Game Mechanics:修订间差异

添加29字节 、​ 2024年3月21日 (星期四)
第137行: 第137行:
== 粉碎性打击 ==
== 粉碎性打击 ==


Crushing Blow reduces the target's life by a fraction of their ''current'' life, so it's more effective against targets with lots of life and becomes less effective as they lose life. Attacks can have up to 100% chance to cause a Crushing Blow - any extra will have no effect.
粉碎性打击会使目标的生命值减少,即当前生命值的一小部分。具体比例见下方表格。因此该属性对拥有大量生命值的目标更有效,但是随着目标生命值的降低效果俞发不明显。该属性可以堆叠100% - 超出100%部分不会产生任何效果。


* Crushing Blow <span class="nmod">now has greater diminishing returns against bosses</span> (act bosses, map bosses, ubers)
* Crushing Blow <span class="nmod">now has greater diminishing returns against bosses</span> (act bosses, map bosses, ubers)
161

个编辑

MediaWiki Appliance - Powered by TurnKey Linux