Maps:修订间差异

添加6,770字节 、​ 2024年4月22日 (星期一)
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=== 地图事件 ===
=== 地图事件 ===
特殊地图区域有几率出现特殊敌人或随之出现的随机物品,效果各不相同。在地图中接近特殊的怪物/物体时会看到相关提示消息。出现机率为黄金图20%(未证实),蓝色魔法地图为2/3,白色地图为1/3
特殊地图区域有几率出现特殊敌人或随之出现的随机物品,效果各不相同。在地图中接近特殊的怪物/物体时会看到相关提示消息。出现机率为黄金图33%,蓝色魔法地图为2/3,白色地图为1/3


* <span class="d2-red">''Darkness itself wanders these lands...''</span>
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
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: 会出现能逃避攻击的'''财富使者Treasure Fallen''',攻击他会掉落宝石、符文(蓝姆Lem #20以下),地图物品和法珠。每次地图会出现3个财富使者。
: 会出现能逃避攻击的'''财富使者Treasure Fallen''',攻击他会掉落宝石、符文(蓝姆Lem #20以下),地图物品和法珠。每次地图会出现3个财富使者。
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
: 会出现'''黑暗尖塔''',使当前区域陷入黑暗 - 未探索的黑暗区域内会刷出敌人,有几率掉落混沌钥匙 [[Recipes#Portals|uber keys]] 黑暗尖塔多会出现在地图入口附近。每次地图最多掉落6把钥匙。
: 会出现'''黑暗尖塔''',使当前区域陷入黑暗 - 未探索的黑暗区域内会刷出敌人,有几率掉落混沌钥匙 [[Recipes#Portals|uber keys]] 黑暗尖塔多会出现在地图入口附近。每次地图最多掉落6把钥匙, and the duration of the event is inversely correlated with how much of the map has been explored.
* <span class="d2-red">''You hear coins being counted nearby...''</span>
* <span class="d2-red">''You hear coins being counted nearby...''</span>
: '''Gheed''' appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
: 基德出现并以每件100万黄金的价格出售5件身份不明的独特物品。购买时,这些物品可能会转变为暗金或金色。(暗金概率挺大的)'''Gheed''' appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
* <span class="d2-red">''A mysterious altar vibrates with potential...''</span>
* <span class="d2-red">''A mysterious altar vibrates with potential...''</span>
: An '''Altar of the Catalyst''' appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create [[Maps#Modification|Catalyst Shards]].
: 催化剂祭坛出现并在点击时在附近产生一个boss怪物-击败怪物将允许祭坛用于创建催化剂碎片。(催化剂碎片:增加地图一个特殊事件)An '''Altar of the Catalyst''' appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create [[Maps#Modification|Catalyst Shards]].


=== 地图修改 ===
=== 地图修改 ===
在赫拉迪克方块中可以使用特定物品来改变地图属性。除了在地狱难度可以从安雅处购买的法球以外, Catalyst Shard drops from a map event,从特殊地图的BOSS处可罕见掉落赫拉迪姆的圣甲虫Horadrim Scarab,混沌崔斯特瑞姆可掉落英雄旗帜Standard of Heroes。特殊地图也可以用随处可得的世界石碎片Worldstone Shard 进行污染。
在赫拉迪克方块中可以使用特定物品来改变地图属性。除了在地狱难度可以从安雅处购买的法球以外,从特殊地图的BOSS处可罕见掉落赫拉迪姆的圣甲虫Horadrim Scarab, Catalyst Shard drops from a map event,混沌崔斯特瑞姆可掉落英雄旗帜Standard of Heroes。特殊地图也可以用随处可得的世界石碎片Worldstone Shard 进行污染。


