max socket count increased from 3 to 4. * Ber Rune: ** Physical damage reduction increased from 5% to 6%. ==Affixes== * Added faster cast rate prefixes to large charms (+3-4% / 5-6%). * Added attack speed prefixes to large charms (+4-5% / 6-7%). * Increased the spawn chance of 10/20% faster run walk mods on boots. * Removed visceral mod from bows. * Removed chance to flee prefixes from staves, orbs and wands. * Removed all flat elemental damage affixes from staves, orbs and wands. * Removed life and mana leech affixes from orbs and wands. * Removed -requirements affixes from wands. * Removed repairs durability affixes from orbs and wands. * Removed all on hit/attack skill affixes from orbs and wands. * Removed teleport charges affix from orbs. * Increased the spawn rate of faster cast rate affixes on orbs, staves and clubs. * Added new 4 - 8 LPK/MPK prefixes for staves, orbs and wands. * Added new 3 tiers of +% fire/cold/lightning damage to orbs and staves. * Added new 3 tiers of +% poison/magic/fire damage to wands. * Added +5-10/10-20/20-30% mana regeneration as an affix for orbs and wands. * Added +10-20/20-30/30-40% mana regeneration as an affix for staves. * Added +5-10/10-20/20-30 life replenish as an affix for orbs and wands. * Added +10-20/20-30/30-40 life replenish as an affix for staves. * Added +1-2/3-5/6-9 strength as an affix for orbs, wands and staves. * Added +3-5/6-9/10-15 dexterity as an affix for orbs and wands. * Fixed +10% faster cast rate not spawning on high level circlets. * Fixed +30-40% single element resistance affixes not properly spawning on shields. * Reduced the shop price of several affixes. * Fixed boots no longer rolling 10% faster hit recovery mod after ilvl 45. * Added crafting recipes for arrows (uses the same ingredients as shield recipes). ** Blood: 5-10% crushing blow, 10-20 life, 2-4% life stolen on hit. ** Caster: 5-10% faster cast rate, 10-20 mana, 2-4 mana after each kill. ** Hitpower: 5% chance to cast level 4 Frost Nova when struck, -10 to -20% target defense, knockback. ** Safety: magic damage reduced by 4-7, physical damage reduced by 4-7, 10% faster run/walk. ** Vampiric: 2-4% mana stolen per hit, 20-30% poison length reduction, replenish life +5-10. ** Bountiful: 5-10 vitality, 15-25% better chance of magic items, 20-30% extra gold from monsters. ** Brilliant: 5-10 all resists, 100-150 defense vs. missile, 10% faster hit recovery. ==Uniques== * [[Helms#Andariel's_Visage|Andariel's Visage]]: ** Level 3 Venom (20 charges) removed. ** +30% increased attack speed reduced to +20%. ** Added -6 to -10% to enemy poison resistance. ** 15% chance to cast level 30 [[All_Necromancer_Skills#Poison_Nova|Poison Nova]] when struck increased to level 36. ** +70% poison resistance reduce to +50%. * [[Amulets#The_Cat's_Eye|The Cat's Eye]]: ** Added +20% chance to pierce. ** +100 defense removed. ** +30% increased faster run/walk now rolls to +20-30%. * [[Crossbows#Demon_Machine|Demon Machine]]: ** 15% chance to cast [[All_Amazon_Skills#Multiple_Shot|Multiple Shot]] reduced to 10%. *** Note: This chance was made to offset the increased pierce cap which leads to more procs. * [[Shields#Blackoak_Shield|Blackoak Shield]]: ** Chilling Armor when equipped now grants +5% successful block chance. * [[Class_Weapons#Stalker's_Cull|Stalker's Cull]]: ** [[All_Assassin_Skills#Dragon_Flight|Dragon Flight]] cooldown reduction removed. ** +10% maximum deadly strike added. * [[Axes#Death_Cleaver|Death Cleaver]]: ** +10% max deadly strike increased to +15%. * [[Helms#Halaberd's_Reign|Halaberd's Reign]]: ** +2-3 to [[All_Barbarian_Skills#Combat_Masteries|Combat Masteries]] reduced to +2. ** +2-3 to [[All_Barbarian_Skills#Battle_Orders|Battle Orders]] reduced to +1-2. ** +2-3 to [[All_Barbarian_Skills#Battle_Cry|Battle Cry]] reduced