Throwing:修订间差异

添加4,690字节 、​ 2024年4月17日 (星期三)
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== Unique Throwing Weapons ==
== 暗金投掷武器 ==
Throwing weapons now have unlimited quantity.
现在投掷武器数量无限.


In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
除了这里列出的变化,所有近战武器也会获得 <span class="nmod">近战攻击予以飞溅伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成,而不是原来的 x1.5 伤害加成.


See [[Class_Weapons#Javelins|Class Weapons]] for unique Amazon Javelins.
参见 [[Class_Weapons#Javelins|角色专属武器]] 暗金亚马逊标枪.


=== Exceptional Throwing Axes/Knives ===
=== 扩展飞斧/飞刀 ===


==== <span class="d2-gold">Deathbit</span> ====
==== <span class="d2-gold">死亡碎片 Deathbit</span> ====
<div class="item-image-text">[[File:Throwing_Knife.png|left]]</div>
<div class="item-image-text">[[File:Throwing_Knife.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Battle Dart</b></p>
<p><b>战斗飞镖</b></p>
* <p><b>Base Throw Damage:</b> <span class="nmod">14 to 30</span> (was <span class="omod">11 to 24</span>)</p>
* <p><b>基础投掷伤害:</b> <span class="nmod">14 - 30</span> (原版 <span class="omod">11 - 24</span>)</p>
* <p><b>Base Melee Damage:</b> <span class="nmod">12 to 20</span> (was <span class="omod">8 to 16</span>)</p>
* <p><b>基础近战伤害:</b> <span class="nmod">12 - 20</span> (原版 <span class="omod">8 - 16</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[39-46] to [84-99], Avg 61.5-72.5</span> (was <span class="omod">[25-30] to [55-67], Avg 40-48.5</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[39-46] - [84-99], 平均值 61.5-72.5</span> (原版 <span class="omod">[25-30] - [55-67], 平均值 40-48.5</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[33-39] to [56-66], Avg 44.5-52.5</span> (was <span class="omod">[18-22] to [36-44], Avg 27-33</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[33-39] - [56-66], 平均值 44.5-52.5</span> (原版 <span class="omod">[18-22] - [36-44], 平均值 27-33</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 52</p>
<p><b>需求敏捷:</b> 52</p>
<p><b>Required Level:</b> 44</p>
<p><b>需求等级:</b> 44</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">+[130-180]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+[130-180]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
|-
|-
| +[200-450] to Attack Rating || +[200-450] to Attack Rating
| +[200-450] 攻击准确率(AR) || +[200-450] 攻击准确率(AR)
|-
|-
| [4-6]% Mana Stolen per Hit || [4-6]% Mana Stolen per Hit
| [4-6]% 法力于击中时偷取(LM) || [4-6]% 法力于击中时偷取(LM)
|-
|-
| [7-9]% Life Stolen per Hit || [7-9]% Life Stolen per Hit
| [7-9]% 生命于击中时偷取(LL) || [7-9]% 生命于击中时偷取(LL)
|-
|-
| 40% Deadly Strike || 40% Deadly Strike
| 40% 机率出现致命攻击(DS) || 40% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 4 seconds)</span> || <span class="nmod">5% Reanimate As: Returned</span>
| <span class="omod">自动恢复数量(4秒1个)</span> || <span class="nmod">7% 复活为:亡灵战士</span>
|}
|}