{| class="wikitable"
{| class="wikitable"
! 图标 !!物品 !! 其他材料 !! 效果
! 图标 !!物品 !! 其他材料 !! 效果
|-
|-
| [[File:Arcane_Orb.png]] ||奥术法珠Arcane Orb || 普通地图, 珠宝 || 升级地图 (普通级 -> 魔法级)
| [[File:Horadrim_Orb.png]] ||赫拉迪姆法珠Horadrim Orb || 黄金地图, 完美的宝石, 符文 #10+ || rowspan="2" | 重新随机地图
|-
|-
| [[File:Zakarum_Orb.png]] ||萨卡兰姆法珠Zakarum Orb || 普通地图, 珠宝, 符文 #10+ || 升级地图 (普通级 -> 黄金级)
| [[File:Infused_Horadrim_Orb.png]] || Infused&nbsp;Horadrim&nbsp;Orb || Rare Map
|-
|-
| [[File:Angelic_Orb.png]] ||天使法珠Angelic Orb || 魔法级地图, 完美骷髅, 符文 #10+ || 升级地图 (魔法级 -> 黄金级)
| [[File:Angelic_Orb.png]] ||天使法珠Angelic Orb || 魔法级地图, 完美骷髅, 符文 #10+ || rowspan="2" | 升级地图 (魔法级 -> 黄金级)
|-
| [[File:Infused_Angelic_Orb.png]] || Infused Angelic Orb || Magic Map
|-
| [[File:Zakarum_Orb.png]] ||萨卡兰姆法珠Zakarum Orb || 普通地图, 珠宝, 符文 #10+ || rowspan="2" | 升级地图 (普通级 -> 黄金级)
|-
| [[File:Infused_Zakarum_Orb.png]] || Infused Zakarum Orb || Regular Map
|-
| [[File:Arcane_Orb.png]] ||奥术法珠Arcane Orb || 普通地图, 珠宝 || rowspan="2" | 升级地图 (普通级 -> 魔法级)
|-
| [[File:Infused_Arcane_Orb.png]] || Infused Arcane Orb || Regular Map
|-
|-
| [[File:Orb_of_Destruction.png]] ||毁灭之法珠Orb of Destruction || 魔法/黄金 地图 || 降级地图 (至普通级)
| [[File:Orb_of_Destruction.png]] ||毁灭之法珠Orb of Destruction || 魔法/黄金 地图 || 降级地图 (至普通级)
|-
|-
| [[File:Horadrim_Orb.png]] ||赫拉迪姆法珠Horadrim Orb || 黄金地图, 完美的宝石, 符文 #10+ || 重新随机地图
| [[File:Orb_of_Fortification.png]] ||强化之球Orb of Fortification || 魔法/稀有 地图 || 地图怪物数量减半,从中获得的战利品/经验翻倍-这些强化怪物的生命增加了一倍,并造成20%的额外伤害(不影响地图BOSS或事件怪物)halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
|-
|-
| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图
| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图
|-
| [[File:Orb_of_Fortification.png]] ||强化之球Orb of Fortification || 魔法/稀有 地图 || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
|-
|-
| [[File:Horadrim_Scarab.png]] ||赫拉迪姆圣甲虫Horadrim Scarab || T3 地图 || 将T3地图转换为一个随机的黄金级地牢
| [[File:Horadrim_Scarab.png]] ||赫拉迪姆圣甲虫Horadrim Scarab || T3 地图 || 将T3地图转换为一个随机的黄金级地牢
|-
|-
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
| [[File:Catalyst_Shard.png]] || 催化剂碎片Catalyst Shard || 魔法/黄金 地图 || 为地图增加一个额外的随机事件adds "Area contains a random event"
|-
|-
| [[File:Standard_of_Heroes.png]] ||英雄旗帜Standard of Heroes || 魔法+ 地图/地牢 || 增加英雄奖励:+10%经验获取,+20%怪群密度,+20%魔法物品和金币获取
| [[File:Standard_of_Heroes.png]] ||英雄旗帜Standard of Heroes || 魔法+ 地图/地牢 || 增加英雄奖励:+10%经验获取,+20%怪群密度,+20%魔法物品和金币获取
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| [[File:Worldstone_Shard.png]] ||世界石碎片Worldstone Shard || 魔法/稀有 地图/地牢 || [[Corruptions#Map_Corruptions | 腐化corruption]]
| [[File:Worldstone_Shard.png]] ||世界石碎片Worldstone Shard || 魔法/稀有 地图/地牢 || [[Corruptions#Map_Corruptions | 腐化corruption]]
|}
|}
* 用公式 [[Recipes#Equipment_Creation_Recipes|recipe]](3个完美宝石&任意魔法物品)可以重新随机魔法地图
* 用公式 [[Recipes#Equipment_Creation_Recipes|recipe]](6个完美骷髅&任意黄金物品)可以重新随机黄金地图