to +1-2. * [[Gloves#Soul_Drainer|Soul Drainer]]: ** -5% to enemy physical resistance reduced to +4-5%. * [[Swords#Leoric's_Mithril_Bane|Leoric's Mithril Bane]]: ** [[All_Paladin_Skills#Joust|Joust]] cooldown reduction increased from 0.5 to 0.75. ** Level requirement reduced from 72 to 68. * [[Maces#Stormlash|Stormlash]]: ** 30% chance to cast level 28 [[All_Druid_Skills#Tornado|Tornado]] increased to 35% chance to cast level 30 [[All_Druid_Skills#Tornado|Tornado]]. * [[Swords#Frostwind|Frostwind]]: ** +2 to Cold skills increased to +2-3. ** +2-3 to [[All_Druid_Skills#Arctic_Blast|Arctic Blast]] o skill reduced to +2. * [[Daggers#Fleshripper|Fleshripper]]: ** Added +2 to [[All_Assassin_Skills#Martial_Arts|Martial Arts]] (Assassin only). * [[Swords#Lightsabre|Lightsabre]]: ** 18% chance to cast level 28 [[All_Sorceress_Skills#Chain_Lightning|Chain Lightning]] on attack changed to 18% chance to cast level 35 [[All_Sorceress_Skills#Lightning|Lightning]] on attack. *** Note: This is because Chain Lightning procs are bugged and do not deal damage (Lord of Destruction bug). * [[Spears#Viperfork|Viperfork]]: ** +50% increased attack speed increased to +60%. * [[Polearms#Athena's_Wrath|Athena's Wrath]]: ** Added you may summon +3-4 additional [[All_Druid_Skills#Summon_Spirit_Wolf|Spirit Wolves]]. ** +2-3 to Summoning skills reduced to +2. * [[Polearms#Tomb_Reaver|Tomb Reaver]]: ** +2-4 sockets increased to 3-5. * [[Swords#The_Grandfather|Grandfather]]: ** Self repair durability removed. ** +200-260% enhanced damage to +180-240%. * [[Staves#Ribcracker|Ribcracker]]: ** +100 defense removed. ** +30% faster cast rate removed. ** No longer gains faster cast rate when upgraded. ** Added +10-25% crushing blow efficiency. * [[Staves#Skull_Collector|Skull Collector]]: ** +10-20 to mana after each kill reduced to +10-15. * [[Class_Weapons#Zerae's_Resolve|Zerae's Resolve]]: ** +6-8 to [[All_Paladin_Skills#Joust|Joust]] reduced to +5. *** Note: This is to offset Joust cooldown reduction scaling with soft points now. * [[Class_Weapons#Whispering_Mirage|Whispering Mirage]]: ** +180-240% enhanced damage reduced to +160-220%. * [[Helms#Veil_of_Steel|Veil of Steel]]: ** +60-100% enhanced damage reduced to +160-220%. * [[Chests#Wraithskin|Wraithskin]]: ** +40-50% curse resistance reduced to +30-40%. ** -5% maximum life removed. * [[Shields#Boneflame|Boneflame]]: ** +3 to Necromancer skill levels now rolls +2-3. * [[Shields#Sacred_Totem|Sacred Totem]]: ** +2 to Necromancer skills increased to +2-3. ** +2-3 to [[All_Necromancer_Skills#Lower_Resist|Lower Resist]] reduced to +2. ** +2-3 to [[All_Necromancer_Skills#Amplify_Damage|Amplify Damage]] reduced to +2. * [[Shields#Skywarden|Skywarden]]: ** +1-2 to Paladin skills increased to +2. ** +2 to [[All_Paladin_Skills#Offensive_Auras|Offensive Auras]] reduced to +1-2. * [[Gloves#Steelrend|Steelrend]]: ** Attackers take damage of 250 removed. ** Added +5-10% crushing blow efficiency. ** +20-30% crushing blow reduced to +10-20%. * [[Boots#Marrowwalk|Marrowwalk]]: ** +1-2 to [[All_Necromancer_Skills#Skeleton_Mastery|Skeleton Mastery]] (Necromancy only) changed to o skill. * [[Belts#Siggard's_Staunch|Siggard's Staunch]]: ** +5-10% increased maximum life reduced +5-8%. * Added a new TC87 bow called "Crackleshot". * Added a new roster of unique arrows and quivers: ** [[Quivers#Balefire|Balefire]] ** [[Quivers#Swiftwind_Needle|Swiftwind Needle]] ** [[Quivers#Tombsong|Tombsong]] ** [[Quivers#Aetherwing|Aetherwing]] ** [[Quivers#Basilisk's_Quill|Basilisk's Quill]] ** [[Quivers#Doom's_Finger|Doom's Finger]] ** [[Quivers#Ramfodder|Ramfodder]] ** [[Quivers#Anvilguard_Strap|Anvilguard Strap]] ** [[Quivers#Shatterhead|Shatterhead]] ** [[Quivers#Abyssal_Ward|Abyssal Ward]] ** [[Quivers#Bannerlord's_Call|Bannerlord's Call]] ** [[Quivers#Frozen_Sorrow|Frozen