==== <span class="d2-gold">The Scalper</span> ====
==== <span class="d2-gold">圆凿 The Scalper</span> ====
<div class="item-image-text">[[File:Throwing_Axe.png|left]]</div>
<div class="item-image-text">[[File:Throwing_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Francisca</b></p>
<p><b>法兰飞斧</b></p>
* <p><b>Base Throw Damage:</b> <span class="nmod">22 to 41</span> (was <span class="omod">18 to 33</span>)</p>
* <p><b>基础投掷伤害:</b> <span class="nmod">22 - 41</span> (原版 <span class="omod">18 - 33</span>)</p>
* <p><b>Base Melee Damage:</b> <span class="nmod">13 to 27</span> (was <span class="omod">11 to 22</span>)</p>
* <p><b>基础近战伤害:</b> <span class="nmod">13 - 27</span> (原版 <span class="omod">11 - 22</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[66-77] to [123-143], Avg 94.5-110</span> (was <span class="omod">[45-54] to [82-99], Avg 63.5</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[66-77] - [123-143], 平均值 94.5-110</span> (原版 <span class="omod">[45-54] - [82-99], 平均值 63.5</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[39-45] to [81-94], Avg 60-69.5</span> (was <span class="omod">[27-33] to [55-66], Avg 41-49.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[39-45] - [81-94], 平均值 60-69.5</span> (原版 <span class="omod">[27-33] - [55-66], 平均值 41-49.5</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 80</p>
<p><b>需求敏捷:</b> 80</p>
<p><b>Required Level:</b> 57</p>
<p><b>需求等级:</b> 57</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[200-250]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[200-250]%</span> Enhanced Damage
| 25% 额外的攻击准确率加成 || 25% 额外的攻击准确率加成
|-
|-
| 25% Bonus to Attack Rating || 25% Bonus to Attack Rating
| [4-6]% 生命于击中时偷取(LL) || [4-6]% 生命于击中时偷取(LL)
|-
|-
| [4-6]% Life Stolen per Hit || [4-6]% Life Stolen per Hit
| 33% 机率撕开敌人伤口(OW) || 33% 机率撕开敌人伤口(OW)
|-
|-
| 33% Chance of Open Wounds || 33% Chance of Open Wounds
| || <span class="nmod">+[500-700] Open Wounds Damage per Second</span>
|-
|-
| +4 to Mana after each Kill || +4 to Mana after each Kill
| +4 点法力在杀死每个敌人时获得(EK) || +4 点法力在杀死每个敌人时获得(EK)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="omod">去除</span>
|}
|}


=== Elite Throwing Axes/Knives ===
=== 精英飞斧/飞刀 ===


==== <span class="d2-gold">Gimmershred</span> ====
==== <span class="d2-gold">碎片贪婪者 Gimmershred</span> ====
<div class="item-image-text">[[File:Throwing_Axe.png|left]]</div>
<div class="item-image-text">[[File:Throwing_Axe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Flying Axe</b></p>
<p><b>飞斧</b></p>
* <p><b>Base Throw Damage:</b> 15 to 66</p>
* <p><b>基础投掷伤害:</b> 15 - 66</p>
* <p><b>Base Melee Damage:</b> 17 to 65</p>
* <p><b>基础近战伤害:</b> 17 - 65</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[43-51] to [191-224], Avg 117-137.5</span> (was <span class="omod">[39-46] to [171-204], Avg 105-125</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[43-51] - [191-224], 平均值 117-137.5</span> (原版 <span class="omod">[39-46] - [171-204], 平均值 105-125</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[49-57] to [188-221], Avg 118.5-139</span> (was <span class="omod">[44-52] to [169-201], Avg 106.5-126.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[49-57] - [188-221], 平均值 118.5-139</span> (原版 <span class="omod">[44-52] - [169-201], 平均值 106.5-126.5</span>)</p>
<p><b>Required Strength:</b> 88</p>
<p><b>需求力量:</b> 88</p>
<p><b>Required Dexterity:</b> 108</p>
<p><b>需求敏捷:</b> 108</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[160-210]% Enhanced Damage</span> || <span class="nmod">+[190-240]%</span> Enhanced Damage
| <span class="omod">+[160-210]% 增强伤害(ED)</span> || <span class="nmod">+[190-240]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Adds 218-483 Fire Damage</span> || Adds <span class="nmod">258-523</span> Fire Damage
| <span class="omod">增加 218-483 火焰伤害</span> || 增加 <span class="nmod">258-523</span> 火焰伤害
|-
|-
| <span class="omod">Adds 29-501 Lightning Damage</span> || Adds <span class="nmod">29-581</span> Lightning Damage
| <span class="omod">增加 29-501 闪电伤害</span> || 增加 <span class="nmod">29-581</span> 闪电伤害
|-
|-
| <span class="omod">Adds 176-397 Cold Damage</span> || Adds <span class="nmod">216-437</span> Cold Damage
| <span class="omod">增加 176-397 冰冻伤害</span> || 增加 <span class="nmod">216-437</span> 冰冻伤害
|-
|-
| <span class="omod">Increased Stack Size (60)</span> || <span class="omod">Removed</span>
| <span class="omod">提升数量(60)</span> || <span class="omod">去除</span>
|}
|}