注意:制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。
* 制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。
 
{| class="wikitable"
! Ingredients !! Result
|-
| Horadrim Orb + Perfect Gem + Rune #10+ || Infused Horadrim Orb
|-
| Angelic Orb + Perfect Skull + Rune #10+ || Infused Angelic Orb
|-
| Zakarum Orb + Jewel + Rune #10+ || Infused Zakarum Orb
|-
| Arcane Orb + Jewel || Infused Arcane Orb
|}


=== 地图词缀 ===
=== 地图词缀 ===
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| 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 ||  ||
| 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 ||  ||
|-
|-
| 健康之Health || S || 怪物增加 X% 生命上限 || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  ||
| 健康之Health || S || 怪物增加 X% 生命上限 || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 ||  || ½ frequency
|-
|-
| 广大Large || P || 怪物增加 X% 生命上限 || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  ||
| 广大Large || P || 怪物增加 X% 生命上限 || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 ||  || ½ frequency
|-
|-
| 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  ||
| 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  ||
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| 泼溅Splashing || P || 怪物近身攻击造成溅射伤害 ||  ||  || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 ||
| 泼溅Splashing || P || 怪物近身攻击造成溅射伤害 ||  ||  || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 ||
|-
|-
| 幽暗Stygian || P || 地图中包含复苏冥河娃娃 ||  ||  || 50-60 || 40-45 ||仅 T1-T3 图
| 幽暗Stygian || P || 地图中包含复苏冥河娃娃 ||  ||  || 50-60 || 40-45 ||仅 T1-T3 图, ½ frequency
|-
|-
| 贪婪Lustful || P || 地图中包含梦魇女妖 ||  ||  || 50-60 || 45-50 ||仅 T1-T3 图
| 贪婪Lustful || P || 地图中包含梦魇女妖 ||  ||  || 50-60 || 45-50 ||仅 T1-T3 图, ½ frequency
|-
|-
| 吸血鬼Vampiric || P || 地图中包含吸血鬼领主 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图
| 吸血鬼Vampiric || P || 地图中包含吸血鬼领主 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 迟钝Bovine || P || 地图中包含地狱奶牛 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图
| 迟钝Bovine || P || 地图中包含地狱奶牛 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 复活Reanimated || P || 地图中包含再生尸 ||  ||  || 50-60 || 35-40 ||仅 T1-T3 图
| 复活Reanimated || P || 地图中包含再生尸 ||  ||  || 50-60 || 35-40 ||仅 T1-T3 图, ½ frequency
|-
|-
| 阴森Ghastly || P || 地图中包含幽灵 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图
| 阴森Ghastly || P || 地图中包含幽灵 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 无魂之Souless || P || 地图中包含燃烧的灵魂 ||  ||  || 50-60 || 40-50 ||仅 T1-T3 图
| 无魂之Souless || P || 地图中包含燃烧的灵魂 ||  ||  || 50-60 || 40-50 ||仅 T1-T3 图, ½ frequency
|-
|-
| 巫师之Shamanic || P || 地图中包含小矮人 ||  ||  || 40-50 || 15-20 ||仅 T1-T3 图
| 巫师之Shamanic || P || 地图中包含小矮人 ||  ||  || 40-50 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| Shrieking || P || Map contains Shrieking Terrors || ||  || 50-60 || 20-30 || T1-T3 maps only
| 惊悚Shrieking || P || 怪物会施放恐惧术 Map contains Shrieking Terrors || ||  || 50-60 || 20-30 || T1-T3 图, ½ frequency
|-
|-
| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 ||  ||  ||  || T1-T3 maps only
| 铁匠Smith || S || 怪物有X%的几率掉落额外武器 || 1, 2, 3 ||  ||  ||  || T1-T3
|-
|-
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 ||  ||  ||  || T1-T3 maps only
| 装甲Armorer || S || 怪物有X%的几率掉落额外的护甲 || 1, 2, 3 ||  ||  ||  || T1-T3
|-
|-
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 ||  ||  ||  || T1-T3 maps only
| 工匠 || S || 怪物有X%的几率掉落额外的珠宝和护符 || 1, 2, 3 ||  ||  ||  || T1-T3 图, ½ frequency
|-
|-
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 ||  ||  ||  ||  
| 冠军 || P || 怪物稀有度+X% || 30-40<br>40-50<br>50-60 ||  ||  ||  ||  
|-
|-
| Duplicated || P || Map Contains an additional Boss || ||  ||  ||  || T1-T3 maps only
| 复制的 || P || 地图包含一个额外的BOSS || ||  ||  ||  || T1-T3 图, ½ frequency
|-
|-
| Adventurer || S || +1 to Area Level || ||  ||  ||  ||  
| 探险家 || S || +1至场景级别 || ||  ||  ||  ||  
|}
|}
* 因为有很多词缀有相同的三个属性,且任何给定的属性只显示其属性的最大范围,而非物品上的具体词缀范围,所以游戏内特殊地图的属性范围经常出现BUG [[Bugs|incorrect]] .当多重词缀赋予同一个属性时,这个问题愈发明显。
* 因为有很多词缀有相同的三个属性,且任何给定的属性只显示其属性的最大范围,而非物品上的具体词缀范围,所以游戏内特殊地图的属性范围经常出现BUG [[Bugs|incorrect]] .当多重词缀赋予同一个属性时,这个问题愈发明显。
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|}
|}


