General Changes:修订间差异

删除105字节 、​ 2024年1月12日 (星期五)
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=== 游戏设置 ===
=== 游戏设置 ===
* 支持宽屏并优化画质 - customizable options like 60+ fps and HD text (ctrl+O shortcut)
* 支持宽屏并优化画质 - 可自定义选项 例如 60+ fps和高清文本(快捷键ctrl+O)
* 每个账号更多的人物 (最多18个) ,同时账号/人物永不过期
* 每个账号更多的人物 (最多18个) ,同时账号/人物永不过期
* Global ladder & interaction, regional servers
* 全球天梯和社交,地区服务器
* 大厅游戏房间进展到下一个难度后不再隐藏,房间显示难度,可按名称过滤
* 大厅游戏房间进展到下一个难度后不再隐藏,房间显示难度,可按名称过滤
* 房间名称/密码/描述可以自动填充,房间名称自动+1
* 房间名称/密码/描述可以自动填充,房间名称自动+1
* Games now perm in 2 minutes
* 游戏现在在2分钟内结束
* Game servers have rolling resets every ~4 hours (for stability reasons)
* 游戏服务器每4个小时滚动重置一次(出于稳定性考虑)
* Announcements are no longer made every time friends join/exit games (reduces spam)
* 不再在好友加入/退出游戏时发出公告(减少垃圾邮件)
* Announcements for ladder accomplishments/deaths (can be muted in-game)
* 天梯成就/死亡的公告(可以在游戏中静音)
* 每个职业的前3名玩家达到99级或在每个天梯赛季击败Uber的玩家,均可获得光环护符奖励
* 每个职业的前3名玩家达到99级或在每个天梯赛季击败Uber的玩家,均可获得光环护符奖励
* [https://projectdiablo2.com/market Trade site]
* [https://projectdiablo2.com/market 交易网站]
* 支持天梯/非天梯 "Battle.net" 和单机 (包含符文之语/Ubers挑战)
* 支持天梯/非天梯 "Battle.net" 和单机 (包含符文之语/Ubers挑战)
* 不支持非资料片(经典)或“Battle.net”,但是单人角色仍然可以通过创建计算机之间的虚拟 LAN 与 TCP/IP 一起玩
* 不支持非资料片(经典)或“Battle.net”,但是单人角色仍然可以通过创建计算机之间的虚拟 LAN 与 TCP/IP 一起玩
* Messages that begin with "!" will not appear above the character's head ([https://discord.com/channels/701658302085595158/775894092323225610/861457681364418610 was an attack vector for crashing servers])
* 以“!”开头的信息不会出现在字符的头部上方 ([https://discord.com/channels/701658302085595158/775894092323225610/861457681364418610 是导致服务器崩溃的攻击媒介])
* 不能容忍欺骗或不公平的做法,如BOT、 maphack、自动拾取或真实货币交易 (see the full list of [https://discord.com/channels/701658302085595158/725193331998589018/1046977892892024843 PD2's rules])
* 不能容忍欺骗或不公平的做法,如BOT、 maphack、自动拾取或真实货币交易 (查看完整列表 [https://discord.com/channels/701658302085595158/725193331998589018/1046977892892024843 PD2的规则])