==== <span class="d2-gold">Warshrike</span> ====
==== <span class="d2-gold">战争之鸟 Warshrike</span> ====
<div class="item-image-text">[[File:Warshrike.png|left]]</div>
<div class="item-image-text">[[File:Warshrike.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Winged Knife</b></p>
<p><b>翼刀</b></p>
* <p><b>Base Throw Damage:</b> 23 to 39</p>
* <p><b>基础投掷伤害:</b> 23 - 39</p>
* <p><b>Base Melee Damage:</b> 27 to 35</p>
* <p><b>基础近战伤害:</b> 27 - 35</p>
* <p><b>Base Speed Modifier:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[103-115] to [175-195], Avg 139-155</span> (was <span class="omod">[69-80] to [117-136], Avg 93-108</span>)</p>
<p><b>投掷伤害:</b> <span class="omod">[103-115] - [175-195], 平均值 139-155 **not updated for s9 ED change</span> (原版 <span class="omod">[69-80] - [117-136], 平均值 93-108</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[121-135] to [157-175], Avg 139-155</span> (was <span class="omod">[81-94] to [105-122], Avg 93-108</span>)</p>
<p><b>近战伤害:</b> <span class="omod">[121-135] - [157-175], 平均值 139-155 **not updated for s9 ED change</span> (原版 <span class="omod">[81-94] - [105-122], 平均值 93-108</span>)</p>
<p><b>Required Strength:</b> 45</p>
<p><b>需求力量:</b> 45</p>
<p><b>Required Dexterity:</b> 142</p>
<p><b>需求敏捷:</b> 142</p>
<p><b>Required Level:</b> 75</p>
<p><b>需求等级:</b> 75</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">25% Chance to Cast Level 9 Nova on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">40</span> [[Nova]] on Striking
| <span class="omod">25% 机会施展等级 9 新星(Nova) 在击中敌人时</span> || <span class="nmod">40%</span> 机会施展等级 <span class="nmod">35</span> [[Nova|新星(Nova)]] 在击中敌人时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| +50% Chance to Pierce || +50% Chance to Pierce
| +50% 穿刺机率 || <span class="nmod">+75%</span> 穿刺机率
|-
|-
| <span class="omod">+[200-250]% Enhanced Damage</span> || <span class="nmod">+[350-400]%</span> Enhanced Damage
| <span class="omod">+[200-250]% 增强伤害(ED)</span> || <span class="nmod">+[375-425]%</span> 增强伤害(ED)
|-
|-
| 50% Deadly Strike || 50% Deadly Strike
| 50% 机率出现致命攻击(DS) || 50% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="omod">去除</span>
|}
|}


==== <span class="d2-gold">Lacerator</span> ====
==== <span class="d2-gold">撕裂者 Lacerator</span> ====
<div class="item-image-text">[[File:Lacerator.png|left]]</div>
<div class="item-image-text">[[File:Lacerator.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Winged Axe</b></p>
<p><b>翼斧</b></p>
* <p><b>Base Throw Damage:</b> 7 to 60</p>
* <p><b>基础投掷伤害:</b> 7 - 60</p>
* <p><b>Base Melee Damage:</b> 11 to 56</p>
* <p><b>基础近战伤害:</b> 11 - 56</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[41-45] to [180-216], Avg 110.5-130.5</span> (was <span class="omod">[17-21] to [150-186], Avg 83.5-103.5</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[21-25] - [180-216], 平均值 100.5-120.5</span> (原版 <span class="omod">[17-21] - [150-186], 平均值 83.5-103.5</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[53-59] to [168-201], Avg 110.5-130</span> (was <span class="omod">[27-34] to [140-173], Avg 83.5-103.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[33-39] - [168-201], 平均值 100.5-120</span> (原版 <span class="omod">[27-34] - [140-173], 平均值 83.5-103.5</span>)</p>
<p><b>Required Strength:</b> 96</p>
<p><b>需求力量:</b> 96</p>
<p><b>Required Dexterity:</b> 122</p>
<p><b>需求敏捷:</b> 122</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">33% Chance to Cast Level 3 Amplify Damage on Striking</span> || 20% Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] on Striking
| <span class="omod">33% 机会施展等级 3 伤害加深(Amplify Damage) 在击中敌人时</span> || <span class="nmod">8%</span> 机会施展等级 <span class="nmod">31</span> [[Amplify Damage|伤害加深(Amplify Damage)]] 在击中敌人时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[150-210]% Enhanced Damage</span> || <span class="nmod">+[200-260]%</span> Enhanced Damage
| <span class="omod">+[150-210]% 增强伤害(ED)</span> || <span class="nmod">+[200-260]%</span> 增强伤害(ED)
|-
|-
| || <span class="nmod">+20 to Minimum Damage</span>
| 33% 机率撕开敌人伤口(OW) || 33% 机率撕开敌人伤口(OW)
|-
|-
| 33% Chance of Open Wounds || 33% Chance of Open Wounds
| || <span class="nmod">+450 Open Wounds Damage per Second</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Hit Causes Monster to Flee 50%</span> || <span class="omod">Removed</span>
| <span class="omod">击中使怪物逃跑 50%</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Replenishes Quantity (1 in 4 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(4秒1个)</span> || <span class="omod">去除</span>
|}
|}