[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
独特的地图使用上面的一些词缀,但也有其独特的特殊属性。每个独特地图的所有词缀都列在下面各自的部分中。[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.


=== Immunes ===
=== Immunes ===
Unique maps don't have any inherently immune monsters. For each damage type, all dungeons have at least one monster with 180 resistance to that type.
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 180 resistance to each damage type. Other maps are listed below:


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| rowspan="7" | T1
| rowspan="7" | T1
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] ||  ||  || <span class=emphasis>130</span> || <span class=emphasis>100</span> ||  ||  
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] ||  ||  || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> ||  ||  
|-
|-
| [[Maps#Bastion_Keep|Bastion Keep]] || <span class=emphasis>110</span> ||  ||  || <span class=emphasis>135</span> ||  ||  
| [[Maps#Fall_of_Caldeum|Fall of Caldeum]] ||  ||  ||  || <span class=d2-yellow>100</span> || <span class=d2-blue>130</span> ||  
|-
|-
| [[Maps#Horazon's_Memory|Horazon's Memory]] ||  ||  || <span class=emphasis>135</span> || ||  || <span class=emphasis>120</span>
| [[Maps#Horazon's_Memory|Horazon's Memory]] ||  ||  || <span class=d2-red>135</span> || * || <span class=d2-blue>130</span> || *
|-
|-
| [[Maps#Lost_Temple|Lost Temple]] ||  ||  || <span class=emphasis>120</span> || <span class=emphasis>115</span> || <span class=emphasis>110</span> ||
| [[Maps#Royal_Crypts|Royal Crypts]] ||  || <span class=d2-orange>150</span> ||  ||  || <span class=d2-blue>125</span> || <span class=d2-green>105</span>
|-
|-
| [[Maps#Phlegethon|Phlegethon]] ||  ||  || <span class=emphasis>140</span> ||  ||  || <span class=emphasis>120</span>
| [[Maps#Sewers_of_Harrogath|Sewers of Harrogath]] ||  ||  ||  || <span class=d2-yellow>135</span> ||  || <span class=d2-green>125</span>
|-
|-
| [[Maps#Torajan_Jungle|Torajan Jungle]] ||  ||  ||  || <span class=emphasis>105</span> || <span class=emphasis>140</span> ||
| [[Maps#Shadows_of_Westmarch|Shadows of Westmarch]] || <span class=d2-gold>100</span> ||  ||  ||  || || <span class=d2-green>135</span>
|-
|-
| [[Maps#Ruined_Cistern|Ruined Cistern]] ||  || <span class=emphasis>125</span> ||  ||  || <span class=emphasis>115</span> || <span class=emphasis>140</span>
| [[Maps#Torajan_Jungle|Torajan Jungle]] ||  ||  || <span class=d2-red>125</span> || <span class=d2-yellow>105</span> || ||
|-
|-
| rowspan="6" | T2
| rowspan="6" | T2
| [[Maps#Ancestral_Trial|Ancestral Trial]] || <span class=emphasis>110</span> ||  || <span class=emphasis>120</span> ||  ||  || <span class=emphasis>120</span>
| [[Maps#Ancestral_Trial|Ancestral Trial]] || ||  ||  || <span class=d2-yellow>130</span> ||  || <span class=d2-green>120</span>
|-
|-
| [[Maps#Fall_of_Caldeum|Fall of Caldeum]] ||  || ||  || <span class=emphasis>100</span> ||  ||  
| [[Maps#Bastion_Keep|Bastion Keep]] || <span class=d2-gold>110</span> ||  || <span class=d2-red>125</span> ||  || <span class=d2-blue>130</span> ||  
|-
|-
| [[Maps#Royal_Crypts|Royal Crypts]] ||  || <span class=emphasis>150</span> ||  || <span class=emphasis>100</span> ||  || <span class=emphasis>105</span>
| [[Maps#Lost_Temple|Lost Temple]] ||  ||  || <span class=d2-red>120</span> ||  || <span class=d2-blue>110</span> ||
|-
|-
| [[Maps#Ruins_of_Viz-Jun|Ruins of Viz-Jun]] ||  ||  ||  || <span class=emphasis>120</span> ||  || <span class=emphasis>120</span>
| [[Maps#River_of_Blood|River of Blood]] ||  || <span class=d2-orange>100</span> ||  ||  || <span class=d2-blue>180</span> || <span class=d2-green>130</span>