=== MOD特色 ===
=== MOD特色 ===
* 更大的储藏箱 (10x15),赫拉迪克方块 (4x4), 背包 (10x8,下四排10x4 为护身符生效区域)
* 更大的储藏箱 (10x15),赫拉迪克方块 (4x4), 背包 (10x8,下四排10x4 为护身符生效区域)
* <s>Shared stash pages (9 total per account,1 personal stash page per character)</s>
* <s>共享仓库页面(每个账户共9个,每个角色1个个人仓库页面)</s>
* 背包/储藏箱最大金币数量33554431(LV99),338933/等级
* 背包/储藏箱最大金币数量33554431(LV99),338933/等级
* 宝石, 符文, 精髓, uber 钥匙/器官均可堆叠
* 宝石, 符文, 精髓, uber 钥匙/器官均可堆叠
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* 瞄准敌人已经优化-近身攻击时如果你锁定一个敌人并击杀后,你可以按住鼠标继续攻击其他敌人,而不是击杀后停止所有动作同时再次用鼠标瞄准其他敌人
* 瞄准敌人已经优化-近身攻击时如果你锁定一个敌人并击杀后,你可以按住鼠标继续攻击其他敌人,而不是击杀后停止所有动作同时再次用鼠标瞄准其他敌人
* “快速施法”技能(按键盘对应快捷键技能后便可激活该技能,松手后技能图标自动变回按键之前的技能) - 只能右键使用快速施法,左键只能常规使用。
* “快速施法”技能(按键盘对应快捷键技能后便可激活该技能,松手后技能图标自动变回按键之前的技能) - 只能右键使用快速施法,左键只能常规使用。
* New "help" screen (H by default) which covers some GUI changes - additional shortcuts are listed in the "settings" menu
* 新的“帮助”屏幕(默认为H)涵盖了一些GUI更改-附加的快捷方式在“设置”菜单中列出
* 快捷移动物品从背包到储藏箱/盒子/地上 (shift+rightclick, ctrl+shift+rightclick, ctrl+rightclick)
* 快捷移动物品从背包到储藏箱/盒子/地上 (shift+右键点击, ctrl+shift+右键点击, ctrl+右键点击)
* 快捷加5点属性/技能点  (ctrl+click) 或 直接加满属性/技能点 (shift+click)
* 快捷加5点属性/技能点  (ctrl+左键点击) 或 直接加满属性/技能点 (shift+左键点击)
* 快捷辨识物品 (shift+click)
* 快捷辨识物品 (shift+左键点击)
* 堆叠/拆解快捷方式 (ctrl+shift+click) 当一个堆叠被拾取时分离单个项目 (ctrl+shift+click, ctrl+click)
* 堆叠/拆解快捷方式 (ctrl+shift+左键点击) 当一个堆叠被拾取时分离单个项目 (ctrl+shift+左键点击, ctrl+左键点击)
* 便利性 [[Customization | 屏幕信息]] 显示区域等级,并有实时、游戏时间、 ping 等选项
* 便利性 [[Customization | 屏幕信息]] 显示区域等级,并有实时、游戏时间、 ping 等选项
* 高级人物统计页面(默认: 按8) ,按当雇佣兵窗开启后按8显示雇佣兵统计页面
* 高级人物统计页面(默认: 按8) ,按当雇佣兵窗开启后按8显示雇佣兵统计页面
* 查看其他人物装备 (默认: 城内点玩家后按0), also works outside of town while hovering over other characters or your own minions (Valkyrie, Shadow Master) if you select a skill which can target them such as Unsummon
* 查看其他人物装备 (默认: 城内点玩家后按0), 如果你选择了一个可以瞄准他们的技能,比如取消召唤,当你徘徊在其他角色或你自己的仆从(女武神,暗影大师)上方时,也可以在城镇外工作
* Options for auto-partying and auto-permitting corpse looting
* 自动派对和自动允许尸体抢劫的选项
* Option to show how much dps (damage per second) the character has done recently
* 选项显示角色最近造成的dps(每秒伤害)
* <s>New ''.roll'' command to help facilitate sharing loot in parties</s>
* <s>新的 .roll命令有助于在团队中分享战利品</s>
* <s>Messages that begin with ''.p'' or ''.party'' will only be seen by party members</s>
* <s>.p .party开头的信息只会被队友看到</s>
* Chat log persists between games
* 游戏之间的聊天记录仍然存在
* 物品接近提示功能 可以打开/关闭  并通过按住 ctrl 可以临时显示
* 物品接近提示功能 可以打开/关闭  并通过按住 ctrl 可以临时显示
* 物品掉落提示功能 可以打开/关闭
* 物品掉落提示功能 可以打开/关闭
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* 在击杀尼拉萨克之后,通往安雅红门不关闭
* 在击杀尼拉萨克之后,通往安雅红门不关闭
* 解毒剂,溶解药剂和体力药剂现在拾取后自动进入腰带栏
* 解毒剂,溶解药剂和体力药剂现在拾取后自动进入腰带栏
* Option to show miniature display for potion status
* 选项显示微型显示药水状态
* 角色现在可以在背包/储藏箱中持有多个维特之脚和暗金附身符(背包只能有一个生效)
* 角色现在可以在背包/储藏箱中持有多个维特之脚和暗金附身符(背包只能有一个生效)
* 暗金护身符可以从NPC购回(如果意外出售) and several special items can no longer be sold to them to prevent accidents
* 暗金护身符可以从NPC购回(如果意外出售) 还有一些特殊物品不能再卖给他们,以防意外
* Inventory lock button (prevents worn equipment and active charms from being accidentally moved)
* 库存锁定按钮(防止损坏的装备和有效的符咒被意外移动)
* 添加赌博刷新按键
* 添加赌博刷新按键


=== 平衡性变更 ===
=== 平衡性变更 ===
* New endgame [[Maps|map]] zones
* 新的终局地图区域
* 许多原版[[zones]] 区域等级提升至85
* 许多原版[[zones]] 区域等级提升至85
* Vanilla zones can temporarily be affected by "corruption" which raises their zone level to 85 and increases the chance for [[Worldstone Shard|Worldstone Shards]] to drop - a random zone will be selected every 15 minutes, and when a game is created, that zone will be "corrupted" for the duration of the game (only applies in Hell difficulty games where Baal's quest has been completed)
* Vanilla zones can temporarily be affected by "corruption" which raises their zone level to 85 and increases the chance for [[Worldstone Shard|Worldstone Shards]] to drop - a random zone will be selected every 15 minutes, and when a game is created, that zone will be "corrupted" for the duration of the game (only applies in Hell difficulty games where Baal's quest has been completed)
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* 亚马逊,刺客,野蛮人,圣骑士每级额外获得0.5法力
* 亚马逊,刺客,野蛮人,圣骑士每级额外获得0.5法力
* 角色起始耐力大约 +100%
* 角色起始耐力大约 +100%
* 体力神殿现在持续一半的时间,并且增加35% 的移动速度
* 体力神殿现在增加35% 的移动速度 and their duration was reduced to match other shrines
* 许多效果(神殿BUFF,战吼,“击中致盲目标”)将不再被诅咒诅覆盖或互相覆盖
* 许多效果(神殿BUFF,战吼,“击中致盲目标”)将不再被诅咒诅覆盖或互相覆盖
* Shrines now affect all nearby allies when activated
* Shrines now affect all nearby allies when activated
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:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Open Wounds is limited based on the difficulty - it deals 32%/24%/18% of its damage in Normal/Nightmare/Hell in PvP arenas
* Open Wounds is limited based on the difficulty - it deals 10%/8%/6% of its damage in Normal/Nightmare/Hell in PvP arenas
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled in PvP arenas
* Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled in PvP arenas
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each in PvP arenas
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each in PvP arenas
* Life replenish is capped at +30 in PvP arenas
* Life replenish is capped at +30 in PvP arenas
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)