=== Elite Javelins ===
=== 暗金标枪 ===


==== <span class="d2-gold">Demon's Arch</span> ====
==== <span class="d2-gold">恶魔之王 Demon's Arch</span> ====
<div class="item-image-text">[[File:Demon's_Arch.png|left]]</div>
<div class="item-image-text">[[File:Demon's_Arch.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Balrog Spear</b></p>
<p><b>炎魔长矛</b></p>
* <p><b>Base Throw Damage:</b> 40 to 62</p>
* <p><b>基础投掷伤害:</b> 40 - 62</p>
* <p><b>Base Melee Damage:</b> 33 to 63</p>
* <p><b>基础近战伤害:</b> 33 - 63</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[124-164] to [192-254], Avg 158-209</span> (was <span class="omod">[104-124] to [161-192], Avg 132.5-158</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[124-164] - [192-254], 平均值 158-209</span> (原版 <span class="omod">[104-124] - [161-192], 平均值 132.5-158</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[102-135] to [195-258], Avg 148.5-196.5</span> (was <span class="omod">[85-102] to [163-195], Avg 124-148.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[102-135] - [195-258], 平均值 148.5-196.5</span> (原版 <span class="omod">[85-102] - [163-195], 平均值 124-148.5</span>)</p>
<p><b>Required Strength:</b> 127</p>
<p><b>需求力量:</b> 127</p>
<p><b>Required Dexterity:</b> 95</p>
<p><b>需求敏捷:</b> 95</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[160-210]% Enhanced Damage</span> || <span class="nmod">+[210-310]%</span> Enhanced Damage
| <span class="omod">+[160-210]% 增强伤害(ED)</span> || <span class="nmod">+[210-310]%</span> 增强伤害(ED)
|-
|-
| Adds 232-323 Fire Damage || Adds 232-323 Fire Damage
| 增加 232-323 火焰伤害 || 增加 232-323 火焰伤害
|-
|-
| <span class="omod">Adds 23-333 Lightning Damage</span> || Adds <span class="nmod">1-666</span> Lightning Damage
| <span class="omod">增加 23-333 闪电伤害</span> || 增加 <span class="nmod">1-666</span> 闪电伤害
|-
|-
| [6-12]% Life Stolen per Hit || [6-12]% Life Stolen per Hit
| [6-12]% 生命于击中时偷取(LL) || [6-12]% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="nmod">-[10-20]% to Enemy Fire Resistance</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="nmod">-[10-20]% 敌人的火焰系抗性</span>
|-
|-
| || <span class="nmod">-[10-20]% to Enemy Lightning Resistance</span>
| || <span class="nmod">-[10-20]% 敌人的闪电系抗性</span>
|}
|}