|-
|-
| [[Maps#Sanatorium|Sanatorium]] ||  ||  || <span class=emphasis>130</span> ||  || <span class=emphasis>130</span> ||  
| [[Maps#Ruins_of_Viz-Jun|Ruins of Viz-Jun]] ||  ||  || <span class=d2-red>130</span> || <span class=d2-yellow>120</span> ||  ||  
|-
|-
| [[Maps#Shadows_of_Westmarch|Shadows of Westmarch]] || <span class=emphasis>100</span> ||  || <span class=emphasis>110</span> ||  || <span class=emphasis>150</span> ||
| [[Maps#Tomb_of_Zoltun_Kulle|Tomb of Zoltun Kulle]] || <span class=d2-gold>105</span> ||  ||  || <span class=d2-yellow>120</span> ||  || <span class=d2-green>110</span>
|-
|-
| rowspan="9" | T3
| rowspan="9" | T3
| [[Maps#Ashen_Plains|Ashen Plains]] ||  || <span class=emphasis>120</span> ||  || <span class=emphasis>145</span> ||  || <span class=emphasis>130</span>
| [[Maps#Ashen_Plains|Ashen Plains]] ||  || <span class=d2-orange>120</span> ||  ||  || <span class=d2-blue>130</span> || <span class=d2-green>130</span>
|-
|-
| [[Maps#Blood_Moon|Blood Moon]] ||  ||  ||  ||  ||  ||  
| [[Maps#Blood_Moon|Blood Moon]] ||  ||  ||  ||  ||  ||  
|-
|-
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || ||  ||  || <span class=emphasis>160</span> ||  || <span class=emphasis>110</span>
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || <span class=d2-gold>120</span> ||  || <span class=d2-red>130</span> ||  ||  || <span class=d2-green>110</span>
|-
|-
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] ||  ||  || ||  || <span class=emphasis>130</span> || <span class=emphasis>110</span>
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] ||  ||  || <span class=d2-red>125</span> ||  || <span class=d2-blue>130</span> || <span class=d2-green>105</span>**
|-
|-
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=emphasis>100</span> ||  || <span class=emphasis>140</span> ||  || <span class=emphasis>130</span> ||
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> ||  ||  || <span class=d2-yellow>135</span> ||  || <span class=d2-green>130</span>
|-
|-
| [[Maps#River_of_Blood|River of Blood]] ||  || <span class=emphasis>100</span> || <span class=emphasis>125</span> ||  || <span class=emphasis>180</span> ||  
| [[Maps#Phlegethon|Phlegethon]] ||  ||  || <span class=d2-red>140</span> || <span class=d2-yellow>125</span> ||  ||  
|-
|-
| [[Maps#Sewers_of_Harrogath|Sewers of Harrogath]] ||  ||  || <span class=emphasis>125</span> || <span class=emphasis>135</span> ||  ||  
| [[Maps#Ruined_Cistern|Ruined Cistern]] ||  || <span class=d2-orange>125</span> || <span class=d2-red>135</span> ||  || <span class=d2-blue>115</span> ||  
|-
|-
| [[Maps#Throne_of_Insanity|Throne of Insanity]] ||  ||  || <span class=emphasis>130</span> ||  ||  || <span class=emphasis>115</span>
| [[Maps#Sanatorium|Sanatorium]] ||  ||  ||  || <span class=d2-yellow>125</span> ||  || <span class=d2-green>130</span>
|-
|-
| [[Maps#Tomb_of_Zoltun_Kulle|Tomb of Zoltun Kulle]] || <span class=emphasis>105</span> ||  ||  || <span class=emphasis>120</span> || <span class=emphasis>150</span> || <span class=emphasis>110</span>
| [[Maps#Throne_of_Insanity|Throne of Insanity]] || ||  ||  || <span class=d2-yellow>130</span> || <span class=d2-blue>130</span> ||  
|-
|-
|}
|}
* Horazon's Memory also has Lightning Spires which have 100 lightning resistance and 1000 poison resistance
: <nowiki>*</nowiki> Lightning Spires have <span class=d2-yellow>100</span> lightning resistance and <span class=d2-green>1000</span> poison resistance
* Kehjistan Marketplace also has Fire Towers which have 1000 poison resistance
: <nowiki>**</nowiki> Fire Towers have <span class=d2-green>1000</span> poison resistance


