新赛季预告:修订间差异

删除112字节 、​ 2024年3月10日 (星期日)
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* NEC淬毒攻击Poison strike新增扩散机制-被淬毒匕首技能击杀的怪物死后会生成毒雾
* NEC淬毒攻击Poison strike新增扩散机制-被淬毒匕首技能击杀的怪物死后会生成毒雾
* NEC淬毒攻击Poison strike攻击时毒雾范围增加
* NEC淬毒攻击Poison strike攻击时毒雾范围增加
* Increased maximum sprite limit in game, will no longer have graphics go invisible when too much is on screen (aka Shenk Bug)
* 增加了sprite文件的上限,当屏幕内动画效果太多时导致的怪物贴图消失的情况不再出现(aka Shenk Bug)
* 增加了sprite文件的上限,当屏幕内动画效果太多时导致的怪物贴图消失的情况不再出现
* 增加玩家统计命令:.kills [类型]('''.kills all''' - 所有怪物, '''.kills dclone''', '''.kills maps''', 等等), '''.played''' 游戏时长, '''.deaths''' 死亡统计; 状态在单机下也生效
* 增加玩家统计命令:.kills [类型]('''.kills all''' - 所有怪物, '''.kills dclone''', '''.kills maps''', 等等), '''.played''' 游戏时长, '''.deaths''' 死亡统计; 状态在单机下也生效
* Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account-wide aura with a lightning effect; all other 99s and DClone/Rathma Tier 2 will get a character-bound aura without lightning (these will also work in singleplayer and carry over to non-ladder as character-bound auras)
* Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account-wide aura with a lightning effect; all other 99s and DClone/Rathma Tier 2 will get a character-bound aura without lightning (these will also work in singleplayer and carry over to non-ladder as character-bound auras)
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