==== <span class="d2-gold">Wraith Flight</span> ====
==== <span class="d2-gold">死灵夜翔 Wraith Flight</span> ====
<div class="item-image-text">[[File:Wraith_Flight.png|left]]</div>
<div class="item-image-text">[[File:Wraith_Flight.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Ghost Glaive</b></p>
<p><b>鬼魂尖枪</b></p>
* <p><b>Base Throw Damage:</b> <span class="nmod">30 to 78</span> (was <span class="omod">30 to 85</span>)</p>
* <p><b>基础投掷伤害:</b> <span class="nmod">30 - 78</span> (原版 <span class="omod">30 - 85</span>)</p>
* <p><b>Base Melee Damage:</b> 19 to 60</p>
* <p><b>基础近战伤害:</b> 19 - 60</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[75-105] to [195-273], Avg 135-189</span></p>
<p><b>投掷伤害 (无形):</b> <span class="nmod">[107-125] - [281-329], 平均值 194-227</span> (原版 <span class="omod">[112-130] - [317-368], 平均值 214.5-249</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[47-66] to [150-210], Avg 98.5-138</span></p>
<p><b>近战伤害 (无形):</b> <span class="nmod">[66-78] - [217-255], 平均值 141.5-166.5</span> (原版 <span class="omod">[70-81] - [225-261], 平均值 147.5-171</span>)</p>
<p><b>Throw Damage (Ethereal):</b> <span class="nmod">[92-129] to [242-339], Avg 167-234</span> (was <span class="omod">[112-130] to [317-368], Avg 214.5-249</span>)</p>
<p><b>需求力量:</b> 79 (eth)</p>
<p><b>Melee Damage (Ethereal):</b> <span class="nmod">[57-80] to [187-262], Avg 122-171</span> (was <span class="omod">[70-81] to [225-261], Avg 147.5-171</span>)</p>
<p><b>需求敏捷:</b> 127 (eth)</p>
<p><b>Required Strength:</b> 79 (eth)</p>
<p><b>需求等级:</b> 76</p>
<p><b>Required Dexterity:</b> 127 (eth)</p>
<p><b>Required Level:</b> 76</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+30% Chance to Pierce</span>
| || <span class="nmod">+30% 穿刺机率</span>
|-
|-
| <span class="omod">+[150-190]% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+[150-190]% 增强伤害(ED)</span> || <span class="nmod">+[190-240]%</span> 增强伤害(ED)
|-
|-
| || <span class="nmod">Adds 50-150 Magic Damage</span>
| || <span class="nmod">增加 200-300 魔法伤害</span>
|-
|-
| <span class="omod">[9-13]% Life Stolen per Hit</span> || <span class="nmod">[6-12]%</span> Life Stolen per Hit
| <span class="omod">[9-13]% 生命于击中时偷取(LL)</span> || <span class="nmod">[6-12]%</span> 生命于击中时偷取(LL)
|-
|-
| <span class="omod">+15 to Mana after each Kill</span> || <span class="nmod">+[5-15]</span> to Mana after each Kill
| || <span class="nmod">Curse Resistance +10%</span>
|-
|-
| <span class="omod">Replenishes Quantity (1 in 2 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">+15 点法力在杀死每个敌人时获得(EK)</span> || <span class="nmod">+[5-15]</span> 点法力在杀死每个敌人时获得(EK)
|-
|-
| <span class="omod">Ethereal</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(2秒1个)</span> || <span class="omod">去除</span>
|-
| 无形 || 无形
|}
|}
This item can now be non-ethereal ''or'' ethereal.


==== <span class="d2-gold">Gargoyle's Bite</span> ====
==== <span class="d2-gold">石像鬼之噬 Gargoyle's Bite</span> ====
<div class="item-image-text">[[File:Gargoyle's_Bite.png|left]]</div>
<div class="item-image-text">[[File:Gargoyle's_Bite.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Winged Harpoon</b></p>
<p><b>翼鱼叉</b></p>
* <p><b>Base Throw Damage:</b> 11 to 77</p>
* <p><b>基础投掷伤害:</b> 11 - 77</p>
* <p><b>Base Melee Damage:</b> 27 to 35</p>
* <p><b>基础近战伤害:</b> 27 - 35</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[30-47] to [215-331], Avg 122.5-189</span> (was <span class="omod">[30-36] to [215-254], Avg 122.5-145</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[30-47] - [215-331], 平均值 122.5-189</span> (原版 <span class="omod">[30-36] - [215-254], 平均值 122.5-145</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[75-116] to [98-150], Avg 86.5-133</span> (was <span class="omod">[75-89] to [98-115], Avg 86.5-102</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[75-116] - [98-150], 平均值 86.5-133</span> (原版 <span class="omod">[75-89] - [98-115], 平均值 86.5-102</span>)</p>
<p><b>Required Strength:</b> 76</p>
<p><b>需求力量:</b> 76</p>
<p><b>Required Dexterity:</b> 145</p>
<p><b>需求敏捷:</b> 145</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+[2-3] to Poison Skills</span>
| || <span class="nmod">+[2-3] 毒素技能</span>
|-
|-
| <span class="omod">+[180-230]% Enhanced Damage</span> || <span class="nmod">+[180-330]%</span> Enhanced Damage
| <span class="omod">+[180-230]% 增强伤害(ED)</span> || <span class="nmod">+[180-330]%</span> 增强伤害(ED)
|-
|-
| [9-15]% Life Stolen per Hit || [9-15]% Life Stolen per Hit
| [9-15]% 生命于击中时偷取(LL) || [9-15]% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">+293 Poison Damage over 10 Seconds</span> || <span class="nmod">-[15-25]% to Enemy Poison Resistance</span>
| <span class="omod">+293 毒素伤害持续 10 </span> || <span class="nmod">-[10-20]% 敌人的毒素系抗性</span>
|-
|-
| <span class="omod">Level 11 Plague Javelin (60 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 11 瘟疫标枪(Plague Javelin) (60 聚气)</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="omod">去除</span>
|}
|}