== 独特的地图Individual Maps ==
== 独特的地图Individual Maps ==
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==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ====
==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] 卡尔蒂姆的沦陷Fall of Caldeum ====
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|}
|}
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* Hell Bovines are the only non-boss monster type unless others are added via affixes
* 地狱之牛是唯一的非BOSS怪物类型,除非通过其他词缀添加Hell Bovines are the only non-boss monster type unless others are added via affixes
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大多数地穴中的免疫怪不能用常规手段击杀,因为它们的抗性是如此之高 – 击穿180%的抗性需要综合多个高等级技能,比如等级38的[[Conviction|审判]](-43%防),等级37的[[Lower Resist|降低抵抗]](-23%防),等级36的[[Static Field|静态力场]](-15%防)
大多数地穴中的免疫怪不能用常规手段击杀,因为它们的抗性是如此之高 – 击穿180%的抗性需要综合多个高等级技能,比如等级38的[[Conviction|审判]](-43%防),等级37的[[Lower Resist|降低抵抗]](-23%防),等级36的[[Static Field|静态力场]](-15%防)


地穴的BOSS们有1/20的几率掉落[[Maps#Modification|赫拉迪姆圣甲虫Horadrim Scarab]],有1/1000的几率掉落角色专用暗金装备,除了这里只有克隆暗黑破坏神和拉斯玛能掉,包括 [[Overlord's Helm|大君面甲]], [[Dark Abyss|黑暗深渊]], [[Itherael's Path|伊瑟瑞尔的途径]], [[Hadriel's Hand|哈德尔之手]], [[Aidan's Scar|艾登的伤痕]], [[The Third Eye|第三只眼]], [[Band of Skulls|骷髅授带]], [[Cage of the Unsullied|无垢者牢笼]]
地穴的BOSS们有1/20的几率掉落[[Maps#Modification|赫拉迪姆圣甲虫Horadrim Scarab]],有1/1000的几率掉落角色专用暗金装备,除了这里只有克隆暗黑破坏神和拉斯玛能掉(参见 [[New_Equipment#Exclusive_Uniques|新装备]]