Sorrow]] *** Note: Frozen Sorrow is a TC87 drop. * Added a rare chance for the following items to drop as anniversary edition skin (these were selected by a community draw): ** Stats remain otherwise unchanged, it's only a graphical chance and does not affect gameplay. ** Rarity differs per item, but generally quite rare. ** White Shaftstop chosen by Trembles. ** Crystal Red Stormshield chosen by Hypodon. ** Bright White Shako chosen by A3322. ** Black Fenris chosen by Biddys. ** Crystal Red Mang Song chosen by Adman. ==Runewords== * [[RWWeapons#Wind|Wind]] runeword: ** Fixed Wind not working correctly in staves. * Added a new runeword "[[RWQuivers#Ancient's_Foresight|Ancient's Foresight]]" for 2 socket quivers. * Added a new runeword "[[RWQuivers#Ancient's_Scripture|Ancient's Scripture]]" for 2 socket quivers. * Added a new runeword "[[RWQuivers#Echo|Echo]]" for 2 socketed throwing weapons, javelins and quivers. ** Note: The quiver variant differs from the throwing weapon/javelin variant. ==Credits== * Mod developers: ** Canight ** Elmegaard ** Synthetic ** Aerlynn ** Anbucyrus ** Madinsane ** SenpaiSomething * Art: ** Avunaos ** Lazarus ** Lurix ** Nephretes ** Alma ** Arlynn * Website: ** HalfCrimp ** Art.Damage ** Lippershey ** GreatGrievance * Launcher: ** Alphabot ** Equa1ity ** Vilyanare ** JNebeker * Map making: ** Paul Siramy ** Map tools ** Karvarousku ** Aerlynn ** Indio ** KillerNate ** Error ** Gimli[Hc] ** FreakClub ** Borq ** Toadflax ** Alma * Moderators: ** Cory ** Sajb ** Drantho ** Hastan ** HellzAlien ** WizSpike ** Ztaziz ** Kamanji ** Xes ** Reaxis ** Hoohah ** Majuus ** Onion ** Zinthros ** Ezraeil ** TobieeR ** Gelara ** NEOSUIT ** Laumi ** Sniff ** Kablooey Krebs ** Kade ** Demise * Wiki: ** BetweenWalls ** Gasior ** Kustos ** Meeps ** Naomi * Loot filters: ** Wolfie ** Kryszard ** BetweenWalls ** Kassahi ** eqN ** Dreamerbg ** Erazure ** Hiimfilter ** Adevdh ** Pillla ** Dauracul ** Talrasha125 ** Theirateseagoer ** Kanzeon ** Imtheantinoob ** Exiledagain ** Segnis * D2Template: ** Devurandom ** Mir Drualga ** Planqi ** Whist ** Olivierverville * SlashDiabloHD: ** Mir Drualga * CNC-DDraw: ** Bayaraa * Shaders: ** Libretro Community * BH: ** Arolds ** Dschu012 ** JimmyTheJ ** Lamerman ** Mir Drualga ** Planqi ** Slayergod13 ** Youbetterdont ** Jascen * PvPGN: ** Celetuiw ** Cen1 ** D1zzy ** HarpyWar ** Pelish ** Plisskenwat ** RElesgoe * Without the research and findings from many at Phrozen Keep this project would not have been possible. Special thanks to ressources, advice or findings from: ** FearedBliss ** Firehawk ** Jarulf ** Kingpin ** Meanski ** Misiek1294 ** Necrolis ** Stargazer ** dav92 ** cla$$ics ** EmaEstagram ** Thanatos ** Beko ** Disturb ** Ya Lee ** Nefarius ** Ogodei ** Rob ** Whist ** Lady Isabelle ** Alpha ** Sir Xavius ** Gimli[HC] ** I_Burner ** Incandescent One ** Incandescence * Thanks to everyone who played, tested and contributed to this mod's development. And thanks to everyone who developed the original game. == PATCHES == === Season 12 Patch 1 - November 29th 2025=== * Maintenance fixes. * Fixed [[Class_Weapons#Armageddon's_Blade|Armageddon's Blade]] spawning with [[Class_Weapons#Thunderstroke|Thunderstroke]]'s stats. * Reduced arrow drop rate. |}
返回
Patch:Season 12
。
导航菜单
个人工具
创建账号
登录
命名空间
页面
讨论
大陆简体
查看
阅读
查看源代码
查看历史
更多
搜索
导航
首页
最近更改
Wiki 帮助
特殊页面
PD2 汉服
汉服简介
汉服攻略
翻译查询
新赛季内容(S11汉化)
信息
常见问题
常见问题解答
自定义
物品过滤器
补丁说明(同步官服)
Bugs
指南 & 链接
主题
综合变更
游戏机制
配方
手工
腐化
物品基础
物品词缀
区域
地图
怪物
佣兵
断点(档位)
低等级决斗
技能
技能概述
PvP 变更
亚马逊
刺客
野蛮人
德鲁伊
死灵法师
圣骑士
法师
佣兵
仅限物品技能
武器
所有暗金武器
斧
钉锤
剑
匕首
投掷
长矛
长柄
弓
十字弓
法杖
魔杖
权杖
职业武器
非-武器
所有暗金非-武器
头盔
护甲
盾牌
手套
鞋子
腰带
箭袋
项链
戒指
护身符 & 珠宝
套装
所有套装物品
常见
罕见
职业-专属
符文之语
所有符文之语
头盔
护甲
盾牌
箭袋
武器
杂项
符文 & 宝石
新物品
所有物品
所有技能
所有主题
工具
链入页面
相关更改
页面信息
MediaWiki Appliance
- Powered by
TurnKey Linux