[[Category:Weapons]]
== Special Throwing Weapons ==
* Throwing potions now reduce enemy resistances
* New versions of throwing potions are now available for the cold and lightning elements
 
=== Low Throwing Potions ===
 
==== <span class="d2-white">Fulminating Potion</span> ====
<div class="item-image-text">[[File:Fulminating_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 5 to 15 (fire)</p>
<p><b>Enemy Fire Resistances:</b> <span class="nmod">-3%</span></p>
<p><b>Required Level:</b> None</p>
</div>
 
==== <span class="d2-white">Strangling Gas Potion</span> ====
<div class="item-image-text">[[File:Strangling_Gas_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 19 over 3 seconds (poison)</p>
<p><b>Enemy Poison Resistances:</b> <span class="nmod">-3%</span></p>
<p><b>Required Level:</b> 6</p>
</div>
 
==== <span class="d2-white">Chilling Potion</span> ====
<div class="item-image-text">[[File:Chilling_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 3 to 6 (cold)</p>
<p><b>Enemy Cold Resistances:</b> -3%</p>
<p><b>Required Level:</b> None</p>
</div>
 
==== <span class="d2-white">Charged Potion</span> ====
<div class="item-image-text">[[File:Charged_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 1 to 14 (lightning)</p>
<p><b>Enemy Lightning Resistances:</b> -3%</p>
<p><b>Required Level:</b> 6</p>
</div>
 
=== Middle Throwing Potions ===
 
==== <span class="d2-white">Exploding Potion</span> ====
<div class="item-image-text">[[File:Exploding_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 16 to 30 (fire)</p>
<p><b>Enemy Fire Resistances:</b> <span class="nmod">-6%</span></p>
<p><b>Required Level:</b> 12</p>
</div>
 
==== <span class="d2-white">Choking Gas Potion</span> ====
<div class="item-image-text">[[File:Choking_Gas_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 72 over 3 seconds (poison)</p>
<p><b>Enemy Poison Resistances:</b> <span class="nmod">-6%</span></p>
<p><b>Required Level:</b> 16</p>
</div>
 
==== <span class="d2-white">Frost Potion</span> ====
<div class="item-image-text">[[File:Frost_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 10 to 22 (cold)</p>
<p><b>Enemy Cold Resistances:</b> -6%</p>
<p><b>Required Level:</b> 12</p>
</div>
 
==== <span class="d2-white">Static Potion</span> ====
<div class="item-image-text">[[File:Static_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 1 to 46 (lightning)</p>
<p><b>Enemy Lightning Resistances:</b> -6%</p>
<p><b>Required Level:</b> 16</p>
</div>
 
=== High Throwing Potions ===
 
==== <span class="d2-white">Oil Potion</span> ====
<div class="item-image-text">[[File:Oil_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 26 to 64 (fire)</p>
<p><b>Enemy Fire Resistances:</b> <span class="nmod">-10%</span></p>
<p><b>Required Level:</b> 20</p>
</div>
 
==== <span class="d2-white">Rancid Gas Potion</span> ====
<div class="item-image-text">[[File:Rancid_Gas_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 96 over 3 seconds (poison)</p>
<p><b>Enemy Poison Resistances:</b> <span class="nmod">-10%</span></p>
<p><b>Required Level:</b> 24</p>
</div>
 
==== <span class="d2-white">Freezing Potion</span> ====
<div class="item-image-text">[[File:Freezing_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 20 to 42 (cold)</p>
<p><b>Enemy Cold Resistances:</b> -10%</p>
<p><b>Required Level:</b> 20</p>
</div>
 
==== <span class="d2-white">Shock Potion</span> ====
<div class="item-image-text">[[File:Shock_Potion.png|left]]</div>
<div class="item-info-box">
 
<p><b>Throw Damage:</b> 1 to 88 (lightning)</p>
<p><b>Enemy Lightning Resistances:</b> -10%</p>
<p><b>Required Level:</b> 24</p>
</div>