==== [[File:Map_Icon_Cathedral_of_Light.png| ]] 光明大教堂Cathedral of Light ====
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] 光明大教堂Cathedral of Light ====
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=== Unique Maps ===
<!-- ////////////// New T4 Map \\\\\\\\\\\\\\\\ -->
Currently, the only unique maps are T3 unique maps so they both have a zone level of 89 like other tier 3 maps.
<!--
==== [[File:Map_Icon_Steppes-of-Daken-Shar.png| ]] Steppes of Daken-Shar ====
 
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| - ||  ||  ||  ||  ||  ||  ||  ||
|-
| - ||  ||  ||  ||  ||  ||  ||  ||
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| - ||  ||  ||  ||  ||  ||  ||  ||
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| - ||  ||  ||  ||  ||  ||  ||  ||
|}
<div style="flex-direction:column; max-width:fit-content"></div>
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<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Steppes-of-Daken-Shar.png|frameless|200px]]
[[File:Tombs-of-Kanemith.png|frameless|200px]]
</div>
</div>
-->
 
=== 暗金地图Unique Maps ===
暗金地图中没有任何怪物天生对任何伤害类型免疫。No monsters within unique maps are inherently immune to any damage types.
Unique maps cannot be corrupted.
 
==== [[File:Map_Icon_Fallen_Gardens.png| ]]堕落花园 Fallen Garden ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
| Thrasher || 25 ||  ||  || 40 || 50 || 80 ||  || 75
|-
| Blood Wing ||  || 25 || 50 || 33 ||  || 45 ||  || 50
|-
| Bog Creature || 50 ||  || 45 || 50 || 45 || 35 || Demon || 66
|-
| Imp || 65 || 35 || 70 || 65 || 40 ||  || Demon || 100
|-
| Prowling Dead ||  ||  || 45 || 50 || 65 || 60 || Undead || 66
|-
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33
|-
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 ||  || 20
|-
| ''Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 ||  || 0
|}
<div style="max-width:fit-content">
目前,暗金地图只有T2级别,因此它们与其他T2地图一样,都具有88的区域级别。
 
独特属性:
* 地图Boss掉落一个彩虹刻面。
* 怪物额外掉落珠宝的几率为+[4-6]%。
其他属性Other Attributes:
* 怪物有+[50-100]%的物理伤害作为额外的闪电伤害
* 怪物额外[10-20]%几率造成致命攻击(DS)
* 怪物的最大生命增加[10-30]%
* 怪物获得[50-100]补充生命
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Fallen-gardens.png|frameless|200px]]


==== [[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ====
[[File:Diamond-gate.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Zhar's_Sanctum.png| ]] 扎尔的密室Zhar's Sanctum ====
<div style="display:flex;">
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
| Huntress || 40 ||  || 65 || 25 || 50 || 80 ||  || 100
|-
| Hell Swarm || 60 || 25 || 50 || 80 ||  || 65 ||  || 0
|-
| Heirophant ||  || 35 || 80 || 25 || 75 || 25 ||  || 100
|-
| Spear Cat || 40 ||  || 25 || 50 || 40 || 80 ||  || 100
|-
| Urdar || 35 || 20 || 30 || 75 || 80 ||  || Demon || 100
|-
| Jungle Hunter || 30 ||  || 25 || 85 || 45 || 95 ||  || 100
|-
| Returned || 40 || 50 || 85 ||  || 20 || 50 || Undead || 0
|-
| Guardian || 15 || 20 ||  || 75 || 80 || 50 || Undead || 33
|-
| Bog Creature || 65 ||  || 65 || 50 || 50 || 65 ||  || 75
|-
| Hell Temptress || 15 || 20 || 75 || 40 || 55 ||  || Demon || 75
|-
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66
|-
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75
|-
|-
| Infernal Alien || ? || ? || ? || ? || ? || ? || ? || ?
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75
|-
|-
| Efreet Sajber || ? || ? || ? || ? || ? || ? || ? || ?
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66
|-
|-
| Ztaziz the Fragile || ? || ? || ? || ? || ? || ? || ? || ?
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100
|-
|-
| Zhar the Mad || ? || ? || ? || ? || ? || ? || ? || ?
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75
|-
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 ||  || 100
|-
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 ||  || 100
|-
| Zhar the Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|}
|}
<div style="max-width:fit-content">
<div style="max-width:fit-content">
No monsters within this map are inherently immune to any damage types.
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。


