新赛季预告:修订间差异

添加1,409字节 、​ 2024年3月17日 (星期日)
第83行: 第83行:
* 火炬场景崔斯特姆3BOSS不再掉落英雄旗帜道具,改为新3BB场景
* 火炬场景崔斯特姆3BOSS不再掉落英雄旗帜道具,改为新3BB场景


====开发者直播 #2====
====S9开发者直播 #2====
直播回放: https://www.twitch.tv/videos/2092631267 (需翻墙)


====开发者直播 #3====
* Base density of all maps increased 1.5x; reduced density from (non-corruption) affixes by the same amount --> less map rerolling because base density will be higher (higher floor, same ceiling without corruptions, higher ceiling with corruptions)
* Added descriptions to map orbs for base game in case you are not running lootfilter
* Can filter games by difficulty in game menu
* New UI when creating a game - buttons for selecting game server instead of typing GS in description
* Can only have one Iron Golem - it is no longer overridden by other golems and always has a separate minion icon/healthbar
* Blood Golems will have open wounds damage per second
* Druid Arctic Blast now causes monsters to "shatter" in cold AoE upon death
* Reduced delay to re-enter town portals
* Removing rune cost requirements for higher tiers of uber fights to improve accessibility; cubing the uber item by itself will cycle between difficulties
* Work in progress: rebalancing defense values on all armors - leaning towards reduction on lighter armors, increase on heavier armors (higher strength requirements will generally mean higher defense)
* Investigating making summon level auto-scale to player skill level to prevent snapshot abuse (still undecided)
* Evaluating dungeon improvements - want to make more group-oriented and incentivize
 
====S9开发者直播 #3====


|}
|}