Unique Attributes:
独特属性Unique Attributes:
* Map Boss drops a Skill Charm
* 地图BOSS必然掉落一个技能护符Map Boss drops a Skill Charm
* Monsters have +[4-6]% chance of dropping Additional Charms
* 怪物额外掉落护符的几率为+[4-6]%。Monsters have +[4-6]% chance of dropping Additional Charms
Other Attributes:
其他属性Other Attributes:
* Players have -[50-100]% Drain Life
* 玩家有-[50-100]持续消耗生命Players have -[50-100] Drain Life
* Players have -[20-30]% to All Resistances
* 玩家获得-10%所有抵抗加成Players have -10% to All Resistances
* Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* 怪物获得基于+[50-100]%的物理伤害的毒素伤害,持续5秒。Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* Players have -[20-30]% Faster Hit Recovery
* 玩家击中恢复速度(FHR)提高-[20-30]%。Players have -[20-30]% Faster Hit Recovery
* Monsters have [10-30]% Increased Maximum Life
* 怪物的最大生命增加[20-30]%。Monsters have [20-30]% Increased Maximum Life
 
入口区域有通往其他3个区域的入口,随机出现一个入口通往疯狂的扎尔。The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leadsto Zhar the Mad.
</div>
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</div>
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==== [[File:Map_Icon_Stygian_Caverns.png| ]] Stygian Caverns ====
==== [[File:Map_Icon_Stygian_Caverns.png| ]] 冥河洞穴Stygian Caverns ====
<div style="display:flex;">
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
|-
| Cory the Imp || ? || ? || ? || ? || ? || ? || ? || ?
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50
|-
|-
| Onion the Accused || ? || ? || ? || ? || ? || ? || ? || ?
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50
|-
|-
| Warlord of Blood || ? || ? || ? || ? || ? || ? || ? || ?
| Ice Boar || 25 ||  || 30 || 15 || 50 || 15 ||  || 75
|-
| Imp || 40 || 35 || 70 || 65 || 40 || 50 || Demon || 100
|-
| Death Mauler || 30 ||  || 65 || 50 || 65 ||  ||  || 75
|-
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0
|-
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33
|-
| Corpse Spitter || 30 ||  || 25 || 55 || 20 || 75 || Demon || 75
|-
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66
|-
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33
|-
| Blood Lord || 25 ||  || 65 || 55 || 30 ||  ||  || 75
|-
| 小精灵科里Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66
|-
| 被控告的洋葱Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 ||  || 75
|-
| 鲜血督军Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|}
|}
<div style="max-width:fit-content">
<div style="max-width:fit-content">
No monsters within this map are inherently immune to any damage types.
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。


Unique Attributes:
独特属性:Unique Attributes:
* Map Boss drops a Corrupted Unique
* 地图Boss必然掉落一个腐化暗金。Map Boss drops a Corrupted Unique
* Monsters have +[20-30]% chance of dropping Corrupted Items
* 怪物掉落腐化物品的几率为+100%。Monsters have +100% chance of dropping Corrupted Items
Other Attributes:
其他属性Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
* 怪物有+[50-100]%的物理伤害作为额外的火焰伤害Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
* Players have -[5-10]% Chance to Block
* 玩家有-[5-10]%的格挡机会。Players have -[5-10]% Chance to Block
* Monsters have [20-30]% Increased Velocity
* 怪物的速度提高[20-30]%。Monsters have [20-30]% Increased Velocity
* Monsters have [5-10]% Chance of Crushing Blow
* 怪物增加[5-10]%的粉碎打击几率(CB)。Monsters have [5-10]% Chance of Crushing Blow
* Monsters have [10-30]% Increased Maximum Life
* 怪物的最大生命增加[20-30]%Monsters have [20-30]% Increased Maximum Life
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</div>
</div>
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